Samsung is working on the Galaxy S21 FE, that should be the successor to the successful Galaxy S20 FE from last year, and launch at some point in the next few months. The S20 FE was a sort of ‘flagship killer’ device from Samsung itself, and it looks like the company will want to reprise its success.
It turns out, however, that it plans on doing that with the exact same battery capacity. Rumor has it the Galaxy S21 FE’s battery has the model number EB-BG990ABY, which is what you’d expect given that the phone’s model number should be SM-G990B.
Galaxy S21 FE render
The rated capacity is 4,370 mAh, which means its typical capacity (and the advertised number) will be 4,500 mAh. That’s exactly the same as the cell inside the Galaxy S20 FE.
Compared to the rest of the Galaxy S21 line, the FE will get a bigger capacity than the S21, but smaller than both the S21+ and S21 Ultra. According to a previous rumor, the S21 FE should have a 6.4″ flat screen (or thereabouts), and on that metric too it would sit in between the S21 and S21+.
The selfie cam is allegedly going to be 32 MP, and the colorways on offer will be gray/silver, green, purple, and white. The unveiling event for the Galaxy S21 FE is said to be taking place in August, so there’s still plenty of time for all the other details to leak. And we’ll let you know when they do.
Apple is now rolling out iOS 14.5 to the iPhone alongside iPadOS 14.5 and watchOS 7.4. This is a pretty sizable update that brings a lot of new features but here’s a quick rundown of some of them.
The main new feature is that you can now unlock your iPhone with your Apple Watch if you are wearing a mask. A new ‘Unlock with Apple Watch’ option has been added in phone’s settings, which should cause your iPhone to unlock automatically if you are wearing a mask and also your Apple Watch. This feature requires you to have also updated to watchOS 7.4.
Another major new feature is App Tracking Transparency, which lets you control which apps are allowed to track your activity across other companies’ apps and websites for ads or sharing with data brokers. Once this update is installed, apps that have to track you now need to ask for your explicit permission before they can do so and with one click you can allow or deny them.
iOS 14.5 also adds support for AirTag. This includes activating the hardware features that let you track your AirTag device and also an updated Find My app that will help you locate it.
Siri has also received an update with more voice option. There are now 14 different voices from different regions and genders. Siri can now also announce incoming calls and caller name and if you’re wearing AirPods or compatible Beats headphones you can also answer hands-free. You can now also call your emergency contact using Siri.
iOS 14.5 will also perform a recalibration of your phone’s battery. This will show the battery’s health more accurately and can take a few weeks to complete. This feature is only available on the 11-series iPhones.
iOS 14.5 features
Other improvements in this update include new emoji, sharing lyrics through Apple Music, new Podcasts app, redesigned News app, improvements to 5G connectivity, support for Xbox Series X|S and PlayStation 5 controllers, and more.
Say hello to the Oppo Reno5 5G, a phone that Europeans can find at their local Amazon as the Find X3 Lite, and which aims to be provide the best value in the lineup.
It comes in a well-stocked box with a case, 65W charger, a sturdy USB cable and regular old 3.5mm earbuds.
Up front the Reno5 5G is one of the best reasons to buy it – the 6.43-inch 1080p AMOLED isn’t only high quality and high refresh rate at 90Hz, but it enables the phone’s compact form. At 172g the Oppo Reno5 5G is pleasingly light.
The Reno5 5G comes with Android 11 and Oppo’s fully-featured ColorOS 11.1, which adds niceties like pulling up your apps into a neat, accessible row near your fingertip when you can’t reach with your other hand. ColorOS is packed with other niceties – more on that in our full review.
The Oppo Reno5 5G has four imagers on the rear, but only two of real note – the 64MP main shooter and the 8MP ultrawide. The other two are a 2MP duo of depth and macro.
Front-side there’s a 32MP selfie camera, which features a bunch of smart shooting modes, but lacks autofocus.
Finally the 4,300mAh is capable of 65W fast charging, courtesy of SuperVOOC 2.0. All it takes for a full charge is 35 minutes.
We’ll test the charging speed as well as the battery endurance, along with just about everything else on the Oppo Reno5 5G in our full review. Stay tuned!
Honor will skip the 40 series and jump straight to the “Honor 50”. The series will be unveiled in May and the top of the line model should be the Honor 50 Pro+. The team behind the Master Lu benchmark has discovered the phone’s specifications and shared them with the world.
This will be a proper flagship. It will have a 6.79” AMOLED display with 1440p+ resolution and 120Hz refresh rate (with HDR10+ support to boot). It will run the Magic UI 4.0 software, though at this point it is not clear if it will have Google services on board or not.
Honor 50 Pro+ specs by Master Lu
Anyway, the Pro+ will be powered by the Snapdragon 888 chipset (note that the GPU is misidentified as a Mali-G78). The chip will be hooked up to LPDDR5 RAM (8GB seems to be the base) and UFS 3.1 storage (starting at 128GB).
Moving on to the camera, the rear will feature a 50MP main, 13MP ultrawide and 8MP telephoto (50 mm, or 2x magnification) modules. There will be a 3D ToF sensor too. The front will be home to a dual camera 32MP + 8MP.
The 4,400 mAh battery will support 66W wired and 50W wireless charging. There’s no word on pricing yet.
The Xbox Series X/S and PlayStation 5 consoles have been out for quite some time now, each with a new controller. Back in November, Apple confirmed it would be bringing support for these new gamepads to iOS, now six months later, that support has finally arrived.
As part of the iOS 14.5 update, Apple has also introduced support for additional game controllers on iOS, including the Xbox Series X/S controller and the PS5’s DualSense.
Apple began expanding gamepad support on iOS in recent years in preparation for its own gaming service – Apple Arcade. These controllers can also be used for cloud gaming services, which are finally starting to open up to iOS.
Currently, Microsoft is testing Xbox Cloud Gaming on iOS via browsers on the iPhone and iPad. GeForce Now is available on iOS with a similar web-based solution and soon, Amazon Luna and Google Stadia will be joining the ranks.
KitGuru Says: Do any of you use a controller with your phone for gaming, whether it be mobile games or console/PC titles streamed via the cloud?
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Secretlab, which you may know for its gaming chairs, is announcing its first-ever PC desk — the Magnus Metal Desk — and the company has a smart solution to help you manage your cables: you’ll be able to attach magnetic cable-management accessories right onto the desk.
The company will offer proprietary accessories like magnetic cable holders to keep your phone’s charging cable from slipping off your desk and a magnetic cable sheath that can be attached to one of the desk’s legs. The desk has a cable tray in the back you can use to store cables as well.
The Magnus desk doesn’t just use magnets to help hide cables, though — Secretlab is also making a desk mat that attaches magnetically so it will stay in place while you’re gaming or working. The company calls it the Magpad Desk Mat.
And if you want to add a little color to your desk space, Secretlab is also offering a magnetic RGB lighting strip that connects near the back of the desk. You can see it reflecting off the back of the desk in the photo above.
The Magnus desk is 29 inches tall, but you can also manually raise the desk up as much as 0.8 inches higher to help make it the right height for you. But that still means this won’t offer as much height flexibility as a desk that can swap between sitting and standing positions. The desk will also be offered in two lengths: 59 inches, which is available now, and a smaller 47-inch model, which will be available “later.”
The desk itself starts at $449, and it will be available in the US, EU, and Singapore at launch. The magnetic accessories will cost extra.
The Android version of Google and Apple’s COVID-19 exposure notification app had a privacy flaw that let other preinstalled apps potentially see sensitive data, including if someone had been in contact with a person who tested positive for COVID-19, privacy analysis firm AppCensus revealed on Tuesday. Google says it’s currently rolling out a fix to the bug.
The bug cuts against repeated promises from Google CEO Sundar Pichai, Apple CEO Tim Cook, and numerous public health officials that the data collected by the exposure notification program could not be shared outside of a person’s device.
AppCensus first reported the vulnerability to Google in February, but the company failed to address it, The Markup reported. Fixing the issue would be as simple as deleting a few nonessential lines of code, Joel Reardon, co-founder and forensics lead of AppCensus, told The Markup. “It’s such an obvious fix, and I was flabbergasted that it wasn’t seen as that,” Reardon said.
Updates to address the issue are “ongoing,” Google spokesperson José Castañeda said in an emailed statement to The Markup. “We were notified of an issue where the Bluetooth identifiers were temporarily accessible to specific system level applications for debugging purposes, and we immediately started rolling out a fix to address this,” he said.
The exposure notification system works by pinging anonymized Bluetooth signals between a user’s phone and other phones that have the system activated. Then, if someone using the app tests positive for COVID-19, they can work with health authorities to send an alert to any phones with corresponding signals logged in the phone’s memory.
On Android phones, the contract tracing data is logged in privileged system memory, where it’s inaccessible to most software running on the phone. But apps that are preinstalled by manufacturers get special system privileges that would let them access those logs, putting sensitive contact-tracing data at risk. There is no indication any apps have actually collected that data at this point, Reardon said.
Preinstalled apps have taken advantage of their special permissions before — other investigations show that they sometimes harvest data like geolocation information and phone contacts.
The analysis did not find any similar issues with the exposure notification system on iPhone.
The problem is an implementation issue and not inherent to the exposure notification framework, Serge Egelman, the chief technology officer at AppCensus, said in a statement posted on Twitter. It should not erode trust in public health technologies. “We hope the lesson here is that getting privacy right is really hard, vulnerabilities will always be discovered in systems, but that it’s in everyone’s interest to work together to remediate these issues,” Egelman said.
SideQuest has launched an Android app that lets you do the same neat trick as its desktop app: sideload VR content from outside the official Oculus Store onto your Quest or Quest 2 VR headset. The free app, which releases today, lets you browse SideQuest’s offerings and transfer content over Wi-Fi or a USB cable. That means you don’t need a PC to install VR games, demos, and apps from SideQuest’s community.
SideQuest’s storefront is full of games and apps that are worth trying. Some that I’ve enjoyed recently include Gorilla Tag, a free game that launched on SideQuest (now available via Oculus’ App Lab for early access titles) that’s gotten some well-deserved attention. You play as a gorilla, and you play tag, but the controls and graphical style make it unique and hilarious. Also, there’s a free, fan-made mod that moves your Doom 3 install in its entirety from your Steam folder to the Quest headset, with excellent VR controls and graphics that seem to rival what my colleague Sam Byford experienced in the PSVR version.
If you want to get started, this YouTube video below from the Cas and Chary VR channel walks through all of the steps. I highly recommend following along with the video, as the process is easy but not exactly cut-and-dry.
Compared to Oculus’ highly curated Store, SideQuest provides developers an alternative to seeking app approval from Oculus so they can more easily release free projects or list paid ones that link out to a third-party store like Itch.io or Patreon. Recently, Oculus launched App Lab, which lets developers distribute games through its platform but without a public store listing. You’ll find several of those linked within SideQuest as well.
If you have an Android phone and a Quest headset, this is a must-try and an easy way to get more use out of your VR headset.
(Pocket-lint) – The Xiaomi Mi 11 range spans a significant spectrum from top-tier flagship, in the Mi 11 Ultra, to the standard Mi 11, down to the more entry level – which is where this, the Mi 11 Lite 5G, finds itself.
Despite plonking ‘Lite’ into its name, however, the Mi 11 Lite 5G really is not a low-power phone by any means. It’s just not as crazy-powerful as the upper echelons in the range. The second clue to that regard is the ‘5G’ aspect of the name – because, yes, there’s also speedy connectivity.
So if you’re not looking to spend a fortune on a phone, want 5G connectivity, and having a slimmer and easier-to-manage handset is high up your list of appeals, the Xiaomi Mi 11 Lite 5G ticks a lot of boxes. But then so do a bunch of competitors. So can this entry-level 5Ger deliver?
Design & Display
Display: 6.55-inch AMOLED panel, 90Hz refresh, 1080 x 2400 resolution
Finish options: Truffle Black, Mint Green, Citrus Yellow
Dimensions: 160.5 x 75.7 x 6.8mm / Weight: 157g
Side-mounted fingerprint scanner
No 3.5mm jack
Upon pulling the Mi 11 Lite 5G from its box we let out a rare gasp. Because, shown here in its apparent ‘Mint Green’ finish – it looks more ‘Bubblegum’ to us, which is the name for the non-5G variant – this handset looks really fresh and standout. Very dapper indeed.
That’s partly because Xiaomi has redesigned the range, so the Mi 11 Lite looks way more evolved than the previous 10T Lite version. Look at those side-by-side and the older model looks rather dated – it’s quite a stark difference. Yet there’s mere months between them in terms of release cycle.
That said, the Mi 11 Lite 5G is only a little like other Mi 11 handsets in terms of design. The cameras are far different to the Ultra’s “megabump”, arranged in a really neat format that, although similar to the Mi 11, doesn’t protrude to the same degree from the rear.
The rear finish is good at resisting fingerprints too, which is a breath of fresh air (minty fresh, eh!), while the branding is subtle and nicely integrated.
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But above all else, it’s the Mi 11 Lite 5G’s thickness that’s its biggest take-away point. By which we mean thinness: because this handset is far slimmer than, well, pretty much anything we’ve used for months and months. We can’t think of a slimmer 5G smartphone. That, for us, has bags of appeal – it’s been really refreshing not carting a brick around in the pocket for the couple of weeks we’ve been using this phone.
Such a svelte design means the 3.5mm headphone jack has been binned, though, so it’s wireless connectivity only in that regard. But we can take that – it makes the design look more enclosed and complete anyway. There’s also no under-display fingerprint scanner here, with a side-mounted one in the power button a perfectly acceptable alternative – that operates speedily and we’ve got very much used to using it.
The display, at 6.55-inches, is still large despite the phone’s overall trim frame. It’s flat, with the phone body curving gently at the edges to make it really comfortable to hold. And there’s no teardrop notch to cry about this time around either – it’s a single punch-hole one to the upper corner, which is fairly inconspicuous.
That screen, an AMOLED panel, delivers on colour, brightness and verve, while a 90Hz refresh rate can deliver a little added smoothness to proceedings. There’s not a 120Hz option here – kind-of odd, as the 10T Lite did have that – but, really, most eyes aren’t going to tell the difference. We’d take the battery life gains every time instead, thanks.
Performance & Battery
Processor: Qualcomm Snapdragon 780G, 8GB RAM
Software: MIUI 12 over Google Android 11 OS
Battery: 4250mAh, 33W fast-charging
Storage: 128GB/256GB, microSD
Speaking of battery, that’s the first thing we assumed would be poor in the Mi 11 Lite 5G – because of how slim it is. But how wrong we were. For starters the 4,250mAh capacity cell is pretty capacious – and in our hands was easily able to deliver 16 hours a day with around 25 per cent battery or more remaining.
That’s been irrelevant of what we’ve asked the phone to do in a given day. Strava tracking for an hour and an hour of gaming in the evening, in addition to hours of screen time, calls and so forth. It’s no problem for this device. Note, however, that we’ve been unable to locate a 5G signal area during testing – lockdown and all that – so whether that would adversely affect battery life is for debate. What we do see in the settings, however, is a 5G option to toggle the connectivity off when it’s not needed, to further extend battery life.
However, while battery life ticks along just fine, part of the reason is down to the rather hardcore software approach. Xiaomi’s MIUI 12 – skinned over the top of Google’s Android 11 operating system – by default has a lot of “off” switches selected. Seriously, MIUI is hell-bent on ensuring battery lasts and lasts – sometimes to the detriment of the experience and use of apps.
As such, you’ll need to investigate individual apps within the settings and permit them to self wake as and when they need, removing any automated battery restrictions from the important ones that you have and would, say, expect push notifications from. In the past we’ve had MIUI cause delays with notifications in other Xiaomi phones. In the Mi 11 Lite 5G, however, that’s been no problem whatsoever – perhaps because we’re so used to it and in setting the software in how we want to conduct our business; or, perhaps, because Xiaomi has sorted that issue out in an incremental update!
Otherwise the software is pretty robust. There are some oddities, such as an additional Xiaomi store as an addition to Google Play, but the two hardly interfere too much. And having copied over a bumper crop of apps, it’s clear to see that there are Xiaomi pre-install favourites and various not-needed staples – browsers, calendars, that kind of stuff – that just clogs up the home screen to start with, but is easily replaced with Chrome and your other favourites.
Regarding the phone’s innards, there’s a Qualcomm Snapdragon 780G platform handling proceedings, putting the Mi 11 Lite 5G one step down from the top-tier 800 series platform. Does that really matter? We’ve not found it to at all. From general user interface use, to app opening time, fluidity has been high throughout.
Besides, a 700 series chipset is more than good enough to run your more demanding favourites too. We’ve been plugging away at South Park: Phone Destroyer and PUBG: Mobile without hindrance, showing just how good the balance of power and battery life can be in devices such as this.
Wide-angle (0.5x): 8MP, f/2.2, 1.12µm, 119-degree angle of view
Macro: 5MP, f/2.4
Single front-facing punch-hole selfie camera: 20MP, f/2.2
Buy a ‘Lite’ phone and you’re never going to expect too much from the cameras, right? However, Xiaomi has done a reasonable job here of balancing things out. For starters all three lenses are actually useful – there’s not a lens here for the sake of number count, like with so much of the competition.
The main 64-megapixel sensor uses four-in-one processing to output 16-megapixel shots as standard, which hold enough colour and detail. Even in low-light conditions we’ve found the quality to hold up fairly well, too, so this sensor delivers the goods.
It’s a shame that there’s no optical stabilisation on the main lens, because holding it steady – especially when shooting Night Mode shots – is tricky and can result in a little softeness in dim conditions if you’re not careful.
Pocket-lint
: Wide-angle – full shotWide-angle – full shot
The wide-angle, however, is a weaker sensor. It’s just 8-megapixels in resolution, can’t deliver the fidelity of the main one by any means, and displays some blur to the edges. That’s pretty common for wide-angle cameras, sure, but there are better iterations around. Still, there’s practical use from a sensor such as this, so it’s a positive to have it rather than not.
Last up out of the trio is a macro sensor. Now, typically, these are throwaway afterthoughts. But, actually, the one on this Mi handset is acceptable – probably because it’s a 5-megapixel sensor, not the 2-megapixel type that too many other budget handsets opt for. That means images are of a usable scale, and you’ll get a little extra something out of super close-up shots from this sensor. We doubt you’ll use it a lot, though, as it’s hardly a practical everydayer, plus its activation is tucked away in settings – but there’s fun to be had from it nonetheless.
What we like about the Mi 11 Lite 5G’s camera setup is that it’s not trying to oversell you a bunch of pointless lenses. It doesn’t protrude five miles from the back of the phone, either, delivering a neat-looking handset that, while hardly reaching for the stars in what it can do, is perfectly capable. And, compared to the likes of the Moto G100, for example, the Xiaomi actually has the upper hand in its image quality delivery.
Verdict
Although the Xiaomi Mi 11 Lite 5G looks and feels different to the rest of the Mi 11 family, there’s something refreshing about its design. It’s really slim, light, and that colour finish looks super. We can’t think of a slimmer, tidier-looking 5G handset – which makes this something of a unique proposition.
Despite being called a ‘Lite’ phone, it shouldn’t be seen entirely in that regard either. With the Qualcomm Snapdragon 780G handling everything, there’s ample power to keep that 90Hz AMOLED screen ticking along, for battery life to last surprisingly long – we didn’t expect it, given the trim design – and software that, if you tend to it with a bit of pruning from the off, has been more robust here than many other Xiaomi handsets we’ve seen in the recent past.
However, forego the 5G need, and there are lots of cheaper competitors that might also appeal, such as the Redmi Note 10 Pro. Similar grade handsets, such as the Moto G100, may also appeal – but, as far as we understand it, the Xiaomi undercuts that device’s price point, asserting its position as one of the top dogs in the affordable 5G market.
Also consider
Moto G100
A near-ish comparison in that there’s 5G and gaming-capable power for less than a flagship price. We prefer the Moto’s software, but the Xiaomi’s design has the upper hand in our view.
For years, it’s been customary for video streaming services to come built into TVs, but this is the first time we’ve seen a music streaming service built into a pair of headphones.
The Mobee-K Smart Earphones side load Deezer onto compatible Samsung Galaxy smartphones like the S21, Note 20 Ultra or Z Flip when connected via USB-C. They also grant the listener three months of free Deezer HiFi or Deezer Premium.
Plug them in, and the headphones unlock a customised Deezer theme with exclusive content, including wallpapers, exclusive playlists, and shortcuts to Deezer, which can be accessed via the phone’s lock screen and home screen menus.
You can still use the headphones with other USB-C devices, but you won’t get the extras without a Samsung Galaxy device. You’ll also have to download Deezer the normal way, via the Google Play Store.
The Mobee-K Smart Earphones only cost $22 and are available exclusively on Amazon. Not convinced by this budget offering? Perhaps consider a pair from our list of the best earbuds you can buy.
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Motorola has announced several low-cost devices with big batteries and fast-refreshing displays this year, and now it’s offering its least expensive model yet: the Moto G20. Launching in Europe this week for €149 (about $180), it includes a 6.5-inch 720p LCD with a 90Hz refresh rate and a 5,000mAh battery. It’s the latest in a series of budget devices from Motorola targeting slightly different price points in the budget range, and it would likely have a place in the US market if the company chose to offer it in the States.
The G20 features a 48-megapixel main camera, 8-megapixel ultrawide, 2-megapixel macro and depth-sensing cameras, and a 13-megapixel selfie camera. Unlike other Moto G-series phones launched this year, the G20 does not use a Snapdragon chipset, offering instead a Unisoc T700 processor with 4GB of RAM. The device’s built-in storage of 64GB or 128GB can be expanded via microSD, and it will ship with Android 11.
There’s no indication whether the G20 will be sold in the US — the G100, G50, and G30 introduced earlier this year haven’t been offered stateside as of yet either. Motorola’s current US offerings are largely situated above the $200 mark, and there are rumblings that high-end Edge devices may be coming next. But with the void LG is leaving at the budget end of the market, Motorola certainly has a full portfolio of devices it could offer if it wanted to try to fill the gap.
Apple’s iOS 14.5 is out, and with it comes the ability to have your Apple Watch unlock your Face ID-protected phone if you happen to be wearing a mask. This will make it a lot easier to get through your day without having to enter your passcode each time you need to use your phone (because the Face ID can’t recognize you with that mask on). As long as your phone and watch are in close proximity, you will be able to unlock your iPhone just by turning on the screen.
Once you’re officially running iOS 14.5 (and watchOS 7.4), it’s easy to enable the feature that lets you unlock your iPhone with your watch.
Go to Settings > Face ID & Passcode.
Toggling Apple Watch under Unlock with Apple Watch turns the feature on. It will show you the same of the Apple Watch next to the toggle.
Go to Settings > Face ID & Passcode, and scroll down to the new Unlock With Apple Watch option.
Toggle it on to turn on the feature. (There’s nothing you have to do on the watch.)
Now that you have it installed, here’s what you can expect. First, and most important to note, is that your phone isn’t looking for your face with a mask, it’s looking for a face with a mask. With this feature on, when my wife was wearing a mask, she was able to unlock my phone with no problem if I was within three or so feet. Apple even warns you about this when you turn the feature on.
Apple’s mitigation to this is whenever your Apple Watch is used to unlock your phone, the watch buzzes you, along with a notification saying your phone has been unlocked and a button to lock it. Pressing that lock button immediately locks your phone and requires a passcode on next unlock.
With that caveat out of the way, so far I’ve had great success with the feature. I tried it with a variety of masks, and it worked with all of them for me. It is worth noting again that the phone is looking for a face with a mask, so this feature won’t help you if your phone is lying on the table and you try to unlock it — because the Face ID camera can’t see you.
Still, I find that not having to put in my passcode every time I want to check my grocery list while shopping is a huge benefit and worth what I consider to be a relatively minor security trade-off. The feature may not be for those with super-secret info on their phones, but for everyone else it’ll be a nice quality-of-life improvement.
Apple has begun rolling out iOS and iPadOS 14.5. The latest software update includes the new App Tracking Transparency feature, which lets users decide whether to allow apps to track their activity “across other companies’ apps and websites” for advertising purposes. A pop-up will now appear whenever apps are designed to share your activity in this way. Facebook has heavily criticized Apple over App Tracking Transparency, claiming that it presents “a false tradeoff between personalized ads and privacy.” The new option could have a detrimental impact on Facebook’s ad business.
Perhaps more important to day-to-day iPhone usage, iOS 14.5 also includes a very helpful and timely new trick: if you own an Apple Watch, you can set your iPhone to automatically unlock without requiring a Face ID match or passcode as long as Apple’s smartwatch is on your wrist. This is designed to make getting into your phone that much quicker while we’re all still wearing face masks so frequently throughout the day. Installing watchOS 7.4 is necessary for this feature to work; that update is also available as of today.
iOS and iPadOS 14.5 include a ton of new emoji with a focus on inclusivity. The update adds the ability to watch Apple Fitness Plus workouts on a TV with AirPlay 2. Apple’s Podcasts app is getting a new design and optional subscriptions. The latest video game controllers for the PS5 and Xbox Series X / S are now supported on the iPhone and iPad as of this update. And all iPhone 12 models will allow for 5G connectivity in dual-SIM mode in more countries. Starting with the 14.5 update, Apple will no longer default to a female-sounding voice for its Siri assistant. Instead, you’ll be prompted to choose your preferred voice during device setup. Apple has a post up with all of the miscellaneous improvements and additions.
iOS and iPadOS 14.5 is rolling out to iPhone and iPad users now; you can check the “software update” section in settings to begin the update process right away.
As part of a new partnership, Deezer will be available “pre-installed” on a new pair of USB-C earbuds from Mobee-K when they’re used with select Samsung Galaxy devices. Plugging the headphones into phones like the Galaxy S21, Note 20, or Z Flip effectively side-loads the music streaming service, without you having to visit the Google Play Store. It’s an interesting marketing tactic that could encourage listeners to give Deezer a try over bigger competitors like Spotify and Apple Music.
As well as offering access to the streaming service itself, Deezer advertises that syncing the earbuds with Samsung’s devices gives access to a “customized Deezer theme” which includes “wallpapers, exclusive playlists, and shortcuts to Deezer” via the phone’s lock and home screens. Galaxy devices going back to 2019’s S10 and Note 10 are supported.
If you’re not interested in giving a new streaming service a try, then the $22.70 headphones should still work with all of your other music sources. Mobee-K’s product listing advertises that they’re compatible with “most” USB-C devices, including smartphones, tablets, and laptops.
(Pocket-lint) – Flick your eyes over the Skoda Enyaq fast enough and, shocker, you might kind-of mistake it for a Tesla Model X from certain angles. No, there’s no crazy gullwing doors here. No, there’s not quite as much real-world range either (it’s not far off, on paper, at least). But, heck, the Skoda doesn’t half offer a whole lot for a lot less cash.
That’s where the Enyaq is going to really appeal. On top of that, despite being built upon the same platform as the Volkswagen ID.4 – VW Group owns Skoda, so that’s a given – the Skoda brings a little extra room for a little less money. It flips Audi Q5 grade costs on its head.
Even so, the Enyaq doesn’t really scrimp on its feature set, with a large infotainment screen included as standard, decent real-world range, and enough of the current must-have high-ride SUV appeal to be seen as a sensible option to a wide audience.
In many respects this could be the most sensible electric car option. But is being too sensible simply off-putting, or does Skoda have the appeal balanced just right?
Design & Interior
Trim levels (80 model): Loft, Lodge, Lounge, Suite, Ecosuite, Sportline
It’s all angles and elevated lines with the Enyaq – not quite to Tesla Cybertruck levels, mind – giving a distinctive look that’s still identifiably Skoda, as the various badges attached to the car will assert.
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If you’re looking for an EV with decent real-world range, though, its comparable competition – such as the Kia e-Niro – go with overall gentler stylings. By comparison the Enyaq doesn’t blend into the background, while not being so obscure that it’s a head-turner for the wrong reasons – well, unless you add the optional light-up LED grille, perhaps, which’ll probably make it look like a birthday cake on wheels.
In many respects we prefer the Enyaq’s exterior aesthetic to the Volkswagen ID.4, as the Skoda just has more poise and less warbly roundedness about it. There are LED lights as standard, further adding to the visual prowess, while 19-inch alloys as the entry level (20- and 21-inch upgrades are available) add to the overall package.
Inside, it’s generally a treat too. There’s plenty of space, both front and back, with the driver and front passenger in particular getting access to most of the goodies. The seats are comfortable, the materials and plastics soft to the touch, and there’s ample space to store your various kit – from cubby holes to centre bins and cup-holders.
In terms of space the 585 litre boot is large, especially for an electric vehicle where batteries have to be hidden away (in the floor on this platform). Not that you get secondary space in the front under the bonnet – you might expect it, given the lack of an engine – but there’s still a good amount of family room in here. Enough even for a dog crate in the back, should you have a canine companion to cart around.
Comfort acquired, it’s less the sensation of the seats that’ll catch your eye, though, and more the 13-inch touch display that sits proudly off the centre of the dash. That’s a big screen to get as standard (there’s no larger option, not that one’s needed), which is great for seeing navigation and infotainment – whether you’re running with what Skoda offers or linking up Android Auto or Apple CarPlay to take care of things (side note: our Android phone took multiple attempts to function via MirrorLink, so it seems a tad glitchy right now).
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TECH IN ABUNDANCE
Good as the large screen is, it’s positioned a bit of a reach away – especially for a high-riding SUV seating position such as this. And you’ll need to reach numerous times because Skoda, just like VW, is super-keen on touchscreen controls. We had issues with that in the VW ID.3, and while the Enyaq has some remnants of that experience it’s otherwise a bit more polished and has some more sensible physical shortcut keys on the dash and rotational shortcut dials on the steering wheel – which is all for the better.
Realistically, we suspect it’s more a case of getting used to the fact that volume is controlled by a slider mechanism to the bottom of the screen, or that climate control – which can be quick-selected by a physical button – will require a quick tap of your desired mode, or an up/down adjustment of the always-on-display temperature. It’s not totally taxing, but still a whisker off the mark as to where this system could get to.
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The second notable screen is the driver’s Virtual Cockpit. This is far smaller scale, but therefore not distracting, and displays all the relevant at-a-glance information that you’ll want to see. Far more distracting, however, is the HUD (head-up display) with its optional augmented reality navigation system – which throws directional curves and arrows onto the panel to try and tell you where you’re turning. It’s a bit too videogame-overlay-like and we can’t really see why it’s useful – it’s more just distracting (just like it is in the original Mercedes implementation).
Additional safety and convenience features can be built into the Enyaq, too, with lane-keep, adaptive cruise control, blind spot detection, and rear parking sensors all available – you’ll just have to pay extra for these add-on features. The more you opt for, the more complete the experience, which can be rather helpful for cruise driving over those longer motorway distances.
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So the interior is comfortable, packed with screens and useful information that you’ll learn to live with in little time. All we’d like is better integration with touchscreen options and a more driver-oriented screen to cut back on the arm-extended reach a little. Otherwise, as standard interiors go, this one is accomplished and kitted out.
Drive & Range
60 model: 58kWh battery, 256 mile range quoted
80 model: 77kWh battery, 333 mile range quoted
Regenerative braking paddle adjustment
Selectable drive modes
Rear-wheel drive only
So onto the big one: electric range, recharging and, well, battery anxiety. It’s all too common – especially given the UK’s lack of not only well-maintained, but fast-charging infrastructure – that the prospect of buying an EV can cause a bit of a lump in the throat. “Will it get me there and back no troubles?”
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Fortunately, the Skoda Enyaq is well equipped with potential range and the way in which that translates to real-world driving. We drove the ’80’ model, which has a 77kWh battery capacity; there’s also the ’60’ model, which is more affordable and has a smaller 58kWh battery capacity.
We can’t speak of the 60, having not driven it, but the 80 is claimed to deliver up to 333 miles (that’s 535km) according to WLTP standards. As ever, those figures are a bit of a reach – upon getting into our fully-charged Enyaq it told us 210 miles were at our disposal (admittedly in 10C temperatures, which always affects these things). That’s quite the discrepancy though.
Really, we think, WLTP standards should be changed to better reflect real-world conditions. Because, actually, we’ve been impressed by the Enyaq’s range – and, in particular, consistency in delivering feedback on that available range.
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Having driven away with 210 miles ‘on the clock’, some 16 miles in and the car was telling us we had 206 miles remaining, its regenerative braking clearly being top-drawer at clawing back the miles. Those figures continued to fluctuate a little – but, at the end of our three hours of driving, the distance travelled reflected the change in available range very accurately.
All in all, the car was telling us we’d get about 3.4 miles per kW, so a 250 mile range (420km) is genuinely achievable by our assessment – across all kinds of driving styles and speeds.
You’re not going to buy an Enyaq for thrills and spills, as that’s not the point of such a car, but with instant torque from that rear-wheel drive electric motor there’s immediacy to pulling away, while overtakes won’t be a problem with 0-60mph speeds of around 8 seconds. Given this car is over 2.3 tonnes, that’s not bad going for a mid-size SUV.
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Behind the wheel, irrelevant of drive mode selected (there’s marginal differences between whether you’re in eco or sport), everything feels rather serene and quiet. The Enyaq presses on, not quite as spritely as some EVs we’ve driven, but in a refined manner. It’s a real smooth operator in all kinds of driving conditions.
So not only is the real-world range admirable, the interior comfortable, the standard tech kit commendable, but this EV is a total breeze to drive too. It hits a whole lot of sweetspots, that’s for sure.
Verdict
That’s the sum of it: the Skoda Enyaq, as the marque’s first dedicated all-electric vehicle, is a sound and sensible investment. It undercuts the VW ID.4 in most regards, without really compromising on what you get. It’s got the Tesla Model X appeal – but for those who could never afford such a car.
Sure, there’s some foibles – the infotainment screen has its VW-owed irks, a lot is excessively touch-based, and it’s a bit of a reach to get to physically – but for a spacious, comfortable, decent real-world ranged EV, the Enyaq hits a lot of those (not virtual) buttons.
It’s a breeze to drive, is sensible without erring towards being too boring and, crucially, its asking price is enough to make you ponder the near competition. As mid-size electric SUVs go, the Skoda Enyaq is one smooth operator.
Writing by Mike Lowe.
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