nvidia-is-making-buying-a-gaming-laptop-more-confusing

Nvidia is making buying a gaming laptop more confusing

Gaming laptops that have Nvidia’s powerful RTX 30-series graphics chips inside are now shipping. I have a first look at MSI’s 2021 GS66 Stealth with the RTX 3080, and my colleague Monica Chin published two reviews for launch day: the Asus ROG Flow X13 (with its detachable RTX 3080 eGPU) and the MSI GP66 Leopard with the RTX 3070.

We discovered something strange: an RTX 3070 can now be faster than an RTX 3080 in some cases. We saw this first-hand in a few benchmark runs, where the RTX 3070 in the GP77 Leopard slightly surpassed the RTX 3080 in the GS66 Stealth. It wasn’t a blowout, just a few odd frames per second more in the benchmarks built into games like Horizon: Zero Dawn, Red Dead Redemption 2, and Shadow of the Tomb Raider. But this shouldn’t be happening, right?

This sounds like a huge controversy, but the explanation is nothing new. It’s just become something shadier than it ever needed to be. Nvidia is no longer adding “Max-Q” labels to the weaker, more power-efficient variants of its laptop-grade GPUs, and so you can no longer easily tell if you’re getting a full-fat GPU.

The RTX 3080 in the GS66 Stealth is actually a Max-Q variant with a boost clock of 1,245MHz and a maximum wattage of 95 watts, which is about as weak as an RTX 3080 can get, according to Nvidia’s spec sheets. But customers probably wouldn’t know this by looking at this laptop’s box, MSI’s site, or the numerous retailer sites selling this model. The GP66 Leopard, on the other hand, is using an RTX 3070 that has a higher clock speed and more wattage than the norm, which explains why it was able to pull ahead a few times during our testing.

Nvidia’s breakdown of the range in performance of each RTX 30-series graphics chip.
Image: Nvidia

As NotebookCheck explains, there’s a wide array of wattages each RTX 30-series laptop chip can be set to — but it depends on what kind of laptop the manufacturer wants to sell.

Thinner, lighter gaming laptops tend to use dialed-back Max-Q versions of Nvidia’s graphics chips for better efficiency (indicated as GeForce RTX 2070 Max-Q in the past, for instance), while others use ones that don’t have the Max-Q branding and thus can be trusted to deliver better performance that’s more akin to the desktop versions of the GPU. Now, Nvidia is letting manufacturers hide which one they’re using in a laptop. It lets companies treat Nvidia’s mobile graphics cards on a spec sheet as if they all have consistent performance across all devices, but that’s far from being true.

This lack of transparency is the key difference between how these RTX 30-series graphics chips are being marketed versus previous generations that utilized Max-Q chips, and it may lead to a lot of confused people. Nvidia also doesn’t require manufacturers that use Max-Q graphics chips to have Max-Q stickers on the laptop, which it has done previously.

Naturally, MSI isn’t the only company already taking advantage of this. The Asus TUF Dash 15 and Gigabyte Aorus 15G that I’m testing each claim to have the RTX 3070, but each omits the crucial info that you’re getting the Max-Q variant of the chip. Like MSI’s laptop, you won’t find a detailed breakdown of the GPU’s boost clock speed or wattage requirements on either box or on retail listings.

That’s crucial info to communicate to people, as they all but confirm whether you’re getting a slower Max-Q variant or a faster standard part.

Photo by Cameron Faulkner / The Verge

Why would Nvidia make this change, knowing most average consumers will fall for it? When I asked, a spokesperson told The Verge that it “strongly encourage[s] OEMs to list clocks and other technologies a laptop supports, including Advanced Optimus, Dynamic Boost 2, and more.” Judging by manufacturer websites so far, that “encouragement” doesn’t seem to be working.

Nvidia also says the Nvidia Control Panel app, which is accessible only after you’ve paid for and set up one of these laptops, now provides more spec info than before. Not very helpful.

When I pressed Nvidia on whether it’d work to make these details more transparent to customers when they’re researching which laptop to buy, a spokesperson said the company is “reviewing additional ways to give consumers more insight prior to purchase.” It seems like a simple way of going about this would be to keep a running list of each model with detailed specs, like Nvidia does with G-Sync-compatible monitors.

There’s always a degree of uncertainty as to how each laptop is going to perform in the real world. The Max-Q branding, at the very least, helped customers see right away that they were getting a machine with a graphics chip that had a lower clock speed, thus resulting in slightly dialed-back performance than you’d get from the full-fat chip. Now, you’ll either have to read comparison reviews or hope that Nvidia reverses its policy that lets manufacturers keep people in the dark.

We’ll update this post if and when Nvidia shares its plans to improve transparency for customers.

xbox,-surface,-and-cloud-once-again-boost-microsoft’s-q2-earnings

Xbox, Surface, and cloud once again boost Microsoft’s Q2 earnings

Microsoft posted the second quarter of its 2021 financial results today, reporting revenue of $43.1 billion and a net income of $15.5 billion. Revenue is up 17 percent, and net income has increased by 33 percent. We saw some impressive growth for Surface, Xbox, and cloud-related services in Microsoft’s previous quarter, and it’s very much the same this time around.

The PC market just had its first big growth in 10 years, with around 300 million shipments of devices during 2020. The pandemic has impacted the way a lot of people work or learn, and many have turned to laptops to continue remotely.

Windows OEM non-pro revenue has grown by 24 percent for Microsoft, reflecting the demand from consumers. Windows OEM revenue overall, including pro licenses, grew 1 percent in total, likely because of the strong prior Windows 7 upgrade schedule for businesses.

Microsoft’s next-gen Xbox consoles.
Photo by Vjeran Pavic / The Verge

This is the first quarter of sales of Microsoft’s Xbox Series X and Series S consoles. While both debuted toward the end of the quarter (November 10th), Microsoft says hardware revenue has grown 86 percent, thanks to the next-gen consoles.

Xbox content and services revenue has also increased by 40 percent compared to the same quarter last year. Gaming has been incredibly popular throughout 2020, and many have clearly turned to Xbox Game Pass and services like xCloud during the pandemic. That’s pushed Microsoft’s overall gaming revenue up 51 percent.

Over on the Surface side, Microsoft’s updated Surface Pro X and Surface Laptop Go also debuted during this quarter. Surface revenue is up 3 percent, but it’s crucially now a $2 billion business for the first time ever. That’s significant for the long-term health of the Surface business, and it comes during an increased demand for laptops and PCs.

Microsoft also just announced an updated Surface Pro 7 Plus device, available only for businesses and schools. The new model includes a bigger battery, Intel’s 11th Gen processors, a removable SSD, and LTE.

Microsoft’s Surface Laptop 3 lineup.
Photo by Amelia Holowaty Krales / The Verge

Microsoft 365 Consumer subscribers have also increased to 47.5 million, a 28 percent bump. Microsoft has been focusing on Teams and Microsoft 365 services for consumers, launching a renewed effort to attract more subscribers last year.

Cloud services continue to be a big boost to Microsoft’s revenues, thanks to the general pandemic shift in work and learning behavior. Both Office commercial and consumer are up, with Office 365 Commercial revenue growth up by 21 percent. Server products and cloud services revenue has also increased 26 percent as more businesses rely on cloud services. Azure revenue itself grew 50 percent.

“What we have witnessed over the past year is the dawn of a second wave of digital transformation sweeping every company and every industry,” says Microsoft CEO Satya Nadella. “Building their own digital capability is the new currency driving every organization’s resilience and growth.”

Microsoft is planning to hold an investor call at 5:30PM ET, and we’ll update this article with any relevant information.

intel’s-iris-xe-dg1-gpus-are-finally-coming-to-desktops,-but-oem-only

Intel’s Iris Xe DG1 GPUs Are Finally Coming to Desktops, But OEM Only

(Image credit: Intel)

Intel’s Xe Graphics has been out for a while now, in the form of 11th Gen Tiger Lake laptops, but the discrete variant (Iris Xe Max) has only been in a few notebooks. Now, Intel is finally releasing its Iris Xe for desktops, but they’re not what you would expect, nor can you just go to the shop and buy them.

The GPU in question is the renowned DG1, similar to what we found in the Tiger Lake laptop we tested last year. Except, for the discrete graphics cards for desktops, Intel has seemingly cut the GPU down to 80 Execution Units for 640 cores, and it’s wired to 4 GB of memory. It’s not clear what kind of memory the GPU is wired to (Iris Xe Max used LPDDR4), but it does have its own dedicated pool, unlike the Xe Graphics integrated into Tiger Lake CPUs.

With this design handed over to Asus and Colorful, the following GPUs were conjured:

Image 1 of 2

(Image credit: Intel)

Image 2 of 2

(Image credit: Intel)

Asus’s flavor of the DG1 comes passively cooled, and Colorful’s card comes with a cheap-looking dual-fan cooler. Neither of the cards have PCIe power connectors, so it’s clear these are low-power chips. We haven’t found exact TDPs yet, but with cooling solutions like these and a cut down chip design in the desktop parts, expect a sub-30W TDP. The cards both have three display outputs: DVI, HDMI, and DisplayPort.

The chips are manufactured on Intel’s 10nm SuperFIN fabrication process, and performance is supposed to be pretty decent at 1080p. Our tests on the mobile platform confirmed this, and chances are that the desktop parts run at higher clock speeds to make up for the deficit in EUs — but exact details aren’t available and neither Asus nor Colorful have working product pages yet.

(Image credit: Intel)

OEM Only — How Bad Is It Really?

However, as much as everyone has been jumping at the thought of Intel joining the discrete high-end GPU market for gamers, that isn’t happening yet. That’s no surprise given what we know about Xe Graphics, as the high-end variants are mostly aimed at HPC and data centers and have not yet launched.

At this level, the DG1 level, Intel is only selling the GPUs directly to system integrators to put in prebuilt desktops — think parties such as Dell and HP. That might seem like a bummer, but let’s be honest: If you’re a gamer, would you really be jumping at the performance offered by the DG1 GPU? Probably not, so we doubt the DIY space will miss the DG1. We’ll keep our fingers crossed for the HPG (High Performance Gaming) Xe solutions in the future.

As a result of this OEM-only strategy, we also don’t know what pricing will look like. Availability is slated for Q1, and this looks like a half-hearted move by Intel at best. Iris Xe Max hasn’t been particularly impressive, and unless Intel has some ace up its sleeve, the desktop DG1 will be pretty anemic compared to competing solutions from AMD and Nvidia.

Then again, even budget graphics cards are currently sold out or selling at inflated prices. Nvidia’s GTX 1050 Ti from over four years back starts at around $170, and the newer GTX 1650 is selling at $300+ on Newegg. Similarly, the Radeon RX 570 that was selling for $120-$130 for over a year now starts at $290. If Intel’s DG1 can keep up with a GTX 1050 for $150, maybe it has a chance?