Last year’s most popular technology products were AMD’s Ryzen processors and Apple’s AirPods headphones.
The Hinta.fi price comparison, which works with io-Tech and focuses on technology products, has listed last year’s most popular technology products and the most popular smartphones.
The list of the most popular technology products is dominated by AMD’s Ryzen processors as well as Apple’s AirPods headphones and iPhones. The most popular product categories were smartphones, monitors and graphics cards. Last year’s most popular smartphone was the Apple iPhone 10, the price of which fell at the beginning of the year around 780 from the euro in November 51 to the euro
10 most popular technical product
AMD Ryzen 5 3600
Apple AirPods Pro
AMD Ryzen 7 3700 X
Apple AirPods (2nd generation)
Sony WH – 1000 XM3
Apple iPhone 11
LG 20 GL 1000 – B
Nintendo Switch
AMD Ryzen 9 3900 X
AMD Ryzen 5 5600 X
AMD Ryzen 3 3300 X
Apple iPhone XS
Samsung Galaxy S 10
Logitech G 29
Asus TUF Gaming GeForce RTX 3080 OC
Sony DualShock 4
Asus TUF Gaming GeForce RTX 3080
Logitech G Pro
Intel Core i9 – 9900 K
Huawei P 29 Pro
the most popular smartphone
Apple iPhone 11
Samsung Galaxy S 10
Apple iPhone XS
Apple iPhone 8
Samsung Galaxy S e
Huawei P 30 Pro
Samsung Galaxy A 50
Samsung Galaxy A 51
)
Xiaomi Redmi Note 8T
Oneplus 7T
Last year, a new shopping cart feature was added to the Cena.fi price comparison, which allows you to add several products to the cart and compare the total price between different stores, as well as share a link to the finished shopping cart. Early this year, Android and iOS applications will be available from Hinta.fi Price Comparison.
It’s been a difficult year for everyone, and even the giant that is Apple faced some atypical disruptions. It needed to sort a lot of supply and manufacturing hurdles in order to unload its considerable fleet of devices this year. It even needed to push the announcement of its golden goose – the iPhone line by as much as two months due to the pandemic.
But still 2020 has been a slam dunk year for Apple. Using the strong momentum of sales of its iPhone 11 and XR series in 2019, Apple started the year off a bit later than it perhaps indented, but with a bang.
Winner: Apple iPhone SE (2020)
The iPhone SE (2020) came in April and it proved a winning move for Apple. It put to use a lot of iPhone 8 parts laying around, bumped the camera to the 12MP from the iPhone XR, snatched the A13 Bionic chip from the iPhone 11 and finished things off with a sub-$400 price.
Since its announcement, the iPhone SE (2020) has sold in droves, only behind the iPhone 11.
Winner: Apple iPhone 12
The iPhone 12 is a superb follow-up to the iPhone 11, which is Apple’s strongest selling phone since its launch in September 2019. Apple added a high-res OLED display, a new slimmed-down design with the smaller bezels and flat sides, a brighter main camera, new colors, and most importantly, a similar price tag ($100 more at launch, which is more than reasonable for the added upgrades).
Loser: Apple iPhone 12 Pro
However in making the iPhone 12 such a great phone, Apple made the iPhone 12 Pro rather poor value for money. It adds 2GB of RAM (for a total of 6GB), a 2x telephoto camera that’s nothing if not run of the mill, a nicer build and higher base storage, but which ultimately costs $200/€200 more than the iPhone 12. It’s better to save your money and just get the iPhone 12.
Winner: Apple iPhone 12 Pro Max
The iPhone 12 Pro Max is Apple’s best, most expensive phone, and has reportedly been selling well, which makes it a win for the company. It has the biggest camera sensor on an iPhone with a very rare (for the smartphone world) sensor-shift stabilization, a longer zoom camera and the biggest display. It’s the biggest and best iPhone around – win!
Loser: Apple MagSafe
Apple embedded tiny magnets onto the backs of the iPhone 12 series, which enable attachable accessories like a wallet case or a wireless charger. MagSafe accessories are still in their infancy, but early reports suggest that Apple’s wallet attachment can easily fall off the phone – not great for a $60/€63 accessory. And don’t get us started on the $130/€145 leather sleeve or the basic clear case that retails for $49/€54.
Winner: Apple Watch SE
Seeing how affordable versions of a product sell great, Apple made an Apple Watch SE with most of the features of the Watch Series 6, but at an easier to swallow $280/€292 (40mm), $309/€321 price tag.
Winner: Apple iPhone 12 mini
Apple made the best compact phone of 2020. The iPhone 12 mini is truly mini. Compared to the Xperia 5 II, or the Google Pixel 5, the 12 mini is considerably shorter (13.2mm), narrower (3.8mm), thinner (0.6mm) and lighter (16g), while retaining the heavyweight features – A14 chipset, OLED display, Face ID, two flagship cameras, water resistance, wireless charging, stereo speakers, etc.
And it’s the cheapest iPhone 12 series device, which more than ensures that it will sell well. But given that it’s the only truly small powerful phone, it may sway a number of Android users to migrate.
Loser: Apple AirPods Max
Apple finally launched its over-ear AirPods and by all early accounts, the AirPods Max deliver powerful high-quality sound and are adept at cancelling noise. But they cost $550/€600. You could literally get both the Sony 1000-XM4 ($300/€380) and Bose 700 ($300/€250) for about the same amount of money – bonkers!
The AirPods Max don’t fold, are much heavier and come in an unpractical and ugly case.
Winner: Apple M1
Finally, Apple Silicon. Apple’s One More Thing for 2020 was the first ARM-based laptop and desktop chip, the Apple M1 and it is a definite win. The M1, which is essentially a more powerful version of the A14 Bionic inside the iPad Air and iPhone 12, brought productivity improvements over the Intel chips inside the MacBook Pro 13, Air and the Mac mini.
Thanks to the tight-nit optimizations Apple has baked into OS X Big Sur and the sheer abilities of the ARM-based M1 chip, the MacBook Pro 13 and MacBook Air are able to perform well at video and photo editing and coding to a level formerly reserved for the MacBook Pro 16.
The personal smartphones of dozens of employees at the Qatari news broadcaster Al Jazeera have been hacked by suspected state-funded attackers with ties to Saudi Arabia and the United Arab Emirates. The spyware used comes from the Israeli provider NSO Group, according to the security researchers at the Canadian Citzen Lab, who have now made their findings public. According to this, an exploit for Apple’s iMessage was used in the attacks in the summer, which compromised the devices without the target person having to click. The then current iOS version 13. 5.1 was therefore vulnerable, including the iPhone 11.
States dissatisfied with reporting How Citizen Lab now executes, the investigative journalist Tamer Almisshal first suspected that his phone could be hacked. After contacting the Canadians, he installed software designed to help detect such an attack. It then hit in mid-July and documented attempts to contact NSO servers. Subsequent analyzes of the journalist Rania Dridi’s iPhone Xs Max then made several attacks visible. In cooperation with the IT team from Al Jazeera, 36 people were finally identified at the station who had been hacked in four different attacks.
The researchers assign one of the attackers to Saudi Arabia with “medium security” and one to the Emirates. They only locate two more in the Middle East. In addition, the experts establish a connection between the attacks and the geopolitical situation in the area from which Al Jazeera originates, even if Dridi reports from London: After the important role that Al Jazeera played in the so-called “Arab Spring”, some had Those in power in the region criticized Al Jazeera and Qatar, which finances the station, a lot. The station has long been a thorn in the side of Qatar’s neighbors.
iOS loophole probably closed The NSO Group has already distanced itself from the attacks towards the British Guardian. You have no information about the individuals against whom your own customers are proceeding. But if you get credible information about abuse, take “all necessary steps to investigate the allegations”. According to Citizen Lab, the gaps in iOS that were exploited for the attacks were open for a long time, but should no longer work under iOS 14. The infrastructure that was used for the attacks was therefore located in Germany, among other places. Detailed information on the attacks is available from the Citizen Lab. The researchers also warn that the hacks are becoming increasingly sophisticated and difficult to detect. In addition, journalists are more and more often the target.
In a year when the spread of COVID-19 made bringing large crowds together impossible, companies around the world had to reevaluate their love affair with the live product launch. Packing hundreds of attendees into extravagant venues to hang on every word of company executives was never going to be possible in an era of social distancing. Instead, events moved online, and many changed completely in the process as companies dropped risky product demonstrations in favor of slick prerecorded video segments. These events effectively turned from live launches into infomercials, and it makes me wonder how the likes of Apple, Amazon, Google, Sony, or Microsoft will be able to go back.
It’s a striking change, thanks in part to how consistent the format for most launches has stayed over the last three decades. In 1984, Apple CEO Steve Jobs showed off the Macintosh’s features through onstage demonstrations, a slideshow presentation, and video segments like the famous Ridley Scott-directed ad. Decades later, in 2019, the format had barely changed. When Apple CEO Tim Cook launched the iPhone 11 alongside a host of other devices last year, the budgets may have been bigger, the product list longer, and the demos more polished, but the whole event followed the same playbook.
One day after Samsung held a similarly traditional in-person event in February to unveil its Galaxy S20 smartphones, the GSM Association canceled Mobile World Congress, an annual trade show that was due to take place in Barcelona. The announcement didn’t come out of the blue — multiple companies, including LG, Nvidia, Intel, Vivo, Sony, and Amazon, had already dropped out — but it made it clear to the industry that the days of business as usual were over.
But even in a pandemic year, especially a year where many needed new equipment to adapt to new ways of working, gadgets still needed to come out. The question became how to launch them. Early on, many companies appeared to simply take the presentations they would have otherwise done in person and move them online. The reduced audience noise was the only hint that Huawei’s P40 series launch event in March wasn’t happening in a typical room full of journalists, while OnePlus was more upfront about the empty auditorium in which it launched its 8 series. Sony didn’t even bother with a big empty room for its PS5 Game Developers Conference presentation. Instead, it opted to have the console’s lead system architect, Mark Cerny, outline its capabilities in front of what appeared to be a green screen.
Before long, however, companies were experimenting with formats that would have never been possible with an in-person audience. Samsung, for example, had giant augmented reality versions of its devices appear during its August Unpacked event live stream for its onstage presenters to pretend to gawp at. The presentation may have been happening live, but these elements wouldn’t have been possible with a regular audience present.
No one shifted quicker or more completely to a new presentation style than Apple. Its live product launches gave way to streamlined prerecorded presentations filled with computer-generated graphs and sweeping transitions around the firm’s monolithic donut-shaped headquarters (often nicknamed “the spaceship”). The first of these was its Worldwide Developers Conference keynote in June, but it used similar formats for its trio of hardware launches later in the year. Other companies, like Google and Amazon, followed suit.
They may have changed their launches primarily for health and safety, but they gained a lot from their new approach. Presentations could be more dynamic and densely packed with information as they were honed to their essential elements. These new launches were also less reliant on the often-shaky onstage charisma of company executives. But most importantly, these presentations removed the possibility of anything going wrong.
The tech world has a long and illustrious history of onstage mishaps — whether it’s an LG robot that repeatedly fails to respond to commands, the Tesla Cybertruck’s supposedly bulletproof glass that smashed not once but twice after being hit by a ball bearing, Apple’s new facial recognition security failing to recognize faces, or Microsoft’s speech recognition technology failing to recognize speech. Live demonstrations always carry the risk of things going sideways. Sometimes nothing goes wrong onstage at all, but an audience’s laughter will shatter the illusion that $999 is a reasonable price to pay for a monitor stand.
But the risk of failure means a live demonstration is that much more impressive when it goes right, like Google’s demonstration of its Glass eyewear at its I/O developer conference back in 2012. “This can go wrong in about 500 different ways,” was how Google co-founder Sergey Brin introduced the demo, which saw a group live-stream their skydive down to San Francisco’s Moscone Center using Google Glass. It was an excessive, over-the-top display, but it left little doubt that the device was capable of what Google showed.
Few launches are as over-the-top as this, but everything from a demonstration of a voice assistant to new augmented reality developer tools is made that little bit more believable by watching it happen live.
And yet, a live demonstration is no guarantee of authenticity. Take the presenters who played Kinect Star Wars at Microsoft’s E3 press conference in 2010, who appeared to be miming along with the on-screen action rather than controlling it directly. Other showcases give unfinished products a bit of a helping hand, like when the original iPhone’s antennas had to be connected to wires running offstage during its 2007 unveiling to make up for its unstable Wi-Fi radio software. In some cases, we’re so conditioned to expect trickery that an onstage hiccup can actually make a presentation more impressive by revealing that it’s being done for real, like when Uncharted 4 co-director Bruce Straley found himself onstage without the controller to actually play the game at Sony’s E3 presentation. The resulting 30 seconds of idle animation was enough to prove that the subsequent gameplay was definitely being played live.
Live demos don’t prove that what you’re seeing is real, but they’re still a lot more believable than something prepared ahead of time. A prerecorded infomercial just doesn’t have the same stakes.
In 2020, every presentation went off without a hitch, but it was hard not to doubt what we were being shown. Apple attempted to re-create some of the impact of a live event during its WWDC 2020 presentation when Craig Federighi revealed that a previous macOS Big Sur demonstration had actually taken place on Macs running Apple Silicon rather than Intel chips. But considering any crashes or hitches could have been easily edited out, the revelation didn’t have the same impact as it would have. Most remained skeptical of the company’s claims until they were actually able to use the laptops for themselves months later.
2020’s shift in product launches saw companies trade risky live demonstrations for tightly scripted videos. The question now is how quickly they’ll want to go back when it’s safe to do so. For some, I suspect the control they’ve had this year will be hard to give up. They’ll have seen how consistent and reliable a virtual launch can be, and the idea of returning to the unpredictability of doing things live won’t seem worth the effort.
Personally, I hope most companies avoid the temptation. Live launches might be fraught, logistical nightmares, but they’re also an opportunity to have a real impact and show why a new device, service, or game is actually worth paying attention to. Journalists will always exist to eventually separate reality from marketing, but a show-stopping event can be the thing that gets people interested enough to read a review in the first place.
Google Stadia has finally made its way to iOS over a year after launch. The company’s mobile web beta for the iPhone and iPad, first announced last month, is launching today. That means any Stadia user on either its free tier or its paid Stadia Pro subscription will be able to access their library of Stadia games on Apple devices.
Google, like other competing cloud services, is using mobile Safari due to Apple’s restrictions on cloud gaming apps that mean platforms like Stadia can’t exist in their current form on the App Store. You can access Stadia through its website on Safari or by creating a home screen icon that will turn the service into a progressive web app, so it acts almost identically to a native one.
Unlike Nvidia’s GeForce Now or the planned mobile web version of Microsoft’s xCloud, however, Google Stadia has a free tier without restrictions and now offers two free-to-play games available (Destiny 2 and Super Bomberman R), with more to come. That means anyone with a Gmail account looking to try Stadia can give it a shot on an iPhone or iPad with minimal effort.
That accessibility could be key for Stadia’s growth going forward. Much of the early struggles of Stadia, and the many failed or otherwise unknown cloud platforms that have come before it, have to do with a mix of technical issues and economic hurdles, roadblocks that mean actually using the service as your primary gaming platform is more cumbersome and costly than the benefits. But Stadia is in a much different place now than it was at launch. The service not only has a free tier and free-to-play games, but it also has access to high-profile holiday releases like Assassin’s Creed Valhalla and the just-released Cyberpunk 2077.
CD Projekt Red’s new open-world sci-fi game has been plagued by bugs and performance issues mainly affecting players on last-gen game consoles, which is a boon for the Stadia version. Google had to shut down a promotion for the game that awarded free Stadia controllers and Chromecast Ultra devices to anyone who preordered or purchased Cyberpunk 2077 on Stadia up to a week after its release due to overwhelming demand.
Adding iOS support may add to the momentum Stadia is experiencing right now. I’ve had access to the beta on The Verge’s Stadia test account for the last week or so where I’ve been testing Cyberpunk 2077 and other games on my iPad Pro and iPhone 11 Pro. It works remarkably well, even with the built-in touch controls.
I wouldn’t recommend relying on those touch controls for anything that requires precise input, but it was nice to know I could still maneuver the Destiny 2 interface using my iPhone touchscreen to perform simple tasks, like carousing the in-game Tower hub to pick up bounties or check my character’s inventory.
Instead of touch, you’re better off using either a Stadia controller or one of the supported Bluetooth gamepads like Microsoft’s Xbox One controller or the Sony DualShock 4, and those controllers work seamlessly via mobile Safari with no issues I’ve encountered so far.
I will say that you have to rely on a Wi-Fi connection to reliable play on iOS unless you happen to be the owner of a rather rare and situational Ethernet to Lightning or USB adapter accessory. That means you’re not going to get super smooth visuals or performance all of the time.
Still, a lot of the visual hiccups you might experience from using Stadia on an average Wi-Fi connection on a larger screen are not as noticeable when playing on the iPhone or iPad. In particular, I’ve found playing Cyberpunk 2077 on my iPad Pro to be a pretty consistent and solid experience, more so in some cases than on my PlayStation 5 where I find the game often crashes numerous times during a single play session.
Due to Apple’s restrictions, Google says you will need to perform a tiny workaround to get the Stadia web version on your iOS device’s home screen as a progressive web app, and it’s created this graphic to explain it:
The big caveat right now is that there are not a whole lot of great games on Stadia that cater to mobile players. I don’t see anyone going out of their way to boot up the new Assassin’s Creed or Cyberpunk 2077 on an iPhone screen, except to marvel at the novelty of it. I think the iPad is primarily where Stadia on iOS will shine for the players who have a nice enough screen, a fast enough connection, and a controller to use.
But iOS support opens up a lot of avenues for Stadia — not just to bring it more players looking for a more robust mobile gaming solution but also to promote cloud gaming to developers making the kinds of games fit for mobile screens. If Google cozies up to more indie developers and starts supporting more of the less graphical-intensive experiences you might see on, say, a Nintendo Switch, that could make Stadia a much more competitive platform.
According to a report, Apple plans to manufacture well 12 million iPhones in the first half of the year to meet the demand to be able to. The production target is 12 percent above the same period of the previous year, as the Japanese business newspaper Nikkei reported with reference to informed persons. Apple has instructed suppliers to 95 to 96 To produce millions of devices, including in addition to the iPhone 12 also iPhone SE and the older iPhone 11.
High demand for the more expensive models Usually Apple corrects the iPhone production in the quarter after the start of sales occasionally fell significantly, which is apparently not the case this time: especially the demand for the more expensive iPhone models 12 Pro and Pro Max turn out stronger than expected, according to a supplier quoted by Nikkei . The Pro models are currently not directly available from Apple, the manufacturer states a delivery time of several weeks, which can stretch to mid-January 2021 .
Sales of the iPhone 12 are according to the report on schedule, those of the new 12 mini is a bit “sluggish” in contrast. Developers also report that their app usage statistics only show a conspicuously few users with the very compact iPhone. The 12 mini is for smartphones in the year 2020 unusually small and despite its 5.4 “display also smaller and lighter than Apple’s iPhone SE 2 with 4.7” screen.
“Aggressive schedule” for further ARM-Macs Currently Apple’s Plan, for the full year 2021 around 230 To have millions of iPhones – including new and older models – produced, according to Nikkei – that corresponds to the previous iPhone record sales year 2015. 2018 and 2019 According to market researchers, Apple had to record declining iPhone sales, the manufacturer itself no longer mentions sales figures. The iPhone 12 came onto the market several weeks later than usual.
According to information from the business newspaper, Apple also has one for 2021 “aggressive production schedule” for its expected high-end models – including MacBook Pro and iMac – with in-house ARM-based chips. The group is also working on a new version of the Apple TV.
The iPhone 12 delivers impressive picture and sound quality in a premium smartphone package
For
Impressive OLED display
Musical sound
Slick and speedy interface
Against
No charger in the box
Pricier than before
Although some new Apple products are undoubtedly more evolution than revolution, the iPhone 12 sports a brand-new design, a new screen, is powered by a new processor, and is capable of performing some new party tricks including, for the first time, 5G support.
But it’s also gained a more expensive price tag and lost a couple of things from its box along the way (namely a charger and pair of EarPods). Does the iPhone 12 still deliver that all-round ability and performance-per-pound value that made its predecessor, the iPhone 11, such a brilliant buy?
Pricing
As you’d expect, given its premium standing, the iPhone 12 isn’t the cheapest smartphone around. It’s actually £100 ($100) more expensive than the iPhone 11 across all its different storage sizes.
The 64GB iPhone 12 is £799 ($799, AU$1349), the 128GB version comes in at £849 ($849, AU$1429), while the top-of-the-range 256GB handset will set you back £949 ($949, AUS$1599).
This still puts a bit of distance between itself and the flagship iPhone 12 Pro and Pro Max, which start at £999 ($999, AU$1699) and £1099 ($1099, AU$1849) respectively. However, both of these boast 128GB as their entry-level storage size, topping out at 512GB. It’s a shame the standard iPhone 12 doesn’t offer similar.
Build
That fancy new design isn’t quite as new as Apple might like you to believe. We’ve seen flat edges before, on the iPhone 4 from 2010, but there’s no doubt that the flat sides on that aerospace-grade aluminium enclosure gives the iPhone an impressively premium look and feel, especially in the Product Red finish of our review sample (the other finishes available are: white, black, blue and green).
Apple iPhone 12 tech specs
(Image credit: Apple)
Screen size 6.1in
Type OLED
Resolution 2532 x 1170
Operating system iOS 14
Finishes x5
Battery life 17hrs video, 65hrs audio
Dimensions (hwd) 14.7 x 7.2 x 0.7cm
Weight 164g
It’s solidly built and slightly easier to grip than the iPhone 11’s curved chassis, although it arguably doesn’t feel as nice. This also might be down to the fact the iPhone 12 is a little trimmer, with a few millimetres shaved off all round.
The new iPhone also feels light in-hand. This is because the iPhone 12 weighs 164g, which is 30g lighter than the iPhone 11. It doesn’t sound like a lot, but you can definitely feel the difference swapping from one to the other.
Besides the design tweaks, the big headline news for the iPhone 12 relates to its screen. Gone is the 6.1in Liquid Retina HD LCD display from the iPhone 11; in its place is a 6.1in OLED Super Retina XDR display with a resolution of 2532 x 1170 pixels and a pixel density of 460ppi.
It’s still a True Tone and Wide colour display but there’s now proper HDR support built in for HDR10, Dolby Vision and HLG content. This boosts the potential maximum brightness of the phone to 1200 nits (it’s 625 nits with SDR content). The screen switch is a big and obvious upgrade for the iPhone 12 and one that immediately makes its presence felt.
The iPhone 12 display also sports what Apple calls a Ceramic Shield front cover, which is claimed to give it extra durability and make the display less prone to cracking and smashing than on previous iPhones.
Features
The big changes go deep under the screen too, with the debut of Apple’s A14 Bionic chip and next-gen Neural Engine. According to Apple, it’s the fastest chip inside a smartphone for both GPU and CPU performance and can supposedly complete 11 trillion operations per second.
That’s not something we can measure, but the way the iPhone 12 works with Apple’s iOS14 operating system shows that this is one speedy customer. The phone is a breeze to navigate, whether you’re firing up Netflix for a quick binge or multitasking through a number of different apps. It’s a smooth operator and never seems to get bogged down during daily use. We find it quicker than the iPhone 11 when it comes to booting up video and music streaming services, but it’s not a huge difference.
On the camera front, you still get a 12MP dual-lens set-up on the back, but there have been a few subtle tweaks under the hood to allow for better pictures in low-light. As a daytime snapper, there isn’t much to grumble about, with the iPhone 12 producing nicely balanced pictures with even colours and a fine sense of realism. It’s worth noting, though, that unlike the Pro and Pro Max models, there’s no telephoto lens and, consequently, no optical zoom for the iPhone 12.
The iPhone 12 can, however, record video in Dolby Vision at 30 frames per second, which could come in handy for those using their phone for the occasional vlog. Battery life is close to the iPhone 11 (Apple doesn’t quote the size of the batteries), at around 17 hours for video and 65 hours for audio playback. Some Android rivals boast bigger batteries that last longer, but we still find a full day of average use doesn’t prove a problem. It is disappointing, though, to see the iPhone charger has been jettisoned from the box (you now only get a USB-C to Lightning cable).
The lack of EarPods is less frustrating. We’ve never been huge fans of Apple’s out-of-the-box earbuds, and if you don’t already have a pair of headphones to hand, we would recommend that you invest in some AirPods or a decent pair of alternatives.
The iPhone 12 also sees the introduction of MagSafe for wireless charging (up to 15W) and compatibility with a new line-up of accessories that attach to a ring of magnets on the rear of the handset.
Sound
The iPhone 12 supports Dolby Atmos and Apple’s own spatial audio processing, available to enjoy through the AirPods Pro and the recently announced AirPods Max.
The speakers on the iPhone 12 sound just as good as they do on the iPhone 11 – the balance is good enough to watch the occasional YouTube video or play a few seconds of your favourite Tidal track. It’s nicely balanced by smartphone speaker standards, with decent separation and detail, though as you’d expect there’s not a huge amount of bass weight on offer.
Hook up a pair of wired headphones via Apple’s 3.5mm to Lightning dongle or partner the iPhone with a pair of quality wireless headphones and you’ll get a better idea of the iPhone’s strengths.
Apple has got into the habit of producing some of the best-sounding smartphones on the market and the iPhone 12 picks up where the iPhone 11 left off. It’s a case of more of the same with the smartphone delivering enthusiasm and musicality in spades. The iPhone works well across multiple genres and keeps you entertained right to the last second of every track.
Play Michael Jackson’s Man In The Mirror and there’s plenty of sparkle in those highs during those opening seconds. The iPhone picks out plenty of detail and texture from Jacko’s voice and its ability to handle dynamics with aplomb means you feel the full impact as the vocal switches from sounding delicate in the verses to punchier and more direct in the chorus, reinforced with the backing of the gospel choir.
Switch to a classical track, such as Time from the Inception soundtrack, and the iPhone 12 continues to impress. The tone and timbre of the strings are expertly judged, as is the weight and impact of the drums that form a powerful undercurrent and drive the track along. A lack of background noise allows the drama and emotion of the track to come to the fore.
Screen
The switch to the new OLED screen brings immediate results for the iPhone 12. You’re greeted with a clean and clear picture that boasts impressive depth and realism. There’s a sense of polish and pristineness to the picture which the LCD display of the iPhone 11 simply can’t match.
Add that to the inherent strengths of OLED technology, such as black levels and viewing angle, and this is a picture that draws you in. Staring into the outer space of Star Trek Discovery on Netflix, we can’t help but be impressed by the inky black canvas the iPhone paints. Stars appear as tiny pinpricks of bright white light but there’s no bleeding into the rest of the picture. Each star shimmers in its own space.
Detail levels are excellent whether it’s the stunning CGI or the characters’ faces and costumes. As the Discovery reaches warp speed, the flurry of bright flashes against the galaxy backdrop make the picture pop in a way that its predecessor can’t match. The extra brightness and punch the OLED screen delivers becomes even more obvious when you place it next to the iPhone 11’s LCD display, too.
Verdict
The iPhone 12 is another model we can add to a successful line of smartphones from Apple. The addition of that excellent OLED display has elevated picture performance to another level and helps justify the slight price hike over its predecessor. Sound quality is as good as it’s ever been, too. All these positives combined make for a highly tempting and typically Apple package.
Stately 160, 8 times 78, 1 mm is the new iPhone 12 Large Pro Max – Apple has never taken so much space for a smartphone. The same applies to the OLED screen: The integrated 6.7 inch screen diagonal has never been seen before at the group.
That makes you wonder what Apple with all the area – the total weight increases compared to the iPhone 11 Pro Max Incidentally, only slightly on 228 g – starts. A first teardown by the repair specialist iFixIt now reveals this.
Battery smaller, but still in L-shape Basically, the hardware corresponds to that of other models from the 12 family. The MagSafe ring for contactless charging, however, looks almost small in view of the huge housing – ins 12 mini does not fit in completely. The battery – it comes up 14, 13 Watt hours – is L-shaped in the housing. For comparison: With the 11 Pro Max of 2019 it also had the form factor, but came up with 15, watt hours. As usual, adhesive tabs hold the battery in place.
iFixIt has noticed a further miniaturization of the motherboard. The SIM card reader is discreet. The components hardly offer any surprises. It is an X 55 – 5G modem from Qualcomm including SDR 865 – Transceiver for LTE and 5G installed. The power management IC comes from ST Microelectronics (STB 601 A). For the Bluetooth plus WLAN module, Apple apparently did not use Broadcom, but rather USI (339 S 00761). For the mmWave front end, which is only used in the US models, technology from Murata is used (1XR – 482).
Fat sensor, back prone to breakage iFixIt was impressed by the new camera module. It comes with a LIDAR unit and a fat primary sensor. This is 47 percent larger than the iPhone 12. Sensor shift image stabilization ensures sharp images. With the Taptic Engine, the vibration module, iFixIt discovered a previously unknown plastic module known as a “sidecar” – which function it serves remains unclear. Maybe it’s supposed to keep the battery in place.
All in all, the iPhone falls 12 Pro Max relatively repairable. iFixIt gave him 6 out of 10 possible points. The screen and battery can be replaced quite easily, and most of the other components are also “relatively modular and interchangeable”. As usual, Apple uses a lot of “rare” types of screws, which is why you need a suitable screwdriver set. Reusable staples appear to be used more frequently than glue. However, the water resistance must be restored later by service personnel, which is not very easy. Very negative according to iFixIt: The glass back of the iPhone 12 Pro Max is in acute danger of breaking due to accidents in a fall, if you don’t give the device a cover – and then the whole case has to be replaced. (bsc)
So far, Apple has relied on traditional screen technology for iPads – just as it does for its MacBooks. It has been rumored for months that the regular LCD screens will be replaced by energy-saving and bright mini-LED hardware in the future. Now a South Korean trade journal dares to come up with a new thesis: Allegedly, the mini LEDs for Apple are only a temporary solution.
LCD, mini-LED and then OLED Instead, the group is aiming, writes The Elec , from the end of 2020 to install large OLED screens in tablets for the first time. That would be a novelty for Apple – so far, organic light-emitting diodes have only been used in iPhones. However, never before as many models as this year – both iPhone 12 and 12 mini as well as iPhone 11 Pro and 12 Pro Max use this. With his 2019 he entry-level model, the iPhone 11, a regular LCD screen was still used.
The iPhone shows that Apple is increasingly interested in larger OLEDs 12 Pro Max, which was released this fall. It comes with the largest screen of its kind that Apple has ever used – 6.7 inches and now it is almost borderless. For the iPhone 11 Pro Max from 2019 only a 6.4 inch OLED was integrated. According to The Elec Apple has already agreed with its screen suppliers Samsung and LG that they should now also supply OLEDs for the iPad. These will supposedly end up in the iPad Pro from the end of the year.
Research also on micro LEDs Before that, in the first half of the year, the first iPads with mini LED backlights are planned. Such displays have several advantages. They allow lighter and thinner components, but also offer high dynamic range support plus high contrast. Local dimming is also possible, which saves electricity and ensures an overall better picture. Observers assume that Apple is already researching the successor technology, the micro-LEDs – they could initially be intended for the Apple Watch computer clock. It currently contains OLED technology.
Apple’s latest iPad Pro models came in spring 2020 on the market. Your innovations were limited. They delivered a LIDAR sensor and a slightly improved main processor – the A 12 Z-Bionic SoC with an additional graphics core. It remains to be seen whether users will have to wait until autumn for an update. (bsc)
The repair professionals from iFixit have not missed it this time either and the new iPhone 12 Pro Max subjected to a teardown. One of the special features of Apple’s new flagship is the L-shaped battery. This has a total of 14, 13 Wh. Since the Californian manufacturer attaches particular importance to the smartphone camera with its Pro version, it is not surprising that the Pro Max uses a large sensor in the wide-angle camera. Compared to the iPhone 12 this is around 47% has been enlarged. This also applies to the Pro version.
The experts also praised Apple in their current teardown. In the case of the new iPhone, for example, the company uses a rubber seal for the speakers instead of adhesive. As a result, these can be replaced much more easily in the event of damage. It is also positively mentioned that Apple has succeeded in accommodating the 5G technology in the smartphone in question without compromising other components. Overall, the iPhone 12 Pro Max was able to claim six out of ten points . The same number of points was previously achieved by the iPhone 11 in the iFixit teardown .
On the other hand, there were a few unusual screws that make repairs more complicated. However, according to the experts, screw connections would be much better than glued components. The glass back cover makes the new iPhone even more susceptible to falls. Once the glass is broken, the entire case must be replaced. Which of course is much more complex than simply replacing the display.
The complete iFixit teardown of the iPhone 12 Pro Max from Apple can be found here.
Data protection notice for Youtube
At this point we would like to show you a YouTube video. Protecting your data is important to us: YouTube sets cookies on your computer by embedding and playing them, with which you can possibly be tracked. If you want to allow this, just hit the play button. The video will then be loaded and then played.
There are many different groups of interest and have an interest in audio. Those who focus on music experience in stereo, for example. And another party that mainly experiences audio as part of films and series. A group to which little attention is paid at HIFI.NL is the gaming community. However, the audio / video profile and the gamers have a lot in common. So grab a cup of coffee or an energy drink for the gamers and read along.
As there are stigmatizing images about audio and video profiles, so are there about gamers â ???? a sentence ago we talked about energy drinks. Audiophiles are old guys who listen to overpriced equipment in their robes. And always classical or jazz. Videophiles fill the whole room with speakers. Gamers are pimple boys who throw back too much energy drink and just play games all night long. But if we throw that overboard and read between the lines, we see something remarkable. An audiophile or music lover knows that his hi-fi set is sounds good as the weakest link. A film buff knows that enjoying his favorite video entertainment depends on the components in his setup. And for gamers, that is  exactly the same. After all, a PC plays as good as the combination of parts in that PC.
The following applies: Â they all strive to an optimized system, for the best experience. Where a music lover invests in a new DAC, a videophile invests in a new TV and a gamer in a better video card. The tweaks that bother an audiophile â ???? a new DAC, different cables, better power supply â ???? are also not strange to a gamer. B enclosure, motherboard, processor, video card, power supply, ram, storage, the similarities are indispensable. Collecting behavior is also very similar: collections of music and games are evenly matched, especially in terms of amounts. But under the line it is all about the experience, formed by image and sound. And then we arrive at HIFI.NL.
We therefore took the plunge and once asked for some gaming headsets. This resulted in five models that we will discuss one by one on the next few pages. First, we will briefly explain the associated process. Because you can of course test e and gaming headset with games. But also with films. Many headsets also have support for (virtual) surround. And how does the headset feel? Is it comfortable, even after wearing it longer? It should come as no surprise that a headset for gaming must meet comfort. Gaming sessions can go on for many hours in a row.
Almost all headsets have buttons on the outside for operation. How functional are they? And let’s not forget that there is a microphone available. What is the quality of that? Build quality is a very important aspect. Then weighs heavily in a test.
We would also like to keep the elements or the variables the same. A few fixed numbers are standard with a multi-test. It is important here that a list of music does not become too large. Maximum 3 to 5 numbers. The same goes for the games we play and the movies and series we watch. Should the question now arise, “Have you watched the same piece of film every time?”, The answer is, “Yes, we watched the same piece of film every time.” )
In terms of hardware, we used a game pc. A pretty average system with an Nvidia GTX 1660 Super, an Intel i5 6500 and 16 GB ram. The iPhone 11 Pro has also been used. If possible we did this together with the AudioQuest Cobalt.
The Games
The Witcher 3
Call of Duty: Modern Warfare
GTA 5
Movies & series
Transformers: Age of Extinction
Star Wars: The Rise of Skywalker
Brooklyn Nine-Nine
Music
Miles Davis â ???? Stella by Starlight
John Mayer â ???? Battle Studies
The Weeknd â ???? After Hours
AC / DC â ???? Back in Black
Michael Jackson â ???? Thriller
Lavinia Meijer – Passagio
Finally: something that is essential for the audio reproduction, also from headphones, headphones or in-ears, it is anticipating. How such a model sounds when it comes new out of the box is different after 20 to 50 hours of play. This also applies to a gaming headset. That’s why we let each unit play in for 20 hours before we actually judge it for audio playback.
In the end, we close each headset with a final verdict. We only wrote that after we tested all headsets, in order to arrive at an unambiguous price-quality ratio. We have also assumed the current recommended retail price. The price can (meanwhile) be lower at various stores, and in any case it pays to do some comparative research. Finally, we would like to lost that we are not going to put down all specifications in the review. We will highlight some of it of course, but further information can be found on the pages of the manufacturer.
Directly to your preferred review? Then use these links:
Teufel Cage
HyperX Cloud Alpha S
Corsair Virtuoso RGB Wireless SE
Razer Kraken Ultimate
Epic | Sennheiser GSP 370
iPhone 6S and iPhone 6S Plus have received five years of software support, but in 2021 Apple may decide to abandon them according to new rumors
by Nino Grasso published 23 November 2020 , at 12: 41 in the Apple channel Apple iPhone iOS
Second rumors not yet confirmed Apple may end support for iPhone SE, iPhone 6S and iPhone 6S Plus with the release of iOS 15 . The next Apple OS, expected to debut by the end of 2021, will therefore be available for all devices from iPhone 7 on.
The indiscretion was leaked through The Verifier, a source that last year predicted that iOS 14 would have been the latest version of the OS on iPhone SE (the original model), iPhone 6S and iPhone 6S Plus. The source therefore confirms what was declared last year, with Apple that – by doing so – it would have guaranteed the two devices of the “6S” family five years of software support with “major” updates . This is the practice regarding the Cupertino company.
iPhone 6S and iPhone 6S Plus were launched in September 2015, followed by iPhone SE at a short distance (March 2016). The Verifier correctly predicted that all smartphones with iOS support 11 would be states compatible with iOS 14, however it is not to be taken as a fully reliable source. Previously, in fact, the reported rumors have not always materialized, so even the latest news – although realistic – could be denied.
No mention was made of the iPads that will keep the support also on iPadOS 15: if the iPadOS compatibility list is confirmed 14 all models from iPad Air 2, iPad mini 4, 5th generation iPad and all iPad Pros should be updated. Below is the list of iPhones that, according to The Verifier, will be updated to iOS 15 :
iPhone 12, 12 Per, 12 Per Max and 11 mini: Apple’s 5G smartphones in the test Thinner housing Continuous OLED screens Ceramic hardening A 14 – Chip, battery life and benchmarks Photos & Videos Radio modules: 5G and Wi-Fi 6 Missing accessories, MagSafe and conclusion Test table After many competitors already had smartphones with 5G in their portfolio, Apple followed suit quite late. While the others often cannot use all frequency bands in Germany, the iPhone 12 everything is correct from the beginning.
But let’s start with what you see right away: The design has changed radically. Instead of cozy curves, Apple is again using clear edges and thus reducing the size of the housing with the same screen diagonal (compared to the iPhone 10) or enlarges the screen diagonal without the external dimensions noticeably increasing (compared to the iPhone 11 Per). There are also new colors.
In addition, buyers of the iPhone expect 12 better processors, graphics units and cameras, as well as harder glass and faster induction charging. Only with the batteries there are steps backwards to the previous models.
Access to all contents of heise + exclusive tests, advice & background: independent , critically founded c’t, iX, Technology Review, Mac & i, Make, c’t read photography directly in the browser register once – read on all devices – can be canceled monthly first month free, then monthly 9 , 95 € Weekly newsletter with personal reading recommendations from the editor-in-chief Start FREE month Start FREE month now heise + already subscribed?
Sign in and read Register now and read the article immediately More information about heise +
An Ultra-impressive flagship phone from Samsung, but there is a worthy alternative
For
Big, colourful screen
Great camera and zoom
Smart design
Against
Beaten for audio performance
Rivals deliver more detailed video
If there’s one thing we know about the Samsung Galaxy Note 20 Ultra, it’s that it is Samsung’s flagship phone for 2020. Further than that, the company’s phone line-up, in line with many other big brands, has become increasingly confusing – a sign of the difficulty (and desperation) in trying to find new niches in a crowded market.
The Galaxy Note 20 Ultra is definitely the top dog, but further down the range, it gets a little confusing. The Note phones still feature the S Pen stylus, and there are still two phones in the range. But while it used to be a simple matter of screen size, the two Note phones are now quite different. The Galaxy Note 20 Ultra has superior spec to the smaller Note 20, with a bigger, higher resolution screen, a glass back as opposed to plastic, a better camera, an SD card slot, more RAM and a larger storage option.
Then there are the S20 phones: the Galaxy S20 and Galaxy S20 Ultra. These non-Note models are traditionally a step below; offering almost flagship specs for a more affordable price. Yet this time, the specs on the Note 20 Ultra and the S20 Ultra are pretty similar. There’s a squared-off design and new Gorilla Glass 7 on the back, but otherwise, it’s the same screen resolution, same 120Hz refresh rate, same processor (in the UK) and even the same front cameras. What’s more, the S20 is more expensive. It’s all a little confusing.
Nevertheless, the Galaxy Note 20 Ultra is, without doubt, Samsung’s headline-grabber. So, should you be grabbing one? And can you even get your hands around it?
Price
The most affordable Galaxy Note 20 Ultra still costs a hefty £1179 ($1299, AU$1849), which gets you 256GB of storage in the UK and Australia, but only 128GB in the US. If you want 512GB of internal storage, you’re looking at a price of £1279 ($1449, AU$2199).
Features
Thanks to the barely-there bezels, the Note 20 Ultra has a 16.4 x 7.7 x 0.8cm chassis, which weighs just 208g. The (world first) Gorilla Glass 7 back and front helps give it a weighty, premium feel and ensures it’s pretty robust when it comes to scratches.
The back is frosted for a smart matt finish, which is far less prone to showing grubby finger smudges than the Note 10. The Note 20 Ultra is available in Mystic Bronze, Mystic Black and Mystic White. We like these new shades and the matt finish, with Mystic Bronze our pick of the bunch.
There’s a huge camera bump, too. The triple lens really sticks out and while it does look smarter than the Note 10 and S20, it makes for a sizeable dent in the design. This is most noticeable when placed ‘flat’ on a surface, it rocks on the lens. It also makes for an aggressive vibration sound as the phone wobbles on the lens.
Like many big smartphones on the market now, the Note 20 Ultra is almost impossible to use one-handed. More surprisingly, the curved edges of the display cause some issues. Reaching for the top of the phone, or simply holding it with one hand and navigating with another, it is too easy to unintentionally touch the screen. Nudging the phone halfway up the screen while you’re typing leads to all sorts of jumps and restarts. Are we just clumsy or is the phone a little too sensitive? Perhaps software updates will iron this out.
The Note range gets a processor upgrade, but it’s the same Exynos 990 chip as on the S20 in the UK and Asia. This will leave some disappointed, including those who see Samsung’s Exynos offering as inferior to Qualcomm’s Snapdragon chips. The twist in the tale is that Note 20 Ultra models in the US will get the Snapdragon 865+ chip, due to Samsung’s preference for diversifying when it comes to parts.
Of course, according to Samsung, there is no difference in performance between the Exynos and Snapdragon. Benchmarks may reveal some, but from our experience in day to day use, for the vast majority of people, it simply won’t be noticeable.
The S Pen has had an upgrade, however, proving faster and coming with some new Air Gesture features that allow you to do your best Yoda impression and control the phone without any physical contact with the screen. The clever functionality of the stylus remains a key feature for the Note range and for those who master its many functions, from writing to drawing to clicking and pointing, it can be a real game-changer.
The battery has been boosted to 4500mAh, which feels sufficient, though the large screen uses up a lot of power. The phone will last around a day of average use which, while pretty standard for flagship smartphones, isn’t extraordinary.
Camera technology has become the key battleground for phones in recent years, with the number of lenses and megapixels rising at a rapid rate. The Note 20 Ultra continues the trend, with a 108MP wide lens (first seen on the S20 Ultra), as well as a 12MP telephoto, with 5x optical zoom, and a 12MP ultra-wide. There’s also a 10MP front camera with dual pixel autofocus.
The headline feature is the 5x optical zoom and up to 50x digital zoom. And it is something of a game-changer. It really does allow you to play secret agent and focus in closely on objects and indeed people far out of your natural eyesight. It’s easy to use and the quality holds up well, with anything up to 30x zoom remaining sharp, while even the maximum zoom is still functional.
Samsung has also introduced a whole host of swipes and gestures for easy access to the camera – a simple swipe to flip between front and back cameras makes a lot of sense. Small but well thought out upgrades such as this are welcome.
As for the results, photos look colourful, detailed, clean and sharp. The over-saturated colours of previous Samsung phones have gone and you’d be hard-pressed to pick these photos out of a line-up against the likes of the Apple iPhone 11 Pro Max or Google Pixel 5. Zoom is no doubt a key strength here, while perhaps low-lit scenes and the selfie camera could be pipped by Apple’s optics, but it’s a close call.
While you can shoot in 8K, we’d recommend sticking to 4K or even Full HD for the best results, the lower resolutions delivering more stable and less storage-hungry videos. Again, a realistic delivery of colours means natural skin tones in front of faithful landscapes. Occasionally we sense a touch more colour in the green grass or deep blue skies than might be necessary, but overall the video quality is excellent.
Screen
You may be able to shoot in 4K or even 8K but, unlike the Sony Xperia 1 II, the Note 20 Ultra doesn’t feature a 4K resolution screen. The 6.9in AMOLED Edge screen sports a 3088 x 1440 resolution, “WQHD+” screen.
Aside from pixels, the Adaptive 120Hz feature means the phone will switch automatically between 60Hz and 120Hz to best suit the content, which is a neat feature, but not the variable refresh rate holy grail some superusers wanted to see.
The good news is the Galaxy Note 20 Ultra delivers bright, vivid video, with motion handled smoothly. Watching The Sinner on Netflix, dark scenes are well lit, revealing enough detail, while good contrast levels make for an engaging image. More colourful scenes, such as those served up by live sport, show the Note 20 Ultra sometimes errs on the side of over-saturation, but it’s likely just a matter of personal preference.
Compared to the class-leading Xperia 1 II you don’t get the level of precise detail and sharp edges that the 4K screen affords, nor does this Note manage the rich, filmic presentation. But up against any other Android phone, and in isolation, it more than holds its own, and the big display ensures there are times when this display will really steal the show.
Sound
When it comes to audio, there are a few design tweaks. Samsung has chosen to flip the volume and on/off buttons from the right side to the left, and has done the same with the speaker at the base of the phone.
AKG are on board once more to help with the audio tuning and the Galaxy Note 20 Ultra supports surround sound with Dolby Atmos technology (Dolby Digital, Dolby Digital Plus included). That said, the lack of aptX HD Bluetooth support seems strange and disappointing. Of course there’s no 3.5mm headphone jack – Samsung would rather you connect its Galaxy Buds Live.
Nevertheless, the Galaxy Note S20 Ultra continues the fine sonic work of previous S phones, delivering good detail, solid bass and natural, open treble. Music is entertaining and dynamic, with a level of fidelity worthy of a flagship phone.
Switch to the latest iPhone or the Award-winning Sony Xperia 1 II, and you will hear more, however. Apple’s refinement remains impressive while the Sony handset delivers a clear step up in terms of resolution. If you want to be immersed in the music and not miss a breath, let alone a beat, the premium Xperia 1 II uncovers more detail at both ends of the sonic spectrum, making for a more musical delivery.
Verdict
The Galaxy Note 20 Ultra delivers on the Ultra promise. It’s big and rather expensive, but in return, you can enjoy a great screen, a feature-packed camera and good sound.
In an ultra-competitive market, with a huge choice of phones (simply from Samsung alone), it can be hard for every handset to stand apart. But thanks to the S Pen and ‘power user’ specs, the huge, colourful screen, and that crazy zoom on the camera, it’s clear to see that Samsung has managed that with the Note 20 Ultra.
That said, if you’re prepared to pay for best-in-class audio and video performance, it’s beaten by the Sony Xperia 1 II, making it a four-star phone in our book.
The premiere of Apple smartphones from the iPhone family 12 is behind us. This does not mean that the purchase of predecessors, i.e. iPhones 11, 11 Pro and 11 Pro Max no longer makes sense. On the contrary, the prices of the said models are falling, making them an attractive morsel for more thrifty customers. The basic “eleven” is a real sales hit, which is again confirmed by new smartphone sales results prepared by Canalys. In the third quarter 2020 of the year, the Apple iPhone 11 took first place in statement. Interestingly, the second place also belongs to the device with the logo of a bitten apple. In TOP 10 we can also find devices from Samsung and Xiaomi, more specifically – Redmi.
Apple iPhone 11, iPhone SE and Samsung Galaxy A 21 s are the three best-selling smartphones in the third quarter 2020 of the year. What models can be found in the remaining seven positions of the top ten?
Apple iPhone smartphone test 11 – One to rule them all?
Canalys has prepared a report that includes ten smartphones that are the most popular among consumers in the third quarter of this year. Of course, this applies to the global market, i.e. sales data from around the world. Not counting the Apple iPhone 11 whose official price is today 2599 PLN, most models are typical smartphones from the middle and lower price range. So it seems that although we sigh for flagships, we do not necessarily decide to buy them. Despite offering great performance, attractive design and the best cameras, the desire to buy cannot break the price barrier.
Apple iPhone 12 officially – 4 5G smartphone models for each
We already know that the Apple iPhone is at the top of the list) to speak – he offered and still offers a very efficient operation, which in this category is not so obvious. By testing most of the market novelties from the middle and higher price range, I can sign for it with full responsibility. The second model in the list is the iPhone SE 2020, which is also called the 2nd generation iPhone SE. This device is based on the processor and camera from higher models, while the design is almost a copy of the Apple iPhone 8 housing. The price of PLN 2199 does its job here. Lower in the list, we already have cheaper units and these are: Samsung Galaxy A 21 s, Galaxy S 11, Galaxy A 51, Redmi Note 9, Redmi 9, Samsung Galaxy A 31, Redmi 9A and Samsung Galaxy A 01 Core.
Source: Canalys, GSMArena
We use cookies on our website to give you the most relevant experience. By clicking “Accept”, you consent to the use of ALL the cookies.
This website uses cookies to improve your experience while you navigate through the website. Out of these, the cookies that are categorized as necessary are stored on your browser as they are essential for the working of basic functionalities of the website. We also use third-party cookies that help us analyze and understand how you use this website. These cookies will be stored in your browser only with your consent. You also have the option to opt-out of these cookies. But opting out of some of these cookies may affect your browsing experience.
Necessary cookies are absolutely essential for the website to function properly. This category only includes cookies that ensures basic functionalities and security features of the website. These cookies do not store any personal information.
Any cookies that may not be particularly necessary for the website to function and is used specifically to collect user personal data via analytics, ads, other embedded contents are termed as non-necessary cookies. It is mandatory to procure user consent prior to running these cookies on your website.