Spotify started installing its Car Thing music player into the cars of some Spotify Premium customers a couple of years ago. The aim? To find out more about their listening habits. And now, Spotify has given the device a limited release in the US.
Only Spotify Premium subscribers in the US are eligible, and they have to be invited before they can buy. If you’re selected, you only have to pay for shipping, not to cover the cost of the device itself. Spotify is basically giving it away.
Car Thing lets you play Spotify in your car without taking out your phone. You can speak to control it using voice search – just say “Hey Spotify” followed by your request and it’ll do the rest. There’s also a physical dial that allows you to scroll through menus and select items, or you can use the touchscreen.
There are physical buttons on-hand, too: four presets that you can program to bring up whatever you wish, be it the news, a podcast, radio station or playlist.
Just as it did when it first went public with the Car Thing, Spotify is keen to stress it isn’t getting into the music hardware business.
“Our focus remains on becoming the world’s number one audio platform – not on creating hardware – but we developed Car Thing because we saw a need from our users, many of whom were missing out on a seamless and personalized in-car listening experience,” the firm wrote in a blog post.
“No matter the year or model of your vehicle, we feel everyone should have a superior listening experience.”
So, it looks like we’re unlikely to see Car Thing arrive in other territories around the world any time soon, but it’s hopefully a sign of more interesting things to come in the world of in-car streaming.
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Forget iPhone 13 – iPhone 14 will bring a host of drastic changes, says respected tech analyst Ming-Chu Kuo. Apparently, Apple’s 2022 iPhone will boast a notch-less design and 8K video recording for the first time.
It’s bad news for iPhone Mini fans, though: Kuo claims Apple will kill off the 5.4-inch model from 2022. Rumours suggest that the compact mobile hasn’t sold well, so the iPhone 13 Mini, which is expected to be announced this September, could be the Mini’s swan song.
Kuo is quick to point out that the 2022 iPhone line-up will still consist of four models: two high-end ‘Pro’ phones with 6.1- and 6.7-inch screens and two ‘affordable’ iPhones with the same 6.1- and 6.7-inch screens – sans the top-tier camera tech.
As for the design, whereas the latest leaks tip the upcoming iPhone 13 for a 10 per cent-smaller camera notch (via 9to5Mac), Kuo is convinced the iPhone 14 will see Apple transition to a much sleeker ‘punch-hole’ design, where the only display cutout is used for the front selfie camera.
And from 2023 – yes, we’re onto the iPhone 15 now – Kuo reckons Apple could plump for a bezel-free design with both the selfie camera and FaceID infrared projector hidden beneath the phone’s display. Given that the iPhone 15 is probably nothing more than a napkin-sketch right now, anything’s possible.
Back to iPhone 14, though. The same future-gazer expects the more expensive ‘Pro’ models to sport an upgraded 48MP sensor because “the best resolution for augmented and mixed reality is 8K to 16K”. That ties in nicely with the rumour that Apple is planning to launch a mixed reality headset in 2022. As for stills, Kuo reckons they’ll be scaled down to 12MP to produce manageable files with stunning levels of detail and almost no noise (a technique already used by many of the best Android phones).
Finally, Kuo tips all four 2022 iPhones to support 8K video recording – a first for Apple. Given that Samsung has already released two smartphones that support 8K recording – the 2020 Galaxy S20 and 2021 Galaxy S21 – some would say the Cupertino giant has fallen behind its competitors on that front. Then again, Samsung manufactures 8K TVs, so it makes sense to put 8K-capable mobiles devices into its customers’ pockets.
Of course, 2023 is a long way off. For now all eyes are on Apple’s 20th April event, which is expected to feature a new iPad Pro with Mini LED display and the AirPods 3 wireless buds (maybe).
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ZTE has unveiled the Axon 30 Ultra alongside two other 30-series devices — the Axon 30 and Axon 30 Pro — though the Ultra has at least one unique feature: it will be sold in the US and Canada. Exact availability and pricing are still TBD, but we do know that the 30 Ultra has all of the trappings of a high-end Android device. It will offer a Snapdragon 888 processor with 8GB or 12GB of RAM, a 6.67-inch 1080p OLED with adaptive refresh rates up to 144Hz, four rear cameras including a 5x zoom, and 66W fast charging.
The 30 Ultra features a prominent camera bump that houses plenty of pixels, starting with a 64-megapixel f/1.6 main camera with optical image stabilization. There’s another 64-megapixel camera — unstabilized with a 35mm-equivalent f/1.9 lens — and an ultrawide with (you guessed it) a 64-megapixel sensor. A periscope-style telephoto lens is coupled with an 8-megapixel sensor and includes optical stabilization. Unlike the Axon 20 5G, it offers a traditional hole-punch 16-megapixel selfie camera around front; no under-screen camera here, which is a good thing in our book. Video recording from the main camera tops out at 8K/30fps.
ZTE calls the phone’s 6.67-inch display a “borderless, curved” OLED panel with a 95% screen-to-body ratio. It’s protected with Gorilla Glass 5 — as is the rear panel — and includes HDR10 support. It offers adaptive refresh rates of 60Hz, 90Hz, 120Hz, and 144Hz, which it uses depending on the application to save battery life.
Rounding out the feature set, the Axon 30 Ultra 5G includes a large 4,600mAh battery that supports fast 66W wired charging. It ships with Android 11 and offers an in-screen fingerprint reader for biometric unlock.
The step-down Axon 30 Pro still includes the Snapdragon 888 chipset, but features a different rear camera configuration, a non-variable 120Hz screen, and less-speedy 55W charging. The Axon 30 base model is the only one to get the next iteration of the in-display selfie camera, as teased by ZTE earlier this year.
For now, the Ultra looks like a whole lot of phone, but it’s hard to judge just how competitive it will be in the US until we have a confirmed price. When it is available, it’ll be sold online unlocked from ZTE.
We may never see LG’s incredible rollable phone come to market, now its smartphone days are done, but at least the rollable TV we’ve been eagerly tracking for years is finally making it to the United States. You can now “inquire to buy” one at the company’s website, as spotted by HD Guru(via Engadget).
While the company doesn’t list a price, we highly doubt you’ll nab one for the $60,000 originally promised; the motorized TV-in-a-box went on sale in South Korea last October for 100 million won, or over $89,000 in today’s US dollars. We also wouldn’t be surprised if you have to pay for more than just the TV itself, seeing how we reached the voicemail of a “custom integration specialist” when we called the provided number.
While the rollable TV will be quite the conversation piece, you should also know it’s a couple years behind the times when it comes to certain specs and image processing. Then again, if you’re the kind of person who can afford one, you can probably retire to the bedroom when you crave more power, where your 98-inch 8K set is no doubt ready to embrace you with every one of its 33 million pixels.
Windows 10 is officially losing its once-ambitious Timeline feature, Microsoft announced today. Timeline, first launched in 2017, was designed to make it easier for users to swap between multiple devices — transitioning seamlessly from a Windows 10 PC to an Android or iOS phone and back again.
It’s no surprise that Timeline is getting deprecated: it was a feature that heavily relied on Microsoft’s Cortana assistant, which would prompt users to resume tasks from device to device. Cortana was a particularly important part of building out the Timeline experience on iOS and Android devices, where Microsoft (obviously) had less control.
Given that Cortana’s prevalence in Windows has been heavily diminished and the mobile apps completely discontinued, it makes sense that Microsoft would sunset Timeline as well.
The news was announced as part of the changelog for the Windows 10 Insider Preview Build 21359:
If you have your activity history synced across your devices through your Microsoft account (MSA), you’ll no longer have the option to upload new activity in Timeline. AAD-connected accounts won’t be impacted. To view web history, Edge and other browsers have the option to look back at recent web activities. You can also view recently used files using OneDrive and Office.
Insider build users should already see the changes once they’ve installed the new update, while users on the standard update track should see the removal of Timeline in the coming weeks.
The FBI partnered with an Australian security firm called Azimuth Security to gain access to an iPhone linked to the 2015 San Bernardino shooting, a new report from The Washington Post reveals. Before now, the methods the FBI used to get into the iPhone were kept secret. It was only clear that Apple wasn’t involved, as the company had refused to build a backdoor into the phone, kicking off a legal battle that only ended after the FBI successfully hacked the phone.
The phone at the center of the fight was seized after its owner, Syed Rizwan Farook, perpetrated an attack that killed 14 people. The FBI attempted to get into the phone but was unable to due to the iOS 9 feature that would erase the phone after a certain number of failed password attempts. Apple attempted to help the FBI in other ways but refused to build a passcode bypass system for the bureau, saying that such a backdoor would permanently decrease the security of its phones.
After the FBI announced that it had gained access to the phone, there were concerns that Apple’s security could have been deeply compromised. But according to The Washington Post, the exploit was simple: Azimuth basically found a way to guess the passcode as many times as it wanted without erasing the phone, allowing the bureau to get into the phone in a matter of hours.
The technical details of how the auto-erase feature was bypassed are fascinating. The actual hacking was reportedly done by two Azimuth employees who gained access to the phone by exploiting a vulnerability in an upstream software module written by Mozilla. That code was reportedly used by Apple in iPhones to enable the use of accessories with the Lightning port. Once the hackers gained initial access, they were able to chain together two more exploits, which gave them full control over the main processor, allowing them to run their own code.
After they had this power, they were able to write and test software that guessed every passcode combination, ignoring any other systems that would lock out or erase the phone. The exploit chain, from Lightning port to processor control, was named Condor. As with many exploits, though, it didn’t last long. Mozilla reportedly fixed the Lightning port exploit a month or two later as part of a standard update, which was then adopted by the companies using the code, including Apple.
In the end, not much happened as a result of the effort. The FBI reportedly didn’t get any useful information from the phone, and the bureau never got to set a legal precedent about whether the government could compel companies to compromise the security of their devices. In 2017, a judge ruled that the FBI didn’t have to reveal how it had gotten into the iPhone, or who had helped it, due to concern that the mystery firm would face cybersecurity attacks as backlash for helping the FBI if its identity was made public.
TCL is once again teasing a foldable phone concept — and it’s a Frankenstein’s monster of some previously showcased flexible concepts. Called Fold ‘n Roll, it combines the company’s “dragonhinge” technology with an extendable display panel. The result is a 6.87-inch phone that can expand to an 8.85-inch phablet size or fully extend to a 10-inch tablet. Outside of that, the company isn’t offering any other detailed information.
TCL says it’s “still exploring the technical specifications” of this type of device, which doesn’t inspire a lot of confidence that the Fold n’ Roll will hit the market anytime soon. But TCL did say it plans to launch some kind of foldable phone before the end of 2021. The company has offered no shortage of foldable display concepts; most recently, it had several to show off at this year’s virtual CES. But there’s a long distance between creating concepts and turning them into mass-market products.
Still, TCL might be in a good position to address a gap in the rollable market: affordable devices. Flexing, rolling phones are mostly reserved for the high end of the market right now, and TCL may be well-positioned to offer a less costly option. Samsung has hinted at a lower-cost flexible device coming soon, but until then, its current Galaxy Z Flip and Z Fold 2 options are still very pricey.
LG’s rollable concept may have been destined for a flagship device, but with the manufacturer’s exit from the smartphone business, we’ll never know if that tech might have trickled down to a midrange device. If it is TCL’s intention to offer something more affordable in the space, then there’s certainly some room to jump in.
TCL has announced the rest of its 20-series lineup, with the 20 Pro 5G leading the way. Along with the 20L and 20L Plus, the phone joins the two devices announced earlier this year at CES, the TCL 20 5G and 20 SE, all of which prominently feature the company’s display technology. TCL says the 20 Pro 5G and 20S (a regional variant of the 20L Plus) will come to the US this summer, though the company hasn’t confirmed prices yet.
The TCL 20 Pro 5G offers the most advanced specs of the bunch, with some refinements over last year’s good-not-great 10 Pro. It offers a 6.67-inch 1080p OLED with HDR10 support and includes the latest generation of TCL’s NXTVISION technology to identify on-screen content and adjust color, contrast, and sharpness accordingly. The 20 Pro 5G uses a Snapdragon 750G chipset — a step up from the 10 Pro’s 600-series processor — with 6GB RAM, ships with Android 11, and offers a 4,500mAh battery. Sub-6GHz 5G is supported, but TCL says it can adapt to include other 5G bands depending on the carrier.
The phone’s main camera uses a 48-megapixel sensor with a small but important addition: optical image stabilization. It’s a feature that should help reduce blur in lower-light conditions, and it wasn’t offered on any of last year’s 10-series models.
The standard wide camera is accompanied by a 16-megapixel ultrawide, 5-megapixel macro, 2-megapixel depth-sensing chip, and 32-megapixel selfie camera. For biometric unlock, the 20 Pro includes an in-display fingerprint sensor. We’re pleased to report that the 3.5mm headphone jack remains, and a microSD card slot is available for expansion on the 256GB of built-in storage. The 20 Pro 5G goes on sale tomorrow in the UK, Italy, and Portugal for €549 (about $655).
TCL 20L Plus
TCL 20L Plus
The TCL 20L and 20L Plus are more budget-oriented devices. They both offer a 6.67-inch 1080p LCD, a 5,000mAh battery, and a Snapdragon 662 processor. The 20L offers 4GB of RAM in its base model, while the Plus model starts at 6GB.
The 20L Plus also features a 64-megapixel main camera, while the 20L includes a 48-megapixel main sensor; both devices include an 8-megapixel ultrawide, 2-megapixel macro, 2-megapixel depth sensor, and 16-megapixel selfie camera. Both phones also use circular polarization display technology, so that the screen is visible from any angle when viewing it with polarized sunglasses.
The 20L and 20L Plus go on sale tomorrow in the UK, Italy, and Portugal, starting at €229 and €269, respectively.
The PS5 is getting its first major software update today. According to PlayStation.blog, the PS5 April Update “lets you store PS5 games on USB extended storage, share gameplay across PS5 and PS4 consoles, and more.” Here’s the scoop…
Fed up with freeing up space for new games? Today’s update allows PS5 titles downloaded to the internal SSD to be moved to a compatible USB drive and vice-versa. Handy. It’s worth noting, though, that this is purely a storage measure – games can’t be played directly off your external drive.
The other big news is that Share Play is now “cross-generational”, meaning that PS5 users can share their game screen with PS4 gamers while in a voice party. Better still, Share Play lets other players try out PS5 games by ‘passing them a virtual controller’. That way your friend can take control of your game and, say, show off their swinging skills in Spider-Man: Miles Morales.
Sony has also streamlined the PlayStation user experience with a new “Request to Join” option in the PS5 and PS4 social menus. That should make it easier to join games without digging through the in-game menu. A similar shortcut allows you to disable in-game chat from the main PS5 menu. You can choose to cut out a loudmouth entirely, or just dial down their mic a couple of notches.
Last but not least, the PlayStation App, which connects to your console remotely, has been overhauled. You can now join a multiplayer session on PS5 from your phone or tablet, compare your trophy collection with a friend’s, and keep an eye on your storage space.
It’s not all great news, though. There’s no mention of the promised fix for the HDMI 2.1 bug that seems to prevent PS5 users gaming in 4K HDR at 120Hz on Samsung TVs. Nor is there any sign of support for M.2 storage drives – Sony says “we’re working on this feature and will keep you posted with any updates”.
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(Pocket-lint) – Sony Mobile refreshed its phone line up in 2021 with the Xperia 10 III, alongside the flagship Xperia 1 III and the Xperia 5 III during an online event on 14 April.
The Xperia 10 III succeeds the Xperia 10 II that arrived in 2020, continuing to offer just one device in the mid range Xperia portfolio rather than two. In 2019, the range began with the Xperia 10 and Xperia 10 Plus – both of which are included in this feature for reference.
So which Sony Xperia mid-range device is the best one for you? Here are the Xperia 10 III’s specifications up against the Xperia 10 II and Xperia 10 and 10 Plus to help you decide.
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Design
Xperia 10 III: 154 x 68 x 8.3mm, 169g, IP65/68
Xperia 10 II: 157 x 69 x 8.2mm, 151g, IP65/68
Xperia 10: 156 x 68 x 8.4mm, 162g
Xperia 10 Plus: 167 x 73 x 8.3mm, 180g
The Sony Xperia 10 III, Xperia 10 II, the Xperia 10 and the Xperia 10 Plus all share similar design traits, but the Xperia 10 III and 10 II are more premium, offering a glass rear over the metal backs seen on the Xperia 10 and Xperia 10 Plus.
The camera housings on the rear of the Xperia 10 III and 10 II are also positioned in the top left, just like the Xperia 1 III, making for a better design finish than the horizontal housing on the Xperia 10 and Xperia 10 Plus. The Xperia 10 III is also slightly shorter, though heavier than the Xperia 10 II.
All four devices have rounded edges and a tall, slender look though and they all feature a 21:9 aspect ratio display. The Xperia 10 III and Xperia 10 II are both IP65/68 water and dust resistant however, like the flagship Xperia 1 III and Xperia 5 III, while the Xperia 10 and Xperia 10 Plus offer no water resistance.
Sony Xperia 1 III vs 5 III vs 10 III: What’s the difference?
Display
Xperia 10 III: 6-inch, OLED, Full HD+, 21:9, HDR
Xperia 10 II: 6-inch, OLED, Full HD+, 21:9
Xperia 10: 6-inch, LCD, Full HD+, 21:9
Xperia 10 Plus: 6.5-inch, LCD, Full HD+, 21:9
The Sony Xperia 10 II1 and Xperia 10 II come with a 6-inch display, matching the size of the Xperia 10. The Xperia 10 Plus has a slightly larger display at 6.5-inches, though all four models have the same Full HD+ resolution.
The Xperia 10 III and Xperia 10 II differ in terms of panel technology too though. Like the Xperia 1 III, the Xperia 10 III and 10 II have an OLED display for vibrant colours and deep blacks. The Xperia 10 and Xperia 10 Plus both have LCD displays. The Xperia 10 III also adds HDR support over its predecessors.
All four devices have a 21:9 aspect ratio display, as mentioned above, and all of them offer a 60Hz refresh rate. It’s worth noting that the Xperia 5 II, Xperia 5 III and the Xperia 1 III all have a 120Hz refresh rate.
As you would expect from a succeeding device, the Xperia 10 III improves on the internals of the Xperia 10 II, as well as – naturally – the Xperia 10 and Xperia 10 Plus too. The 2021 device runs on the Qualcomm Snapdragon 690G platform, supported by 6GB of RAM. That chipset means the Xperia 10 III is a 5G capable device, which is the first for the Xperia 10 range.
The Xperia 10 II runs on the older, but still capable, Qualcomm Snapdragon 665 processor, supported by 4GB of RAM as standard.
The Xperia 10 and Xperia 10 Plus both run on the Qualcomm Snapdragon 630 processor with 3GB of RAM as standard for the smaller model and 4GB of RAM as standard for the Plus model. Both come with 64GB of internal storage, while the Xperia 10 II and Xperia 10 III come with 128GB.
The Xperia 10 II, Xperia 10 and Xperia 10 Plus all support microSD for storage expansion but the Xperia 10 II will take cards up to 1TB, while the Xperia 10 and Xperia 10 Plus will only support cards up to 512GB. At the time of writing, it was not confirmed if the Xperia 10 III will also offer microSD support.
In terms of battery capacities, the Xperia 10 III wins here too. It offers a 4500mAh battery, compared to the Xperia 10 II’s 3600mAh battery, Xperia 10’s 2870mAh battery and Xperia 10 Plus’ 3000mAh battery. All models offer Sony technologies like Stamina Mode however and the Xperia 10 III also has Sony’s Battery care feature.
Camera
Xperia 10 III/10 II: Triple rear, 8MP front
Xperia 10: Dual rear, 8MP front
Xperia 10 Plus: Dual rear, 8MP front
The camera department is another area the Xperia 10 III and Xperia 10 II improve over their original predecessors, at least on paper. There’s a triple lens rear camera on the Xperia 10 III and Xperia 10 II, consisting of an 8-megapixel ultra wide-angle sensor, a 12-megapixel wide angle and an 8-megapixel telephoto sensor. There’s also a night mode.
The Xperia 10 meanwhile, has a dual camera consisting of a 12-megapixel sensor and an 8-megapixel sensor, while the Xperia 10 Plus has a 13-megapixel sensor and an 8-megapixel sensor on the back.
All four devices have an 8-megapixel front camera.
Sony Xperia 5 III vs Xperia 5 II: What’s the difference?
Price
Sony hasn’t announced the Xperia 10 III’s price as yet, though we don’t expect it to stray too far from the Sony Xperia 10 II, which costs £319 in the UK.
When they launched in 2019, the Xperia 10 started at £299, while the Xperia 10 Plus started at £349, but you’ll likely find them cheaper now.
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Conclusion
Sony simplified its mid-range Xperia in 2020, by only offering one device rather than the two offered in 2019 and that was a good thing. It continued this is in 2021, whilst also adding 5G support and some good upgrades.
The Xperia 10 III offers a more advanced processor, 5G capabilities, HDR support and a larger battery than the devices it succeeds. It also has a better camera capabilities (on paper at least) and a nicer design than the original Xperia 10 handsets.
The Xperia 10 III is the device to buy out of these four, assuming Sony doesn’t price it too high and you are happy to wait for it to hit shelves of course. That said, you might consider the Xperia 10 II if you can find it for a good price now, or 5G and HDR don’t bother you too much.
Sony has launched a full refresh of its Xperia phone range, headed up by the Xperia 1 III (the successor to our favourite phone of 2020) and the Xperia 5 III (the follow-up to the five-star Xperia 5 II).
The new third-generation Xperia handsets are virtually identical with almost matching features and specs, but the main difference lies in their screens. The Xperia 1 III sports a 6.5in 4K OLED display – designed for those who like a big screen device – while the 6.1in Full HD+ Xperia 5 III is a little more hand and pocket friendly.
The big draw for both gamers and film fans on-the-go will doubtless be the flagship Xperia 1 III, which according to Sony has the world’s first 120Hz 4K OLED screen. It has a 21:9 aspect ratio for full width cinema and gameplay, and that refresh rate can be set to 60Hz if you want to save on battery life. Plus, there’s even space to throw in extra frames for Sony’s 240Hz motion processing tech which should smooth out any blur.
The OLED on each of these phones is individually factory calibrated with what Sony says is a highly accurate white point to mirror the colour reproduction of the company’s film industry monitors. They also benefit from a mobile version of Sony’s X1 Bravia TV engine for HDR processing.
Sony has continued its commitment to quality sound not only with its support of a 3.5mm headphones socket but also its offering of hi-res audio over wired or wireless headphones. They feature newly optimised audio circuitry aimed at improving loudness by 40 per cent while reducing distortion. Most interesting of all, though, is that it can up-mix your local and streamed two-channel music tracks into 360 Spatial Sound in real-time. That should offer some very interesting insight into Sony’s emerging immerse format.
Both handsets are Dolby Atmos-enabled and have front-facing stereo speakers that Sony promises will have enriched bass and a build to reduce vibration. You’ll also be able to appreciate your tracks in 360 Spatial Sound through the speaker as well as headphones.
They are powered by Qualcomm’s Snapdragon 888 chip and boast a 4500mAh battery that Sony says will remain in top health for a minimum of three years. They come with 12GB RAM and the option of either 128GB or 256GB of storage space.
Naturally, the Xperia III family is replete with the kind of Zeiss photography smarts to make most compact cameras blush. Both the Xperia 1 III and Xperia 5 III come with a 12MP triple lens camera that can handle four focal lengths (16, 24, 70 and 105mm) thanks to what Sony says is the world’s first dual-position telephoto sensor. The company has made advances with its AF tracking, its AI detailing for digital zoom and has added burst shooting of 20fps with autofocus and auto exposure.
Once again there is no support for 8K video shooting, but the phones can capture 4K video at up to 60fps as well as at 120fps for slow motion. There’s also the option of plugging your Xperia into a Sony Alpha camera to use the mobile as a large viewfinder monitor for stills and video.
The Sony Xperia 1 III will come in a choice of Frosted Grey, Frosted Black or Frosted Purple. Included in the box is a new 30W charger which offers a 50 per cent charge for 30 minutes of wall time. The colours for the Xperia 5 III are black, green and pink.
While pricing isn’t currently available, we do know that both phones will launch at the same time in early summer this year along with Sony’s mid-price phone, the Xperia 10 III. It’s a 5G handset, like the others, and it still gets the 4500mAh battery – a considerable improvement on the 3600mAh unit from the previous model.
It has a 6in, 21:9, HDR OLED display, coated in Gorilla Glass, and at 154 x 68 x 8.3mm is marginally smaller than the Xperia 10 II. There’s no 360 Spatial Sound but there’s plenty of decent audio specs with support for hi-res audio (wired and wireless), LDAC and a 3.5mm socket.
Under the hood is a slightly lowered powered set-up of the Snapdragon 690 processor, 6GB RAM and 128GB of storage space. It has an 8MP front-facing camera, an 8MP 16mm ultra-wide lens, a 12MP 27mm wide and an 8MP 54mm lens for portraits.
All of the Xperia phones will ship with Android 11.
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And how about a pair of the very best headphones to go with them?
Sony is announcing two new phones today, the Xperia 1 III and the Xperia 5 III. Both are the latest in Sony’s campaign to redefine the Xperia brand as a kind of sibling to its well-regarded Alpha digital cameras. As such, the camera system is once again the main focus, and Sony specifically is touting the “world’s first smartphone with a variable telephoto lens paired with a Dual PD sensor” and improvements to its already fast and accurate autofocus system.
Pricing was not announced, but they should both be available in the US “this summer.”
Each phone has the basic specs you’d expect on a top-flight Android phone: three cameras on the rear, a Snapdragon 888 processor, and support for 5G. Actually, the 5G support is worth noting because these Xperia phones will be able to work on 5G networks in the US, something weirdly lacking on the last models. However, they’ll only work on the regular sub-6 networks on Verizon and T-Mobile, without support for AT&T’s 5G network. As is fairly usual for Sony, these will be sold directly rather than via carriers.
The phone also keep the Xperia design language Sony landed on with the original Xperia 1. They’re tall and narrow, with lots of glossy black and small curves on all the angles, giving them the most monolithic look of a smartphone today. I think they look great, but I’m also aware that they’re likely to cost a lot of money when Sony gets around to announcing the price.
In order to establish the Xperia brand, Sony has also been pushing a lot of other nice specs that are relatively hard to come by on other Android phones. The Xperia 1 III has a 4K OLED screen that now supports a fast (though locked) 120Hz refresh rate. There are dual speakers that are 40 percent louder and will work with Sony’s 360 Reality Audio format.
Sony is also enabling a special mode for the USB-C port that allows you to use a special cable to take an HD-resolution video signal from an SLR camera so you can use it as a monitor – much like the Xperia Pro can do with HDMI. That could also make them an interesting option for live streaming.
They’ll come in both dual-SIM and SIM+microSD variants. And there’s even a good ol’ headphone jack and a shutter button.
The Sony Xperia 1 III
Sony Xperia 1 III
Sony Xperia 1 III
Sony Xperia 1 III
Sony Xperia 1 III
Sony Xperia 1 III
Sony Xperia 1 III
Sony Xperia 1 III
Sony Xperia 1 III
Sony Xperia 1 III
Sony Xperia 1 III
Sony Xperia 1 III
Sony Xperia 1 III
Sony Xperia 1 III
There’s also the more standard fare, like wireless charging and a 4,500mAh battery. When plugged in and gaming the phones can redirect power away from the battery to reduce heat. Both phones will ship with Android 11, but as of right now there’s no clear commitment to future software updates.
If you step down from the Xperia 1 III to the Xperia 5 III, you’ll get a very similar set of specs with a few exceptions. It’ll be smaller, of course. The larger phone has a 6.5-inch 21:9 display while the 5 has a 6.1-inch 21:9 display — at 1080p resolution instead of 4K. But it still has support for the periscope-style variable lens.
But again, the big push is on the cameras and here Sony has done quite a bit to improve the hardware. Sony is using three 12-megapixel sensors on the back, and both the main and telephoto lenses support OIS. (The Xperia 1 III also gets a time-of-flight sensor.)
Sony says it has lenses that are the equivalent to 16mm (f/2.2 ultrawide), 24mm (f/1.7 wide), and 70mm (f/2.3 telephoto), but that the telephoto can also reach to an f/2.8 105mm equivalent. That extra telephoto zoom comes thanks to a folded periscope lens design, and the Xperia is physically moving the lens elements to get different focal lengths.
The idea is that photographers will mostly stick to those focal lengths, but should they want to zoom further or use a zoom level in between the Xperia phones will utilize digital zoom.
Sony Xperia 5 III
Sony Xperia 5 III
Sony Xperia 5 III
Sony Xperia 5 III
Sony Xperia 5 III
Sony Xperia 5 III
Beyond the fancy hardware, Sony has iterated on its software. Unlike Google, Apple, and even Samsung, Sony is putting its emphasis on technical features rather than computational photography. It is claiming some improved low-light performance in some situations, but really the main emphasis is on features like autofocus and shooting speed.
These phones can take photos at up to 20fps with focus/exposure readings happening at 60fps. They also support 120FPS 4K in HDR. There’s still eye-tracking autofocus, but this year there’s real-time tracking for that autofocus. In a demo, Sony showed a subject turning around and when their eye was visible again, the camera adjusted.
Sony is finally integrating its pro camera app with the main camera app. There’s the “basic” mode like any smartphone, but it’s now quicker to get to the pro mode. Sony’s pro mode really is angled towards people who use Sony’s cameras, too: the interface is very similar.
On paper, all of this sounds really great. We’ll need to review them to see if these specs can translate to great experiences. Previous Sony Xperia phones have also had great camera hardware specs, but for taking quick shots they have often missed the mark. Treating a smartphone camera as a pro SLR-style camera could limit their appeal.
Sony’s tack with the Xperia line is to pack them to the gills with specs and features that will appeal to photographers and even videographers (there’s an excellent workflow-based video app included). In reality, however, Sony has struggled mightily to gain any measurable marketshare in the US. A lot of that has come down to higher prices than is the norm for even flagship Android phones, but some of it also comes down to availability. Without carrier partnerships or massive marketing budgets, these Xperia phones are more likely to appeal to camera enthusiasts than mainstream Android buyers.
Samsung has announced a new Galaxy Unpacked event set for April 28th at 10AM ET, teasing the announcement of “the most powerful Galaxy” device.
The teaser, as is typical for these invitations, isn’t too forthcoming. But given the nature of the announcement and Samsung’s usual release cycle, there are a few hints we can suss out.
First, the description of whatever Samsung is announcing as “the most powerful Galaxy” would seem to rule out a phone, like the rumored Galaxy Z Fold 3. The most generous depiction of a mobile processor — even one as powerful as Qualcomm’s flagship Snapdragon 888 — still isn’t in the same ballpark as a true laptop processor. And despite recent headlines, Samsung is still rumored to reveal the Z Fold 3 at a July event, potentially a replacement for the Galaxy Note’s high-end summer phone release spot.
Samsung’s Galaxy Book lineup of laptops, on the other hand, would fit the bill for a more powerful Galaxy device — and is long overdue for an update. The current models were announced all the way back in 2019 (although they didn’t hit US stores until May of last year), and they still feature Intel’s long-outdated 10th Gen processors. A Galaxy Book refresh that featured some of Intel’s new 11th Gen Tiger Lake chips — or even Intel’s newer 35W H-series variants — would easily take the crown as the new “most powerful” Galaxy product.
Oh, and Samsung is already rumored to be working on a new Galaxy Book Pro line of laptops, which would feature 13.3-inch and 15.6-inch OLED panels, S-Pen support, and upgraded Intel CPUs. One of the new models — the Galaxy Book Pro 360 — is also said to include 5G compatibility.
Lastly, if you wanted to get really creative, the glowing wedge of light seen in the invitation does sort of resemble an opened laptop (if you’re willing to squint a bit). We’ll find out for sure on April 28th, though — assuming one of Samsung’s characteristic leaks doesn’t arrive first.
No matter what you do during your waking hours — work at home or outside of it; commute in a car, a train, or by walking from your bedroom to your living room; or spend your days watching the kids or job hunting — you’re probably spending at least some of that time listening to music. But where do you find that music? And if you already have a site you go to regularly, would you like to try something new?
There is a wealth of streaming music services now available to anyone who wants to listen and experiment. Some offer both free and paid subscription versions. Others are completely free.
We asked the staff of The Verge to tell us about their favorite music streaming services. Some listen to major outlets such as Apple Music, Spotify, or YouTube Music, while others have discovered lesser-known but interesting venues.
Here’s what they recommend.
Radio Dismuke
For some reason, my partner and I have become addicted to the popular music of the early 20th century, mostly the 1920s and ’30s. Over the past few years, we’ve become happily familiar with the sounds of Cliff Edwards, Bessie Smith, Ruth Etting, Annette Hanshaw, Paul Whiteman, Cab Calloway, and Ethel Waters. (Here she is, in one of her sadly few motion picture appearances, singing “Birmingham Bertha.”) So we spend a lot of time listening to Radio Dismuke, a little-known streaming service sponsored by Early 1900s Music Preservation, which gives us a constant diet of pop and jazz from the early part of the last century. —Barbara Krasnoff
Soma fm
Soma fm started life as an actual micropower radio station in San Francisco in 1999 but flipped over to the internet in 2000. It has been one of my go-to audio sources ever since. The site has tons of different genre stations. While working, I bounce between Groove Salad (ambient / downtempo), Secret Agent (think classic Bond meets modern sensibilities), and Drone Zone (very chill). In the early 2000s, Indie Pop Rocks was my secret weapon for finding new bands my friends didn’t know yet. When the holidays come around, Soma’s holiday stations will make your party twice as festive and half as corny. There are apps for it on all platforms, but if you’re using TuneIn for terrestrial radio, Soma’s stations are listed there, too. It’s all free, but if you use it a lot, find a way to chip in a bit — after more than 20 years of streaming, Soma deserves it. —Dieter Bohn
YouTube Music
Most of my time on YouTube isn’t spent watching videos; it’s listening to music. YouTube Music is everything I wanted out of Google Play Music, plus some. Its catalog of music is incomparable, mostly thanks to users who upload music that otherwise isn’t available on streaming services. It has recent hits and full albums if you want to use it like, say, Spotify, but it’s my destination for listening to uploads of older music or obscure tunes, live performances, and compilations of video game soundtracks. (For some reason, I know the Ghost Trick original soundtrack by heart, yet I haven’t played much of the game.) I’m always a little concerned that my favorite playlist or an upload of a hard-to-find album will be delisted, but perhaps it’s that rush that keeps me listening to it more often than any other music streaming service these days. —Cameron Faulkner
8tracks
I’ll confess that I don’t listen to 8tracks regularly these days, but using it is a predictable way to trigger a burst of nostalgia. The streaming service launched in 2008, and it lets users upload playlists of at least eight songs (aka 8 tracks). You can search through playlists based on their tags (which could include artists, genre, or “mood”), but you can’t see the list of songs ahead of time. They’re revealed as you listen. You also only get three skips per playlist per hour. The forced discovery helped me find songs and artists I never would have listened to. 8tracks shut down in December 2019 but was brought back to life by a new startup called BackBeat last April. All of the playlists I made in high school are still intact, but they are very embarrassing — so I’m keeping that username a secret. —Nicole Wetsman
KEXP
KEXP, a public radio station based in Seattle, is my favorite radio station in the world. It primarily plays alternative and indie rock, but there are also weekly blocks with completely different genres like blues, Latin music, songs entirely by Pacific Northwest-based artists, and my wife and I especially enjoy reggae on Saturday mornings. We regularly stream the station to our kitchen speaker while eating dinner or doing chores. The music selection is consistently excellent, and it’s also a regular reminder of the city where we met and fell in love. —Jay Peters
Aux Live
As The Verge’s resident Post Malone fan, I recently discovered Aux Live when a recording of his performance at PostyFest in 2019 was featured. My first intention was to only keep the subscription long enough to watch that one concert, but I ended up really enjoying the service. Aux Live is a music-focused service with a range of live concerts and documentaries across an expansive range of genres and legendary artists. It works both in-browser and via app. It costs $4.99 a month, but that feels reasonable given the vast number of artists featured in the service. —Kaitlin Hatton
Qobuz
After purchasing a portable DAC to listen to higher-resolution music on my phone, I was looking for a place where I can actually listen to higher-resolution music. I found Qobuz, which allows you to stream songs with up to a 192kHz sampling rate and 24-bit depth. You’re also able to buy hi-res songs or albums and download them from the Qobuz store without having to subscribe to the service. Revisiting some of my favorite albums that I listened to during my iPod days gave me a newfound appreciation for those recordings, and I ended up paying closer attention to the way they were mixed and mastered. —Andru Marino
Spotify
Okay, fine — I’ll be the boring member of staff who recommends Spotify. Yes, other streaming services might offer better audio quality or curation, but Spotify has a nice user interface and compatibility with almost every piece of streaming hardware on the market, and that’s really all my basic music tastes require. And soon, with Spotify HiFi launching later this year, audio quality will receive a big boost. It helps that I’ve been using Spotify for close to a decade at this point, so it has near-limitless data on me to create custom playlists tailored to my tastes. Its daily mixes are far from perfect, but they’re good enough that I regularly use them when I can’t be bothered to pick a specific band to listen to. —Jon Porter
Apple Music
I use Apple Music for a very specific reason: because it lets me listen to music that’s not on Apple Music. Let me explain. A solid 10–15 percent of the music I listen to isn’t on Spotify or any streaming service. Whether it’s something I made or one of my friends made, a rip from a long-forgotten song posted to YouTube or SoundCloud, an album that’s too copyright-infringement-astic to be allowed on streaming services, or just music that’s on Bandcamp but not streaming services, I still want to have a good way of syncing all of the music I like across devices — and Apple Music does a great job of that. I just drag something into the application formerly known as iTunes, and in a few moments, it shows up on my iPhone, syncs to my iPod, and can even be played through my HomePods. I’d write more about how much I love this one aspect of Apple Music, but honestly, I’m starting to sound like an annoying hipster, even to myself. —Mitchell Clark
Live Music Archive
Did you know you can listen to over 200,000 concerts in lossless audio quality for free? And I really do mean free. The Live Music Archive, part of the Internet Archive, hosts an enormous vault of live performances from a wide range of artists who’ve given their blessing to have concerts traded among fans. Yes, there’s a ton of material from the Grateful Dead and jam bands in there, but the LMA also contains hundreds of recordings from acts like the Drive-By Truckers, John Mayer, Elliott Smith, Smashing Pumpkins, and more. Every so often, I’ll start digging through the archive and land on a gem I hadn’t heard before. Most are audience-recorded shows, as commercial releases (understandably) aren’t allowed.
Now, the Internet Archive isn’t exactly known for intuitive navigation, and the Live Music Archive site can be very kludgy to use. Thankfully, there are apps like this one for iPhone or this for Android that serve as easier-to-browse portals for everything inside the Live Music Archive, complete with features like offline downloads. —Chris Welch
Spotify’s first gadget has landed. Car Thing, a Spotify-only, voice-controlled device for the car, is launching today in limited quantities to invited users. It’s a dedicated, Bluetooth-connected device for controlling Spotify without the need for a phone screen, which seems to be meant for people who drive older cars without built-in infotainment systems or phone connections.
Before getting to the device details, let’s focus on the basics. Car Thing is only being released as a “limited product launch,” so you can’t buy one outright. Instead, you can sign up for the waitlist and hope Spotify reaches out. It’s only available for US customers, and you have to subscribe to Spotify Premium to qualify. Another thing to know: if you’re chosen to try Car Thing, the device is free, but you have to pay for shipping. Spotify declined to comment on how many units it’d be giving away. The company’s also billing the gadget as an “exploration,” so it’s unclear how serious the team is about the product and its future.
The device is shockingly small and lightweight. It has a thin profile and features two prominent buttons on the front, a small one that serves as a back button and a larger knob that lets you interact with whatever’s on-screen. There’s no speaker, so it’s easiest to think of the device as, essentially, a Spotify remote. Yes, you could use your actual phone to play Spotify content, but instead, Spotify is betting that you’ll want voice controls and a dedicated interface to control your audio.
I’ve tested Car Thing for a couple days and found the voice controls to be easy to use and relatively intuitive. I drive a 2009 Honda Fit and already keep my phone mounted to the dash for navigation, so I ended up mounting the Car Thing on my vent. This meant I had two bright screens facing me throughout my drive. (I do have a screen built into my car, which you’ll see in photos, but I don’t use it for anything because I prefer Google Maps.)
The voice controls mostly worked — for some reason it only got tripped up on a Kid Cudi request — but I grew frustrated with the steps it took to control music. When a song that I didn’t like played, it took longer to say, “Hey Spotify, skip” than it would have to just tap the skip button on my phone. I generally felt like I could more efficiently navigate Spotify just by using my phone at stop lights. The device does shine, however, when you ask the voice assistant to start a playlist, and it registered those commands easily.
As for the hardware itself, Car Thing pairs with a phone over Bluetooth. It needs this phone for a data connection, so yes, users will require a decent amount of data to stream. In a press briefing, Spotify noted that right now, there’s no way for users to pull only from their downloaded content, although that functionality could come in the future. Depending on a car’s connectivity, users can either rely on an auxiliary cable for sound or keep their phone paired to their car’s Bluetooth to play audio content over the speakers. The Car Thing doesn’t have a speaker itself, and it’s basically controlling the Spotify app on your phone. It’s a strange setup.
The device comes with a 12V adapter into which you’ll plug the provided USB-A to USB-C cable. Car Thing does not include a rechargeable battery and needs to be plugged in at all times. The device also ships with three different mounts: a vent mount, a dashboard mount, and a CD player mount. You can clip a magnetic attachment to these mounts, which then lets you take the Car Thing off easily. (Also worth noting is that the dash mount doesn’t come with a suction cup and instead requires that you stick it to your dash with 3M adhesive backing.)
Once mounted, you can interact with Car Thing in three ways: through your voice using a “Hey Spotify” command, through its tactile buttons and knob, or through its touchscreen. It also features four preset buttons on the top of the device, which you can set to specific content.
Now that I have a Car Thing, can I see it being a success? I guess it depends on how comfortable people are with a Spotify-owned microphone in their cars and whether they think the device offers a more meaningful experience than their built-in infotainment systems. Because my car is older, it did provide a hands-free interface for music while also adding another screen to my setup. But I also feel uneasy about a Spotify microphone being within earshot of all my conversations. (The device does feature a digital setting to turn the microphone off, probably to address concerns like mine, but still.) Spotify’s voice privacy page says it only records and stores what users say after its “Hey Spotify” wake phrase is spoken, but I still don’t love the idea of an always-listening microphone near me. The privacy page mostly details the company’s interactive voice ads, which I have yet to come across.
Broadly, I’d assume people with modern infotainment systems likely won’t need or want a Spotify-only Bluetooth remote, whereas people like me, whose cars are older, might end up wanting to stick with whatever system they’ve already figured out. One thing that Spotify might accomplish with Car Thing, however, is getting users who default to the radio to switch to Spotify instead. It’s clearly making a play for the space with its Your Daily Drive playlist, which updates daily with music and spoken word content, as well as its push into podcasts. I default to the radio often because it’s the easiest thing to put on. Car Thing, if I keep it in my car, would admittedly change that and give Spotify more of my listening time, and that’s likely all Spotify wants.
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