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YouTube denies employee request to remove rap song with anti-Chinese lyrics

YouTube is facing employee calls to remove a rap song that allegedly encourages violence against Asians, according to a report from Bloomberg.

Rapper YG’s “Meet the Flockers” is a detailed description of a burglary — a relatively common trope in rap music — but it opens with a specific reference to Chinese communities: “find a Chinese neighborhood, cause they don’t believe in bank accounts.” In light of the recent rise in street violence against Asians, a group of YouTube employees argued that message was straightforwardly dangerous, ultimately asking the Trust & Safety team to remove the video.

But YouTube ultimately declined to remove the song, citing the platform’s exception for “educational, documentary, scientific, and artistic” (or EDSA) content.

“While EDSA is not a free pass for any content, there are likely thousands of music videos that would otherwise violate policies… were it not for these sorts of EDSA exceptions,” executives wrote in an open letter to employees. “Removing this video would have far-reaching implications for other musical content containing similarly violent or offensive lyrics, in genres ranging from rap to rock.”

It’s not the first time “Meet the Flockers” has generated controversy. Largely ignored on its release in 2014, the song became a point of controversy for Chinese communities two years later after circulating in social media channels, with some police departments even blaming the song and a subsequent unauthorized music video for specific home burglaries. Concern became so heated that San Francisco supervisor Jane Kim called on YouTube to remove the video.

YouTube also declined to take action in response to the 2016 controversy, although the uploader later voluntarily removed the music video. The song remains on YouTube through the official YG account, played over a static album cover image.

Reached for comment, YouTube emphasized the importance of open disagreement within its workforce. “YouTube has an open culture and employees are encouraged to to share their views, even when they disagree with a decision,” a representative said. “We’ll continue this dialogue as part of our ongoing work to balance openness with protecting the YouTube community at large.”

meet-beoplay-portal,-bang-&-olufsen’s-first-ever-wireless-gaming-headset

Meet Beoplay Portal, Bang & Olufsen’s first ever wireless gaming headset

(Image credit: Bang & Olufsen)

Great news for high-end audio lovers and gamers alike: Bang & Olufsen has just announced its first-ever wireless gaming headphones, the Beoplay Portal. The high-end Danish firm promises that the Beoplay Portal brings the hallmarks of its design to a gaming headset.

Whether you plan on using them for gameplay, watching movies or enjoying music, Beoplay Portal offers an impressive set of features, including low-latency surround sound, Adaptive Active Noise Cancellation, Transparency Mode, Dolby Atmos for Headphones support, and on-ear touch controls (for volume, ANC, transparency, playback and call-handling).

Beoplay Portal was developed as part of the ‘Designed for Xbox’ program, and it’s not the first time a collaboration between B&O and Microsoft has been touted. As such, the headphones connect seamlessly to Xbox Series X/S and Xbox One consoles via Xbox Wireless protocol for a high-bandwidth, low-latency connection. The Beoplay Portal headphones are also compatible with PC and mobile devices via Bluetooth 5.1, aptX Adaptive, and USB-C, allowing gamers to take their immersive audio experience on the go.

They sport two custom-designed 40mm drivers with neodynium magnets, with support for Dolby Atmos for Headphones processing adding virtual surround sound and texture to compatible games, movies and music. 

There’s a new generation of the company’s adaptive active noise cancellation technology, plus something B&O is calling Own Voice. Thanks to the four voice mics and four mics for ANC (two per earcup), users should be able to hear their own voices while simultaneously cancelling out extraneous sounds.

(Image credit: Bang & Olufsen)

In terms of design, the earcups feature touch-sensitive aluminium discs; the jaw-supporting earpads are crafted from lambskin-wrapped memory foam; and there is a subtle protrusion on the rear of each cushion that conforms to the shape of the user’s head and promises to minimise sound leakage. The inner headband features offset padding designed to relieve pressure on the top of the head and it is covered with a high-quality bamboo fibre textile, chosen for its durability and breathability.

And at 282g, the Beoplay Portal headphones are quite light for the category, helped no doubt by a feature B&O calls an “all-new virtual boom arm”, which the company claims eliminates the need for the traditional (read: actual) boom arm found on most gaming headsets. Using Directional Beamforming technology, the array of microphones promises to isolate and amplify the user’s voice while eliminating background noise, allowing for clear conversations – whether calling out objectives to teammates or talking on the phone to friends.

The claimed battery life is strong, too, at up to 24 hours of continuous playtime using Bluetooth and ANC, or 12 hours of playtime using Xbox Wireless, Bluetooth and active noise cancellation.

Beoplay Portal will be available in three colourways – Black Anthracite, Grey Mist and Navy – from 29th April, priced at £449 (€499, $499, 3749 DKK), however a Black Anthracite finish is launching in the United States and Canada from today (30th March) exclusively at Bang & Olufsen, Best Buy and the Microsoft Store for a limited time.

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