We’re in a relatively quiet period for Switch releases while we wait for Skyward Sword’s remaster to release in July. Thankfully, today marks the arrival of a new $10 calculator app on Nintendo’s console, which should stop your machine from gathering too much dust over the coming months. Hell yeah. Math.
The app, which was spotted by Eurogamer, is literally just called “Calculator” and is being published by Sabec. It’s single-player, which unfortunately rules out any team-based calculating, and it works in TV and handheld modes, according to its product page. We’d be remiss if we didn’t point out that the app bears a striking resemblance to the iPhone’s old calculator app, but being charitable, it’s possible that the app is only guilty of drawing inspiration from Dieter Rams’ classic design.
Unlike Sony’s and Microsoft’s consoles, and even Nintendo’s previous machines, the Switch doesn’t have much in the way of non-gaming apps. It doesn’t have Netflix, Spotify, or those other pieces of software that we’ve come to expect will appear on basically any piece of electronics with a screen. But now, finally, it has a calculator app. Thank god.
The new Atom’s headline ability is headphone playback, but don’t underestimate its value as a preamplifier. It’s a classy and versatile addition to Naim’s Uniti range.
For
Top-notch streaming
Great headphone stage
Also a great smart preamp
Against
No HDMI ARC input
Sound+Image mag review
This review originally appeared in Sound+Image magazine, one of What Hi-Fi?’s Australian sister publications. Click here for more information on Sound+Image, including digital editions and details on how you can subscribe.
UK-based Naim Audio became first renowned for its amplification, proving the importance of power quality from the early 1970s. Three decades later Naim was also quick to recognise the future of file-based and streaming music, and today enjoys great success with its Mu-so wireless speakers, while the Uniti range of all-in-one streaming systems deliver simple but definitely hi-fi ‘just-add-speakers’ solutions.
In a way the Uniti players brought together everything Naim has learned – the wireless, multiroom and control elements of the Mu-sos, with the solid hi-fi amplification developed over decades, including more recent trickle-down tech from the developmental fillip of investment made in the company’s no-holds-barred Statement amplifier project.
Now here comes the Uniti Atom Headphone Edition (£2399/$3290/AU$4299), which takes the smallest of the existing Uniti all-in-ones and does something rather unexpected for Naim – it throws out the part on which the company built its reputation, the amplification.
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Features
Well, that’s not entirely true. There are no amplifiers for loudspeakers, as provided on the other Uniti units (excepting only the Uniti Core, which adds networked hard-drive storage to the range).
But as the ‘HE’ of the new name suggests, it caters instead to headphones. On the front there are headphone outputs for jacks of full-size quarter-inch (6.5mm in new money) and 4.4mm Penteconn balanced connections, while round the back there’s a second balanced connection on 4-pin XLR.
We’re told that for this product Naim has used an all-new amp implementation designed especially so it delivers the best headphone amplifier experience, including a new transformer design to provide power tailored to the needs of the headphone amplification.
But this is not only a headphone amp. It’s also a preamplifier, and Naim has optimised its preamplifier performance also, “including elements originally used in our flagship Statement Amplifier” it says.
As a preamplifier it offers one analogue input pair on RCA sockets, and then digital inputs: two optical and one coaxial, plus USB-A slots both front and rear. There’s also Bluetooth available, which includes the aptX codec.
What doesn’t it have? It loses from the original Atom the HDMI ARC connection which was handy to play audio from your TV, and there’s still no USB-B connection to play direct from computer.
But its outputs are expanded, its variable preamplifier output available on both unbalanced RCA and balanced XLR outputs to feed your downstream amplification. This could play straight to power amps, since there is full volume control in the Atom HE – either from the remote, from its app, or from the heavenly Naim knob which sits on top, the only disadvantage of this positioning being that it is hidden when the unit goes on a good rack shelf, though its minimal height of 9cm means you should still be able to squeeze your hand in there for a knob spin when the urge presents itself.
Streaming
And in addition to physical inputs, this Naim has all the streaming prowess of other Uniti members, and that’s to say as complete a set of protocols as you’ll find anywhere – so many, indeed, that when the range originally launched, it was significantly delayed by the paper trail for all the licensing involved.
So this includes being easily addressed from any Spotify app, free or paid, or using Apple’s AirPlay 2 to stream the output of a Mac or any app on an iOS app, and Chromecast too, for point-to-point streaming from Android devices. Those with music libraries on a PC can use its UPnP ‘server’ function. It’s also Roon Ready, and although the Roon-direct licensing was still going through when it arrived for review, it was nevertheless available in Roon via its Chromecast and AirPlay abilities.
Then there are the services available within the Naim app itself. These include internet radio and podcasts, Tidal, and Qobuz (the latter newly available to Australia). You may note these are services which offer higher-quality subscriptions; Naim emphasises this quality also in its internet radio app, with a section devoted to higher-rate streams than the often grungy desk-compressed pop stations.
And one last batch of capabilities – the Atom HE is multiroom-capable with other Naim equipment including the Mu-so wireless speakers, so you can have music playing in unison (and Uniti) throughout your home. Chromecast and AirPlay 2 offer other paths to multiroom and multi-device playback.
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Setting up
Having previously reviewed the standard Uniti Atom, we found set-up here to be a breeze. You have to pair the remote control by holding it to the full-colour five-inch front-panel panel display while you push ‘Home’ for three seconds. Our Naim app, already installed on an iPad Pro, needed a reinstall before it saw the Atom HE on the network and delivered it a firmware update, losing contact until the update was complete.
Beyond that, we had absolutely zero operational issues, and indeed throughout our testing we were able to generate no criticisms at all – not one – because Naim has honed its highly versatile and potentially complex operation to something near perfection.
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The Naim app presents all its streaming services on one screen, the inputs on a scrolling second screen; if that doesn’t appeal you can use the settings to reorder the inputs to your preference, banishing unused ones to the second screen.
We had connected a Thorens turntable via a phono stage into the analogue input. We connected our computer to an optical input, using a DAC between them as a USB-to-SPDIF converter.
To kick off, we ran the Atom HE’s unbalanced pre-outputs to our resident power amps, always a slightly nervous connection to make when the preamp is digitally controlled and might flick the output to max accidentally. (Once we had Roon connected, we specified a safety level beyond which the volume slider then can’t go.)
We addressed it first from Tidal on the Naim app, then from the Tidal app itself, then from Roon.
Indeed during the Atom’s visit it may have be physically located in one room, but it seemed omnipresent. Wherever we accessed music – on the music room computer, on our Chromebook, the iPhone, a tablet – there was the Naim Atom as a playback device waving at us as if saying ‘Play to me! Play to me!’ There are so many ways to play that surely any current preferred path to playback will fit right in.
Listening
We can fully believe Naim’s claim that the preamp of the Atom HE is actually superior to those of the current Uniti range. Even in our initial set-up without the benefit of the balanced connections, all the cues from our favourite tunes poured from power amp and speaker references, dynamically delivered, cleanly resolving the good and the bad.
The effect on Alex the Astronaut’s main vocal for Split the Sky can sound curiously excessive on systems lacking resolution, degenerating into a mush. Here it could be discerned separately, part delay, part reverb. More to the point, the music and the emotion were entirely unchecked. The quite awful subject matter of her remarkable I Like To Dance is chilling; her Triple J cover of Mr Blue Sky – The Go-Betweens’ Lindy Morrison on drums – is sheer joy.
The Tidal stream through the Atom HE easily outperformed Spotify’s relatively softened sound. Naim’s Uniti platform does not support the MQA encoding which Tidal uses to ‘unfold’ its high-res Masters to their high definition – Naim could change this by firmware update, it has said, but is being led by demand.
Whatever you might think of MQA, it may be that uncompressed FLAC high-res streaming as offered by Qobuz and Deezer represents a purer future – after all, with today’s bandwidths defined by streaming 4K video, what need for data compression of high-res music any more?
So with Qobuz newly launched in Australia, we took the opportunity to connect our Roon to Qobuz, and our Roon to the Uniti. Roon’s excellent quality check pop-up box reminded us that Roon via Chromecast dropping the high-res to 48kHz, so we switched to Qobuz direct inside the Naim app. And what a joy that was. Fleetwood Mac’s Go Your Own Way was almost alarmingly crisp; details on Toto’s Africa (the left-channel chuckle on the intro) astoundingly apparent, especially as our usual playback preference for this slice of soft rock is the vinyl 45.
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On Kate Bush’s Running Up That Hill, the continuous rolling drums’n’bass were entirely segregated from the other parts, and the emotional lift of multitracked Kates as we reached the first ‘Come on baby, come on darlin’ was thrilling at an almost tactile level. We began regretting our agreement to return the Atom HE to distributor BusiSoft AV within an unusually brief two weeks; we were barely getting started and we were missing it already.
Headphone playback
Naim Uniti Atom Headphone Edition specs
Inputs: 1 x analogue RCA, 2 x optical digital, 1 x coaxial digital, 2x USB-A
Streaming: Apple AirPlay 2, Chromecast, UPnPT, Spotify Connect, TIDAL, Qobuz, Roon Ready, Bluetooth, Internet radio
Also visiting from Naim’s Australian distributor were the Final Audio D8000 Pro headphones, themselves a mere AU$4999 (£3995, US$4299) with their silver-coated cables trailing away to the Atom HE’s full-size headphone jack like weighty twisted tinsel.
The Naim had not the slightest trouble driving these esoteric 60-ohm planar magnetic headphones to their maximum ability, whether delivering a tight and punchy kick drum under the guitar and synthscape of The Triffids’ Wide Open Road, or highlighting the curiously lo-fi elements opening Gotye’s Somebody That I Used To Know.
The Naim and Finals delivered a mind-meltingly zingy portrayal of The Go-Betweens’ Streets of your Town, currently resurrected for advertising purposes by Ampol but here crisply separated to the point where our attention was constantly darting around the soundstage to small sonic elements like the cunning combination of panned rhythm guitars, the tight block hits in the left, each element easily individually selectable by the mind’s ear, yet held together in a finely musical whole.
We also ran more affordable headphone references – open AKGs, closed Sennheisers – and there wasn’t a pair which didn’t display their full abilities or receive more than enough power on tap from the Atom HE – enough, indeed, to achieve quite worrying levels without any hint of congestion or distortion.
The relevant figures are 1.5 watt-per-channel output into 16 ohms (from all headphone outputs), and output impedance of 4.7 ohms. The headphone amp remains in pure Class-A except for lower impedance headphones pushed to the extremes of volume, when a Class-AB circuit is “seamlessly” invoked.
If you like it loud (bearing in mind the dangers of so listening), the Atom HE will at least ensure you get your music with a minimum of damaging distortion.
After a head-pumping serve of Wolfmother’s The Joker and the Thief we wondered if we should take a rest, but Qobuz continued serving such delights that we didn’t, instead diverting to some high-res classical. This confirmed the dynamic reserve of the headphone output and a remarkable ability to stay tonally accurate across different impedance headphones. All this was from the standard unbalanced quarter-inch headphone socket; the balanced outputs could potentially lift the Atom HE’s game still higher.
Best headphones 2021
Having an assortment of active stereo speakers in residence for our group test this issue, it occurred to us that the Atom HE’s abilities as a preamp perfectly complemented just such devices. The ELAC Navis, for example, has balanced XLR inputs, to which we connected the Atom HE’s balanced outputs.
The result was wildly successful – a brilliant pair of speakers provided with a perfectly-pitched preamp output backed by physical inputs, streams galore, an app, a physical remote control and Naim’s big knob. Adding good active speakers to the Atom HE makes for a wonderfully compact yet versatile system, boosted by its particular powers to make your headphones sing when privacy is required.
Verdict
The Atom HE is an excellent addition to the Naim Uniti range – something genuinely different in offering a streaming preamplifier with a top-quality headphone amplifier. Use it alone with headphones, with power amps, or with active speakers, and you have a system just as versatile in its streaming abilities as the Mu-so, more versatile in its connections, and far higher in its hi-fi quality. And it comes with the best knob in hi-fi. It’s a big thumbs up from us.
Samsung is never exactly a quiet company when it comes to launching smartphones, but even by its standards, August is looking like a particularly busy month. The firm is plotting three major phone launches that month, according to sources, possibly alongside the Galaxy Buds 2 true wireless earbuds.
The phones in question are the Samsung Galaxy S21 FE, Galaxy Z Fold 3 and Galaxy Z Flip 3, Yonhap News Agency reports.
The last two are folding phones, as the names suggest, while the S21 FE is a tweaked version of Samsung’s current range topper, the Galaxy S21. FE stands for Fan Edition – last year’s S20 FE was a more affordable take on the Galaxy S20, but still retained many of the S20’s key features, including a 6.5-inch AMOLED screen with 120Hz refresh rate, a triple-lens rear camera and the same chipset.
The Z Fold 3 is said to be Samsung’s first folding phone with a front-facing camera built under the screen. This design would negate the need for a notch, meaning more screen and an uninterrupted view of whatever you’re watching. It’s also thought to support the S Pen stylus for writing and drawing on screen.
The Z Flip 3 will be a clamshell design, with bigger screens and a lower price than its predecessor.
An August launch would be sooner than expected. Last year, the S20 FE launched in October, and the Z Flip (Samsung is thought to be skipping the Z Flip 2) and Z Fold 2 in September. It’s thought an August launch is to plug the gap left by the lack of a new Galaxy Note handset this year.
Samsung also has a new pair of true wireless earbuds in the works, the Galaxy Buds 2. These are said to be launching in July or August, possibly alongside these phones. So August could be a very busy month for Samsung.
MORE:
Read all our Samsung Galaxy reviews
Our guide to the best smartphones
Apple or Android? Samsung Galaxy S21 vs iPhone 12: which should you buy?
It’s a little-known fact that you can sling a PS5 or PS4 to another room of your house, streaming your games to a Mac or Windows PC, iOS or Android device, or even an old PS4 with Sony’s PS Remote Play app. But until recently, you could only remotely control your shiny new PlayStation 5 with the old DualShock 4 gamepad.
That’s now changing, as Sony has just announced the PS5’s new DualShock controller is supported across every Apple platform running the latest operating system, including iPhones, iPads, iPod touches, and Apple TVs running 14.5 and Macs running macOS Big Sur 11.3.
I just gave it a quick try myself with an iPhone 12 mini and a recent iPad Pro, and I have some thoughts!
The good news: if the only controller you own is a DualSense controller, it totally works — and your awesome adaptive triggers come along for the ride.
Here is some bad news:
There’s no haptic feedback. Absolutely zero. It feels extremely weird.
Each time you want to switch devices (to your iPhone or back to your PS5), you’ll have to manually pair your DualSense again. That was true of previous pads as well, but I was hoping they’d fix it.
The built-in microphone, headphone jack, and speaker don’t work. The speaker is a serious loss — games like Returnaluse it in combination with haptic feedback to add some serious immersion.
The streaming quality, as always, will depend heavily on your home wireless network. Give it a try, though; it’s free!
You’ll have to decide whether these things defeat the purpose of pairing a DualSense with an Apple device. As far as I’m concerned, I’ll keep my DualSense hooked up to the PS5 where it can actually help me sense things, and use a DualShock 4 (or third-party pad) when I want to stream.
It’s also more ammunition for the argument that we should be able to play PS5 games on our PS5 with a PS4 pad. This is the second time Sony has shown that limitation is totally arbitrary: first when it allowed us to control PS5 games with the PS4 controller over Remote Play to start, and now again with this signal that the DualSense’s sensing abilities are optional when streaming games over a network.
Matthew Wilson 3 hours ago Apple, Console, Featured Tech News
Last week, the Epic Games v Apple trial officially kicked off, with days worth of testimonials. Microsoft’s VP for gaming, media and entertainment, Lori Wright, was called up to the stand during the trial, but Apple is now questioning the credibility of the testimony and wants it thrown out.
As reported by The Verge, Apple’s legal team has requested an “adverse credibility finding” regarding Wright and the testimony given on behalf of Microsoft and Xbox. During the trial, Wright claimed that Microsoft has never made a profit from sales of Xbox consoles, but stated that the company does make money on services and subscriptions like Xbox Live Gold, Xbox Game Pass and games sold through the Xbox store.
Apple takes issue with this claim that Xbox hardware has never been profitable, particularly since the company’s lawyers can’t verify those claims. Prior to the trial, documents were requested from several parties, ranging from Microsoft to Valve.
As it turns out, Microsoft did not turn over some of the documents requested, which Apple believes would show profit and loss statements for the Xbox division. Apple’s lawyers are also arguing that while Wright says Xbox does not compete with the iPhone or the App Store, no documentation to validate this claim was produced.
Whether or not Wright’s testimony is permissible still remains to be seen, as a judge has not ruled on Apple’s latest filing.
KitGuru Says: The Epic Games v Apple trial has been very interesting to follow. Do you think Microsoft has truly never made a profit selling Xbox consoles?
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Home/Lifestyle/Mobile/Apple/Apple could use its own 5G modems for iPhone starting in 2023
Matthew Wilson 4 hours ago Apple, Featured Tech News
Apple’s first attempt to get out of its partnership with Qualcomm did not go to plan, with the company eventually agreeing to continue to use Qualcomm’s chips for iOS devices. However, Apple did buy Intel’s modem business to kickstart development of its own chips in-house, and now, it looks like Apple will switch to its own iPhone modems in 2023.
According to researcher and Apple analyst, Ming-Chi Kuo, Apple is developing its own 5G modem. Apple will be able to start shipping iPhones with its own modems under the hood starting in 2023 ‘at the earliest’.
As pointed out by 9to5mac, Apple’s legal settlement with Qualcomm included a six year supply agreement, giving Apple the time to develop its own modem and baseband – something that will take the company several years to finalise.
If Apple is ready to begin producing its own modems for iPhones in 2023, then we may see a split, with some iPhones featuring a Qualcomm modem and some using Apple’s own until the supply agreement with Qualcomm runs its course, which should happen in 2025.
KitGuru Says: Apple has been working to rely less on third-party suppliers for years now, culminating in the launch of Apple Silicon in 2020. Next, Apple will have its own wireless chips, which will likely end up in multiple Apple products, not just the iPhone.
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(Pocket-lint) – We’ve compared the three iPhone 11 devices against each other elsewhere, as well as the iPhone 11 and the iPhone XR in separate features, but here we are looking at how the iPhone 11 Pro and iPhone 11 Pro Max compare to the iPhone XS and iPhone XS Max to help you work out what the differences are.
Keep in mind that the iPhone 11 series has been succeeded by the iPhone 12 series, and if you want to know how the iPhone 11 and iPhone 12 compare, then we have a separate feature for that too.
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Design
iPhone XS: 143.6 x 70.9 x 7.7mm, 177g
iPhone XS Max: 157.5 x 77.4 x 7.7mm, 208g
iPhone 11 Pro: 144 x 71.4 x 8.1mm, 188g
iPhone 11 Pro Max: 158 x 77.8 x 8.1mm, 226g
The Apple iPhone 11 Pro and 11 Pro Max share several similarities in design compared to the iPhone XS and XS Max. They all have stainless steel frames, glass rears and a large notch at the top of their displays, though their colours differ and the iPhone 11 Pro models have a matte glass rear rather than glossy, which is beautiful in the flesh.
Naturally, the iPhone 11 Pro Max and iPhone XS Max are larger than the iPhone 11 Pro and iPhone XS but there isn’t much difference between the models with the XS and 11 Pro similar, and the XS Max and 11 Pro Max measuring around the same too. The Pro models are a little heavier than the XS models though and the matte finish does make the Pro Max appear smaller than the XS Max did but it is of course just an illusion.
Where the main differences can be seen is the rear of the devices. The iPhone XS and XS Max both have a dual rear camera situated in the top left of the device, while the iPhone 11 Pro and iPhone 11 Pro Max have a somewhat polarising square camera housing sporting three camera lenses, also in the top left, like the iPhone 12 series also does.
Apple iPhone 11 Pro Max review
Display
iPhone XS: 5.8-inch, HDR, True Tone, 3D Touch, 625nits
The Apple iPhone XS and iPhone 11 Pro both come with a 5.8-inch Super Retina OLED display that has a 2436 x 1125 pixel resolution, delivering a pixel density 458ppi. The iPhone XS Max and iPhone 11 Pro Max meanwhile, have a 6.5-inch Super Retina OLED display with a 2688 x 1242 pixel resolution, also delivering a pixel density of 458ppi.
The technology changes for the Pro models though, despite them offering the same size and resolution. The screens are much more efficient, offering big battery life improvements and they are brighter too, delivering between 800nits and 1200nits of brightness compared to the XS models that offer 625nits maximum brightness, which is apparent when placed side-by-side.
The Pro models also opt for Haptic Touch like the iPhone XR, rather than 3D Touch like the XS models. All four models have mobile HDR compatibility, coupled with Apple’s True Tone technology and a P3 wide colour gamut however.
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Cameras
iPhone XS/XS Max: Dual rear (12MP wide-angle+12MP telephoto), 7MP front
iPhone 11 Pro/11 Pro Max: Triple rear (12MP wide-angle+12MP ultra-wide+12MP telephoto), 12MP front
The Apple iPhone XS and XS Max both offer dual rear cameras, comprised of two 12-megapixel sensors, one wide-angle and one telephoto. The wide-angle lens has an aperture of f/1.8, while the telephoto lens has an aperture of f/2.4. The two devices have 2x optical zoom and digital zoom up to 10x.
The Apple iPhone 11 Pro and 11 Pro Max both have a triple rear camera, made up of a 12-megapixel ultra-wide angle sensor with an aperture of f/2.4, a 12-megapixel wide-angle sensor with an aperture of f/1.8 and a 12-megapixel telephoto sensor with an aperture of f/2.0. The Pro models have dual optical image stabilisation, 2x optical zoom in, 2x optical zoom out and digital zoom up 10x.
On the front, the iPhone XS models have a 7-megapixel TrueDepth camera, allowing for Face ID, and offering 1080p video recording at 30fps and 60fps. The iPhone 11 Pro models bump the front camera resolution up to 12-megapixels and offer 4K video recording at 24fps, 30fps and 60fps and they also feature a slow-motion video mode for what Apple calls Slofies. It’s another gimmicky feature like Animoji and Memoji but they can be quite fun.
All four devices have Portrait Mode with advanced bokeh and Depth Control, Portrait Lighting and they all have Smart HDR. The Pro models have an extra Portrait Lighting effect though, as well as a brighter True Tone flash, Night Mode and Auto Adjustments.
It’s Night Mode that really sets the iPhone 11 Pro models aside from the XS models though – offering significant improvements in low light environments. The third ultra-wide angle lens is great too though, enabling you to get more in your shot.
Apple iPhone 11 Pro cameras explained: Why three and what does each do?
The Apple iPhone 11 Pro and 11 Pro Max have Apple’s A13 chip under their hoods, offering a power boost compared to the iPhone XS and XS Max that have the A12 chip. All four models originally came in 64GB, 256GB and 512GB storage options when they launched and none of the devices have microSD for storage expansion.
Apple doesn’t talk about specific RAM and battery capacities, but the iPhone 11 Pro models offer some great improvements on their predecessors in terms of battery. The iPhone 11 Pro is claimed to last up to four hours longer than the iPhone XS , while the iPhone 11 Pro Max will last up to five hours longer than the iPhone XS Max and we found those numbers to be pretty accurate in our experience.
Apple Pay is on board all four devices, as you would expect, and all offer dual-SIM capabilities with nano-SIM and eSIM. All four models are also 4G capable but none offer 5G capabilities, like the iPhone 12 models.
Both the iPhone 11 Pro models and the iPhone XS models offer wireless charging and support for fast charging. Only the iPhone 11 Pro models come with an 18W fast charger in the box though.
Price
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The Apple iPhone 11 Pro started at $999/£1049 when it first launched, while the iPhone Pro Max starts at $1099/£1149, which is similar to what the iPhone XS and XS Max started at when they launched in 2018.
The Apple iPhone XS and XS Max aren’t available through Apple anymore – and neither are the iPhone 11 Pro and 11 Pro Max (though the standard iPhone 11 is) – but you might find them cheaper elsewhere if you’re considering these models over the latest iPhone 12 models.
Apple iPhone 11 review
Conclusion
The Apple iPhone 11 Pro and 11 Pro Max look similar to the iPhone XS and XS Max, at least from the front, but they offer big camera and processor upgrades, material upgrades, display and battery improvements and they trade 3D Touch for Haptic Touch.
If you have an XS or XS Max, the upgrade to the respective 11 Pro model will offer several improvements, especially in terms of camera, design finish and battery capacities, but you’ll need to decide if these are enough to warrant the expense, and whether it might be worth stretching to buy the 12 Pro instead.
If you’re making a choice between the iPhone 11 Pro models or XS models, you’ll save some cash buying 2018’s models, but you’ll miss out on a couple of the features offered by the 2019 models – predominantly camera and battery. It just depends how important these features are to you and your wallet.
Voice control isn’t the sole preserve of wireless smart speakers, you know. Barking “Alexa, open Just Eat” at your Echo Dot (or other Alexa speaker), or “Hey Google, what’s in my calendar for today” to your Google Assistant speaker just for the joy of hearing that your schedule is clear, is now commonplace. But using spoken word to command the main music system in your home – your serious, great-sounding hi-fi setup – may not seem so natural. It may be a jump many audio enthusiasts are reluctant to take, even. But give this a moment’s thought, music lover, because verbal control over your hi-fi might be just what your household needs.
Here, we explain the various ways in which you can have voice control as part of a hi-fi system, whether you are keen to use Amazon’s Alexa, Google’s Assistant or Apple’s Siri platforms, and whether you want to bring your a traditional ‘dumb’ system into 2021 or are looking to invest in a new set-up with virtual voice assistance at its core…
Add voice control by connecting a smart speaker
One of the easiest routes to giving your vintage hi-fi system a voice is by connecting an external smart speaker to it.
Add Alexa The Amazon Echo Dot smart speaker comes with its own built-in driver under its little spherical fabric jackets, but you can beef up its audio by making it play through the speakers in your sound system instead. (Amazon launched a speaker-less Echo Input device a few years ago for this very purpose, but it’s now been discontinued.) This may be handy, but note that audio quality will be limited here.
The Echo Dot offers wired and wireless connectivity, and will work with just about any integrated amp, receiver, soundbar or pair of active speakers with a 3.5mm aux input or Bluetooth connection. With either connection, all of the audio – including Alexa’s verbal answers – will play through the connected speakers in your system.
The diminutive, cheap and cheerful Amazon Echo Dot has a 3.5mm output, which means you can wire it to any receiver, integrated amp or powered speaker with a 3.5mm input. Alternatively, it features built-in Advanced Audio Distribution Profile (A2DP) Bluetooth, meaning you can connect it wirelessly to any Bluetooth-enabled receiver, speaker or soundbar.
Best Alexa speakers 2021
Add Google Assistant Want Google Assistant to run the show instead? Similarly, you can pair a Google Nest Mini* (Google’s version of the Echo Dot) over Bluetooth for voice commands and music to play through your Bluetooth-toting system. However, it does not have a 3.5mm output.
*Older Google smart speakers, such as the Home Mini, can also do this.
Best Google Assistant speakers 2021
How about hi-fi with Alexa or Google Assistant integrated?
As we’ve explained, almost any receiver, integrated amp or powered speaker with a 3.5mm input or Bluetooth connection will essentially ‘work’ with Alexa (or Google Assistant, for that matter), if you’ve already got an Alexa- (or Google-) powered device to physically or wirelessly connect it to.
Products with Alexa and*/or Google Assistant baked in, however, do not require you to already own and connect a third-party smart device. These products – ‘smart’ themselves – have integrated microphones to pick up your commands, and run Amazon’s voice software internally, rather than simply being able to work with the technology. These are, for now, more or less limited to wireless ‘smart’ speakers, though.
*Some wireless speakers are platform agnostic and support both Alexa and Google Assistant, such as the Sonos One.
How about the Amazon Echo Link/Amp or Sonos Amp?
If it’s an Amazon Echo device, that means Alexa must be built in, right? Wrong. The Echo Link and Echo Link Amp – Amazon’s music streamer and music streaming amplifier respectively – don’t have integrated microphones so still need a third-party Alexa device, such as an Echo Dot, connected to be obey commands and be part of voice-controlled music groups throughout your home.
Similarly, the Sonos Amp – which you may well think would be voice controllable – doesn’t have an in-built microphone for voice control. It will, however, respond to voice commands issued to connected Alexa-, Google- and Siri-powered devices, including, naturally, the Sonos One.
Sonos: everything you need to know
Multi-room hi-fi platforms with Alexa support
If you’ve yet to buy a hi-fi system and want to get one that puts voice assistant friendliness at its core, there are now several hi-fi and home cinema components that have Alexa-friendly multi-room platforms built in. These include those based on Yamaha’s MusicCast, HEOS by Denon, and BluOS, all of which offer an enhanced Alexa experience when a third-party Alexa device (like an Amazon Echo) is connected to them through specific Alexa ‘skills’.
MusicCast MusicCast is a wireless multi-room audio system built into several Yamaha AV receivers, soundbars and wireless speakers. It allows these devices to be connected together through your home wi-fi network and controlled by an app on your smartphone or tablet. By adding Alexa through a third-party Alexa speaker, you can kick back on the sofa and simply ask for music on your MusicCast AV receiver.
In case you didn’t know, Alexa provides capabilities (called ‘Alexa Skills’) that enable us to create a more personalised experience according to the kit we own, which can be downloaded from the Alexa Skills store, or simply by saying “Alexa, enable [skill name].” Since said skills are cloud-based, they don’t take up space on your device, so there’s no limit to the amount you can enable. There are two Alexa skills that work with MusicCast: the MusicCast Smart Home skill and the MusicCast skill.
The MusicCast Smart Home skill brings standard Alexa commands such as power on/off, volume control and play/pause/skip to the party. To turn on the AV receiver in your living room, you just say, “Alexa, turn on the Living Room.”
The MusicCast skill goes beyond the basics, giving you control of unique MusicCast functions, like linking/unlinking rooms and direct access to playlists and favourites. In order to access the MusicCast skills, you need to add “ask MusicCast to” after the “Alexa” wake word (or whatever your wake word is): for example, “Alexa, ask MusicCast to link the Living Room to the Kitchen.”
BluOS
An operating system developed by NAD Electronics and its sister brand Bluesound, BluOS sits at the core of connected products from those two brands, plus Dali and Monitor Audio.
To add Alexa voice control to your BluOS multi-room system, simply download the BluOS Voice Control skill in the Alexa app and link your BluOS-enabled products. You can then tell Alexa to play songs or playlists from subscribed services like Amazon Music, Tidal and Deezer, adjust volume levels or pause what’s playing with a single voice command.
BluVoice is the voice-control interface (or trigger word) that acts as the intermediary between BluOS and a compatible voice assistant, so BluOS owners can ask their Echo device: “Alexa, ask BluVoice to play new songs on Tidal”.
DTS Play-Fi Similarly, to use Alexa with DTS Play-Fi hi-fi products, you’ll need to ask a connected Alexa-supporting speaker to play music, which it can then do across the rest of your compatible Play-Fi products.
HEOS When it comes to the HEOS platform, we’d point you towards the What Hi-Fi? 2020 Award-winning Denon AVC-X3700H (above). It’s an 8K-ready home cinema amplifier, but those intending to use it for music playback can also take advantage of the AVC-X3700H’s hi-res audio decoding of files up to 24bit/192kHz and double-speed DSD. Most importantly – in regards to voice control, at least – there’s a HEOS Home Entertainment skill to enable in the Alexa app, which means you can control all of your HEOS-enabled devices by conversing with Alexa through.
HEOS-based Denon and Marantz kit that supports AirPlay 2 can also benefit from Siri voice control when controlled by an iOS (iOS 11.4 and later) device, too. Which leads us to…
Can I voice control my system using Siri?
In a word, yes – as long as something in your system supports AirPlay 2.
While Apple’s Siri voice assistant is integrated into the Apple HomePod or HomePod Mini smart speakers, other speakers (such as the Sonos One) and streaming systems (such as the Bluesound Powernode 2i and KEF LSX) rely on AirPlay 2’s connection to your iOS device to speak to Siri. You simply have to Open the Apple Home App on your iPhone or iPad and select ‘Add Accessory’ to add, group and then voice control your device over Siri.
However, Siri’s usefulness is more limited than Alexa’s and Google Assistant’s, only allowing you to directly ask to play music that’s either on Apple Music or stored locally on your iOS device. You can ask to play from Spotify too, but you’ll need to say “on Spotify” after your request.
MORE:
See our pick of the best smart speakers 2021
Or the best multi-room systems 2021
Starting from scratch? Read up on the best hi-fi systems 2021
Apple is awarding Corning another $45 million investment from its Advanced Manufacturing Fund, in addition to the $450 million it’s already given to the US-based company over the past four years. According to Apple’s announcement, the investment will “expand Corning’s manufacturing capacity in the US and drive research and development into innovative new technologies that support durability and long-lasting product life.”
Corning provides glass for a variety of Apple products, including the iPhone, iPad, and Apple Watch. The two companies have a history dating back to the original iPhone. Last year, they collaborated on the iPhone 12 lineup’s Ceramic Shield technology, which Apple claims is “tougher than any smartphone glass” and makes its latest flagships four times more resistant to damage from drops. As well as Apple, Corning’s Gorilla Glass is used in phones from countless Android manufacturers including Samsung’s Galaxy S21 Ultra.
Apple doesn’t say exactly how Corning will use the $45 million investment, but its timing coincides with recent reports that Apple could launch a foldable iPhone in 2023. Back in 2019 we heard Corning was developing a bendable version of its glass, and last February the company said it expects devices using the technology to reach the market in 12 to 18 months. If it works, the glass could allow for durable foldable smartphones that don’t require a layer of plastic protection used in Samsung’s latest foldables.
“Today, when you buy a phone with Gorilla Glass, you’re touching glass … that’s what we’re working towards,” Corning said of its ambitions for bendable glass last year.
It is time to look back to the more memorable stories that shaped the smartphone world in the past seven days. Leaked promo materials on the Samsung Galaxy Z Flip3 and Z Fold3 revealed a bigger secondary screen for the clamshell, while the larger foldable phone will finally gain support for S Pen.
Apple is nowhere near a launch soon, but the rumor mill is already picking up pace. The iPhone 13 series will have 120Hz AMOLED screens provided by Samsung, but there will be zero foldable phones in the family – the first one is not expected until 2023.
Asus is also aiming for a company-first – its new Zenfone 8 flagship will have an IP68 rating, meaning it will be the first smartphone by the Taiwanese maker that is properly waterproof and dustproof. We have also seen leaked renders, suggesting one of the phones will be fairly compact, catering to a largely under-served niche.
Check out the full list of our most popular stories in the past week below.
Vivo’s upcoming X-series flagship phones will receive three years of Android OS upgrades and security updates, the company announced today. The policy will come into force for phones launched after July 2021 in Europe, Australia, and India.
“We are making a promise to our customers that they will be able to enjoy a premium smartphone experience for an extended period and continue to benefit from the latest software features,” Vivo’s CTO and senior vice president Yujian Shi said in a statement.
With today’s announcement, Vivo is joining a small but growing group of Android manufacturers promising three years of OS updates for their flagship smartphones. Google has long had a similar policy for its Pixel phones. Last year, Samsung announced a “three generation” OS policy covering some Galaxy devices, joined by HMD in April with a promise of two years of Android OS updates and three years of security updates on its new X-series phones. Even LG said it would offer three years of Android OS updates the same week it announced it was exiting the smartphone business. This year, Samsung added that select devices would also get an additional year of security updates, for a total of four years of support.
Three years of OS updates is a big improvement over the two years that’s previously been the standard for most Android manufacturers, but in the future this could extend to as much as four years. Last December, Google and chip manufacturer Qualcomm announced they were working to make it easier for manufacturers to offer as much as four generations of Android OS and security updates, starting with devices equipped with Qualcomm’s latest flagship processor, the Snapdragon 888.
Vivo’s new policy puts it ahead of fellow BBK Electronics smartphone brands OnePlus and Oppo. As of 2018, OnePlus’s official policy has been to offer two years of Android version upgrades and three years of security updates. Meanwhile, the most recent statement we could find from Oppo (via AusDroid)says the company offers two years of security updates, and that it’s general policy is to offer two generations of Android OS updates. Today’s announcement will undoubtedly create pressure on Oppo and OnePlus to follow Vivo’s example.
These figures pale in comparison to Apple’s update history. Last year it released the latest version of iOS, version 14, on devices as old as 2015’s iPhone 6S, the fifth major update to have come to the phone.
Tile has announced that it’ll be launching support for Amazon Sidewalk — the company’s local, Bluetooth network — on June 14th, allowing Amazon’s Echo devices to strengthen Tile’s network.
The two companies had already announced plans for Tile to join Sidewalk last fall, but today’s announcement gives an actual date and details for the integration. The addition of Tile support comes just a few days after Amazon is turning on Sidewalk support for compatible Echo devices in the US on June 8th, too. Also getting access to Sidewalk are Level’s smart locks, which will be able to leverage Sidewalk to directly connect to Ring doorbells, allowing the locks to be used even when outside of Bluetooth range.
According to Amazon, Sidewalk uses a combination of “Bluetooth Low Energy (BLE), the 900 MHz spectrum, and other frequencies” to allow devices to communicate without Wi-Fi. Devices that support Sidewalk — including a variety of Echo and Ring gadgets — can serve as “Sidewalk Bridges” that work together as access points to the Sidewalk network (think of them almost like individual points on a neighborhood-wide mesh router system).
When Tile joins Sidewalk, its trackers will be able to be found using Amazon’s network in conjunction with Tile’s existing Bluetooth network, making it even easier to find your missing devices. Additionally, Tile is expanding support for Amazon’s Echo smart speakers by allowing users to see the Echo device to which the missing tag is closest. It’s not quite on the level of the hyper-localized tracking of an ultra-wideband network, though.
The news also comes as Apple launches its own AirTag trackers, a direct competitor to Tile’s. Apple’s trackers rely on a mixture of the company’s Find My network — which leverages the Bluetooth capabilities of iPhone, iPad, and Mac devices — and its ultra-wideband radio technology to help locate missing tracking tags.
Tile has recently criticized Apple’s trackers, claiming that Apple is using its control over its hardware and software stack for unfair advantages that third-party companies (like Tile) are unable to access.
(Pocket-lint) – Sonos offers multiple speakers within its portfolio, but as great as they are, none had been portable, none had been water-resistant, and none had offered Bluetooth audio support. The Sonos Move, however, changed all of that.
While Sonos previously focused on offering speakers designed for the home that require mains power and use a mesh Wi-Fi network to talk to each other, the Sonos Move was the first portable Bluetooth smart speaker marking the beginning of Sonos outside of the home.
Move was first, but since its release, there is also now the smaller, and more portable Sonos Roam to consider if you’re in the market for a Bluetooth Sonos speaker. You can read our full Sonos Roam review separately, but here we are focusing on the larger, more powerful, Sonos Move.
Sonos Move vs Sonos Roam: What’s the difference?
Design
IP56 water- and dust-resistant design
Capacitive touch controls
Integrated handle
Measures: 240 x 160 x 126mm
Weighs: 3kg
Sonos plays close attention to design and all its latest speakers – from the 2015 Play:5 to the Sonos Arc – share similar design features, like capacitive touch controls, black and white colour options and plastic detailing.
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The Sonos Move has the same design ethos as these newer Sonos speakers, with rounded edges, capacitive controls and an almost identical top to the Sonos One – albeit oval shaped and with repositioned controls – but it raises the stakes when it comes to durability.
While the design of the Sonos Move clearly resembles the Sonos portfolio, it offers an IP56 water and dust resistance and it is one tough little cookie – although it’s not actually that little. Sonos says the Move can withstand pretty much every obstacle life might throw at it, whether that be sand, water or a drop on concrete, and while we didn’t fancy testing the last of those, it’s clear this speaker is able to hold its own.
To achieve this, the bottom of the device is silicone with a clear coat of paint over the top to deter dust. Everything inside has been considered, too, from a custom-made polycarbonate basket case reinforced with glass for the mid-woofer, to the colour of the Move itself – it is Shadow Black and not just plain, absorbant black to take UV exposure into account. We had it outside in 25C with the sun shining directly on it for several hours but it didn’t feel too hot as a result. There’s a Lunar White model too, which are the same colour offerings as the Sonos Roam.
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As we say, though, this portable speaker is not small. It’s wider and taller than the Sonos One and it weighs a hefty 3kg – so you’ll need a pretty decent-sized backpack to lug it around. The point is that you can bring it wherever you want, whether that’s your garden, the beach or a camping trip. At this scale we suspect it’ll be nearer to the home, for a garden party, while the smaller Sonos Roam is more suited to the park or beach.
On the rear of the Move is a Wi-Fi/Bluetooth toggle switch, a power button and a pairing button – the last of which all Sonos speakers except the Roam offer. The buttons are all positioned on an inward slant that allows for the convenient integrated handle – which is built into the design, rather than a separate strap or handle – to exist within this design format.
When the Sonos Move is on its Loop Dock charging cradle it looks like any other Sonos speaker and blends into the home. You’d never know it was portable from the front, giving it an element of surprise about it. If you’re thinking about buying a permanent in-home Sonos speaker but might want to occasionally take it out and about then we can see why this design makes perfect sense, though the same can definitely be said for the Roam too.
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A USB Type-C port sits below the integrated handle and the buttons, as well as two charging pins below that for the Loop Dock – which the Sonos Move snaps into place on.
Hardware & Specs
Bluetooth and Bluetooth Low Energy
AirPlay 2 support
45W power
The Sonos Move delivers 45W of power, coupled with Bluetooth for audio streaming capabilities rather than needing a mesh-connected device. The Sonos One, by comparison, doesn’t offer Bluetooth for audio streaming (only for quick setup), making the Move the first Sonos speaker to offer the technology, followed by the Roam.
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The Sonos Move also supports Apple’s AirPlay 2 – as per the Roam, Arc, Beam, One, Play:5, and the Sonos One SL (the voiceless version of the Sonos One) – which allows for easy streaming from an Apple device without the need to open the Sonos app. It’s quick, convenient and it offers Apple users integration with Siri for voice control too.
The Wi-Fi/Bluetooth toggle switch on the rear of the Sonos Move allows users to switch the speaker between modes – something the Roam does automatically. When the Move is ready to pair, the LED light on the top flashes blue then goes solid blue when pairing is successful. We paired our Apple iPhone 11 at the time of review with it in a matter of seconds and switching between the two modes is virtually instant, making it pain-free, even if the Roam does make this element more seamless.
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The power button, meanwhile, allows users to switch the Sonos Move off entirely, otherwise it will stay in a low power mode when not being used – useful for quick wake-up if it’s grouped with another Sonos speaker or an alarm is set, for example.
Features
Automatic Trueplay
Alexa and Google voice control
The Sonos Move functions as a typical Bluetooth speaker when in Bluetooth mode, allowing users to send music to it via a paired device, as you would the Ultimate Ears UE Megaboom 3, for example. In Bluetooth mode, the Move isn’t controlled via the Sonos app, with the control shifted to your device and the streaming service you are using instead.
When not in Bluetooth mode, the Move functions as a traditional Sonos speaker, but it appears with a battery indicator in the Sonos app. Functioning as a traditional Sonos speaker means you can group it with other Sonos speakers, control it through the Sonos app and access all the features that come with that app, including compatibility with over 100 music streaming services, stereo pairing and customisation of equalisation levels (EQ).
Sadly, you can’t use two Sonos Move speakers in a surround setup, as you can with all other Sonos speakers except the Sonos Roam, which also doesn’t offer the feature. Read our Sonos tips and tricks to learn more about the features offered by the Sonos system as a whole.
The Sonos Move also offers a feature called Automatic Trueplay. Trueplay is a software feature Sonos introduced with the Play:5 in 2015 and it allows users to tune their Sonos speakers according to its surroundings using an Apple iOS device. You can read all about it in our seperate feature.
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Automatic Trueplay uses the four built-in microphones on the Sonos Move to listen to the sound produced by the speaker and tune it automatically according to its surroundings, making for a much simpler process than the original (where you had to walk around the room waving your iOS device up and down slowly, yep, really).
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The Automatic Trueplay feature was introduced on the Move to combat the issues of moving a speaker from outside to inside and still ensuring it sounds good. An accelerometer helps the Sonos Move detect when it has been moved, allowing it to adjust itself within around 30 seconds to what it deems as the best for its new surroundings. You can turn it off in the Sonos app if you don’t want it though.
Additionally, the Sonos Move supports Google Assistant and Amazon Alexa voice control. As with the One, Beam, Arc and Roam, which offer the same control, you can’t have both assistants setup at the same time – but you will be able to switch between them as you please, as well as turn the microphone off (an LED light on the top of the Move indicates when the microphones are on). You can also choose to have Alexa on one compatible Sonos speaker and Google Assistant on another if you want.
When the voice assistants are setup, you get almost all the same features you would an Amazon Echo or Google Home or Nest speaker device, bar a couple, meaning you’ll be able to ask Alexa or Google anything you like, such as set a timer or alarm, control compatible smart home devices, or find out about your day or commute.
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Voice control is only available when in Wi-Fi mode (AKA standard Sonos mode), but don’t mistake this for only when docked on the Loop Dock. For us, we get Wi-Fi in our garden at home and therefore we could use Google Assistant on the Move in the garden during a BBQ with friends, which was great.
Sound and performance
Two Class-D digital amplifiers, tweeter and mid-woofer
10 hours battery life
Replaceable battery
The Sonos Move has a downward-firing tweeter at the top of the speaker, coupled with a mid-range woofer inside. For those wondering why the company has used a downward-facing tweeter, Sonos told us it was to achieve evenly dispersed sound; there’s what the company calls a Wave Guide inside to enable this to happen.
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Based on our experience at review and continued experience, the Sonos Move offers a great sound quality for its size and the sound is evenly dispersed. It’s on the bassy side, which is typical of Sonos speakers, but we see that as a good thing compared to other portables that can’t deliver in this regard.
There’s plenty of volume too – which you definitely need when outdoors – and the Move copes well with mid-range, treble and vocals. You don’t get as wide a soundscape as per the Play:5, but the Move sounds better than the Sonos One to our ears. That gives you an idea of its positioning in the range. It’s also more powerful than the Roam, which you would expect.
Sonos claims the battery will deliver 10 hours of music playback. We had the Sonos Move outside on Wi-Fi, on mid-volume for four hours and we only managed to drain the battery to 80 per cent, so we suspect this figure is based on use at louder volumes, thus you might get more out of it.
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The battery can be replaced too – it will last around 900 charging cycles, which is around three years on average – after which it is recommended to replace it to continue to get longevity out of the device. Sonos offers a battery replacement kit that allows you to do this yourself.
Verdict
We waited a long time to see Sonos launch a portable speaker with Bluetooth streaming before Move was finally revealed. In fact, we asked co-founder Tom Cullen about a portable speaker back in 2015, so it’s something we’ve been pining after for a while and now we have two choices.
The Move is bigger and heavier than we expected, and certainly not cheap, but with its price and size comes durability, toughness and performance – and that’s no bad thing, especially if you actually plan to make use of the Move’s portability. We also suspect many will use it as a sometime portable, not as a constant cart-around speaker.
There are other great portable Bluetooth speakers out there – including Sonos’ own Roam that is far smaller and better designed for constant portability – but there are none quite like the Sonos Move in terms of sound output and features, especially not for those already invested in the Sonos system. It’s the Bluetooth speaker Sonos fans were waiting for.
This article was first published on 5 September 2019 and has been republished to represent its full review status.
Also consider
Pocket-lint
Sonos Roam
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The Sonos Roam is the second portable, Bluetooth speaker from Sonos. It’s much smaller than the Move and while it isn’t as powerful, it offers some great features like automatic switching between Wi-Fi and Bluetooth, as well as a feature called Sound Swap.
Sonos Roam review
Pocket-lint
Sonos One
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The Sonos One isn’t portable like the Move, nor does it offer Bluetooth audio capabilities, but it is cheaper, it has built-in Google Assistant and Alexa capabilities, and it offers a good sound for its size. Two Sonos One speakers can also be used in a surround setup with a Sonos Arc, Sonos Beam and Sonos Sub.
Sonos One review
Pocket-lint
Ultimate Ears Megaboom 3
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The Megaboom 3 is quite a bit smaller and cheaper than the Sonos Move and it doesn’t offer the soundscape as a result of this, but it is completely waterproof, it offers decent bass for its size, and it is more portable than the Move. It’s that last point that’s a big sell here.
Ultimate Ears Megaboom 3 review
Pocket-lint
JBL Link Portable
Smaller and more compact than the Move, the Link Portable doesn’t deliver the same sound experience as a result, but there are plenty of features, including Google Assistant, AirPlay 2, Chromecast support and both Wi-Fi and Bluetooth.
Apple has announced that it’s awarding Pennsylvania-based optical technology company II-VI with $410 million from its Advanced Manufacturing Fund. Apple CEO Tim Cook tweeted that the company’s tech helps power Apple’s FaceID, Memoji, and Portrait Mode. The company also manufactures lasers that are used in the LIDAR scanner found in the iPhone 12 Pro and iPad Pro, technology that Apple touts as being key to augmented reality experiences.
Finisar, which was later acquired by II-VI (pronounced “two-six”) received $390 million from Apple’s fund back in 2017. While this latest investment likely shows that Apple intends to keep FaceID (which is powered by II-VI’s vertical-cavity surface-emitting lasers) around for a while, it could also be another sign pointing to Apple’s future with AR and VR.
Tim Cook has publicly said that he believes AR is “critically important” to Apple’s future, and II-VI manufactures devices that help computers see the world in 3D. The money could help develop more advanced version of the technology already found on Apple devices, potentially for the rumored mixed reality headset. II-VI’s CEO says in Apple’s press release that the partnership with Apple “sets the stage for a new wave of breakthrough technologies that we believe will enable a wide range of applications that will benefit our world for decades to come.”
The press release states that II-VI will use the funds to expand manufacturing capacity, create jobs, and “accelerate delivery of future components for iPhone.”
Correction: A previous version of this article had II-VI written as II-IV throughout. We regret the error.
Apple has announced that it’s awarding Pennsylvania-based optical technology company II-IV with $410 million from its Advanced Manufacturing Fund. Apple CEO Tim Cook tweeted that the company’s tech helps power Apple’s FaceID, Memoji, and Portrait Mode. The company also manufactures lasers that are used in the LIDAR scanner found in the iPhone 12 Pro and iPad Pro, technology that Apple touts as being key to augmented reality experiences.
Finisar, which was later acquired by II-VI (pronounced “two-six”) received $390 million from Apple’s fund back in 2017. While this latest investment likely shows that Apple intends to keep FaceID (which is powered by II-IV’s vertical-cavity surface-emitting lasers) around for a while, it could also be another sign pointing to Apple’s future with AR and VR.
Tim Cook has publicly said that he believes AR is “critically important” to Apple’s future, and II-IV manufactures devices that help computers see the world in 3D. The money could help develop more advanced version of the technology already found on Apple devices, potentially for the rumored mixed reality headset. II-IV’s CEO says in Apple’s press release that the partnership with Apple “sets the stage for a new wave of breakthrough technologies that we believe will enable a wide range of applications that will benefit our world for decades to come.”
The press release states that II-IV will use the funds to expand manufacturing capacity, create jobs, and “accelerate delivery of future components for iPhone.”
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