Apple’s iOS 14.5 beta is out, and with it comes the ability to have your Apple Watch unlock your Face ID-protected phone if you happen to be wearing a mask. If you really want this feature right now, you’ll have to download the latest iOS and watchOS betas — something that does come with at least a little risk, as it’s unfinished software. There are bugs, and features might change between updates. There have been reports in the past of watches being bricked by betas (though I didn’t find any for this release).
With all that said, I’ve been using the betas since they came out, and I haven’t noticed anything acting particularly buggy. So if you’re willing to throw caution to the wind to get access to the new Apple Watch unlock feature, here’s how you can get the betas.
First, start by going to beta.apple.com on your iPhone. If you’ve never participated in a public beta before, you’ll have to tap on the sign up button, and if you have, you can tap on the sign in button.
Once you’re logged in, tap the down arrow on the header, and go to Enroll Your Devices. I highly recommend following Apple’s advice to make an archived backup of your device, as iCloud backups won’t necessarily be accessible if you have to switch back from a beta. Apple explains how to make one on the Enroll page. Go ahead, I’ll be here when you get back.
After you’ve backed up your device, you can scroll down and tap the Download profile button, and your phone will let you know that you have to review the profile before it installs.
Before we do that, though, let’s grab the profile for the watch by scrolling up to the top and choosing WatchOS from the list. There, you can tap the Download profile button, then press Allow.
Tap install to add the beta profile to your Watch.
You’ll then have to reboot your watch.
This will automatically open the Watch app, where you can press Install. This will reboot your watch, so while that’s happening, let’s install the phone’s profile by going to Settings, then Profile Downloaded.
There, you can tap the Install button, and your phone will restart.
Tapping install will add the beta profile to your phone.
After you’ve got the profiles downloaded and your devices rebooted, you’ll have to update your phone, then your watch. Unfortunately, you have to wait until the phone is updated before you can even start on the watch, so you can’t multitask.
Once you’re officially running iOS 14.5 and watchOS 7.4, we can finally enable the unlock with watch feature.
Go to Settings > Face ID & Passcode, and scroll down to the new Unlock With Apple Watch option. Toggling it will turn on the feature, there’s nothing you have to do on the watch.
Now that you have it installed, here’s what you can expect. First, and most important to note, is that your phone isn’t looking for your face with a mask, it’s looking for a face with a mask. With this feature on, if my wife was wearing a mask, she was able to unlock my phone with no problem if I was within three or so feet.
Apple’s mitigation to this is whenever your Apple Watch is used to unlock your phone, it buzzes you with a notification saying your phone has been unlocked, along with a button to lock it. Pressing that lock button immediately locks your phone and requires a passcode on next unlock.
With that caveat out of the way, so far I’ve had great success with the feature. I tried it with a variety of masks, and it worked with all of them for me. It is worth noting that, again, it is still looking for a face with a mask. This feature won’t help you in the situation where your phone is laying on the table and you want to unlock it without the Face ID camera being able to see you.
Still, for me, not having to put in my passcode every time I want to check my grocery list while shopping is a huge benefit and worth what I consider to be relatively minor security trade-offs. The feature may not be for those with super-secret info on their phones, but for everyone else it’ll be a nice quality-of-life improvement, whether you decide to go for it right now or wait for the official release.
When you’re stuck at home because of pandemics, bad weather, or just because you don’t feel like going out, there’s nothing more satisfying than cooking something really fantastic. Even if you’re not an experienced or enthusiastic cook, sometimes it’s really satisfying to create a new and tasty dish for you, your friends, and / or family.
We asked the staff of The Verge what kinds of equipment, gadgets, and tools they use to make their kitchen adventures better tasting, easier, or just more fun. Here are some of the answers we got.
Immersion blender
This is one of my favorite tools in the kitchen. It’s a hand-held blender that can be used to prepare soups, smoothies, whipped coffee, and more. I often use it in my Indian cooking just to smooth out the sauce a little and bring the dish together. It’s a game-changer, and I honestly just have so much fun using it. We also don’t own an actual blender so this has come in handy to make smoothies and shakes as well.
Dilpreet Kainth Social media manager, video
When I was in college, I drove through a literal Maine blizzard to buy an immersion blender because I really wanted soup.
Nicole Wetsman Health tech reporter
I have been making a lot of sauces and smoothies, and since I have a tiny kitchen, I don’t have a lot of counter space for more gadgets. This is why I love my immersion blender.
Kim Lyons Weekend editor
I love my Breville hand blender. It makes soups and stuff that you don’t want to transfer into a blender so easy. I love the model I have, but clearly, there are a lot of good options out there.
Amelia Holowaty Krales Senior staff photographer
Cooking app
The Paprika Recipe Manager is my entire cooking process now. Paprika is good because it:
Isn’t linked to a specific cooking service, so the features aren’t tied to a particular set of recipes
Can download and cleanly convert recipes from almost any site pretty well, either through its built-in web browser or a bookmark widget
Comes with a meal calendar and grocery list function that has become remarkably useful now that I do weekly grocery runs
Adi Robertson Senior reporter
I’m seconding Adi’s recommendation of Paprika, which is the best recipe app, bar-none. It’s also got really great app support, with desktop and mobile apps on every platform (Mac ($15), Windows ($15), iOS ($5), and Android (free for up to 50 recipes).
Chaim Gartenberg News editor
Air fryer
We just received a GoWise Air Fryer as a quarantine gift, and we couldn’t be happier with it! It replaces our microwave 90 percent of the time for reheating, and food comes out tasting crisp and delicious. It’s also great at cooking. We’ve made stuffed mushrooms, fried chicken, steak sandwiches — you name it, this thing makes it.
Grayson Blackmon Senior motion designer
Electric kettle
In the UK, where I’m from, it’s pretty unusual for a kitchen to come without an electric kettle, and honestly, I’ve got no idea how anyone manages without them. Obviously, the main thing my kettle gets used for is brewing cups of tea, but it’s just as happy boiling water for coffee if you’re brewing it in a device like an AeroPress. When the water’s boiled the power automatically cuts off, which certainly feels a lot safer than the risk of leaving a burner on. Unfortunately, the US’s lower voltage means that electric kettles aren’t quite as fast as a burner if you’re boiling water to cook with, but I think they’re still a pretty useful kitchen addition.
Jon Porter Reporter
It’s so fast, and I never have to worry about stuff catching fire.
Russell Brandom Policy editor
Also +1ing an electric kettle. I love my Bonavita kettle.
Dan Seifert Deputy editor
Food mixers & processors
KitchenAid stand mixers are great for mixing cake mix or whisking, but the thing I most regularly use mine for is kneading dough using its dough hook accessory. I’m sure there are purists out there who’ll claim that a machine can never match the process of kneading by hand, but for me, it’s worth it just so I can get dough ready for baking without having to cover an entire work surface with flour. I will accept that using a stand mixer means I’ll never end up with Paul Hollywood’s forearms of steel, but that’s my burden to bear.
Jon Porter
I can’t stop buying KitchenAid attachments! Specifically, the sifter, scale, and the pasta roller.
Sarah Smithers Editorial coordinator
There are so many great things you can do with the Cuisinart food processor: pesto, perfectly mandolined veggie slices for lasagna, babka dough, savory crackers, dicing onions without weeping. My mom met a Cuisinart employee who swore by the 11-cup as their least-repaired model.
Helen Havlak Vice president
Instant Pot
I’ve never been a great cook so, in an attempt to get me to eat more home-cooked food, my mom gifted me an Instant Pot. This was years ago, and I’ve never looked back. I am the queen of soups, but it’s such a handy tool to cut down cooking time and effort on almost any dish. For the most part, you just toss in all the ingredients, set the timer, and go about your business.
Kaitlin Hatton Social media manager
About 90 percent of our quarantine meals have been made in an Instant Pot. There’s just no time to do anything anymore, and we can make large amounts of healthy food, with little attention, and have leftovers. I liked it before, but now I’m ready to build a shrine to it.
Christopher Grant SVP, Polygon and The Verge
+1 to everything above. Also, the Instant Pot makes delicious rice — just make sure to wash the rice a few times before you put it in!
Jay Peters News writer
Coffee makers
I really like my overpriced Baratza Virtuoso coffee grinder. It’s expensive but has served me well for nearly five years now. It works very well for everything from fine-grind espresso to coarse French press. Almost every part is replaceable, as well, meaning I can keep it going for many more years to come. (Apparently, the exact model I have has been replaced by this newer one with a digital timer.)
Dan Seifert
I’m a big believer in the AeroPress. It’s especially good for camping.
Andrew Hawkins Senior reporter
Cast iron pot
Cast iron pots are one of my key kitchen tools. First off, they’re essential for getting a great crust on a homemade loaf of bread (especially sourdough). But they’ve got myriad uses beyond that: soups, stews, roasting, deep-frying, and more. Plus, they’re relatively cheap, and if you take care of them, they can last a lifetime.
I’m a big fan of Lodge’s Double Dutch Oven since the lid doubles as a second cast iron pan, making it twice as useful.
Chaim Gartenberg
Fish spatula
Full disclosure: I have never used my fish spatula for fish. But its thin, flexible edge makes it perfect for getting under the edges of fried eggs, seared meat, and grilled cheeses.
Nicole Wetsman
We actually do use our fish spatula for fish, among other things, and it works beautifully, especially when trying to flip over delicate filets. If you’re picking up an especially large piece, two are better. And if you’ve got one of the Lodge cast iron pans (see above), you can use it to scrape off the burned bits.
Barbara Krasnoff Reviews editor
Cutting board
I hate when pieces of chopped veggies roll off the edge of a cutting board, so I insist on using one big enough to fill up most of the counter. It can fit an onion and garlic with room to spare, so I don’t feel cramped while I’m focusing on my (mediocre) knife skills.
Nicole Wetsman
Sous Vide
I only use it once every few months, but I love my Joule sous vide. It takes a bit of setup, but once everything is in the water bath, my job is basically over for a few hours. It cooks everything to the perfect temperature every time, meaning no more over- or undercooking. I get the perfect amount of pink with my steak, my veggies don’t get mushy, my chicken breasts stay moist, and I don’t have to stick everything with a food thermometer 15 times to make sure I don’t accidentally give my family food poisoning.
Sarah Smithers
A sous vide is great. I use mine all the time — I can proof bread in it, make garlic confit, lots of good meat / fish options.
Chaim Gartenberg
Ice cream machine
Is it big? Yes. Is it extremely limited in what it can do? Also yes. Can I make ice cream and sorbet whenever I want? Yes.
Chaim Gartenberg
Pancake batter mixer
Who doesn’t like pancakes? There’s something simply beautiful about a short stack of pancakes. But I felt I was using way too many dishes whenever I made pancakes. So I bought this pancake batter mixer.
It looks like a huge baby bottle, but it’s one of the best things I purchased for under $20. You place all the ingredients to make the batter in the bottle and shake it like a protein shake. Once the batter forms, you can squirt the batter out and adjust how big or how little you want your pancakes. The nozzle is great because it’s wide enough for things like chocolate chips to squeeze out the bottle as well.
Taylor Lyles Writer
Garlic rocker
We use a lot of garlic in my household, and traditional garlic presses never did it for us — they usually produced a messy, slushy paste. A friend of ours introduced us to the garlic rocker, which is not only fun to play with but produces beautifully minced pieces of garlic, perfect for sautéing and other uses.
Barbara Krasnoff
Digital scale
A must for bread baking, especially if you’ve gotten your hands on some sourdough starter (or made your own). Anything that measures in grams and ounces will work — just get whatever’s cheapest.
Chaim Gartenberg
Update February 5th, 2021, 10:30AM ET: This article was originally published on June 6th, 2020; prices have been updated and a pancake batter mixer has been added.
(Pocket-lint) – Cambridge Audio has been around for donkey’s years and has built something of a tradition in the world of home audio equipment. But in the world of headphones, it doesn’t quite draw the attention as much as the likes of Sony, Bose or Sennheiser. So when it launched a pair of true wireless earbuds, the Melomania 1, that was something of a surprise.
Even more of a surprise, perhaps, was that the Melomania 1 was both great-sounding and very affordable. So the follow-up pair had a high bar to meet. Can Cambridge Audio blow us away with great, affordable buds for a second time? Here’s how the Melomania Touch fares…
Design
Touch controls
IPX4 water resistance
Faux leather coated case
Available in black or white
3x ear fin and 3x ear tip sizes for fit
Cambridge Audio launched its first pair of true wireless earbuds in 2018, and stood out from the market for a couple reasons. One of those was the design, which reminded us of little foam-tipped bullets. Of course, this shape wasn’t necessarily the most ergonomic or practical for in-ear fit, but the lightweight and easy-to-wear finish helped counter that.
The Melomania Touch looks nothing like the first-gen model and doesn’t feel the same in the ears either. It’s a huge change in direction, and one that has its benefits and its drawbacks.
The new warped teardrop-shape design of the Melomania Touch means these ‘buds are designed to fit and almost fill the inner part of your year, holding onto the middle ridge with an in-ear fin. That means, by their very nature, the individual ‘buds are a much more secure fit than the looser-fitting predecessors.
Because of the various sizes of fin and ear tips, we did find it took a couple of tries to get the right fit for us. Trying out a couple of different combinations we eventually settled on one that was comfortable but with a decent seal and with minimal pressure. Essentially just stepping down a size from the default fit. As we talk about in the sound section later on, getting this right fit is essential for good audio.
Even with a better fit for this generation you can still tell those tips are in your ear. As the tips are the standard shape and size for earbuds, you can always feel them in there and don’t quite get to that almost undetectable level you’ll find with wider cone-shaped tips. The Touch’s feel isn’t uncomfortable though, so you’ll be fine for a couple of hours at a time – too much longer and you will start to feel some sensitivity.
As we’re sure you gathered from the name ‘Touch’, these in-ears outer surface is touch-sensitive but of course, so you can use it to control various features, such as playing and pausing music or skipping tracks. Like most earbuds that feature this, it’s useful when you’re needing to use it on purpose. Most of the time we interacted with the Touch, however, it was accidentally.
The problem with such a large area being touch-sensitive is that if you try to adjust the fit, reach to remove the buds, or frankly do anything that involves touching them, it’s quite finicky trying to avoid that touch-sensitive area and inadvertently playing or pausing music.
The charging case is a nice upgrade for this second-gen model. Rather than looking like a small pack of dental floss made from the beige plastic cast-off from a 1990s desktop PC, this cases is pill-shaped and coated in a soft faux leather. It’s a lovely looking and lovely feeling case, although we found the docks for each earbud could do with having stronger feeling magnet, to ensure that each ‘bud was absolutely in the right position to charge.
Performance, features and voice calls
Bluetooth 5.0 and AAC
Qualcomm aptX, TrueWireless Stereo Plus
7 hours music playback (33 hrs in case)
50 hours total maximum battery life (in low power mode)
Cambridge Audio has equipped the Melomania Touch with a lot of the modern tech you’d hope to find in true wireless earbuds. There’s aptX for lag-free connection with most Android phones. In addition there’s Qualcomm’s other tech: TrueWireless Stereo Plus. This connects each earbud to the Android phone independently and to each other, rather than use one ‘bud as the primary and have the other feed from it.
There’s also Bluetooth 5.0 and AAC support, so Apple iPhone users are catered for. The Touch even uses Qualcomm’s tech for enhancing the clarity of voice calls, so while Cambridge Audio is something of a traditional British audiophile company, it’s had the sense to try and utilise expertise from available tech to make these ‘buds convenient for the day-to-day user who will want to use them for calls.
However, we did struggle at times with the wireless connectivity. It started with the initial setup, where we struggled with pairing and for the ‘buds to be discoverable – to the point where we went through the factory reset guide. Even then we could only get one ‘buds to pair – something that a firmware fix attempt couldn’t sort.
Given that all controls, including the reset process, are activated using that shiny touch-sensitive surface no physical feedback, it’s not exactly easy to perform such tasks. We’d much rather the Touch adopted a similar approach to the companies that have a single physical pairing button on the case itself, rather than trying to press-and-hold a touch-sensitive area on two earbuds simultaneously that’s curved and naturally slippery and may or may not respond as it’s supposed to. It’s finicky to say the least.
So we ended up seeking a replacement pair of the Melomania Touch just to make sure everything checked out. Which, generally speaking, has been the case. Once paired with replacement ‘buds, our connection has been reliable during our testing. With music playing, we’ve had no issues with the audio cutting out once it’s got going.
But connectivity didn’t seem to be quite as on the ball in all areas: upon initial connection, having removed the ‘buds from the case, the music would start in one ear before the other by a second or so. That wait isn’t the norm these days.
Battery life is strong, even in its normal usage mode. Up to seven hours out of the case at a time is more than enough for anyone, even if you’re taking a long journey. Cambridge Audio says you can get up to 50 hours total battery time if you’re happy switching to low power mode, but the process on how to do that isn’t exactly obvious or easy within the app, and really we’re just not sure it’s worth the hassle.
Getting up to 33 hours of total battery – including the charges in the case – is more than the average from most true wireless buds, so that’ll do just fine in our. Plus, you don’t have to put up with the lower quality sound you get from low power mode, which is actually this pair of ‘buds biggest plus point.
Sound quality
7mm drivers
Melomania app for EQ
As we’ve mentioned, the sound is highly dependent on the fit. For instance, if you have too snug a fit the bass will get a little too ‘boomy’ – particularly in songs where there’s some significant bass or bass drum powering the rhythm. As examples, the bass in Hoping by X Ambassadors or the kick drum in Dopeness by Black Eyed Peas. Some people might really like that high impact bass though. In a lot of songs it is highly enjoyable, but in others it just gets a tiny bit too much for our taste.
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Thankfully, there’s a manual equaliser (EQ) to adjust the sound to your own preference. This is found within the app, where you can also enable and adjust the transparency mode to let in external audio, so that you’re not completely blocked off from the world.
Use a fit that’s less pressured and the sound changes a little to become a lot more natural and less bass heavy. Bass is still quite prominent, but it doesn’t detract from the rest of the frequencies. In fact, the 7mm drivers in these ‘buds are some of the most detailed you’ll hear at this price point.
So with the right fit you get loud and prominent bass, but also all of the subtleties elsewhere in the mix Jangly piano is still bright and clear, as is subtle guitar string plucking, while vocals are delivered with clarity. Nothing is ever drowned out by those punchy bass notes. So all in all, it’s a dynamic sound that’s impressive at this end of the earbud market. And that’s what really matters.
Verdict
After loving the sound that came from the original Cambridge Audio Melomania 1, we had high hopes for the follow-up pair. And there’s no denying, the audio from the Melomania Touch is super – vibrant, punchy and hugely enjoyable.
But the earbuds suffer from connection issues and a design that’s just not hugely practical. Whether it’s the frustrating pairing process, or the fact that – at times – the connection to one of the ‘buds failed or was delayed, the experience lacked the polish we’d come to expect given the success of the first outing.
Still, once you have the Melomania Touch in our ears and are listening to music – and not touching them, because that touch-sensitive panel is easy to hit by accident – the music is so good.
In this price range you’re unlikely to find anything that sounds as dynamic and clear as these. We’re just wary given the connectivity ups and downs.
Also consider
Jabra Elite 75t
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As reliable a pair of true wireless ‘buds as you’ll find. These in-ears are small, comfortable to wear and deliver a sound solid.
Read our review
Sony WF-SP800N
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These sporty in-ears offer a lot of Sony’s smart ambient sound control and the noise-cancellation tech is the real star. Battery life is only average though, which is surprising given the (massive) size of the case. Overall these ‘buds sound great and offer plenty of customisation.
Along with news, features, opinions, and tech reviews, video has become an increasingly important part of The Verge’s content. But to make great, involving videos, you’ve got to have staff with the expertise to create that video — along with the tools that allow those staff members to let their imaginations soar.
Alix Diaconis is one of the directors who helps make video magic for The Verge. We talked to Alix about what she does and what tools she uses.
Alix, what do you do for The Verge?
I’m one of the video directors for The Verge. I get to work every day with my three co-workers (but really, friends) to create the videos on The Verge’s YouTube channel. Sometimes deadlines are fast because tech and news are fast, but our team has been working together for years, so even live events feel seamless and fun. We each shoot, take photos, and edit; then the video gets treated by our sound and graphics wizards. Then bam, on to the next one!
What hardware and software tools are needed to produce a video for a site like The Verge?
It really varies video to video. For some videos, we’ll pull out all the stops, while for others, we need to do quick and light. Heck, I think we’ve shot videos with just a GoPro.
When we go to a press event, we’ll keep it very light with a monopod, lavalier microphone, and a camera we feel most comfortable with. And then I’ll edit at the event on my MacBook Pro.
But most of the time when we’re shooting on location, we’ll bring a bigger kit with an HD monitor, a slider (which helps you do tracking shots), maybe a drone. And when we’re making the big stuff, like a flagship phone review, we like to bring out everything, including a probe lens like the Venus Optics Laowa to make intro shots like this.
The opening shot on this video was created using a probe lens.
Since we’re uploading videos for our job, good internet upload speeds make life a lot easier. We also have a shared server so we have access to our terabytes and terabytes of footage at all times.
Oh, and also teamwork. Lots and lots of teamwork.
What specific hardware tools do you use for your work?
For shooting, I prefer to use the Canon EOS C200 — I think it looks really cinematic — and my preferred lens is the Canon EF 70-200mm (for B-roll at least). Sometimes I’ll use the Sony A7S II or III, which looks extra crisp, but I’m not a big fan of Sony menus. For sound, I’ll typically use a Sennheiser G3 lavalier or a Zoom H6 recorder. For photos, I use the Canon 50D.
For post-production in The Verge offices, I would edit on a 27-inch iMac, which is due for an upgrade. At home, though, I have a more powerful editing PC that my producer built for me. It has an AMD Ryzen 7 3700X 8-core processor, 2TB NVMe drive, a Radeon RX 580 series video card, 32GB RAM, and an Asus 28-inch 4K display. Of course, there are always technical issues — it’s part of editing — but the PC is the best editing machine I’ve personally owned. (Thank you, Phil!) I do miss the beautiful iMac display though.
Also, since video takes up a lot of space, I’ll sometimes use an additional SSD for projects. And as for headphones, I use the Sony MDR-7506, which are the only headphones I can wear comfortably all day.
And then there’s the fun, random gear: a GoPro Hero 8, an Insta360 panoramic video camera (which we recently used for this e-bike video), a Zhiyun Crane, a DJI Mavic Pro drone… and whatever else we can get our hands on.
This video was created using an Insta360 panoramic video camera.
What software tools do you use for your work?
All Adobe everything. Premiere Pro for editing, After Effects for basic graphics, and Photoshop for the video thumbnails. You can do a lot in Premiere, but it does have its bugs, and it’s not always optimized for Apple’s hardware.
What tools do you use for your own projects?
I’ve been teaching myself DaVinci Resolve to color footage. I still barely understand the program, but it makes footage look 100x better than coloring it in Premiere. And purely for fun, I shoot 35mm film on my dad’s old Minolta camera.
What hardware and software tools would you recommend for somebody just starting out?
Premiere is very common for editing. But if you want to try something free and you have an iPhone or iPad, there’s the Splice app. It’s really intuitive, but you’re limited to clips you have on your device. There’s also DaVinci Resolve, which is free and as advanced as most paid editing softwares.
As for cameras, just get one that you feel comfortable using! And for a computer, invest in a good one if you see yourself editing for a long time; iMacs and Windows PCs are both good, and the specs will just depend on how big your projects will be. I haven’t had a chance to use Apple’s new M1 MacBook Air or Pro yet, but both seem like good choices if you’d prefer a laptop.
The Razer Huntsman V2 Analog keyboard is premium in its feature set, design and price; although, dedicated macro keys would’ve been nice. Pressure-sensitive keys bring a fine level of control in supported PC games, and they’re highly programmable, from their sensitivity to their reset point and functionality. For those who can put Razer’s new analog optical switches to work, this is as swanky as it gets.
For
Highly customizable analog mechanical switches
Satisfying typing experience
Comfortably padded RGB wrist rest
Handy media controls
Against
Wildly expensive
No macro keys
Customizable actuation could go lower
Limited PC support for analog control
The best gaming keyboards can come in flashy colors, offer high levels of programmability and different typing feels, but they still haven’t ousted controllers or become the cemented leader in gaming control. A big reason for that is the joystick. Not only do joysticks provide a fun, assertive and even nostalgic way to play games, but they also provide a type of input keyboards typically can’t offer: analog input.
It’s been a slow movement, but mechanical keyboard makers have been introducing keyboards with analog input, with keys that are sensitive to how much pressure is applied. Some, like the Wooting lineup, use optical mechanical switches to achieve this. With that in mind, it’s not too surprising to see Razer enter the analog race (crawl?). As one of the leaders in optical mechanical switches, the introduction of the Razer Huntsman V2 Analog with new Razer Analog Optical switches almost makes complete sense. That is, until you see the $250 price tag.
Razer Huntsman V2 Analog Specs
Switches
Razer Analog Optical
Lighting
Per-key RGB
Onboard Storage
4 profiles (no RGB)
Media Keys
Yes
Interface
USB
Cable
USB Type-C, plus USB Type-A for USB passthrough
Additional Ports
1x USB 3.0 passthrough port
Key Caps
Doubleshot PBT
Software
Razer Synapse
Dimensions (LxWxH without wrist rest)
17.53 x 5.52 x 1.71 inches
Extra
USB-C to USB-A Adapter
Razer Analog Optical Switches
The big difference between analog mechanical switches and standard mechanical switches is how they read key presses. Most keyboards have digital input, meaning that they read either a 0 value (not depressed) or 1 value (depressed). Analog switches can get more specific. They work like a controller joystick in that they’re able to tell how hard you’re pressing a key and report the input appropriately. In a driving game, for example, this could mean a slight left turn when tapping A or a sharp turn when pressing it hard and bottoming out. Or in a FPS game, it could be the difference between creeping forward into a dark room cautiously or sprinting full force ahead.
With Razer’s Synapse software, you can set any of the keyboard’s keys to work like the functions offered via an Xbox controller’s left and right analog joysticks. It’s easy to set W,A,S and D, for example as left joystick up, left down and right, respectively. Afterward, pressing W lightly in a racing game might move your car forward a bit, while pressing it all the way down will rev you up to max speed.
In this way, the Huntsman V2 Analog can let you play supported games with the same type of control you’d have with a controller with joysticks. But Synapse even offers more customization, letting you select one of its preset configurations or choose what point in key travel represents what analog input value from 0-255.
We’ve seen analog mechanical keyboards before, but the tech isn’t all the same. For example, the Cooler Master MK850 uses Aimpad tech that essentially takes standard Cherry MX Red mechanical switches and applies infrared (IR) tech to a select cluster of keys to give them analog functionality. The Huntsman V2 Analog is more like the Wooting Two in that every switch is analog and also optical mechanical (or optical for short). In general, optical switches activate when their stem crosses a light beam, differing from standard mechanical switches, which actuate via metallic contact.
With Razer’s analog optical switches, light travels down a triangular opening in the switch’s stem. That opening widens as you press a key. A photosensor in the switch reads how much light is going through that triangle and makes an analog signal in line with how much light is detected.
Adjustable Actuation Points
The Huntsman V2 Analog’s switches also offer adjustable actuation points. If you download Synapse, you can set individual keys actuation points anywhere from 1.5-3.6mm in 0.1mm increments, as well as the reset point. The amount of force required to actuate an input will also change, starting at 54g if set to 1.5mm actuation and reaching a heavy 74g at 3.6mm.
Customizable actuation (not customizable reset) is something we’ve seen in other analog keyboards, like the Wooting Two. You can also find this feature on the SteelSeries Apex Pro OLED, but its SteelSeries OmniPoint switches aren’t pressure-sensitive.
Synapse makes setting your preferred actuation points simple and even offers a real-time pressure gauge. You can press a button as light or hard as you want, and a meter will visually show you your proximity to the 1.5mm actuation minimum or 3.6mm maximum. It’d be nice if the meter also told you how many millimeters you were at with that press (instead of just a representative green bar), but you can also set actuation points by entering a specific number.
One Keystroke, Two Inputs
And for the advanced gamer, Razer’s Analog Optical switches also allow for two inputs in one press if you program the feature via software. In the image above, Q works as Q until I bottom out, when it turns into E, letting me to quickly use two of Ashe’s special moves in Overwatch with rapid ease but still allowing me to just stick with just the Q move if desired.
To use any of these features on your PC, you’ll need to play a game with analog input support. The Huntsman V2 Analog’s namesake switch features are only available in PC games that support both mouse/keyboard and controller input if you set a key to a joystick function and try to use it without such a game, that key will do nothing when pressed). We’ll see how much those requirements limit our analog gameplay and how well the switches fare on the battlefield in the Gaming Experience section below.
Design of Razer Huntsman V2 Analog
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Razer’s Huntsman lineup is always pricey, partially due to the optical switches. The Huntsman V2 Analog is on the upper echelon of the upper-tier and carries a very similar design to what it’s replacing as the brand’s most expensive keyboard, the Razer Huntsman Elite. That includes pleasing media keys and a lavish RGB wrist rest. The design here has some legs up on the Huntsman Elite’s design though and, believe it or not, one of its biggest advantages is its wrist rest.
The Huntsman V2 Analog has a fake leather wrist rest that’s also RGB-ready. To set it aglow, all you have to do is plug in the keyboard and magnetically attach the wrist rest to the keyboard. It’ll metallically snap on securely, and thankfully, doesn’t require plugging in an extra cable to light up (like the Huntsman Elite does).
Wrist rests feel like an odd place for RGB because you’ll rarely see it. From my typical seated positions, I couldn’t usually see the RGB running along the wrist rest’s bottom lip or on the left and right sides. Nor could I see the RGB framing the actual keyboard’s on the bottom lip (if the wrist rest’s not attached) and left and right sides and bottom lip (if the wrist rest’s not attached). Sometimes it’d peek out from the bottom lip, especially if I was sitting lower, but I could never see it on the slides.
But with RGB brightness boosted up to about 40%, I got an impactful glow on my desk — even in a sunny room. And from afar or on a stream, the Huntsman V2 Analog’s RGB is definitely impressive. Whether on the deck, wrist rest or keys, the lighting shines with brilliance, clarity and accuracy with what’s programmed via software. Speaking of, you can set effects or colors to individual keys, and the deck and wrist rest carry 40 individual lighting zones total.
But who cares about RGB under your wrists when there’s so much comfort there too? The wrist rest here is Razer’s plushest yet and provides a clean, natural look with its bezel-less design. The filling has a good amount of density but isn’t quite in the firm category. It’s also not as plush and doesn’t have the same squishy, cooling gel feel of our favorite standalone wrist rest, the HyperX Wrist Rest. But in terms of comfort, this is one of the few pack-in wrist rests I’d consider using with other keyboards.
Razer’s Huntsman V2 Analog has two non-detachable USB cables coming out of it. The second one is for the USB 3.0 passthrough port on the left side of the clacker’s deck. These are thick, braided fiber cables, but we’ve encountered bulkier. Cable management is on you, but one nice touch is that this is a USB-C keyboard natively. (The USB passthrough port cable is USB-A). If you don’t have a USB-C port, Razer includes a USB-C to USB-A adapter in the box.
Media controls work wonders on a keyboard, and Razer has nearly perfectly nailed it with the rewind, play/pause, fast forward and volume wheel/mute button. The volume wheel is the real star. It has a tactile scroll with a healthy amount of resistance, so there won’t be accidental spins. There’s a premium feel that makes the wheel seem like it can take a lot of spinning — which is great because playing with this thing makes me feel like a DJ.
Razer even gave the media buttons customizable RGB. The problem is that the inscriptions are hard to read, so you’ll have to memorize them or get the right angle to read the black-on-black writing. This is also the case with the indicator light south of the navigational buttons.
Premium design touches come in the form of an aluminum top plate sitting atop the plastic bottom and doubleshot PBT keycaps that look as good as they feel. If you look very closely, there’s a subtle finish to the top plate that provides a mild shimmer that matches the effect brought on by the keycaps’ visible texture. The keyboard’s overall finish is clean but not fingerprint-proof.
The keycaps specifically, however, fight off fingerprints well, since Razer opted for the pricer PBT plastic option. They’re also doubleshot, or made with two layers of plastic injection mold, ensuring durability and that the writing never fades. The writing is less striking than other gaming keyboards with loud fonts; although the lower-case lettering on some keys adds playfulness.
Razer claims its manufacturing methods allow for the “thinnest font possible on a doubleshot PBT keycap.” There’s light bleed in between the keys and a lot of light reflecting on the button of the FN row particularly at max brightness. But you can curb this by reducing RGB brightness.
Analog Gaming Experience
The Huntsman V2 Analog’s customizable actuation points and double inputs work with any game or app, but for the keys to be pressure-sensitive like a joystick, you’ll need a supported game. Razer told me this is any game that allows for both game/mouse inputs and controllers. Inconveniently, the brand’s yet to share a list of supported games, but a similar tech, Aimpad, has its own list of supported games, which will also likely work with the Razer keyboard’s analog features too. We’ll update this review if Razer shares a list of supported games.
To try out the switches’ pressure sensitivity, I turned to Grand Theft Auto V (GTA V), hoping to get the same amount of vehicular control I get when playing the game on-console. Have you ever tried to drive like a sane person in GTA V? It’s a game in itself, and with pressure-sensitive input, I was able to get the fine level of control needed to do this successfully.
With the WASD cluster set to control navigation, I was able to tap A to make a light turn instead of one that sharply veered me offroad into local prostitutes. With the A and D keys set to turn my heisted vehicles left and right, a light tap helped me slowly accelerate to the left, and I can hold the key at that level to maintain speed. If I needed to swerve or turn sharply, bottoming out quickly got the wheels turned as far as possible.
Feeling natural and comfortable while keeping a key pressed, say, halfway, will take some getting used to though. Since these switches are linear, at first it felt challenging to maintain just the right amount of pressure to achieve the amount of acceleration I wanted with my car.
Linear switches are great for fast, interruption-free input, but I’d love to see an analog mechanical switch with tactile feedback. It may be easier to keep the key half-pressed (or so) comfortably if there’s a bump along the travel that can serve as a resting point. Full disclosure: I generally prefer tactile switches over linear ones.
General Gaming Experience on Razer Huntsman V2 Analog
Even if you’re not playing a game that supports our review focus’ analog features, there’s a potential advantage to be had in the Huntsman V2 Analog’s customizable actuation points. The most popular linear switch, Cherry MX Reds, have a 2mm actuation point, 4mm total travel and require 45g. Since you can set the Huntsman V2 Analog’s switches to have an actuation point as low as 1.5mm, your fingers can have 0.5mm less to travel to register an input. On top of that, the reset point is also customizable, so you can really get the feel you want. Actuation force is greater than Cherry Reds though, with the Razer switches ranging from 54g with 1.5mm actuation and maxing at 74g.
But in terms of keyboards with customizable actuation points, we’ve seen shorter. The Apex Pro OLED’s OmniPoint switches can actuate at 0.4-3.6mm. And the hard-to-find Wooting Two can actuate from 0.1-4mm with 65g of force. At 0.1mm you’d have to be careful not to accidentally brush up on a key and add accidental pressure, but for very skilled and quick gamers, it’d be nice to have 0.1-1.5mm actuation points be an option.
In general, the keyboard’s well-spaced layout and premium keycaps with their pleasant sound and slip-0resistant texture made long hours of game a breeze.
One of the keyboard’s most unique features is the ability to assign two functions to one key press. With the right execution, this can be fun and efficient and let you complete your two tasks quicker.
I used this trick in Overwatch with the E key. I set the keyboard so that pressing the E key down 1.5mm served as pressing E, which makes Ashe throw dynamite. Then, if I continued pressing E down to 3.6mm, the input would change to Q, which fires Ashe’s shotgun. Being able to hit E and Q in one stroke let me throw dynamite and then quickly shoot it, so it’d instantly explode in an enemy’s face. I could set a macro like this on many mechanical gaming keyboards, but then I wouldn’t have the option to not use the shotgun if, for instance, my aim was off, and I, therefore, didn’t want to waste a shot making it explode.
Again, I’d like to see how tactile, instead of linear switches, might make this feature easier to leverage. With a tactile switch, I could set the secondary input to a point after the bump, which would bring a clearer distinction between input 1 and input 2.
Typing Experience on Razer Huntsman V2 Analog
The Huntsman V2 Analog debuts Razer’s Analog Optical mechanical switches, which have a lot of tricks to them, as we detailed above. But in their simplest form, they’re linear switches. One of the best parts is that the typing experience is, somewhat, up to you. No matter what, you’ll have linear presses that go down smoothly with no bump or clicking noise along the way. But with the ability to set each switch’s actuation point from 1.5-3.6mm, you can decide if an input requires a light press or nearly bottoming out. Lighter actuation points can make for quicker input, while requiring a harder press may help avoid accidental inputs.
Linear switches are known to have zero clickiness, but the doubleshot PBT keycaps make a delightful noise that reminds me of someone writing with chalk. The spacebar is especially loud with a slightly higher and more hollow noise to it.
The switches are also specced for 4mm total travel and actuate with 54-74g of force. For comparison, the linear analog optical switches found in the Wooting Two, Flaretech Linear55 Reds, can also have a 1.5-3.6mm actuation point, have 4mm total travel and require 55g of force to actuate.
To see how different actuation points can affect my typing performance, I tried the 10fastfingers.com typing test at the lowest and highest actuation settings With a 1.5mm actuation point, my best time was 126 words per minute (wpm) and my accuracy about 1% shy of my average. With actuation set to 3.6mm, my best time was also 126 wpm, with less than a 1% drop in accuracy.
I’m an aggressive typer, so when typing a lot, I’m usually bottoming out. As a result, bringing up the actuation point didn’t make a big difference for me, since I probably continued bottoming out anyway. That said, I have experienced speed boosts with a more dramatic drop in actuation point, specifically with the SteelSeries Apex Pro, which can drop to 0.4mm. But if you’re someone who types lightly and isn’t frequently bottoming out, you may be able to pick up speed by reducing the actuation point.
In general use, using the higher actuation point was noticeably different. Sometimes I’d try to tap something like backspace or an arrow key, and it wouldn’t register. I’m used to bottoming out when typing, but having keys like the function row and navigation keys also require this much fore felt unnatural. Thankfully, Razer’s Synapse software lets you set actuation points for each key, allowing me to bring some down to a lighter 1.5mm. With only a light tap required to make actions like take a screenshot, I felt more productive.
With Synapse, it’s easy to set up different profiles and settings for different uses. For example, my work profile has typing keys set to 2mm, with navigational keys, the FN row and numpad at a lighter 1.5mm. I love firmly asserting a space or enter, so those keys are at 3.6mm.
Features and Software on Razer Huntsman V2 Analog
Razer’s Synapse software is essential for adjusting the Huntsman V2 Analog switches’ actuation point but also offers other customization options.
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The Customize menu lets you assign different functions to each key and even the media controls. The scroll wheel even has three programmable functions (scroll up, down or press in). There’s a massive range of options, from launching programs and switching profiles or RGB, to macros. You can even assign mouse functions to the keyboard. And if you assign a button as the Razer HyperShift key, every key will offer an additional function when you’re holding down that key. This all equates to a massive amount of input customization, even without the analog features.
You can turn off or change RGB brightness without software, but to toggle presets or make your own effects, you’ll need Synapse. If you open Synapse’s Chroma Studio add-in, you get a complex UI that lets you make advanced per-key RGB effects after you get the hang of it.
Considering the Huntsman V2 Analog’s high price, we’re happy to see Razer include 5 onboard memory profiles. Once set up in Synapse, you can plug the keyboard into another PC, and it’ll remember up to 4 profiles without having to download Synapse again. You can toggle through the profiles quickly by pressing FN and menu, and the keyboard will flash the profile’s color to let you know where you’re at. Unfortunately, these profiles won’t remember your RGB settings.
If you do download Synapse, you can save as many profiles as you want and set them to automatically launch with specific games or other apps.
Bottom Line
At $250, the Razer Huntsman V2 Analog is one of the most expensive gaming keyboards you can get. And it does a lot to try to earn that title. With premium keycaps, a wrist rest with RGB and comfort to match,a delicious typing experience and advanced gaming features, like onboard memory, it leaves out very little.
A big part of the cost is the analog switches. These are immediately useful in letting you set actuation points, allowing for a more customized experience that may aid in productivity. But you’ll be limited to PC games that take both keyboard / mouse and controller input, making this investment a bit harder.
Unlike some other analog keyboards, such as the $160 Cooler Master MK850, Razer thoughtfully included analog keys in every switch. But we would’ve sacrificed that to get a more attainable price. There’s also a cheaper full-keyboard analog alternative in the Wooting Two, which is $160 as of writing and hot-swappable with either linear or clicky switches.
The SteelSeries Apex Pro, meanwhile, isn’t a true analog keyboard, nor is it optical (if that matters to you). But it does offer arguably the most frequently usable feature of the Huntsman V2 Analog switches: customizable actuation points across the board. It’s also cheaper (currently $180).
In the $200 range alone, there’s also, naturally, tough competition. If you’re willing to spend that much, the Corsair K100 RGB may have more usable bonuses, like a control wheel and macro keys. There’s no analog input or customizable actuation, but the linear switches are optical.
So, unless you know how you’ll put the Huntsman V2 Analog’s pricey switches to good use, there are probably other keyboards that’ll give you more use for your money.
But ultimately, as both an analog keyboard and premium gaming peripheral, the Huntsman V2 Analog checks off nearly every box. We just wish it’d check the ‘expensive’ box a little less hard.
With the upcoming release of iOS 14.5 and watchOS 7.4, Apple will let you use your Apple Watch to authenticate and unlock your iPhone while you’re wearing a mask. But if you want to try the feature now, you can, as Apple has released public betas for both iOS 14.5 and watchOS 7.4.
Before these releases, people using iPhones with Face ID while wearing a mask could only unlock their phone by entering in their passcode manually, which can quickly become a hassle. But with the new updates installed, if your Apple Watch is unlocked (which it most likely is if it’s sitting on your wrist) and as long as it’s nearby, when you try to unlock your iPhone while wearing a mask, you’ll feel a little buzz from your Apple Watch and your iPhone should authenticate you.
There are a few caveats to this feature, though. It only works for unlocking your iPhone — it won’t work for authenticating things like App Store or Apple Pay purchases. And you’ll still have to manually enter your passcode on your iPhone every once in a while as an extra security measure.
If you want to get the public betas to try the feature out, head over to Apple’s beta program site. Note that you’ll need to install the iOS 14.5 beta first before you can install the watchOS 7.4 beta. And be warned that because this is beta software, you might run into unexpected bugs, crashes, and performance issues. Install with caution.
While we still don’t have an Intel Rocket Lake-S Core i9-11900K CPU to use for testing, the Intel Z590 motherboards are arriving in our labs and on store shelves. So while we await the ability to talk benchmarks, we’ll be walking in detail through the features of these brand-new boards. First up on our bench was the ASRock Z590 Steel Legend 6E Wi-Fi, and now we have the Gigabyte Z590 Aorus Master to dive into.
The latest version of this premium motherboard line includes an incredibly robust VRM, ultra-fast Wi-Fi and wired networking, premium audio, and more. While we don’t have exact pricing information at the time of this writing, the Z490 version came in just under $400, which is around where we expect the Z590 version to land, if not slightly higher.
Gigabyte’s current Z590 product stack consists of 13 models. There are familiar SKUs and a couple of new ones. Starting with the Aorus line, we have the Aorus Xtreme (and potentially a Waterforce version), Aorus Master, Aorus Ultra, and the Aorus Elite. Gigabyte brings back the Vision boards (for creators) and their familiar white shrouds. The Z590 Gaming X and a couple of boards from the budget Ultra Durable (UD) series are also listed. New for Z590 is the Pro AX board, which looks to slot somewhere in the mid-range. Gigabyte will also release the Z590 Aorus Tachyon, an overbuilt motherboard designed for extreme overclocking.
We’re not allowed to list any performance metrics for Rocket Lake (not that we have a CPU at this time) as the embargo wasn’t up when we wrote this article. All we’ve seen at this point are rumors and a claim from Intel of a significant increase to IPC, but the core count was lowered from 10 cores/20 threads in Comet Lake (i9-10900K) to 8 cores/16 threads in the yet-to-be-released i9-11900K. To that end, we’ll stick with specifications and features, adding a full review that includes benchmarking, overclocking and power consumption shortly.
The Z590 Aorus Master looks the part of a premium motherboard, with brushed-aluminum shrouds covering the PCIe/M.2/chipset area. The VRM heatsink and its NanoCarbon Fin-Array II provide a nice contrast against the smooth finish on the board’s bottom. Along with Wi-Fi 6E integration, it also includes an Aquantia based 10GbE, while most others use 2.5 GbE. The Aorus Master includes a premium Realtek ALC1220 audio solution with an integrated DAC, three M.2 sockets, reinforced PCIe and memory slots and 10 total USB ports, including a rear USB 3.2 Gen2x2 Type-C port. We’ll cover those features and much more in detail below. But first, here are full the specs from Gigabyte.
Specifications – Gigabyte Z590 Aorus Master
Socket
AM4
Chipset
Z590
Form Factor
ATX
Voltage Regulator
19 Phase (18+1, 90A MOSFETs)
Video Ports
(1) DisplayPort v1.2
USB Ports
(1) USB 3.2 Gen 2×2, Type-C (20 Gbps)
(5) USB 3.2 Gen 2, Type-A (10 Gbps)
(4) USB 3.2 Gen 1, Type-A (5 Gbps)
Network Jacks
(1) 10 GbE
Audio Jacks
(5) Analog + SPDIF
Legacy Ports/Jacks
✗
Other Ports/Jack
✗
PCIe x16
(2) v4.0 x16, (x16/x0 or x8/x8
(1) v3.0 x4
PCIe x8
✗
PCIe x4
✗
PCIe x1
✗
CrossFire/SLI
AMD Quad GPU Crossfire and 2-Way Crossfire
DIMM slots
(4) DDR4 5000+, 128GB Capacity
M.2 slots
(1) PCIe 4.0 x4 / PCIe (up to 110mm)
(1) PCIe 3.0 x4 / PCIe + SATA (up to 110mm)
(1) PCIe 3.0 x4 / PCIe + SATA (up to 110mm)
U.2 Ports
✗
SATA Ports
(6) SATA3 6 Gbps (RAID 0, 1, 5 and 10)
USB Headers
(1) USB v3.2 Gen 2 (Front Panel Type-C)
(2) USB v3.2 Gen 1
(2) USB v2.0
Fan/Pump Headers
(10) 4-Pin
RGB Headers
(2) aRGB (3-pin)
(2) RGB (4-pin)
Legacy Interfaces
✗
Other Interfaces
FP-Audio, TPM
Diagnostics Panel
Yes, 2-character debug LED, and 4-LED ‘Status LED’ display
Opening up the retail packaging, along with the board, you’re greeted by a slew of included accessories. The Aorus Master contains the basics (guides, driver CD, SATA cables) and a few other things that make this board a complete package. Below is a full list of all included accessories.
Installation Guide
User’s Manual
G-connector
Sticker sheet / Aorus badge
Wi-Fi Antenna
(4) SATA cables
(3) Screws for M.2 sockets
(2) Temperature probes
Microphone
RGB extension cable
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After taking the Z590 Aorus Master out of the box, its weight was immediately apparent, with the shrouds, heatsinks and backplate making up the majority of that weight. The board sports a matte-black PCB, with black and grey shrouds covering the PCIe/M.2 area and two VRM heatsinks with fins connected by a heatpipe. The chipset heatsink has the Aorus Eagle branding lit up, while the rear IO shroud arches over the left VRM bank with more RGB LED lighting. The Gigabyte RGB Fusion 2.0 application handles RGB control. Overall, the Aorus Master has a premium appearance and shouldn’t have much issue fitting in with most build themes.
Looking at the board’s top half, we’ll first focus on the VRM heatsinks. They are physically small compared to most boards, but don’t let that fool you. The fin array uses a louvered stacked-fin design Gigabyte says increases surface area by 300% and improves thermal efficiency with better airflow and heat exchange. An 8mm heat pipe also connects them to share the load. Additionally, a small fan located under the rear IO shroud actively keeps the VRMs cool. The fan here wasn’t loud, but was undoubtedly audible at default settings.
We saw a similar configuration in the previous generation, which worked out well with an i9-10900K, so it should do well with the Rocket Lake flagship, too. We’ve already seen reports indicating the i9-11900K has a similar power profile to its predecessor. Feeding power to the VRMs is two reinforced 8-pin EPS connectors (one required).
To the right of the socket, things start to get busy. We see four reinforced DRAM slots supporting up to 128GB of RAM. Oddly enough, the specifications only list support up to DDR4 3200 MHz, the platform’s limit. But further down the webpage, it lists DDR4 5000. I find it odd it is listed this way, though it does set up an expectation that anything above 3200 MHz is overclocking and not guaranteed to work.
Above the DRAM slots are eight voltage read points covering various relevant voltages. This includes read points for the CPU Vcore, VccSA, VccIO, DRAM, and a few others. When you’re pushing the limits and using sub-ambient cooling methods, knowing exactly what voltage the component is getting (software can be inaccurate) is quite helpful.
Above those on the top edge are four fan headers (next to the EPS connectors is a fifth) of 10. According to the manual, all CPU fan and pump headers support 2A/24W each. You shouldn’t have any issues powering fans and a water cooling pump. Gigabyte doesn’t mention if these headers use auto-sensing (for DC or PWM control), but they handled both when set to ‘auto’ in the BIOS. Both a PWM and DC controlled fan worked without intervention.
The first two (of four) RGB LED headers live to the fan headers’ right. The Z590 Aorus Master includes two 3-pin ARGB headers and two 4-pin RGB headers. Since this board takes a minimal approach to RGB lighting, you’ll need to use these to add more bling to your rig.
We find the power button and 2-character debug LED for troubleshooting POST issues on the right edge. Below is a reinforced 24-pin ATX connector for power to the board, another fan header and a 2-pin temperature probe header. Just below all of that are two USB 3.2 Gen1 headers and a single USB 3.2 Gen2x2 Type-C front-panel header for additional USB ports.
Gigabyte chose to go with a 19-phase setup for the Vcore and SOC on the power delivery front. Controlling power is an Intersil ISL6929 buck controller that manages up to 12 discrete channels. The controller then sends the power to ISL6617A phase doublers and the 19 90A ISL99390B MOSFETs. This is one of the more robust VRMs we’ve seen on a mid-range board allowing for a whopping 1,620A available for the CPU. You won’t have any trouble running any compatible CPU, including using sub-ambient overclocking.
The bottom half of the board is mostly covered in shrouds hiding all the unsightly but necessary bits. On the far left side, under the shrouds, you’ll find the Realtek ALC1220-VB codec along with an ESS Sabre ESS 9118 DAC and audiophile-grade WIMA and Nichicon Fine Gold capacitors. With the premium audio codec and DAC, an overwhelming majority of users will find the audio perfectly acceptable.
We’ll find the PCIe slots and M.2 sockets in the middle of the board. Starting with the PCIe sockets, there are a total of three full-length slots (all reinforced). The first and second slots are wired for PCIe 4.0, with the primary (top) slot wired for x16 and the bottom maxes out at x8. Gigabyte says this configuration supports AMD Quad-GPU Cand 2-Way Crossfire. We didn’t see a mention of SLI support even though the lane count supports it. The bottom full-length slot is fed from the chipset and runs at PCIe 3.0 x4 speeds. Since the board does without x1 slots, this is the only expansion slot available if you’re using a triple-slot video card. Anything less than that allows you to use the second slot.
Hidden under the shrouds around the PCIe slots are three M.2 sockets. Unique to this setup is the Aorus M.2 Thermal Guard II, which uses a double-sided heatsink design to help cool M.2 SSD devices with double-sided flash. With these devices’ capacities rising and more using flash on both sides, this is a good value-add.
The top socket (M2A_CPU) supports up to PCIe 4.0 x4 devices up to 110mm long. The second and third sockets, M2P_SB and M2M_SB, support both SATA and PCIe 3.0 x3 modules up to 110mm long. When using a SATA-based SSD on M2P_SB, SATA port 1 will be disabled. When M2M_SB (bottom socket) is in use, SATA ports 4/5 get disabled.
To the right of the PCIe area is the chipset heatsink with the Aorus falcon lit up with RGB LEDs from below. There’s a total of six SATA ports that support RAID0, 1, 5 and 10. Sitting on the right edge are two Thunderbolt headers (5-pin and 3-pin) to connect to a Gigabyte Thunderbolt add-in card. Finally, in the bottom-right corner is the Status LED display. The four LEDs labeled CPU, DRAM, BOOT and VGA light up during the POST process. If something hangs during that time, the LED where the problem resides stays lit, identifying the problem area. This is good to have, even with the debug LED at the top of the board.
Across the board’s bottom are several headers, including more USB ports, fan headers and more. Below is the full list, from left to right:
Front-panel audio
BIOS switch
Dual/Single BIOS switch
ARGB header
RGB header
TPM header
(2) USB 2.0 headers
Noise sensor header
Reset button
(3) Fan headers
Front panel header
Clear CMOS button
The Z590 Aorus Master comes with a pre-installed rear IO panel full of ports and buttons. To start, there are a total of 10 USB ports out back, which should be plenty for most users. You have a USB 3.2 Gen2x2 Type-C port, five USB 3.2 Gen2 Type-A ports and four USB 3.2 Gen1 Type-A ports. There is a single DisplayPort output for those who would like to use the CPU’s integrated graphics. The audio stack consists of five gold-plated analog jacks and a SPDIF out. On the networking side is the Aquantia 10 GbE port and the Wi-Fi antenna. Last but not least is a Clear CMOS button and a Q-Flash button, the latter designed for flashing the BIOS without a CPU.
Firmware
The Z590 Aorus Master BIOS theme doesn’t look any different from the Z490 versions. The Aorus board still uses the black and orange theme we’re familiar with. We’ve captured a majority of the BIOS screens to share with you. Like other board partners, Gigabyte includes an Easy Mode for high-level monitoring and adjustments, along with an Advanced section. The BIOS is well organized, with many of the more commonly used functions easily accessible without drilling down multiple levels to find them. In the end, the BIOS works well and is easy to navigate and read.
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Software
Gigabyte includes a few applications designed for various functions, including RGB lighting control, audio, system monitoring, and overclocking. Below, we’ve captured several screenshots of the App Center, @BIOS, SIV, RGB Fusion and Easy Tune.
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Future Tests and Final Thoughts
With the release of Z590, we’re in a bit of a pickle in that we have boards in our hands, but not the Rocket Lake CPU designed for it. We know most of these boards should perform similarly to our previous Z490 motherboard reviews. And while there are exceptions, they are mostly at the bottom of the product stack. To that end, we’re posting these as detailed previews until we get data using a Rocket Lake processor.
Once we receive a Rocket Lake CPU and as soon as any embargos have expired, we’ll fill in the data points, including the benchmarking/performance results, as well as overclocking/power and VRM temperatures.
We’ll also be updating our test system hardware to include a PCIe 4.0 video card and storage. This way, we can utilize the platform to its fullest using the fastest protocols it supports. We will also update to the latest Windows 10 64-bit OS (20H2) with all threat mitigations applied, as well as updating the video card driver and use the newest release when we start this testing. We use the latest non-beta motherboard BIOS available to the public unless otherwise noted.
While we do not have performance results from the yet-to-be-released Rocket Lake CPU, we’re sure the 90A VRMs will handle the i9-11900K processor without issue. We quickly tested the i9-10900K and found the board quite capable with that CPU, easily allowing the 5.2 GHz overclock we set. For now, we’ll focus on features, price, and appearance until we gather performance data from the new CPU.
The Gigabyte Z590 Aorus Master is a well-rounded solution, bringing a lot of premium features to the table. Baked into the chipset is USB 3.2 Gen2x2 support, and on the network side, a 10 GbE port and Intel’s Wi-Fi 6E AX210 card are basically the best you can get out of the box. The 90A 18-phase VRM for the processor does not have any issues with an overclocked Comet-Lake CPU, so the new Rocket-Lake CPUs at the same TDP shouldn’t have a problem. This board can be used for sub-ambient overclocking (though the Gigabyte Z590 Tachyon is the purpose-built board by Gigabyte for such a thing).
Since Z590 added native PCIe 4.0 support (with Rocket Lake CPUs only) and additional PCIe lanes, we’ll see more boards with up to three M.2 sockets, just like the less-expensive Steel Legend has. The Aorus Master sports one PCIe 4.0 x4 (64 Gbps) slot and two PCIe 3.0 x4 (32 Gbps) slots. Add to that the six SATA ports and nearly everyone’s storage needs should be covered. The 10 USB ports on the rear IO include a USB 3.2 Gen2x2 Type-C port and should be plenty for most users.
If I had to pick out something that needs improvement, I would like to see more expansion slots. As it stands, there is only one full-length PCIe slot. The $400-plus price tag will also likely put off budget users. While Gigabyte hasn’t listed an exact price for the Aorus Master, the Z490 version came in at just under $400. We expect the Z590 version to be at that point or a little higher.
Compared to similarly priced peers (think ASRock Z590 Taichi, MSI MEG Z590 Unify and the Asus ROG Strix Z590-E Gaming WiFi ), the Gigabyte Aorus Z590 Master covers all the bases. If you prefer the latest audio codec and four M.2 sockets, instead of three, the Asus Z590-E Gaming has you taken care of. If you need ultra-fast networking, Gigabyte has you covered with its 10 GbE. All of the comparable boards are certainly capable and include quite a bit of features at this price point, so it comes down to the price, appearance, and features you need.
In the end, The Gigabyte Aorus Z590 Master is, like most Z590 motherboards, an iterative update from Z490. You get Rocket Lake support out of the box, superior power delivery, ultra-fast networking, and a premium appearance. If you’re looking for a Z590 motherboard around the $400 price point, The Z590 Aorus Master should be on your shortlist. Stay tuned for benchmarking, overclocking, and power results using the new Rocket Lake CPU short list.
After a couple years of beta testing, Niagara Launcher is now available for download from the Google Play Store. It’s designed to replace the default Android app drawer and home screen grid with a layout that’s easier to access with one hand.
You pick your favorite apps to pin on the home screen, and the rest are accessible under an alphabetized list on the right side of the screen in easy striking distance of your thumb. It’s quick and very responsive; you can either tap on the part of the alphabet you’re aiming for or swipe up and down to scroll your list of apps.
Niagara also allows you to take quick action from the home screen by swiping across any app to bring up a list of options, like setting a new timer in the clock app or starting a session with Strava. Favorited apps will also show a preview of notification content on the home screen, and a swipe will expand this to show the full text without opening the app.
These basic features are available with the free version, but customizing your home screen further with additional widgets and displaying your battery life percentage requires an upgrade to the paid pro version, which costs $6 per year.
Niagara features a clever design, and it would really come in handy on a big phone. I also would have appreciated it on my standing-room-only bus commutes in the Before Time, when I often clung to a rail with one hand for dear life while checking my email with the other. It’s pretty handy on a smaller phone, too, for a more informative look at your notifications without requiring you to open an app.
The free version does not contain ads, which is another plus. Yet while the launcher does offer the basics, it’s a little bit of a letdown that it doesn’t let you add something as simple as a weather widget without paying for the upgrade. Overall, though, Niagara offers a clean look and a unique solution for those of us with one-handed woes.
Snap says its TikTok competitor, Spotlight, had 100 million users in January 2021, just two months after it launched. The figure would suggest a surprisingly successful debut for the service, which has taken over the far-right tab inside of Snapchat.
TikTok likely still has a significant lead on the new service, though. TikTok said it had 100 million monthly users in the United States alone as of June 2020, and signs suggest the app has only continued to grow since then. (On the other hand, Instagram’s leader has said he’s “not yet happy with” Reels, its shortform video competitor.)
Snap has put a lot of money behind Spotlight in order to help the section catch on. The company promised to give away $1 million per day to creators for more than a month in order to get people posting videos, filling the service with fun stuff to watch. The initiative seemingly worked, with some creators seeing the service as a quick way to make a lot of cash. Creators are now uploading an average of 175,000 videos per day, Snap CEO Evan Spiegel said in prepared remarks for investors.
“While it is still very early in the development of this new content platform, we are highly encouraged by the initial results and excited about the potential for Spotlight to further expand our monetization opportunity in the future,” Snap CFO Derek Andersen said in prepared remarks.
The feature is still far more limited than TikTok. Exploration options are limited, and you can’t remix sounds or go down a rabbit hole of dance videos to a popular song, bot features that have helped TikTok continue to grow.
It’s also worth noting that Snap gave the figure in terms of monthly users when the company has long placed a focus on daily users overall. That suggests the daily usage of the feature is a good amount lower, given that someone only needed to open the tab once in January to be considered a monthly user. Snap now boasts 265 million daily users overall, up from 249 million the prior quarter, the company said in its Q4 2020 earnings release.
Google is considering developing an Android alternative to Apple’s upcoming App Tracking Transparency, a new planned opt-in requirement the iPhone maker will impose on developers that demands they ask for permission to track iOS users across apps and websites. The news, first reported on Thursday by Bloomberg, underscores the increasing pressure on large tech companies, many spurred on by Apple, to take more proactive measures to better protect user privacy.
Google won’t say whether it is indeed working on an anti-tracking privacy measure for Android. But in a statement, a Google spokesperson tells The Verge, “We’re always looking for ways to work with developers to raise the bar on privacy while enabling a healthy, ad-supported app ecosystem.”
First announced at Apple’s developer conference last summer, App Tracking Transparency effectively slides a system-level opt in between an app’s tracking capabilities and a user’s preferences. If the user says they would rather not be tracked, there’s nothing the developer can do to get around that because Apple will disable a developer’s ability to gather the so-called Identifier for Advertisers code, or IDFA. That code both lets advertisers track users from one app or website to another for ad targeting while also helping advertisers measure the effectiveness of ads, such as whether a user ends up purchasing a product they saw on one app by using the mobile website of the merchant.
Apple intends to police developers using audits and other methods to enforce its policies, which include potentially suspending or banning apps from the App Store if a developer does not comply. Both Facebook and Google have publicly expressed concern for how Apple’s opt-in requirement could negatively affect their mobile advertising networks. But Facebook has gone a step further and begun waging a public relations war against Apple over the change by complaining it will harm small businesses and accusing Apple of being self-serving.
Google’s take on App Tracking Transparency would likely not be as severe, Bloomberg reports. Instead of forcing opt-in requirements on app developers, the Android alternative may resemble some of the upcoming privacy controls planned for Google’s Chrome browser, in which the company seeks to end some of the more insidious tracking technologies on the web today by developing less invasive alternatives and giving users more opt-out mechanisms.
Google’s work to develop new privacy practices and standards for the web is known as the Privacy Sandbox. As part of that ongoing project, Google has taken steps to phase out third-party cookies on Chrome and is working on tools that allow advertisers to target groups of users instead of directly targeting individuals. All of this could inform how Google develops an anti-tracking measure for Android, Bloomberg reports.
If you have been having a hard time trying to find PS5 or Xbox Series X/S consoles in stock, you have another chance to get your hands on one or both of these next-gen consoles. A Walmart spokesperson told The Verge that the retailer will have the consoles available for purchase today at 3PM ET.
Like past restocks, Walmart is selling these next-gen consoles exclusively online through its official website as well as through the Walmart mobile app. It’s unknown when Walmart plans to sell these consoles again in stores, so if you want to buy either console currently, online is the only available method.
Walmart told The Verge that it plans to have inventory for the PS5, the PS5 Digital Edition, Xbox Series X, and Xbox Series S gaming consoles today, with prices ranging from $300 to $500 depending on the model you buy.
Due to the popularity of these next-gen consoles, we anticipate that they will sell out very quickly. So if you plan to buy this console either for yourself or a loved one, don’t hesitate to click the purchase button.
Both consoles have been out of stock for almost three months and demand for both has been through the roof. Sony reported earlier this week that it sold 4.5 million PS5 consoles last year alone following the November 12th launch. Last week, Microsoft, while not releasing specific numbers in its earnings report, noted that Xbox hardware revenue was up 86 percent year-over-year.
Google is adding heart and respiratory rate monitors to the Fit app on Pixel phones this month, and it plans to add them to other Android phones in the future. Both features rely on the smartphone camera: it measures respiratory rate by monitoring the rise and fall of a user’s chest, and heart rate by tracking color change as blood moves through the fingertip.
The features are only intended to let users track overall wellness and cannot evaluate or diagnose medical conditions, the company said.
To measure respiratory rate (the number of breaths someone takes per minute) using the app, users point the phone’s front-facing camera at their head and chest. To measure heart rate, they place their finger over the rear-facing camera.
A doctor counts a patient’s respiratory rate by watching their chest rise and fall, and the Google feature mimics that procedure, said Jack Po, a product manager at Google Health, in a press briefing. “The machine learning technique that we leverage basically tries to emulate that,” he said.
Google’s heart rate monitor is similar to a feature that Samsung includedon a number of older model Galaxy smartphones, including the Galaxy S10. The company removed the feature for the S10E, S20, and later phones.
Heart rate data from Google’s app will be less comprehensive than the types of readings someone could get from a wearable device, which can continuously monitor something like heart rate as someone goes through their daily life. But an at-home feature that can check in on these metrics on demand is still a useful tool, Po said in the briefing. Anything that increases the number of measurements someone has of their heart or breathing rate is important — doctors, for example, usually only get a measurement at most every few months as someone comes into an office, he said.
“If users were to take their heart rate once a week, they would actually get a lot of value,” Po said. “They’ll get a lot of value in tracking whether their heart rate might be improving, if exercise is paying off.”
Google chose to incorporate these functions into the smartphone in order to make it accessible to the widest number of people, Po said. “A lot of people, especially in disadvantaged economic classes right now, don’t have things like wearables, but would still really benefit from the ability to be able to track their breathing rate, heart rate, et cetera.”
Internal studies on Pixel phones showed that the respiratory rate feature was accurate within one breath per minute both for people with and without health conditions, said Jiening Zhan, a technical lead at Google Health, during the press briefing. The heart rate feature was accurate within 2 percent. That feature was tested on people with a range of skin tones, and it had a similar accuracy for light and dark skin, she said. The team plans to publish a scientific paper with the data from its evaluations.
The team will study how well the features work on other phones before making them available outside of the Pixel. “We want to make sure that you know, the rigorous testing is done before it’s released to other devices,” Zhan said.
Right now, the features are described as tools that can be used for general wellness. Google isn’t claiming that they can perform a medical function — which is why it doesn’t need clearance from the Food and Drug Administration (FDA) to add them to the app.
Eventually, they might take the app down that road, Po indicated. The tests done on the features show that they’re consistent with clinical products, he said, so it’s a possibility in the future. “Frankly, we haven’t done enough testing and validation to say that it can definitely work for those use cases yet, but it’s definitely something we’re exploring,” Po said.
(Pocket-lint) – Getting meals delivered to your home, whether it’s a pizza, takeaway, sandwich or anything else under sun, has become an absolutely normal thing in the UK after just a few years.
It’s actually quite difficult to imagine a time before the widespread availability of delivery apps, but they’re here now and we’re thankful for it. That said, there are three really big options in the UK, and you might be stuck deciding which to actually go for. Here we’ll run you through Deliveroo, Just Eat and Uber Eats, to let you know what’s different about each.
Deliveroo
Download on iOS | on Android
Deliveroo is the biggest name in delivery for a reason – it was one of the very first services that really took off, and certainly has the slickest experience to offer up to users.
It’s simple to get started – you just download the app to your phone, then put in some details to create an account and let it know where you’re located. You’ll then be able to see what sort of food you can get from your area, each with its own rating, menu and information about how far away it is, and when you can expect the food to arrive if you do order.
The range of takeaways available is huge, and big brands like KFC and McDonald’s are also on board, so you’re unlikely to be short of places to choose from, especially if you’re in a city.
Once you’ve picked, there’s a small service fee and a delivery charge, although you can opt to pay £3.99 each month to waive the delivery fee over a minimum amount – the maths on that being worth it will depend on how often you order and in what quantities!
Just Eat
Download on iOS | on Android
Just Eat is another major player in the delivery space, and actually has far more options on its books than Deliveroo, having been on the scene a bit longer. The app isn’t quite as slick as Deliveroo’s, though, in particular lacking the ability to see where your order or delivery person actually is to get a sense of how imminent it is.
However, because many restaurants take advantage of the app’s ability to waive delivery charges or hold discounts, you can often find really affordable and knocked-down prices on Just Eat that wouldn’t be matched elsewhere.
It’s also fairly common for smaller, independent eateries to be on Just Eat but not Deliveroo yet, in our experience, which can make it a good way to find local favourites without leaving home.
Uber Eats
Download on iOS | on Android
Finally, we come to Uber Eats, a pivot from Uber that took many people by surprise when it was announced but makes sense when you think about the logistics of routing drivers around being fairly similar whether they’re ferrying food or people.
It’s a separate app in the UK to the ride-sharing service, which isn’t true in the US, and has a fairly slick UI that lets you quickly and easily filter restaurants by type of food and proximity, both of which can be very handy.
It’s not always the cheapest place to find food but, perhaps because it’s not got a huge market slice yet, Uber Eats does often run promotions to give you free credit or discounts, helping to cut costs, so it’s always well worth checking out the app to see what’s available near you.
It’s possibly worth noting that Uber Eats doesn’t have quite as widespread a network, either, so if you don’t live in a town or city you might find it short of options!
Verdict – which app is best?
When it comes to which app is best overall, we’re going to have to be a little non-committal. That’s because the key variable behind which you’ll get the most mileage from is likely to be the one that has the best local eateries signed up.
If everything were totally equal on that front, we think Deliveroo would be the top dog based on its app’s slick UI and features like being able to track your rider’s journey. However, what it really comes down to is how good (and fairly priced) the food in your area is – if the apps even have any options near you. The only way to find that out for yourself is to download them and have a go!
(Pocket-lint) – Huami has been turning out various smartwatches that sit under its Amazfit brand, with the square-shape GTS 2 sitting at the top of its fashion watch category.
That GTS family also includes the cheaper GTS 2e and the GTS 2 Mini. If you want the best in terms of features and a stylish design then the GTS 2 is the one to look at.
Along with making some welcome changes in the design department, the GTS 2 also performs more like a smartwatch than the original GTS did, bringing smart assistants and a music player into the mix. But that’s also seen the price creep up, so does it warrant its worth?
Design & Display
Display: 1.65-inch, 348 x 442 resolution
Measures 42.8 x 35.6 x 9.7mm
Size options: 42mm only
5ATM waterproofing
Like the original GTS, the GTS 2 goes square – much like an Apple Watch – but you certainly wouldn’t mistake if for a Series 6 or an SE.
That doesn’t mean you don’t get an attractive smartwatch for your money, though. There are notable improvements with the materials used and the design of the display that gives the GTS 2 a more stylish look compared to its predecessor.
You’re getting a 42mm watch case with a matte titanium alloy used around the display, with plastic on the back where the sensors and charging points lie. That’s paired up with a removable 20mm silicone strap.
There’s the pick of black, grey or gold looks, which does mean you have fewer colour options to pick from than the first GTS, but you do still have that option to switch up things in the strap department if you prefer to go for an overall more formal watch look.
What has really elevated the look of the GTS 2 is its display, which is made from 3D curved glass that creates a more unified look with the watch case. Overall it just makes it feel like a much nicer watch to wear.
That screen measures in with the same 1.65-inches and offers the same resolution as the GTS and, again, it’s a really good quality display. It’s nice and responsive to swipes and taps, isn’t a fingerprint magnet, and offers great sharpness and colours. The viewing angles are strong too, plus there’s an always-on display mode option if you want that screen on full-time.
Away from using the touchscreen, there’s a solitary button that sits closer to the watch body to help create that more streamlined look. As a package it’s got the same 5ATM water resistant rating, which means it’s safe to swim and shower with it (as that rating is good for 50 metres depth).
While the first GTS definitely had a more sporty look and feel to it, that curved screen and titanium addition certainly makes the GTS 2 a more attractive proposition. It’s no Apple Watch, but it’s certainly a step in the right direction for the GTS range.
Software & Performance
Customizable watch faces
Works with Android and iOS
Once again, Huami is using its own operating system to run the software and doesn’t divulge details of the processor or components. The performance is satisfying on the whole, whether that’s getting around menu screens or putting its key features to work.
The software experience hasn’t dramatically changed over the first GTS. The selection of customisable watch faces have certainly been better optimised for that curved display and getting to menu screens or your notifications are done in the same manner. There’s widgets to show off elements like your daily activity stats and weather forecasts.
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Huami’s smartwatches are generally very easy to get to grips with and that doesn’t really change with the GTS 2.
When you need to sync your data or tinker with settings you can’t access on the watch, you’ll now have to head to the Zepp companion app, which is a rebranded Amazfit app. Huami now owns Zepp, the sports tech brand that made its name using sports tracking sensors for baseball and golf.
Getting setup is pretty straightforward, especially if you take the QR code scanning route to pairing it with your phone. We used it with Oppo and Realme Android phones and didn’t have issues with syncing or pairing. While it’s a device you can use with iPhone too, pairing with an Android device will give you the optimal experience.
The two most important area of the app is the main Homepage where you can delve deeper into your health, fitness and exercise stats. The dedicated devices page is where you can adjust settings, such as notification support, set health monitoring modes, and get hold of more watch faces.
Sports & Fitness Tracking
GPS and Glonass satellite systems
Automatic exercise recognition
Built-in heart rate monitor
24/7 fitness tracking
Blood oxygen read
Like the GTS, the GTS 2 is well equipped as far as tracking your health, fitness and exercise. It has added a new improved heart rate sensor – BioTracker 2 PPG – and ramped up the number of sports with exercise recognition support also in tow.
On the sensor count, there’s GPS and GLONASS to accurately track outdoor activities, and the same motion sensors as included in the GTS. Huami’s new sensor can read blood oxygen (SpO2) levels – but that blood oxygen sensor, much like the one on Huawei, Garmin, Fitbit and Apple’s smartwatches, is not designed for medical purposes.
That sensor delivers resting heart rate, continuous monitoring, and heart rate during exercise. It also powers its PAI Health Assessment, which shifts the emphasis on raising your heart rate regularly as opposed to focusing on nailing your daily step counts.
There’s no 90 sports modes, which is significantly up from the 12 included on the GTS. That includes core sports like running, cycling and swimming (pool and open water), along with tracking support for skiing and climbing.
In terms of that tracking performance indoors and outdoors, accuracy definitely feels better suited to someone who has a more casual approach to fitness. Accuracy for things like GPS and heart rate feel better suited to steady paced workouts. As soon as you up the intensity, whether that’s running or riding for longer distances, those key sensors do have a tendency to falter. Heart rate testing against a Garmin HRM Pro heart rate chest strap monitor showed that the GTS 2’s sensor struggles to handle the sudden spikes and drops in heart rate with high intensity training.
It definitely does a better impression as a daily fitness tracker if you care mainly about steps, continuous heart rate monitoring and tracking sleep. Daily step counts were in the ballpark of the step counts we tracked on a Fitbit Sense and you’ll still get those inactivity alerts buzzing you to keep moving during the day.
For sleep, the GTS 2 posted similar sleep duration periods as the Sense and similar breakdowns of sleep stages, including REM sleep. There’s some nice additional insights and tips to improve sleep quality and is definitely one of the GTS 2’s strengths.
Smartwatch features
View notifications
Built-in music player
Offline voice assistant
Microphone and speaker
Phone calls over Bluetooth
The GTS was pretty light on smartwatch features, so thankfully that’s changed with the GTS 2.
You still have notifications that are still not actionable while multiple notifications from the same app can still bunch up as was the case on the GTS. There’s also weather forecasts, the ability to set alarms and access to music controls, with the latter accessible during workouts.
Huami has added in a microphone and speaker, which brings a collection of new features into the mix. It means you can now take phone calls when connected to your phone via Bluetooth. More interestingly is the introduction of a smart assistant that works without a data connection.
The new offline voice assistant will give you control of core watch features like turning settings on and off or to start a workout. The commands supported are all listed on the watch and the assistant can be woken up in a variety of ways including turning it on as soon as you raise your wrist. It’s an assistant that works well and is responsive to commands, making it a useful feature to have when you’ve got your hands full.
The other big feature is the built-in music player, giving you 3GB of storage to fit in roughly 300-600 songs. To get that music onto the watch, you’ll need to sync it over from the Zepp companion app. Currently, it only supports music you own and doesn’t work with any music streaming services. If you own a lot of music and it’s already piled onto your phone, then you’ll no doubt appreciate its inclusion as a feature. Hopefully though, Huami will add some streaming service support as well to make it even more useful.
Battery Life
Up to 20 days in basic watch mode
Up to 7 days in smartwatch mode
3.5 days in heavy usage
Huami has included a bigger 246mAh battery on the GTS 2, which is capable of giving you around a week of use in typical scenarios – and up to 20 days when you disable features like Bluetooth and heart rate monitoring. If you put features into play like the always-on display mode, that battery is likely to drop to around three days or so.
Based on our experience, you can get that week of use, but if you’re making use of all of those new features, it’s more likely to be a few days shorter than that. Features like continuous heart rate monitoring, advanced sleep monitoring, keeping the screen bright and having a steady stream of notifications, will see it fall short of that seven days. If you’re willing to compromise on what features are enabled, you can go further.
GPS tracking battery life is an impressive 25 hours, which betters a lot of more expensive GPS-packing smartwatches and sports watches. Putting that GPS to good use doesn’t horribly drain the battery either.
When you do hit zero there’s an identical charger to the one used on the GTS to get things powered back up. It takes 2.5 hours to get to 100 per cent, though, which certainly doesn’t make it the snappiest of chargers.
Verdict
While the first GTS offered great value for money at a price point where it stood up well against the competition, the GTS 2 is promising to be a better smartwatch – but a pricier one too.
It certainly steps things up in the looks department, while features such as the offline voice assistant is a great new addition. However, the music player is going to have limited appeal until it can partner up with some streaming services. And while fitness tracking is once again solid, you won’t get high-end accuracy for tracking sports and active heart rate.
All in all, the GTS 2 is a transformation for the series – and a decent one at that. But at the now elevated price point you’ll be able to find a more complete smartwatch experience elsewhere, which is why the original GTS scored better than this follow-up.
Also consider
Fitbit Versa 2
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While not its latest product, this watch offers richer music and notification features, plus all the great fitness tracking and health features you would expect from a Fitbit watch.
Read our review
Huawei Watch GT 2e
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Huawei offers a step up in sports tracking features and is capable of giving you weeks of battery life with its full gamut of features in play.
Microsoft Viva is Microsoft’s new push for helping businesses with remote work and a big bet on this new way of life becoming the norm. It’s designed to act as a portal for both employees and businesses to navigate the complexities of working from home. Microsoft is launching Viva today, with parts of the platform rolling out throughout 2021.
“We have participated in the largest, at scale, remote work experiment the world has seen,” says Microsoft CEO Satya Nadella, underlining nearly 11 months of a pandemic that has reshaped how people work, learn, and live. “As the world recovers, there is no going back. Flexibility in when, where, and how we work will be key.”
Microsoft Viva isn’t an app or even a service but more of a platform for improving remote work and helping businesses adjust to it. While businesses collectively spend billions of dollars each year on employee wellbeing, Microsoft thinks Viva will help in this new digital era of work.
“We need to stop thinking about work as a place, and start thinking about how to maintain culture, connect employees, and harness human ingenuity in a hybrid world,” says Jared Spataro, head of Microsoft 365. Spataro was quick to predict early on in the pandemic that it would forever change the way we work and learn, and Microsoft Viva is clearly the result of trends Microsoft has been witnessing.
Designed for this new flexible and digital era of work, Viva integrates into Microsoft Teams and works rather like the intranet of old by collecting essential parts of a business into a central location. Microsoft is splitting Viva up into four specific modules: connections, insights, topics, and learning.
Connections includes internal communications, or resources like benefits and company policies. It’s also designed to be the portal you’d head to if you just started working at a company and you’ve never even met your co-workers due to pandemic lockdowns. “You can think of it as a gateway to your digital workplace,” explains Spataro.
Viva Connections is built on top of Microsoft’s SharePoint technology, and it will include things like company news, town halls, or even employee resource groups and communities. It’s basically a dashboard for connecting with colleagues remotely.
Viva Insights feels like the next step in Microsoft’s controversial Productivity Score feature. Microsoft was widely criticized for allowing managers to drill down into data on individual employees through metadata collected from its software and services. The company was forced to make changes to its Productivity Score, and Viva Insights includes similar data-driven insights for managers and employees.
Microsoft says Viva Insights will include data for managers and leaders to monitor work patterns and trends, but that privacy will be protected. “This means personal insights are visible only to the employee, while insights for managers and leaders are aggregated and de-identified by default to protect individual privacy,” says Spataro.
Viva Learning is Microsoft’s third module in Viva, and like the name implies, it’s about employee learning and development. This is where employers will house training materials, courses, and other content for employee education. This will include content from LinkedIn Learning, Microsoft Learn, and even a business’ own content, alongside training material from third-party providers.
The last module inside Viva is Topics. “Think of Viva topics as a Wikipedia for the organization,” explains Spataro. It uses AI to organize content and automatically surfaces topic cards with documents, videos, and related people. Viva Topics will generate topic cards from apps like Office, Teams, and SharePoint.
Microsoft Viva is partly launching today. Viva Topics is available now for Microsoft 365 customers, and a public preview of Viva Insights also starts today. Microsoft is also launching a private preview of Viva Learning and plans to announce more additions to Microsoft Viva throughout 2021.
Microsoft says it’s only just getting started with Microsoft Viva and that it’s designed to be an “open and extensible platform” for partners. Viva also furthers Microsoft’s ambition to put Teams at the center of its strategy for work and to act as a hub into everything the company does.
Much like Microsoft Teams’ Together mode feature, Viva is clearly inspired by the pandemic-era drive toward remote working. While there’s still a debate around how dramatically office jobs will change once the pandemic is over, Microsoft is very much betting that the way we’re working right now is the new normal.
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