Facebook is making it easier to never leave its app. The company’s partnership with Spotify is coming to fruition today in the form of a miniplayer for the News Feed that’ll allow people to play music and podcasts from within Facebook. Audio content can be shared from Spotify to Facebook, and once on Facebook, listeners can press play and listen to it even as they scroll around. It’ll be available on both iOS and Android and in 27 markets, including the US, at first. More will follow in the coming months. Users will also see the miniplayer on shared videos that have music in the background. A play button will surface after the video finishes where people can play the song.
Facebook listeners will hear the shared track, and once it ends, Spotify will continue to play music on shuffle, as it usually does. Free users will hear ads, too. The ads will come directly from Spotify, but Facebook will receive “limited data” about users trying the integration, including subscription type and metrics to assess the miniplayer’s performance. It won’t use this information to target ads, Spotify says, and listeners will have to consent to the data sharing when they first start the player.
This partnership comes along with a larger audio push from Facebook. The company announced multiple new features last week, including its Clubhouse competitor Live Audio Rooms as well as shareable, short sound clips called Soundbites. Facebook CEO Mark Zuckerberg also emphasized an interest in podcasts, and this partnership is one way people will be able to listen to shows without sacrificing any Facebook time.
Last week Apple announced its new podcast subscription service, and Spotify could be about to follow suit. In fact, according to sources speaking to The Wall Street Journal, it could launch as soon as this week.
The service will allegedly allow those creating the podcasts to set their own prices, but unlike Apple, Spotify won’t charge a fee or take a cut of each membership.
Crucially, payment could also work a bit differently to Apple’s service. Sign up through Spotify’s iOS app, and you will be re-routed to a website to complete the transaction, instead of Apple’s App Store, as is customary. This would deny Apple its usual cut of in-app purchases.
It’s likely Apple wouldn’t take kindly to this approach – when Epic Games tried the same thing with its hugely successful game Fortnite, Apple kicked it off the App Store (that legal case is due to start next week).
Spotify hasn’t confirmed the plans, but its advertising business officer Dawn Ostroff has previously said there is “room for everybody” in podcasting.
Apple announced last week that it would let podcasters charge subscribers to listen. As well as setting the price, podcasters can decide what extras (if any) you get for paying – examples include bonus content, early access, and ad-free shows. Free trials and sample episodes are also options.
Apple’s service launches next month.
Audio content like podcasts has boomed over the last year, especially during lockdown and Facebook will soon let members listen to podcasts directly through its platform, too.
MORE:
Check out 10 of the best podcasts for music lovers
Making sure elders can keep in contact with children and grandchildren has never been more important in a time of global lockdown. That’s why Twitter user @mrcatacroquer, Manuel Lucio Dallo, built the Yayagram — a DIY project that makes sending and receiving voice and text messages over Telegram a physical process just like using an old-fashioned phone switchboard.
It’s important, of course, not to generalize about the ability of older generations to get to grips with new technology. But speaking from personal experience, I know my own grandparents struggled with the digital interfaces of modern phones and smartphones. They much preferred physical buttons and switches to apps and touchscreens.
That’s why the Yayagram is so compelling (“Yaya” is slang for “granny” in Castillean, says Dallo, “a warm way to refer to your grandmother”). To send a message, the user physically plugs in a cable next to the recipient’s name. They then press and hold a button to record audio and speak into the integrated microphone. The message then appears on the recipient’s phone like a regular voice note. And when the operator of the Yayagram receives a text message, it’s printed off using a built-in thermal printer.
And, what happens when you send a text message back to your Granny? Well, the Yayagram prints it on thermal paper so they can touch it and read it, like the old telegrams. pic.twitter.com/ljcRkBaBIM
— Manu (@mrcatacroquer) April 25, 2021
Dallo, who’s a senior engineer for software firm Códice Software, goes into some detail about how the device was made in this Twitter thread. It’s powered by a Raspberry Pi 4, runs on Python, and uses several third-party software libraries to tie everything together. The microphone is a cheap USB one and the printer similar to those used in cashier tills. He notes that he chose to use Telegram rather than WhatsApp or another messaging service as it’s more open (and he doesn’t like Facebook).
Speaking to The Verge, Dallo says his grandmother is 96 and lives with his parents in Burgos, a city in Spain where he also resides. He says he was inspired to build the device because of the pandemic lockdowns. “Most of the grandchildren live outside of Burgos and because of covid movement restrictions they can’t visit us and her,” said Dallo.
Dallo adds that his grandmother is hard of hearing, which makes regular phone calls and video calls difficult. The Yayagram, by comparison, gives her the independence to make and receive messages by herself. “It empowers her and builds communication bridges with the rest of her grandchildren who are not lucky enough to live nearby,” he says.
It’s a fantastic project and you can see Dallo and his Yaya using the device below:
Audio social platform Clubhouse is partnering with the National Football League for some exclusive programming during the upcoming NFL draft, the company announced Sunday. This is the first sports partnership for Clubhouse.
The NFL will host a series of draft-themed rooms on Clubhouse beginning Monday and throughout the week, which will include player assessments, a mock draft for fans, and a conversation with football team alumni from the University of Alabama. Football fans can drop into the NFL rooms on Clubhouse to follow the picks as they’re announced and listen to “discussions featuring key NFL figures—from athletes and coaches to network personalities,” according to a release from Clubhouse, and fans could be invited on stage by moderators to ask draft questions or share reactions.
Clubhouse had a huge first year, with more than 10 million downloads, and sparked a raft of competing audio products from Twitter, LinkedIn, Discord, Spotify, Slack and Facebook. Its March 2020 debut came at the height of the coronavirus pandemic, when people were isolating and turning to online platforms to keep in touch with friends and family. Earlier this month, Bloomberg reported Clubhouse was valued at around $4 billion.
Clubhouse is still invitation-only, and is not yet available on Android devices.
The Mavix M5 looks and feels premium, backed by its tough mesh upholstery and pleasant faux leather accents. However, a backrest that forces you to recline and low lumbar support area leaves too much of your back, shoulders and neck unsupported when sitting up straight. It may be better for console or living room gaming than playing at a desk.
For
+ Quality build
+ Wide, supportive seat
+ Versatile, subdued look
+ Smooth-rolling wheels
Against
– Not enough support when sitting up straight
– Lumbar support too low
– Expensive
The Mavix M5 doesn’t look like your average gaming chair. With its black mesh build and faux leather accents, it’s nearly all business. But this chair is still ready to rock with its reliable recline, adjustable armrests and solid seat. The quality of its build is where its $555.55 price starts to make sense, and a warranty that covers some parts for up to 12 years makes for a less risky buy.
But gamers who are a bit on edge while gaming or look to sit up perfectly straight when working, the M5 isn’t a good fit. With the backrest connecting to the seat at a 105-degree angle at minimum, there’s no support for the shoulders and a lot of the back when sitting at a 90-degree angle. You might want to be “Straight Up” like Paula Abdul, but instead the M5 will leave you feeling like Fat Joe in a perpetual state of “Lean Back.”
Mavix M5 Specs
Upholstery
Mesh and PU faux leather
Total Height (with base)
45-54 inches
Seat Height
18.5-23 inches
Backrest Width (Shoulder Level)
20.5 inches
Seating Area Width (Total)
20.5 inches
Seating Area Width (Point of Contact)
20.5 inches
Seating Area Depth
19-21 inches
Armrest Width
4 inches
Armrest Height
23.5-27 inches
Recommended Maximum Weight
300 pounds
Warranty
Non-moving metal parts: 12 years
Moving parts: 5 years
Design
You wouldn’t guess that Mavix calls the M5 a gaming chair by its looks. If you plan on using it in an office setting or even in the living room, which isn’t that far-fetched giving its laidback disposition, it’ll create less of a scene than the bold designs of most gaming chairs. It’s black-on-black mesh pattern and faux leather details look like something you’ve seen cloned by the dozen in office conference rooms. It’s not a flashy chair and will put gamers used to bold colors and references to their favorite characters to sleep. But if I had to pick between the look of the Mavix M5 or the outrageously purple Cooler Master Caliber R2, I’d go for the toned down, versatile look of the M5. That said, any gaming chair I have is destined to do double duty as an office chair. More carefree gamers may feel different about the M5’s looks.
But don’t think this is just a standard mesh chair with no interesting characteristics. For one, the contrast of the faux leather lumbar support area with the headrest and armrests bring some premium finesse. And the white Mavix stitching on the headrest and along the chair’s spine also stand out, even if Mavix isn’t a massive name among gamers yet. Which brings me to the Mavix logo seemingly spray painted on the plastic spine of the chair. This effect is less well-done than the stitching, and, in my unit, showed notable spotting and inconsistency. I can see it fading over the years, and do you know what looks worse than the odd word “Mavix” written on your chair? “Mavix” with parts of the letters missing written on your chair.
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The M5 looks most intriguing from the side. With its unique shape and build, the chair’s profile sports an almost futuristic look. Deep curves and bold gaps plus mesh upholstery make it feel less bulky too. However, cleaning is a little tougher than just wiping a faux leather surface with a damp cloth, since gunk can get caught between the mesh holes.
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In a rarer move, you Mavix actually gives you a choice in whether or not you use the headrest. It even includes a covering for the where you’d screw in the headrest so it doesn’t look like something’s missing.
I prefer as much support as possible and cringe at the idea of wasting a whole headrest, so I used it for my testing. It uses a surprisingly thin piece of leather and I do wonder about boring a hole in it after very many years. But overall, the PU leather is finely detailed, from its stitching and texture to its reliable adjustments.
Mavix told me that the M5 is fit for gamers up to 6’4” and 300 pounds.
Comfort and Adjustments
Colorful gaming chairs can become the focal point of a room, but black goes with everything, so I was eager to roll the M5 into my home office and let other peripherals and decor command my setup. But although the M5 looked appropriate in an office setting, it didn’t feel suitablebecause it doesn’t want me to sit up perfectly straight. In fact, the backrest is set at a 105-degree recline at default. You have to recline at least a little bit.
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An extra low lumbar support area touched the back of my hips when sitting up straight, and that’s about the only contact my body made with the chair when sitting upright in a 90-degree angle, which is how I strive to sit when working. Someone a few inches taller and wider than me had the same experience. The M5 didn’t support their shoulders and most of their back at its lowest recline setting. Shoulder support is one of the top reasons I recommend gaming chairs over any ol’ chair, so it’s super disappointing to lack it here. You can raise the lumbar support area (5 settings total), but even at its highest setting, it was still only making contact with my glutes.
You raise the lumbar support by lifting the bottom of the backrest with both hands, and each time you do, you hear a very loud, metallic clicking noise. Be careful not to make too many adjustments while streaming. I always left mine in the highest position, so after I settled on that, the offputting noise was avoidable.
When sitting up straight, I was able to get the headset to provide some neck support, but it never felt natural. At best my neck was resting on the harder ledge of the headrest, rather than the intended, curved region. There isn’t really any give it to it, so any hairstyles that put your hair behind your head, like a ponytail, make it more uncomfortable. Many gaming chairs I’ve tested are lacking in the neck support area though. Even the luxurious and moveable neck pillow in the Secretlab Omega Titan faltered.
Instead of sitting up straight or encouraging perfect posture, the M5 is a more laid-back chair. It feels more lounge-like and will be more fitting for gamers who look as relaxed when they game as I look stressed and focused. It can also be a good fit for the living room, where I’m more likely to game with a console controller and lean back. But when I’m gaming at a desk with a keyboard and desk, I prefer to sit straight or even forward. The M5 isn’t good for that.
Still, this is a surprisingly firm chair with a lot of support in the seat, which might’ve surprised me if I didn’t feel how heavy the seat is. Mesh means you won’t find yourself inadvertently stuck to it on a warmer day, and it feels rough when rubbing on your skin. The seat also didn’t sink in or cause any aching when I sat on it for hours. But because of the unfortunate backrest positioning, I’m usually sitting all the way at the back of the seat, where it starts sloping downwards. And although this is a porous chair, its mesh feels strong and built to hold you for a long time.
The seat’s depth is adjustable, but this didn’t fix any of my complaints. It is a rarer adjustment to find on a gaming chair and ensures you have enough room between the seat’s lip and the back of your knees. We have seen this on other chairs, though, including the far more expensive Herman Miller X Logitech G Embody.
Speaking of having enough room, the M5’s seat is a roomy 20.5 inches wide. For comparison, the Secret Lab Omega’s sittable area is 14 inches wide. That extra seat is great for wider frames and even the occasional crossed-legged sit; although the chair’s harder sides and rougher texture make this more taxing. You can add an extra inch to the seat’s width if you pay Mavix an extra $44.44 (anyone else noticing an odd pricing pattern?).
Keeping up with its more loungy feel, the M5 can recline from its 105-degree default position back to 150 degrees. Some gaming chairs go all the way back to 180 degrees, but I’m not one to catch a nap in my gaming chair, so 150 degrees is ample. I felt relatively sturdy in this position, but there is some give, allowing the chair to push back about another inch if you apply pressure and then gently shift forward back into place.
There’s a knob that controls how difficult it is to recline, but I found it hard to reach, hard to twist and ultimately ineffective.
The M5’s 5 wheels can lock in place or roll around smoothly. Unlike cheaper chairs, the M5 moves smoothly and easily without making an alarming metallic or clunking noise that makes you wonder if you should be moving the thing around at all.
Another more premium touch that makes the $555.55 price more sensible is the adjustability of the armrests. These foam rests are covered in faux leather and just the right amount of squish and depth at about 0.6-inch thick. They move up and down 3.5 inches and can click inward for 3 settings total per armrest. There’s a little wobble to the armrests if you force it but this was hardly noticeable unless I was purposely rattling them.
Assembly
The M5 was one of the easiest gaming chairs I’ve built. I was able to complete it within 40 minutes by myself. Typically, I need help holding the back in place while I screw it into the seat, but I was able to attach the heavy seat to the base all on my own this time.
Overall, the chair required 4 bolts and washers for the armrests, 3 bolts and washers for attaching the backrest to the seat and 2 screws for attaching the optional headrest. Mavix is kind enough to give you an hex and allen wrench for the job, as well as two spare pairs of bolts and washers, just in case.
What you don’t get are print-out instructions. Instead, you’ll have to rely on Mavix’s video, which can be annoying, but you can get the information you need without turning audio on.
Warranty
A gaming chair is the type of thing you’d hope to be able to hang onto for years, especially when it’s over $500. Mavix offers one of the better warranties we’ve seen for a gaming chair — or, parts of a gaming chair, I should say.
The M5’s non-moving and metal parts, which a Mavix spokesperson told me encompasses the “backrest support system, mechanism casing and chair base” and “armrest under seat brackets” are guaranteed for 12 years. Unfortunately, the hole-filled mesh, armrests and faux leather pieces aren’t included here. The chair’s “moving parts and materials” are under warranty for 5 years, with 2 years of those including coverage of shipping costs for new parts. For comparison, the Secretlab Omega has a 3-year warranty that goes up to 5 years if you share a picture of your chair on social media. The $300 AndaSeat Jungle’s warranty, meanwhile, is 2 years.
You can see the full details of Mavix’s warranty here.
Bottom Line
The Mavix M5 is a well-made gaming chair that seems built to last and lounge. Its mesh design is more buttoned up than other gaming chairs we’ve seen with bright colors or familiar characters, but not everyone needs their gaming chair to scream of League of Legends. Finding a home that the M5 doesn’t clash with will be easy.
For something with a more uptight look, this is a laid-back chair. With 105-degrees being the most acute recline the backrest supports, sitting perfectly straight becomes painful, due to a lack of support in everything from the upper-lower back upward. This is a shame for those who aim for perfect posture or like to lean a little forward to really get into the action.
For the more loungy gamer though, this won’t be a problem. If you like to lay back while playing (you are relaxing, after all), the M5 will feel strong, and its mesh fabric makes for a tough throne that’ll keep you supported (where your body makes contact), even when laying back 150 degrees. Console and living room gamers, especially, may appreciate the M5’s more relaxed positioning.
With it’s sturdy, quality build and supportive seat and armrests, the M5 is the latest thing to make leaning back cool, although probably not as much as Fat Joe did.
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Lenovo’s Ideapad Flex 3 Chromebook is one of the tiniest Chromebooks I’ve ever used. It’s also one of the cheapest, retailing for just $349.99.
Any laptop that costs that little is going to have some serious drawbacks — and the Flex 3 certainly does. On the other hand, if you’re the sort of shopper who’s willing to set those aside, this little IdeaPad also has a number of pleasant surprises up its sleeve. There are even a few areas (in particular, the battery life) where it gives significantly more expensive devices a run for their money.
I’ll start with the pleasant surprises. The Flex 3 offers a more modern port selection than I’d expect at its price point — there are two USB 3.1 Type-C Gen 1 ports and two USB 3.1 Type-A Gen 1 ports (one on each side, which is really handy for charging and connecting accessories), as well as a microSD reader, an audio combo jack, and a lock slot. There’s a 720p webcam that works decently well if you’re not in low light. And the touchpad is surprisingly sturdy — I often find that touchpads in this price range feel plasticky. The Flex even comes with a Google Security H1 chip, which encrypts sensitive on-device data.
There are two features that really impressed me (in addition to the battery life, which I’ll discuss later on). First, I can’t stop talking about the keyboard. It’s great, with tons of travel and a satisfying click. The keys have a slightly rough texture that really grew on me. I got one of the highest scores I’ve ever gotten on my usual typing test, with almost no errors. The only note is that it lacks backlighting, a feature you’ll find on more expensive devices like Acer’s Chromebook Spin 713 (our current top Chromebook pick) and Lenovo’s Flex 5 Chromebook.
Second, audio. The balance and volume that these 2W stereo speakers deliver are on par with those of any number of more expensive Chromebooks. They easily beat the Spin 713, which sounds tinny and thin. There are caveats, of course: There’s very little bass, percussion is weak, I heard a bit of distortion at max volume, and you’ll want an external speaker for any crowded setting. But the Flex is great for video conferences and regular music-listening, and certainly beats what I’ve heard from all kinds of Windows laptops that are over $1,000.
Now, for the major drawbacks. First, this thing is a clunker. It’s not too heavy, at 2.65 pounds, but it’s 0.7 inches thick, and it’s not too far from the size of many modern 13-inch laptops despite having just an 11-inch screen. My main turnoff, though, is the bezels. Good lord, the bezels are enormous. When I’m using the Flex 3, I feel like I’m looking at a small window of screen floating in an abyss of black. It looks like a device you’d have bought in 2014.
I do like some things about the chassis, though. It doesn’t feel at all flimsy, with an aluminum cover and a non-plasticky finish. The display and keyboard are free of flex (despite the laptop’s name). And the 360 hinge is sturdy, with very little wobble.
Speaking of the display, though: That’s the second major drawback here. It’s cramped — I often use two windows side-by-side and I’ve been squinting at tiny text in order to make that work on the Flex 3. Moreover, it’s dim (maxing out at 250 nits), kicks back a ton of glare even indoors, and is quite low-resolution (1366 x 768). I’m gonna be real: It’s pixel-y to look at. I’ve been using the Flex 3 as my primary driver for a week, and while I will miss the keyboard and audio when I send it back, I can’t wait never to have to look at this terrible screen again.
That’s the lowdown on the chassis — let’s look inside. This Ideapad Flex 3 Chromebook configuration is powered by Intel’s dual-core Celeron N4020. That’s the bottom of the barrel as Intel processors go, and it comes with just 4GB of memory (LPDDR4-2400, soldered) and 64GB of eMMC 5.1 storage.
On a Windows machine, these specs would be a hard pass. But Chrome OS is a lighter load, and I can vouch that the Flex 3’s screen is a bigger limit on multitasking than its horsepower is. I was able to use the laptop for a substantial workload, jumping between dozens of Chrome tabs and some apps, but the experience was cramped enough that I wouldn’t recommend it.
Scrolling got a bit sluggish when I tried to work on top of a Spotify or YouTube stream, and the transitions between laptop and tablet mode were a bit slower than I would’ve liked. The only task where I ran into real trouble, though, was sorting through a batch of shots in Google Photos (with a couple other apps running on the side). The Flex 3 did get the job done, but it was quite slow. The one Zoom meeting I tried (on top of some other tabs I needed) was also a bad experience — audio randomly cut out a couple times, and video was stuttery throughout.
Overall, this device is best if you’re looking to do basic office or school tasks, and don’t think you’ll need to have more than a few things open at a time. (And in case this doesn’t go without saying, you’ll want to stay far away from this thing if you plan on doing anything fancy with Linux.)
The flipside of the weak processor is that the Flex 3 has excellent battery life. I averaged eight hours and 45 minutes to a charge with brightness at 50 percent — and I was pushing the thing harder than most people probably will be, as noted above. You can expect that this thing will last all day, and certainly longer than many more powerful Chromebooks. The 45W charger is acceptably quick, juicing the device up to 60 percent in 52 minutes.
The Flex 3 runs Chrome OS, which means it can run Android apps natively. Some of these have improved since the last time I used this operating system — Messenger is now functional and no longer a complete disaster that bricks the machine, for example. But most of the services I use daily (Slack, Twitter, Gmail, Reddit, etc.) are just better experiences in a browser, so I didn’t use the dedicated app functionality all that often. There’s also still a double-notification problem — every time I got a Slack message, I got a notification both from the Slack Android app and my browser.
The Flex 3 also supports Chrome OS’s tablet mode, which has gotten quite good. It supports Android-esque gesture controls, which should help flatten the learning curve for new Chromebook users (though they were a bit sluggish on this device).
Deciding whether to buy a $350 Chromebook comes down to understanding what the big drawbacks are. In this case, there are two: The screen is cramped, and the processor is weak. So the question to ask is: Given those caveats, can you get your stuff done?
If you’re just using this device to pay bills, email people, and run some YouTube videos, I would say you can. It’ll be a little cramped, but you can. And if you can stomach that, the Flex 3 does deliver some great benefits in other areas, from the great keyboard and convenient ports to the outstanding battery life and respectable audio. In these categories, it rivals or surpasses our top Chromebook pick (the Spin 713). If you’re okay with its flaws, you’ll find that the Flex 3 offers quite a bit for its budget price.
Twitter has said it’s exploring features like tipping to give people a way to pay other Twitter users, and now we have further evidence that a tip feature may be on the way. App researcher Jane Manchun Wong shared images on Thursday and Friday showing that Twitter could offer a tipping button right on user profiles.
Here’s one iteration of what it could look like — check out the little blue cash button under the “@wongmjane” watermark in the left image. Clicking or tapping that button apparently shows options to let you tip via Bandcamp, Cash App (made by Square, which counts Twitter CEO Jack Dorsey as its CEO, too), Patreon, PayPal, and Venmo.
As you can see in this tweet, Wong also found evidence in March that Twitter is working on a “Tip Jar” feature for Twitter Spaces, the company’s Clubhouse-like social audio rooms (Clubhouse just introduced its own direct payments feature on April 5th).
Here’s another look at the tipping button on profiles, from Wong. These screenshots show a black tipping button instead of a blue one. They also show designs Twitter is apparently testing for its forthcoming Super Follows, which will let you charge followers so they can access extra content. (Think Patreon, but for tweets.)
Twitter has not formally announced a tipping feature, so there’s no guarantee the company actually releases it publicly. Even if it does, it’s unclear if there would be any restrictions on who could put a tipping button on their profile. It seems possible that the feature will be gated in some way, perhaps requiring you to have a certain number of followers or be verified.
(Pocket-lint) – Audiophile brand Bowers & Wilkins has always taken its sweet time in adopting new technologies. It told Pocket-lint in the past that this is intentional – it likes to wait until the market matures and its own high audio quality standards can be met.
It was relatively late to market with a Bluetooth speaker and wireless heaphones. And, it only adopted active or adaptive noise-cancellation when it was sure its tech wouldn’t hamper audio performance.
That’s why it is also late to the party with true wireles in-ears. And, do you know what, we don’t mind. The flagship Bowers & Wilkins PI7 in-ear true wireless headphones are proof positive that a softly softly approach can reap dividends.
In many ways, these ‘buds remind us of the excellent Sony WF-1000XM3 earphones. Except smaller, more confortable, and with even more musicality. That’s the benefit of hindsight in effect right there.
The best Lightning headphones 2021 for your iPhone or iPad
By Dan Grabham
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Top headphones capable of handling lossless 48kHz digital audio from Apple devices.
What you get in the box
When you open the box, you see a tasty-looking, small-scale case. It’s a bit larger than an Apple AirPods equivalent but a lot smaller than many we’ve also had through the Pocket-lint testing bed.
Pocket-lint
The case comes with a USB-C port and a couple of buttons, including a Bluetooth pairing button that allows you to connect it to your device without needing to take out the ‘buds.
A USB-C to USB-C cable is included, but you’ll have to provide your own charging plug. That does mean it is capable of being fast charged, though. It can also be charged wirelessly, if you have a Qi mat handy.
The case has a further neat trick up its sleeve too: it can also act as a Bluetooth transmitter. Using an additional included USB-C to 3.5mm mini jack cable, you can plug the case into any source and transmit audio to your PI7s wirelessly.
This feature could be great for listening to in-flight entertainment – rather than buying something such as the RHA Wireless Flight Adapter – for example, or for using with a Nintendo Switch, which doesn’t currently support Bluetooth headphones. The case will also pair with other Bowers & Wilkins wireless headphones – such as the B&W PX7 released in 2020 – so can simultaneously transmit audio to those too.
Design and fit
The Bowers & Wilkins PI7 in-ears are beautifully designed. We are testing the white version – they are also available in charcoal.
They are extremely comfortable and light, with a matte finish to the plastic and neat metallic element on the outer tips. It’s meant to be a gold finish but, depending on the light, can look gunmetal grey at times.
The eartips are silicone, with the medium sized tips on the earbuds as default. You get a couple of extra silicone tips in the box, in small and large.
Pocket-lint
In our ears, they fit very well indeed and are extremely comfortable. We wouldn’t imagine getting earache from these over long periods, unlike some competitors (although these first impressions are based on having the PI7s for a few days, so a full, in-depth test is yet to follow).
What we will say though, is that as the larger plastic section needs to fit inside the bowl of your ear, some with smaller ears may struggle to place it successfully.
The ‘buds are water- and dust-proof, which is great for indoor workouts. But, we’re not sure they’re secure enough for running outdoors. Very few non-sport TWS in-ears are, to be honest.
There are touch controls on each of the earphones. You can tap to take a call, pause, play and rewind music, and adjust noise-cancelling and activate your chosen voice assistant. There are also wear sensors on each, so when you remove either, the music stops. It plays automatically when you put them back in.
Set-up and battery life
Setting up the Bowers & Wilkins PI7 in-ears is a doddle. For iPhone users, you just need to head to your Bluetooth settings screen and press the button inside the case for a couple of seconds. The headphones should appear in your list for connection.
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It’s even easier on Android devices with Google Fast Pair enabled. Just place the case nearby and open the case lid. Then follow the instructions on your phone.
You also need to download the Bowers & Wilkins Headphones app to control a couple of the features and/or update the PI7s or their case. Once paired via Bluetooth, you can search for your in-ears through the app – this will bring up a dedicated settings section.
The app will also show you the battery status of each earbud and the case. It gives you control over the adaptive noise-cancellation tech (switching it on or off, or choosing whether to have it automatically adjust depending on your surroundings). You can also change the strength of the noise-cancelling effect via a transparency slider.
Battery life is claimed to be up to 4 hours of playback for each ‘bud, with a further 16 hours from the case. We are yet to test that fully.
Audio performance
We’ve been hugely impressed by the audio performance and signature in our listening tests so far.
The B&W PI7 headphones support Qualcomm’s aptX Adaptive lossless wireless tech, although we’re yet to give that a thorough workout. We have, though, streamed plenty of Tidal Masters tracks via an iPhone 12 Pro Max.
Naturally, this isn’t the best we could get but it’s close to what we expect most users will acheive.
Pocket-lint
Led Zeppelin’s Bring it on Home (remastered) sounded deep, involving, and with excellent separation. As too did The Kink’s Shangri-La (the stereo mix). While it is weird writing about the imperfections in a recording, they are often what makes a certain version so good, and every squeaky guitar slide is picked out by these headphones.
Bass is impressive too. Each earbud has its own amplifier, supporting a custom 9.2mm drive unit. This works greatly across all fequencies, but bass certainly benefits.
Aside from obvious hip-hop examples, the opening bars of the 2019 remix of Come Together by The Beatles are throaty and tangible. All from tiny in-ears with no cable attached. Amazing.
First Impressions
We want to investigate further before we give our full opinion, but so far, it seems like Bowers & Wilkins is onto a winner with the PI7 wireless in-ears.
These earbuds are extremely high quality and look tasty to match. Their musicality is right up there, but then so is the price, so you would expect as much.
That’s probably our only quibble for now – the B&Ws are almost twice the price of Apple’s AirPods Pro equivalents. Indeed, there are few high-end alternatives priced quite so highly.
Bowers & Wilkins does counter that with the less expensive PI5 – released at the same time – but we haven’t heard those yet to give you a decent comparison, and they don’t come with the Hi-Res Audio specifications.
Still, we’d imagine there are plenty willing to pay a premium price for premium performance. We’ll soon follow up with a full review to let you know if it’s justified. So far, so good, however.
(Pocket-lint) – Apple revealed the fifth generation iPad Pro 12.9 (2021) and third generation iPad Pro 11 (2021) at an event in April. The two devices sit above the fourth generation iPad Air (2020), the eighth generation iPad (2020) and the iPad mini.
You can read how all Apple’s iPad’s compare in our separate feature, but here we are looking at how the new iPad Pros compare to the iPad Air to help you work out which is right for you.
Here is how the iPad Pro 12.9 (2021) stacks up against the iPad Pro 11 (2021) and iPad Air (2020).
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Design
iPad Pro 12.9 (2021): 280.6 x 214.9 x 6.4mm, 682g
iPad Pro 11 (2021): 247.6 x 178.5 x 5.9mm, 466g
iPad Air (2020): 247.6 x 178.5 x 6.1mm, 458g
The Apple iPad Pro 12.9 and Apple iPad Pro 11 share identical designs, though their measurements differ. The iPad Air meanwhile, borrows some of the iPad Pro’s design features, like very narrow bezels around the screen and an aluminium body with square edges but there are some differences elsewhere.
The iPad Pro models have a large square camera housing in the top left corner – like the iPhone 12 models – and they have two camera lenses within that housing. The iPad Air has a singular camera lens in the top left corner so there’s a slight step down in the camera department.
The iPad Pro models feature Face ID at the top of their displays, while the iPad Air has Touch ID built into the power button at the top – both allow for as much screen as possible in the body available though.
All models have a Smart Connector on the back and all are compatible with the second generation Apple Pencil and Magic Folio Keyboard.
The iPad Pro models have Thunderbolt/USB 4 for charging and data transfer, while the iPad Air has USB-C. The iPad Pro models come in Silver and Space Grey colours, but the iPad Air comes in Rose Gold, Green and Sky Blue on top of Silver and Space Grey, making for some more exciting finish options.
In terms of overall size and weight, the iPad Pro 12.9 (2021) is the largest and heaviest, while the iPad Pro 11 (2021) and iPad Air are almost identical in size and weight, with the iPad Pro 11 slightly slimmer and the iPad Air slightly lighter.
Display
iPad Pro 12.9 (2021): 12.9-inch, Liquid XDR, 2732 x 2048 resolution (264ppi), 1600nits, ProMotion, True Tone
iPad Pro 11 (2021): 11-inch, Liquid Retina, 2388 x 1668 resolution (264ppi), 600nits, ProMotion, True Tone
iPad Air (2020): 10.9-inch, Liquid Retina, 2360 x 1640 resolution (264ppi), 500nits, True Tone
The Apple iPad Pro 12.9 (2021) has a 12.9-inch Liquid Retina XDR display, which is the largest and brightest of the three iPads being compared here with a 1600nits peak brightness (HDR). The iPad Pro 11 (2021) and iPad Air have a Liquid Retina display, with the iPad Pro featuring an 11-inch screen and a max brightness of 600nits and the Air offering a 10.9-inch display with a max brightness of 500nits.
All three models have a pixel density of 264ppi and they all have an anti-reflective coating, P3 wide colour display, True Tone technology and a fully laminated display.
The iPad Pro models come with Apple’s ProMotion technology though, offering a 120Hz variable refresh rate, while the iPad Air doesn’t have this on board, marking the biggest distinction between the iPad Pro 11 and iPad Air in terms of display.
Hardware and specs
iPad Pro 12.9 (2021): Apple M1 chip, 8GB/16GB RAM, up to 2TB storage, 10-hour battery, 5G
iPad Pro 11 (2021): Apple M1 chip, 8GB/16GB RAM, up to 2TB storage, 10-hour battery, 5G
iPad Air (2020): A14 Bionic, up to 1TB storage, 10-hour battery, 4G
The Apple iPad Pro 12.9 (2021) and the iPad Pro 11 (2021) both run on Apple’s M1 chip – which is the same chip that can be found in the new iMac and the latest MacBook Pros so you’re talking about quite a bit of power here. They also both have come with a choice of 8GB or 16GB of RAM and storage options start at 128GB and go up to 2TB.
The 2021 iPad Pro models come in Wi-Fi only and Wi-Fi and Cellular options, with the latter offering 5G connectivity.
The iPad Air (2020) meanwhile, runs on the A14 Bionic chip which although still more than capable and a very powerful processor, isn’t quite as advanced as the M1. There are also no RAM options to choose between and storage only goes up to 1TB.
The iPad Air comes in Wi-Fi only and Wi-Fi and Cellular models too but the Wi-Fi and Cellular models are 4G rather than 5G.
All three models have a 10-hour battery life. As mentioned though, the iPad Pro models have Thunderbolt/USB 4, while the iPad Air has USB-C. The iPad Pro models also have four-speaker audio, while the iPad Air has two-speaker audio.
Cameras
iPad Pro 12.9 (2021): 12MP (f/1.8) +10MP (f/2.4) rear, 12MP front
iPad Pro 11 (2021): 12MP (f/1.8) +10MP (f/2.4) rear, 12MP front
iPad Air (2020): 12MP (f/1.8), 7MP front
Both the iPad Pro 12.9 (2021) and the iPad Pro 11 (2021) come with a 12-megapixel wide (f/1.8) and 10-megapixel ultra wide (f/2.4) camera on their rear. They also have 2x optical zoom out, 5x digital zoom and a brighter True Tone flash, as well as Smart HDR 3 for photos.
The iPad Air has a single 12-megapixel wide camera on the rear with an f/1.8 aperture. It offers 5x digital zoom and smart HDR 3 for photos.
On the front, the iPad Pro 12.9 and the iPad Pro 11 come with a 12-megapixel TrueDepth camera with ultra wide camera. It offers an f/2.4 aperture with 2x optical zoom out and a number of features including Centre Stage, portrait mode, Portrait Lighting, Animoji and Memoji and extended dynamic range for video up to 30fps.
The iPad Air meanwhile, has a 7-megapixel FaceTime HD camera with an f/2.2 aperture. It has a Retina Flash, Smart HDR 3 for photos and cinematic video stabilisation like the iPad Pro models, but it doesn’t have the other features mentioned above.
Price
iPad Pro 12.9 (2021): From £999
iPad Pro 11 (2021): From £749
iPad Air (2020): From £579
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There’s quite a big difference in price between the iPad Pro models and the iPad Air.
The iPad Pro 12.9 starts at £999 in the UK for the Wi-Fi only model, and £1149 for the Wi-Fi and Cellular model. Opt for the top specs and you’re looking at quite a significant amount of money.
The iPad Pro 11 starts at £749 in the UK for the Wi-Fi only model and £899 for the Wi-Fi and Cellular model. Again, if you opt for the 2TB of storage and 16GB of RAM, you’re looking at serious bucks.
The iPad Air starts at £579 in the UK for the Wi-Fi only model, and £709 for the Wi-Fi and Cellular. You of course pay more for the larger storage models, but it is still significantly cheaper than the iPad Pro models.
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Conclusion
The only difference between the iPad Pro 12.9 and the iPad Pro 11, apart from their physical sizes, is the display technology. The 12.9-inch model has an XDR display, while the 11-inch doesn’t. Otherwise their specs are the same, but you of course pay more for the larger model.
The iPad Pro 11 and iPad Air are the same size and they have pretty much the same display size too. The iPad Pro offers an extra camera on the rear, an improved front camera with features like Centre Stage, a more powerful processor, a higher storage option of 2TB, 5G capabilities, Thunderbolt over USB-C, RAM options and ProMotion on the display. The Air does have some more exciting colour options though, and it’s a bit lighter.
Which you choose of these models will likely come down to not only your budget but what features are important to you. The iPad Air (2020) is fantastic and will be more than adequate for many, though the iPad Pro models do obviously offer those extra premium features and speed.
If we were to make a list of the most important stereo amplifiers of all time, there’s every chance that NAD’s original 3020 would feature. It is widely claimed to be the best selling integrated amplifier ever, which would be reason enough for it to rate highly on our list, but we believe the 3020’s contribution to hi-fi is about more than mere sales figures.
Launched in 1979, the 3020 cost just £71 and single-handedly established the fledgling New Acoustic Dimension (NAD) brand as a serious player in the world of audio. It wasn’t the first product the company had made, but time has proven it to be the most important by a mile.
The 3020 set the frills-free visual template NAD has followed ever since and established the company as a value-for-money brand. More than that, though, it jump-started the market for high-performance budget amplification.
The NAD 3020 had a clever power supply design that allowed it to sound way more muscular than its modest claimed power output of 20W per channel would suggest. It was engineered to perform well with complex, real-world speaker loads rather than just produce good results in a lab.
The NAD didn’t measure outstandingly, but that didn’t matter as nothing else at the price came close to it in sound quality. Once people had a listen, the 3020’s advantage over the opposition was clear.
It was decently equipped, too. The earliest version came with a moving magnet phono stage, and a moving coil option was added in later generations. There were also two line-level inputs and a tape loop, which was enough at a time when vinyl replay was king. Unusually, the pre and power sections were connected with an easily removable external link, so it was possible to use either separately if the urge to upgrade struck.
Look around the back and there’s an unusual upward-facing connection panel. Here you’ll find a choice of power amp inputs. The one marked ‘Normal In’ is bandwidth limited to remove unwanted noise both below and above the audible frequency range. The idea is to prevent the power amp circuitry from having to do undue work boosting these unwanted signals.
The other power amp input is called ‘Lab In’, and is a direct, unfiltered connection. Compare the two and the ‘Lab-In’ certainly sounds a little cleaner and clearer, but also a touch harder-edged with it.
The other feature of note is called ‘Soft Clipping’. The idea of this switchable circuit is to gently limit the 3020’s output when it is being pushed to high volume levels, thus avoiding huge amounts of harshness and distortion. After a quick comparison, we leave the switch off, as the sound becomes a little too soft and compressed for our tastes.
Early in its life, the 3020 didn’t have a great reputation for build quality and reliability. It was considered adequate at best in these respects, but such issues weren’t severe enough to affect its success. As the build got better over subsequent generations, even those nasty spring clip speaker terminals made way for proper speaker cable binding posts.
NAD continued to evolve the design with better sounding, more purist versions that boasted cleaner signal paths by deleting the tone controls and other switches considered unnecessary. The 3020’s circuit was even split to make a preamp-only version called the 1020.
The company kindly supplied us with a pristine early example for this feature and, even after four decades, it looks good enough to have just rolled off the production line. Everything works perfectly, apart from the power LED that refuses to shine.
There’s real pleasure in using something as basic and functional as this. With no remote control, it’s as hands-on as hi-fi gets. The operation of the rotary controls and press buttons can hardly be called sophisticated, but there is a disarming charm about how everything works.
We give the amplifier a few days to warm up and then get down to some serious listening, using a range of sources and speakers from our reference Naim ND555/555PS DR music streamer and ATC SCM50 floorstanders to the more price-appropriate Marantz CD6007 CD player and Dali’s Oberon 1 standmounters. We use a Rega Planar 3/Elys 2 record player to test the NAD’s performance with vinyl, too.
The 3020’s phono stage was much vaunted at the time – and rightly so. It still sounds full-bodied, lively and expressive with it. Noise levels are kept in check, leaving little to get in the way of our enjoyment.
This isn’t a particularly detailed sounding amplifier by current budget standards; things have certainly moved on in terms of clarity, dynamic expression and rhythmic precision in the decades since. But that doesn’t stop the 3020 from being fun. It remains a hugely entertaining proposition with a smooth, big-boned presentation that grips the listener from the first note of a song to the last.
The line inputs share the sonic characteristics of that phono stage. This NAD integrated sounds way more powerful than that paltry 20W per channel power output figure suggests. The 3020’s presentation is meaty and authoritative – it’s a sound with real substance.
While the overall resolution is nothing to get excited about, this amplifier is great at delivering the information it uncovers in a cohesive and musical way. This is the kind of product that just gets out of the way and leaves the music in the spotlight.
Even during its lifetime, there were criticisms that the bass was a little overcooked and stereo imaging wasn’t expansive or particularly focused, and these things are even more obvious today. But, perhaps surprisingly, neither of these shortcomings come close to spoiling our enjoyment.
The stereo imaging issues improved when NAD’s engineers realised they had made a small mistake in the first generation’s circuit board that increased crosstalk between the channels. Once discovered, this was, of course, corrected. Oddly, some reports at the time suggested the amplifier had lost a little of its sonic charm with this revision. There’s no pleasing some people!
No product is perfect, and expecting that from a 40-year old budget design isn’t realistic. However, we are utterly charmed by the 3020. Our test room is packed with excellent, far more capable alternatives, yet we carry on listening to the little NAD way longer than we need to.
We love its enthusiasm and the way it encourages us to play just one more track. That’s the true mark of greatness, and make no mistake, the NAD 3020 belongs up there with the very best the industry has ever made.
MORE:
The best stereo amplifiers of the 21st century
The 19 best stereo amplifiers of What Hi-Fi?’s lifetime
Sennheiser has announced another reason to consider its five-star Ambeo Soundbar: Sony 360 Reality Audio support.
A new firmware update, available today, means Ambeo owners can enjoy 360 Reality Audio tracks via Google Chromecast. Live concert streaming service nugs.net is the first to work, with “additional services and content expected to follow”. Hopefully, this means Deezer, Tidal and Amazon Music HD are just around the corner, given all of these boast a number of tracks available in 360 Reality Audio.
For the uninitiated, Sony’s object-based ‘360 Spatial Sound’ technology aims to put the listener smack bang in the middle of an immersive 360-degree music listening experience. The Ambeo Soundbar already has 3D movie sound covered thanks to its Dolby Atmos, DTS:X and MPEG-H support, so it’s great to see that expand to music.
Sony offers a handful of homegrown 360 Reality Audio-compatible speakers including the recently-launched SRS-RA3000 and SRS-RA5000. The Japanese giant’s homegrown audio format is also supported by a smattering of third-party products including the Amazon Echo Studio smart speaker, McIntosh’s MX123 AV processor, and now, Sennheiser’s high-end soundbar.
Commenting on today’s news, Maximilian Voigt, Product Manager at Sennheiser, said: “Our customers can now stream music and enjoy exceptional spatial audio by simply downloading the latest firmware update without the need to purchase any additional equipment.”
Sony is keen to expand the number of compatible 360 Reality Audio devices, and to help it achieve this, the company recently announced that customers in the UK, Germany, France, Italy and Spain can enjoy 360 Reality Audio content on Sony’s premium home wireless speakers via Amazon Music HD.
MORE:
Read our Sennheiser Ambeo Soundbar review
We’ve also rounded up the best soundbars you can buy
Find out about Sony 360 Reality Audio: What is it? How can you get it?
The Xbox Series S isn’t perfect and won’t be for everyone, but it delivers a near next-gen gaming experience for a reasonable price
For
Attractively priced
Solid AV and gaming performance
Responsive controls
Against
Over-complicated AV set-up
Doesn’t support native 4K gaming
Small hard drive
The Xbox Series S is a tough console to nail down. It’s next-gen, but with one rather large drawback; it isn’t a 4K games console, which will undoubtedly rule out some potential buyers from the off.
But it is about more than just resolution. The Xbox Series S brings features and performance benefits to a price point we’ve never seen a high-tech console hit at launch before. And, after resolution, the price of the Series S is arguably the big talking point.
Price
The Xbox Series S is a remarkably cheap console, costing just £250 ($300, AU$500) – no wonder there was a collective gasp from members of the media when pricing was finally revealed. This compares to £450 ($500, AU$749) for the Xbox Series X.
Using Xbox All Access, where you can pay for the console in instalments, you can get a new Series S on a 12-month contract for £21 ($25, AU$33) per month, compared with £29 ($34, AU$46) per month for the Series X.
Its main rival, the PS5 Digital Edition, comes in at £359 ($399, AU$599). It is also missing a disc drive, but the difference is that it gets all the same 4K gaming performance and specs of the standard PS5 console, whereas the Series S has various performance downgrades on the Series X.
Build
It’s not just the price tag of the Xbox Series S that catches your attention. Open up the box and you’ll be taken aback by the size of the console. It’s tiny compared with its big brother, the Xbox Series X, but also the PS5 and PS5 Digital Editions too.
Positioned horizontally, the Series S measures 28cm wide and 15cm deep. This is in stark contrast to Sony’s disc-less rival, the PS5 Digital Edition, which is 39cm wide and 26cm deep. This makes the Series S ultra-portable, and you’ll be more than happy to sling it into a rucksack and take it to a friend’s house. The ‘S’ and its relatively small frame will also take up less space on your AV rack.
Xbox Series S tech specs
Resolution 1440p at 60Hz, 120Hz
Storage 512GB
Outputs HDMI, 3.5mm headphone jack, USB (Type-A) x3
The chassis is essentially an off-white plastic. It doesn’t feel particularly expensive, but that’s hardly a surprise, given the bulk of Xbox’s budget has been spent on what’s inside.
Compared with the striking PS5, the Xbox Series S looks anything but flamboyant. Its only distinctive feature is a circular black grill for the fan, which makes it look more like a wireless speaker than a cutting-edge games console.
In terms of connections, the Xbox Series S doesn’t throw up any real surprises. On the front, there’s a USB (Type-A) socket, a 3.5mm headphone jack and the power button. On the rear, there are power, ethernet, HDMI and a pair of USB (Type-A) inputs.
The only socket we haven’t really encountered before is a slot for expanding the amount of storage on the Xbox Series S. And, depending on the number of enhanced games you intend to buy, there’s a chance you might have to use it sooner than expected.
In fact, storage is one of the biggest drawbacks for the Xbox Series S. On the box, it says it has 512GB of storage, but when you boot up the console and go into the system’s menu, that figure is nowhere to be seen. Before installing a single game, we are down to 364GB. Download a few enhanced games at 60GB+ and you’ll soon be reaching for an expansion card.
Be warned – the official Seagate Storage Expansion Card costs a whopping £220 ($220, AU$359). The good news is that if you already own an external hard drive with backwards compatible games on it for an Xbox One S, you should be able to plug it into the Xbox Series S and use it straight away.
Home screen
Power up the console and you’re greeted with the traditional Xbox GUI. On the one hand, it’s nice and familiar but we can’t help but think it’s a missed opportunity. Couldn’t Xbox have created a more exciting and inviting interface to wow its customers and usher in its next-gen consoles?
The tile system is still in play and so is the horizontal navigation. You can reach all the relevant areas, such as games and system settings, with minimal button presses. It’s quick to respond to your commands too. This could be down to a combination of more powerful CPU processing, the super-fast solid-state hard drive and even the new low-latency controller.
What’s even more noticeable is the speed at which games load. Compared with the previous generation of Xbox consoles, the Series S is much quicker. Not only does it get you through loading screens with a greater sense of urgency, with Quick Resume, you can now pick up games from where you left off in a matter of seconds. Xbox claims you can have three or four games on the go at any one time.
Controller
Like the X, the new Xbox Series S gets a new control pad. It’s supposed to be slightly smaller, although the difference is hard to spot. Irrespective of whether it’s shrunk, the controller still feels good in hand. The bumpers are more rounded, while the triggers have been given more sculpted grips and a new texture that also spreads to the rear of the controller.
Your hands and fingertips get better purchase when pressing down hard, and it feels like the texture pattern from the back of an Xbox Elite Wireless Controller (Series 2) has been placed onto the Xbox Series S controller. Which is no bad thing.
The controller also features what Xbox calls Dynamic Latency Input (DLI), which immediately synchronises each controller input with what you see on screen. Of course, your TV’s own lag is also part of the equation here, but at least the console is doing its bit to reduce lag. It feels as though the console is quick to respond to commands, whether navigating the console’s home screen and in-game too.
Another addition to the controller comes in the shape of a new dedicated ‘Share’ button, which means you can capture screenshots and clips and share your gameplay on social media. Those with older legacy controllers from an Xbox One S (or One X) will be pleased to know you can pair them with the Series S.
Features
According to Liz Hamren, Head of Platform Engineering and Hardware for Xbox, the Series S delivers “four times the processing power of an Xbox One console”. On paper, the figures are 4 TFLOPS of power for the Xbox Series S, compared with 12.15 TFLOPS for the Series X.
The Series S is “similar in CPU” to the Series X, but not identical. The Xbox Series X uses an 8-Core AMD Zen 2 CPU running at 3.8GHz (3.6GHz with SMT enabled) while the Series S uses the same CPU working at 3.6GHz (3.4GHz with SMT enabled).
The ‘X’ is powered by a 52CU (compute unit) RDNA GPU running at 1.825GHz, while its cheaper sibling has a 20CU, 1.565GHz GPU.
The Series S doesn’t have the graphics grunt of its sibling, meaning that resolution is a big difference between the consoles. The Xbox Series S has been geared towards outputting 1440p at 60Hz, up to a maximum refresh rate of 120Hz. It can upscale the picture to 4K to match your 4K TV, but you won’t be able to see next-gen games in native 4K. You can only play games in native 4K resolution (at up to 120Hz) on the Xbox Series X.
But we wouldn’t write off the Xbox Series S just yet. While it does lose out on graphical power and resolution, it still has a range of features that will appeal to anyone looking to make the jump from, say, an Xbox One S.
You can still enjoy refresh rates to up to 120Hz. The console also supports VRR, variable rate shading and ray-tracing just like the Series X. You get the same Quick Resume feature, so you can pick up where you left off at the touch of a button, a faster SSD hard drive and a speedier user experience. All of these mean the Series S is a big step up from the previous generation Xbox One S.
All the streaming apps you need are there too, including Netflix, Spotify, Sky Go, YouTube, Amazon Prime Video, Apple TV and Disney+.
Picture
When it comes to playing games on the Xbox Series S, it’s difficult to find a lot to grumble about for the money. While it’s not native 4K, what it does dish out is easy on the eye. Play Madden 21 and the intro video bursts into life with a colourful and vibrant display of NFL uniforms and impressive-looking stadia shots.
Detail on jerseys and boots is good. The reflections on player helmets are glossy and add polish to the presentation. The motion of the players, whether they’re walking slowly into formation or blitzing the opposing team, is stable and we don’t notice anything in the way of tearing, judder or artefacts.
Gears 5 looks good too, even though it isn’t being rendered in true 4K. Compared with the Xbox Series X, the more powerful console delivers a picture with more ‘wow’ factor, but the Series S is by no means embarrassed. The on-screen detail is good enough, with decent texture on chiselled faces and war-torn body armour. Motion is stable, and there’s good insight in the shadows.
As a streaming device, the Xbox Series S presents a solid case too. Playing Altered Carbon via Netflix, the Series S produces a watchable picture, with none of the artificial appearance that can sometimes be served up by poorer streaming devices.
There’s a good sense of clarity and motion, with detail and definition both excellent too. As Quellcrist Falconer makes Angelfire rain down on her pursuers, the screen lights up with bolts of blue neon. As each soldier is struck down, the flames turn to embers, small pin pricks burning briefly, but ever so brightly, in Dolby Vision HDR. The detail in the shadows as she hides behind a fallen tree is nicely judged and not overly dark.
We’d say the Xbox Series S is comparable to an Apple TV 4K for picture quality, which is a great video streamer in its own right. That’s quite impressive for a games console.
Sound
Despite being a next-gen console, we’re still left scratching our heads at the way some audio settings have been implemented.
Instead of being able to pass unadulterated audio from your streaming service of choice through to your AV amp, the Xbox needs to decode and re-encode it. You need to navigate the console’s audio settings and pick one format which the console will then apply to everything. You can select from DTS Digital Surround, Dolby Digital, Dolby Atmos for Home Theatre or DTS:X for home theatre. It’s not a particularly next-gen way of going about things.
Click on DTS:X and you’re told you need to download the DTS Sound Unbound app. This unlocks DTS:X for home theatre, but you still need to pay a further £17 to unlock DTS Headphones:X. Similarly, you need the Dolby Access app to get free Atmos support for your home theatre, but if you want Dolby Atmos for Headphones, that will cost you extra too. Seriously?
However, the Dolby Access app is handy for setting up a Dolby Atmos soundbar, AV receiver or TV. You can customise your audio settings and even switch on a built-in audio upmixer if you want some of the Atmos experience, but don’t happen to own a Dolby Atmos speaker package.
Oddly, during set-up we are greeted by a pop-up from the console asking if we want to pass Blu-ray audio directly to our AV receiver – someone clearly forgot that the Xbox Series S is a disc-less console.
Once set up, you get is a perfectly acceptable sonic performance. The console sounds punchy and lively with a decent sense of clarity, and an even tonal balance. It’s not as subtle or refined as a dedicated budget 4K Blu-ray player, such as the Sony UBP-X700, nor does it have the same sense of timing and natural flair with music. But it sounds lively enough when firing out the 80s soundtrack to Cobra Kai and the dialogue sounds clear and relatively weighty.
Switch to the opening chapter of Gears 5, and as Kait, Marcus et al arrive at the opening to the cave, the detail and definition in the whirring rotor blades is impressive. Combine this with the strings of the soundtrack, and the sound of the birds circling around the huge opening and the console creates a fine sense of immersion and atmosphere as you head underground.
Verdict
Xbox has been pretty smart with the Xbox Series S – the price tag alone will be enough for some to give it serious consideration. However, if true 4K resolution gaming or playing 4K Blu-rays matters to you, it won’t even be on your radar.
If you aren’t fussed about those and just want to play Xbox exclusives with some of the other game enhancements, such as VRR and the high frame rates, then the Series S isn’t a bad shout.
It could also be an affordable console for a second room or to keep the kids happy. After all, you still get a huge chunk of future-proofing and day-to-day performance upgrades that make it a decent jump up from the Xbox One S.
The Xbox Series S isn’t perfect. The user interface feels a little dated for a next-gen console and there are still too many quirks when you want to use it as part of a proper home theatre system. While it won’t necessarily appeal to everyone, if you’re happy with what the Series S can offer, you won’t be disappointed.
Astell & Kern, highly decorated maker of premium portable high-resolution audio devices, has just introduced the SE180 portable music player. It is the third model in the company’s A&futura series following the inaugural A&futura SE100 and SE200, both of which gained What Hi-Fi? Awards in 2019 and 2020 respectively.
For 2021 however, Astell & Kern is trying something new: the SE180 is its first player to feature interchangeable DAC modules.
Expanding on the multi-DAC innovation first introduced with the SE200, music fans can now customise the sound with different audio-flavoured DACs to find the sonics that best suit their ears.
Furthermore, A&K says the A&futura SE180 is the company’s most advanced player yet. It is the first model to boast the firm’s new Teraton Alpha Sound Solution technology, promising improved audio, an enhanced user interface and advanced connectivity.
The South Korean digital audio specialist says the new user interface is “more consistent with an Android smartphone experience”. There’s also AK File Drop for easier wireless file transfers, BT Sink function for simpler connection of the SE180 to an external Bluetooth device, and, of course, that innovative interchangeable DAC design to boast a new level of audio flexibility for the user.
By physically separating the main body from the all-in-one module, A&K claims that any power and radio frequency noise generated by the main unit is completely blocked. The DAC module should slot easily into place from the top of the player and features a pioneering double-locking mechanism that promises to securely connect each component.
But you don’t have to buy a separate digital-to-analogue converter to get the new SE180 up and running. The A&futura SE180 arrives with a default 8-channel module, the SEM1 ESS ES9038PRO. And it’s no slouch – audio file support is comprehensive, with the SEM1 DAC capable of playing up to 32-bit/384kHz PCM and native DSD256 files.
Want to start customising and upgrading though? The SEM2 Asahi Kasei AK4497EQ Dual DAC will be the first optional module available at launch, with the ability to play files up to 32-bit/768kHz PCM and native DSD512.
Both modules support 2.5mm, 3.5mm and 4.4mm headphones connections for accommodating a greater variety of headphones and in-ears, while there is support for MQA playback via downloaded MQA audio files and Tidal.
A&K says the next DAC module will be released later in the year, with another model following in the first half of 2022.
Otherwise, the The A&futura SE180 features a Full HD 5-inch screen, the smooth, aluminium casework and rotary volume dial we’ve come to expect from Astell & Kern devices, plus a 256GB on-board memory that can be expanded up to 1TB via a microSD card slot.
The Astell & Kern A&futura SE180 with the SEM1 ESS ES9038PRO DAC module is priced £1399 ($1499, €1599) and will be available from May. The optional Astell&Kern SEM2 DAC (Asahi Kasei AK4497EQ Dual DAC Module) is priced £319 ($349, €379) and will also be available from May.
MORE:
Read all our Astell & Kern reviews
See our pick of the best portable MP3 players 2021: from budget to hi-res music players
Check out the best DACs 2021: USB, portable and desktop DACs
The Samsung Z Flip 3 foldable smartphone will be greatly improved. With larger cover display, a 120Hz flexible screen, a triple camera and stereo speakers.
After the introduction of the Galaxy S21 series in mid-January this year, we now have to wait for the successor to the Galaxy Z Flip. This clamshell smartphone was announced simultaneously with the S20 series. The Galaxy Z Flip 3 is expected to be released in the summer of 2021. As time goes by, more and more details are known about the new folding phone from Samsung. In this publication, we take a closer look at the expected specifications and improvements over its predecessor.
To start with the name, it remains unknown for the time being under which name the successor to the Z Flip will be marketed. LetsGoDigital has recently learned from several sources that Samsung does not opt for the model name Galaxy Z Flip 2, but for Galaxy Z Flip 3. This is in line with previous rumors on the internet.
This allows the company to align the names of the Z Fold and Z Flip devices. The Galaxy Z Fold 3 is also expected in the second half of the year – both foldable phones will probably be announced simultaneously. The Z Flip 5G, which was introduced a few months after the 4G model, can then go down in history as the “Z Flip 2”.
Samsung Z Flip 3 foldable smartphone
Based on all the information already available about the Samsung Galaxy Z Flip 3, in-house graphic designer Giuseppe Spinelli, aka Snoreyn, has created a series of digital product images showing the possible design of Samsung’s new clamshell smartphone.
The most important changes from its predecessor are the larger cover display and the triple camera. The hinge will also be renewed and the bezels will be further reduced. Over time, several media have reported about these improvements, Samsung was also awarded a patent for such a Galaxy Z Flip design with triple camera at the end of 2020.
This patent does not stand alone, however, because recently – on March 11, 2021 – Samsung Electronics was awarded a patent for a “Foldable electronic device and control method therof”. It is a clamshell phone, comparable to the Galaxy Z Flip. This time, however, Samsung has integrated a significantly larger cover display. Giuseppe’s renders are based on this patent.
In addition, Samsung seems to want to pay extra attention to the thickness of the device. Making the device thinner improves portability. However, there is also a downside, because the frame becomes so narrow that operating the physical buttons also becomes more difficult, Samsung describes in the in-depth documentation. The South Korean manufacturer has come up with the following solution.
Samsung seems to want to significantly increase the touch-sensitive area around the buttons, making it easier to use the buttons – regardless of whether you’re using the phone open or closed.
The physical buttons are placed on one frame part. In the folded position, Samsung wants to enlarge the touch area exactly opposite the buttons, so that the user does not have to work very accurately during operation. Even in the unfolded position, this enlarged touch area remains usable – as illustrated in the image above.
The question remains whether this technology will already be applied to the Z Flip 3. Nevertheless, it is interesting to see what Samsung’s spearheads are for future folding models.
In any case, Samsung seems to intend to revise the smartphone frame. Last week, LetsGoDigital discovered that Samsung has registered a trademark for the name ‘Armor Frame‘, which seems to indicate that the Z Flip 3 and / or the Z Fold 3 will feature a renewed and sturdier frame – which may also be thinner and lighter.
This does not seem to be the only point on which Samsung wants to improve sustainability. SamMobile recently announced that Samsung will provide its upcoming foldable smartphones with an IP rating for the first time. In other words, the Z Flip 3 is likely to be dust and water resistant. It is still unknown whether it is an IP68 rating. The folding devices may not be completely waterproof, but only splash-proof. Last year, Samsung was already awarded a patent for a waterproof Galaxy Fold.
Larger cover display, new hinge and smaller bezels
There is still some uncertainty about the size of the cover screen. Many hope for a screen size similar to that of the Motorola Razr – as Samsung has also patented several times. However, according to the latest information, the cover display is becoming significantly smaller than hoped and expected. It would be a 1.83-inch display.
“The Z Flip 2 will have a 6.7-inch main display and a 1.83-inch cover display,” display analyst Ross Young reported on Twitter earlier this month. Shortly before, Chun reported on the same social media platform that the new Z Flip will feature a 1.9″ cover display and a 6.8″ main screen.
Although the cover screen appears to be significantly larger than the current 1.1 ”display, a 1.83” display is still quite limited. For comparison, the Motorola Razr features a 2.7-inch front display. You can undoubtedly use the cover screen to see the time, answer calls and view incoming notifications. For other things you will probably be forced to open the device, after which a 6.7-inch screen unfolds.
The 6.7” format corresponds in size to the flexible screen of the current Z Flip. Nevertheless, Samsung seems to make some changes to the main screen. Some time ago Ice Universe reported via Weibo that the refresh rate will be increased to 120 Hertz. This is also the case with the Galaxy Z Fold 2, which makes it very likely that this information is correct.
Samsung also intends to reduce the bezels. In addition, the new model would be marketed more cheaply. However, no price indication was issued – we will get back to this later.
Rumors have been circulating for some time that Samsung will also renew the hinge. Based on the design of the current Flip, this also seems to be necessary to be able to reduce the bezels, and thus to align the design more with regular smartphone models in 2021. Perhaps the renewed hinge will also make it possible to close the device completely – without a gap, where dust and dirt can accumulate.
Samsung will probably also make the hinge available in different colors. For example, with the Z Fold 2 you can choose from four color variants: silver, gold, blue and red. These special editions are only available via Samsung’s website. For the time being, this personalization option is not available for the Z Flip, but it is in line with expectations that Samsung will also make additional color variants available for the Z Flip 3 exclusively through its website.
Speaking of colors, the Samsung Z Flip 3 is expected to be released in four colors at launch: black, beige, green and violet purple. These are the colors that we have reflected in the product renders. The beige and green variant are completely new, the black and purple colorways are also available for the original Z Flip – presumably Samsung will add a little twist to this and link it to a new name. In addition, the Galaxy Z Fold 3 is expected to appear in the same new colors: beige and green – besides a black variant.
Hardware & Software
Naturally, Samsung will also install a new chipset. The Qualcomm Snapdragon 888 chipset will probably be placed under the hood. Presumably two memory variants will be made available this time: 128GB and 256GB.
Its predecessor was only available with 256GB of memory. By also offering a 128GB variant, Samsung can lower the entry-level price to make the foldable smartphone accessible to a wider audience. Samsung is expected to release both a Galaxy Z Flip 3 5G and 4G model.
Naturally, the new Galaxy Z-series smartphone will run on the Android operating system. Android 11, in combination with the One UI 3.5 interface. This is an updated user interface compared to the One UI 3.1, with which the S21 series debuted.
Renewed camera
Much remains unclear about the camera. Various patents have shown that Samsung is considering implementing a triple camera. Thus, the camera system would also be more in line with that of regular smartphones. The Z Flip has a 12 megapixel wide angle and a 12 megapixel ultra wide angle camera. A telephoto zoom camera may be added.
In addition, an extra camera is available when you use the device in open position. Handy for taking selfies or making a video call. The punch-hole camera will most likely also be retained in the new model. Presumably the same 10 megapixel image sensor is used – which is also used in the S21 / S21 +. As an alternative, Samsung could also opt for a dual punch-hole camera – the manufacturer recently filed a patent for this.
Another point Samsung is likely to improve is audio quality. The Samsung Z Flip 3 will probably be equipped with a stereo speaker, which would be a good step forward. Its predecessor was equipped with a single speaker – which is very minimal for a high-end phone. It seems that this is about to change with the new generation.
Battery and charging options
With regard to the battery, last year Samsung opted for a dual battery with a total capacity of 3,300 mAh. Two recent certifications from Safety Korea and Dekra Certification have shown that the Z Flip 3 also comes with two batteries, with the total battery capacity remaining unchanged. It concerns a 2,300 mAh battery (EB-BF711ABY) and a smaller 903 mAh battery (EB-BF712ABY).
It is expected that the larger battery will be placed in the bottom half of the device, the smaller battery will be integrated in the top part to drive the cover display. Many hoped that Samsung would increase the battery capacity, as the battery performance of the Z Flip was rated as “poor” in many expert reviews. However, increasing the battery capacity would also contribute to making the device thicker, it seems that Samsung is simply not willing to make this concession.
Regarding the charging options, just like its predecessor, the Z Flip 3 is expected to be able to be charged wired and wirelessly. Reverse wireless charging will also be supported. The smartphone can probably be charged faster than its predecessor, with a max. charging power of 25W – instead of 15W. Wireless charging will likely be supported up to 15W.
Price & Availability
Samsung will most likely host a Galaxy Unpacked event in July. During that event the Z Flip 3 5G will be introduced – one year after the introduction of the Z Flip 5G. Pre-order will likely start directly after the event. The clamshell phone will then be released approx. two weeks later, on a Friday.
There are increasing signs that the Z Fold 3 will be announced simultaneously with the Galaxy Z Flip 3. Around the same period, the Galaxy S21 FE is also expected, as the cheapest member of the S21 line-up. Unfortunately a Galaxy Note 21 is no longer expected this year.
With the Galaxy Z Flip, Samsung is targeting a different audience than with the Z Fold. The prices of both folding devices also differ considerably. Samsung is expected to maintain this differentiation. The Z Flip will remain the cheap model, meant for those who want a compact device. While the Z Fold is aimed at people who want to work extra productively, on an extra large screen.
While the Z Flip 3 will feature the same powerful chipset and latest software as the Z Fold 3, Samsung will most likely make concessions in terms of camera, memory and battery.
Last year, the Galaxy Z Flip got a suggested retail price of € 1500. The Z Flip 5G, introduced a few months later, went on sale for the same price. Although it is still unclear what the Z Flip 3 will cost exactly, several sources have indicated that the new model will be marketed more cheaply than its predecessor. This may result in a starting price of approx € 1350 – This would close the gap between regular and foldable smartphones. However, there is one more possibility …
Samsung Galaxy Z Flip 3 Lite
In the meantime, the thought has arisen on the internet that Samsung is working on an extra cheap model. A kind of “Galaxy Z Flip 3 Lite”, which may be marketed as “Galaxy Z Flip 3 FE”.
However, it remains unknown whether this device will be introduced at the same time. Details about this model are still very scarce, which suggests that this model will not be released until a later date. Perhaps the chip shortage, caused by the corona crisis, is the cause of this.
Initially, it was thought that a Galaxy Z Fold 3 Lite is also in development, but this model seems to have been canceled. Instead, Samsung first wants to release a cheap version of the Z Flip. The clamshell is of course about € 500 cheaper than the Z Fold variant. By releasing a Lite model of this device, Samsung can make the foldable smartphone accessible to a wider audience. Moreover, the competition is not standing still either…
Alternative choices for Samsung foldable smartphones
Last year, the Motorola Razr was the main competitor of the Z Flip. However, more and more Chinese manufacturers are now also preparing for the introduction of one or more foldable phones.
Earlier this year, the Huawei Mate X2 was announced for the Chinese market, last month the Xiaomi Mi Mix Fold was also released. Both are competitors to the Z Fold. In all likelihood, Oppo and Vivo will soon be added to the list.
Chances are that it will not stay with one model, Xiaomi seems to want to release three foldable models this year, including a clamshell phone. A clamshell model is also expected from Oppo this year.
All in all, Samsung cannot afford to sit back, the South Korean manufacturer is in the lead and will certainly try to maintain this position in the future. Therefore, we are already looking forward to the Galaxy Unpacked 2021 Summer event!
Here you can take a look at the patent documentation of the Samsung Z Flip including additional images.
Note to editors :The product images in this publication are created by in-house graphic designer Giuseppe Spinelli (aka Snoreyn). The presented concept renders are for illustrative purposes only. The images are copyright protected. Feel free to use the pictures on your own website, please be so respectful to include a source link into your publication.
What is it about Raspberry Pi and homebrew electronics projects that seems to attract the Star Trek fans? We couldn’t possibly say, but this awesome tricorder project from Chris “directive0” Barrett is the second we’ve seen this week, so there could be a whole universe of them out there.
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Barrett’s design is actually the second one he’s produced, and he’s been working on it since January 2018. It blends a custom mainboard PCB, complete with Starfleet delta, with a Raspberry Pi Zero W and top mounted sensor board with LEDs set to mimic the onscreen prop. The tricorder’s sensors are able to sense temperature, humidity, air pressure and VOC gas sensing unit for passive environmental readings, plus a non-contact thermometer and a small IR thermal camera for measuring temperature at range. Barrett hopes to add another gas-detecting sensor too, this time for picking up traces of carbon monoxide, nitrogen dioxide, hydrogen, ammonia, methane, propane, and iso-butane in the atmosphere.
The shell is 3D printed, and modelled on the flip-open TR-590 Mark VI Tricorder seen in Star Trek the Next Generation that looks a bit like a Game Boy Advance SP on growth hormones (though it looks more like the TR-580 Tricorder VII in service between 2366 and 2372 to us). Custom-printed stickers supply the necessary Star Trek aesthetic.
The newest design of the mainboard includes capacitive touchscreen compatibility, and a shift register to drive the LED lighting, plus a single transistor audio amplifier. A simple LCD display provides visual output. The custom PCB requires further revisions, so the Tricorder isn’t fully functional yet. PicorderOS, a Python library, runs the show, unifying the different modules under a custom user interface. You can read about the whole ingenious project on Barrett’s wiki.
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