Realme unveiled the Realme 8 and 8 Pro in March. We already reviewed the Pro model, and now we have the vanilla 8 in Cyber Silver color with us for the full review.
The Realme 8 looks similar to the Pro variant – it’s built around a 6.4″ FullHD+ AMOLED screen with a punch hole in the upper-left corner for the 16MP selfie camera and a fingerprint reader underneath for password-less unlocking, which surprisingly performs better than the 8 Pro’s.
Realme 8 with an AMOLED screen and in-display fingerprint reader
Like the 8 Pro, the vanilla 8’s rear panel, which is prone to fingerprint smudges, houses a quad camera system in the top-left corner. However, the primary camera now uses a 64MP sensor while retaining the rest of the units.
There’s also this big “Dare To Leap” text on the back cover, but it’s now placed on a vertical stripe, which like the camera plate, reflects rainbow colors at different angles.
Realme 8 has a quad camera and big “Dare To Leap” text on the back panel
Under the hood, the Realme 8 has a Helio G95 SoC and runs Android 11-based Realme UI 2.0 out of the box. The smartphone is a gram heavier than the Pro variant but is 0.1mm thinner despite packing a 5000 mAh bigger battery.
The sleek form factor of the Realme 8 makes it easier to hold, and Realme has done a nice job keeping its profile slim. We wouldn’t have guessed it has a 5,000 mAh battery by its slimness.
Realme 8 with Realme 8 Pro
The yellow-colored retail box of the Realme 8 includes the usual paperwork, SIM card ejector tool, protective case, a USB-C cable, and a 30W adapter, which is advertised to charge the phone from flat to 100% in 65 minutes. We’ll obviously test that claim in our full review along with the rest of the Realme 8’s features, so stick around.
Asus will be introducing the Zenfone 8 and Zenfone 8 Flip in just a few days, on May 12. Thanks to some pretty-extensive leaks, we already have a pretty good idea what to expect, as well as how the two phones will look. Even more so now that a very detailed specs sheet for the vanilla Zenfone 8, previously referred to as the “Mini” has surfaced online.
12MP front
EIS on both cameras
8K
4K slow-mo at 120fps
Hi-Fi audio playback via headphone jack
USB Type-C, 3.5mm jack
dual speakers
5G, BT 5.2, Wifi 6, FM
ZenUI 8 on Android 11
linear vibration motor#Asus #asuszenfone8
— Mukul Sharma (@stufflistings) May 7, 2021
Most of the basic hardware was already known and is merely being re-affirmed here, like the Snapdragon 888 chipset, up to 16GB of RAM (with 6GB and 12GB variants also potentially a thing) and up to 256GB of storage. Apparently, of the UFS 3.1 variety. The display on the Zenfone 8 was already know to have a 5.92-inch diagonal and FullHD+ resolution. As per the new info, it will also sport 120Hz refresh rate and will be manufactured by Samsung, using the trendy E4 AMOLED technology. Covering it – Gorilla Glass Victus.
We aren’t exactly sure what materials the rest of the body is made from, but an educated guess would be a metal middle frame and an additional Gorilla Glass sheet of some sorts for the curved back. Another recent rumor also mentions IP68 certification. As per the leaked specs, the body measures 148 x 68.5 x 8.9mm and tips the scale at 169 grams. That includes the 4,000 mAh battery, capable of up to 30W charging.
Also crammed inside the fairly-compact body – a stereo speaker setup, as well as a 3.5mm audio jack, with Hi-Fi audio output, in typical Asus fashion. Apparently, there are also three mics on the Zenfone 8, leveraged for OZO audio recording. We can hance expect pretty solid video capture performance from the main 64MP IMX686 camera on the phone, as well as the 12MP ultrawide snapper. Apparently, video capture can go up to 8K, with 4K@120fps slow-mo also an option. Like we’ve already seen from renders, the Zenfone 8 only has two rear cameras. As per the new leaked specs – both equipped with EIS and if we are reading this correctly – autofocus on the ultrawide, so it can double as a macro snapper. Neat! Finally, some other details are also mentioned, like Bluetooth 5.2 and Wi-Fi 6 support, courtesy of the Snapdragon 888 chipset. Also, 5G and an FM radio receiver. Not too shabby for a compact flagship.
No word on pricing yet, but then again, the announcement event is just around the corner anyway, so we won’t have to wait long.
It really didn’t take long after last month’s announcement for the Redmi K40 Gaming to basically explode in popularity, raking in 100,000 sales in one minute. It should hardly come as a surprise then than Xiaomi could be looking into launching one or more derivative models in the near future. We already know that the “K” device family is a thing and we might now be looking at a sprawling “K Gaming” sub-branch in the future, as well. At least that’s what a recent Weibo insider tip suggests.
The source has a solid track record and just happens to recall another phone alongside the K40 Gaming, which hasn’t been announced yet. Apparently the device in question is based around the MediaTek Dimensity 1100 (MT6891), instead of the Dimensity 1200 (MT6893) found inside the K40 Gaming. The difference between the two chipsets is hardly major, with the Dimensity 1100 lacking the singular prime, 3.0 GHz Cortex-A78 core of the Dimensity 1200. Instead going for a fourth big A78 core, clocked at 2.6 GHz. Both feature the Mali-G77 MC9 GPU and are based on a 6nm manufacturing process.
This already suggests a sort of K40 Gaming “Lite” variant that will likely cost a bit less than its sibling. A theory further backed-up by additional leaked info, provided by the source, like a high refresh rate 2400 x 1080 pixel display, with a center punch hole selfie cam, just like the K40 Gaming. Hopefully, the panel will retain the 120Hz refresh rate and 10-bit color support with HDR10+ certification of its sibling. Other alleged similarities include a 64MP main camera and a 5,000 mAh battery, with 67W charging. So, in essence, a slightly toned-down Redmi K40 Gaming.
The OnePlus 7, 7 Pro, 7T, and 7T Pro got the Android 11 update in March, and later in April, units locked to T-Mobile’s network also received the latest version of Android. Now it’s time for T-Mobile’s OnePlus 7T Pro 5G to get a taste of Android 11.
OnePlus 7T Pro
The Android 11 update for the OnePlus 7T Pro 5G carries build number 11.0.1.2.HD61CB and comes with the April 2021 Android security patch. We don’t have the new firmware’s detailed changelog yet, but you can expect it to bring the usual Android 11 goodies to the 7T Pro 5G, such as chat bubbles, notification history, and one-time permissions.
If you don’t get an update notification on your OnePlus 7T Pro 5G in a few days, you check for the update manually by heading to the phone’s Settings menu.
Vivo’s upcoming X-series flagship phones will receive three years of Android OS upgrades and security updates, the company announced today. The policy will come into force for phones launched after July 2021 in Europe, Australia, and India.
“We are making a promise to our customers that they will be able to enjoy a premium smartphone experience for an extended period and continue to benefit from the latest software features,” Vivo’s CTO and senior vice president Yujian Shi said in a statement.
With today’s announcement, Vivo is joining a small but growing group of Android manufacturers promising three years of OS updates for their flagship smartphones. Google has long had a similar policy for its Pixel phones. Last year, Samsung announced a “three generation” OS policy covering some Galaxy devices, joined by HMD in April with a promise of two years of Android OS updates and three years of security updates on its new X-series phones. Even LG said it would offer three years of Android OS updates the same week it announced it was exiting the smartphone business. This year, Samsung added that select devices would also get an additional year of security updates, for a total of four years of support.
Three years of OS updates is a big improvement over the two years that’s previously been the standard for most Android manufacturers, but in the future this could extend to as much as four years. Last December, Google and chip manufacturer Qualcomm announced they were working to make it easier for manufacturers to offer as much as four generations of Android OS and security updates, starting with devices equipped with Qualcomm’s latest flagship processor, the Snapdragon 888.
Vivo’s new policy puts it ahead of fellow BBK Electronics smartphone brands OnePlus and Oppo. As of 2018, OnePlus’s official policy has been to offer two years of Android version upgrades and three years of security updates. Meanwhile, the most recent statement we could find from Oppo (via AusDroid)says the company offers two years of security updates, and that it’s general policy is to offer two generations of Android OS updates. Today’s announcement will undoubtedly create pressure on Oppo and OnePlus to follow Vivo’s example.
These figures pale in comparison to Apple’s update history. Last year it released the latest version of iOS, version 14, on devices as old as 2015’s iPhone 6S, the fifth major update to have come to the phone.
(Pocket-lint) – Oppo has enjoyed some successes recently; with some players faltering, such as Huawei, it’s clear that Oppo is attempting to step into the vacuum that’s been left behind.
The Oppo Find X3 Pro received rave reviews as a flagship. It’s also flanked by a couple of devices that share its name: the Find X3 Neo is, basically, built on the previous year’s flagship hardware, while the cheapest of the bunch is this, the Find X3 Lite.
Despite the ‘Lite’ name, however, good performance continues, with plenty that’s enjoy in this mid-range phone.
Design & Build
Dimensions: 159.1 x 73.4 x 7.9mm / Weight: 172g
3.5mm headphone socket
If you’re a follower of Oppo phones, you might get caught off guard but the shuffle in naming convention. The Find X3 Lite effectively rivals much of what the Find X2 Neo offered, but does make a couple of sacrifices to achieve its price point.
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One area that doesn’t seem to have been sacrificed, however, is the build. The Find X3 Lite is a quality device, with Gorilla Glass 5 on the front and rear to help protect against scratches, and an aluminium frame holding everything together. There’s a clear case in the box too, to keep things looking fresh.
As is often the case on affordable devices there’s a 3.5mm headphone socket. However, there’s no stereo speaker offering: it’s a mono affair, with the speaker on the bottom of the phone providing the power – and it’s easily blocked when holding the phone in landscape orientation, such as when playing games.
The Oppo Find X3 family have differing designs, so there’s no sculpted bump on the rear for the Lite’s cameras, it’s a lot more conventional – but we like the looks, especially on this Starry Black version where it’s slightly less prominent than some.
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In line with the Lite name there’s no waterproofing on this model, as you’ll find elsewhere in the range.
Display
6.4-inch AMOLED panel, 2400 x 1080 resolution, 90Hz refresh
There’s a flat display on the Find X3 Lite, with minimal bezels for a smart look. A punch-hole sits in the top left-hand corner for the front camera, a convenient position for those playing games in landscape, as this corner generally is covered by your left hand, so you don’t have a hole getting in the way of your game.
It’s an AMOLED display, measuring 6.4-inches on the diagonal, with a Full HD+ resolution That’s become the average for this size and type of device, with many flagships now sticking to similar resolution for the sake of battery life.
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There’s a 90Hz refresh rate, helping to smooth out some of your scrolling content, with the option to switch back to 60Hz if you prefer – although this is fairly buried within the settings so we doubt that anyone will bother to make that change. Again, it’s a typical setting for this level of device, with an increasing number of devices over the past 12 months offering a faster refresh.
You’ll note that the touch sampling rate is 180Hz, slower than many of the top devices, and while this doesn’t matter to a lot of people, it’s one area where Oppo is keeping a tight check on things to deliver at this price point.
The display is vibrant, delivering a great palette of colours, looking great whether you’re browsing online, gaming or watching movies. It’s not the brightest display around, so it struggles a little in brighter outdoor conditions and you may have to bump the brightness up or down a little to suit the conditions you’re in.
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There’s a fingerprint scanner under the display too, which provides fast unlocking and has proven generally reliable, although it only takes a little dust or water to disturb it.
Hardware and performance
Qualcomm Snapdragon 765G 5G, 8GB RAM
4,300mAh battery, 65W fast-charging
128GB storage
The hardware loadout fits with those great mid-range devices from 2020. The Qualcomm Snapdragon 765G found here is good solid hardware that’s delivered many great phones in the recent past. Technically, that’s now been replaced with the Snapdragon 780G, but the Find X3 Lite was launched before that hardware was available.
That’s not a huge loss: while there might be some incremental improvements to performance, you’re still getting a great device for the asking price. Indeed, the Motorola Moto G100 uses that newer hardware, but is quite a bit more expensive than the X3 Lite.
Pocket-lint
Performance wise, there’s little to complain about. We’ve been playing a full run of games on the Find X3 Lite and they play perfectly smoothly, while everything else is slick and fast. There’s not really anything in performance terms that fits with the Lite name – it’s a great experience.
There’s no microSD card support, however, so you’re looking at 128GB storage being your all.
Where Oppo is adding some excitement is with 65W charging. That’s thanks to the SuperVOOC 2.0 technology and the chunky charger that you’ll find in the box. What this means is you’ll be able to recharge the phone’s battery at blistering speed – from zero to full in around 35 minutes.
There is battery management software that will attempt to control the charging speeds to preserve battery health though, so that short time-frame isn’t always feasible. This software monitors your usage patterns and will charge the battery slowly as applicable, if you’re in the habit of charging overnight, to ensure it’ll last longer over an extended period of ownership.
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However, this can be irritating at times – especially if you only have time for a short charge overnight, because the automatic system doesn’t seem to recognise the difference between you plugging it on at the normal time, or 6 hours later, meaning you can wake up with a phone that’s not charged if you don’t have the, for example, full 8 hours on the charger that you’d normally get.
We also found that this setting had a habit of turning itself back on, even when we’d turned it off. The best solution, in reality, is a short quick charge during the day and leaving your phone off the charger at night. That should work out for most people, because the battery life of the Find X3 Lite is good, easily lasting through the day, including a few hours of gaming.
Motorola’s new Moto G9 Plus is a stunner of a phone – find out why, right here
By Pocket-lint Promotion
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Cameras
Quad rear camera system:
Main: 64-megapixel, f/1.7 aperture
Ultra-wide: 8MP, f/2.4
Macro: 2MP, f/2.4
Mono: 2MP, f/2.4
Front: 32MP, f/2.4
Oppo plays the typical 2021 mid-range phone game, plastering the rear of the camera with sensors so it can claim it’s a “quad camera”. There’s the appearance of the low-resolution macro sensor – which isn’t anything to get excited about – and there’s also a 2-megapixel “mono camera”.
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This mono lens notionally feeds data into the portrait system to improve its performance. Portrait is offered on the front camera from a single lens, suggesting to us that it’s simply an unnecessary feature.
The portrait performance isn’t especially good anyway, with the edge detection a little crude. The bokeh effect needs to be set at the time of taking the photo because you can’t adjust it once the picture is taken. Yes, there are options to increase the blur, but unlike the options from Samsung or Google Pixel, for example, you can’t reduce the level of the blur if you find the effect too strong.
The Lite’s front camera is reasonable: we can’t fathom why it’s a 32-megapixel sensor as that doesn’t really deliver any benefits. There’s no pixel binning, as it pumps out 32-megapixel images which just take up more storage and need more data to share. It will give you a decent shot in good conditions, but you’ll need to use the night mode in low-light as it gets noisy rather quickly in less than perfect situations.
The rear camera sees a headline 64-megapixel main, which is par for the course. This is very much about appearing to keep up with rivals than actually delivering better images – but again, it’s typical for this level of phone.
Here there is some pixel binning, with 16-megapixel images as a result by default. If you want to shoot at full 64-megapixel resolution you have the option to turn that on in normal photo mode; there’s also an Extra HD mode which oversamples to give a 108-megapixel image.
Visually, those images basically look the same (the Extra HD mode loses the AI scene optimisation), but greater resolution gives the potential to zoom and crop – although the detail is rather mushy and we can’t see anyone really wanting to do this.
With all that said, the main camera puts in a decent performance for this price of phone and you’ll get decent photos from it in most conditions. There’s no zoom, however, which is a slight limitation, only offering digital zoom.
The ultra-wide camera puts in an average performance, although we like the options this introduces from a usability perspective. However, there is a colour shift between this and the main camera, as well as blurring as you move out of the centre of the frame.
As with many phones in this price category, the Lite will probably do everything you want it to do – as well as a whole load of stuff you don’t want it to do. Just don’t fall for the “quad camera” system marketing and stick to main lens and there’s a perfectly usable single camera on the rear.
Software
Google Android 11 OS
Oppo ColorOS 11
Like many brands, Oppo goes to town customising Google’s Android operating system with its own ColorOS setup. ColorOS has seen great improvements over recent years to make it a lot more usable and approachable – and the offering on the Find X3 Lite isn’t too bad.
There isn’t too much bloat or duplication – except for photos, music, and an app to help you relax you’ll likely never use – but with Google Messages, Gboard and Chrome all in place, there’s not too much messing around needed to get to the services you want. Access to Google Discover from the home screen is welcomed too.
Pocket-lint
But beneath this, ColorOS changes the look and feel of many areas of Android 11. It gives you plenty of options for customisation, but some things fall down the cracks too.
Notifications seem to be particularly irksome: some applications have failed to deliver notifications consistently, we’ve also found that “bedtime mode” – part of the digital wellbeing suite – took about a week to figure out how to run to the schedule we gave it.
Some of these might just be teething troubles, but the experience doesn’t feel quite as slick as the software on the Samsung Galaxy A52 5G, which is a close rival to this phone.
At the same time, we’ve not found the software to get in the way: once you’re in your favourite app or game things run very much as they should.
Verdict
There’s a lot that’s interesting about the Oppo Find X3 Lite: the core hardware is solid, the display is good, and fast battery charging is a real benefit.
The niggles are also fairly minor: the over-sell on the cameras, the single speaker that’s easily blocked, and some software quirks that seem to block notifications. Despite this running on year-old hardware, it’s still a capable phone, and the Lite naming is perhaps an undersell considering how much you get for your money.
But over the past 12 months, this has emerged as the most competitive smartphone segment: there are better camera performers on this hardware (Pixel 4a 5G), there are better displays in this position (Samsung Galaxy A52 5G) and lots of options besides.
Also consider
Pocket-lint
Samsung Galaxy A52 5G
Samsung’s budget offering sits a little lower in the hardware stakes, but offers waterproofing – which is rare at this level – as well as a great 120Hz display.
Read our full review
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Pocket-lint
Redmi Note 10 Pro
Redmi offers blistering value for money, although this is a 4G model only and on slightly lower hardware – but you still get a lot of phone for your money.
Samsung’s new clamshell will have many new features, including a larger cover display and a sturdy frame. Read all about the Samsung Galaxy Z Flip 3 here!
As the introduction of Samsung’s new foldable smartphones gets closer, more and more is becoming known about the Galaxy Z Flip 3 and the Galaxy Z Fold 3. Earlier this week, official promotional material from Samsung leaked, unveiling the design of both devices. The new Fold will be the world’s first foldable phone with an under-screen camera. In this publication, however, we will limit ourselves to the new Flip which gets a new two-tone design.
Like its predecessor, the Galaxy Z Flip 3 will be a clamshell phone with a horizontal folding line. The dual camera and cover screen is covered in black, the rest of the housing is given a different color. This time Samsung seems to make a whole range of colors available.
The leaked photos show that at least a gray, beige, green and purple model will be released. In addition, there is talk about a black, white, blue and pink model. The available color variants will differ per region. Samsung will probably also offer some exclusive colors via their site.
Based on all the new information, graphic designer Giuseppe Spinelli has created a series of highly realistic product renders for LetsGoDigital, in which the Galaxy Z Flip 3 is shown in all expected colors.
What is expected of the Samsung Z Flip 3?
The dual camera setup seems to remain unchanged in terms of resolution, it contains a 12 megapixel wide angle and a 12 megapixel ultra wide angle camera. The cover screen will be larger, the original Z Flip was equipped with a 1.1” display, the new model will likely feature a 1.83” cover display meaning some more content can be displayed – handy for incoming messages or when taking a selfie.
The 6.7” flexible screen will probably remain the same in size. What is new, the Samsung Z Flip 3 will support the 120Hz refresh rate. The centrally placed punch-hole camera will stay, presumably the same 10 megapixel image sensor will also be retained. As far as the camera is concerned, only software improvements are expected, the sensors and lenses of all cameras seem to remain unchanged – just as with the Galaxy S21.
For the first time Samsung will provide both the front and back of the clamshell with Corning Gorilla Glass Victus, to make the foldable extra scratch and drop resistant. In addition, the frame also seems to be adjusted, the new “Armor Frame” will be stronger than before. The screen will also be extra reinforced by “Pro-Shield” technology – presumably a kind of counterpart to Apple’s Ceramic Shield.
This time Samsung seems to invest extra in the sturdiness and durability of its foldables. Not only does this result in a stronger frame and a more scratch-resistant display, the South Korean manufacturer also seems to provide the Galaxy Z Flip 3 with an IP rating for the first time. The folding phone is not expected to be completely dust and waterproof, but it will be splash-proof – which would of course be a step in the right direction.
Naturally, the hardware and software will also be renewed. Supposedly, the Samsung Z Flip 3 is powered by the Qualcomm Snapdragon 888, which will guarantee extremely fast and stable performance. This 5nm chipset comes with an integrated 5G modem. In addition to a 256GB model, a 128GB model is also expected this time. This enables Samsung to lower the starting price. The device will run on the Android 11 OS, in combination with the One UI 3.3 user interface. It is a renewed interface compared to the UI that can be found on the Galaxy S21 models.
Will the Galaxy Z Flip 3 offer S Pen support?
Samsung seems to be working on S Pen support for its foldable devices. It’s almost certain that the Galaxy Z Fold 3 will be compatible with Samsung’s famous stylus pen. Some believe that this will also apply to the Galaxy Z Flip 3. Samsung recently registered a trademark for “Z Flip“, which made mention of a stylus pen. Nevertheless, that is no guarantee that the Z Flip 3 will actually offer S Pen support. I personally do not expect that the upcoming clamshell from Samsung will be made compatible with the S Pen. For this we will probably have to be patient until the Galaxy Z Flip 4. But who knows…
Regarding the battery and fast charging options, unfortunately no changes seem to be made. The Samsung Galaxy Z Flip 3 5G, like its predecessor, will be equipped with a dual battery with a total capacity of 3,300 mAh. A recent 3C quality certification has shown that the 15W fast charging function will also remain the same.
This seems to become the weakest part of Samsung’s new clamshell. After all, the battery life of the Z Flip was rated as “poor” in many expert reviews, the new model does not seem to change that. The maximum charging power of 15 Watt is of course also very minimal for a high-end device in the year 2021. It was expected that the fast charging functionality would be increased to a minimum of 25 Watt, some even hoped for 65 Watt. However, this does not seem to be the case; the Galaxy Z Flip 3 will only support 15 Watt wired / wireless charging.
Then the question remains: which accessories will be available for the new Flip? Last year a Leather Cover was released, which consisted of two parts. Samsung may have found a solution to also manufacture covers from one piece, so that the hinge is optimally protected. The South Korean manufacturer was recently awarded a patent for such a protective cover.
Price & Release date of the Galaxy Z Flip 3
Samsung will host a Galaxy Unpacked event around July, where both the Galaxy Z Flip 3 and Galaxy Z Fold 3 will be presented. A month later, another event is expected to be set up for the Galaxy S21 FE, this will be the cheapest model in the S21 line-up.
Last year, both the Galaxy Z Flip and the Galaxy Z Flip 5G -the latter was introduced five months later- carried a suggested retail price of € 1,500. If we are to believe the rumors, Samsung is doing everything it can to market the new model cheaper. This may also be the reason why the battery, fast charging functionality and the cameras will not be upgraded.
On the other hand, the South Korean manufacturer seems to be extra committed to the sturdiness and durability of its new foldable device. The larger cover screen and the many color variants should also make the Z Flip 3 extra attractive to buy. Moreover, Samsung seems to add an extra cheap 128GB model. This may result in a starting price of approx € 1,350 – € 1,400.
It will probably be possible to place a preorder order immediately after the official introduction. The actual release will then take place about two weeks later. Customers who purchase the Galaxy Z Flip 3 are expected to receive a set of Galaxy Buds 2 earbuds during the pre-order period. The new earbuds will probably be introduced simultaneously.
In terms of design, the Buds 2 are expected to be very similar to the Buds+, which was introduced at the beginning of 2020. It will a cheaper model than the Buds Pro, which was released at the beginning of this year at the time of the S21.
By the way, if you’re wondering what happened to the Galaxy Z Flip 2, don’t worry, you haven’t missed anything. Samsung will introduce their next Z Fold and Z Flip devices simultaneously, therefore the company seems to have decided to align the model names this year. Meaning there will be no Z Flip 2, instead there will be a Z Flip 3.
Note to editors :The 8K and 4K renders in this publication are created by in-house graphic designer Giuseppe Spinelli (aka Snoreyn). The images are copyright protected. Feel free to use our pictures on your own website, but please be so respectful to include a source link into your publication.
If you’re already invested in a wireless charging lifestyle, the Blade 11 Prime is a budget phone to match it
The ZTE Blade 11 Prime offers one standout feature in a field of largely similar sub-$200 phones: wireless charging.
In the smartphone trickle-down economy, wireless charging is basically guaranteed on any flagship-level phone, but it’s still hit-and-miss among midrange phones and all but absent from the budget class. You’re much more likely to find a really big battery on a sub-$200 phone than wireless charging.
Outside of that feature, the $192 Blade 11 Prime’s specs are much the same as competing models like the Galaxy A12 and Moto G Play. Like those models, it offers a 6.5-inch 720p LCD, though it includes a little more RAM (4GB compared to 3GB) and a little less battery capacity (4,000mAh compared to 5,000mAh).
Choosing a phone that’s priced under $500 means you need to pick your priorities carefully, and that’s even more true of a $200 phone. If wireless charging is your chosen priority, then I have good news: the ZTE Blade 11 Prime is the budget-priced phone for you. If it’s not a major priority and more of a nice-to-have item, then I’d suggest looking elsewhere. You won’t do a lot better on any individual feature, like a better screen or camera, but you can do a little better.
ZTE Blade 11 Prime screen, battery, and performance
The Blade 11 Prime is on the bigger side with a 6.5-inch display. Its 720p resolution is stretched a little thin here, and you’ll notice certain images looking a little pixelated if you look closely. The screen gets nice and bright, but its auto-brightness setting kept bringing the level down a little too dim for my liking. I also noticed faint repeating vertical lines on dark parts of the screen indicative of a low-quality panel — not a huge distraction but visible.
It doesn’t have the biggest battery in its class, but the Blade 11’s battery performance is generally good anyway. I got about two days of light, mostly Wi-Fi use on a single charge. Spending a full day out and about on LTE would drain the battery faster, but most people could expect to get through at least a full day of heavy use before needing to charge up again.
The Blade 11 Prime’s marquee feature, wireless charging, works well if a little slowly; the phone supports Qi charging at 5W. Taking it from 50 percent to a full charge took almost exactly two hours, during which the phone got warm but not worryingly so. As long as you don’t expect incredible speeds, wireless charging is a convenient option on the Blade 11 Prime, particularly if you’re the type of person who charges your phone overnight.
We don’t expect dazzling processing speed from a $200 phone, but the ZTE Blade 11 Prime falls a little short even considering its price. It uses a MediaTek MT6762 Helio P22 chipset with a relatively healthy 4GB of RAM, but this combination struggles with even light tasks like scrolling through Instagram or Twitter.
Apps open quickly enough, but there was significant stuttering and hesitation just browsing my usual social media timelines or scrolling through the home screen app drawer. Some slowness is expected in this price bracket, but I didn’t see as much consistent stuttering using the Motorola Moto G Play recently.
The ZTE Blade 11 Prime ships with Android 11, which is nice — some of its slightly less recent competitors are still on 10 waiting for an update. ZTE says there’s no plan to offer any additional Android OS upgrades, only that it will offer security patches as needed. That’s not too surprising given the phone’s price point; the Blade 11 Prime just isn’t built for longevity past a couple of years of use. There’s also 64GB of built-in storage, which isn’t a lot. If you don’t download too many apps or store too many photos on your device, you’ll be able to get by, otherwise adding a microSD card for additional storage to your purchase is a good idea.
ZTE Blade 11 Prime camera
The rear camera system on the Blade 11 Prime includes a 16-megapixel main camera and an 8-megapixel ultrawide, plus a 2-megapixel depth sensor. It’s a basic setup, and it does fine in good lighting conditions. It’s a little more prone to clipping very bright spots in photos than other systems I’ve used recently, but it does a nice job overall with exposures of high-contrast scenes. In moderate indoor lighting, some detail-smoothing noise reduction is visible, and low-light photos look smeary even at the reduced image sizes used for social sharing.
Taken with ultrawide
Taken with ultrawide
Taken with ultrawide
As for the other cameras, they’re just fine. The ultrawide doesn’t handle high-contrast scenes as well as the main camera, with some noticeable noise appearing in shadows. There’s also a short delay after pressing the shutter button before you can take another photo that isn’t present when using the main camera. The selfie camera thankfully avoids over-smoothing faces, and photos look good as long as there’s plenty of available light.
If your budget is strict and wireless charging is a must-have, then the ZTE Blade 11 Prime is the right phone for you. But if you can make do without wireless charging, I’d strongly encourage you to look elsewhere. Iffy performance with basic tasks will be more of an inconvenience in the long run than having to plug in your phone every night to charge it.
This year’s Motorola Moto G Power would be a worthwhile alternative if you can spend a little more; you’ll get a faster processor and better battery life, though you should definitely plan on buying a microSD card to supplement its meager 32GB of storage. The G Play is a good alternative, too, even with a processor that’s a bit slower than the G Power’s.
Today, there’s only one official way to play Google’s Stadia game streaming service on your 4K TV — the last-gen Chromecast Ultra, connected to the company’s proprietary Stadia Controller over Wi-Fi. That’s because Google hasn’t yet brought Stadia to the new-and-improved $50 Chromecast, and its predecessor didn’t support Bluetooth, meaning the only way to pair a controller was to loop through Google’s servers in the cloud.
But Google now has a workaround,9to5Google reports. There’s a new “bridge mode” hidden in the latest version of the Stadia app on Android that should let you send controller signals from your phone — letting you play Stadia with your phone’s touchscreen, or even connect another gamepad to your phone. You’ll be able to use your phone to change your TV’s volume, too, according to text snippets buried in the APK.
The original Stadia Controller has been something of a thorn in the company’s side ever since Stadia launched on November 19th, 2019, so it wouldn’t be surprising if Google decides to move on. It took many months for buyers to be able to use Google’s wireless controller wirelessly with anything except the Chromecast Ultra — desktop web browsers and Android phones weren’t supported at first, meaning you had to physically plug in a USB-C cable. USB-C audio took a while too, and Bluetooth audio via the controller still has yet to materialize.
Thankfully, third-party controller support was quite robust on those other platforms, letting you easily sync a PlayStation or Xbox gamepad to play, and it’s unlikely you’ll even need this new Bridge Mode to play Stadia on the 2020 Chromecast whenever it arrives; the new Chromecast does support Bluetooth game controllers. Judging by a few Steam Link and GeForce Now sessions with my 8BitDo gamepad, Bluetooth gamepad support may work just fine.
Right now, it’s just a little unclear how much Google cares about Stadia; after it axed all its in-house game studios in February, I argued that the writing was on the wall; since then, Stadia has lost its head of product and at least six additional staffers, and been the subject of two reports about its internal struggles. Apparently, Google had to pay tens of millions of dollars to publishers like Ubisoft, per game, just to get games ported to Stadia.
Head of Instagram Adam Mosseri has tweeted an apology about a bug that deleted users’ story posts on Thursday. The timing was unfortunate for activists trying to raise awareness about missing Indigenous women, with organizations Red Dress and National Day of Awareness of Missing and Murdered Indigenous Women and Girls (MMIWG, abbreviated by some as MMIWG2S to include two-spirit people) questioning whether their posts had somehow been erased deliberately. According to Instagram, however, the bug affected stories, archives, and highlights of Instagram users across the globe.
Mosseri and Instagram’s statement about the deletions say this isn’t the case and that the stories were not removed because of anything content-related. He specifically addressed the Indigenous people’s concerns. “This day is incredibly important to raise awareness of this critical issue and support our Indigenous community on Instagram,” Mosseri tweeted. “We apologize to all those who felt like they could not bring attention to these incredibly important causes, and many others around the world.”
Many people thought we were removing their content because of what they posted or what hashtag they used, but this bug wasn’t related to the content itself, but rather a widespread issue that has now been fixed.
— Adam Mosseri (@mosseri) May 7, 2021
The issue of the high rates of violence against Indigenous people — especially women, girls, and two-spirit people — isn’t one that often gets a spotlight outside of reservations, so spreading awareness is especially important, activists say. Speaking to CBC News about the importance of days like May 5th, community organizer Kakeka Thundersky said that “[e]veryone’s just stuck at home on their phone, unable to gather and able to go to the rallies, unable to talk to face to face with people,” making online platforms like Instagram a key tool for activists.
Emily Henderson, an Inuk arts and culture writer, said that “[t]he digital space in general is really, really important right now just for maintaining community connections or connections.”
In a new statement posted on its website, WhatsApp says users won’t lose any functionality if they fail to accept its new privacy policy by May 15th. “No one will have their accounts deleted or lose functionality of WhatsApp on May 15th because of this update,” the FAQ now reads.
That’s different from what the page originally said when it was posted in February, when it warned that failing to accept the new terms by the May deadline would mean users would lose functionality. “We’ve extended the effective date to May 15th,” the page said at the time. “If you haven’t accepted by then, WhatsApp will not delete your account. However, you won’t have full functionality of WhatsApp until you accept. For a short time, you’ll be able to receive calls and notifications, but won’t be able to read or send messages from the app [emphasis added].”
Although WhatsApp has relaxed the deadline for accepting the new policy, it’s still coming into force, sources with knowledge of WhatsApp’s plans confirmed to The Verge. It’ll still be effective from May 15th for new users and for people who’ve already accepted the policy. The difference is that anyone who doesn’t accept the policy now won’t lose full functionality immediately. Instead, they’ll be shown a reminder to accept the new policy.
That’ll change after a period of several weeks when this reminder will become what WhatsApp is referring to as a “persistent reminder.” It’s at this point that the app’s functionality will become limited. Although users will still be able to answer incoming calls and respond to messages by tapping on notifications, they won’t be able to access the standard chat list from within the app. Finally, after a few additional weeks, users will lose this “limited functionality” entirely. WhatsApp says it generally deletes inactive accounts after 120 days.
“We’ve spent the last several months providing more information about our update to users around the world,” a WhatsApp spokesperson said in a statement. “In that time, the majority of people who have received it have accepted the update and WhatsApp continues to grow. However, for those that have not yet had a chance to do so, their accounts will not be deleted or lose functionality on May 15. We’ll continue to provide reminders to those users within WhatsApp in the weeks to come.”
WhatsApp’s new privacy policy has faced fierce backlash over worries that it weakens the chat service’s encryption or allows it to share more of users’ personal data with parent company Facebook. However, the policy doesn’t change the fact that personal messages between users are end-to-end encrypted, meaning only each recipient can read them. Instead, it relates to messages sent to businesses on WhatsApp. These may be stored on Facebook’s servers, and their data may be used for advertising. WhatsApp already shares some user data with Facebook, like phone numbers, and has done so since 2016.
This information hasn’t done much to calm the controversy, which resulted in rival messaging apps Telegram and Signal reporting surges in new users. Even Tesla CEO Elon Musk got involved, tweeting “Use Signal” to his millions of followers at the beginning of January. In response to the outcry, WhatsApp said it would delay the introduction of its new privacy policy by three months from February to May.
(Pocket-lint) – When the Xiaomi Mi 11 Ultra touched down at Pocket-lint HQ it made for a moment of genuine excitement. This flagship, which has more features than, well, any other handset we’ve seen in recent times, is one of those rare moments of a company trying to be different; to standout for the right reasons.
Not only does the Mi 11 Ultra have one of the boldest screens on the market, it has a second screen on its rear too. It’s one of those unusual double-screen devices – we’ve seen other different implementations before, from the Vivo NEX Dual Display to the Meizu Pro 7 and beyond – with the Xiaomi’s smaller touchscreen integrated into the camera unit to act as a notification and control centre. You can see why the tech nerd in us got all excited, right?
Except, having used the Mi 11 Ultra for two full weeks as our own device, it’s stood out for too many of the wrong reasons. The camera bump is huge, the second screen adds nothing of genuine use (and sometimes actively gets in the way), the screen’s touch-responsiveness is unacceptably bad, and the MIUI software continues to deliver irks that, at this high-end level, simply don’t add up to the ‘Ultra’ experience we were expecting.
Design
Dimensions: 164.3 x 74.6 x 8.4mm / Weight: 234g
IP68 dust- and water-resistant (1.5m for 30 mins)
Finish options: Cosmic White, Cosmic Black
Build: Ceramic back in aluminium frame
Under-display fingerprint scanner
Upon pulling the Mi 11 Ultra from its box, it was impossible to not continually stare at the rear camera unit. That protruding bump is huge – the biggest we can ever recall seeing on a phone. At least it’s wide enough that the device doesn’t rock around when laid flat (well, flat-ish) on a desk.
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The build quality is second to none, though, especially standout if you’re seeking high-end details such as a ceramic rear, aluminium frame, water-protection, and curved screen edges. It’s every bit the flagship in such regards.
Odd, then, that the included transparent case does an assured job of undoing much of that high-end look. It’s an essential for protection, though, so we’ve had it wrapped around the phone’s body the majority of the time. But it’s just a budget translucent bit of plastic.
The reason it’s ultra-light plastic is likely to avoid adding too much additional weight to the Mi 11 Ultra’s already hefty frame. We thought the Poco X3 Pro, at 215g, was one chunky monkey. The Xiaomi tops that, at 234g. It’s not as though it’s going to hurt your wrist during use or anything, but it’s an undoubtedly heavy phone to be carting around and using day to day.
In addition to offering face unlock sign-in, the Mi 11 Ultra also has an under-display fingerprint scanner – which we’ve found generally ok, but occasionally to falter. We actually prefer the Mi 11 Lite 5G’s side-positioned one.
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Thinking about it, we actually prefer the Lite model for its overall lightweight design and eye-catching colour finish. Which really isn’t the position this Ultra should be in – being somewhat usurped by the baby in the Mi 11 range.
Rear (within camera unit): 1.1-inch AMOLED, 126 x 294 resolution
The Mi 11 Ultra’s 6.81-inch AMOLED display has some truly flagship specifications. It’s got a WQHD+ resolution, for starters, which means more pixels are packed onto its surface than you’ll find in many competitors these days. There’s also a 120Hz refresh rate to up the smoothness, which is particularly noticeable when scrolling or in some faster moving games.
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There are other headline features here, too, such as Dolby Vision for HDR (high dynamic range) playback and a peak 1700 nits brightness – meaning the maximum punch this screen can output is really, very bright. But you’re not likely to have it cranked up to the max much of the time and, actually, when it’s in lower-light conditions and the brightness falls it begins to crush black levels – a problem others, such as the Oppo Find X3, can also suffer. It’s subtle, but it’s there, and can affect those Netflix sessions.
The screen is also curved, which might look nice to the eyes, because it helps diminish the appearance of edge bezel, but in the case of the Mi 11 Ultra is an often fatal flaw. Why? Because the screen’s touch responsiveness is terrible. By this we don’t mean touch sampling rate, rather the simple fact that the software will often think the screen in being accidentally touched and ignore your input. Even really prominent input, such as when scrolling through pages, often stutters or ignores input.
There’s a software section to choose between the degree of accidental edge touch that’s permissible, or even custom adjust it, but whatever we’ve done it’s been an ongoing issue. Furthermore the screen seems to time-out – such as when watching an advert in a game, for example – and isn’t actively ready for input immediately afterwards. It can take two, three or more taps to get the device to re-engage. And that’s nothing to do with the standard 15/30/60-second auto-timeout. No, this is different. And it goes a good way in breaking the Mi 11 Ultra’s potential.
Accidental touch is something that also affects that rear display. So often we’ll have Spotify running and pick the phone up, only to accidentally skip back to the beginning of the current track. We get that having such controls available for a quick tap could be useful, but most of the time it’s just been a hindrance. And quite often the notifications, owed to poor servicing from the MIUI software, will say things like “checking for messages” from WhatsApp, for example, without delivering anything of actual use.
We’ve already said the tech nerd in us was excited about the prospect of this small second screen to the rear, as it seemed like a smart way of getting quick notifications that you could then pay further attention to. In reality, however, that’s what a full-size always-on display can do already – which the Mi 11 Ultra offers.
Plus, as we’ve come to learn when trying to watch shows in near black-out darkness, having this second screen means you don’t get to “hide” your phone from alerting you and lighting the room in one way or another – unless, of course, you turn the feature off entirely.
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Oh, but what about selfies, surely that’s where this screen comes into its own? Well, you’d think so. But to use the main cameras to shoot you’ll need to select the ‘Rear display preview’ from within the camera app, which will show you all selfie ready in that small display, but then there’s no logical way to shoot the shot. Fumble too much and you’ll likely end up clicking out of the main camera app with your fingers touching around the phone anyway. So, no, it just adds layers of confusion that needn’t be there.
Overall, then, this second screen has served as little more than a because-it-can gimmick.
Performance
Qualcomm Snapdragon 888 platform, 12GB RAM
67W fast-charging (wired and Qi wireless)
5,000mAh battery capacity
Wi-Fi 802.11 a/b/g/n/ac/6e
24-bit/192kHz audio
5G connectivity
Being a true flagship, Xiaomi has gone all-out when it comes to top-tier specification. The Mi 11 Ultra is kitted out with the Snapdragon 888 platform and 12GB RAM, so no current app is going to be a bother to run.
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What is a bother, however, is as we’ve highlighted above: the screen’s response. Load up a game like South Park: Phone Destroyer and because the screen will often not register touch input, you’re left with the frequent possibility of losing during play as a direct result of this hardware/software combination. PUBG Mobile? Forget about it.
So while the Mi 11 Ultra has the capacity to deliver these games at their very best – the smoothest frame-rates and so forth – it’s irrelevant. It’s not a gamers’ phone by any means as a result.
The battery capacity, at 5,000mAh, is relatively large. Depending on how you approach using this phone that can mean decent longevity. However, given all the available features – WQHD+ resolution at 120Hz – there’s greater likelihood that it’ll be a stretch to get through the day. We’ve been just about managing it, but often with 20 per cent left after around 13 hours of use.
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Using the phone in this way will see the software suggest doing a large number of things that dumb the features down. Resolution drop. Refresh rate drop. Dark mode activation. Quicker screen auto-off. Always-on display deactivation. Disallowing apps to auto-start. The kind of things that you would otherwise want to always keep operational for that true flagship feel in use. So, in many ways, it’s as though the Mi 11 Ultra’s software is keen to hamper its performance potential.
We’ve seen Xiaomi’s MIUI software in numerous iterations and it’s often varied in its success – sometimes for no apparent reason. In the Mi 11 Lite 5G, which is our favourite in this series, we had no issues with receiving app notifications. In the Mi 11 Ultra, however, it can be temperamental. As we’ve said in many other Xiaomi/Poco/Redmi reviews (multiple brands under one roof) you’ll need to dig into the software and tinker with whether an app has no restrictions to ‘Battery Saver’ – otherwise it may not always be readily available.
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One clear positive we can highlight about the Mi 11 Ultra is the fast-charging. It’s got a 67W charger, which is among the fastest you’ll find anywhere, and makes for rapid top-ups. It’s the same for wireless charging apparently – although we haven’t been able to test and verify this. Good job, really, as that quick-to-deplete battery has a way to help keep it juiced up in little time.
Given the prominence of place given to the camera unit on the rear of the Mi 11 Ultra, it’s safe to say that it’s the most prominent feature of this flagship. It’s here that the Xiaomi often pulls its (considerable) weight, delivering images that are high quality and frequently outclass the competition.
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As a quick summary, the rear unit houses three cameras: the main wide-angle, a 24mm equivalent wide-angle with 50-megapixel resolution; a 0.5x ultra-wide with 48-megapixel resolution; and a periscope zoom, also 48-megapixel, that delivers 5x optical zoom (so a 120mm equivalent).
There’s no gimmicky lenses, no useless macro or dedicated mono sensor, just the core of what you’re really likely to want. Now, the 5x zoom is quite a ‘steep’ jump from the main sensor, but it is possible to pinch-zoom between the two with results of varying quality. You can even do this when live-recording video, which is pretty impressive in result.
As we’ve seen from pretty much every maker with multi-faceted cameras, there’s a slight disparity between the colour balance and quality from each lens though. There’s also a delay when ‘jumping’ between the available lenses – select between the main optic and 5x, for example, and you’ll first see a digital zoom from that main sensor before it suddenly updates with a different fill from the true optical zoom sensor. Not a major drama, but it’s not 100 per cent immediate when selecting between the lenses.
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: Main cameraMain camera
The Mi 11 Ultra’s ultra-wide lens is also a bit toowide-angle – we think it should be 0.6x to avoid some of the more considerable barrel distortion really. But, unlike typical 8-megapixel ultra-wide sensors, this one is capable of delivering decent quality at 12-megapixels (using four-in-one processing technology, as the Mi 11 Ultra does on all its shots).
It has to be said that the Mi 11 Ultra’s 5x optical zoom delivers crisp and clear shots. It’s particularly apparent here, because so many competitors use digital or hybrid zooms and talk them up to such an extent that you almost believe the results will be good – but nothing can beat a true optical zoom as Xiaomi has graced the Mi 11 Ultra with here.
Epic v Apple, future of projectors and more – Pocket-lint Podcast 102
By Rik Henderson
·
The main sensor is equipped with on-sensor phase detection autofocus, there’s laser autofocus too, and optical image stabilisation to keep everything smooth and sharp. It’s a well equipped sensor that delivers fine results indeed – whether in daylight, low-light, backlit or really any given set of conditions.
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: Main cameraMain camera
In short: the Ultra’s forte really is found in its photography prowess. Whether it’s worth having such a giant hunk of a camera unit to the rear for the sake of that, however, is another question.
Verdict
The Xiaomi Mi 11 Ultra does a really good job of shouting “shiny, shiny!” from the rooftops and being undoubtedly alluring for all the bells, whistles, and other embellishments that make it an altogether different and standout device. It wants you to look at it and think “that’s more exciting than the Samsung Galaxy S21 Ultra” – because, from a pure features and spec point of view, it really is.
But once you brush away what are frankly excess features – some of which, such as the second rear screen, are nothing but gimmicky – you’re left with a device that fails to get many of the basics right. The screen response is unacceptably bad. The camera bump is huge – and not really worth it for the sake of that second rear screen. The MIUI software has various moments of failing to send notifications too.
The Mi 11 Ultra is a rare moment from Xiaomi. One that’s excited us more than any other phone of late. Yet, when it comes to the crunch, it’s the one Mi 11 device that’s left us ultra disappointed. The promise is huge, but it just hasn’t lived up to the potential.
Also consider
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Samsung Galaxy S21 Ultra
A neater camera integration, better software, and fewer irks make the Samsung the phone that Xiaomi should have beaten – but failed to do so.
Read our review
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Xiaomi Mi 11 Lite 5G
This, our favourite of the whole Mi 11 range, is everything the Ultra isn’t: it’s lightweight, its colour finish is more eye-catching, its battery lasts longer (despite being less capacious), and, for whatever reason, the software implementation here hasn’t been problematic. You don’t get outstanding cameras by comparison, of course, but you do save two-thirds on the Ultra’s asking price. And you still get 5G connectivity!
With the ongoing pandemic and chip shortages still making headlines semiconductor revenue totalled $464 billion in 2020 and will top $522 billion 2021, according to IDC. Despite widespread shortages, sales of chips are going to grow further this year as more devices are getting smarter and more chips are consumed overall. Fuelled by home working and education computing is set to be the main driver of growth as each PC uses dozens of chips many of which are made using an advanced process technology. Meanwhile, shipments of chips for smartphones, consumer electronics, and automotive applications will also be strong.
Global semiconductor revenue increased by 10.8% last year to $464 billion and will grow another 12.5% this year to $522 million because of growth in consumer, computing, 5G, and automotive semiconductors, a new report from IDC says. Shortages of chips will continue through 2021, but since the industry will adopt more expensive chips for a wide variety of applications, sales of semiconductors are destined to grow once again.
Semiconductors for PCs and servers outpaced the overall chip market and grew 17.3% year-over-year to $160 billion in 2020. There were several factors that drove sales of PC and server chips to new heights. Demand for PCs grew rather dramatically last year, which caused shortages. Meanwhile, CPUs and GPUs are made using sophisticated fabrication technologies and therefore are rather expensive. Finally, supply constraints allowed manufacturers to further increase prices of their products. IDC predicts that sales of semiconductors for computing will grow 7.7% to $173 billion in 2021.
“Demand for PC processors remains strong, especially in value-oriented segments,” said Shane Rau, research vice president, Computing Semiconductors. “The PC processors market looks strong through the first half and likely the whole year.” IDC forecasts computing systems revenues will grow 7.7% to $173 billion in 2021.
Chips for smartphones have been a major semiconductor revenue driver for about a decade since the market of handsets was growing rapidly. Last year unit shipments of smartphones dropped by 10%, but since new 5G devices use more expensive SoCs and more chips in general, smartphone semiconductor revenue increased 9.1% year-over-year. IDC believes that sales of chips for mobile phones will grow by 23.3% in 2021 to $147 billion.
“2021 will be an especially important year for semiconductor vendors as 5G phones capture 34% of all mobile phone shipments while semiconductors for 5G phones will capture nearly two thirds of the revenue in the segment,” said Phil Solis, research director for Connectivity and Smartphone Semiconductors.
Chips for consumer electronics totalled $60 billion in 2020, up 7.7% year over year as sales of devices like game consoles, tablets, wireless headsets, smart watches, and set-top-boxes were strong.
“New gaming consoles from Microsoft and Sony, continued strong sales of wearables from Apple, and the rise in smart home networks managed by Amazon Alexa and Google Assistant will accelerate growth in 2021 to 8.9% year over year,” said Rudy Torrijos, research manager, Consumer Semiconductors.
Shipments of chips for automotive applications recovered in the second half of 2020, but many semiconductors for cars are in tight supply now, a situation that will persist throughout 2021, according to IDC. Nonetheless, automotive semiconductors revenue is expected to grow 13.6% year-over-year, the analysts note.
“Overall, the semiconductor industry remains on track to deliver another strong year of growth as the super cycle that began at the end of 2019 strengthens this year,” said Mario Morales, program vice president, Semiconductors at IDC.
The Federal Trade Commission (FTC) has published its long-awaited report on how manufacturers limit product repairs. The “Nixing the Fix” report details a host of repair restrictions, especially those imposed by mobile phone and car manufacturers. The anticompetitive practices covered by the FTC range from limited availability of spare parts and diagnostic software to designs that make repairs more difficult than they need to be. In response, the FTC wants to develop new laws and rules surrounding repairs, but it also wants better enforcement of existing legislation like the Magnuson-Moss Warranty Act (MMWA).
While debates around right to repair rules in the EU have tended to focus on the environmental impact of sending broken devices to landfills, the FTC’s report leads with the impacts they have on people. It says repair restrictions are bad for consumers when they can’t easily repair their devices, and adds that these “may place a greater financial burden on communities of color and lower-income Americans.” Independent repair shops also suffer as a result of repair restrictions, “disproportionately [affecting] small businesses owned by people of color.”
The timing of the report is also important. Not only has it arrived during an unprecedented period of working from home and remote learning, where teleworking equipment is more important than ever, but it also coincides with a global semiconductor shortage that’s made buying new equipment particularly difficult. Combined, they make it particularly important to be able to repair our existing devices.
According to the FTC, manufacturers are guilty of using numerous tactics that make it difficult for customers and independent businesses to repair their products. Here’s the full list from the FTC’s report:
Product designs that complicate or prevent repair;
Unavailability of parts and repair information;
Designs that make independent repairs less safe;
Policies or statements that steer consumers to manufacturer repair networks;
Application of patent rights and enforcement of trademarks;
Disparagement of non-OEM parts and independent repair;
Software locks and firmware updates; or
End User License Agreements
Manufacturers have long argued that they have legitimate reasons for at least some of these restrictions. These include protecting their intellectual property, cybersecurity, and possible safety risks associated with independent repairers opening up our devices and replacing failed parts. But the FTC isn’t buying it. “There is scant evidence to support manufacturers’ justifications for repair restrictions,” the report states, adding that “the majority” of manufacturers’ explanations for repair restrictions “are not supported by the record.”
Apple, one of the companies most frequently criticized for its repair policies, has made moves to make spare parts and diagnostic tools more available to independent repair shops in recent years. But critics say the new policies still give the company too much power over independent businesses.
The CEO of repair specialists iFixit welcomed the FTC’s report. “This is a great step in the right direction,” said Kyle Wiens. “The bi-partisan report shows that FTC knows that the market has not regulated itself, and is committing to real action.”
With the findings submitted to Congress, the question now is how to make repairing devices easier. The FTC’s report makes several suggestions, including the introduction of new legislation to address repair restrictions and open repair markets. While it also encourages manufacturers to self-regulate, the FTC concedes that the broad range of industries and products involved would make that a challenge.
The FTC suggests consumers could be given more information on how repairable devices are, such as with repairability scores like those recently introduced in France. But the FTC also wants consumers to report when manufacturers aren’t obeying existing rules surrounding repairs, as described in an accompanying blog post:
Let’s say you took a product to an independent repair shop to fix or maintain it. Then later you go to the product’s manufacturer for a repair — but one not related to the earlier fix. If that repair is covered by your warranty, and if your warranty hasn’t expired, the manufacturer can’t refuse to make the repair.
If you’re told that your warranty was voided or that it will be voided because of independent repair, we want to hear about it. Report it to the FTC at ReportFraud.ftc.gov.
The FTC’s report follows efforts by several US states, as well as a European Parliament vote last year, to expand right to repair rules.
In what feels like an increasingly rare occurrence, Google announced that it’s updating Wear OS with a new feature today — but don’t get too excited, it’s just a keyboard. In this case, Google is porting over Gboard, the swipeable, predictive text-powered keyboard that it offers for Android, iOS, and Android TV, as spotted by 9to5Google.
Like the larger phone version, Gboard for Wear OS supports multiple input methods on a keyboard that’s slightly more finger-friendly than the old version the operating system used. You can type by tapping, swiping, or speaking. The keyboard also has easier access to emoji and “enhanced suggestions” above the keyboard.
Along with the new keyboard, Google says it’s also introducing multi-language support for all of the languages offered on Wear OS. To switch languages, Gboard for Wear OS has a language shortcut at the bottom of the keyboard that will pull up a menu with options.
The update is minor, but Google is at least paying attention to an operating system that’s mainly received minor updates for a while. Google opened up Tiles on the OS to third-party developers earlier this year, and before that, promised to improve to CPU performance in August 2020. With Google I/O 2021 — the company’s developer conference — on the horizon, there’s a possibility Google has more improvements to share for Wear OS, but until then, be happy you can at least swipe to type on your wrist.
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