India’s government has sent notices to social media platforms ordering them to take down content that refers to an “Indian variant” of the COVID-19 virus, Reuters reported. The letter from the Ministry of Electronics and Information Technology sent Friday was not made public, but was viewed by several news outlets.
It was not clear which social media outlets received the letter, but India’s government has recently ordered Twitter to remove tweets and Facebook and Instagram to take down posts that were critical of its handling of the coronavirus pandemic.
“There is no such variant of COVID-19 scientifically cited as such by the World Health Organisation (WHO). WHO has not associated the term ‘Indian Variant’ with the B.1.617 variant of the coronavirus in any of its reports,” the letter states, adding that the phrase is “completely FALSE.”
A variant of the coronavirus first detected in India last year, B.1.617 is believed responsible for the latest wave of COVID-19 cases in south Asia. The World Health Organization has classified it as a variant of global concern, with some evidence that it is more contagious than other strains of the virus.
But while India’s approach to censoring information about the coronavirus and variants is extreme, WHO and other health organizations and scientists are critical of the practice of referring to viruses and variants with geographic nicknames, since it can be stigmatizing and inaccurate. The WHO’s 2015 guidance for naming infectious diseases discourages using place names, human names, or animal species names.
However, as National Geographic notes in its very good explainer about how virus variants get their names, the current naming conventions are cumbersome and confusing, making them difficult for non-scientists to grasp or remember. National Geographic reports that WHO is working with virologists to create a new way of naming viruses.
Today we are back with another extensive performance analysis, as we check out the recently-released Days Gone. As the latest formerly PlayStation-exclusive title to come to the PC, we test thirty graphics cards in this game to find out exactly what sort of GPU you need to play at maximum image quality settings. Has this game launched in a better state than when Horizon Zero Dawn first came to PC? Let’s find out.
Watch via our Vimeo channel (below) or over on YouTube at 2160p HERE
The first thing to know about Days Gone is that it is developed by Sony’s Bend Studio, and is built on Unreal Engine 4. Interestingly though, it uses DirectX 11, and there’s no option for DX12. That means there’s no ray tracing or DLSS features in Days Gone, something which is becoming more unusual these days.
In terms of visual settings, there are a number of options in the display menu. Textures, lighting, shadows and more can all be adjusted, while it’s great to see a field of view (FOV) slider as well as a render scale setting. There’s also a selection of quick presets – Low, Medium, High and Very High – and for our benchmarking today we opted for the Very High preset, with V-Sync of course disabled.
Driver Notes
AMD GPUs were benchmarked with the 21.5.2 driver.
Nvidia GPUs were benchmarked with the 466.47 driver.
Test System
We test using the a custom built system from PCSpecialist, based on Intel’s Comet Lake-S platform. You can read more about it over HERE, and configure your own system from PCSpecialist HERE.
CPU
Intel Core i9-10900K
Overclocked to 5.1GHz on all cores
Motherboard
ASUS ROG Maximus XII Hero Wi-Fi
Memory
Corsair Vengeance DDR4 3600MHz (4 X 8GB)
CL 18-22-22-42
Graphics Card
Varies
System Drive
500GB Samsung 970 Evo Plus M.2
Games Drive
2TB Samsung 860 QVO 2.5″ SSD
Chassis
Fractal Meshify S2 Blackout Tempered Glass
CPU Cooler
Corsair H115i RGB Platinum Hydro Series
Power Supply
Corsair 1200W HX Series Modular 80 Plus Platinum
Operating System
Windows 10 2004
Our 1-minute benchmark pass came from quite early on in the game, as Deacon is riding on the back of Boozer’s motorbike, headed to Crazy Willie’s. This represents a reasonably demanding section of the game based on the first hour or so that I played through, and it is also highly repeatable which makes it great for benchmarking multiple GPUs.
1080p Benchmarks
1440p Benchmarks
2160p (4K) Benchmarks
Closing Thoughts
By and large, Days Gone is an impressive PC port that almost everyone will be happy with. I say almost everyone, as currently my main issue with the game is related to visible stuttering when using an RDNA 2 GPU. This didn’t happen for other AMD cards though, or Nvidia GPUs, so hopefully it is a quick fix for AMD’s driver team or the game’s developers.
As a DX11 title built on Unreal Engine 4, if we had to guess before testing the game, we would’ve thought Nvidia GPUs would perform the best, and that is certainly true. RTX 2070 Super is significantly faster than the RX 5700 XT, for example, while RTX 3070 also beats out the RX 6800 across the board, which isn’t something we usually see.
Even then, the game does run well across a wide variety of hardware. GTX 1060 and RX 580, for instance, aren’t far off from hitting 60FPS at 1080p with maximum image quality settings, with just a few small tweaks to the IQ needed to hit that figure. VRAM doesn’t appear to be in high demand either, with both the 4GB and 8GB versions of the RX 5500 XT performing almost identically.
If you do want to drop down some image quality settings, the game’s options scale well. We found that the High preset offered 35% more performance than Very High (which is more than enough to get a GTX 1060 averaging over 60FPS at 1080p), while you can almost double frame rates using the Low preset when compared to Very High.
The only other issue I noticed is what appears to be an animation hitching problem in the game, which is particularly noticeable when riding a motorbike – the game feels like it is slowing down but then correcting itself by speeding up again. This wasn’t a game breaker for me but it was most noticeable when frame rates were below 60FPS – the higher the frame rate, the less I noticed the issue.
Discuss on our Facebook page HERE.
KitGuru says: Days Gone is definitely in a better state at launch than what we saw when Horizon Zero Dawn hit PCs in 2020. There’s a couple of issues to be fixed, but by and large this game performs well across a good range of graphics cards.
Today we are looking at three peripherals from TecWare – the EXO Elite gaming mouse, Q5 gaming headset and the Phantom mechanical keyboard. Let’s see if three is the magic number, or if three is a crowd, by diving into the specs and features for each of these products. Are they worth your hard earned cash? Let’s find out!
Watch via our Vimeo channel (below) or over on YouTube at 2160p HERE
Q5 Gaming Headset
Specifications:
Type : Stereo Headset
Connector : USB 2.0 (Virtual 7.1)
Weight Without Cable : 320 g
Controller : Inline
Software : EQ, Effect, 7.1, Mic, LED
Speaker Diameter : 40 mm
Impedance : 32 Ω
Frequency Response : 20 Hz – 20,000 Hz
Sensitivity : 98 dB ± 4 dB @ 1khz
Max. Power 100 mW
Volume Control : Via Inline Controller
MICROPHONE SPECIFICATIONS
Direction : Omnidirectional
Impedance : 2.2 kΩ
Frequency Response : 100 Hz – 10,000 Hz
Sensitivity : -40±4 dBV
Microphone Mute : Via Inline Controller
Detachable Microphone : Yes
Flexible Microphone: Yes
Windscreen: Yes
You can purchase the Q5 Gaming Headset for £54.99 from Amazon HERE!
You can purchase the EXO Elite Gaming Mouse for £54.99 from Amazon HERE!
Pros
Solid build quality.
Lightweight.
Spare glide pads provided.
Low LOD.
Good value for money.
Cons
Not overly unique.
Braided cable is quite stiff.
Phantom Mechanical Keyboard
Specifications:
Dimensions: 361.5 x 133.5 x 40.1 mm
Weight: 0.95kg
Rated Voltage: 5.0V / 300mA
Switch Lifespan: 50 million keystrokes
Cable Length: 1.8m Braided USB cable
Frame: Black Plastic Body / Gunmetal Alloy Backplate
Switch Type: Mechanical Outemu Brown Switches
Circuit Board: FR-4 Fibreglass PCB
SMD LEDs
USB
Double-shot ABS Keycaps
You can purchase the Phantom Mechanical Keyboard for £59.99 from Amazon HERE!
Pros
Good build quality.
Nice detailing.
Strong RGB.
Great value for money.
Cons
ABS Keycaps attract grease and get shiny quickly.
Individual software apps is slightly inconvenient.
Discuss on our Facebook page HERE.
KitGuru says: Considering the price of each individual item, I think you are getting your money’s worth here. We’re not absolutely blown away by any of the products, but TecWare has three solid peripherals on its hands.
Whenever we use an app continuously, any change to the UI of that app can cause stress — and during these stressful times, who needs more? For example, in a recent update, Instagram tweaked the way it asks its users to create carousels (groups of up to 10 photos or videos that rotate through a single post), and this is apparently causing a bit of confusion.
This new method was pointed out in the Instagram account Digital Mums, where you can find some great tips on how to use various features of Instagram.
If you’d prefer some text instructions on how to navigate the change, here you go:
In your Instagram app (iOS or Android), select the “Add Post” icon (the plus icon on the top line)
You’ll see a selection of your photos. You can change the source of your photos if you wish by clicking on the source name (Recents, Videos, etc.) and then choosing a different one.
Press and hold the first photo or video you want to include in your carousel until the number 1 appears in the corner of the photo.
If you’re using Android, there will be a “Select Multiple” icon above your photo gallery. If you want, you can perform the same task by tapping on the first image you want to include, and then tapping on the “Select Multiple” icon. (The iOS version doesn’t include that icon, so you’re stuck with “press and hold.”)
Continue to select the images you want to include. They will be numbered in the order in which you select them. In order to change the order, you’ll have to tap on the numbers on the images you want to re-order, and then add them back in their correct order.
Once you’ve got all your photos selected and in the correct order, choose the “Next” arrow in the top right
Now you can edit or apply a filter to one or all of your photos. You can then go on to the final “New Post” screen that lets you write a caption, tag people, post to Facebook, Twitter, Tumblr, etc.
Easy-peasy — until, of course, the next time Instagram decides to alter its interface…
‘We make this sort of heinous crime impossible to escape from’
As wildfires raged through Southern California last weekend, an app called Citizen offered an unorthodox bounty over livestream and in push alerts to local residents: “hunt down” the alleged arsonist, and we’ll give you $30,000 cash.
In the hours that followed, it became clear the app was mistaken. The man pictured had no connection to the fires, and once he was located by law enforcement, he was quickly released for lack of evidence.
“We are actively working to improve our internal processes to ensure this does not occur again,” the company said in a statement after the release. “This was a mistake we are taking very seriously.”
But according to internal communications obtained by The Verge, the bounty was personally mandated by Citizen founder and CEO Andrew Frame, who saw it as an opportunity to exercise the app’s policing powers and even offered to fund it with his own money.
On Saturday afternoon, before the livestream was broadcast, Frame wrote in a company Slack thread that he would pay a $10,000 reward personally to catch an arsonist still in the area “as a test.”
“Let’s find this guy, activate safety network completely,” Frame wrote, according to screenshots of internal Slack messages obtained by The Verge. “This is a great transition of Citizen back to active safety. We are not a news company. We are safety and we make this sort of heinous crime impossible to escape from. That needs to be our mindset.” The bounty was later raised to $30,000.
First released under the name Vigilante in 2016, Citizen had a rocky rollout. The app was pulled from Apple’s App Store over concerns that it encouraged users to directly take on crime themselves. It was relaunched as Citizen in 2017, providing information transcribed from police and fire dispatch audio. Users also have the option to livestream incidents on the app with guidance to “never approach a crime scene, interfere with an incident, or get in the way of police.”
The app now provides alerts about crime in more than 30 cities. Citizen’s website boasts that it has sent more than 4 billion alerts and has more than 7 million users. Critics have said the app creates false perceptions about the level of danger to its users and allows users to spread racism in chat replies. More recently, the company raised alarm for operating an SUV labeled as “private patrol” in downtown Los Angeles, although company representatives insist the vehicle is not engaged in security work.
The Saturday broadcast came through Citizen’s recently launched OnAir feature, which is intended as a means to broadcast public safety notices. It’s only the 16th time the feature has been activated, although it’s the first time a cash bounty has been put forward so aggressively.
OnAir has “strict validation protocols to limit the spread of misinformation,” a Citizen spokesperson said in a statement. “In the 15 instances it has been used before, those protocols were followed, unfortunately, in this instance, on-the-ground tips were used in place of the proper verification with public safety agencies.”
“We deeply regret our mistake and are working to improve our internal processes to prevent this from happening again,” the spokesperson continued. They did not address why the service chose to offer a bounty for the suspect in the case specifically.
Frame may have had a personal stake in the fire; property records indicate he is the current owner of a Bel Air mansion within 10 miles of the blaze, with little development in between. In the days following the alert, the fire has grown to 1,158 acres and is still expanding.
A Citizen spokesperson denied any personal motivation and said Frame’s current residence was not threatened by the fire.
The Palisades Fire was set by an arsonist in a steep canyon west of Los Angeles just after 10PM on May 14th, according to the Los Angeles Fire Department. The county ordered evacuations of the surrounding area the following evening.
It is not clear where Citizen first obtained information indicating an arsonist was responsible for the fire. On Saturday, Los Angeles Police Sgt. Jay Balgemino told the Pacific Palisades Residents Association that police were searching for an arson suspect. “It appears as though a homeless man living in our hillsides with a criminal past has planned out a wild rampage,” read a post on the association’s Facebook page just after 6PM. “We cannot take the risk of allowing more homeless in a neighborhood with such a fragile environmental landscape.” The association took the post down after an inquiry from Recode.
However Frame first saw the false identification, the Slack messages show he saw it as an “opportunity” for Citizen to fulfill its “true mission.”
“Those people all live there and their homes/families are being threatened,” he wrote in Slack. “There is a huge cohort of engaged users who want to help.”
Around 10PM that day, Citizen broadcast a livestream where it displayed a photo of the man and offered the reward for his capture, according to journalist Cerise Castle, who reported the event on Twitter. The hosts did not elaborate on the source of the information but encouraged users to “hunt this guy down.” Twitter users identified one of the hosts as Prince Mapp, Citizen’s head of community and culture, although Citizen declined to confirm the identities of the hosts.
“We know the guy is out there,” said one host, according to Castle. “We need our users to get out there and bring this guy to justice.”
But the man they identified was detained a short time later and released, sheriff’s Lt. Jim Braden told Kate Cagle, a reporter for Spectrum News. Braden said the deputies did not have evidence to charge the man with a crime. He called the actions by Citizen potentially “disastrous” and would only lead to someone getting hurt.
Citizen promoted the livestream on its Twitter account but later deleted the tweet. On Sunday morning, deputies arrested a different man on suspicion of arson.
And while Citizen said it plans to get it right next time, Frame suggested in a Slack message that it won’t be the last time Citizen offers a cash reward. “We need to build this into the product and we will,” he wrote.
Seagate has finally listed its dual-actuator hard disk drive — the Mach.2 Exos 2X14 — on its website and disclosed the official specs. With a 524MB/s sustained transfer rate, the Mach.2 is the fastest HDD ever, its sequential read and write performance is twice that of a normal drive. In fact, it can even challenge some inexpensive SATA SSDs.
The HDD is still available to select customers and will not be available on the open market, at least for the time being. Meanwhile, Seagate’s spec disclosure shows us what type of performance to expect from multi-actuator high-end hard drives.
Seagate Describes First Mach.2 HDD: the Exos 2X14
Seagate’s Exos 2X14 14TB hard drive is essentially two 7TB HDDs in one standard hermetically sealed helium-filled 3.5-inch chassis. The drive features a 7200 RPM spindle speed, is equipped with a 256MB multisegmented cache, and uses a single-port SAS 12Gb/s interface. The host system considers an Exos 2X14 as two logical drives that are independently addressable.
Seagate’s Exos 2X14 boasts a 524MB/s sustained transfer rate (outer diameter) of 304/384 random read/write IOPS, and a 4.16 ms average latency. The Exos 2X14 is even faster than Seagate’s 15K RPM Exos 15E900, so it is indeed the fastest HDD ever.
Furthermore, its sequential read/write speeds can challenge inexpensive SATA/SAS SSDs (at a far lower cost-per-TB). Obviously, any SSD will still be faster than any HDD in random read/write operations. However, hard drives and solid-state drives are used for different storage tiers in data centers, so the comparison is not exactly viable.
But performance increase comes at the cost of higher power consumption. An Exos 2X14 drive consumes 7.2W in idle mode and up to 13.5W under heavy load, which is higher than modern high-capacity helium-filled drives. Furthermore, that’s also higher than the 12W usually recommended for 3.5-inch HDDs.
Seagate says the power consumption is not an issue as some air-filled HDDs are power hungry too, so there are plenty of backplanes and servers that can deliver enough power and ensure proper cooling. Furthermore, the drive delivers quite a good balance of performance-per-Watt and IOPS-per-Watt. Also, data centers can use Seagate’s PowerBalance capability to reduce power consumption, but at the cost of 50% lower sequential read/write speeds and 5%~10% lower random reads/writes.
“3.5-inch air-filled HDDs have operated in a power envelope that is very similar to Exos 2X14 for many years now,” a spokesman for Seagate explained. “It is also worth noting that Exos 2X14 does support PowerBalance which is a setting that allows the customer to reduce power below 12W, [but] this does come with a performance reduction of 50% for sequential reads and 5%-10% for random reads.”
Since the Exos 2X14 is aimed primarily at cloud data centers, all of its peculiarities are set to be mitigated in one way or another, so slightly higher power consumption is hardly a problem for the intended customers. Nonetheless, the drive will not be available on the open market, at least for now.
Seagate has been publicly experimenting with dual-actuator HDDs (dubbed Mach.2) with Microsoft since late 2017, then it expanded availability to other partners, and earlier this year, it said that it would further increase shipments of such drives.
Broader availability of dual-actuator HDDs requires Seagate to better communicate its capabilities to customers, which is why it recently published the Exos 2X14’s specs.
“We began shipping [Mach.2 HDDs] in volume in 2019 and we are now expanding our customer base,” said Jeff Fochtman, Senior Vice President, Business and Marketing, Seagate Technology. “Well over a dozen major customers have active dual-actuator programs underway. As we increase capacities to meet customer needs, Mach.2 ensures the performance they require by essentially keeping the drive performance inside the storage to your expectations for hyperscale deployments.”
Keeping HDDs Competitive
Historically, HDD makers focused on capacity and performance: every new generation brought higher capacity and slightly increased performance. When the nearline HDD category emerged a little more than a decade ago, hard drive makers added power consumption to their focus as tens of thousands of HDDs per data center consumed loads of power, and it became an important factor for companies like AWS, Google, and Facebook.
As hard drive capacity grew further, it turned out that while normal performance increments brought by each new generation were still there, random read/write IOPS-per-TB performance dropped beyond comfortable levels for data centers and their quality-of-service (QoS) requirements. That’s when data centers started mitigating HDD random IOPS-per-TB performance with various caching mechanisms and even limiting HDD capacities.
In a bid to keep hard drives competitive, their manufacturers have to continuously increase capacity, increase or maintain sequential read/write performance, increase or maintain random read/write IOPS-pet-TB performance, and keep power consumption in check. A relatively straightforward way to improve the performance of an HDD is to use more than one actuator with read/write heads, as this can instantly double both sequential and random read/write speeds of a drive.
Not for Everyone. Yet
Seagate is the first to commercialize its dual-actuator HDD, but its rivals from Toshiba and Western Digital are also working on similar hard drives.
“Although Mach.2 is ramped and being used now, it’s also really still in a technology-staging mode,” said Fochtman. “When we reach capacity points above 30TB, it will become a standard feature in many large data center environments.”
For now, most of Seagate’s data center and server customers can get a high-capacity single-actuator HDD with the right balance between capacity and IOPS-per-TB performance, so the manufacturer doesn’t need to sell its Exos 2X14 through the channel. Meanwhile, when capacities of Seagate’s HAMR-based HDDs increase to over 50TB sometime in 2026, there will be customers that will need dual-actuator drives.
Snap’s new Spectacles glasses are its most ambitious yet. But there’s a big catch: you can’t buy them.
On Thursday, Snap CEO Evan Spiegel unveiled the company’s first true augmented reality glasses, technology that he and rivals like Facebook think will one day be as ubiquitous as mobile phones. A demo showed virtual butterflies fluttering over colorful plants and landing in Spiegel’s extended hand.
The new Spectacles have dual waveguide displays capable of superimposing AR effects made with Snapchat’s software tools. The frame features four built-in microphones, two stereo speakers, and a built-in touchpad. Front-facing cameras help the glasses detect objects and surfaces you’re looking at so that graphics more naturally interact with the world around you.
These Spectacles, however, aren’t ready for the mass market. Unlike past models, Snap isn’t selling them. Instead, it’s giving them directly to an undisclosed number of AR effects creators through an application program online. (Another indication they aren’t ready for everyday use: the battery only lasts 30 minutes.)
The idea is to encourage a small portion of the 200,000 people who already make AR effects in Snapchat to experiment with creating experiences for the new Spectacles, according to Spiegel. Like the bright yellow vending machines Snap used to sell the first version of Spectacles several years ago, the approach could end up being a clever way to build buzz for the glasses ahead of their wide release. Spiegel has said that AR glasses will take roughly a decade to reach mainstream adoption.
“I don’t believe the phone is going away,” he told The Verge in an interview this week. “I just think that the next generation of Spectacles can help unlock a new way to use AR hands-free, and the ability to really roam around with your eyes looking up at the horizon, out at the world.”
The first two generations of Spectacles, released in 2016 and 2018, looked like sunglasses with a single camera in the corner of the frame. They let you snap videos (and later photos) in a unique, spherical format that could then be transferred to your phone and posted to Snapchat or another social network.
Above: Snap’s new fourth-generation Spectacles. Lower: the Spectacles in their case, and a side-view showing their touch panel. Images: Snap
Snap, which calls itself a camera company, started moving more toward AR in 2019 with the launch of its third-generation Spectacles. That model added a second camera to detect depth in videos, allowing for more advanced effects to be applied afterward. But they lacked displays. You had to shoot a video, import it to Snapchat, and then apply AR effects — which Snap calls Lenses — later.
The new fourth generation of Spectacles come from a secretive hardware division of the company called Snap Lab, which is also working on a camera drone. They weigh 134 grams, more than double the weight of the previous version but far less than Microsoft’s Hololens AR headset. They’re designed to be worn indoors or outdoors with up to 2,000 nits of display brightness, a tradeoff the company clearly made to favor display richness at the expense of battery life.
Two front-facing cameras use the software Snap built for its mobile phone Lenses to automatically detect physical surfaces and place effects in a way that doesn’t obstruct the real world. Two stereo speakers capture audio and allow for the wearer to control them by voice. A touchpad on the side of the frame operates an interface in the displays that Snap calls the Lens Carousel, allowing the wearer to switch AR effects they’re seeing.
Above: two images show AR effects as seen through the new glasses. Lower: the lens carousel interface lets you select different AR effects. Images: Snap
The new Spectacles were announced Thursday at Snap’s virtual Partner Summit for developers, where the company previewed a number of new augmented reality features for Snapchat. Its AR clothing try-on tech can now handle watches and glasses, and businesses will be able to more easily add AR versions of their online catalogs for Snapchat’s 500 million monthly users to try and purchase.
A new feature, called Connected Lenses, allows multiple people to see and interact with the same scene in AR. Snap is also launching an AR “innovation lab” called Ghost and is committing $3.5 million to support creators making effects, with another $1 million in funding with Verizon to fund AR experiences used over 5G.
While Snap is known primarily for the Snapchat app now, these Spectacles indicate how the company’s ambition is to be a major player in the race to build AR glasses. Facebook, Apple, and other tech giants are currently working on their competing devices. Facebook plans to debut its own pair of smart glasses in partnership with RayBan later this year, though they won’t feature AR displays.
According to Spiegel, head-worn devices like these new Spectacles will create a big shift in how we interact with computers. While Snap is betting that millions of people will eventually want to wear Spectacles, the company is content for now to build in public alongside its creators.
“You have to invent a whole new way of interacting with computing when it’s volumetric and integrated with the space around you,” Spiegel said. “So I don’t see Snapchat transitioning to wearables that directly, but one of the things that’s really fun is to think about what the new interaction paradigms can look like.”
Sen. Amy Klobuchar is back with a bill to protect consumer data privacy when collected by large tech platforms like Facebook and Google.
Klobuchar (D-MN) has teamed up with a bipartisan group of senators, including Sens. John Kennedy (R-LA), Joe Manchin (D-WV), and Richard Burr (R-NC), to reintroduce the Social Media Privacy Protection and Consumer Rights Act. The privacy legislation would force websites to grant users greater control over their data and allow them to opt out of data tracking and collection.
“For too long companies have profited off of Americans’ online data while consumers have been left in the dark,” Klobuchar said in a statement to The Verge. “This legislation will protect and empower consumers by allowing them to make choices about how companies use their data and inform them of how they can protect personal information.”
The bill would also require platforms to write their terms of service agreements in plain language so users understand what they’re accepting by using the platforms. If a website were to suffer a data breach, it would have to notify users within 72 hours of it occurring.
“In today’s world, ownership and agency over one’s internet data is essential in protecting users’ privacy online,” Burr said. “This bipartisan legislation is a commonsense step in granting individuals a greater ownership over the type of information companies may collect on them.”
Klobuchar first introduced the bill in 2019 after Facebook’s Cambridge Analytica scandal. At the time, the bill stalled without support from the Republican majority — but now that Democrats control Congress, it has a new chance to move forward.
In 2019, the Federal Trade Commission announced a $5 billion settlement with Facebook after a yearslong investigation into the scandal. As part of the settlement, the company is required to conduct quarterly privacy reviews and obtain purpose and use certifications from third-party developers that want to use Facebook data.
Another force working in the bill’s favor are the dozens of state-level privacy bills that have taken effect since the bill was first introduced, including the California Consumer Privacy Act, or CCPA. Companies like Microsoft have vowed to honor the CCPA in states outside of California, but the sheer volume of overlapping statutes has created a growing desire for a federal privacy framework that would make corporate compliance simpler.
The tech companies are pushing for federal rules as well. Last July, Facebook published a white paper calling current US privacy laws “insufficient” and called on the federal government to develop a national framework. The company revamped that call this March after Virginia passed its own protections through the Consumer Data Protection Act.
“We welcome the CDPA and hope that it, as well as legislative proposals in other states, will serve as an impetus for Congress to pass a comprehensive federal privacy law this year,” Facebook wrote in a March blog.
Google is testing a new feature for its Chrome browser on Android that lets users “follow” sites to create an updating list of new content they publish. The feature is based on RSS, an open web standard that’s been the backbone of many popular web aggregation tools in the past. That includes Google’s own, much beloved (and now defunct) Google Reader.
The test is small-scale: following sites will only be an option for some US users of Chrome Canary (the bleeding-edge version of Chrome that lets enthusiasts access beta features). Users will be able to follow sites from the browser menu, and updates will be aggregated in a card-based feed that’s shown when users open a new tab. It’s not clear whether this feed is wholly dependent on sites providing RSS support, or if Google will fill in the gaps itself.
Although this is just an early test, it’s nonetheless exciting for a certain sort of web user who misses the glory-days of RSS (and, by extension, a mode of internet discovery and distribution that faded years ago). At its core, RSS allows users to maintain a personalized feed of new content from favorite sites, blogs, and podcasts. And although tools that utilized these feeds were briefly very popular, they were eclipsed for numerous reasons.
Exactly why RSS fell from prominence is complicated. (Here’s a story from Vice and one from TechCrunch that help explain.) But whatever the ultimate cause, many see its demise as a turning point for the web: the moment when decentralized, chronological feeds were replaced by the engagement-driven algorithms of social media giants.
Because the rise of Facebook, Twitter, and the like have had so many obviously bad effects (misinformation! Hoaxes! Nazis!), many look back wistfully on RSS as a sort of Golden Age for the web that failed from a surfeit of nobility and deficit of cunning. “If only RSS had thrived!” they say. “All this nastiness could have been avoided.” Perhaps. What’s clear is that Google is responding to a demand for new (read: old) ways of engaging with the web.
“We’ve heard it loud and clear: Discovery & distribution is lacking on the open web, and RSS hasn’t been ‘mainstream consumer’ friendly,” tweeted Google’s head of web creator relations, Paul Bakaus. “Today, we’re announcing an experimental new way, powered by RSS, to follow creators with one click.”
What happens next is anyone’s guess. Will Google follow through and push RSS-powered features to all Chrome users? Or will it get bored of a product that’s not integral to its bottom line? (As it did with Google Reader.) Bakaus, at least, suggests there’s more to come. “This is only the beginning of a bigger exploration, and to get this right, we need your feedback,” he tweeted. “Hit us up via @WebCreators to let us know what we need to build for you. I’m very excited about it!”
Ford is getting ready to pull the curtain back on its latest electric vehicle. The F-150 Lightning, the electric version of the automaker’s bestselling pickup truck, will take center stage at Ford’s headquarters in Dearborn, MI, at 9:30PM ET on Wednesday, May 19th.
Ford says there will be “30+ ways to watch across physical and digital destinations,” including live streams on YouTube, Twitter, and Facebook. The event will also be broadcast in several public locations like Times Square in New York City and Las Vegas Boulevard.
It’s a lot of hoopla for a truck that’s been in the works for over four years and has already been seen publicly, with and without camouflage. We got our first real look at the F-150 Lightning during President Joe Biden’s visit to the Ford Rouge Electric Vehicle Center in Michigan.
Still, most of the relevant specs are being kept under wraps (although Biden let slip that he believed the 0-60mph time to be a little more than four seconds). Details like battery size, range, trim levels, and price should be on the bill for the Wednesday evening event.
Ford has a lot riding on the F-150 Lightning. It’s the company’s second major mass-market EV, after the Mustang Mach-E, and its first battery-powered pickup truck. Ford has said it would spend $22 billion over the next five years on electric vehicles — or a little more than half of what the company makes in revenue in one year of F-series sales.
(Pocket-lint) – Amazon updated its Echo Show 8 and Echo Show 5 in 2021, with a couple of new features on both models.
You can read how the new Echo Show 5 and old Echo Show 5 compare in our separate feature, as well as how the Echo Show models all compare in another feature.
Here we are looking at how the second generation Echo Show 8 compares to the old Echo Show 8 though. Read on to find out the differences and help you decide which to buy.
What’s the same?
Design
Speakers
Alexa features
As with the new Echo Show 5, a lot remains the same between the new Echo Show 8 and its predecessor. The two devices have the same design and they both come in Charcoal and Glacier White colour options.
Both measure 200.4 x 135.9 x 99.1mm, they both have a power port and 3.5mm audio output at the back of the fabric-covered speaker base and they both have an 8-inch display. A camera cover switch sits on top of both devices, along with four microphones, volume buttons and a microphone on/off switch.
The two devices also all offer the same features in terms of Alexa and everything that comes with Alexa, such as weather reports, jokes, games, shopping lists and plenty more, whilst music streaming and video streaming is the same across the two models too.
What’s different between the new Echo Show 8 and old Echo Show 8?
There are a couple of differences between the new Echo Show 8 and the old Echo Show 8 though.
Front camera
The new Echo Show 8 has a 13-megapixel front camera that incorporates pan and zoom, tracking you across the room like the Echo Show 10, latest iPad Pro and Facebook Portal offer.
The old Echo Show by comparison has a 1-megapixel front camera and it doesn’t offer the pan and zoom feature.
Processor
The second generation Echo Show features a bump in processor compared to the older model. It has an 8-core processor in the MediaTek 8183, while the older model has a four-core processor in the MediaTek 8163.
Environmentally friendly
The second generation Echo Show 8 is ‘Climate Pledge Friendly’, like the Echo Show 5, featuring 30 per cent post-consumer recycled plastics, 100 per cent post-consumer recycled fabric and 100 per cent recycled die-cast aluminium.
The new Echo Show 8’s packaging is also 99 per cent wood-fibre-based.
Price
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The second generation Echo Show 8 is available to preorder for £119.99 in the UK. It will be delivered on 9 June.
The first generation Echo Show 8 is a little cheaper at £99.99 in the UK.
Conclusion
The Amazon Echo Show 8 (2021) is a little more expensive than its predecessor, but it comes with a big front camera upgrade, not only in terms of resolution but in terms of the features it offers too, adding pan and zoom.
It also has a more powerful processor under its hood and it’s more environmentally friendly.
Of course, you save a little cash if you buy the older model, and you get many of the same features in terms of Alexa, as well the same audio capabilities, but you’ll miss out on the camera tech and the faster processor.
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How much do you care about having a great screen?
That, really, is the only question that matters with the new 12.9-inch iPad Pro. It has a new kind of display so good I think it is the best thing for watching movies that isn’t a high-end television. It starts at $1,099 for a 128GB version, but increased storage and accessories like a keyboard or the Apple Pencil can shoot the price up fairly quickly.
Both the 12.9 and the smaller 11-inch iPad Pro (which starts at $799) feature Apple’s M1 processor and some other updated specs, all of which are excellent. But even that fancy processor — the same as you’ll find in the new iMac, MacBook Air, MacBook Pro, and Mac mini — doesn’t fundamentally change the story of what the iPad Pro is and what it can do.
It is an iPad, after all.
But the 12.9-inch version of the iPad Pro is an iPad with a very beautiful display. And so again, the question is what that screen means to the experience of using an iPad, especially since the price has jumped $100 compared to the last model. How much do you care about having a great screen?
Here is a very brief, wildly incomplete, and necessarily oversimplified education on flat panel screen technology. (Chris Welch has a longer one.)
There are two basic types you usually see, LCD and OLED. Both have pixels that combine red, green, and blue subpixels to create colors, but in order for you to actually see those colors the display pixels need to be lit up. OLED pixels are self-lit; LCD panels light up the display pixels by putting one, several, or many LED backlights behind them.
The benefit of LCD panels with LED backlighting is that they’re relatively inexpensive, long-lasting, bright, and unlikely to burn in. The benefit of OLED is that the black pixels are not lit at all, meaning you get superb contrast, but they are relatively expensive and don’t get as bright. Each technology’s strength is the other’s weakness.
Mini LED, the technology powering the 12.9-inch iPad Pro display, is designed to bring the LCD panel as close as possible to OLED’s contrast and black levels. Its display pixels are not self-lit, but instead lit from behind. The trick is that they’re lit by 10,000 tiny LED lights split up by software into 2,500 local dimming zones. It’s almost like the backlight itself is a lower-resolution screen behind the screen, tracking the image and making sure the black parts of the picture aren’t lit up.
I would never call the display on the 11-inch iPad Pro bad, because it’s a stellar display. But because it uses a more traditional LCD backlight system with fewer dimming zones, you can see that the blacks are actually just a little gray. On the 12.9-inch version, Mini LED lets blacks be truly black, offers a high contrast ratio, and can also get very bright.
Apple is calling this screen the “Liquid Retina XDR display.” And it has all the benefits of Apple’s previous iPad Pro displays: it’s very high resolution, color-accurate, and it has fairly good viewing angles. It supports ProMotion, Apple’s term for a variable refresh rate to increase smoothness and match the frame rate of videos. (“Liquid Retina,” as far as Apple has ever told us, refers to the Apple-specific method of making round corners on an LCD.)
The funny thing about the 12.9-inch iPad is that it is very easy to miss the benefits of Mini LED in normal day-to-day use. At first you don’t see it.
Sure, there’s great contrast when you’re browsing the web, texting, playing games, and so on, but really it’s not very different from any other iPad. Apple still limits the max brightness in most scenarios to 600 nits, which is bright enough but not eye-popping (the iPad and iPad Air max out at 500 nits).
The magic kicks in when you are viewing videos or photos in full-screen. When you do that, the iPad Pro kicks into a different HDR mode (or in Apple’s parlance, XDR, for “Extreme Dynamic Range”) that really is stunning. The overall max brightness of the screen jumps up to a powerful 1,000 nits and peak brightness for certain lighting can hit 1,600 nits.
You don’t see it until you see it — but then you see it.
The joke I’ve been telling people is that the display is so good that Tenet actually makes sense when you watch it on this iPad Pro. HDR content is incredible on this screen. I am not a display quality enthusiast, but this screen is functionally equivalent to a high-end OLED TV to my eyes, especially in a dark room.
If you are also not a display quality enthusiast, you might be left unimpressed with descriptions of nits and contrast ratios. I get it, but there are intangibles to the screen that I struggle to describe and have struggled even harder to capture in photos and video. For example, some colors just look better and more accurate to me, especially textured yellows. It just does a better job showing fine detail in situations where dark and light elements get mixed together, like with hair or a building reflecting sunlight.
The display isn’t perfect, of course. If you run a local dimming test you will see blooming on brightly lit pixels against a black background. I only noticed this when running tests that are specifically designed to surface blooming, though. In regular use, everything looked great, sharp, and evenly lit across the entire screen.
There was one odd bug I experienced. Putting either the Kindle app or Apple Books into dark mode and viewing them in a near-pitch black room, I noticed a strange gray haze around all of the text blocks. It’s too big to be blooming; it’s more like the local dimming algorithms got a little confused. It’s a minor thing that I hope gets fixed.
For me, the quality of the display when watching video on the 12.9-inch iPad Pro is impressive, but it’s also not at the top of my list of priorities when picking a computer. I care a little more about portability, weight, and — yes — functionality.
So let’s talk about that M1 chip.
What does it really mean that the iPad Pro now has the same chip that powers Apple’s latest Mac computers?
It does not mean that iPads will be able to run Mac apps now. While Apple is happy to let the Mac run iPad apps and generally let you do whatever you want on it (except touch the screen), the iPad Pro continues to be a more, shall we say, curated experience.
One interesting consequence of the M1 is that for the first time in the history of iOS devices, Apple is publicly disclosing how much RAM these devices have. It’s 8GB on models with 512GB or fewer of storage and 16GB on models with 1TB or more. Whether or not that’s actionable information is another matter.
The M1 is obviously fast, and in benchmarks it’s faster than the last A12Z Bionic that Apple put in the previous iPad Pro models. But in my usage, I didn’t actually perceive any speed improvements in any of the apps that I use — because everything was already very fast on the iPad Pro. I got the exact same export speeds in Premiere Rush on the brand new 12.9-inch iPad Pro with the M1 as on my 2018 iPad Pro.
Both the RAM and the M1 processor are specs that won’t make an appreciable difference to the vast majority of iPad users. They’re specs that will matter to certain “pro” users who have found specific apps and workflows that push the limit of what an iPad can do.
Apple touts soon-to-be released capabilities in apps like LumaFusion and AR effects, and I have no doubt that there are benefits for power users of those apps. For the rest of us, the reasons to get an iPad Pro are less about speeds and feeds and more about the overall experience.
Another consequence of the M1 is that the USB-C port now supports Thunderbolt accessories. In theory, that’s great. I plugged my iPad into my very fancy CalDigit TS3 Plus Thunderbolt dock and was gratified to see my monitor light up right away. From there, though, I ran into the same old iPad problems.
I have a USB microphone interface hooked into the dock, and for whatever reason I was unable to get any audio out of it on the iPad, just silence. I also tested out some admittedly old LaCie Thunderbolt 2 drives with an adapter and couldn’t get them to show up in the Files app. Oh and just to remind you: the monitor still can only mirror the iPad Pro — it can’t serve as a second display.
Similarly, the dock has an audio-out so it shows up as a speaker. On the Mac, I can easily change settings to let my computer know to play audio out of its own speakers since I don’t have anything hooked up to the dock for sound. Nothing doing on the iPad Pro — if there’s a setting that would let me move the audio back to the iPad’s own excellent speakers, I couldn’t find it. (Long pressing on the AirPlay icon in Control Center only listed the dock as an option.)
Seemingly every new iPad Pro inspires an admittedly exhausting but also necessary discussion about whether or not iPadOS is actually capable enough to justify the price of the hardware that runs it.
The M1 processor sharpens that discussion. To me, the biggest difference between the Mac and the iPad at this point isn’t the touchscreen, it’s Apple’s approach to the operating system. On the iPad, Apple would rather not offer a feature than have it work in a non-iPad way. That’s noble, but it means the company has committed itself to reinventing a lot of wheels in computing: files, peripheral support, multi-window interfaces, and all the rest have to be re-thought and re-done.
Sometimes that reinvention results in some genuinely great features. The iPad’s “windowing” system takes some getting used to and has its limitations, but it can be a joy to use and makes organizing your digital stuff a bit easier. The problem is that all that reinvention is taking a very long time — it’s been six years since the original iPad Pro.
One new invention I love is the Center Stage feature. It zooms and follows human faces to keep them centered in the frame of the iPad’s wide-angle front facing camera. It works in any video conferencing app without the need for setup and it performs very well, better than similar features on smart displays like the Echo Show or Facebook Portal.
I’d love it even more if the front-facing cameras on the iPad Pro weren’t still in the wrong spot when attached to a keyboard — off to the side instead of centered on top. It’s great that the camera can keep my face centered in frame, it’s not so great that I am literally giving my coworkers the side-eye because I’m looking off to the right of where the cameras are to see their faces.
One more note: Apple has said that the original 12.9-inch Magic Keyboard “may not precisely fit when closed” as the new iPad Pro is slightly thicker. But when I tested it, I couldn’t discern any difference between the fit on the original and the new, white Magic Keyboard. Both worked — and closed — fine.
In any case, set aside the “What’s a computer” argument and let’s be more pragmatic. A 256GB 12.9-inch iPad Pro with a Magic Keyboard costs $1,548. A 256GB MacBook Air with the same processor costs $999. And just to be realistic: most people can get more done on the Mac than on the iPad. Taken strictly as a work machine, the Mac wins out on both price and functionality.
That includes battery life, by the way. Both iPad Pros have good battery life, but it’s not significantly improved over previous iPads. And as many people have discovered during the pandemic, if you actually use the iPad for work all day (especially if you do a lot of Zoom calls), the iPad Pro can conk out in eight hours or less. The MacBook Air edges it out.
Last and certainly not least, Apple’s refusal to offer multi-user support on the iPad has gone from being mystifying to obstinate. The company clearly intends this to be a single-user device, despite the fact that it would theoretically make for an even more compelling family computer than the pastel-colored iMacs that share the same processor.
But to give Apple the benefit of the doubt here, if you’re looking strictly at the iPad Pro as a work machine, you’re probably missing the point. The iPad Pro is simply a more beautiful, more premium object than even Apple’s own laptops.
It’s easy to take for granted, but the hardware in this tablet really is amazing: Face ID, dual rear cameras that are quite good and paired with LiDAR, quad speakers with superb sound and decent volume, excellent microphones, support for the Apple Pencil, the best screen you can get on a portable device, and on and on.
The reason to get the iPad Pro 12.9 (or even the 11) is simply to get the best, nicest iPad. Unless you can specifically answer right now which app in your workflow is slowed down by the specs on a lesser iPad, the $599 iPad Air or even the $329 base iPad offer the same core features that most people really use.
Except for a slim minority of people, the justification for getting an iPad Pro isn’t its feature set, it’s the experience of using a well-made, high-end object. Until I hit the limits of iPadOS (which I hit regularly), I enjoy using an iPad Pro more than I do any other computer.
The wonderful Mini LED display on the 12.9-inch iPad Pro doesn’t change any of those equations, it just makes the nicest iPad Pro even nicer. And so my yearly refrain about the iPad Pro remains. If you want the very best iPad, this is the very best iPad.
(Pocket-lint) – A lot has happened in the world since the launch of the iPad Pro 12.9-inch in 2020, yet the need for us to work on the go is still an key factor for many people.
Apple’s 2021 iPad Pro looks to up the ante once again, bringing a new processor, a new screen, 5G connectivity, as well as improvements to the camera and elsewhere.
So, is this the year that the Apple iPad Pro will finally – yes finally – let you ditch the laptop altogether? We’ve been using the iPad Pro 2021 with M1 processor to find out.
Design gets heavier
Same design as 2020 model
Finishes: Silver or Space Grey
Dimensions: 281 x 215 x 6.4mm
Weight: 682g (Wi-Fi), 685g (5G)
Having launched previously with a much squarer design, which has since been adopted by the iPhone, the iPad Pro keeps an almost identical design to its previous offering.
For 2021 the 12.9-inch model is ever so slightly thicker than previous versions, thanks to new Mini LED screen technology, but it will still fit your previous cases (albeit snugly), including the Apple Magic Keyboard that launched in 2020.
Pocket-lint
That extra thickness also means it’s a bit heavier, with around 40g extra. While that’s not hugely noticeable over the previous version, it does mean that the Pro is getting heavier and heavier – which is something to bear in mind.
To put it in perspective, though, the 2021 Pro is actually the same weight as the original iPad from way back in 2010. And while no one will begrudge that this iPad is considerably more powerful, it’s interesting that all that tech, and batteries to power it, means that the days of a thin-and-light iPad have come to an end – well, certainly at the top-end of this market.
Why’s that important? Because it is no longer a slip-in-your-bag-and-not-notice-it device any more. Add in the Magic Keyboard – which is another 710g – and you’ve got a device that’s 1.395kg. That’s roughly the same as the company’s M1 13-inch MacBook Pro or many other Windows-based laptops – indeed it’s actually not too difficult to find sub-1kg laptops.
Display gets brighter
12.9-inch ‘Liquid Retina XDR’ Mini LED display
2732 x 2048 resolution (264ppi)
1600-nit peak brightness
120Hz refresh rate
The 2021 iPad Pro gets an updated display technology – called Mini LED – which makes it considerably brighter than older models. It’s a relatively new panel technology that’s only just making its way into the latest TVs.
What is Mini LED? The display technology explained
In the case of this 12.9-inch model that means over 10,000 LEDs are positioned behind the screen to create, at times, a much brighter display that is also more nuanced to what is happening on the screen.
Pocket-lint
The enhanced technology is instantly noticeable. The screen is physically brighter for starters, and has the ability to increase that brightness further depending on what is required. Previously the peak brightness was 600 nits, now that can go up to 1600 nits for those high dynamic range (HDR) moments.
While the average user will benefit from watching high-resolution content from their favourite streaming service – even the end credits of a movie look stunning – creatives will certainly enjoy the ability to see all that extra detail in their images or video, especially if they are working within the realms of HDR or Dolby Vision.
Combine that with the Pro’s usual array of screen tech – such as P3 wide colour gamut, ProMotion (120Hz refresh rate), and True Tone – and you won’t find much to complain about when it comes to the screen.
What is Apple’s True Tone display?
Front-facing camera gets more intelligent
Improved front-facing camera: 12-megapixel, 122-degree field of view
New ‘Center Stage’ technology (for subject tracking)
If you’re like us, you’ll have spent a lot of time in 2020 on video calls talking to colleagues, friends, and family. So for 2021, the iPad Pro celebrates video calling by adding a new front-facing TrueDepth Camera.
It’s unique to the iPad (at launch anyway – we suspect that will change in the future) and for the most part you won’t notice that it’s ultra-wide. That’s because of a new feature Apple has introduced specifically for the iPad Pro: Center Stage.
Pocket-lint
No doubt inspired by devices like the Facebook Portal and Amazon Echo Show 10, the idea is that the front-facing camera can now follow you as you move about so you’re always “centre stage”.
By cropping into the captured image to deliver the same image crop iPad users are used to, nothing physically moves within the iPad itself. Instead Applehas opted to emulate that movement by digitally cropping in on the image as it follows you.
The feature, which works just as well in Apple FaceTime as it does in Zoom and other video calling apps, can be fun, but it can become jarring.
Anything with a head and shoulders is automatically picked up and the frame will resize to fit them in. Add more people and the feature zooms out to make sure everyone is in the frame. That’s fantastic for a family catch-ups with the kids trying to jostle around the iPad Pro screen, or for ensuring you’re fully in the shot.
The 122-degree viewpoint is wide enough to catch most of you, wide enough to track you around the room, and wide enough to still move if you’ve stepped some distance from the camera (we got to around 5 metres away).
Where things get tricky is if you move around when using it and the iPad Pro is stationary on the desk. Not because it doesn’t follow you, but because of the fluidity to the follow. You move and the camera slowly moves with you.
Pocket-lint
The resulting affect is as if Apple has applied a Ken Burns effect to dramatise your video call. Or, as we found when being fairly close to the camera, it looks a bit like being on a boat and bobbing up and down with the tide. It can, at times, be very nauseating.
Best tablet 2021: Top tablets to buy today
By Britta O’Boyle
·
However, go hands-free and the technology helps stabilise your movement – making it a much better experience as the tracking is kept to a minimum and less pronounced.
It’s probably why business calls from our desk garnered plenty of complaints, but family calls resulted in much more positive feedback with the grandparents in awe of the technology in action, and a chance to see everyone for the first time without us having to stand miles away from the screen.
Performance: Everything is faster
Apple M1 processor, 8GB/16GB RAM
Options for 128GB to 2TB storage
Apple Pencil support (2nd Gen)
LiDAR sensor on back
Thunderbolt / USB4
With every iteration the iPad Pro gets a faster processor, normally on par with the iPhone. This year, rather than trying to keep pace with the iPhone, the iPad keeps pace with the Mac.
Pocket-lint
Because now you’ll find Apple’s new M1 processor instead of an upgraded iPhone processor powering the pro tablet. Yes, the same chip that powers the MacBook Air or iMac or MacBook Pro now powers the 2021 iPad Pro. We’ll let that sink in for a moment.
According to Apple that results in a 50 per cent boost in performance without compromising the battery – so you’ll still get around 10 hours per charge. Although, just like a Mac, the battery life widely varies in performance depending on what you do and how bright that screen is.
Also just like a Mac, there are now RAM options for the first time on the iPad Pro, all the way up to 16GB – although that option is restricted to the 1TB or 2TB storage options (you guessed it, that means pricey pricey), whereas it’s 8GB RAM for the 128GB, 256GB, or 512GB storage capacities (and more reasonable price points).
Pocket-lint
The M1 processing power means the iPad Pro whizzes along with any various tasks that you’ll throw at it, just in the same way we find apps on the M1 MacBook Pro perform.
Whether that’s photo editing in Adobe Lightroom, drawing in Procreate, or designing in Affinity Designer, we had no problem loading, importing, editing, or saving large files on any of the ‘pro’ apps we use.
Working with large sound and video files proved little stress to the new 2021 iPad Pro either, while power hungry games like Asphalt 9, Call of Duty, or NBA2K21 loaded almost instantly – and, yes, noticeably faster than on previous iPad Pro models.
And if the M1 isn’t enough to keep that workflow process happy, the iPad Pro 12.9-inch now also comes in a 5G flavour for those who want speedy connectivity on the go. An afternoon hot-spotting via an EE SIM proved just as productive as being on the Wi-Fi in the home office.
Pocket-lint
Elsewhere there’s an improved Thunderbolt / USB4 port for transferring files to and from the device even faster – it’s up to 40Gbps, whereas previously it was USB-C and therefore 10Gbps.
You still get the dual camera and LiDAR sensor setup on the back for taking pictures, video, or playing with AR too. It’s the same 12-megapixel main and 10-megapixel wider-angle as on the previous generation.
iPadOS needs to offer more
Software: iPadOS 14.5
Given that the iPad Pro has the same technical power of a MacBook Air but running iPadOS, it can at times feel a little underwhelming in terms of what you can do – especially given the sheer power under the hood.
Apple broke iPadOS away from iOS a number of years ago to be able to offer things like file transfer and track support. But now with the more powerful innards it feels like it needs to do more than just offer a series of app icons on the Home Screen.
Pocket-lint
Of course Apple watchers will know that we’re due an announcement for iPadOS 15 at WWDC in June 2021, so we’re hoping that a greater emphasis on multi-tasking, a more useful Home Screen option, and other features will come to the experience later this year. That could be a game-changer.
It’s not that the iPad Pro 2021 isn’t capable – far from it – it’s just at we can feel that there’s something much bigger coming that’s just around the corner to help capitalise on that new found power within.
Verdict
When Steve Jobs first revealed the iPad back in 2010 it was all about casual reading and surfing from the sofa, about access to apps to empower, entertain, and educate us.
More than a decade on and the 2021 iPad Pro still embraces those principles. But for today’s creative types who want more than just basic typing and surfing it’s a more empowering experience – largely thanks to the M1 processor – bringing greater opportunity for both work and play.
For all intents and purposes the 2021 iPad Pro 12.9-inch is like a touchscreen-enabled MacBook Pro with 5G connectivity that runs iPadOS instead of macOS. It’s the closest to a laptop-replacement that Apple has ever taken the iPad.
Yet the iPad Pro is still in transition. It doesn’t completely replace the laptop just yet, because Apple hasn’t quite cracked the software. So if that’s what you’re after then let’s hope iPadOS 15 changes that later in 2021.
Also consider
Pocket-lint
iPad Air (2020)
The ‘non-pro’ iPad will be good enough for many. So unless you want the higher storage, ProMotion higher refresh rate, or dual cameras, you’re just as well getting the iPad Air as the iPad Pro 11.
Facebook’s vice president of AR and VR Hugo Barra is leaving the company, he announced (where else) on Facebook Monday.
“Today is my last day at Facebook Reality Labs, after 4 years working on projects that have been more exciting and more challenging than anything I’ve encountered in my career, with some of the brightest minds and kindest people I’ve ever had the pleasure to meet,” Barra wrote in the post. He said he planned to “explore the healthcare technology space,” so he could apply what he had learned in consumer tech to solve problems in health care. “I believe society is still poorly equipped with the tools people need to really understand our health and gain control over our health outcomes,” he wrote.
After serving as Google’s vice president of Android product management and then several years at Xiaomi, Barra joined Facebook in 2017 to run its Oculus VR team. In 2019, he moved to his current role, tasked with “building a global AR/VR partner ecosystem” based in New York City, which eventually became part of Facebook Reality Labs.
Barra is leaving Facebook before the company launches its first pair of consumer “smart glasses,” which it said last year would be a branded Ray-Ban product. He touted the project on Twitter last September and mentioned the launch in his farewell note (but didn’t provide details about a release date other than “this year”). Barra said development of the smart glasses became “his main focus at Facebook.”
Beyond thrilled to finally share a sneak peek of our Facebook partnership with Ray-Ban! Our first smart glasses will launch next year, and that’s just the beginning… The future will be a classic and it’s coming in 2021 pic.twitter.com/l9992ZQGoy
— Hugo Barra (@hbarra) September 16, 2020
But after announcing in September that the smart glasses were coming sometime in 2021, Facebook tried to temper expectations about the smart glasses; in March, CFO David Wehner said at a conference that the glasses wouldn’t be close to the technology Facebook eventually hopes to achieve in AR.
Facebook CEO Mark Zuckerberg thanked Barra for his work in a comment on Barra’s Facebook post: “Thanks for everything you’ve done to help build the next computing platform and the whole ecosystem around it,” Zuckerberg wrote. “I’ve learned so much working with you, and I’m excited to see what you build next.”
Oculus will soon roll out its v29 software for Quest and Quest 2 headsets, and this one adds more features and functionality to the lineup. The most exciting one is a new Live Overlay casting feature that will give you an easy way to capture a mixed reality view of you using VR superimposed over the content displayed in your headset. Any VR app that supports casting and recording will work with this feature, according to Oculus.
All you’ll need is at least an iPhone XS or newer, a Quest headset, and the Oculus app for iOS updated to a new version that’s coming to “a subset of users.” Then you turn on the feature and have someone aim the camera at you (or aim it at yourself).
There are other highlights to mention in this software version, but I want to focus a moment longer on how big of a technical achievement Live Overlay seems to be. The company’s previous solution, its Mixed Reality Capture Tool on PC for Quest and Rift S, required a bunch of expensive hardware, including a rig with 16GB of RAM, a decent graphics card, your own 1080p webcam, a 5GHz Wi-Fi router, and — of course — your own green screen. But for lucky iOS users who get the app update, Oculus’ improved feature has eliminated the need for almost all of those gadgets. You just need your headset and your phone.
In other casting news, Oculus is allowing you to capture what you’re saying into your headset’s built-in microphone during casting sessions or when you’re recording a video clip. It’s also extending multi-user support and the app sharing feature to owners of the original Quest, so multiple people can share games on a single headset. These features were originally limited to the Quest 2, but Oculus is making good on its pledge to bring them to the Quest.
There’s a Files app coming with this update, and it’ll be located within your app library. Oculus says in its blog post that you’ll be able to download and upload media files “to and from your favorite websites” through the browser built into the headset. In other words, it should be a lot easier to upload content to social media sites other than Facebook.
The last couple of additions include an Infinite Office update that lets iOS users (using an iPhone 7 and newer, with Android support coming soon) see lock screen notifications from within a Quest headset. Oculus is also adding a shortcut for its Passthrough command to the user interface in the Quick Settings menu, giving you an alternative method of triggering it instead of physically double-tapping the side of your headset.
Lastly, Oculus will begin showing ads for VR experiences within the mobile app with the intent to broaden discovery for both developers looking for an audience and users to find new content. This could be useful for smaller developers who have built quality experiences but don’t have the awareness of more popular apps. That said, if you’re a curious Quest owner looking for new experiences, I suggest checking out SideQuest on PC or from an Android phone.
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