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Amazon will have a new CEO as Jeff Bezos transitions to executive chair later this year

Amazon CEO Jeff Bezos will step down as CEO and transition to a new position at the company as executive chair of the Amazon board in Q3 2021. Andy Jassy, who currently serves as CEO of Amazon Web Services (AWS), will replace Bezos as Amazon CEO.

“Being the CEO of Amazon is a deep responsibility, and it’s consuming. When you have a responsibility like that, it’s hard to put attention on anything else,” commented Bezos in an email announcing the change. “As Exec Chair I will stay engaged in important Amazon initiatives but also have the time and energy I need to focus on the Day 1 Fund, the Bezos Earth Fund, Blue Origin, The Washington Post, and my other passions.”

Bezos has served as Amazon’s CEO since he founded the company in 1994, and he has presided over the e-commerce giant as it grew from an online bookstore into one of the most dominant technology companies in the world.

Under Bezos’ stewardship, Amazon has come to rule over internet commerce, established itself as a backbone of the infrastructure of the modern web through its Amazon Web Services products, built a subscription empire around its Amazon Prime services, launched popular technology products like the Echo and Kindle lines of devices, and even started dabbling in physical retail through grocery stores and an acquisition of Whole Foods.

Bezos has also prospered as head of the company, with skyrocketing wealth that (until just a few weeks ago) made him the single richest human on Earth, with a net worth of nearly $180 billion.

Bezos’ transition to executive chairman of Amazon’s board will mean he’ll be slightly more removed from the day-to-day business of running the nearly $1.7 trillion company, allowing him to focus his “energies and attention on new products and early initiatives.” Those projects will include the $10 billion Bezos Earth Fund, which Bezos established last year, and Blue Origins, his aerospace firm, which recently resumed test flights at the end of 2020.

Jassy is a familiar face at the company, having joined back in 1997. He has led the Amazon Web Services team since it was founded in 2003 and was named the CEO of AWS in 2016. The choice of Jassy — who has headed Amazon’s cloud service business since the beginning — over a retail or hardware executive is a telling one for Amazon’s priorities as a company.

Amazon’s cloud business is a huge part of the company (and the internet at large, to the point where AWS outages can take down whole swaths of internet for hours), and its new leadership choice reflects that. It’s also a parallel to other major tech CEOs, like Microsoft’s Satya Nadella, who was similarly an instrumental part of the company’s cloud and server business before taking charge of Microsoft in 2014.

It’ll still be some time before Jassy takes over, though — Bezos isn’t set to transition to his new role until Q3 2021.

Developing…

redmi-note-9t-review:-strengths-and-struggles

Redmi Note 9T review: Strengths and struggles

(Pocket-lint) – Each year Xiaomi’s Redmi offshoot – known for its budget phones – updates its latest and greatest with a mid-cycle ‘T’ variant, adding a little more to proceedings. In the case of the Redmi Note 9T the goal was to step beyond the already impressive Note 9 – which we found to be a stellar affordable 5G phone.

Problem is, things don’t always go entirely to plan. When we first received the Note 9T it had a software version that we couldn’t then get to update after moving into the phone – which caused umpteen issues with disappearing apps, inability to Cast, intermittent Bluetooth connections, payment verification problems, and more.

But, fear not, it was resolvable. A hard reset later and after installing all relevant apps manually from the Google Play Store, the Redmi Note 9T – on MIUI version 12.0.4 – ironed out the most pertinent of those highlighted problems. But was that initial dark cloud a sign of what was to come, or has our week-long experience using the Note 9T been all sunny skies?

Design & Display

  • Finishes: Nightfall Black, Daybreak Purple
  • Build: Glass front panel, plastic rear & frame
  • Dimensions: 161.2 x 77.3 x 9.1mm / Weight: 199g
  • Side-positioned fingerprint scanner (in power button)
  • Display: 6.53-inch LCD, 1080 x 2340 resolution, 19.5:9 aspect ratio 

It’s all too easy to forget that the Redmi Note 9T is a fairly budget phone. Because, ultimately, it doesn’t look like one. Xiaomi does a decent job in hiding away any real telling signs. No, you don’t get the premium glass rear or other flashy colours as you might further up various ranges, but that’s hardly a concern for a device that isn’t pretending to be a flagship.

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Dressed in its ‘Nightfall Black’ finish here, the Redmi Note 9T is more than befitting of its price point. That plastic rear has a subtle texture that helps to hide fingerprinting, while the protruding circular camera unit – well, ‘designated area’ really, as the top and bottom of the actual protrusion are squared-off absentees – makes the rear panel look altogether more like a case (it’s not, though, as it’s not removable – and, no, don’t try and pull it really hard).

The 6.53-inch screen is the kind of scale that’s very current, delivering decent resolution too. Typically around this price point there’s a fall-out from Full HD to a lower density – look at the Moto G9 Power, for example – but the Redmi holds onto that Full HD+ resolution across its well-proportioned 19.5:9 aspect ratio panel. That’s as sharp as you need.

It’s not the very brightest or most colour-popping LCD panel ever, but you’d never notice that in isolation (as we have a Samsung Galaxy Note 20 Ultra running in tandem, however, it’s clear as day – but the Samsung is more than four times the price). Initially we had issues with the 9T’s auto-dimming being overzealous, which is particularly notable when ambient light is low. It’s a long-time issue for the series – and one that Motorola used to have, but since fixed – that we hope Xiaomi’s software will address in the future.

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Rather than opting for an under-display fingerprint scanner sign-in method, the Note 9T has a side-positioned fingerprint scanner, which doubles-up as the power button. While this position has never been our favourite – largely because Android apps now present a massive ‘press here’-style fingerprint on the screen itself, so you’ll typically want to press the screen – it’s largely effective in this setup, responsive the majority of the time, and easy to reach.

Performance & Battery

  • MediaTek Dimensity 800U processor, 4GB RAM
  • 64GB storage (128GB optional), microSD slot
  • 5,000mAh battery, 18W fast-charging
  • MIUI 12 software
  • 5G connectivity

Performance is a game of two halves though. That’s the one thing that gets us about the Redmi Note 9T. It always feels as though there’s some jostling between software – battery optimisations and specific permissions, for example – and the hardware on offer. Because MediaTek’s Dimensity 800 is no slouch – it’s a decent enough chipset designed to bring 5G connectivity to a wider audience.

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But the whole package doesn’t always play ball. There’s a lot of tinkering that you’ll need to do with this Redmi to get the most out of it. Whether that’s ensuring per-app permissions are setup to allow, say, Strava to keep tracking – it’s still hit-and-miss anyway – or for the vibration to just dang well stop (it’s on by default in silent mode, which is bananas if you ask us; plus there’s a separate treatment for touch vibration feedback hidden elsewhere in the menus), there’s a sense that Xiaomi’s MIUI software still isn’t quite simple and easy enough.

That was even telling after our first install, with version 12.0.1 fired up, and the numerous issues we had, as mentioned up top in this review. It goes to show just how incredibly important a smooth software experience is – and that’s what we’ve been saying these Redmi devices haven’t quite handled perfectly to date (Xiaomi’s Mi 10T Pro felt like a step down from the 9T Pro to us too). But if you’re OK with knowing what you’re getting then it’s not a big issue, per se, it’s just that competitors like Motorola do better by comparison – if you’re alright with getting a less powerful device for about the same cash, anyway.

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But back to Redmi. The Note 9T has the guts inside to handle a variety of tasks, including gaming. But there are still bugs, especially when it comes to graphics. In South Park Phone Destroyer – yes, we’re a bit obsessed, it’s our standard benchmark for any mobile device review as a result – top layer graphics (i.e. the cards you play in the game) won’t display. Which is a massive problem that means the game is close to unplayable – we’ve only been able to continue on another device. Nothing to do with smoothness or frame-rate – that stuff’s all fine – just an experience with how this hardware and software combination doesn’t quite succeed.

However, get everything arranged as you like – there’s an app drawer or full screen icons options – and the experience is amenable. And it’ll last for a long time – as the 5,000mAh battery on board helps things last an age. We’ve been getting only about half way through the charge over the course of a single day, so two-day life really isn’t out of the question.

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Software plays a major part in that longevity though. And it’s why you’ll need to tell certain apps through background settings that they’re allowed to run at all times, self launch, and do as they please. Which is rather reflective of the Redmi Note 9T experience.

Cameras

  • Triple rear camera system:
    • Main (26mm equivalent): 48-megapixel, 0.8µm pixel size, f/1.8 aperture
    • Macro: 2MP, f/2.4 / Depth: 2MP, f/2.4
  • Single punch-hole selfie camera (29mm equiv.)

    • 13-megapixel, 1.12µm pixel size, f/2.3 aperture

Last up is the camera arrangement. It’s a triple rear unit – we know it looks like a quad arrangement, but the fourth is the LED light/flash – that, well, only really contains one camera of much use.

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As is typical with budget phones these days there’s the sense that “more equals better”. We don’t think so, though, as it just makes for a more cumbersome looking rear unit, with the 2-megapixel macro and 2-megapixel depth sensors most likely never going to be used at all.

Which leaves the main 48-megapixel sensor to do the hard work. It uses pixel binning – that being it combines four into one – to squeeze more colour and detail out of a scene, rendering frames as 12-megapixels by default. But that’s still huge – it’s like a 4K TV with yet another half-a-4K-TV all pressed into the one image. So scale is no issue whatsoever.

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What’s more trying are certain shooting conditions. We got some decent shots in the late evening, with colours still popping nicely considering the lack of light. But there’s some visible grain that detracts from the detail.

The Note 9T’s main camera is perfectly good enough for a phone – results are even better in daylight – and it fits the bill of what to expect here. Just don’t forget to turn off the default watermark otherwise you’ll want to punch yourself after seeing it plastered over every image (why oh why it’s even an option we have no idea).

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To the front is a punch-hole selfie camera, which cuts a circular opening through the screen. It’s a little large and almost casts a shadow onto content sometimes, which is odd, but it’s all par for the course these days. It’s 13-megapixels and can deliver selfies with usable results.

Overall, the Note 9T sounds like it’s got a grand selection of cameras, but it’s an oversell. Disregard the ‘triple’ on the rear – and it’s a bit of a shame there’s no ultra-wide to be found – and it’s got a workable main and selfie camera combination.

Verdict

The Redmi Note 9T represents great value for money. It’s got a big screen with ample resolution, it doesn’t look or feel like a budget phone – yet affordability is very much its key strength.

So what’s the catch? Well, there’s a bit of push and pull with the software. To get the most out of this phone you’ll need to tinker a bit to get some apps to function to their fullest. And while we’ve experienced some typical issues – excessive screen dimming on the software side, the cameras being an oversell on the hardware side – there’s also been some unexpected oddities, such as particular graphics not loading within games.

Given the context of its asking price, however, the Redmi Note 9T is a capable device that will deliver more core power and features than, say, a comparable Motorola device. But we feel there’s so much more just beneath the surface that’s desperate to get out.

Also consider

Pocket-lint

Moto G 5G Plus

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It’s a spot more cash, but Moto’s software experience is just that much better out of the box. It suffers some similar hardware issues to the Redmi – the cameras being an oversell, there’s no under-display fingerprint scanner – but, for us, the user experience here is just a cut above.

  • Read our review
Pocket-lint

Redmi Note 9

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Xiaomi is offering massive discounts on the already affordable ‘non-T’ version of the Redmi Note 9. If you can find it for a sub-£/€200 price point then it’s a no-brainer choice, even over the 9T!

  • Read our review

Writing by Mike Lowe.

geforce-now-adds-support-for-chrome-and-m1-based-macs

GeForce Now Adds Support for Chrome and M1-Based Macs

(Image credit: Nvidia)

Nvidia’s cloud-based gaming service, GeForce Now, has just received a new update that features new support for Google Chrome’s web-browser and support for Apple’s M1 based Macs (through the native macOS app).

With the addition of Google Chrome, now any device or computer capable of running Chrome should be capable of running GeForce Now. However, Nvidia says they do not guarantee support on devices that are on operating systems other than macOS or Windows. Specifically, that means Nvidia still doesn’t officially support Linux platforms.

We conducted some cursory testing with the Chrome-based GeForce Now app on a Windows 10 machine and found it was very close to the native app experience. However, several options are missing in the settings menu compared to the native app: There is no 30 fps option (60 fps only), no option to change VSync, and the toggle to “adjust for poor network conditions” is missing as well.

Besides the missing options, the gameplay experience was good. Testing with Shadow of the Tomb Raider yielded excellent results; image quality, smoothness, and frame rates were great (with help from a wired 300 Mbps down/30 Mbps up ISP connection). The only minor difference we spotted with our limited selection of tests was in Apex Legends, where switching from the Chrome app to the native-app yielded a barely noticeable decrease in input lag. However, this is a small problem; if you play games casually instead of competitively, this should be a non-issue.

Overall the Chrome version works well, but if you can run the native app, it would be best to do so to get the best experience possible. Nvidia’s Chrome implementation is mostly aimed towards devices that aren’t capable of running the native GeForce Now apps in the first place, like Windows 10 ARM-based devices. Unfortunately, we were not able to test the M1 Mac update at this time.