Popular memory maker G.Skill just announced its first PC case ever, the Z5i, a mini-ITX enclosure that features dual tempered glass side panels and a vertical form factor, with enough room to fit a triple slot RTX 3090. So, not-so-mini-ITX I guess.
G.Skill’s first go at building an ITX chassis looks very competitive against other rivals in the market. The layout of the case is both conventional and rather unique. The chassis functions on a dual-chamber design, with one chamber dedicated to the mini-ITX motherboard and SFX PSU, and the other is completely dedicated to a discrete graphics card.
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On both sides of the case, you have angled tempered glass side panels that are 4mm thick. They swing out like doors when opened and can easily be taken off their hinges by pulling them upward. The rest of the case is made out of a single piece of brushed aluminum. The front I/O is made up of dual USB 3.0 ports and a single 3.1 Type-C port.
For cooling, there are two 140mm intake mounts for dual 140mm fans or a single 280mm radiator, depending on your configuration. Again, not so mini-ITX in practice, but it’s a nice option for people that want a powerful PC in the most compact form factor possible. The intake is aluminum but features a lot of triangle-like holes, so airflow shouldn’t be a problem. At the top is a full mesh opening, allowing hot air to escape.
For storage, the Z5i has three 2.5-inch slots for SSDs or smaller HDDs. The first two are located directly behind the intake fans and sit in between the two chambers, the final one is located inside the graphics card chamber.
The case also includes a G.Skill logo with RGB lighting, as well as an RGB light bar that bounces light off your desk. All told, it’s an attractive looking take on a large ITX case.
Pricing and availability are unknown at this time, but we’ll see about reviewing one when they become available.
Sega on Tuesday announced Super Monkey Ball Banana Mania, a “modern HD remaster” of Super Monkey Ball, Super Monkey Ball 2, and Super Monkey Ball Deluxe that will be releasing on October 5th for Nintendo Switch, PS4, PS5, Xbox One and Xbox Series X / S, and PC. The announcement arrives ahead of the 20th anniversary of the first game’s original release on June 23rd, 2001.
The meat of the SuperMonkey Ball series consists of navigating increasingly challenging mazes as adorable monkeys rolling around in transparent balls. But these three games also had some ridiculous multiplayer mini-games that I spent hours on as a kid, such as bowling, billiards, and even golf.
Sega says Super Monkey Ball Banana Mania will include more than 300 recreated levels and refined versions of the 12 multiplayer mini-games from the original games. Those 12 multiplayer games won’t be playable online, though — they’re four-player local multiplayer only, Sega tells The Verge. The remaster does have online leaderboards and an online time attack mode, however.
The HP Elite Dragonfly Max has a bright display and long battery life, but its performance could be stronger, and it has a very high price, even for a business-class laptop.
For
+ 5G option
+ Bright Display
+ Long Battery Life
Against
– Middling Performance
– Expensive even for a business-class computer
The original HP Elite Dragonfly challenged the Lenovo ThinkPad line with its style and excellent keyboard. Now, there’s a variant, the HP Elite Dragonfly Max ($2,199 to start, $2,789 as configured).
Despite the Max title implying that this device would be bigger, it’s actually the same size as the original, which is one of the best ultrabooks. This version adds a bright Sure View Reflect screen and 5G networking. But if neither of those appeal to you — the Sure View Reflect screen in particular suffers from some really harsh viewing angles that undercut its positives — you might be better off looking at the original Dragonfly or other options.
The HP Elite Dragonfly Max is a slick, thin convertible laptop with a glittery matte black shell that feels durable but loves to collect fingerprints. There’s a symmetrical, reflective HP logo on the lid and a smaller logo below the screen, plus EliteBook and Bang & Olufsen branding on the keyboard deck.
What’s most noticeable about this laptop is the size, although it’s not especially larger or smaller than most other ultraportables. At 11.98 x 7.78 x 0.63 inches, it’s a little wider than the Dell XPS 13 2-in-1 (11.6 x 8.2 x 0.6 inches) and the Razer Book 13 (11.6 x 7.8 x 0.6) but not too much thicker. But at 11.6 x 7.8 x 0.55 inches, the Lenovo ThinkPad X1 Nano is significantly thinner than the HP Elite Dragonfly Max.
The Elite Dragonfly Max is on the lighter end when it comes to weight, however. Its 2.49 pound weight is only beaten by the ThinkPad X1 Nano’s 2 pounds. Meanwhile, the Dell XPS 13 2-in-1 and Razer Book 13 are 2.9 and 3.1 pounds, respectively.
Ports on the Elite Dragonfly Max are varied but poorly distributed. While the left side has the NanoSim card reader (if you have a model with cellular networking capabilities, as we did) and a single USB Type-A port, the convertible’s right side has two Thunderbolt 4 connections, an HDMI 2.1 connection and a single 3.5mm combination headphone/microphone jack. This uneven port distribution can make charging your laptop a pain if your desk setup makes its left side more accessible.
Productivity Performance of the HP Elite Dragonfly Max
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The HP Elite Dragonfly Max is HP’s latest attempt to compete with Lenovo’s ThinkPad, specifically the ThinkPad X1 Nano. That means it aims for plenty of productivity power, and comes equipped with the slightly more powerful Intel Core i7-1185G7 to accomplish this. But the ThinkPad, with the Intel Core i7-1160G7 and the Dell XPS 13 2-in-1 and the Razer Book 13 with Intel’s Core i7-1165G7 CPU still offered strong performance and won out in some tests.
In Geekbench 5, a synthetic benchmark for testing general performance, the Elite Dragonfly Max achieved a single core score of 1,512 and a multi-core score of 5,195. That puts it slightly ahead of the ThinkPad X1 Nano’s 1,473 single core score but about on par with its 5,155 multi-core score. But the XPS 13 2-in-1 and the Razer Book 13 beat it on both fronts, and by a much wider margin when it comes to multi-core performance. The former earned scores of 1,539/5,571, and the latter hit scores of 1,556 and 5,495.
The Elite Dragonfly Max did have a slightly faster SSD than its competitors, transferring 25GB of files at a rate of 558.9 MBps. The Razer Book 13 was the next fastest, hitting 479 MBps, while the ThinkPad X1 Nano came in towards the bottom of the pack with a 424.81 MBps speed. The XPS 13 2-in-1 was the slowest computer here, transferring the files at a rate of 405.55 MBps.
Our Handbrake video transcoding test, which tracks how long it takes a machine to transcode a video down from 4K to FHD, saw the Elite Dragonfly Max once again land on the weaker side. It took 19:44 to finish transcoding, while the ThinkPad X1 Nano took 16:55. The XPS 13 2-in-1 was faster at 15:52, while the Razer Book 13 was the quickest at 14:46.
We also ran the HP Elite Dragonfly Max through Cinebench R23 for 20 consecutive runs to see how well it operates during an extended work session. Scores started out at 4,172 before dropping to the high 3,000s for most runs, and achieved an average of 3,925. There were a few peaks and valleys during tests, which might have been related to short bursts of throttling we noticed throughout the 20 runs. Most of the throttling happened during the beginning of the tests, but there were instances of it throughout. The CPU ran at an average 2,405.82 MHz clock speed during this test, and sat at an average temperature of 69.16 degrees Celsius (156.49 degrees Fahrenheit).
Networking Performance of the HP Elite Dragonfly Max
Our configuration of the HP Elite Dragonfly Max came with a Nano Sim card slot for 5G networking, plus a prepaid card from AT&T. When I tested the laptop in downtown Brooklyn, I found that it was only slightly slower than my home Verizon Fios connection.
I was able to watch videos, download apps and stream music with no interruptions. The biggest difference I noticed was the time it took to load pages, which would sometimes take about a second longer than on Wi-Fi.
Still, your experience might differ based on where you live and your choice of carrier.
Display on the HP Elite Dragonfly Max
The HP Elite Dragonfly Max is, no matter how you configure it, a pricey computer. And for that extra cost, you do get a new, almost absurdly bright HP Sure View Reflect display, which also packs novel privacy and anti-blue light technology. While we were impressed with a measured 707 nits of average brightness, we were let down by extremely strict viewing angles. This screen tended to wash out for me when I moved more than 45 degrees away from it, perhaps because of the privacy features.
But when I was sitting directly in front of the screen, I had a great experience even in my brightly lit office. I tested the screen by watching the latest trailer for Cruella on it, and colors were vivid while blacks were deep. Glare also wasn’t an issue, although the screen had some minor reflectivity to it.
When I looked at the screen in a darker environment, reflectivity became less of a problem, but viewing angles still remained tight.
HP Sure View Reflect is one of HP’s privacy-oriented displays, with a built-in app (you can also turn it on with the F2 button) that turns the image into a blank copper rectangle when you look at it from more than 45 degrees away. This worked well for me when I turned it on, but given that the image is already so washed out at those angles, it seems like an unnecessary addition, especially because it also made my screen uncomfortably dim even when looking at it from straight on. I also wonder if building the screen to accommodate this technology reduces viewing angles even when the privacy feature isn’t turned on.
Still, there’s no denying that the screen is pleasant under optimal conditions. Our colorimeter showed it covered 81.7% of the DCI-P3 spectrum, which is much higher than the ThinkPad X1 Nano’s 71.6% and the XPS 13 2-in-1’s 70%. Only the Razer Book 13 came close, with 80.7%.
And, of course, 707 nits is immensely bright. The ThinkPad X1 Nano is much dimmer at the still very bright 430 nits. At 426 and 488 nits, respectively, the Razer Book 13 and the Dell XPS 13 2-in-1 are in a similar boat. However, there is such a thing as diminishing returns, and we’re not sure that the extra brightness is worth it — we still had great viewing experiences on these competitors, some of which boast better viewing angles.
What might be worth the extra cost is HP’s Eye Ease technology. This always-on, hardware level anti-blue light filter supposedly shifts harmful blue light spectrum images to more comfortable places on the spectrum without affecting the look of the image. This is because the screen only targets a very specific area of blue light, rather than tinting the whole image yellow like most solutions. After a whole day of working on the Elite Dragonfly Max, I did notice a lack of eye strain; however, I’m not sure if it was a placebo effect. I tend not to feel too much strain from my regular monitor, either, and I feel like I’d need to judge this feature over the course of a few weeks to fairly assess it.
Keyboard, Touchpad and Stylus on the HP Elite Dragonfly Max
The HP Elite Dragonfly Max has a chiclet style keyboard that feels stiff and hard when pressing down keys, but I still managed to type quickly on it
On 10fastfingers.com, I regularly hit 78 – 79 words per minute, which is towards the upper end of my usual score range. However, I also had a number of typos during my tests, and keypresses didn’t exactly feel cushiony. Aside from the typical notches on the F and J keys, the keycaps also don’t have any distinct build features to help you find your fingers’ position by touch alone. This left typing feeling a bit like a chore, even if I technically typed speedily.
The large, 4.3 x 2.6 inch precision touchpad is, by contrast, a more pleasant experience. It feels smooth to the touch, and scrolling happens just as smoothly, although there’s enough friction to easily make precise adjustments. Multi-touch gestures like scrolling with two fingers or switching apps with three fingers were also a breeze to pull off.
There’s also a small, separate fingerprint reader to the right of the touchpad, which is a nice plus given that much of this computer’s competition integrates fingerprint readers into the touchpad instead, which creates dead zones.
Audio on the HP Elite Dragonfly Max
The HP Elite Dragonfly Max comes with four speakers by Bang & Olufsen (two top-firing and two bottom-firing) that have impressive bass. I listened to “Butter” by BTS on them, and I didn’t feel like I lost any information from the beat heavy song. Audio was also clear with no tinniness, even on high vocals, and I could easily hear the song across my two-bedroom apartment at max volume.
At around 50% volume, I had about as optimal of a listening experience as I would expect to get from a device this size.
The HP Elite Dragonfly Max also comes with an audio control program called, well, HP Audio Control. Unfortunately, I didn’t hear much of a difference between its music, movie and voice presets.
Upgradeability of the HP Elite Dragonfly Max
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The HP Elite Dragonfly Max is surprisingly easy to open for an ultraportable. It’s got five Torx T5 screws on the bottom, and the case easily lifts off after removing them. (The hardest part may be finding a Torx screwdriver.) Once you’re inside the laptop, you’ll have immediate access to both the Wi-Fi and 5G chips, plus you’ll see a silver shield above the battery with a pull tab on it. If you pull on that tab, you’ll have direct access to the laptop’s SSD.
Battery Life of the HP Elite Dragonfly Max
The HP Elite Dragonfly Max has an edge on battery life over its competition. In our battery benchmark, which continually browses the web, runs OpenGL tests over-Wi-Fi and streams video at 150 nits, the HP Elite Dragonfly Max held on for 13 hours and 9 minutes.
That’s a bit more than an hour longer than its longest-lasting competition, the ThinkPad X1 Nano, which had a 12 hour battery life on the same test. The Razer Book 13 lasted for 11 hours and 44 minutes, while the Dell XPS 13 2-in-1 was the quickest to die with a 10 hour and 52 minute battery life.
Heat on the HP Elite Dragonfly Max
The HP Elite Dragonfly Max runs on the cool side for an ultraportable laptop, plus it has special software to keep it extra cool when it’s on your lap.
After 15 minutes of streaming video, the laptop’s touchpad measured 77.5 degrees Fahrenheit, while the center of its keyboard (between the G and H keys) was about 10 degrees hotter at 88.9 degrees Fahrenheit. The laptop’s underside was mostly about 90.1 degrees Fahrenheit, although it ran closer to 102.7 degrees Fahrenheit closer to its vents.
The HP Elite Dragonfly Max also has HP Context Aware software, which uses machine learning to detect when the laptop is on your lap so it can lower the performance mode. HP claims this can reduce the temperature by up to 9 degrees Fahrenheit, although you can turn the feature off if you’re using a lap desk and would prefer to prioritize performance. For my part, I noticed that the Dragonfly was still warm on my lap, but it did adjust its performance mode on and off as advertised. Unfortunately, I don’t have a temperature reading camera at home to test lap temperatures.
HP Elite Dragonfly Max Webcam
The HP Elite Dragonfly Max comes with a 5MP webcam that captures photos at 1440p, which is a higher resolution than you’ll find on even most desktop webcams. Plus, it’s also got a physical camera shutter.
That said, artifacts are still present on photos taken with this laptop’s camera, although lighting and color is accurate. The quality should be more than enough for most casual use cases, but my face is more pixelated than I like when I view this camera’s photos at full screen.
Pixelation becomes more noticeable in low-light environments, but color and lighting remains strong.
This camera’s performance in saturated lighting conditions is unique, but maybe flawed. I’ve never seen a webcam take such a detailed photo through a window pane before (usually, they’ll just depict windows as sheets of white), but my face is bathed in so much shadow that I’m not sure the camera counts as usable under these conditions.
The HP Elite Dragonfly Max also has two front facing mics and two world facing mics, which lets it use AI noise cancellation to help keep background noise out of calls. I found that the AI noise cancellation works well, although the microphone quality itself is questionable. My recordings sounded echo-y and especially muffled, and part of me wonders if the AI noise cancellation contributed to this.
This laptop also has a sliding physical webcam cover.
Software and Warranty on the HP Elite Dragonfly Max
This laptop does not skimp on the pre-installed software, with over 16 HP-branded programs alone coming pre-loaded on it. And that’s not even everything. There’s also a program that tries to get you to install free trials for different Adobe Creative Cloud programs, plus typical Windows pre-installs like Microsoft Solitaire Collection and Maps.
At least the HP apps are generally useful. HP Wolf Security, for instance, is a free firewall not unlike Windows Defender. HP QuickDrop lets you easily transfer files across devices, including mobiles phones. There’s even HP Easy Clean, which is a novel app that shuts down all of your laptop’s input for a few minutes so you can sanitize it without accidentally pressing any buttons (there is a 2-button keyboard shortcut to unlock your PC early if you need to, though).
But there’s no reason all of these utilities have to be their own separate programs. It’s easy to see them as clutter that way. If I were HP, I’d consider rounding up most of these functions into one central hub app, similar to Lenovo’s Vantage program.
The HP Elite Dragonfly Max also comes with a three year limited warranty.
HP Elite Dragonfly Max Configurations
The HP Elite Dragonfly Max has two pre-built Wi-Fi only configurations, one pre-built Wi-Fi and 5G configuration and one fully customizable option. Our review configuration was that Wi-Fi and 5G pre-built option, which came with an Intel Core i7-1185G7 CPU, 16GB of RAM, a 512GB SSD and a 13.3 inch FHD display. It costs $2,789.
The Wi-Fi only pre-built models are $2,199 and $2,399, respectively, although the only difference between them seems to be whether the laptop uses an i7-1165G7 chip or an i7-1186G7 chip. Otherwise, you’ll get 16GB of RAM, a 512GB SSD and a 13.3 inch FHD display.
The configurable option is exclusive to HP’s website, and starts at $2,409 for the Windows version (the website says it technically costs $3,347, but there’s a permanent $1,000 discount applied to it). You can shave $236 off the price if you want to go for FreeDOS, which might be useful if you intend to install Linux on the device.
More realistically, you’ll be configuring your PC to add on to it. Here, you can bump the CPU up to an i7-1185G7 processor and the RAM up to 32GB for a combined $489, and the SSD up to 2TB for $865. There’s also in-between options— bumping the SSD to just 1TB will cost you an extra $235, and there are 16GB and 32GB RAM bundles available for both the cheaper i7-1165G7 CPU and the more costly i7-1185G7 CPU.
You can also choose to go Wi-Fi only in a custom build, or go for either Intel XMM LTE ($155) or Qualcomm SnapDragon 5G ($440) networking. Plus, there’s add-ons like an optional Wacom pen, which costs $74.
HP’s website says custom builds won’t ship until October, although HP assured us that this is incorrect, and is in the process of sending us more information.
Bottom Line
The HP Elite Dragonfly Max is an expensive convertible with a great look and a bright screen that purports to have an anti-blue light feature, but it doesn’t have a worthwhile power boost compared to cheaper options and doesn’t exactly make up for it with its keyboard or its display’s other specs.
I acknowledge that our configuration has an extra cost tied to it thanks to the 5G, which was admittedly only slightly slower than my Wi-Fi when I tested it in downtown Brooklyn. But even without the 5G, this computer costs more than $2,000. Compare that to the ThinkPad X1 Nano, another business class convertible which either beat it or performed on par with it in all of our productivity tests and only costs around $1,600 from certain e-tailers, and it’s hard to justify getting the Elite Dragonfly Max.
Granted, the HP Elite Dragonfly Max has a slightly higher battery life and a much brighter screen than the ThinkPad X1 Nano. But viewing angles on this display are excessively strict, so it still comes with caveats. Plus, you lose out on that great ThinkPad keyboard and the ThinkPad X1 Nano’s 16:10 aspect ratio.
If you go for a non business-class computer like the XPS 13 2-in-1 9310, you can get even more power for even less.
If you’re a business-oriented buyer and you really want 5G or bright displays or niche security software like HP Sure View, then this laptop might be for you. Otherwise, you can get more raw power for less elsewhere, plus maybe some better viewing angles while you’re at it.
Razer only entered the gaming monitor game in 2019, but that first foray into the market quickly earned a spot on our Best Gaming Monitors page. The Razer Raptor 27 stood out with high-level gaming specs and unique details, like cable management channels. The updated, primarily faster Raptor 27 announced today shows the gaming brand isn’t done trying to make its mark in the ultra competitive space.
Razer Raptor 27 Specs
Razer Raptor 27 (2021)
Razer Raptor 27 (2019)
MSRP at Launch
$800
$700
Max Resolution & Refresh Rate
2560 x 1440 @ 165 Hz
2560 x 1440 @ 144 Hz
Adaptive-Sync
Nvidia G-Sync Compatible, AMD FreeSync Premium
Nvidia G-Sync Compatible, AMD FreeSync
Response Time
1ms with ultra low motion blur
1ms with ultra low motion blur
Panel Type
IPS
IPS
Screen Size / Aspect Ratio
27 inches / 16:9
27 inches / 16:9
Native Color Depth / Gamut
8-bit + FRC / 95% DCI-P3
8-bit + FRC / 95% DCI-P3
I/O
HDMI 2.0b, DisplayPort 1.4, USB-C, 2x USB 3.2 Gen 1 Type-A
HDMI 2.0b, DisplayPort 1.4, USB-C, 2x USB 3.2 Gen 1 Type-A
The biggest difference between the original Raptor 27, which Razer confirmed to Tom’s Hardware will still be available, and 2021 Raptor 27 is the refresh rate. Razer is upping the speed from 144 Hz to 165 Hz. While that’s not a big enough boost to warrant an urgent upgrade from current Raptor 27 owners, iit does make the screen a little more competitive as more 360 Hz screens roll out.
Another, more minor, change comes in Adaptive-Sync tech. While the original Raptor 27 fights screen tear with G-Sync Compatibility and standard FreeSync, the new Raptor 27 throws an extra bone at AMD GPU users with a bump to FreeSync Premium. Compared to standard FreeSync, FreeSync Premium adds low framerate compensation.
Razer is also bragging about the 2021 Raptor 27 being the first THX-certified monitor. But Razer has owned THX since 2016, so this isn’t a particularly remarkable “first.” Still, Razer claims the Raptor 27’s certification required “over 400 individual tests to ensure color, tone and images are displayed as their creators intended.”
Just like the 2019 Raptor 27, the 2021 model relies on a 27-inch, 1440p resolution IPS panel that’s specced to cover 95% of the DCI-P3 color space, along with VESA’s lowest-grade certification for HDR performance, VESA DisplayHDR 400.
While there’s no exciting change here, we could see why Razer would want to stick with what works. In our 2019 Raptor 27 review, we recorded 93.39% DCI-P3 coverage with an error of only 0.83 Delta E (dE) after calibration and setting the monitor to 200 nits brightness.
The new Raptor 27 also inherits the same design choices that made the original Raptor 27 so attractive. That includes its textured fabric backing and aluminum stand complete with look-at-me green cable management channels around back and a 90-degree tilt. And, of course, it wouldn’t be a Razer gaming monitor without a touch of RGB.
Razer’s also updating Synapse to include optimal viewing modes and to let you play with the on-screen display (OSD) the same way you do everything else…via the PC (rather than the monitor’s joystick).
The new Raptor 27 is available for pre-order now for $800. Razer also today announced the availability of a VESA adapter for mounting both the 2019 and 2021 Raptor 27 for $100.
The Roccat Kone Pro is a very comfortable ergonomic mouse with a unique look and shape that’s more considerate of the ring and pinky fingers than most rivals. Its mundane plastic can easily attract moisture, dust and fingerprints. But once you download the mouse’s software, there’s a lot of programmability.
When it comes to the shape of your best gaming mouse, you may prefer an ambidextrous design that’s symmetrical in shape or opt for an ergonomic mouse, which typically curves in a way that caters to the right-handed gamer’s thumb. The Roccat Kone Pro (and wireless Kone Pro Air) are a more unique approach to ergonomic gaming mice with bolder curves that also provide support to the ring and even pinky finger.
For $80, the Kone Pro can keep up with the competition when it comes to specs, software and functionality. But an unimpressive plastic chassis with some questionable gapping in places like under the primary click buttons stop it from being flawless.
Roccat Kone Pro Specs
Sensor Model
Roccat Owl-Eye
Sensitivity
19,000
Polling Rates
125, 250, 500 or 1,000 Hz
Programmable Buttons
8, (including 3 scroll wheel functions)
LED Zones and Colors
2x RGB
Cable
5.9 foot (1.8m) USB Type-A, braided
Connectivity
USB Type-A
Measurements (LxWxH)
4.94 x 2.83 x 1.57 inches (125.6 x 72 x 40mm)
Weight
2.34 ounces (66g)
Extra
1x extra set PTFE feet
Design and Comfort of Roccat Kone Pro
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The Kone Pro’s best asset is, perhaps, its shape. It caters to parts of the hand that many gaming mice today neglect: the ring and pinky fingers. Ergonomic mice often focus on curving in for a righty’s thumb, and the Kone Pro does too. But it also provides a subtler, longer curve in its right side, where the ring finger can easily rest and the pinky may find respite too. I have longer hands for a woman, and sometimes I noticed my pinky dragging on my mouse pad in my typical claw and palm grips still, but this happened less often than with most gaming mice I’ve tested.
The mouse’s shape makes palm gripping very comfortable. My palm’s outer edge makes comfortable contact with the Kone Pro’s hump, while the deepest part of my palm hovers above. In both palm and claw grips, my ring finger often grazes the gap underneath the right click button. This is a small annoyance but one worth noting for perfectionists. This wouldn’t be an issue if I used a fingertip grip, but I find the mouse a bit bulky for that, and a more symmetrical shape would be helpful too.
Roccat’s Kone Pro measures 4.94 x 2.83 x 1.57 inches and weighs 2.34 ounces. For comparison to other ergonomically shaped wire mice for righties, the Razer DeathAdder V2 is longer, less wide, taller and heavier (5 x 2.43 x 1.68 inches / 2.89 ounces), and the honeycomb-filled Glorious Model D is about the same length and weight but less wide, taller and lighter (5.04 x 2.4 x 1.65 inches / 2.4 ounces). Especially with its lightweight plastic, the Kone Pro does a good job of feeling light for its size, but I wouldn’t call it lightweight, especially with the likes of honeycomb mice like the 2.08-ounce Glorious Model O- around.
Available in black or white (the above picture shows both color schemes available for the wired and wireless versions of the mouse, and the white version is wireless), the Kone Pro’s plastic shell is nothing remarkable. It’s carved with a gathering of parallel lines on the sides where it curves in, and it’s easy for fingerprints together there and elsewhere, making the mouse look extra unremarkable, especially with the black unit we’re reviewing. The chassis lacks gripping and is a little slick without being gross or too slippery, but some more grip would be appreciated.
A Roccat Kone logo stamped on the plastic chassis is inoffensive, yet snooze-worthy. The chunky, plastic side buttons don’t look the most premium to me; although I like the contrast they create on the white version of the mouse. Of greater concern is the amount of spacing under the primary click buttons, between them and throughout the scroll wheel, where dust accumulated during my weeks of testing. The gaps under the primary click buttons allow RGB to shine through in a unique, appealing way. But if you look through the spacing at the right angle, you’ll be alarmed to see some of the mouse’s internal components. (Note that the mouse has a 2-year warranty.)
Although the scroll wheel can get dusty and some might think it looks flimsy, it adds a special touch to the Kone Pro. Instead of opting for some pattern-textured rubber, the Kone Pro’s scroll wheel is a thin, but hard, piece of aluminum. It makes for a cool side profile, as I can see through the wheel into some RGB lighting. Tactile scrolls are subtly reassuring, and it’s a little heavier to press in than other wheels. It’s also not as grippy as some rubber wheels, but slippage shouldn’t be a problem unless you’re literally sweating. And if you are (no judgement here), this wheel may be a bother.
Gaming Experience on Roccat Kone Pro
The Kone Pro starts off with the right tech to compete with other gaming mice in its price range. Its Roccat Owl-Eye sensor is based off PixArt’s PAW3370 and can reach 50g max acceleration and a sensitivity of up to 19,000 CPI. But while many mice offer a way to change CPI settings without ever opening an app, the only way to change the Kone Pro’s CPI out of the box is by downloading software. There’s even a profile switch button on the mouse’s underside, but this doesn’t change CPI by default. Even worse, CPI was set uncomfortably low. Swarm eventually confirmed it was set to 800 CPI, when I’d prefer around 2,500-3,000.
I used the Kone Pro across CPI settings, from a comfortable 2,500, to the lowest (50) and highest (19,000). Regardless, tracking seemed as smooth and accurate as expected of a premium gaming mouse. I had no trouble with large sweeping swipes or careful, small movements, meaning the mouse was part of the action rather than a hindrance.
The primary click buttons use what Roccat calls Titan Switch Optical mechanical switches. If you haven’t heard the hype around optical mechanical switches, (which are finding homes in some of the best gaming keyboards too), yet, basically they actuate when their stem goes through a light beam, rather than via metallic contact. This should prevent them from suffering from accidental double-clicking, which has been reported among some premium gaming mice after a years of extended use. Roccat claims these Titan switches are particularly “great for FPS and action games.”
I tried the Kone Pro across some shooters and found it easy to press the primarily click buttons with my fingers at various positions. It didn’t take much force or effort to press those buttons or the cheaper feeling plastic side buttons.
Compared to left-click, right-click felt clunkier though. In a side-by-side comparison with mice using standard mechanical switches I had on hand, including the Logitech G203 Lightsync, Cooler Master MM711 and Razer Orochi V2, the Kone Pro’s clicks sounded noticeably softer and seemed easier and lighter to actuate, but the other mice’s clicks felt sharper.
In the Human Benchmark reaction time test, where you must click when the screen turns from red to green, I averaged 178.6ms with a low of 168ms with the Kone Pro, compared to 205ms and 163ms, respectively, with the Orochi V2.
Meanwhile, the side buttons are large and high enough to be easily accessible without repositioning. Both myself and a man with larger hands had no issue accessing both buttons that way with palm and claw grips and without accidentally pressing another button on the mouse.
The Kone Pro keeps up with the design trends of other gaming mice in its price range, with its 5.9-feet-long braided cable and “heat-treated pure PTFE glides.” The PTFE feet are spread across the top of the mouse’s underside, plus around the sensor and on the bottom. Roccat also includes an extra set of feet in the box. The mouse moves slightly easier and more lightly than I expected from looking at the chunkier rat, but it’s not as slippery a glide as I’ve experienced on other mice, such as the small Razer DeathAdder V2 Mini.
Roccat’s Kone Pro proved comfortable enough for hours of gaming but after a few minutes of heavy gaming it felt a little clammy and moist. There’s not much in the way of grip here either. There are slimier mice out there, but after a bit you may want to take a moisture break from the Kone Pro.
Features and Software of Roccat Kone Pro
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The Kone Pro uses Roccat’s Swarm software, which is a required download if you want to change the mouse’s default CPI setting. There’s no button that’ll change CPI out of the box unless you program it to in Swarm. Swarm’s UI is pretty extensive but harmless to use; however, every saved change in Swarm results in a 1-2 second delay, making detailed changes to the mouse a little tedious.
The Settings page has tweaks that many gaming peripheral makers don’t include in their software, including vertical scroll speed and double-click speed. Here’s also where you can change the DPI settings from 50-19,000 in 100-unit increments. There’s a CPI calibration tool too, but I’ve found it ineffective here and with other Roccat mice because it always suggests I go just a little higher or lower than what I’ve already set it to.
Swarm’s Button Assignment section lets you assign functions for the programmable buttons: left and right click, scroll up, down or in, the two side buttons and the profile cycle button on the underside. Swarm even includes 3 extra presets to give you some ideas for using all that functionality. Additionally, if you program one button as the Easy-Shift[+] button, all aforementioned inputs can have a secondary function when pressing the Easy-Shift[+] simultaneously. The mouse’s RGB will automatically switch to blue to inform you that Easy-Shift[+] has been activated.
That ultimately means you can program 16 different inputs with the Kone Pro, from launching programs, to keyboard functions and macros and opening a new browser window. A macro manager also lets you set up macros that’ll automatically launch with games and other apps.
Illumination controls the Kone Pro’s 2 RGB zones, including a brightness slider. You get 5 RGB presets, (plus off), with most offering a slider for speed too. You can pick a solid color for each individual zone if you want via a color selector or by entering red, green and blue values.
I used the Kone Pro as my primary mouse for about a month on and off using its Aimo reactive RGB setting. According to Roccat, Aimo RGB is meant for “adapting to your play the more you use them, and becoming more dynamic and nuanced as AIMO products combine.” Swarm adds that “Roccat is continually developing exciting new features and effects for Aimo, which will see your level increase.” But I’ve never been able to get my AIMO level past 15% when reviewing Roccat’s Kone Pro, Burst Pro or Kain 200 Aimo; however, I haven’t combined Aimo peripherals. I did hit 35% with the Vulcan 122 Aimo keyboard but didn’t feel like RGB was reacting to what I was doing on the PC. The case was the same with the Kone Pro.
In Swarm’s Advanced Settings tab you can choose among a 125, 250, 500 or 1,000 Hz polling rate (sorry, extremists, no 8,000 Hz here yet). There are also tools for playing with things like distance control and angle snapping.
Swarm lets you program a generous 5 onboard memory profiles. If you have Swarm open, you can also have the profiles launch automatically with specific programs.
Bottom Line
The Roccat Kone Pro is a solid gaming mouse, especially where ergonomic shapes are concerned. A well-endowed hump, accessible buttons and space for the ring and smaller pinky fingers make it a win for palm and claw grips especially. And while it’s not the most exciting look in all black (the white version does pop more), an aluminum scroll wheel and RGB-lit left and right-click buttons help differentiate the mouse.
The Kone Pro’s plastic shell is not a standout though. There’s nothing to help boost your grip, and it easily starts feeling moist when gaming. Plus, there are gaps throughout the design where dust easily builds up. For a better grip in an ergonomic design, consider the Razer DeathAdder V2 Pro, which is going for $30 less ($50) than the Kone Pro as of writing. And if you hate cables, note that there’s a wireless version of the Kone Pro.
But if your fingers have earned some extra attention, the Kone Pro knows what to do.
Razer has refreshed its minimalist Raptor 27 gaming monitor with FreeSync Premium support with low frame rate compensation for smoother gameplay; a slightly faster 165Hz refresh rate (the previous model topped out at 144Hz); and THX certification claiming to deliver great color, tone, and image accuracy. Like the 2019 version, this one has Nvidia G-Sync compatibility, and its matte 27-inch QHD IPS panel covers 95 percent of the DCI-P3 color space.
This monitor will cost $799.99 when it releases in Q3 2021, which is $100 more than the previous version. The improvements make it at least worth considering if you want to game on PC with enhanced variable refresh rate tech. That, and Razer’s Raptor 27 is tough to beat when it comes to design, with its sturdy aluminum base that lets the monitor flip 90 degrees for easy cable management. It’s undoubtedly a high price to pay, though, when some 4K gaming monitors cost just a little more. For $899, Acer’s Nitro XV28 has a 28-inch 4K IPS screen with HDMI 2.1 ports that support up to fast 120Hz refresh rate gaming on PC or the PS5 and Xbox Series X.
Razer now offers a VESA adapter for this Raptor 27 and the previous model. If you want to abandon the base that comes with the monitor, this adapter (also releasing in Q3 2021) costs $100 and will let you mount the Raptor 27 to a monitor arm or some other VESA base that you might prefer. This would have been a pretty appealing accessory to include with the refreshed monitor, particularly given that the new monitor also costs $100 more, but alas. There’s a good chance you might want to use the standard Chroma LED-lined base anyway.
Outside of the tweaks I mentioned earlier, not much else is different here. The ports haven’t changed with this update. It still comes with an HDMI 2.0b port, a DisplayPort v1.4 port, a USB-C port with DisplayPort support, two USB Type-A 3.2 Gen 1 passthrough ports, and a headphone jack.
Razer has another E3 announcement, but it has little to do with gaming: it’s a $179.99 GaN charger that can supply up to 130W of total power. It’s worth noting that its two USB-C ports support up to 100W (not 130W as the name might seem to suggest), and the two USB Type-A ports can pull 18W each. If you have multiple devices plugged in at once, it’ll share the wattage between them, totaling up to 130W. The charger comes with some global adapters included, so it might be a good option for traveling, depending on where you’re going.
Razer’s GaN charger isn’t the only 100W option on the market. There’s HyperJuice’s similar-looking $100 charger, for one, and that company also made these inventive 65W and 100W GaN chargers that can be stacked for more power and more ports. You’ll be hard-pressed to find a faster USB-C charger than 100W, but that could change in the future, as the new USB-C Release 2.1 spec supports up to 240W charging. Though, in the meantime, it won’t take much effort to find a more affordable GaN charger than Razer’s.
Razer has refreshed its minimalist Raptor 27 gaming monitor with FreeSync Premium support with low frame rate compensation for smoother gameplay; a slightly faster 165Hz refresh rate (the previous model topped out at 144Hz); and THX certification claiming to deliver great color, tone, and image accuracy. Like the 2019 version, this one has Nvidia G-Sync compatibility, and its matte 27-inch QHD IPS panel covers 95 percent of the DCI-P3 color space.
This monitor will cost $799.99 when it releases in Q3 2021, which is $100 more than the previous version. The improvements make it at least worth considering if you want to game on PC with enhanced variable refresh rate tech. That, and Razer’s Raptor 27 is tough to beat when it comes to design, with its sturdy aluminum base that lets the monitor flip 90 degrees for easy cable management. It’s undoubtedly a high price to pay, though, when some 4K gaming monitors cost just a little more. For $899, Acer’s Nitro XV28 has a 28-inch 4K IPS screen with HDMI 2.1 ports that support up to fast 120Hz refresh rate gaming on PC or the PS5 and Xbox Series X.
Razer now offers a VESA adapter for this Raptor 27 and the previous model. If you want to abandon the base that comes with the monitor, this adapter (also releasing in Q3 2021) costs $100 and will let you mount the Raptor 27 to a monitor arm or some other VESA base that you might prefer. This would have been a pretty appealing accessory to include with the refreshed monitor, particularly given that the new monitor also costs $100 more, but alas. There’s a good chance you might want to use the standard Chroma LED-lined base anyway.
Outside of the tweaks I mentioned earlier, not much else is different here. The ports haven’t changed with this update. It still comes with an HDMI 2.0b port, a DisplayPort v1.4 port, a USB-C port with DisplayPort support, two USB Type-A 3.2 Gen 1 passthrough ports, and a headphone jack.
Razer has another E3 announcement, but it has little to do with gaming: it’s a $179.99 GaN charger that can supply up to 130W of total power. It’s worth noting that its two USB-C ports support up to 100W (not 130W as the name might seem to suggest), and the two USB Type-A ports can pull 18W each. If you have multiple devices plugged in at once, it’ll share the wattage between them, totaling up to 130W. The charger comes with some global adapters included, so it might be a good option for traveling, depending on where you’re going.
Razer’s GaN charger isn’t the only 100W option on the market. There’s HyperJuice’s similar-looking $100 charger, for one, and that company also made these inventive 65W and 100W GaN chargers that can be stacked for more power and more ports. You’ll be hard-pressed to find a faster USB-C charger than 100W, but that could change in the future, as the new USB-C Release 2.1 spec supports up to 240W charging. Though, in the meantime, it won’t take much effort to find a more affordable GaN charger than Razer’s.
Gaming peripheral company Turtle Beach announced at E3 2021 that it’s getting into a new product category: flight sim hardware. The company is launching the VelocityOne Flight system for $350, and it’s compatible with PC and Xbox consoles via USB. And, for a first effort in this competitive space, it seems like a very comprehensive offering and a decent value if you’re into playing Microsoft Flight Simulator 2020.
The VelocityOne Flight was made in collaboration with aeronautical engineers and pilots to provide a realistic flight experience. It has a 180-degree yoke handle with rear rudder controls for easy access. To its right, there’s a modular throttle quadrant with an integrated trim wheel, as well as both vernier-style and lever controls (with swappable tops for prop and jet planes). All in all, Turtle Beach says the VelocityOne Flight features 12 analog axes, two POV switches, two four-way HAT switches, and 18 extra buttons that can be mapped to your liking.
In addition to controls, this hardware includes a 3.5mm jack on its left side for private listening. To deepen immersion (and to avoid having to push multiple buttons when you just want to fly and chill) the yoke has a display that can show stats like flight time, time at destination, and more. There’s a panel that can show other indicators, like real-time alerts, landing lights, landing gear, and more (though Turtle Beach says some of these features will be added later by software and firmware updates). This hardware doesn’t feature force feedback or rumble.
CEO Juergen Stark said in a press release that this hardware “provides everything a new flier needs, along with the capability and features that hardcore flight simmers want.” In case you were curious, Turtle Beach says this hardware will work with other flight simulators — not just Microsoft’s latest one that’s available now on PC and coming later to console on July 27th. This hardware has a release window targeted for the summer.
The company is also releasing its first traditional controller for the Xbox Series X / S called the Recon Controller. It’s an intimidating-looking $60 wired model, and what makes it special is its audio chops. If you plug any set of headphones into its 3.5mm jack, you can turn on mic monitoring and swap through audio presets to modify how your game sounds. You’ll also have the option to use Turtle Beach’s Superhuman Hearing feature usually found in its own headsets, which amplifies easy-to-miss sounds that might give you the edge in a game. There are also buttons to adjust the game and chat audio mixes.
In addition, the sensitivity of the analog sticks can be tweaked and different profiles can be saved to one of the controller’s mappable quick-action buttons located on the rear. Its directional pad supports eight-way input, and its 10-foot braided cable is attached via USB-C to the controller. It’s also coming out sometime this summer.
343 Industries gave us a first glimpse at Halo Infinite’s free multiplayer mode yesterday, and now we’re getting even more information on how the weapons, armor, and sandbox experience will work. Halo Infinite is launching on Xbox One, Xbox Series X / S, and PC later this year, allowing friends to play the free multiplayer mode across multiple platforms using crossplay and cross-progression.
The free multiplayer mode will also include a battle pass that never expires after you’ve purchased it. We don’t know how much the battle pass will cost yet, but Halo Infinite players will be able to purchase old season passes and choose which battle pass to focus progression toward.
343 Industries is leaning heavily into armor, weapon, and vehicle customizations, without random loot or loot boxes. The battle pass will provide armor and presumably more, and Halo Infinite players will also be able to play to earn customizations that even include customizing a character’s voice or adding prosthetics.
Armor
“There will be millions of customization combinations for Spartans on the battlefield,” explains Ryan Paradis, a live design director at 343 Industries. Armor customizations will include different coatings, emblems, effects, and all the typical armor pieces like your shoulders, gloves, kneepads, helmet, and visor.
Weapons will also include a variety of customizations, and even vehicles will get customization options, too. Players will be able to customize each item in-game or through the Halo Waypoint website and mobile apps.
A lot of customizations are unlocked through playing the game, and only through playing. All of the customizations are purely cosmetic, and each season will introduce new looks that players can collect. 343 Industries hasn’t revealed whether different sets of armor will have different sets of power.
Weapons
Classic Halo weapons are returning, including an assault rifle, battle rifle, gravity hammer, needler, plasma pistol, and even sticky plasma grenades. There will be a variety of heavy weapons, with one demonstrated in the trailer that can take out vehicles. Dual-wielding won’t be supported at launch, but 343 Industries isn’t ruling it out entirely.
343 Industries revealed how combat works in Halo Infinite. Equipment is returning with Halo Infinite, and you can use the new grappling hook for tactical play and combine it with other equipment to complete objectives. The grappling hook can also be used for mobility to move quickly around a map or to grab weapons and throwable objects. Other players can also pick up items like your overshield during play, and even choose when to use them instead of instant activation.
Vehicles
Vehicles are a big part of the battle arena in Halo Infinite. A new Razorback vehicle can carry additional weapons at the rear, and it’s designed to be a cousin of the classic Warthog. The Warthog will be available in Halo Infinite, and it’s part of a number of vehicles that will be delivered by Pelicans instead of spawning at bases. Weapon pods, like the Halo 2 days, will also drop during combat for resupplies.
Using a vehicle will come at a risk, though. A Warthog’s wheels can be blown off from damage, and vehicles catch fire after a certain damage threshold. That means you have to choose when to ditch a vehicle wisely.
Academy and training
If you’re new to Halo, there’s even an academy mode to let people get used to the look, feel, and terminology of the game. Halo Infinite is using bots in a separate training and tutorial area, with a variety of difficulty levels so they can also be used as training partners.
This area is a separate map to the environments we’ve seen in the trailers. It’s not clear how many maps will be available in Halo Infinite yet, but we’ve seen both outdoor and indoor maps that offer the variety of close combat or distance and vehicle usage.
As Halo Infinite is launching simultaneously on PC and Xbox, crossplay and cross-progression will be included at launch. On Xbox Series X, the arena mode will support up to 120fps, and on the PC side there will be support for ultrawide monitors, triple keybinds, advanced graphics options, and other customizations.
343 Industries hasn’t provided a deep dive on how it plans to balance crossplay controller vs. mouse and keyboard, but there will be input-based matchmaking for the ranked parts of the game. The studio has also committed to a server-side anti-cheat system, which includes spotting hackers based on their behavior in the game.
Halo Infinite launches in the fall on Xbox One, Xbox Series X / S, and PC. A “technical preview” will be available later this summer, and you can sign up at the Halo Waypoint site for a chance to get access.
Would you believe our previous Aqua Computer product review was almost four years ago? That CPU block in many ways heralded modern designs with a lower-profile installation and an integrated OLED display, but the VARIO feature to uniquely fit the installation pressure based on your specific CPU IHS is still a novel thing I would absolutely have given the innovation award to if we had it back then. The only other Aqua Computer product we’ve checked out is the Dr. Delid tool, which is a clear sign of its times, too. I got in touch with the company recently to get a GPU block in for the ongoing RTX 3080 water block series, and we will cover it in due time, but then something I was not expecting happened.
See that beautiful build using Aqua Computer products? It does look nice with a watercooled CPU and GPU, and one of the company’s fancy ULTITUBE D5 reservoirs. I am sure the company did leak testing using its own Dr. Drop kit, which is similar to many other DIY air-based solutions but not the most elegant. Somewhere along the lines, an Aqua Computer personnel must have thought they can do better. What if there were an easier way to monitor a DIY loop for leaks and have it be a permanent part of the loop with an integrated display for monitoring, say as a replacement lid for the reservoir as seen above? What if said way could integrate with the company’s extensive aquasuite software to also trigger an alarm and shut down the PC automatically? Now imagine that same thing managing to go one step further by actually mitigating leaks too. This is a fantastic example of needing to see it to believe it as we cover the Aqua Computer LEAKSHIELD today, and thanks to the company for sending a review sample to TechPowerUp!
The second day of E3 2021 has been busy with Xbox and Bethesda’s joint conference followed by Square Enix’s showcase, but plenty more game announcements came from the PC Gaming Show. If you don’t have time to catch up on the whole 90 minutes, we’ve rounded up a few of our highlights of intriguing and upcoming games that you’ll want to wishlist on Steam.
Rawmen
Basically Splatoon but with food, Rawmen is a third-person arena shooter where instead of guns, you fight with food against up to two to eight players. Sling soup at your opponents, become a human meatball by jumping into meat juice and rolling your way back home, or launch yourself in the air with doughnut bombs.
They Always Run
This space Western 2D action game sees you playing a three-armed mutant hunting dangerous bounties across the galaxy. From the visuals, the animation, the music, it’s just dripping with style, and plenty of ultra-violence as you hack and slash your way through each level.
Far: Changing Tides
Far: Lone Sails was a minimal, lonely, but powerfully meditative experience as you charted journey across a post-apocalyptic environment with nothing but yourself and a unique hunk of a junk of a vehicle. So a sequel, Far: Changing Tides comes as a lovely surprise. It looks even more beautiful, and this time you’re piloting a ship across a flooded world, while still trying to keep your machine moving forward by salvaging ship parts during your travels.
Next Space Rebels
A space rocket-building sim with a narrative, Next Space Rebels has the feel of a DIY amateur’s Kerbal Space Program, as you try to put together a rocket engine that can actually launch. Tied to this simulation however is a story conveyed through FMV cutscenes, as fictitious hacker group Next Space Rebels urge the global community to build and launch rockets themselves, and “democratize the universe.”
Soulstice
The name may imply a shameless Souls clone, but Italian developer Reply Game Studios is also taking inspiration from Japanese character-action games like Devil May Cry, as well as early ‘80s anime. Another influence may be PlatinumGames’ Astral Chain, as you’re controlling two characters simultaneously; two sisters called Briar and Lute, one possessing superhuman strength, the other a ghost with mystical powers.
Lemnis Gate
This turn-based time-looping first-person shooter tasks you to take control of each of your team members one at a time playing a round that lasts just 25 seconds. It was first announced last year but its release is just around the corner as the latest trailer has confirmed Lemnis Gate is coming on August 3rd to PC, as well as PS5, PS4, Xbox Series X/S, and Xbox One. An open beta is also coming in July, so players can get their heads around just how this time-bending gameplay works.
Previously announced for Marvel’s Avengers, today’s Square Enix E3 Showcase gave a first proper look at Black Panther who joins the superhero roster in a brand new expansion, War For Wakanda.
A new cinematic trailer introduces the King of Wakanda himself — although his face is not shown clearly until he puts on his Black Panther mask. He will be defending Wakanda from Klaw, who has infiltrated Wakanda in order to steal Vibranium for his own plans.
The trailer page indicates that War For Wakanda will release this August. The Black Panther expansion will be free to players who already own Marvel’s Avengers on PC, PS5, PS4, Xbox Series X/S, and Xbox One. The expansion had supposedly been planned for release earlier but was delayed due to the sad and sudden passing of Chadwick Boseman, who played the superhero in the Marvel film.
Elsewhere in Marvel, Square Enix also announced today that Eidos Montreal is making a Guardians of the Galaxy game, slated to launch this October.
Babylon’s Fall finally has a substantial gameplay trailer, which was revealed at Square Enix’s E3 2021 Showcase. The new trailer is the first time it’s been seen since the game was first announced in 2018. Players will team up tackling challenging dungeons in an attempt to scale the titular tower.
The co-op title is developed by PlatinumGames and can be played solo or with up to four players. Besides the studio’s trademark hi-octane melee action, the new footage from the fantasy title shows that players can wield ranged weapons like magic staffs and bows. Their powers and customization is also based on a special equipment called the Gideon Coffin worn on their backs.
The developers confirmed that Babylon’s Fall is a live-service title that will feature a range of post launch game modes at no additional cost. Sign-ups are also taking place for a closed beta, which you can register via the official website.
Babylon’s Fall was first announced at Square Enix’s E3 conference in 2018, where it was confirmed for PS4 and PC. Little else has been heard about the game, apart from another teaser over a year later, while PlatinumGames assured fans last year that the game was still in development. The game is now also coming to PS5.
The next Final Fantasy spinoff is heavy on the action, and certainly doesn’t skimp when it comes to giant swords. At its E3 2021 keynote, Square Enix revealed Stranger of Paradise Final Fantasy Origin — yes, that’s the actual full title — which is billed as a collaboration between Final Fantasy veterans Tetsuya Nomura and Kazushige Nojima, and renowned action game studio Team Ninja. You can get a sense of the action in the trailer above.
It’s not clear how, exactly, the game ties back to the rest of the franchise, but the description certainly sounds very Final Fantasy:
With the memory of their struggle buried deep in their hearts… Jack and his allies, Ash and Jed, burn with resolve to defeat Chaos as they throw open the gates to the Chaos Shrine. Yet doubts remain — are they truly the Warriors of Light the prophecy foretold? Step into a world of dark fantasy and revel in the exhilarating, action-packed battles.
In a statement, Nomura said that “While it is Final Fantasy, it feels different — but there’s no doubt that the blood of Final Fantasy runs through its veins. We’ve undertaken the challenge of finding this difficult middle ground for this mature and stylish title. We need a little time until we’re able to complete it, and while the battle system is a bloody one, it does link to the story, so I hope you’ll use this opportunity to give it a try.”
The game is slated to launch in 2022 for the PS4, PS5, Xbox One, Xbox Series X/S, and PC, though a PS5 demo will be available on June 24th.
The team behind the Deus Ex games is tackling one of Marvel’s most famous superhero groups next. At its E3 2021 keynote, publisher Square Enix revealed that Eidos Montreal, the studio behind games like Deus Ex: Human Revolution, is working on a game titled simply Guardians of the Galaxy.
The game puts players in the role of Star Lord (aka Peter Quill) in a third-person action-adventure experience. In a unique twist, Peter will be joined by the rest of the Guardians at all times, with the likes of Groot and Rocket being AI companions. The story takes place several years after some kind of intergalactic war, when the Guardians are still a relatively fresh group, having been together for less than a year.
Eidos also says that choice will play a large part: as the team’s de factor leader, you’ll have to make decisions that impact the story. During one sequence, for instance, you’ll have to decide whether to sell Rocket or Groot to some kind of monster collector. (Curiously, the Guardians were previously featured in a choice-based adventure game from Telltale back in 2017.) Early gameplay footage shows a game filled with big shooter battles, colorful worlds, plenty of ‘80s music, weird alien monsters, sleek starships, and lots of banter.
This isn’t Square Enix’s first foray into Marvel, as the publisher previously released an Avengers game primarily developed by Crystal Dynamics (Eidos Montreal also assisted on that game). Despite a well-received single-player campaign, the game was saddled with live-service elements and microtransactions that were largely criticized. Guardians of the Galaxy, meanwhile, will be entirely single-player, with no add-on DLC or microtransactions.
Marvel games don’t necessarily have the strongest track record, though that has been slowly changing. Most notably, Sony studio Insomniac released an excellent take on Spider-Man, and followed it up with an equally excellent spinoff starring Miles Morales.
Guardians of the Galaxy launches on October 26th for the PC, PS4, PS5, Xbox One, and Xbox Series X.
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