fortnite-made-more-than-$9-billion-in-revenue-in-its-first-two-years

Fortnite made more than $9 billion in revenue in its first two years

After a meteoric rise to popularity in 2018, Fortnite generated more than $5 billion in its first year for Epic Games, new financial documents reveal. The document, made public as part of Epic’s court battle with Apple over the latter’s App Store practices, shows that the game brought in more than $9 billion total for Epic in 2018 and 2019.

The document doesn’t break down how much Epic specifically profited from Fortnite, but the company reported more than $5.5 billion in profit from the two-year period. In the document, the company provided predictions for 2020, but since Epic doesn’t usually publicly provide financial statements, it’s hard to tell how accurate the predictions ended up being.

The revenue from Fortnite far outshone any other businesses that Epic ran at the time — “other games” (such as Rocket League, acquired by Epic in 2019) made $108 million in revenue in 2018 and 2019, and Epic’s engine brought in $221 million over the same span. Epic’s Game Store, launched at the end of 2018, brought in a total of $235 million between 2018 and 2019.

why-epic-is-burning-its-own-cash-to-cook-apple

Why Epic is burning its own cash to cook Apple

Illustration by Alex Castro / The Verge

Epic Games didn’t sue Apple to get a big payout, but that’s because the lawsuit itself is an investment. And to rewrite Apple’s rules, Epic is spending a fortune.

The reason Epic’s Fortnite got thrown out of the Apple App Store was that Epic rogue-updated Fortnite to offer a payment mechanism that bypassed Apple’s 30 percent cut of all in-app transactions. Apple booted Fortnite for violating its rules. Epic threw an… epic… hissy fit about this, culminating in the trial starting this week. While Epic has cobbled together an alliance called the Coalition for App Fairness — along with Spotify, Match Group, Basecamp, and Tile — there’s one more tech behemoth in play. Epic Games Store runs on Amazon Web Services. So does Fortnite itself.

The fight with Apple echoes Epic’s tactics elsewhere. The Epic Game Store is a clear challenge to Valve, which has an iOS-like store called Steam that also takes a 30 percent cut of sales. In a basic act of moral consistency, the Epic Game Store contains — in addition to games by other developers — other game stores. It also takes only a 12 percent cut of sales. Just last week, Microsoft announced it would cut its take on PC games to 12 percent to match Epic, from 30 percent. (It also filed a letter of support for Epic in the current case.)

Epic CEO Tim Sweeney said in 2019 that the Epic Game Store’s hardball tactics against Valve will continue until either the store is profitable or Valve lowers its cut. Epic will torch an estimated $593 million by the end of 2021 on the Epic Games Store, according to court documents in the Apple case. At many companies, losing this much money would be a problem, but that figure is only slightly more than Epic’s Fortnite revenue from April 2020, which was $400 million that month.

Fortnite pretty much prints cash because the video game industry has hit on a business model that almost no other part of the entertainment industry can match: in-app payments. For Spotify, it’s not a fatal problem to dodge the App Store and its cut. I just go to a desktop computer, enter my credit card information, and — thanks to recurring billing — I’m done.

Fortnite is different, and it’s why a video game company is leading the effort to challenge the App Store payment rules. In Fortnite, if I want to buy a sweet dance move, I spend Epic’s V-Bucks to do it. The store refreshes every day, so if I want the new hotness, I need to act immediately. (There’s also a seasonal pass and a recently-introduced monthly subscription, but these do not seem to be as explicitly geared toward impulse buys.) Last year, in-app purchases were estimated to account for 40 percent of all gaming revenue.

Epic’s position gets weirder. Part of the story will involve people who imprinted on Neal Stephenson like ducklings, but before we get there, let’s run down what we know about the economics of Fortnite and the Epic Games Store to get a rough sense of how much money is in play.

It’s true that Fortnite is free to download, but in-app purchases more than make up for that. In 2019, Epic Games had revenue of $4.2 billion, with earnings of $730 million. (We know this because Epic, a private company, sold a stake, and those meddling kids at VentureBeat got a hold of numbers as a result.) Epic’s 2020 numbers are forecast at about $5 billion in revenue, with $1 billion in earnings, according to VentureBeat; in the court documents, Epic’s total 2020 revenue is projected at a mere $3.85 billion. In the two years Fortnite was available in the App Store, iOS customers alone accounted for $700 million in revenue for Epic, according to the court documents.

“Epic is in a fortunate position because Fortnite is the most popular game in the world,” says Christopher Krohn, an adjunct associate professor of marketing at the University of Chicago’s Booth School of Business.

Apple’s revenue split from digital purchases is a little complicated — it’s got special rates for small developers, for instance — but in Epic’s case, Apple gets 30 percent of all in-app purchases. That’s in line with Minitel, the French pre-internet, which also had a 30 / 70 split for third-party content, says Bill Maurer, a professor of anthropology at the University of California Irvine who specializes in payment processors. Frankly, it looks like a carrier fee.

“At some level, Apple’s being greedy, because it doesn’t depend on this revenue,” says Michael Cusumano, a distinguished professor of management at MIT’s Sloan Business School. “It’s rolling in money from the iPhone itself.” On March 28, Apple reported its quarterly earnings — almost $24 billion in net income, riding mostly on strong sales of the iPhone and Mac; the previous quarter was a blowout for the company, with revenue of more than $100 billion.

Greed isn’t illegal. It’s also probably what’s motivating Epic, despite its CEO’s bluster. Epic wants to build something called the “metaverse,” an online haven where superhero IP owned by different companies can finally kiss. (The idea is based on Snow Crash, a 1991 book by Neal Stephenson.) The revenue potential here is the kind of thing that sends VCs into thinkfluencing fever dreams.

Fortnite is already a hangout space, one where IP from Marvel and DC can legally interact. Add to that the Unreal engine, which fuels a number of games as well as shows such as Disney’s The Mandalorian, and its other developer tools, and you’re looking at what could potentially be a piece of a metaverse. Should Fortnite, the Epic Games Store, or another Epic offering underpin a major chunk of a metaverse, the amount of money Epic is torching on its store and these lawyers will look like a wise investment against the fuckload of money it stands to make.

You can see why they might not want to cut Apple — or Valve, or Google, or anyone at all — in at 30 percent.

Look, I’m going to pop my popcorn and, as Sweeney put it, “enjoy the upcoming fireworks show” at the trial. I don’t think the outcome will matter much, since any verdict is going to get appealed immediately. But at the very bottom, it seems obvious that Epic’s position is the same as Apple’s: greed is good. Forget the fight to own the metaverse. The real world belongs to Big Tech, and we’re just NPCs who drop loot for the corporate players.

samsung-hw-q800a-soundbar-review:-sonically-powerful-all-rounder

Samsung HW-Q800A soundbar review: Sonically powerful all-rounder

(Pocket-lint) – The Samsung HW-Q800A soundbar replaces the previous HW-Q800T, but offers an almost identical set of features. That includes a 3.1.2-channel speaker layout, a powerful subwoofer, Dolby Atmos and DTS:X object-based decoding, eARC, and built-in Amazon Alexa for voice control.

New this generation is the inclusion of Apple AirPlay 2, and optional wireless rear speakers with upward-firing drivers, allowing expansion to a 5.1.4-channel system. Owners of supporting Samsung TVs not only benefit from Q Symphony integration – which can use the TV’s speakers in addition to the soundbar for added immersion and height – but also SpaceFit Sound for optimised setup that automatically tunes sound profiles wherever your TV is setup in the room.

Are these small additional benefits reason enough to buy the HW-Q800A or would it make more sense to look at the HW-Q800T instead to save a few quid?

Design & Setup

  • Ports: 1x HDMI input; 1x HDMI (eARC) output; 1x optical input
  • Controls: included remote; SmartThings app; four-button top-of-‘bar panel
  • Connectivity: Wi-Fi; Bluetooth; AirPlay 2; Alexa voice control integrated
  • Dimensions (soundbar): 980mm (W) x 60mm (H) x 115mm (D); 3.6kg
  • Dimensions (sub): 205mm (W) x 403mm (H) x 403mm (D); 9.8kg

The Samsung HW-Q800A uses exactly the same cabinet as the earlier Q800T, retaining a sleek form-factor designed to fit under your TV without blocking the screen. It’s a sensible width, but can still handle larger screen sizes up to 65 inches. The overall look is stylish, with solid construction and a matte black finish.

There’s a metal wrap-around grille, behind which you’ll find three speakers at the front, and the Acoustic Beam holes along the top front edge – these are used to output sound so it appears to come from where the action is happening on screen, made possible by clever processing.

There’s a display located at the front right, which provides basic information, and a choice of stand- or wall-mounting, with brackets provided for the latter included in the box.

The included wireless active subwoofer uses a rear-ported enclosure and a side-firing 8-inch driver that Samsung claims can go down to 35Hz. It’s well made, with similar styling and a matte black finish. The sub should pair automatically with the soundbar, but if not there are buttons on both units for manual setup.

Pocket-lint

The Samsung HW-Q800A sports an HDMI input and an HDMI output that supports eARC, allowing lossless audio to be sent back from a compatible TV. The HDMI connections also pass resolutions up to 4K/60p and every version of high dynamic range (HDR10, HLG, HDR10+, and Dolby Vision).

  • What is HDMI eARC? Why is it different to HDMI ARC?

The only other physical connection is an optical digital input, but there’s also Bluetooth, Wi-Fi, and the newly added AirPlay 2, allowing for agnostic music streaming from your network or third-party services. Bluetooth is paired using the dedicated button on the remote, while the Wi-Fi setup uses the Samsung SmartThings app via your phone/tablet.

There are basic controls centrally located on the top of the soundbar for on/off, source select, volume up/down, and far-field mic on/off. The included remote is the same zapper from previous years, but remains well-designed, comfortable to hold, and easy to use, with all the necessary buttons laid out in a sensible fashion.

Pocket-lint

The SmartThings app isn’t just for setup, but also offers a degree of control. The slick and intuitive interface allows for changing inputs, adjusting the volume, choosing between sound modes, optimising the equaliser (EQ) and woofer, and selecting the advanced settings (voice enhancement, bass enhancement, and night mode).

Setup is straightforward, but a degree of tweaking is required when it comes to getting the centre and front height channels adjusted so the overall soundstage is balanced. The HW-Q800A doesn’t generate its own test tones, meaning you’ll need to find those yourself, and the levels work on the left and right channels simultaneously, which can be an issue in asymmetric rooms.

It would be better if you could set the left and right front heights independently, along with the surrounds and rear heights if you add the wireless rear speakers, and it would also be useful if you could set them using the SmartThings app rather than the remote and front display.

Pocket-lint

The sub is a powerful beast so you’ll need to dial the woofer setting back to ensure it doesn’t swamp the mid-range. As the driver fires sideways, avoid putting it in the right-hand corner of a room, or it’ll get boomy. Positioning towards the front, halfway between the ‘bar and wall works best, with this boom box generating more than enough low-end juice to handle sizeable rooms.

A built-in automated setup feature would be welcome at this price point, but if you own a compatible Samsung TV you can at least benefit from SoundFit. This uses the TV’s microphone and processor to analyse the sound reverberations in the room and adjust them accordingly to optimise the overall sonic performance of the soundbar.

The inclusion of Amazon Alexa makes this soundbar a fully-functioning smart assistant, allowing users to ask questions, listen to music or podcasts, and enjoy hands-free voice control. There’s a far-field microphone built into the soundbar itself, which can be muted for privacy, and thankfully Alexa interacts at a sensible volume (unlike in the Polk React, for example, where she’s very shouty).

Sound Quality

  • Soundbar: 3x wide-range tweeters, 2x mid-range drivers / Sub: 1x 8-inch woofer
  • Samsung-specific features: Q Symphony and Active Voice Amplifier
  • Expansion: Optional wireless rear speakers
  • Amplification: 330W of Class D
  • Hi-Res Audio: Up to 24-bit/192kHz
  • Decoding: Dolby Atmos and DTS:X
  • Sound Modes: Standard, Surround, Game Pro, Adaptive Sound, Night

The Samsung HW-Q800A decodes the Dolby Atmos and DTS:X object-based audio formats, and delivers both with an actual 3.1.2-channel speaker layout. This means it doesn’t need to rely on psychoacoustic trickery to create a sense of immersion, and if you take the time to setup the system properly, the results are often spectacular.

Samsung

The effectiveness of the Acoustic Beam tech, which literally fires sound waves upwards to create the illusion of overhead channels, will depend on your type of ceiling – but the more reflective it is, the better the effect. Watching a dynamic object-based mix like the 4K disc of Midway reveals an expansive front soundstage, with precise placement of effects and plenty up top.

The subwoofer handles the low frequency effects with great skill, producing a foundation of bass on which the rest of the system is built. If you like plenty of subsonic impact in your movies, you’ll enjoy this particular woofer, which enthusiastically digs deep. It’s also well integrated with the ‘bar, smoothly crossing over with the mid-range drivers, and creating a cohesive overall soundstage.

The performance is energetic, with clear dialogue and a pleasing width to the delivery. The only limitation is that the soundstage is very front-heavy, due to the lack of actual surround speakers. However this can be addressed by buying the optional SWA-9500S wireless rear speakers that now include upward-firing drivers, allowing expansion to a full 5.1.4-channel configuration.

Samsung’s Q Symphony feature integrates the soundbar with compatible Samsung TVs, synchronising sound from both devices and utilising the additional speakers in the TV to create a more expansive and immersive front soundstage.

There’s also the Active Voice Amplifier which detects ambient noise, analyses the audio signal, and adjusts and amplifies the dialogue with respect to the other channels to improve intelligibility. So if you’re trying to watch TV while someone else is hoovering, for example, this could come in handy.



Best Bluetooth speakers 2021: Top portable speakers to buy today


By Dan Grabham
·

Our guide to the best Bluetooth wireless speakers available to buy today, including B&O, Denon, JBL, Marshall, Sonos and Ultimate Ears

There are five dedicated sound modes, with the default Standard making no changes to the incoming signal. The Surround mode up-mixes the audio to take advantage of the additional channels, while the Game Pro enhances effects to create a more immersive gaming experience. For general TV viewing the Adaptive Sound is a great choice, analysing the incoming signal and automatically optimising it. Finally, Night mode compresses the dynamic range, so you won’t disturb the rest of the household during a late-night bingeing session.

Samsung

There’s a pleasing musicality to this system’s delivery, with the width producing some excellent stereo imaging, and the sub giving drums a driving beat. You can stream from a number of services too, including Amazon Music, Spotify, Deezer, TuneIn and Samsung Music, plus Apple Music via AirPlay.

Verdict

The Samsung HW-Q800A is well-specified ‘bar-and-sub combo that has all the object-based decoding bells and whistles. It renders Dolby Atmos and DTS:X using sound waves rather than psychoacoustic trickery, resulting in a genuinely immersive experience, while the powerful woofer produces plenty of low-end slam.

There’s a pleasing musicality to the delivery, dialogue remains clear, and effects are placed with precision, creating an enjoyable if front-heavy soundstage. Thankfully this can be addressed by picking up the optional wireless rear speakers, which turn the soundbar into a full 5.1.4-channel system.

There’s a host of other features – including HDMI eARC, AirPlay 2 and integrated Amazon Alexa – meaning, as a result, the Samsung HW-Q800A is a comprehensive and capable all-rounder that’s sure to please no matter what your viewing or listening habits.

Also consider

Samsung

Samsung HW-Q800T

It’s more or less the same soundbar, with the same sound quality. Buy if you want to save a few quid and don’t care about AirPlay 2. Don’t buy if you want future expandability – as it’s the Q800A’s optional speaker add-ons that help to set it apart from this older model.

  • Read our full review

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Sonos

Sonos Arc

This highly-accomplished soundbar is worth considering not only because it brings the Sonos ecosystem to the party, but because it has Dolby Atmos, eARC, and AirPlay 2 as well. Like the Samsung there’s integrated Alexa, plus Google Assistant for completists. It’s not cheap, doesn’t support DTS:X, and has no HDMI inputs or a separate subwoofer, but if you’re already invested in Sonos this compelling ‘bar can elevate your sonic experience.

  • Read our full review

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JBL

JBL BAR 9.1

This awesome 5.1.4-channel ‘bar-and-sub combo includes detachable and rechargeable rear speakers, resulting in a genuinely immersive Dolby Atmos and DTS:X experience with the minimum of fuss. There’s an automated audio calibration feature, eARC support, Chromecast, AirPlay 2 and Dolby Vision passthrough. There’s no dedicated remote app, nor can it pass HDR10+, but in most other respects this impressive soundbar system is hard to fault.

  • Read our full review

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Writing by Steve Withers. Editing by Mike Lowe.

ducky-mecha-sf-radiant-keyboard-review:-custom-and-mainstream-collide

Ducky Mecha SF Radiant Keyboard Review: Custom and Mainstream Collide

Our Verdict

A production keyboard that feels like a custom build, the Ducky Mecha SF Radiant offers an excellent experience for both typing and gaming. It features sterling build quality and a gorgeous aesthetic you won’t find anywhere else, but the lack of software and hot-swappable switches are disappointing.

For

  • + Unique aesthetic
  • + Sturdy aluminum case
  • + High-quality PBT keycaps
  • + Compact design for portability and desk space

Against

  • – Lack of software can be limiting
  • – No hot-swappable key switches

With its beautifully iridescent aluminum case, custom-themed PBT keycaps and excellent typing experience, the Ducky Mecha SF Radiant combines the worlds of custom and production keyboards in a unique marriage of style and substance. At $159, it’s on the expensive side but is one of the top compact keyboards available today, competing nicely with the best gaming keyboards and offering a strong productivity experience. Assuming, that is, that you jive with the two available color ways and lack of software.

Ducky has been popular among enthusiasts for a number of years, but it wasn’t until the launch of the One 2 Mini back in 2018 that it really made it to the  mainstream. Since then, it’s released a number of revisions and collaborations with major gaming brands like Razer and HyperX, but the 60% form factor can be difficult to adjust to with its lack of arrows, function keys and navigation buttons.

The One 2 SF, released in 2019, answered these challenges, adding back the arrow keys and a miniaturized nav-cluster, but was quickly overshadowed by the Mecha Mini, Ducky’s widely acclaimed aluminum-chassis take on the One 2 Mini. I was lucky enough to review each of those boards, but the Mecha Mini reigned supreme with its heavy aluminum build that made typing feel so much more satisfying.

The wait for an SF version is finally over with the Mecha SF Radiant. This new keyboard one-ups the Mini version with a brand new finish and themed keycap set for a package that is unlike anything else in the mainstream market today. It isn’t without its limitations compared to the competition, but may just be the best compact keyboard Ducky has produced yet. You’ll have to move fast if you want one for yourself, though, as only 2021 will be made of this limited edition item.

(Image credit: Tom’s Hardware)

Ducky Mecha SF Radiant Specs

Switches Cherry MX Red, Cherry MX Brown, Cherry MX Blue, Cherry MX Black, Cherry MX Silver, Cherry MX Silent Red
Lighting Per-key RGB
Onboard Storage 6 profiles
Media Keys With Fn
Connectivity USB Type-A
Cable 5 feet, (1.5m) rubberized
Additional Ports None
Keycaps Doubleshot PBT plastic
Software None
Dimensions (LxWxH) 12.8 x 4.1 x 1.6 inches (325 x 105 x 40mm)
Weight 1.9 pounds (874g)

Design of Ducky Mecha SF Radiant

The Ducky Mecha SF Radiant is a compact keyboard that aims to achieve the size benefits of a 60% keyboard while adding functionality closer to a tenkeyless. In fact, the “SF” in the name stands for “sixty-five” alluding to its 65% layout. This is a bit of a misnomer in actual size but signifies the overall design.

The Mecha SF Radiant follows the Mini by doing away with the numpad and function row, but instead of removing the nav cluster entirely, it shrinks it to a column of three keys on the right side of the board. The buttons to the right of the spacebar and the right shift have also been shrunk to make room for dedicated arrow keys, which is a boon to gamers.

The result is a keyboard that is only slightly wider than a 60% but feels much more usable. It measures 12.8 x 4.1 x 1.6 inches and looks downright small on a full-size desk. The design is ergonomically sound and allows your hands to be spaced at a much natural distance versus spread out with a full-size keyboard. It’s also helpful in first-person shooters where big mouse movements can leave you craving more space. For my part, I most enjoy the clean, minimalist aesthetic of a compact keyboard on my desk.

(Image credit: Tom’s Hardware)

The layout here is slightly different than many 65% keyboards, however. Rather than featuring four buttons on the right side like the much more traditional Drop ALT, Ducky only includes three and replaces last with an embossed case badge below the bottom key. The amount of keys follows the Ducky One 2 SF, but the addition of a case badge is a direct nod to the custom keyboard community where they have become a staple. The included keys are Delete, Page Up, and Page Down. Like most other keys on the keyboard, Page Up and Page Down also carry secondary functions, in this case Home and End.

Through clever use of function commands, the Mecha SF Radiant manages to pack most of the functionality of a tenkeyless keyboard into its tiny frame. By holding the Fn button, you can access a second layer that provides access to most of the absent keys. With Fn held, the number row will send function commands. Likewise, Print Screen, Insert, and Scroll Lock all have their own dedicated combo buttons, in addition to volume control and even buttons to control the mouse pointer. Holding Fn+Alt opens up the third layer to choose lighting presets, set custom color schemes, and program macros. It’s an impressive array that adds more software-free customization than even programmable gaming keyboards from Razer and Logitech can provide, but since there are no side legends on the keycaps, it may take a while to memorize every keymap.

All of this was true of the original One 2 SF, so what really sets Mecha apart is its metal case and PBT keycaps. The case is solid aluminum and lends the keyboard weight and density which both enhance the typing experience. It’s not the heaviest keyboard I’ve used, even compared to some sixty-percents I’ve tried, but at 1.9 pounds, it’s heavier than it looks.  The most striking aspect of it is the iridescent finish which shifts from teal to blue to purple depending on the angle. Ducky has dubbed this version “Ocean” but the Radiant is also available in a green “Emerald” colorway.

(Image credit: Tom’s Hardware)

The shifting, transforming quality of the keyboard is striking but a bit of a double-edged sword. The keycaps have been carefully curated with three shades of blue and white, but they don’t always match the case perfectly depending on the angle you’re viewing it from. From a normal seated or standing position, it looks great. Viewed from another angle where it appears purple, it can look mismatched against the blue.

The keycaps themselves are excellent. Ducky used its usual PBT plastic, which is more durable and resistant to shine than ABS plastic. The legends are double-shot, which means they’re made of a second piece of plastic that’s bonded to the outer shell, preventing fading or chipping over time.

The walls of the caps are also delightfully thick which lends typing a solidity that’s often lacking from the thin-walled keycaps we see on most gaming keyboards. The legends aren’t shine-through, so the RGB backlight is relegated to an underglow effect that’s more for style than helping you type in the dark. As usual, Ducky includes a selection of alternate keycaps, this time all white. I was surprised to find that the alternate arrow keys actually are backlit, if only slightly. The shape of the arrow has been carved out of the second shot of plastic, allowing them to glow a dull blue in the dark.

(Image credit: Tom’s Hardware)

Despite the occasional angle-based mismatch, the keycaps ultimately work to tie the look of the keyboard together. The mix of shades of blue definitely brings sea waves to mind. When installed, the injection of white along the right-hand side is reminiscent of a rolling wave. This focus on aesthetics is another quality borrowed from the enthusiast community where look and sound often rival the feel of typing itself.

Pulling back a touch, the Mecha SF Radiant features per-key RGB backlighting. As you might expect from an RGB-enabled board, it features the usual suspects in terms of lighting presets: rainbow wave mode, color cycling, breathing, reactive typing, and more totaling ten preset modes. Five can be color customized using a built-in RGB mixer on the Z, X and C keys or by activating a built-in color palette and tapping your color of choice. This is already fairly impressive, but you can also use the lighting to play a pair of games based on Minesweeper and roulette.

The lighting looks great. The Mecha SF Radiant uses a floating key design that exposes the switch housings. This creates a common but still appealing aesthetic that highlights the illumination from the sides. The LEDs are bright and the switches are mounted on a white plate which allows the colors to blend together into a seamless pool of light. Given the highly-themed keycaps and case, matching lighting is inherently more limited but I found white, tinged blue thanks to the reflection from the keycaps, to look best.

Despite the keyboard clearly targeting the middle ground between custom and production keyboards, it doesn’t offer hot-swap support to quickly change switches. This isn’t unusual for Ducky (it just released its first hot-swappable keyboard last year) but is still disappointing. One of the most fun parts of the hobby is trying out new switches and being able to quickly change the whole feel of your keyboard but that won’t be possible here.

(Image credit: Tom’s Hardware)

Typing Experience on Ducky Mecha SF Radiant

The Ducky Mecha SF Radiant is available with a wide selection of Cherry MX RGB key switches. Clicky MX Blue, tactile MX Brown, and linear MX Red are all present and accounted for, but you’ll also have the choice of Cherry MX Black, MX Silver, or MX Silent Red. Each of these switches are the updated models from Cherry and are rated for 100 million actuations instead of the 50 million they were previously.

My unit was sent with Cherry MX Silent Red switches. Silent Reds are similar to standard MX Red switches in their linear travel but feature internal dampers to reduce typing noise and cushion bottom-outs. They also have a slightly reduced actuation distance of 1.9 mm and a total travel of 3.7 mm but this isn’t really perceptible in normal use. The actuation force is the same at 45 grams. Silent Reds are not my first choice of switch for this reason but are audibly quieter and a much better fit for typing or gaming at work or with a roommate nearby.

Typing on the Mecha SF Radiant is satisfying on multiple levels. The keycaps are lightly textured and felt nice against my fingers and their thick walls lent the experience a more solid, substantial feel. The pillowy bottom-outs were also very nice and allowed me to use the keyboard at work without disturbing my co-workers.

(Image credit: Tom’s Hardware)

The aluminum case itself plays an important role in the typing experience. Typing on it feels solid and dense, without much empty space inside the shell. Spring ping, which can sometimes be an issue in reverberant alloy cases, was barely audible and disappeared entirely after I lubed the switches (see our article on how to lube switches, but note that I could not remove these so only lubed them through the top). The density of the case enhanced the switch’s silencing effects.

I only wish I could have tried other kinds of switches, but if experience is any indicator, the case should lend typing a higher pitch with other switch types, though I wasn’t able to test this due to the lack of hot-swap support.

(Image credit: Tom’s Hardware)

Another high-point was the stabilizers. Like most production keyboards, Ducky used plate-mount stabilizers but they came factory lubed out with absolutely minimal rattle. Gaming companies are catching up in this regard (Corsair and Razer now factory lube their stabs), so it’s good to see Ducky keeping its game strong. Stabilizers can make or break the sound of a mechanical keyboard and the Mecha SF Radiant was very good without the need for additional mods.

Transitioning to the Radiant was easy, and I didn’t lose typing speed making the jump. I went through several rounds of tests at 10fastfingers and averaged 103 words per minute. With my Drop Carina keyboard outfitted with tactile Holy Panda switches, ostensibly better for typing due to their pronounced tactile feedback, I averaged 104 words per minute.

Gaming Experience on Ducky Mecha SF Radiant

While the Ducky Mecha SF Radiant isn’t marketed as a gaming keyboard, it offered a solid gaming experience nonetheless. The form factor seems best suited to high-sensitivity shooters like CS:GO but even playing more relaxed games like Valheim, it was just as responsive and reliable as the Corsair K100 RGB Optical Gaming Keyboard I had on hand to test against.

If you prefer to have the entire keyset available to press at once, the keyboard supports n-key rollover or can be limited to only six simultaneous inputs using a DIP switch on the back. You can also permanently disable the Windows key using a second DIP switch or just while in-game using an Fn+Alt combination. The keyboard also supports customizable debounce delay from 5 – 25 ms to balance key chattering with responsiveness.

My go-to genre is first-person shooters where responsiveness reigns supreme. Even though the Mecha SF Radiant doesn’t boast an 4,000 Hz response rate like the Corsair K100, — it’s a more standard 1,000 Hz —  I was hard-pressed to feel any difference in responsiveness when comparing the two keyboards0. Playing Doom Eternal, I was able to double-dash through the air, glory kill, and generally rip and tear just as if I were using a keyboard marketed explicitly for gaming.

(Image credit: Tom’s Hardware)

Competitive gamers may really appreciate the condensed nature of theMecha SF Radiant. I’m used to gaming on a compact keyboard, so I spent some time “resetting” with the Corsair K100 before this review. Swapping back to the Mecha SF Radiant made playing Battlefield 5 more comfortable. Having my arms closer together felt immediately more natural. The smaller size also made it easier to manage repositioning the keyboard at a comfortable angle. The Mecha SF Radiant is small enough to move with one hand and doing the same with the K100 was cumbersome at best.

The biggest limitation I found came with World of Warcraft. MMO players and macro fans may find the compact size doesn’t lend itself well to storing lots of macros. The lack of dedicated macro keys is expected on a keyboard designed to save space, but their absence is mitigated by the column of additional keys along the right side. For gaming, these can easily be set to macro commands and thanks to built-in memory support for up to six profiles, it’s possible to maintain different key sets for different games and productivity tasks.

Programming Ducky Mecha SF Radiant

One of the greatest strengths of the Ducky Mecha SF Radiant is also its greatest Achilles heel: the lack of dedicated software. It’s an asset to the keyboard because it can be programmed on any machine, regardless of security limitations, and function the same between devices. That means you won’t be missing features because you can’t install the software. At the same time, it means programming requires multiple steps, more time, and is more limited than competing keyboards with full software suites.

(Image credit: Tom’s Hardware)

With a few different key combinations, you’re able to record macros and remap keys and even set custom lighting schemes. The keyboard supports five programmable profiles in addition to another that’s locked to default settings, so there’s plenty of latitude to create unique layouts and color schemes to match your different use cases.

In the case of macros, holding Fn+Alt+Tab for three seconds puts the keyboard into recording mode. You press the key you want to remap, enter your string, and press Fn+Alt+Tab a second time to end recording. This can also be used to change the position of different keys, though the keyboard also supports swapping the location of popular remaps like Fn, Ctrl, and Alt using another Fn+Alt+K combination.

For lighting, presets can be selected using Fn+Alt+T. The first five are color locked but the second half all allow you to customize the hue using the built-in palette or RGB mixer. The mixer allows for greater control by tapping Red, Green, and Blue values up to 10 times but takes much longer to dial in. Alternatively, Fn+Alt+Spacebar illuminates all of the keys in a rainbow and you can simply tap the color you want. Creating a custom color scheme is also possible following this same process after holding Fn+Alt+Caps Lock and tapping each key you want to illuminate a given color.

(Image credit: Tom’s Hardware)

If that sounds like a lot, it is. In comparison to opening a simple app and hitting a “record” for macros or “painting” the keys your color of choice, it’s just not as simple or intuitive. I love that it’s possible to completely customize the board without installing anything, but it demands a level of memorization that is initially frustrating.

(Image credit: Tom’s Hardware)

Bottom Line

The Ducky Mecha SF Radiant isn’t the perfect compact keyboard but it is a very good one. The combination of unique looks, excellent build quality, and sterling typing experience make this an excellent choice for users not ready to take the plunge into custom mechanical keyboards. At the same time, the lack of hot-swap support or optional software really are disappointing for flexibility and ease of use. Still, the pros far outweigh the cons here and this is an incredibly solid buy if you enjoy the look.

At $159, the Radiant doesn’t come cheap. If you’re looking for an aluminum keyboard and don’t mind it coming in a larger size, the HyperX Alloy FPS Origins might be a good fit. Alternatively, if you want something compact but that still has all the bells and whistles of a high-end gaming keyboard, the Corsair K70 RGB TKL is definitely worth a look.

If you want the best of both worlds and don’t mind sticking with the switches you start with, the Ducky Mecha SF Radiant is definitely worth considering.