discord’s-new-clubhouse-like-feature,-stage-channels,-is-available-now

Discord’s new Clubhouse-like feature, Stage Channels, is available now

Discord is the latest company to introduce a Clubhouse-like feature that lets people easily broadcast live audio conversations to a room of virtual listeners. Discord says its take, called Stage Channels, is available now on all platforms where Discord is available, including Windows, macOS, Linux, iOS, Android, and the web.

If you’ve used Discord before, you might know that the app already offers voice channels, which typically allow everyone in them to talk freely. A Stage Channel, on the other hand, is designed to only let certain people talk at once to a group of listeners, which could make them useful for more structured events like community town halls or AMAs. However, only Community servers, which have some more powerful community management tools than a server you might share with a few of your buddies, can make the new Stage Channels.

The feature’s broad availability makes Discord the first app to offer an easy way to host or listen in on social audio rooms on most platforms. Clubhouse is still only available on iOS, though an Android version is in development. Twitter’s Spaces feature works on iOS and Android, but only some users have the ability to make audio rooms right now. (The company plans to let anyone host a Space starting in April.) LinkedIn, Mark Cuban, Slack, and Spotify are also working on live audio features, and Facebook reportedly has one in the works, too.

At the top of this post, you can see what a Discord Stage Channel looks like on desktop, and here’s what one looks like on mobile:

Image: Discord

I got to participate in a Stage Channel to be briefed on the feature, and it was quite similar to using Clubhouse or Twitter Spaces. When I joined the Stage Channel, I was automatically put on mute and listed as an audience member. I could see who was speaking and who else was with me in the virtual crowd.

When I wanted to ask questions, I pressed a button to request to speak, and a Stage moderator brought me “on stage” so I could talk. Stage moderators can also mute speakers or even remove them from the room if they are being disruptive.

apple-won’t-give-siri-a-female-sounding-voice-by-default-anymore

Apple won’t give Siri a female-sounding voice by default anymore

Apple will remove the female voice as the default for its Siri assistant, according to TechCrunch. The change is effective as of today’s release of the sixth iOS 14.5 beta. Once this latest update is publicly released to all customers, iPhone and iPad users will be prompted to choose their preferred Siri voice during device setup. Previously, Siri defaulted to a female voice, and users could pick between other voices in settings after the fact.

Alongside this change, Apple is also introducing two completely new voices for Siri that, according to TechCrunch, “use source talent recordings that are then run through Apple’s Neural text to speech engine, making the voices flow more organically through phrases that are actually being generated on the fly.” Those new voices are available to English speakers globally.

The news is the latest example of big tech companies trying to remove any gender associations from their digital voice assistants. Studies have found that when assistants use a female-sounding voice by default, it can reinforce bias and negative stereotypes. Some embarrassing mistakes have been made along the way as these technologies develop, but Apple’s latest step is one of the most significant yet.

“We’re excited to introduce two new Siri voices for English speakers and the option for Siri users to select the voice they want when they set up their device,” Apple told TechCrunch in a statement. “This is a continuation of Apple’s long-standing commitment to diversity and inclusion, and products and services that are designed to better reflect the diversity of the world we live in.” Siri takes on over 25 billion requests monthly across 500 million devices, according to TechCrunch.

belkin’s-iphone-12-stand-will-follow-you-with-face-tracking-(but-not-during-video-calls)

Belkin’s iPhone 12 stand will follow you with face tracking (but not during video calls)

Belkin has a new iPhone stand that’s useful enough to be interesting but annoyingly limited.

The company’s “Magnetic Phone Mount with Face Tracking” works with the iPhone 12’s MagSafe feature, clipping your phone into place using the device’s built-in magnets. It then uses face tracking to follow you around the room, rotating so it’s always facing you.

The catch is that this feature doesn’t work with video calls on Zoom, FaceTime, or any other similar service — surely one of the biggest potential use cases in a pandemic. In fact, judging by the product description, the tracking feature only works when recording video through Belkin’s own iOS app. That would mean you can’t even use the stand to make sure your phone is always facing you as you follow along with an exercise video or recipe. We’ve reached out to Belkin to double check this and will update this article when we know more.

You can track yourself recording video but not watching it.
Image: Belkin

Being able to record video that tracks you will definitely be useful to some people, and Belkin says its iOS app can connect directly to social media accounts (including Facebook, Instagram, TikTok, YouTube, and others) to make posting easy. But it still means the mount is more of a specialist tool than a device that could help more consumers.

Other relevant specs: the mount works in landscape and portrait orientations, can be tilted vertically from -15 to 30 degrees, rotates horizontally through 360 degrees, and is powered by three AA batteries. And of course, because it uses MagSafe to attach to your phone, it only works with the iPhone 12, iPhone 12 mini, iPhone 12 Pro, and iPhone 12 Pro Max. The mount will sell for $65, but it’s only listed as “coming soon” on Belkin’s website.

original-xbox-and-xbox-360-games-arrive-on-microsoft’s-xcloud-streaming-service

Original Xbox and Xbox 360 games arrive on Microsoft’s xCloud streaming service

Microsoft is bringing 16 original Xbox and Xbox 360 games to the company’s Xbox Cloud Gaming (xCloud) service today. Titles like Elder Scrolls III: Morrowind, the original Banjo-Kazooie, and Fallout: New Vegas are all now available to stream to Android devices. Microsoft is also enabling touch controls for Jetpac Refuelled, Viva Pinata, and Viva Pinata TIP.

The 16 games will be available to Xbox Game Pass Ultimate members and streamable to Android phones and tablets. “We’ve listened to the feedback, going all the way back to our earliest cloud gaming preview, and making games from previous generations available on mobile devices has been one of the most requested features by the community,” says Microsoft.

Microsoft is also still planning to extend xCloud game streaming to iOS this spring. The software maker hasn’t revealed exactly when its iOS preview will go live, but Microsoft has previously promised both iOS and web browser streaming for xCloud in spring 2021. Game streaming will be available in the Xbox app for Windows 10 PCs, too.

We got an early look at how xCloud will work on Windows 10 last month, alongside an exclusive first look at the web version of the service. Microsoft is also testing 1080p streams for xCloud, and this will likely debut with the Windows version of the app.

For now, here are the original Xbox and Xbox 360 games making their way to Xbox Cloud Gaming today:

  • Banjo-Kazooie
  • Banjo-Tooie
  • Double Dragon Neon
  • Fable II
  • Fallout: New Vegas
  • Gears of War 2
  • Gears of War 3
  • Gears of War: Judgment
  • Jetpac Refuelled (touch controls enabled)
  • Kameo
  • Perfect Dark
  • Perfect Dark Zero
  • The Elder Scrolls III: Morrowind
  • The Elder Scrolls IV: Oblivion
  • Viva Piñata (touch controls enabled)
  • Viva Piñata: TIP (touch controls enabled)
facebook-is-making-it-easier-to-turn-off-algorithmic-ranking-in-your-news-feed

Facebook is making it easier to turn off algorithmic ranking in your News Feed

Facebook is introducing a handful of new features that will give users greater control over their News Feed, including an easier way to turn off the feed’s algorithmic ranking and display content in the order it was posted instead.

The changes build on previous tweaks to News Feed functionality. Last October, Facebook introduced a “Favorites” tool that allows users to select up to thirty friends and pages, prioritizing their content or displaying it in a separate feed. The company also offers users the option to sort their feeds by “most recent,” but buries these options in obscure menus.

Facebook is now making these “Favorites” and “Recent” filters much more prominent, putting them right at the top of the News Feed as separate tabs that users can switch between. You can see what that looks like in the screenshots below:

The News Feed filter bar will let users swap between algorithmic, chronological, and “favorites” filters.
Image: Facebook

This filter bar is launching globally on Facebook’s Android app today and coming to iOS “in the coming weeks.” It’s not clear if it will be available on the web version of Facebook.

But there’s a big caveat: the filter bar isn’t a permanent addition to Facebook’s user interface. The company told The Verge that the feature will disappear if users don’t access the Favorites tool for seven days. They will then have to find their favorites through the preferences menu for the News Feed and the filter bar will return. Similarly, the “most recent” tab will also disappear if not regularly accessed.

In addition to the filter bar, Facebook is introducing a new tool that lets users limit who can comment on their posts (this can be restricted to friends or just to tagged people and pages) and expanding the content covered by its “Why am I seeing this?” feature.

This latter tool was introduced last April and lets users click on posts suggested by Facebook’s algorithms to see why it was recommended to them. These explanations will now cover suggested posts from pages or people that users don’t follow, showing how posts’ related topics, interactions, and location led to them being suggested.

“Why am I seeing this?” will offer more information about why posts were suggested to users.
Image: Facebook

These changes are relatively minor, but overall give people more control over Facebook’s often opaque algorithms. The changes suggest that the world’s largest social network is keen to deflect criticism over choices made by its algorithmic systems. This is not surprising considering that the company has repeatedly come under fire over studies that show these automated systems amplify misinformation and extremist content in an apparent bid to drive up user engagement — a metric that rules Facebook’s design choices.

Such criticisms have been levied against the site for years, but have become increasingly sharp in recent months as legislators and the company’s own Oversight Board mull more intrusive regulation of Facebook’s algorithms. With this in mind, it’s makes sense for the company to give its users the ability to opt-out of algorithmic sorting altogether.

But as is often the case with Facebook, the company seems hesitant to commit to changes that might undermine its own engagement stats. If the filter bar disappears after seven days of inactivity, it invites an obvious question: is Facebook really serious about letting users choose what they see on the site, or does it just want to give the appearance of control?

apple-blocked-some-searches-with-the-word-‘asian,’-and-now-it’s-getting-fixed

Apple blocked some searches with the word ‘Asian,’ and now it’s getting fixed

Apple’s built-in web content filter for iOS and macOS has apparently been blocking any searches containing the word “Asian” for almost a year, and the error is finally getting fixed, according to a new report from Mashable. The issue shows up when you’re using a device that has the “Limit Adult Websites” content restriction turned on. But it’s not just blocking adult websites; it’s blocking almost any searches relating to Asian culture, including “Asian market,” “Asian culture,” and even “stop Asian hate.”

The Verge was able to confirm that the above searches were blocked on devices running current versions of Apple’s software (iPadOS 14.4.1 and macOS 11.2.3) with the content restrictions turned on. The searches are blocked on both Safari and Chrome on iOS devices, but Chrome was able to perform them on macOS. Devices without the content restrictions turned on can perform the searches and receive results.

The error message shown when a search is blocked by the content restrictions on an iPad.

The good news is that the issue should soon be resolved. The searches work on devices running the iOS 14.5 beta, Mashable reports. Still, it’s ridiculous that it took this long to fix: there are reports of the issue from February 2020, and it shouldn’t have been an issue in the first place. Of course, creating a filter for adult content is extremely difficult, but almost entirely blocking a word used to describe 60 percent of the world’s population is obviously incorrect.

In current, non-beta software, the filter behaves very strangely. “Asian restaurants” is blocked on macOS but not iOS, while “Asian food” is blocked on both. And while the issue has been around for a while, it’s especially embarrassing for Apple in the current moment, when anti-Asian sentiment and violence have been on the rise. It’s good to see it should be solved in the next versions of iOS, but it shouldn’t have taken this long.

adobe’s-new-$14.99-ipad-subscription-bundles-photoshop,-illustrator,-fresco,-and-more

Adobe’s new $14.99 iPad subscription bundles Photoshop, Illustrator, Fresco, and more

Adobe has launched a new bundle for iPad creators. The Design Mobile Bundle is available for $14.99 a month or $149.99 a year, and it includes access to iOS Creative Cloud apps like Photoshop, Illustrator, Fresco, and Spark, as well as services like Adobe Fonts and 100GB of cloud storage. Unlike Adobe’s other bundles, this won’t get you access to its desktop apps. Adobe says the bundle saves you 50 percent compared to paying for each app separately and that “they all work with touch and Apple Pencil.”

Adobe’s mobile apps have come on a lot in the last couple of years. Photoshop only arrived on the iPad back in 2019, lacking many of the features of its desktop counterpart. But over time, Adobe has continued to add features, including a new rotate canvas tool that’s soon making its way to desktop Photoshop.

Adobe also says that support for Photoshop’s desktop brushes is coming soon to iPad. “Soon, you’ll be able to load your brushes onto Photoshop on the iPad, meaning that all the great brushes you’ve discovered or created on Photoshop on the desktop will be close at hand on the iPad as well,” the company writes.

A monthly cost of $14.99 makes this one of the less expensive bundles Adobe offers, though you are limited to only accessing it via an iPad (and iPhone in the case of Fresco). Currently, you can subscribe to all of its apps for $52.99 a month. Meanwhile, if you only need Photoshop and Lightroom, there’s a bundle with 20GB of storage for $9.99 a month that works on both desktop and tablet. (A bundle with 1TB of storage costs $19.99 a month.)

apple-wwdc-2021-announced-as-online-only-event

Apple WWDC 2021 announced as online-only event

Apple just announced that its Worldwide Developers Conference (WWDC) will take place on June 7th through June 11th this year, and that like last year it will be an online-only event.

The announcement, as is typical for Apple, is opaque when it comes to details, but there might be a tantalizing hint: is the memoji character’s glasses simply showing a reflection from their laptop? Or could Apple finally be gearing up to announce its long-rumored VR headset or AR glasses?

“We are working to make WWDC21 our biggest and best yet, and are excited to offer Apple developers new tools to support them as they create apps that change the way we live, work, and play,” said Susan Prescott, Apple’s vice president of worldwide developer relations, in a press release.

WWDC is when Apple typically details changes coming to iOS, iPadOS, macOS, tvOS, and watchOS with the occasional hardware surprise. Last year it also dedicated a significant portion of its keynote to announcing its Mac lineup’s transition to its own Apple Silicon processors. With this transition still underway, it seems likely that Apple will have an update to share about its progress.

New hardware tends to be less of a focus at the developer conference, but it’s not unheard of. Apple used WWDC 2019 as its venue to announce the new Mac Pro, and at WWDC 2017 it announced its HomePod smart speaker, updated iMac desktops, and a new 10.5-inch iPad Pro.

It’s not surprising that Apple has opted to make its global conference for developers online-only given the impact of COVID-19 is still being felt around the world. Facebook’s F8 developer conference will be virtual this year, and San Diego Comic-Con and the 2021 Anime Expo have also confirmed that their physical events will not take place. But some organizations are attempting to make limited physical events happen like Mobile World Congress in Barcelona.

Developing…

bang-&-olufsen’s-luxurious-gaming-headset-costs-as-much-as-an-xbox-series-x

Bang & Olufsen’s luxurious gaming headset costs as much as an Xbox Series X

Bang & Olufsen has announced Beoplay Portal, its first wireless gaming headset. The product maintains the company’s signature sophisticated look, and it has more features than your average headset.

These were created with the Xbox ecosystem in mind, and with a push of its pairing button, they can connect to the Series X, Series S, Xbox One, or to a PC that has the Xbox Wireless adapter plugged into it. Additionally, they support a concurrent connection via Bluetooth 5.1 for other devices (including other consoles if you supply the Bluetooth adapter). This way, you can take calls without totally detaching from game audio.

Similar to the Bose QC35 gaming headset that released last year, the Beoplay Portal look like high-end wireless headphones (and in many ways, act like them, too), and come with a high-end price. These cost $499 and are available now in the black colorway at Best Buy, the Microsoft Store, and through Bang & Olufsen’s site. Two other colors, gray and navy, will be available starting April 29th.

Made for the contemplative gamer.
Image: Bang & Olufsen

This model has adaptive active noise cancellation (ANC) and a gaming audio mode that automatically activates when connected wirelessly to a console or when wired via USB-C to a PC (the port through which the headset also gets its charge). These also have a 3.5mm headphone jack.

The Bang & Olufsen app for iOS and Android has some new features that the Beoplay Portal benefits from, like microphone optimization and a game / chat audio balance. The company reports that its “Own Voice” feature allows for voice monitoring while keeping out extraneous noises thanks to its adaptive ANC. These have 40mm drivers with Dolby Atmos support for virtualized surround sound.

A peek at the Bang & Olufsen app’s controls for the Beoplay Portal.
Image: Bang & Olufsen

Build quality is another area where Bang & Olufsen is trying to distinguish itself from other gaming headsets. The memory foam ear pads are wrapped in lambskin leather, and it uses bamboo fiber textile to cover the headband padding. Elsewhere, there are a few anodized aluminum details on the Portal, like the touch-sensitive discs on the outside of each ear cup that are used to control them. Impressively, the company says the headphones weigh 282 grams, which is lighter than the mostly plastic Xbox Wireless Headset that, until now, I considered to be lightweight at 312g.

This gaming headset can last up to 12 hours per charge when you’re connected through both Bluetooth and Xbox Wireless protocol, and using the active noise cancellation feature. If you’re just using Bluetooth and noise cancellation, Bang & Olufsen says you can expect up to 24 hours of use.

Given the high asking price, I’m skeptical that these will be worth the cost for most people — especially those who intend to use them exclusively for gaming. It seems like a better value if you want to use them as your everyday headphones, too.

The gray colorway shown here won’t release until late April.
Image: Bang & Olufsen

I’m also skeptical about the “virtual boom arm” the Beoplay Portal employs instead of a traditional articulating boom mic. It says its beamforming microphones allow for “crystal clear” conversations, and help to amplify your voice while filtering out sounds in the background. This is something I’ll need to test to see if it’s as good as Bang & Olufsen claims.

Do you need a $500 gaming headset? Probably not. While there are plenty of differences in terms of features and build quality, most people should be suited well by Microsoft’s $100 Xbox Wireless headset. But I’ll be reviewing these to see for myself what five times that amount can get you in a gaming peripheral.

Google is making some big upgrades to directions in Google Maps

Google is announcing a bunch of new features planned for Google Maps, including a new tool to help with indoor navigation and suggestions for eco-friendly driving routes. The features announced today aren’t rolling out all at once, though; many aren’t available just yet, and it’s unclear when some will be available in some parts of the world.

One of the biggest announcements is that Google is bringing its Live View augmented reality directions to airports, transit stations, and malls. Live View directions let you hold your phone up, point your camera at the world around you, and see arrows and icons pointing you where you need to go, and previously, they only worked outdoors.

Disappointingly, though, these indoor AR directions aren’t being rolled out very widely yet: they’re only available in some malls in Chicago, Long Island, Los Angeles, Newark, San Francisco, San Jose, and Seattle right now. Google will launch indoor Live View directions in select transit stations, airports, and malls in Tokyo and Zurich in the coming months, however, and more cities are “on the way,” the company says.

Google is also planning to revamp the interface for picking your mode of transportation for directions on Android and iOS. Right now, you have to toggle through different tabs to see more detail about different transportation options, but with this new interface, you’ll just scroll through a list. The company says Maps will even be able to prioritize the modes you prefer and put those that are popular in certain cities (the subway in New York City, for example) higher up the list. This new interface is set to roll out globally in the coming months.

In addition to the directions interface, Google is adding a new type of driving route that’s optimized for lower fuel consumption. If the eco-friendly route has about the same ETA as the fastest route to a location, Google Maps will default to the fuel-efficient route, though you can change this in settings if you’d like. Google plans to make these new fuel-efficient routes available on Android and iOS in the US later this year and globally at an unspecified time in the future.

The fuel-efficient routes aren’t the only eco-friendly updates for Maps: Google also plans to introduce alerts that will tell you when you’ll be navigating through low-emissions zones, which don’t allow some vehicles with certain levels of emissions to enter. Google says these alerts will launch in France, Germany, the Netherlands, Spain, and the UK on Android and iOS this June. More countries will get the alerts soon, according to Google.

Image: Google Maps

Google is also making new map layers for weather and air quality that are set to roll out in the coming months on Android and iOS. Google plans to launch the weather layer globally and launch the air quality layer first in Australia, India, and the US.

Image: Google

Google also plans to pilot a new grocery pickup tool this summer with select Portland, Oregon-based locations of Kroger-owned grocery store Fred Meyer. The tool lets you share your location and ETA with the store via Google Maps so that your grocery order can be ready when you arrive.

psa:-i-am-once-again-asking-you-to-update-your-iphone-for-security-reasons

PSA: I am once again asking you to update your iPhone for security reasons

Putting off iOS updates for a week or two is generally fine, but it’s probably a good idea to download the latest one, iOS 14.4.2, as soon as you can. It fixes a security flaw that Apple says may have been exploited out in the wild (via MacRumors). The update also applies to iPadOS, so take a couple of minutes out of your day to go to Settings > General > Software Update.

According to Apple’s update notes, the security flaw allowed for universal cross-site scripting. In other words, a malicious website or script could gain access to information from other webpages you have open, which isn’t great, especially since Apple says that some sites may be doing this.

As I said back in January when Apple released a similar update, this doesn’t mean it’s time to completely lock down your phone and treat it like it’s radioactive until you can get it updated. Just stay clear of sketchy websites (which is good advice in general), and update your phone sooner rather than later.

rec-room-rides-uptick-in-users-during-the-pandemic-to-become-a-vr-unicorn

Rec Room rides uptick in users during the pandemic to become a VR unicorn

Gaming platform Rec Room is now a unicorn, valued at $1.25 billion during a recent funding round of $100 million. It appears to be one of the first, if not the first, virtual reality-focused startup to achieve unicorn status, a notable feat since Facebook’s landmark acquisition of Oculus VR for $2.4 billion in 2014 helped established the modern VR business.

Founded in 2016, Rec Room is a free app that lets players build custom virtual spaces and games that can be played across various platforms. The Seattle-based company launched on Steam as a VR-focused platform, and in 2018, expanded to non-VR platforms. It’s now available on Xbox, PlayStation, iOS, and PC. CEO Nick Fajt said in an interview with The Verge that VR usage on the platform climbed over the holiday season due in part to sales of the Oculus Quest 2 headset.

In 2020, Rec Room saw a 566 percent increase in revenue — most of that comes from in-game purchases — and it now has more than 15 million lifetime users. Fajt says the company now has 1 million monthly active VR users, a number that tripled during the pandemic, The Wall Street Journal reported.

The platform’s primary users are teenagers between ages 13 and 16, Fajt said, so Rec Room benefited from students being online longer during the coronavirus lockdowns of 2020. But it was also growing in popularity before people were confined to their homes.

“The pandemic accelerated trends we’d been seeing for several years,” Fajt said. “A lot of people are looking for a digital third place that’s distinct from home and school or work where they can meet up with friends, hang out, explore, and be creative. I think that’s been true whether teenagers were going to school physically or on Zoom. People need a space like this.”

He added that while it’s possible the platform may see a decrease in users once teenagers can gather in person, he sees Rec Room as more than just a replacement for real-life socializing. “It’s helping a lot of people maintain connections with friends that are hundreds or thousands of miles away,” Fajt said. “These are friends separated by physical distance not just social distance. So if Rec Room has become part of your routine, I suspect it will stay that way even beyond the pandemic.”

Rec Room is preparing for an IPO in the coming years. In the meantime, other gaming platforms are continuing to grow thanks to a boost from pandemic audiences. Roblox, an online gaming platform for slightly younger users than Rec Room’s, also has seen a sharp uptick in use during the pandemic. Roblox went public via direct listing earlier this month and said in its prospectus that it has 31.1 million daily users, who spent an average of 2.6 hours daily on the platform in the past year.

Roblox told The Verge last summer that over half of US kids and teenagers under the age of 16 play the game. During the pandemic there has been much hand-wringing about kids’ increased screentime, but games like Roblox and Epic Games’ Fortnite provide socialization, just not the in-person kind we may be used to.

Before the pandemic, some of the appetite to develop new AR and VR hardware had started to wane — Sony PlayStation CEO Jim Ryan suggested in October that an update to Sony’s PlayStation VR headset was still a few years away. (Sony has since teased more details about its next iteration of PlayStation VR with a formal product announcement, followed by images of its new controllers.)

But other companies have for years been ramping up their efforts in AR and VR hardware. The Information reported earlier this month that Facebook has some 10,000 employees — roughly a fifth of its workforce — focused on new devices in both fields, and the company has already shown off prototypes of experimental research products and plans to release a pair of Ray-Ban-branded smart glasses later this year. Apple has long been rumored to be working on AR and VR hardware, too, and recent reports suggest the iPhone maker will debut a VR device sometime in 2022.

“The market has shown an increased appetite for gaming companies,” Fajt said. “I think that will only grow as more data becomes available about the strength and durability of these businesses.”

pubg-mobile-has-been-downloaded-more-than-1-billion-times

PUBG Mobile has been downloaded more than 1 billion times

PUGB Mobile has passed yet another milestone with 1 billion total downloads worldwide, Tencent announced. Although that number excludes Mainland China, it still marks a significant presence for the already huge game.

PUGB Mobile has long been considered one of the most popular games on the planet, following its 2018 release. In 2019, it passed the marker for highest-grossing mobile game. Along with the news, Tencent also announced a partnership with Godzilla vs. Kong. Players will be able to take part in an in-game event to go along with the upcoming movie, which includes a game mode and themed content. Tencent is also making classic map Karakin open to mobile players on April 7th.

The developer continues to support the mobile game with updates including maps and more. Earlier this year, Tencent announced a new mobile entry in the series, PUBG: New State. That game is expected to launch on Android and iOS later this year.

you-can-now-subscribe-to-a-porsche-taycan-for-as-little-as-$2,500-a-month

You can now subscribe to a Porsche Taycan for as little as $2,500 a month

Porsche is adding its all-electric Taycan sports car to its subscription service. For as little as $2,500 a month, you can burn rubber in a 522-horsepower, 390-kW Taycan 4S with rear-wheel drive. The 4S normally retails for around $103,800.

The German automaker’s subscription service, Porsche Drive, first launched in October 2017 as a pilot program in Atlanta, Georgia. It has since grown to eight other cities, including San Francisco, San Jose, Los Angeles, Monterrey, Irvine, Houston, and Phoenix. As a subscriber, you can get access to up to seven different models for a month-to-month subscription or for as little as a day.

“Think of Porsche Drive as sports car-as-a-service, a convenient digital way to access the Porsche experience,” said Kjell Gruner, president and CEO of Porsche Cars North America, in a statement.

Porsche is only making the Taycan 4S available to subscribers initially. Customers can access it through the automaker’s Single-Vehicle subscriber plan, not as a swap in the multivehicle program. The fees are as follows:

  • $3,250 per month for the Taycan 4S
  • $2,500 per month for the Taycan with rear-wheel drive
  • $335 per day for daily rentals for three days or fewer
  • $295 per day for four-plus days

Porsche says its monthly subscription fees are about 20 percent more than the monthly fees associated with a two-year lease, but they come with the added flexibility of being able to cancel your subscription at any time.

As part of the subscription, Porsche also covers vehicle tax and registration, insurance, maintenance, and detailing. There is a $500 activation fee at first and a credit check, but Apple iOS and Android users can then download the app and schedule same-day or future vehicle exchanges through the Porsche Passport app.

Subscriptions have been a mixed bag for the auto industry. Ford walked away from its service last fall following low demand. Cadillac shut down its service Book in 2018, only to resurrect it several months later with fewer options. Last summer, Mercedes-Benz pulled the plug its Collection subscription service, citing mediocre sales. And most recently, BMW suspended its two-year-old service.

Other automakers have had some success. Audi, Volvo, Nissan, and Jaguar are still offering some variation of a subscription service. Even the big car rental companies, Hertz and Enterprise, are getting in on the action. Most of these subscriptions are only available in specific cities and are still in the pilot phase.

final-fantasy-viii-is-now-on-ios-and-android

Final Fantasy VIII is now on iOS and Android

The oft-forgotten Final Fantasy VIII has made its way to smartphones, just a few decades after it originally debuted.

Today, Square Enix launched the classic roleplaying game on both iOS and Android; it’s available for $16.99 right now, but that price will jump to $20.99 starting on April 5th. Final Fantasy VIII first launched on the original PlayStation back in 1999, though this version is the more recent remaster, which hit consoles like the Xbox One, PS4, and Switch in 2019. The game is also available on Steam. In addition to improved visuals, the remaster includes some quality-of-life tweaks, like the option to speed up combat and world exploration.

And while Final Fantasy VII tends to garner much of the franchise’s nostalgia — and the big-budget remakes — VIII is a notable entry in the series, one that saw Final Fantasy expand into more adult storytelling. It was still full of battles and monsters and magic, but the core of the experience was on a budding romance.

“The Final Fantasy series always placed emphasis on drama, and with Final Fantasy VII, from a broad perspective, I believe we reached the pinnacle of depicting a story where ‘protagonists face a large force of evil,’” director Yoshinori Kitase told The Verge in 2019.

“On the flip side, the series has evolved on a more granular level since Final Fantasy IV, as it began to include narratives that focused on characters’ emotions. With the advancement of CG technology allowing for a more delicate expression of characters’ emotions, we decided to take on the challenge to focus on ‘love,’ which delves deeper into the internal aspect of humankind, as our theme.”