podcasts-start-coming-to-facebook-next-week

Podcasts start coming to Facebook next week

Facebook is planning to start rolling out its podcast product next week, on June 22nd, and, eventually, add a feature that’ll allow listeners to create clips from their favorite shows.

According to an email sent to podcast page owners and viewed by The Verge, hosts can link their show’s RSS feed up to Facebook, which will then automatically generate News Feed posts for all episodes published moving forward. These episodes will show up on a “podcasts” tab that doesn’t appear to be live yet, but that the company teased in a wider announcement about audio initiatives in April. (You can see it below.) Podnews first reported the date earlier this month, and at the time, Facebook confirmed with The Verge that a limited number of page owners would have access. However, emails are still being sent to additional page owners, suggesting the rollout might be wider than initially anticipated.

“Facebook will be the place where people can enjoy, discuss, and share the podcasts they love with each other,” the company says in this email.

Pages will eventually have a tab for podcasts.
Image: Facebook

Podcasters who publish on the platform will also be opting into Facebook’s podcast terms of service, which you can view here. It’s a relatively standard agreement, although it doesn’t have clear limits around what exactly Facebook can do with the podcasts distributed on its platform. For example, it grants Facebook the rights to make derivative works, which may be necessary for distributing shows in certain formats, but also might alarm podcasters who are protective over their IP.

Along with the option to distribute their show through Facebook, podcasters can decide whether to enable clips, which the company says will be created by listeners and last up to one minute in length. These “may help increase visibility and engagement.” Presumably, these will be easily shareable outside of the podcaster’s page. Short-form clips have been a key way for Twitch streamers to share moments from their lengthy streams, and Facebook seems to hope the same idea can apply to podcasts.

This is the pop-up podcasters will see when they go to add their show’s RSS feed to Facebook.

It’s unclear how Facebook is determining what pages belong to podcasters. My page, for example, received the option to publish Why’d You Push That Button?, a show I co-host. I have only published links to webpages that have the show embedded, however, not the actual link to my podcast episode or RSS feed. I’ve reached out to Facebook for comment and will update if I hear back.

Broadly, though, this update comes as the company begins a legitimate push into audio. Mark Zuckerberg hosted the first Live Audio Room in the US yesterday, and in April, the company also announced plans for a feature called Soundbites, which will live within the News Feed. The idea behind Soundbites is to give users a “sound studio in your pocket” and allow them to create short, shareable clips.

With podcasts, Facebook is seemingly banking on the fact that podcasters already use the platform to foster conversation with their listeners and to promote their shows. Directly publishing to the platform might make it easier for them to accomplish those goals while also giving people a reason to never leave the Facebook app. It’s also possible Facebook sees potential in podcast advertising, which Spotify has focused its efforts on as it launches exclusive shows and its own ad network.

the-twitch-streamers-fighting-to-keep-minority-languages-alive

The Twitch streamers fighting to keep minority languages alive

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Minority languages are often associated with aging rural communities, thought to have fallen out of use or confined to textbooks. Defined simply as a language spoken by less than half of the population in a country, they adapt with the times like any living language, often due to the efforts of enterprising young people.

Recently, many of these languages have found new life from an unexpected source: video game streamers.

On Twitch, streamers from around the world are showcasing indigenous languages as a form of entertainment and activism. Estimates show that we lose one language every two weeks, and half of our 7,000 languages will be extinct by the end of the century, so preserving these tongues and the cultural identities that go with them is crucial. With its easy access, potential for a huge audience, and creators’ ability to combine hobbies and language promotion, it’s easy to see why young minority language speakers have turned to Twitch.

Many minority language streamers lack an official language tag for their streams, and these creators see their content lost in the miscellany of the “Other” tag, making it hard for other speakers to find, connect with, and enjoy gaming in their own language. Good news arrived for some on May 26th when Twitch announced that it would add over 350 new stream tags, encompassing different ethnic groups and underrepresented communities. The platform was frank about how it has been slow to act on adding the tags users want. However, not all streamers received the opportunity for visibility they’d been hoping for.


Two groups who missed out were Basque and Galician streamers. Basque, which is native to the semi-autonomous Basque Country straddling southwestern France and northern Spain, is one of the oldest languages still spoken and unrelated to any other in the world. Further along the Iberian Peninsula, the Galician language is spoken by around 2.4 million people in a tiny corner of Spain.

Inspired by the success of the #CatalanLoveTwitch campaign, which saw the minority Romance language added as a streaming language tag, a group of Basque streamers launched #3000Twitz last December, a campaign to see their language achieve the same status. Despite a petition, which is by far the most voted in the Twitch User Voice forums and having now surpassed the number of votes the Catalan petition received, Basque streamers are still awaiting a response from the streaming giant.

Iruñe, who streams as arkkuso, is one of the founding members of the campaign. For her, the addition of Basque as a streaming language has broader implications for the survival and visibility of the language. “It is very important that Basque has a presence online and therefore on social networks,” she says. “Nowadays, if you’re not on the internet, you don’t exist. The same will happen very soon with languages.”

Without the help of a tag to identify streamers, Iruñe feels that Twitch has made Basque creators invisible. As a result, the growth of the Basque streaming community has been entirely grassroots, and language activism is part and parcel of her channel. “I believe that at the end of the day, all of us who create content in Basque are [activists],” she says. “For many of us, the relationship we have with our mother tongue is fundamental for us when it comes to enjoying what we do.”

Fellow streamer and native Basque speaker Eneko found himself in a similar situation. “At first, I started streaming without knowing anyone on Twitch. And since there was no Basque language tag, I didn’t know if there were more people or if they were just very difficult to find. I hit a roadblock because I wanted to stream in Basque, but it meant not reaching anyone,” he says. The current camaraderie between Basque streamers and the popular support their campaign enjoys would have seemed like a fantasy when he first started out.

“When you meet people, it is through raids and not by randomly finding someone streaming the type of content you like. There are campaigns calling for double labeling because today, many of us speak several languages, and choosing only one (especially when one is a minority) greatly reduces your ability to reach people. In these circumstances, either you participate in the digital disappearance of your language or you remain visible only to a very small part of Twitch.”

The collective Galician Gamers launched a language tag petition around the same time as their Basque neighbors, with the aim of “promoting the use of Galician, not only as a home life language, but as a language for culture and entertainment as well.” Dubbed “Twitch en Galego” (“Twitch in Galician”), the movement’s social media accounts announce when any Galician-speaking streamer is going live and has exploded from a small group of four or five streamers to having a Discord server with over 200 members with 58 Twitch channels registered.

Given that other less popular language petitions such as Ukrainian have now been added as official streaming languages, Iruñe is understandably frustrated. “We are going to continue creating varied content in Basque, quality content that we want to use to reach more people as we are still a small community. Likewise, we want to create channels of dialogue with Twitch, and for this, we want to work together with the Basque government as well as get Basque streamers who have lots of followers to help us achieve this.”

Adrián, who goes by Dinav in the Galician Gamers team, is equally undeterred. CRTVG, a regional TV network in Galicia, recently created a Twitch channel and invited the Galician Gamers on to discuss their cause. “Though we’ll still act independently, organising events on certain dates to generate movement on the internet and get more people to sign the request, getting the support of Galician public institutions is a path we are open to explore.”


On the other side of the world, a community of streamers of te reo Māori, the indigenous language of New Zealand, is thriving. Despite suffering a decline after the Second World War, it has been enjoying a renaissance due to revitalization efforts in recent years, including national Māori Language Week and Māori immersion schools. According to the 2018 census, 4 percent of the population speaks the language.

Twitch creator Rangiora has lived his whole life through teo reo Māori. Combining his two passions, he streams under the moniker PrideLandz, and it’s only natural that he would do so in his native tongue. “Te reo Māori is what connects me to my culture, my ancestors, my family, my environment, and helps to navigate the world I live in,” he shares. “In the last five years, I noticed I was speaking next to no Māori because I wasn’t surrounded by confident speakers. Streaming in Māori has provided a space where I can practice, share, and learn about the language more often.”

One of the most fascinating aspects of Māori streamers’ content is their incorporation of an ancestral language into modern gaming. As he lays waste to beasts on the screen superimposed behind him, Rangiora explains how game titles are translated into te reo Māori. Call of Duty is composed using the name of the Māori god of war, translating as something like “a call to arms in the realm of Tūmatauenga.”

His streams are open to speakers of all levels and even those just interested in learning more about the culture. “I don’t stream entirely in Māori, but I try to share some knowledge such as having Māori word of the week or Māori phrase or saying as something viewers can redeem with their channel points. Hopefully we can inspire more people to speak [the language] because I’m aware that a lot of Māori [people] aren’t confident due to colonization and the suppression in the past. I feel as if people are learning something every time I stream as we try to normalize Māori in this space.”

The community of Māori and Pacific Islander streamers on Twitch have been a huge motivator for Rangiora, so much so that he’s launched a campaign to achieve Partner status on the platform. Spurred on by support from Ngati Gaming, a Discord community of Māori streamers, the ultimate goal is to launch a Māori esports organization.


Multiplayer online gaming has been a lifeline for speakers of regional tongues to stay connected over the course of the pandemic. YnChwarae, meaning “In Play,” is a group of Welsh language streamers. Pre-COVID, they met monthly to livestream games while chatting in Welsh; for the time being, they’ve brought their club online on a weekly basis. “I feel it’s important to be able to express yourself in the language you feel most comfortable. For Welsh as a language to grow quicker, there has to be a space for people to do everything in Welsh and this includes the digital realm,” says Morgan from the group. “Gaming can be an extremely sociable activity and the majority of our streams reflect this.”

Despite a gradually increasing amount Welsh speakers over the last decade, there’s still work to be done in maintaining its survival. “A lot of the crew are not able to use Welsh in their everyday jobs, so streaming with YnChwarae gives them the opportunity to use the language meaningfully doing something they love and not forget it,” Morgan explains. “We are allowing other Welsh speakers to access Welsh language content on Twitch and be a part of our streams through communicating with us in the chat.”

Lacking in the community size of their Welsh counterparts, streamers of other Celtic languages have pioneered the use of their tongue on Twitch. Gwenn, a streamer from Brittany in the northwest of France, is the only person on Twitch who regularly streams in Breton, the traditional language of the region. As a severely endangered language, Breton faces more challenges than just visibility online. Having lost around 800,000 speakers since 1950, the language is not recognized at a national level by the French state, and so it receives little government support in media or public services.

“I think it is important for Breton to be everywhere Breton speakers are,” Gwenn says. “There are a lot of young Breton speakers, and they use what young people use: Discord, Twitch, TikTok, Instagram… I think it’s a good thing to grow minority language communities on those platforms.”

Like YnChwarae, the interactive aspect of Twitch is a huge draw. Although happy to help learners, Gwenn’s target audience is advanced speakers. “When I stream, the beginners can take their time to write out sentences that I will read and correct, and the people who are fluent are happy with just meeting other Breton-speaking people, which could be already rare in the pre-lockdown world and is even rarer now. That is why I usually stream chill games like GeoGuessr that allow [people] to read the chat and have subjects to talk about.”

Twitch’s addition of new tags is bittersweet. “I think it’s good for the communities that will benefit from those new tags. I wasn’t expecting Twitch to add minority languages, so I’m not really disappointed. I will follow what happens for more active language communities like Basque to see if it is something that can be achievable for Breton before trying to spend energy on this.”

Cluicheamaid, the brainchild of Scottish streamer Robbie, is an award-nominated Scots Gaelic video game streaming series including Fall Guys, Among Us, and Dark Souls III all in the ancient Scottish tongue. Classed as definitely endangered on the UNESCO Atlas of the World’s Languages in Danger, Robbie’s channel is an opportunity for speakers to use their Gaelic in a world without English subtitles. “Streaming is such a new form of entertainment, and I like giving Gaelic representation on the cutting edge,” he says.

Existing in a linguistic niche has given him a different perspective of what success on Twitch looks like. “There are fewer folk I can get watching my stream in terms of total numbers, but also I am not in competition with thousands of other video game streamers at the same time. I think when you grow up speaking a minoritised language, you have to adjust your expectations of success. Every stream that I get four or five folk all talking Gaelic in the chat feels like a massive win because that is what it is.”

Included in Twitch’s recent launch of new tags is “Scottish,” referring streamers from Scotland as opposed to those speaking Scots Gaelic. Irish, Welsh, and Māori creators found themselves with a new national identifier for their streams. For minority language speakers who fall into these groups, the reaction in terms of linguistic visibility has been ambivalent. “Language tags would be more useful to me than nationality tags,” Robbie says. “My stream will have more in common with Irish-language streamers than most generic ‘Scottish’ streams. So I am hopeful but not expectant that the addition of the new tags is a step towards more easy identification.”


Across the sea in Ireland, Úna-Minh — or yunitex as she is known on Twitch — has brought the Irish national language to an audience of over 2,500 followers. Like Gwenn and Robbie, she is the only person regularly creating content in her language, but the main aim of her bilingual channel isn’t activism. “Ultimately, I’m using it [Irish] as I would in my everyday life, and if that inspires people to become more interested, then that’s a welcome bonus,” she explains.

She has partnered with language-learning app Duolingo to bring a little more Gaeilge to the world through her streams, be that through livestreaming Final Fantasy or painting and sketching. However, she believes that minority language Twitch creators like herself can’t be at the forefront of language revival alone. “Too many times do I see people treating people like me, fluent speakers, like their personal teachers or translators, and it’s not fair. I’m not a teacher, I’m just me. I think it’s important that communities don’t rely on one person ever to be a beacon, they need to work together to keep the language alive.”

With or without formal support from Twitch, those who stream in minority languages are doing the important work of ensuring that their mother tongue is used among young people, outside of the classroom, and within a modern context — the key ingredients for survival.

Aurélie Joubert, assistant professor of Language and Society at the University of Groningen, is all too aware of this. “The problem is that for languages to survive, they need to be considered as equal in their function and their communicative value for their own community. Language planners have realized that if kids nowadays speak more Irish, Breton, or Basque at school, it doesn’t mean that they use it in the playground. The reality is that a language needs to be perceived positively everywhere. This type of modern online interaction attracts the younger generation who needs to see and hear their minority language being used in modern online platforms.”

Across linguistic groups, one thing remains clear: minority language movements on Twitch are grassroots, community-centric, and driven by small gains. Visibility is essential for minority language creators to grow and thrive. “We sometimes see minority languages as not fit for modern technology but if they are not part of it in the first place, they cannot develop the corresponding vocabulary needed for it,” Joubert explains. “Linguists increasingly adopt a holistic approach towards language planning and that includes all modes of interaction, social media, and video gaming. It is a battle to lead on all fronts.”

how-to-watch-nintendo’s-e3-2021-direct-showcase

How to watch Nintendo’s E3 2021 Direct showcase

Nintendo’s Direct presentation is one of the last big happenings of E3 2021. It’s a 40-minute show that Nintendo says is focused exclusively on Switch games (and not new hardware, for everyone hoping for Switch Pro news). So, what will we see? It’s possible that the unnamed sequel to The Legend of Zelda: Breath of the Wild will make an appearance, as well as Splatoon 3. Maybe Metroid Prime 4 will see its debut after being announced all the way back in 2017, then — in an unprecedented move — having its development restarted in early 2019. Knowing it’s Nintendo, there will likely be several unexpected announcements.

When does Nintendo’s E3 2021 Direct begin?

This presentation will begin streaming on Tuesday, June 15th at 12PM ET / 9AM PT. Nintendo will have the spotlight, as Microsoft’s event happened Sunday, and Sony didn’t host its own dedicated E3 showing.

Where can I watch the Nintendo Direct?

You’ll be able to watch the show on Nintendo’s YouTube page, as well as on Twitch.

After the show wraps up, you can stay on either stream to watch three hours of Nintendo Treehouse Live, where the staff will demo some of the games announced during the Direct.

how-to-tune-into-square-enix’s-e3-2021-games-showcase

How to tune into Square Enix’s E3 2021 games showcase

Square Enix will be taking part in the E3 2021 festivities with its own games showcase on Sunday, June 13th. It’ll feature a brand-new game announcement from the Eidos-Montréal team that’s responsible for some of the latest Tomb Raider and Deus Ex titles, as well as Marvel’s Avengers. The showcase will also feature Babylon’s Fall, the latest title developed by PlatinumGames announced at E3 2018, as well as more news on Life is Strange: True Colors and Marvel’s Avengers. If we’re lucky, perhaps we’ll even see some more news on Final Fantasy XVI and a second installment of the Final Fantasy VII Remake.

When does the Square Enix E3 2021 showcase begin?

The event will start a 3:15PM ET / 12:15PM PT on Sunday, June 13th.

Where can I watch the Square Enix announcements?

The event will be streaming from the publisher’s YouTube page, as well as on Twitch. It’s also hosting the stream on E3’s site.

how-to-watch-the-xbox-and-bethesda-e3-conference

How to watch the Xbox and Bethesda E3 conference

Team Xbox will take to the stage alongside Bethesda to showcase a 90-minute presentation of games for E3 2021. It’ll last 90 minutes, and it’ll apparently show off games coming to Xbox this holiday season, games that’ll soon be coming to Xbox Game Pass, plus some other announcements. Microsoft is calling the event its “biggest moment of 2021 so far,” so Xbox fans shouldn’t miss this one.

Here’s how you can watch it:

When does the Xbox and Bethesda game showcase begin?

It’ll start at 1PM ET / 10AM PT on Sunday, June 13th.

How can I watch the Xbox event?

You can watch it at Xbox’s Twitch, YouTube, Facebook, or Twitter pages. It’s available in other ways around the world, too. Microsoft says it’ll be available “simultaneously on channels across the globe, including Bilibili in China, Jeuxvideo in France, and VK in Russia, OTT platforms including Samsung TV+, Xumo, PlutoTV and Vizio, and regional Xbox pages on Facebook and elsewhere.”

The show will be broadcast in 1080p at 60 frames per second, but Microsoft says that videos in 4K resolution at 60 frames per second will be uploaded to the Xbox YouTube channel following the stream.

how-to-watch-ubisoft-forward

How to watch Ubisoft Forward

Ubisoft Forward is the publisher / developer’s livestreamed event where we’ll see updates to preexisting Ubisoft titles, as well as announcements of brand-new games. For E3 2021, Ubisoft is teasing the unveiling of its next Rainbow Six title, formerly known as Rainbow Six Quarantine (good move changing that name, Ubisoft). It also plans to show more on Far Cry 6, as well as detailing updates for Assassin’s Creed Valhalla and Rainbow Six Siege. Ubisoft promises there will be a few additional surprises, too.

When does Ubisoft Forward (E3 2021 edition) begin?

A pre-show will start at 2PM ET / 11AM PT on Saturday, June 12th showcasing news and updates for existing games including For Honor, TrackMania, The Crew 2, Brawlhalla, Watch Dogs: Legion, and more.

One hour later at 3PM ET / 12PM PT, the show will begin.

Where can I watch the Ubisoft Forward?

You’ll be able to watch the show at Ubisoft’s YouTube and Twitch channels.

Though, if you want to watch the show with subtitles in 12 languages, watch it at ubisoft.com/Forward. The company says that its pre-show and main event “will be translated into American Sign Language, with the main show audio described in English.”

apple-is-trying-to-dominate-watch-parties,-but-it-needs-more-help

Apple is trying to dominate watch parties, but it needs more help

Apple is bringing one of streaming’s trendiest features to iPhone users with the debut of SharePlay in iOS 15 later this year, allowing FaceTime users to stream music, online videos, and movies together with friends. The move positions FaceTime to compete more directly with platforms like Facebook Messenger, Instagram, and Houseparty, which all offer ways to video chat while watching things as a group. It offers Apple a chance to hook a new generation of users on FaceTime — but the service is still missing some key integrations to make that happen, particularly for the teens most likely to use it.

SharePlay, announced earlier this week and likely arriving in the fall, will allow FaceTime users to share and stream media in real time from an iPhone, iPad, Mac, or Apple TV. It’s a neat tool for the pandemic era, and it takes inspiration from the watch party modes that many major streaming platforms — including Disney Plus, Hulu, and Prime Video, among others — added themselves in the last year. For services where it’s not supported, like Netflix, there are popular extensions that enable simultaneous streaming and chatting as well.

The goal isn’t to compete with those native platforms, though. After all, you’re still watching Hulu, just in a different space. Instead, the update puts FaceTime square against services like Facebook Messenger that dominate messaging and have already been trying to build out co-watching experiences, but without as robust of a service list as Apple has the ability to line up.

SharePlay particularly makes sense for the next generation of iPhone users, as teens are more inclined to watch videos on their phones. Video-based social media apps like Instagram and TikTok are immensely popular among teens, and an overwhelming majority of teens have access to these apps on their own personal smartphones. Video chatting is hugely popular, too, with a 2015 survey from Pew Research finding that 59 percent of US teens video chatted with their friends.

The introduction of SharePlay also jibes with Apple’s reported plans to make iMessage compete more directly with Facebook-owned WhatsApp by becoming more of a social network. It makes a lot of sense that the company would similarly invest in developments for its video-calling product as well, which is just a couple of taps away.

But if Apple wants SharePlay to be a success among the demographic of consumers most likely to use it, it’ll need to expand the number of apps that support it.

Apple said that at launch, Disney Plus, ESPN Plus, HBO Max, Hulu, MasterClass, Paramount Plus, Pluto TV, TikTok, and Twitch will be supported on SharePlay, which is a somewhat limited grab bag of streaming options. Granted, there’s plenty of time for that list to get longer before iOS 15 officially rolls out to users in the fall. And Apple told The Verge that SharePlay will be available to any streaming app that wants to support it, so we’re likely to see wider adoption down the road.

Some of the best applications of this feature failed to make their way into Apple’s initial slide of supported services, though. Netflix is perhaps the most obvious of these simply on the basis that virtually everyone has a Netflix login, whether they’re actually paying for it or not (at least until the inevitable password crackdown). But YouTube was not mentioned either, and neither company had comment to share about potential support down the line when contacted by The Verge this week. A spokesperson for Peacock, however, told The Verge that SharePlay support was on its “roadmap.”

YouTube, in particular, seems like a huge miss for Apple, especially where teens are concerned. YouTube hosts just about every digital media format imaginable — music, movies, news, personalities, tutorials, live feeds, etc. — but most importantly, it’s free. As video callers tend to skew younger already, apps with highly shareable content like livestreams seem like the best use case for SharePlay outside of live sporting events. That’s particularly true given that for paid services, each participant in a SharePlay streaming session will need a login for the app. After all, if the tool didn’t require credentials and allowed just anyone to drop in a FaceTime stream of content from a paid service, SharePlay would be a piracy nightmare.

But that’s part of what makes the practical application of SharePlay a bit of a puzzler. Streaming the game or a movie premiere could get expensive fast. If your friends are watching NFL coverage on Sling TV, you’ll need a $35 subscription to join in (assuming the content is included in one of the service’s base plans). If you wanted to watch a Premier Access release like Cruella on Disney Plus, you’d need to pay the $8 monthly subscription cost on top of an additional $30 early access ticket fee. (A spokesperson for Disney Plus confirmed to The Verge that SharePlay users still need to pay for access to watch.)

It’s hard to imagine that most users would pay for a service just to be able to FaceTime while they’re watching a title. Then again, based on recent media consumption trends among teens, maybe SharePlay is part of the future of how entertainment is consumed, at least for the younger subset of Apple users.

It makes sense that a company investing heavily in its services offerings would jump on the watch party trend, if not a little late, and it does feel like a natural way for Apple to not only stay relevant but also sell subscriptions and hardware — even if right now, SharePlay alone seems unlikely to balloon numbers for streaming services. Free, social-leaning services and streaming titans are most likely to see success with this feature, and livestreaming apps seem likely to perform best. But they’ll actually have to be on SharePlay for that to work. As it currently stands, many are not.

xbox-is-making-streaming-hardware,-already-working-on-next-consoles

Xbox Is Making Streaming Hardware, Already Working on Next Consoles

(Image credit: Xbox)

Ahead of E3 Microsoft and Xbox are putting a heavy emphasis on cloud gaming and its Game Pass subscription program alongside its existing console ecosystem. This includes new, dedicated streaming hardware for any TV or

monitor

. It is also updating its cloud datacenters to use the

Xbox Series X

, so that gamers who stream are getting the company’s most powerful hardware.

Xbox’s announcement

comes ahead of Xbox’s joint E3 games showcase this Sunday with its recent acquisition, Bethesda, and also comes with a slew of new attempts to push Xbox onto just about any device you might already have. The Xbox division is moving to get its software embedded into internet-connected TVs, which would require no additional hardware other than a controller to play cloud games.

Additionally, the company is looking into new subscription offerings for Game Pass. (though it didn’t get into specifics), and is looking into new purchase options for Xbox All Access, which lets people buy the console and Game Pass for a monthly fee, rather than paying up front. (This is similar to how many pay for smartphones in the U.S.).

Building its own streaming devices, however, is a bigger push to make Xbox an ecosystem outside of consoles and even moves Xbox into competition, to a degree, with Chromecast, Roku and Apple TV for the living room. (Chromecast is scheduled to get

Google Stadia

support later this month).

Still, the company sees its consoles, the Xbox Series X and Series S, as its top-notch offering, even while it expands in mobile, on PC and in streaming. In fact, that’s the other major piece of hardware Xbox is working on: the next console.

(Image credit: Xbox)

“Cloud is key to our hardware and Game Pass roadmaps, but no one should think we’re slowing down on our core console engineering. In fact, we’re accelerating it,” said Liz Hamren, corporate vice president of gaming experiences and platforms. 

“We’re already hard at work on new hardware and platforms, some of which won’t come to light for years. But even as we build for the future, we’re focused on extending the Xbox experience to more devices today so we can reach more people.”

This isn’t exactly surprising. Consoles start getting designed years in advance, and these days, the mid-life cycle refresh cycle is common. Microsoft has also positioned the latest consoles as a “series” of devices, so it’s possible there will be new entries in the line that remain compatible with the current options.

Cloud gaming in Xbox Game Pass Ultimate is set to launch in Brazil, Japan and Australia later this year. Meanwhile, cloud gaming in a web browser, including support for Chrome, Edge and Safari, will go live to Game Pass Ultimate subscribers “in the next few weeks.” The Xbox app on PC will also get cloud gaming integrated this year.

Hamren said that Game Pass has more than 18 million subscribers, though that wasn’t broken down between the console, PC and ultimate plans, (which include game streaming).

The Series X and S haven’t seen a ton of new titles from Microsoft Studios yet, but it sounds like that will change.

“In terms of the overall lineup, we want to get to a point of releasing a new game every quarter…” said Matt Booty, the head of Xbox Game Studios. “We know that a thriving entertainment service needs a consistent and exciting flow of new content. So our portfolio will continue to grow as our service grows.”

Xbox has more than 23 studios and also recently acquired ZeniMax Media, the parent company of Bethesda Game Studios, as well as id Software, ZeniMax Online Studios, Arkane, MachineGames, Tango Gameworks, Alpha Dog and Roundhouse Studios.

Game Pass games are released simultaneously on PC and Xbox, which Xbox Head Phil Spencer used to poke at its competitors, namely Sony and its

PlayStation 5

.

“So right now, we’re the only platform shipping games on console, PC and cloud simultaneously,” Spencer said. “Others bring console games to PC years later, not only making people buy their hardware up front, but then charging them a second time to play on PC. And, of course, all of our games are in our subscription service day one, full cross-platform included.” (PlayStation brought Horizon Zero Dawn and Days Gone to PC but long after their PlayStation 4 releases.)

Tim Stuart, the chief financial officer for Xbox, said “we’ll do a lot more in PC for sure.” There have been rumors of big changes to the Microsoft Store on Windows, including making it easier for developers to sell games. That’s another avenue we may see explored soon, as Microsoft explores

what’s next for Windows

later this month, after E3.

The Xbox and Bethesda Games Showcase will take place on Sunday, June 13 at 10 a.m. PT / 1 p.m. ET and will stream on YouTube, Twitch, Facebook and Twitter.