apple’s-next-macos-big-sur-update-should-make-ipad-apps-look-less-awkward-on-the-mac

Apple’s next macOS Big Sur update should make iPad apps look less awkward on the Mac

aApple just yesterday released its latest update for macOS Big Sur with improved Bluetooth reliability and a handful of bug fixes. And today, it’s rolling out the first beta of macOS Big Sur 11.3, which will bring further refinements to Safari, Reminders, Apple Music, Apple News, and other apps. This update will also try to improve the experience of running iPhone and iPad apps on M1 Macs, which can still be a little awkward at this early stage (and without a touchscreen display).

iPadOS apps will now appear larger than before — if your screen size allows for it — and beta testers will find a new preference pane for iPhone and iPad apps that’ll let them better personalize the “touch alternatives” keyboard commands. Touch alternatives allow for “keyboard alternatives for tap, swipe, and drag gestures, and enables multi-finger gestures using the option key and a trackpad.”

Big Sur 11.3 will make Safari’s start page more customizable, letting you rearrange the different sections (favorites, Reading List, Siri suggestions, etc.) to your own liking. Developers will gain the ability to make extensions that run on the new tab page, and they can also take advantage of a new web speech API to integrate speech recognition on their web pages.

As for the Reminders app, you’ll be able to sort your reminders based on title, due date, priority, or creation date. And with this update, Apple will let you easily print your reminders if a paper copy might prove helpful when running to the store or completing other tasks.

Apple Music gets small tweaks like a shortcut to your “Made for You” personalized playlists and mixes. Live and upcoming special events will be highlighted in the For You tab, as well. The Apple News app is undergoing some design improvements in the Apple News Plus tab to make your magazines and newspapers easier to reach (and download).

And like the upcoming iOS 14.5 update, macOS Big Sur 11.3 adds support for the latest Xbox and PlayStation DualSense controllers; the same compatibility is coming to Apple’s mobile devices as part of iOS 14.5.

powercolor-radeon-rx-6800-red-dragon-review

PowerColor Radeon RX 6800 Red Dragon Review

Introduction

Today’s review is of the PowerColor Radeon RX 6800 Red Dragon graphics card. The Red Dragon brand by PowerColor strikes a balance between the enthusiast-focused Red Devil brand and the vanilla reference-design, and the new Fighter series. Competition in this segment comes from the likes of the Sapphire Pulse and ASUS TUF Gaming. The Radeon RX 6800 is the most affordable of AMD’s “Big Navi” GPU family so far, and at a starting price of $580 for the reference-version, AMD is confident that it beats the GeForce RTX 3070. This should mean maxed out gaming with raytracing at 1440p, while the card is fairly capable of 4K UHD gaming with high settings.

If you’re gaming at 1440p or below, the Radeon RX 6800 has an interesting proposition—maxed out gaming, perhaps even at higher refresh rates while offering more future-proofing than an RTX 3070 on account of its 16 GB of faster video memory. Like the RX 6800 XT and RX 6900 XT, the RX 6800 is based on the new RDNA2 graphics architecture, which meets the full DirectX 12 Ultimate feature set, including real-time raytracing, variable-rate shading, mesh shaders, and sampler feedback. This is also the same architecture powering both the PlayStation 5 and Xbox Series X/S, which means it’s easy for game developers to optimize for this architecture on the PC. Raytracing requires an enormous amount of compute power, which AMD has nearly doubled over the previous generation. A by-product of all this compute power is a dramatic increase in conventional raster 3D performance, which enables AMD to finally compete with NVIDIA in the high-end segment.

The Radeon RX 6800 is based on the same 7 nm “Navi 21” silicon as the RX 6900 XT, but is heavily cut down. 60 out of 80 RDNA2 compute units physically present on the silicon are enabled, working out to 3,840 stream processors and 60 Ray Accelerators. There are proportionate reductions to other components, such as the TMU count being down to 240, and the ROP count down to 96 (from 128). However, what hasn’t changed is the memory sub-system. You get 16 GB of memory using the fastest JEDEC-standard 16 Gbps memory chips across a 256-bit wide memory bus—the same configuration as the RX 6900 XT. This is faster than the 14 Gbps GDDR6 setup on the RTX 3070, and AMD takes things a step further by deploying a fast on-die L3 cache it calls Infinity Cache. This is a 128 MB scratchpad for the GPU that operates at 2 TB/s in concert with the GDDR6 memory.

As we mentioned earlier, the PowerColor Radeon RX 6800 Red Dragon can still be considered a premium custom-design product even though it’s not as loaded as the flagship Red Devil. You still get a triple-slot cooling solution that uses a large aluminium fin-stack heatsink, a triple fan setup with idle fan stop, and an all-metal shroud and backplate design that looks good in a case. The card is factory overclocked, with its faster OC BIOS running the card at up to 2170 MHz boost (vs. 2105 MHz reference) and a quieter BIOS running it at up to 2140 MHz. The card is currently out of stock everywhere. We did a bit of research and found that it can be found online for $950, which actually makes it one of the most affordable RX 6800 cards out there.

Radeon RX 6800 Review Market Segment Analysis
  Price Shader

Units
ROPs Core

Clock
Boost

Clock
Memory

Clock
GPU Transistors Memory
RX Vega 64 $400 4096 64 1247 MHz 1546 MHz 953 MHz Vega 10 12500M 8 GB, HBM2, 2048-bit
GTX 1080 Ti $650 3584 88 1481 MHz 1582 MHz 1376 MHz GP102 12000M 11 GB, GDDR5X, 352-bit
RX 5700 XT $370 2560 64 1605 MHz 1755 MHz 1750 MHz Navi 10 10300M 8 GB, GDDR6, 256-bit
RTX 2070 $340 2304 64 1410 MHz 1620 MHz 1750 MHz TU106 10800M 8 GB, GDDR6, 256-bit
RTX 2070 Super $450 2560 64 1605 MHz 1770 MHz 1750 MHz TU104 13600M 8 GB, GDDR6, 256-bit
Radeon VII $680 3840 64 1802 MHz N/A 1000 MHz Vega 20 13230M 16 GB, HBM2, 4096-bit
RTX 2080 $600 2944 64 1515 MHz 1710 MHz 1750 MHz TU104 13600M 8 GB, GDDR6, 256-bit
RTX 2080 Super $690 3072 64 1650 MHz 1815 MHz 1940 MHz TU104 13600M 8 GB, GDDR6, 256-bit
RTX 3060 Ti $800 4864 80 1410 MHz 1665 MHz 1750 MHz GA104 17400M 8 GB, GDDR6, 256-bit
RTX 2080 Ti $1000 4352 88 1350 MHz 1545 MHz 1750 MHz TU102 18600M 11 GB, GDDR6, 352-bit
RTX 3070 $850 5888 96 1500 MHz 1725 MHz 1750 MHz GA104 17400M 8 GB, GDDR6, 256-bit
RX 6800 $950 3840 96 1815 MHz 2105 MHz 2000 MHz Navi 21 26800M 16 GB, GDDR6, 256-bit
PowerColor RX 6800

Red Dragon
$950 3840 96 1950 MHz 2170 MHz 2000 MHz Navi 21 26800M 16 GB, GDDR6, 256-bit
RX 6800 XT $1200 4608 128 2015 MHz 2250 MHz 2000 MHz Navi 21 26800M 16 GB, GDDR6, 256-bit
RTX 3080 $1100 8704 96 1440 MHz 1710 MHz 1188 MHz GA102 28000M 10 GB, GDDR6X, 320-bit
RX 6900 XT $1550 5120 128 2015 MHz 2250 MHz 2000 MHz Navi 21 26800M 16 GB, GDDR6, 256-bit
RTX 3090 $2000 10496 112 1395 MHz 1695 MHz 1219 MHz GA102 28000M 24 GB, GDDR6X, 384-bit
best-raspberry-pi-projects

Best Raspberry Pi Projects

(Image credit: Tom’s Hardware)

January was a huge month for Raspberry Pi. The Raspberry Pi Foundation released the Raspberry Pi Pico, a brand new board that serves as a microcontroller and uses the organization’s first custom silicon, the RP2040 CPU. There’s now an entire ecosystem of Pico products to go along with all the traditional best Raspberry Pi accessories and HATs

While the influx of Pico projects is just getting started, the onslaught of awesome innovations based on traditional Pi models continues unabated. February’s best Raspberry Pi projects list includes an Etch-a-Sketch, an intercom and a Lego sorter.

Star Wars-Themed Raspberry Pi Terminal

(Image credit: Maz_Baz)

Cyberdeck projects provide a fun way to be creative and productive. This maker decided to pay homage to Star Wars by theming this Raspberry Pi cyberdeck after the classic sci-fi movie franchise. It can be used for basic things like browsing and coding.

Why we love it:

The force is strong with this Raspberry Pi project, what’s not to love? The concept is fun enough in itself but the final execution makes for a quality machine that can actually be used in a practical manner.

Read: Raspberry Pi Star Wars Terminal

Raspberry Pi Intercom

(Image credit: Bruno, Chordata)

Keeping up with everyone while working from home can be tricky. This project bridges the at-home communication gaps that come with remote working by using a Raspberry Pi to control a custom intercom. It has multiple buttons and relies on Telegram to transfer audio.

Why we love it:

This is a simple and fun project that brings people together in a time when we’re living at a distance. It’s well-designed and hits every marker for an at-home DIY project with the kids. All you need is a Raspberry Pi Zero, a speaker, some buttons and a little bit of patience.

Read: Raspberry Pi Intercom

Raspberry Pi Pico Tetris Demo

(Image credit: Jools64)

While we wait for more Pico projects to roll in, there’s already a couple we can show off! This maker was eager to get the Pico running and developed a quick Tetris demo using Pimoroni’s Display Pack Module. The buttons control the piece direction, speed and orientation.

Why we love it:

We’re super excited for the Pico projects that are coming and this one is a delicious taste of what’s to come! For something thrown together in a few hours, it looks great and like fun to play. We could easily sink an hour into some Pico Tetris if we aren’t careful.

Read: Raspberry Pi Pico Tetris Demo

Raspberry Pi Monitors Your Power Usage

(Image credit: Mark Bryan Milligan)

Keeping an eye on your bills is one thing, but anticipating them by monitoring your own power usage is an entirely new level! This project uses a Raspberry Pi to help monitor power usage and solar panel data.

Why we love it:

Raspberry Pis are a popular choice for smart-home makers and it’s projects like this that demonstrate why. This is an incredibly useful and fascinating application of the Raspberry Pi.

Read: Raspberry Pi Power Monitoring System

PiStation 2

(Image credit: Farizno)

This PlayStation 2 looks like your average, beloved, unsuspecting console from the ’90s but, in fact, it’s home to our favorite SBC. That’s right! This PlayStation 2 is a retrogaming emulator running on the Raspberry Pi.

Why we love it:

It’s a beautiful meld of retro hardware and modern technology. If you’ve got an old, broken console that can’t be refurbished, projects like these are a great way to bring a little life back into them.

Read: Raspberry Pi Playstation 2

Raspberry Pi Etch-A-Sketch

(Image credit: BenB116)

We know you’ve probably seen an Etch-a Sketch before but have you ever seen one so huge? This Raspberry Pi operated board has working knobs and  can automatically draw a pre-programmed image for you. The housing was 3D printed while the image displayed is a custom app running in a browser window on the Raspberry Pi.

Why we love it:

We’ve never seen a Raspberry Pi project quite like this one! It’s wonderfully creative and makes for a well-finished piece of art that can be displayed inside your home.

Read: Raspberry Pi Etch-a-Sketch

Raspberry Pi 4-Track Looper

(Image credit: he Psychotenuse)

This groovy Raspberry Pi project is cool enough to make you get up and dance. This maker used a Raspberry Pi to make a 4-track audio looper. He even provides a real-time demo which we absolutely recommend our readers check out.

Why we love it:

Why spend money on specialized hardware when you can make it yourself and even customize your experience along the way? This project is really cool and looks like it would be plenty of fun to recreate at home.

Read: Raspberry Pi 4-Track Looper

Raspberry Pi PlottyBot

(Image credit: Ben Akrin)

Plotters are fun and all, but this one copies your handwriting and can even memorize it as a custom font! This awesome Raspberry Pi project is known as PlottyBot and can also be used to reproduce images. The pen can be replaced with a fountain pen which provides more options for specialized ink.

Why we love it:

We’re writers, what did you expect? It uses fountain pens and a Raspberry Pi. This project is brilliantly crafted and demonstrates the power of creative discipline. Excellent work!

Read: PlottyBot Raspberry Pi Plotter

Raspberry Pi Universal Lego Sorter

(Image credit: Daniel West)

Can’t find the Lego brick you need? We feel you. That’s where this Lego brick sorting Raspberry Pi project comes in! It’s beyond thorough, using AI and machine learning to predict and sort unfamiliar brick shapes.

Why we love it:

It’s made of LEGO bricks for LEGO bricks. There’s just too much fun in this project not to love it! The sorting process is extremely well designed and the final LEGO design is a nice finishing touch.

Read: Raspberry Pi LEGO Brick Sorter

Custom Raspberry Pi Compute Module 4 Tablet

(Image credit: Ostahos)

Makers have tried to make Raspberry Pi tablets before, but the thick form factor of models like the 3 B+ and 4 always gets in the way. This custom PCB solves that issue by providing a platform for the CM4 module to operate a touchscreen panel.

Why we love it:

This Raspberry Pi project provides all the power of a CM4 module with the user-friendly experience of a tablet interface. It’s one thing to build your own Pi project but designing an open-source PCB is an extra step that gets points in our book.

Read: Raspberry Pi CM4 Tablet

MORE: Raspberry Pi GPIO Pinout: What Each Pin Does

MORE: How to Use Raspberry Pi as a VPN Gateway

MORE: Raspberry Pi Tutorials

mass-effect:-legendary-edition-brings-a-much-needed-overhaul-to-the-trilogy-on-may-14th

Mass Effect: Legendary Edition brings a much-needed overhaul to the trilogy on May 14th

Remastering a series like Mass Effect — not quite a full remake of the trilogy, but more substantial than a port — is a thorny task. It requires work on all three games and dozens of downloadable content packs. There are fan expectations, from players who want to see a beloved universe preserved to those who are still salty about how it all ended. As Mac Walters, Mass Effect: Legendary Edition project director, put it: “We talk about it sort of like we were restoring a beautiful, beloved car. But then it quickly turned into sure, if that car had been buried in cement, and every time you tried to clear off some of the cement you were worried about dinging the paint, or ripping off a mirror.”

Mass Effect: Legendary Edition, coming May 14th for PC, PlayStation 4, Xbox One, and backwards-compatible with current consoles, packages the Shepard trilogy into one game. That includes over 40 DLC packs released during the series’s run, as well as Mass Effect 3’s extended cut. The game’s story will stay intact, including its controversial ending. Speaking about the extended cut of Mass Effect 3, Walters referred again to developers caught in a cycle of always wanting to fix one last thing. “The extended cut was really that opportunity for us to add a little bit more love and a little bit more context around the ending,” he said.

The first Mass Effect game launched in 2007, and the final game came out in 2012. There are more than a few elements of the game that are dated. “The opportunity now to be able to go back with all of those lessons learned and with all of the advancements … [has] been a dream for me,” Walters, a longtime developer on the original series, said. That includes returning to familiar characters and worlds. “You don’t often get a chance to revisit a lot of these things.”

When it comes to making games, Walters said that developers have to learn to eventually let go. “You have to kind of say we’re done with the game and we’re moving on.” With Mass Effect being a trilogy, the team was able to take that “developer angst” and use it for the next game. “Over the course of three games, we were fortunate enough to sort of build on that and really bring the game and the franchise kind of to where we saw it in our minds’ eye at the very beginning.”

In the new remaster, all three entries can be accessed from a single menu, with players able to start from any game they choose. The tweaks range from a more convenient, comical ability to skip through elevator rides faster to overhauling the look of entire levels like Eden Prime, the very first world players are introduced to in Mass Effect 1. “Ultimately what this was about was bringing this forward onto the current gen and for future generations as well, with the kind of fidelity and taking off some of the edges that people would expect with that,” Walters said.

The changes throughout the series, especially in the first game, are hard to miss. In a presentation offering a direct comparison, characters who previously had curious features — eyelashes like spider legs or potato-shaped heads — now look sleek. Game textures, a well-known buggy feature of Mass Effect 1, in particular, have been fixed to actually resemble the materials they’re meant to be. The team has apparently squashed hundreds of bugs that stuck around throughout the original trilogy.

“It wasn’t that long ago that if you made a very expansive, large playbox kind of game, you could be excused for all sorts of bugs,” Walters told The Verge in a separate interview, reflecting on the memeable nature of bugs these days. “They expect a lot. They expect us to do our jobs, and part of our jobs is shipping a game to quality, bug-free as much as possible.”

But it’s not always so simple. Walters compares it to trying to take a family photo with every relative, plus their pets. “You can imagine that you’re gonna take about 1,000 photos near the end, and one of them’s going to work. That’s the one you ship, and it’s as close as possible.” But look closely, and you start to see that someone has their eyes closed. And in the photos before and after, someone’s passed out in the background. “There’s a lot of challenge there, but no excuse,” Walters said. “I think the expectation from fans more and more is that you ship a quality game period.

As for whether he enjoys all of those memes? “It’s funny if it’s someone else’s bug,” Walters said.

amazon-music-unlimited-vs-spotify:-which-is-best?

Amazon Music Unlimited vs Spotify: Which is best?

(Pocket-lint) – The rise of Amazon Music Unlimited has gone hand-in-hand with the explosion in the use of Amazon Echo speakers and Alexa, its digital assistant. It integrates seamlessly with Echo devices, while also working just like any other streaming service on your phone and other devices. 

Spotify is probably the first service you think of when you think of music streaming – it’s been around the longest, integrates with loads of services, and has some very clever features.

But which service is best for you – Amazon Music or Spotify? We’ve looked at the features of both, how much Spotify and Amazon Music cost, and how you can access them to help you make your ultimate decision: Spotify or Amazon Music Unlimited?

  • Want to check out other options such as Apple Music or Tidal?

Amazon Music Unlimited vs Spotify: Prices compared

Amazon Music Unlimited is available with several different pricing tiers available. To help you get to grips with Amazon Music Unlimited and to decide if it’s the right service for you, Amazon offers a 30-day free trial. 

If you don’t subscribe to Amazon Prime, a Music Unlimited membership will cost you £9.99/$9.99 a month, but if you do have a Prime account then you’ll only pay £7.99/£7.99 a month or £79/$79 for the whole year.

  • Subscribe to Amazon Music Unlimited UK
  • Subscribe to Amazon Music Unlimited US

Amazon also offers a membership for £3.99/$3.99 a month but you can only stream music through the Echo speaker or Echo Dot. Note that you can only use the £3.99 month Echo membership on a single Echo device and it can’t be transferred. If you have multiple Echo devices in your home and want to use Amazon Music Unlimited with all of them, you’ll need a regular individual membership. There’s also a Student membership at $4.99.

A Family membership is available for £14.99/$14.99 a month for up to 6 family members or £149/$149 for a year.

Spotify has a much simpler pricing structure with just three tiers: a free, ad-supported tier and a Premium tier that costs £9.99/$9.99 month. Again, there’s a 30-day free trial.

Spotify also offers offer a family subscription plan which costs £14.99/$14.99 month for you and up to five family members. Each member gets their own personal account.

Students can also get a discounted membership for just £4.99, but they have to sign up through UniDays or NUS Extra.

  • Sign up for Spotify

Amazon Music Unlimited vs Spotify: Devices

While Amazon Music can be played on a wide range of devices, it’s in connectivity that Spotify has a killer feature – Spotify Connect. And even though Amazon now has Alexa Cast – enabling you to cast to a variety of Alexa or Bluetooth devices from within the Music Unlimited app – it’s not quite as flexible as Spotify Connect. 

Spotify Connect enables you to control what is playing on any Spotify Connect device or Spotify app, from any other. That means you can use your desktop app to control Spotify on your Echo, you can pause it on your phone, find something else and play that on your PC instead. Each app gets to control the music wherever it’s playing.

Amazon Music Unlimited is accessible through the Amazon Music app. The app can be downloaded on iOS and Android devices, as well as Mac and PC. You can also access it through a Web player in your browser and through the company’s Echo devices and Fire tablets. You can also play music through a Sonos multi-room system or Roku media streamer.

Amazon has also said that select BMW and Mini cars are Amazon Music-enabled and provide access to the service through its infotainment system when connected to a smartphone.

Spotify is available almost everywhere, there’s an app for iOS, Android, PC and Mac but is available via Spotify Connect on a list of devices that’s almost too long to put here. You can get a Spotify app on select TVs from Panasonic, LG, Sony, Samsung, B&O and Philips while Spotify works with stacks of audio products including those from Bose, Sonos, Onkyo, Denon, Yamaha, Pionner, Naim, Libratone and Revo.

A wide range of car manufacturers, as well as Uber, have either built-in access via Spotify Connect, Android Auto or Apple CarPlay. The Sony PlayStation and Microsoft Xbox One have apps for Spotify, along with Google Chromecast and Chromecast Audio. Check out this full list of Spotify Connect Devices.

We’ve mentioned both on Amazon Echo devices – while Amazon Music is slightly better integrated, Spotify plays natively too, so there isn’t a huge difference in experience.

And, naturally, you can always stream either from your phone to a Bluetooth speaker or another Bluetooth-enabled device. 

Amazon Music Unlimited vs Spotify: Which offers better sound?

Amazon hasn’t revealed the streaming bitrate quality of its library, but we’d have a guess and say it will be 320kbps as this would put it on par with Spotify. 

Spotify reserves 320kbps streaming for its Premium tier. It’s called “extreme quality” on mobile. If you use the free tier and listen on a mobile, you can choose between 96kbps normal quality or 160kbps high quality. The same 160kbps streams are called standard quality on a computer.

However, Amazon also offers a premium tier called Amazon Music HD, which unlocks lossless music at a higher quality, for audiophiles. It’s pricier, and has a more limited library, but is a great way to get higher-quality audio, so that’s a major leg-up over Spotify for now. 

  • What is Spotify Spotlight and how does the new format work?

Amazon Music Unlimited vs Spotify: Other features

Radio

Both Amazon Music Unlimited and Spotify offer personalised radio stations based on artists and tracks you like.

Both have mood-based playlists and a list of auto-generated stations and you can also choose to start a station based on an artist or song you’re currently listening to. These can also be accessed on Echo devices.

Playlists

Both services will let you create your own custom playlists you can then share with friends, or you can save curated ones to your collection.

Discovery

Amazon’s Music app and the web player have a recommended section which serves up albums and playlists that it things you’ll like based on your listening habits. The Music app itself has had a major redesign, and now claims to make music discovery easier than ever before.

Spotify meanwhile has a feature called Discover Weekly, which is an automatically curated playlist of songs that it thinks you’ll like based on your listening habits. It’s updated every Monday morning and from our experience, we’ve always liked what we’ve heard.

Assistant

Because of the integration with Echo devices, Amazon Music Unlimited can be used with Alexa. You can ask Alexa all manner of questions to get the music you want, such as “play music for a dinner party” or “play Britney Spears greatest hits” and so on.

Spotify has no built-in assistant as such, but can be controlled with Alexa or Google Assistant – so you can simply ask for the music you want “on Spotify” and it will play.

Offline

Both Amazon Music Unlimited and Spotify offer offline playback. Amazon offers it as standard but you can only download songs from Spotify if you subscribe to the Premium tier.

Amazon Music Unlimited vs Spotify: Which is best?

If you already have an Amazon Prime membership and you’ve bought an Echo speaker or Echo Dot, paying just £3.99 a month makes it incredibly worthwhile if you just want playback on your Echo – certainly cheaper than paying for a full Spotify subscription. And the cheaper price for Prime members mean Amazon Music Unlimited is a no-brainer if you already have a Prime membership. 

  • Subscribe to Amazon Music Unlimited UK
  • Subscribe to Amazon Music Unlimited US

But if you aren’t within the Amazon ecosystem already then Spotify is our pick. Spotify is available almost everywhere and offers a free tier. It’s worth noting that while the free tier still lets you listen to Spotify’s entire music catalogue, it does come with some limitations on where and how you can play your music, restricting downloads and so on.

It helps that Spotify is incredibly easy to use, sounds good and has some incredibly useful music discovery features. We also rate Spotify Connect – it’s the best system if you have a range of different speaker types. 

  • Sign up for Spotify

Also why not check out these Spotify tips and tricks, if you want to level up your experience.

Writing by Max Langridge and Dan Grabham. Editing by Max Freeman-Mills.

now-is-the-best-time-to-play-the-yakuza-series-(on-xbox)

Now is the best time to play the Yakuza series (on Xbox)

For almost a decade and a half, the Yakuza franchise was all but exclusive to Sony’s PlayStation consoles. Other than a Japan-only Wii U remaster of the first two games, every single mainline entry or spinoff was released solely on the PlayStation 2, PSP, PS3, or PS4.

Then Microsoft came along. Along with Kingdom Hearts and Final Fantasy, Yakuza has slowly become a flagship Japanese series for Microsoft’s Xbox Game Pass service. It all started under a year ago with the addition of Yakuza 0, and as of this week you can play almost every mainline Yakuza game on Game Pass.

Couple this with the fact that the next-gen version of Yakuza: Like A Dragon is still exclusive to Xbox Series consoles, with a PS5 version not set to arrive until March, and the improbable conclusion is clear: Xbox — including the PC branch of the ecosystem — is now the easiest and best way to get into the series.

What’s changed this week is the addition of three new mainline Yakuza games. Remastered versions of Yakuza 3, 4, and 5 are all now on Game Pass for Xbox and PC after getting a bundled PS4 release in 2019. (You can also buy the trio for $39.99.) These games originally all came out on the PS3, meaning they wouldn’t otherwise have been playable on modern systems through backwards compatibility.

These aren’t particularly impressive ports on a technical level. Like most other Yakuza games on the Xbox, they run at 1080p and 60fps with little apparent benefit for the more powerful Xbox consoles. But honestly, given the aging source material, that’s perfectly fine.

What matters is that you’ll be able to play almost the entire mainline Yakuza series for the price of a Game Pass subscription. And I definitely think you should do that, because this series is incredibly good. There’s really nothing like the way Yakuza blends brutal violence, goofy comedy, and incredible pathos in the context of a crime drama action RPG.

Without spoiling anything, here’s how I’d recommend getting into it:

  • Start with Yakuza 0. Normally you’d want to play the first game in a series before tackling its prequel, but Yakuza is different. 0 is set decades before Yakuza, in bubble-era ‘80s Japan, and it’s widely considered to be one of the best in the series. It’s the perfect place to start, and it’ll tell you all you need to know about the background for what’s to come.
  • Next, play Yakuza Kiwami. This is a full-on remake of the original Yakuza, which was released for the PS2 in 2005. Kiwami came out shortly after 0 and is technically very similar, with a bunch of narrative callbacks to the prequel, which is why it makes sense to play 0 first.
  • Up next, Yakuza Kiwami 2. Like Kiwami, this is a remake of a PS2 game, 2006’s Yakuza 2. But it moves to the PS4-era Dragon Engine, first seen in Yakuza 6, and it’s a much bigger and more accomplished game than Kiwami.
  • Now play Yakuza 3, 4, and 5. At this point I’m guessing you’re pretty into the series, so the prospect of three straight-up PS3 remasters won’t seem intimidating at all. I think 4 is the best of these three games, but you’re going to want to get through all of them.
  • Wait for Yakuza 6: The Song of Life to come to Game Pass. That won’t be too long a wait — it’s happening on March 25th. Or you could just play it on a PS4 before then. But make sure you do play it, either way, because it’s wonderful.
  • Now it’s time for Yakuza: Like a Dragon. Otherwise known as Yakuza 7 in Japan, I actually think you could start with this one too if you really just wanted to play the newest game. It’s very different to the others, with an all-new cast and turn-based battle system, and right now it’s best on the Xbox Series X. But you will get a little more out of it if you’ve played the other games in the series, so I’d hold off if you can. It’s also not on Game Pass — you’ll have to buy it separately. And as a final warning, it’s two or three times longer than most of the other games. (But worth it!)

You may also want to play Judgment, which is a pretty good spinoff set in the Yakuza Cinematic Universe, but it’s not important to the overall story and is still only on PS4. I’d slot it in after 6 if you have the chance.

The other Yakuza spinoffs aren’t really worth worrying about. There’s Kenzan and Ishin, two separate samurai-era games that were never localized into English. That was also the case for the PSP-exclusive Kurohyo and its sequel. And while Dead Souls, a PS3 zombie shooter set on the streets of Tokyo, did make it out in the West, you’re better off pretending it never happened.

I’ve been playing the Yakuza series from day one on the PS2, but back then I never imagined it’d get so expansive or accessible. I’d recommend these games to anyone, and the barrier to entry is so low now for anyone with an Xbox or a PC and a lot of spare time on their hands. If you haven’t gotten into the series yet, it might be the single best reason to subscribe to Game Pass.

cyberpunk-2077-update-111-fixes-game-breaking-bug-caused-by-patch-1.1

Cyberpunk 2077 Update 1.11 Fixes Game-Breaking Bug Caused by Patch 1.1

(Image credit: CD Projekt Red)

There’s a new Cyberpunk 2077 patch making the rounds, and the sole reason for its existence is to fix the bugs introduced from the previous patch. 

When CD Projekt Red released patch 1.0 for Cyberpunk 2077, it broke a critical mission in the game, introducing a game-breaking bug. During the quest “Down on the Street,” those with Cyberpunk 2077 version 1.06 save data and then updated to patch 1.1 had noticed that the dialogue options were missing during the “Wait For Takemura’s Call” segment. This prohibited game progression and, as you can imagine, frustrated those making their way through the game. This bug affected all versions of the game.

Hotfix 1.11 is available on PC, consoles and Stadia!This update restores item randomization and fixes a bug which affected some users’ holocall with Takemura in Down on the Street quest.Details: https://t.co/SsVYRGfdha pic.twitter.com/TAQmRilNxqJanuary 28, 2021

While hotfix 1.11 was released to fix the game-breaking bug, the item randomization was rolled back to pre-patch 1.1 as well. Visit CD Projekt Red’s website for more info for a full list of changes.

Before installing this hotfix, make sure you have enough space to do so. Multiple users have reported that at least 60GB of space is needed during the installation process for the game’s GOG version. In comparison, the PlayStation 4 and Xbox One versions need at least 15GB free to install the update.

At this point, I’m just waiting to see what else happens. Fingers crossed that this hotfix 1.11 doesn’t introduce any other unforeseen issues.

Cyberpunk 2077 is now available on PlayStation 4, Xbox One, PC, and Google Stadia worldwide.