among-us-is-getting-a-hide-and-seek-mode,-visor-cosmetics,-and-a-fifth-map

Among Us is getting a hide and seek mode, visor cosmetics, and a fifth map

Among Us is getting a new hide and seek mode, visor cosmetics, achievements, and a fifth map, developer Innersloth announced at Summer Game Fest on Thursday. However, there wasn’t a date shared for any of those updates, so it’s not clear when you might be able to check them out for yourself.

In a blog, Innersloth also announced that account linking is on the roadmap as well, which should be handy if you play the game across multiple platforms.

In the lead-up to Thursday’s announcement, Innersloth teased a number of new features for the next big update, including upping the max player count from 10 to 15 players, new player colors to pick from (including tan, gray, rose, and maroon), and, perhaps most importantly, the ability to honk the airship’s horn.

Among Us is currently available on PC, iOS, Android, and Switch. Innersloth has also announced that the game is on the way for PlayStation and Xbox sometime in 2021.

tiny-tina’s-wonderlands-is-a-fantasy-game-starring-andy-samberg-and-wanda-sykes

Tiny Tina’s Wonderlands is a fantasy game starring Andy Samberg and Wanda Sykes

Borderlands developer Gearbox and 2K Games announced a new fantasy shooter called Tiny Tina’s Wonderlands on Thursday at Summer Games Fest. It has an all-star cast, including Andy Samberg, Will Arnett, Wanda Sykes, and Ashly Burch. The new game is set to launch in early 2022.

At the event, Burch, who voices Tiny Tina in the Borderlands series, described it as a “high fantasy looter shooter,” and in the trailer, it certainly looked a lot like a Borderlands game, both with its cel-shaded visual style and the appearance of a ridiculous-looking gun that shot some kind of electric laser beam. Unlike in Borderlands, though, you’ll create your own character.

The game will be coming to PlayStation 4, PlayStation 5, PC (on Steam and the Epic Games Store), Xbox One, and Xbox Series X when it launches early next year. It will have a full-length campaign and four-player co-op, Polygon reports.

xbox-is-making-streaming-hardware,-already-working-on-next-consoles

Xbox Is Making Streaming Hardware, Already Working on Next Consoles

(Image credit: Xbox)

Ahead of E3 Microsoft and Xbox are putting a heavy emphasis on cloud gaming and its Game Pass subscription program alongside its existing console ecosystem. This includes new, dedicated streaming hardware for any TV or

monitor

. It is also updating its cloud datacenters to use the

Xbox Series X

, so that gamers who stream are getting the company’s most powerful hardware.

Xbox’s announcement

comes ahead of Xbox’s joint E3 games showcase this Sunday with its recent acquisition, Bethesda, and also comes with a slew of new attempts to push Xbox onto just about any device you might already have. The Xbox division is moving to get its software embedded into internet-connected TVs, which would require no additional hardware other than a controller to play cloud games.

Additionally, the company is looking into new subscription offerings for Game Pass. (though it didn’t get into specifics), and is looking into new purchase options for Xbox All Access, which lets people buy the console and Game Pass for a monthly fee, rather than paying up front. (This is similar to how many pay for smartphones in the U.S.).

Building its own streaming devices, however, is a bigger push to make Xbox an ecosystem outside of consoles and even moves Xbox into competition, to a degree, with Chromecast, Roku and Apple TV for the living room. (Chromecast is scheduled to get

Google Stadia

support later this month).

Still, the company sees its consoles, the Xbox Series X and Series S, as its top-notch offering, even while it expands in mobile, on PC and in streaming. In fact, that’s the other major piece of hardware Xbox is working on: the next console.

(Image credit: Xbox)

“Cloud is key to our hardware and Game Pass roadmaps, but no one should think we’re slowing down on our core console engineering. In fact, we’re accelerating it,” said Liz Hamren, corporate vice president of gaming experiences and platforms. 

“We’re already hard at work on new hardware and platforms, some of which won’t come to light for years. But even as we build for the future, we’re focused on extending the Xbox experience to more devices today so we can reach more people.”

This isn’t exactly surprising. Consoles start getting designed years in advance, and these days, the mid-life cycle refresh cycle is common. Microsoft has also positioned the latest consoles as a “series” of devices, so it’s possible there will be new entries in the line that remain compatible with the current options.

Cloud gaming in Xbox Game Pass Ultimate is set to launch in Brazil, Japan and Australia later this year. Meanwhile, cloud gaming in a web browser, including support for Chrome, Edge and Safari, will go live to Game Pass Ultimate subscribers “in the next few weeks.” The Xbox app on PC will also get cloud gaming integrated this year.

Hamren said that Game Pass has more than 18 million subscribers, though that wasn’t broken down between the console, PC and ultimate plans, (which include game streaming).

The Series X and S haven’t seen a ton of new titles from Microsoft Studios yet, but it sounds like that will change.

“In terms of the overall lineup, we want to get to a point of releasing a new game every quarter…” said Matt Booty, the head of Xbox Game Studios. “We know that a thriving entertainment service needs a consistent and exciting flow of new content. So our portfolio will continue to grow as our service grows.”

Xbox has more than 23 studios and also recently acquired ZeniMax Media, the parent company of Bethesda Game Studios, as well as id Software, ZeniMax Online Studios, Arkane, MachineGames, Tango Gameworks, Alpha Dog and Roundhouse Studios.

Game Pass games are released simultaneously on PC and Xbox, which Xbox Head Phil Spencer used to poke at its competitors, namely Sony and its

PlayStation 5

.

“So right now, we’re the only platform shipping games on console, PC and cloud simultaneously,” Spencer said. “Others bring console games to PC years later, not only making people buy their hardware up front, but then charging them a second time to play on PC. And, of course, all of our games are in our subscription service day one, full cross-platform included.” (PlayStation brought Horizon Zero Dawn and Days Gone to PC but long after their PlayStation 4 releases.)

Tim Stuart, the chief financial officer for Xbox, said “we’ll do a lot more in PC for sure.” There have been rumors of big changes to the Microsoft Store on Windows, including making it easier for developers to sell games. That’s another avenue we may see explored soon, as Microsoft explores

what’s next for Windows

later this month, after E3.

The Xbox and Bethesda Games Showcase will take place on Sunday, June 13 at 10 a.m. PT / 1 p.m. ET and will stream on YouTube, Twitch, Facebook and Twitter.