The Medium – Bloober Team game with NVIDIA ray tracing and DLSS 2.0 support. What other new games will also get support?

Source: Pure PC added 12th Jan 2021

  • the-medium-–-bloober-team-game-with-nvidia-ray-tracing-and-dlss-20-support.-what-other-new-games-will-also-get-support?

At GeForce RTX: GAME ON, NVIDIA unveiled new PC hardware and a new list of games receiving support for ray tracing, NVIDIA DLSS and NVIDIA Reflex techniques. At the moment, these improvements already use 36 titles, and now there are more to them. New titles with DLSS support are Call of Duty: Warzone, Outriders, Iron Conflict and Edge of Eternity. The games that will receive support for both ray tracing and DLSS are Five Nights at Freddy’s: Security Breach, The Medium and FIST: Forged in Shadow Torch. But that’s not all, titles such as Overwatch and Tom Clancy’s Rainbow Six Siege receive support for NVIDIA Reflex technology. Details on these solutions are below.

At GeForce RTX: GAME ON, NVIDIA unveiled the hardware and a list of new games receiving ray tracing support, as well as NVIDIA DLSS and NVIDIA Reflex techniques. The list includes the Polish The Medium.

Additional features in NVIDIA GeForce graphics cards. What is ray tracing, DLSS, Reflex, Ansel and Highlights

Some of the above-mentioned titles are already released, so they will receive improvements through updates. The rest will be able to boast of the support of NVIDIA techniques on the day of release or shortly after. If you do not know what these graphic functions are all about, we invite you to our material entitled Additional features in NVIDIA GeForce graphics cards. What is ray tracing, DLSS, Reflex, Ansel and Highlights, and in a few sentences let’s remind you of what each technique is.

Game releases in January 2021. What to play? New products include stealth Hitman 3 and survival horror pt. The Medium

Ray tracing simulates the physical behavior of light, allowing you to render real-time cinema-quality graphics, even for the most graphically demanding games. DLSS uses the power of the neural network for deep learning to increase framerate while keeping your games sharp. It also provides additional performance by allowing you to maximize ray tracing settings and increase output resolutions. NVIDIA Reflex dynamically reduces system latency by combining GPU and gaming optimizations. You can see the effects of applying these techniques in the materials below:

Source: NVIDIA