While some Alabama Amazon workers were submitting their votes to unionize the company’s first US warehouse last week, something strange was happening on Twitter. Accounts seemingly belonging to warehouse workers were tweeting at users supporting the union or making unsavory comments about Amazon in general. Amazon’s anti-union Twitter army has been a subject of criticism and mockery for the last few years, inspiring a slew of accounts parodying actual Amazon ambassadors, but the Bessemer fight brought it all back into the spotlight.
Over the weekend, one parody account, in particular, caught the attention of reporters and Amazon detractors across Twitter: @AmazonFCDarla. Darla’s profile picture looked fake, but the language used in her tweets was eerily similar to that used by real Amazon employees. Publications like Gizmodo quickly debunked Darla’s account. Her profile picture appeared to have been created by an artificial intelligence program like This Person Does Not Exist. Her account was created in March with no tweets dating back to the beginning of Amazon’s ambassador program. And Darla’s tweets were half-baked “in the way that a troll might tweet,” Gizmodo said.
An Amazon spokesperson confirmed to The Verge that many of the accounts weren’t created by company employees. “Many of these are not Amazon FC Ambassadors – it appears they are fake accounts that violate Twitter’s terms,” a spokesperson said. “We’ve asked Twitter to investigate and take appropriate action.”
It didn’t take long for Twitter to suspend the Darla account and other fake ones on the grounds of “impersonation.”
Robby Appleton, a comedian from Chicago, came forward on Tuesday saying he had created the Darla account to parody real Amazon Twitter ambassadors. “On Friday, I created a satirical Twitter account making fun of Amazon’s anti-union propaganda,” Appleton said in a tweet earlier this week. “I can’t wrap my head around how far this dumb Twitter account got,” he said in another.
Appleton provided a variety of evidence to back up the claim, including two email responses from Twitter regarding an account suspension he claims to be Darla’s. The first email shows Twitter’s response to his appeal for the account to be reinstated. Appleton also forwarded an email from Twitter confirming that an account belonging to his email was “permanently” suspended for violating the platform’s rules on “impersonation.”
Twitter declined to confirm or deny that Appleton was the user behind the @AmazonFCDarla account on Wednesday.
I spoke with Appleton on Tuesday night about why he started the account and what he would tell Amazon if the company is still paying attention to the gag.
This interview has been lightly edited for clarity.
Why did you decide to make the account in the first place?
It was Friday afternoon when I first made the account, and I’d been watching all the news with the Amazon plant in Alabama trying to unionize. I was watching all of the really weird responses from the Amazon News account to Bernie Sanders and Elizabeth Warren, and I was like, “That’s a really insane PR strategy they seem to have.”
Then I started spotting these Amazon FC accounts, and I knew there were a lot of parodies, but a couple of them seemed legitimate. They had very little engagement, like three or four followers. They would reply to something and mostly just get hate. It was so bizarre to me that Amazon was making their employees sit on the clock and be sycophants for the people hiring them. Also, their strategy was so chaotic that this wasn’t even effective. And I thought, because it was so chaotic, I might be able to make an account and maybe fool a dozen people into thinking it was real and have a little fun with that.
How much time did you dedicate to the account? And what was your strategy for drafting the tweets?
It was actually pretty minimal. I know a lot of Twitter detectives kept going after the profile picture. It was AI-generated from This Person Does Not Exist. And the reason for that was just like, I was just lazy. If I thought this was going to fool a lot of people, I probably would have gotten a friend or a family member to pose for a picture.
I spent the whole weekend at my girlfriend’s parents’ house for Passover. I didn’t have a lot of free time because we were cooking, eating, and we were going shopping because I got some new cats. Most of this happened in little moments I could steal away on my phone. But the strategy was just that I wanted to see how far I could push one of these accounts without making it so absurd no one would believe me. I learned to keep it just realistic enough that I thought I could fool most people while keeping it strongly satirical.
How long were you planning to keep pushing this schtick?
Honestly, I had no real strategy. Once the account had been suspended, it was clear that I wasn’t going to have any more fun with this. Yesterday, I knew the end was near, and so I decided that today, I was going to post a fake PowerPoint presentation for Amazon that started as an anti-union speech and turned into this really strongly pro-union “seize the means of production” rant. But Twitter suspended me a bit before I could do that.
I was maybe going to put the Soviet national anthem under it at the end.
It was reported that Amazon asked Twitter to investigate the account. If Amazon is still paying attention, what would you tell the company now?
If their working conditions are as good as they claimed, they should welcome a union because it would be the pride of every union. If they’re so good that they don’t need a union, the union would come in and absolutely praise for the good work they’re doing.
Belkin has a new iPhone stand that’s useful enough to be interesting but annoyingly limited.
The company’s “Magnetic Phone Mount with Face Tracking” works with the iPhone 12’s MagSafe feature, clipping your phone into place using the device’s built-in magnets. It then uses face tracking to follow you around the room, rotating so it’s always facing you.
The catch is that this feature doesn’t work with video calls on Zoom, FaceTime, or any other similar service — surely one of the biggest potential use cases in a pandemic. In fact, judging by the product description, the tracking feature only works when recording video through Belkin’s own iOS app. That would mean you can’t even use the stand to make sure your phone is always facing you as you follow along with an exercise video or recipe. We’ve reached out to Belkin to double check this and will update this article when we know more.
Being able to record video that tracks you will definitely be useful to some people, and Belkin says its iOS app can connect directly to social media accounts (including Facebook, Instagram, TikTok, YouTube, and others) to make posting easy. But it still means the mount is more of a specialist tool than a device that could help more consumers.
Other relevant specs: the mount works in landscape and portrait orientations, can be tilted vertically from -15 to 30 degrees, rotates horizontally through 360 degrees, and is powered by three AA batteries. And of course, because it uses MagSafe to attach to your phone, it only works with the iPhone 12, iPhone 12 mini, iPhone 12 Pro, and iPhone 12 Pro Max. The mount will sell for $65, but it’s only listed as “coming soon” on Belkin’s website.
There are a few different versions of PlayerUnknown’s Battlegrounds — the game that popularized the battle royale genre and inspired a legion of competitors — which you can play on everything from your underpowered phone to your high-end gaming rig. At the end of April, however, the list will be one entry shorter: PUBG Lite, the free-to-play version of the ultimate life and death fight specced for lower-end machines, is going dark on April 29th. New downloads were shut down on March 30th.
In its note to fans, Krafton, the game’s publisher, didn’t give a reason for the impending closure. Here’s what it said in full:
We are deeply grateful for the passion and support from the astounding number of PUBG LITE fans that have been with us. During the strenuous times of the COVID-19 pandemic, we hope that PUBG LITE was able to provide our fans a fun way to stay safe.
Unfortunately, we have made the difficult decision to close service after much deliberation and the time has come for our journey to end. We regretfully inform you that service of PUBG LITE is scheduled to end on April 29th, 2021 (UTC).
News of the shutdown came after the publisher’s announcement last November that PUBG Lite was going fully free-to-play, after ditching its in-game currency system. The game was launched in beta in January 2019 in Thailand, and it moved to Europe in October of that same year. Goodnight, sweet prince. Goodnight, sweet ultimate life and death fight.
Ring’s new $249.99 Video Doorbell Pro 2 is the best video doorbell yet from a company that has nearly become a household name for video doorbells. It has an excellent field of view and video quality; plenty of customizable features for notifications and recording zones; and speedy performance, whether that’s sending alerts to your phone or smart speaker when someone rings the bell or pulling up the live feed from the Ring app on a phone. If you can tolerate the price tag, are able to install a wired doorbell at your door, and aren’t put off by Ring’s Neighbors app or police partnerships (both of which you can opt out of), the Video Doorbell Pro 2 is one of the best video doorbells you can get right now.
The new Video Doorbell Pro 2 is Ring’s top-of-the-line model, replacing the original Video Doorbell Pro from 2017. Unlike Ring’s other doorbells, the Pro 2 does not have a battery option; you have to have wiring running to it for power. But because it doesn’t have to house a battery, the Pro 2 is much smaller than Ring’s battery-powered options and has faster response times when you want to pull up the feed on your phone or an Echo Show smart display. It also can work with an existing doorbell chime in your home if you have one.
Despite its higher-than-average price tag, the Pro 2 doesn’t really look all that much more premium than other Ring models. The housing is made entirely of plastic, and there’s a big Ring logo stamped on the bottom. If sleek design is what you’re after, Google’s Nest Hello or the Logitech Circle View Doorbell are better choices.
Ring has added a number of new features this time around, but the most significant change is how the Video Doorbell Pro 2 captures video clips. Unlike the prior model and every other Ring doorbell before it, the Pro 2 shoots 1536 x 1536-pixel square video, which lets you see visitors from top to bottom. It also makes it much easier to see if packages have been left at your doorstep because you can see the ground right in front of the doorbell.
On my doorway, the Pro 2’s wide and tall field of view was able to let me see the entirety of my small porch much better than the older 16:9 format Ring doorbells or others that have a tall but not as wide aspect ratio, like Logitech’s Circle View Doorbell. The Pro 2 captures a sharp and detailed image, complete with HDR for balancing bright skies and visitors’ faces. It also has a dedicated infrared night mode that will come on automatically if the light levels are low enough. The porch light I have at my doorway was sufficient enough to keep the Pro 2 in normal video mode, so I was able to have full-color video captures at night without blinding visitors with a light on the doorbell itself like what happens with the Circle View Doorbell.
Thanks to support for both 2.4GHz and 5GHz Wi-Fi, pulling up the Pro 2’s video feed through the Ring app on my phone is a painless process that just takes a couple of seconds. Likewise, asking an Echo Show to display the feed is quick and easy. The Echo Show and Fire TV devices will even automatically display the feed from the camera whenever the doorbell is rung. Older video doorbells used to take an agonizing amount of time to show their video feeds. I’m glad to see this newest crop is much faster than before.
The Pro 2 also has a new “3D Motion Detection” feature that lets you see the movements of someone on your property even if they are out of frame of the camera. The name oversells what this is doing a bit: the app will show a top-down view of movements represented as colored dots on the map of your home overlaid over the recorded video clip. It’s designed to let you see where someone has been on your property before they show up on the primary camera. But the range for this feature is limited to only 30 feet — that’s about enough to reach a third of the way down my driveway — and while it’s a neat demo of technology, I didn’t find much utility in it.
The other thing I didn’t find much use for is the Alexa Greetings feature, which lets you have Alexa answer the door through the Ring doorbell if you don’t get to it within a set amount of time.
There are two reasons I didn’t really like this feature. One is since we’re still spending the majority of our time home due to the pandemic, I don’t really need someone else to answer the door for me — I’m always there. The other is the idea of having Amazon’s Alexa robot speak to a visitor in my place. Alexa can ask couriers to leave a package in a particular place you specify or record a message from other visitors that will be sent to your phone. In my tests, it works like a typical Alexa interaction, with a slight delay between each prompt.
But in general, it feels a bit off-putting and rude to force visitors to interact with an unexpected robot. I feel the same way about using the two-way audio to talk to someone at the door through my phone. While there may certainly be great accessibility use cases for these features, they weren’t helpful for me, and I left them turned off. I think basic package detection and notifications, which other doorbells offer, would be more useful, but Ring doesn’t have any features like that.
The Alexa responses feature requires a subscription to Ring’s Protect plan, which starts at $3 per month and enables other features such as a six-second pre-roll recording for motion alerts, the option to only get alerted when a person is detected, video history for up to 60 days, and the ability to save and share clips. You can use the Ring Video Doorbell Pro 2 without paying for this subscription, but you’ll be limited to motion alerts, live view, two-way talking, and six preset responses if you’re not home. Neither one of Ring’s plans, paid or free, offers continuous 24/7 recording. If that’s something you want, Google’s Nest Hello is a better choice.
Since Ring is an Amazon company, the Pro 2 works best and offers the most utility if you have Amazon Echo speakers or smart displays. In addition to the ability to automatically show the feed when the bell is pressed, you can have Echo speakers announce when someone’s at the door so you never miss a visitor. This feature isn’t available with Google Nest smart speakers or displays; again, the Nest Hello would be a better choice if you’re running a Google smart home. (Likewise, if you’re running an Apple HomeKit smart home, the Logitech Circle View Doorbell is a better choice.)
Lastly, I can’t cover a Ring product without mentioning its controversial Neighbors app and police partnerships. The Neighbors app is a separate app that collates crime and safety reports from other Ring owners in your neighborhood. By default, the Neighbors feed is integrated into the Ring app, allowing you to see other posts and share video clips from your camera.
Similarly, the Public Safety feature allows police and other public service agencies to request video clips from your camera to aid in solving crimes. You then have the option to approve or deny the request.
Ring has made it easier to manage these features. Both of them are controlled in the app’s Control Center section, where you can disable the Neighbors feed and block public agencies from requesting clips from your video camera. You can also enable end-to-end encryption, which will disable these features and limit the ability to share video clips with others. But I wish Ring would go even further and disable both of them by default, letting owners decide if they want to opt in or not during setup.
Ring’s portfolio of video doorbells has grown significantly over the past couple of years, and it can be confusing to figure out which one is right for your needs. The Pro 2’s pitch is simple: this is the best video doorbell camera Ring sells, provided you have the ability to hook it up to existing doorbell wiring or run new wiring to it. If you want the best performance and are in Amazon’s Echo ecosystem, the Pro 2 is the doorbell to get.
As vehicles are increasingly defined by their digital features, tech companies are seeking out ever-closer partnerships with carmakers. A new collaboration between Google and Fiat, though, is the most extreme we’ve seen yet.
Three new special edition Fiat 500s — the Fiat 500, 500X crossover, and 500L MPV — have been branded with Google livery that extends from using the tech giant’s corporate colors in the cars’ seat upholstery to placing “Hey Google” badges above their front wheel arches. Having this sort of branding inside a car is not unusual, but this is the first time we’ve seen a tech company’s logo appear on a vehicle’s exterior.
A press release from the Italian automaker (translated by Google, of course) boasts that the vehicles demonstrate “where Google technology meets coolness” and offer “the perfect mix of iconic design, freshness and coolness”(yes, they keep on italicizing coolness for some reason). You’ll have to be the judge of that, though:
All three vehicles come with 7-inch touchscreens with Google Assistant built in, naturally, but offer some unique features thanks to integration with Fiat’s Mopar Connect service.
These will let users monitor and control certain aspects of their car remotely through Google’s digital assistant on their phone or Google Nest Hub. They can check on the car’s fuel level, see if it’s locked, switch on its emergency lights, or even find the closest Fiat service station. Alerts can also be sent to the owner if the car exceeds a certain speed or leaves a certain geographic area. (Though not all these features will be available globally.)
The real flair in this partnership, though, comes from the design changes to the Fiat. We’ve already noted the Google upholstery and exterior badges, but even the car’s B-pillars match the company’s colors and tags on the seats are branded with the Hey Google logo. According to Motoring Research, the cars also come with a Google goodie bag, which includes a Google Hub, branded tote bag, and matching key cover.
The new Fiat 500s will be available in 10 European nations, including the UK, France, Spain, Germany, Italy, Austria, Switzerland, Belgium, the Netherlands and Poland. According to AutoExpress, prices in the UK start at £16,005 ($22,046) for the hatchback and £18,655 ($25,695) for the cabriolet.
If you’re dying for more information, you can also watch this 20 minute segment from Fiat unveiling the cars:
Snap, the company behind Snapchat, is planning to continue its push into hardware devices with a new pair of augmented-reality glasses and a drone, according to a report by The Information. The Spectacles will reportedly include displays so the wearer can see the AR effects without having to use their phone — a feature that was notably missing from the all the Spectacles that came before.
One of The Information’s sources says that the new Spectacles will be meant for developers and creators, rather than consumers — though you could probably argue that, at $380, the Spectacles 3 are already mostly limited to that market as well. As the article points out, though, the intention is likely to have the developers make lenses and experiences that consumers will use at some point in the future.
If the new Spectacles act as an AR headset, it could be the culmination of what the company has been working towards with the first three versions of the product. Currently, the Spectacles are mainly capture devices, acting as head-mounted cameras with the bulk of the processing being done on the user’s phone. This hasn’t necessarily been a recipe for success: the company lost $40 million when it was stuck with unsold inventory of the original pair, and the company’s hardware head left shortly after the second-generation glasses came out.
If the reports about the new Spectacles are true, it could indicate that Snap isn’t backing down from its hardware dreams — the company’s CEO has said that AR hardware will be part of what defines Snap by the end of this decade. If it wants to continue pushing its AR glasses, it seems like it will have to contend with competition from the likes of Apple and Facebook— both companies seem to be developing their own face-mounted wearables.
As for the drone, there’s precious little information about it. There have been rumors about Snap working on a drone for years, and back in 2017 it acquired a drone company. The Information also reports that Snap invested $20 million into a Chinese drone company as well. There’s no information on when the drone will ship, but the report’s sources say that it’s recently been made the priority of Snap Lab, a hardware group at Snap.
In other AR headset news, The Information also reported today that the headset teased by Pokémon Go creator Niantic is actually a reference design made by Qualcomm — the two companies announced that they were partnering back in 2019. Niantic is also reportedly looking to go the developer-first route as well.
Four years after accusing Qualcomm of abusing monopoly power to charge phone makers additional licensing fees for its modems — and seven months after seemingly losing that battle in a federal circuit court — the Federal Trade Commission has decided to throw in the towel. It’s no longer planning to appeal to the Supreme Court, which means the case is done.
If that were all, I probably wouldn’t be writing it up for The Verge since things are exactly where we left off in August.But then I saw the FTC’s explanation for why it’s dropping the case, and… well, just read it:
Given the significant headwinds facing the Commission in this matter, the FTC will not petition the Supreme Court to review the decision of the Court of Appeals for the Ninth Circuit in FTC v. Qualcomm. The FTC’s staff did an exceptional job presenting the case, and I continue to believe that the district court’s conclusion that Qualcomm violated the antitrust laws was entirely correct and that the court of appeals erred in concluding otherwise. Now more than ever, the FTC and other law enforcement agencies need to boldly enforce the antitrust laws to guard against abusive behavior by dominant firms, including in high-technology markets and those that involve intellectual property. I am particularly concerned about the potential for anticompetitive or unfair behavior in the context of standard setting and the FTC will closely monitor conduct in this arena.
Let me get this straight: the FTC believes it was right about this case, believes it was important, believes that “now more than ever” it needs to “boldly enforce the antitrust laws” and is “particularly concerned” about cases like this… and yet, it’s not even taking the step of seeing whether the Supreme Court will agree to hear the case because of “significant headwinds”?
Perhaps the FTC has bigger fish to fry right now, or perhaps it’s afraid it will simply lose again. It’s not cheap to petition the Supreme Court, after all; in 2013, a lawyer who’s done it repeatedly told Marketplace that a petition can easily cost a quarter of a million dollars. Or perhaps the FTC’s acting chair simply doesn’t think a vote to petition the Supreme Court would pass, given the current staffing split between two Republican and two Democratic FTC commissioners.
But the FTC’s tortured public statement doesn’t say those things. It feels a little more like a cry for help from America’s antitrust enforcer, an enforcer with a budget that’s admittedly less than $350 million a year and an enforcer that’s repeatedly let big tech companies go with a slap on the wrist — such as fining Google roughly 37 hours worth of profit for violating the Children’s Online Privacy Protection Act (COPPA) with YouTube or issuing a record-breaking $5 billion fine to Facebook that was so weak, Facebook’s stock price actually went up.
There are signs the FTC might possibly change in meaningful ways, and my colleague Makena Kelly has written about them at length, including Congress potentially modifying the law to make it easier to bring lawsuits against Big Tech, and the strong possibility that influential antitrust scholar Lina Khan may soon help run the FTC with President Biden’s nomination. In the meanwhile, the agency that believes Qualcomm has a monopoly — the agency we expect to bust such a monopoly if so — is just going to let this one go.
After years of delays, Verizon says it will finally shut down its 3G CDMA network at the end of 2022 — and the company means it this time.
Verizon initially targeted 2021 for the shutdown and later revised with a more ambitious goal of 2019. That didn’t happen, and as recently as January 2021, the company said the plan was on hold indefinitely. Now, Verizon has confirmed an official shutdown date of December 31st, 2022, and a statement that “the date will not be extended again” on the company’s news site leaves no room for ambiguity.
This move won’t affect anyone who has activated a phone with Verizon in the past few years; the company stopped activating 3G-only phones in 2018. Verizon is also keen to point out that it will be the last major US carrier to take its 3G network offline. AT&T says it will shut down its network in February 2022, and T-Mobile is aiming for January 1st, 2022, which could cause serious problems for millions of Dish Network’s Boost Mobile customers.
If you happen to still be using a 3G device on Verizon at this point (well done, you!), then you’ll need to upgrade to something 4G-compatible by the end of 2022 to keep using the network — and it might be a good idea to go for a 5G device at this point just to stay ahead of the next curve.
(Pocket-lint) – Huawei’s second generation of its foldable smartphone comes in the form of the Mate X2, while Xiaomi’s foldable phone is called the Mi Mix Fold.
Both follow a similar design to the Samsung Galaxy Z Fold series after Huawei changed the format of the folding device from its predecessor – the Mate X and Xs- moving from a foldable display on the outside, to an inward folding display.
If you’re in the market for a vertically folding smartphone, here is how the Xiaomi Mi Mix Fold, Huawei Mate X2 and the Samsung Galaxy Z Fold 2 compare.
Design
Mi Mix Fold: 173.3 x 133.4 x 7.6mm unfolded / 173.3 x 69.8mm x 17.2mm folded / 317g (Black) 332g (ceramic)
Mate X2: 161.8 x 145.8 x 4.4-8.2mm unfolded / 161.8 x 74.6 x 13.6-14.7mm folded / 295g
Z Fold 2: 159.2 x 128.2 x 6.9mm unfolded / 159.2 x 68 x 16.8mm folded / 282g
The Xiaomi Mi Mix Fold has a vertical folding display in a book-style design, like the Huawei Mate X2 and Galaxy Z Fold 2. It comes with a glass or special edition ceramic back and there is a prominent camera housing in the top left corner. There’s a metal frame, large display and a single punch hole camera in the top right corner when folded.
When unfolded, the Mi Mix Fold has an 8.01-inch display and a precision based hinge. There is a small gap when folded though, like the Samsung Galaxy Z Fold 2. It comes in Black or Special Edition Ceramic finishes.
The Huawei Mate X2 meanwhile, also features a vertical folding display. There’s a glass rear with a prominent rectangular camera housing in the top left corner, a metal frame and a full display with dual cut-out cameras on the front when folded.
When unfolded, the Mate X2 has a large 8-inch screen. The hinge is multi-dimensional, creating a water dropped-shaped cavity for the display when the phone is folded, allowing for no gap at all when shut, resulting in a different design to the Mi Mix Fold and Galaxy Z Fold 2. There’s also a wedge-like design that is just 4.4mm at the slimmest point. It comes in White, Black, Crystal Blue and Crystal Pink colours.
The Samsung Galaxy Z Fold 2 has a similar form to the Huawei Mate X2 and Xiaomi Mi Mix Fold in that it offers a vertical fold in a book-style design. It too has a glass rear, with a rectangular camera housing in the top left corner, as well as a metal frame. Like the Mi Mix Fold, it has a single, punch hole camera on the front when folded but it is centralised rather than positioned to the right.
When unfolded, the Galaxy Z Fold 2 has a slightly smaller 7.6-inch display than the Huawei Mate X2 and Xiaomi Mi Mix Fold. It’s hinge allows for multiple viewing angles but there is a slight gap at the fold of the device when folded. It comes in Mystic Bronze and Mystic Black colours.
The Xiaomi Mi Mix Fold has a 6.5-inch AMOLED display with a resolution of 2520 x 840 resolution and a pixel density of 409ppi on the front when folded. It has a 27:9 screen ratio and a 90Hz refresh rate. There’s a punch hole camera in the top right, and the bezels are slightly larger than the Huawei and Samsung alternatives.
When unfolded, the Mi Mix Fold has a 8.01-inch display WQHD+ resolution, 1 billion colours and a 4:3 aspect ratio. It has a 60Hz refresh rate.
The Huawei Mate X2 has a 6.45-inch OLED display with resolution of 2700 x 1160 and a pixel density of 456ppi on the front when folded, making it fractionally smaller than the Mi Mix Fold, though with slimmer bezels. It features a 21:9 aspect ratio and a 90Hz refresh rate. As mentioned above, the X2 has dual punch-hole front cameras in the top left of the display.
When unfolded, the Mate X2 has an 8-inch OLED display with a 2480 x 2200 resolution, which results in a pixel density of 413ppi. The unfolded display has a ratio of 8:7.1. It too has a 90Hz refresh rate.
The Samsung Galaxy Z Fold 2 has a 6.23-inch external display, making it slightly smaller than the Mate X2 and Mi Mix Fold. It too is an AMOLED panel and it offers a resolution of 2260 x 816 pixels and an aspect ratio of 25:9.
When unfolded, the Galaxy Z Fold 2 has an internal display of 7.6-inches – which is the smallest of the three devices being compared here. It’s Dynamic AMOLED and it has a 2208 x 1768 pixel resolution, resulting in a pixel density of 372ppi. It also has a 120Hz refresh rate and supports HDR10+.
Cameras
Mi Mix Fold: Triple rear camera (108MP + Liquid Lens 8MP + 13MP), 20MP front
Mate X2: Quad rear camera (50MP+16MP+12MP+8MP), 16MP front
Z Fold 2: Triple rear (12MP+12MP+12MP), 10MP front
The Xiaomi Mi Mix Fold has three lenses on its rear, with a 108-megapixel main sensor with 2.1µm pixels and a 7P lens, along with a 13-megapixel ultra wide angle lens with a 123-degree field of view.
There is also an 8-megapixel liquid lens on the rear that uses the principle of human eye bionics and a special chip created by Xiaomi to change the radius of curvature of the spherical surface. It allows the one lens to cover two functions, enabling 3x optical zoom, up to 30x digital and a minimum focus distance of 3cm. The front camera on the Mix Mix Fold is a 20-megapixel snapper.
The Huawei Mate X2 has a quad camera on the rear, which features Leica technology, like Huawei’s other flagship smartphones. The camera setup includes a 50-megapixel main sensor, 16-megapixel ultra-wide angle sensor, 12-megapixel telephoto sensor, and an 8-megapixel SuperZoom sensor.
The main sensor has a f/1.9 aperture and OIS, the Ultra-wide sensor has a f/2.2 aperture, the telephoto sensor has a f/2.4 aperture and OIS with 3x optical zoom, while the SuperZoom sensor has a f/4.4 aperture, OIS and 10x optical zoom. The front camera is 16-megapixels wide angle with a f/2.2 aperture.
The Samsung Galaxy Z Fold 2 has a triple rear camera, comprised of a 12-megapixel main camera, 12-megapixel telephoto sensor and 12-megapixel Ultra-wide sensor.
The main camera has an f/1.6 aperture, dual pixel phase-detection autofocus and OIS, the telephoto lens has an aperture of f/2.4 and OIS and the ultra-wide sensor has an aperture of f/2.2. There is also a 10-megapixel front camera.
The Xiaomi Mi Mix Fold runs on Qualcomm’s Snapdragon 888 chipset. It’s a 5G handset and it comes with 12GB of RAM and either 256GB or 512GB of storage. The Special Edition Ceramic model has 16GB of RAM and 512GB of storage though.
There’s a 5020mAh battery under its hood that supports Xiaomi’s 67W fast charging. The software is MIUI 12, based on Android 10 and there features like a one click option to close down things like GPS for security, as well as a Desktop Mode with a three-finger swipe.
The Huawei Mate X2 runs on Huawei’s own 5nm Kirin 9000 platform. It too is a 5G device. It is supported by 8GB of RAM and it comes in 256GB and 512GB storage variants.
It has a 4500mAh battery under the hood that supports Huawei’s 25W SuperCharge. Huawei’s own Harmony OS can be installed over the company’s usual EMUI interface running on top of Android.
The Samsung Galaxy Z Fold 2 runs on Qualcomm’s Snapdragon 865 Plus chipset, supported by 12GB of RAM and it comes in 256GB and 512GB storage options.
There’s a 4500mAh battery running the Fold 2, which supports 25W wired charging, 11W wireless charging and 4.5W reverse wireless charging. It runs Android with Samsung’s One UI over the top and there are some great multi-tasking features that make great use of the screen when unfolded.
Price
Mi Mix Fold: Equivalent of £1105/$1550, China
Mate X2: Equivalent of £1985/$2785, China
Z Fold 2: £1799, $1999
The Xiaomi Mi Mix Fold costs RMB 9999, 10,999 or 12,999, starting at the equivalent of $1550 or £1105. It will be available in China from 15 April.
The Huawei Mate X2 costs RMB 17,999 or 18,999, starting at the equivalent of $2785 or £1985. It is available in China only for now.
The Samsung Galaxy Z Fold 2 costs £1799 in the UK and $1999 in the US.
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Conclusion
The Xiaomi Mi Mix Fold and Huawei Mate X2 is only available in the Chinese market at the moment but while the Mate X2 is a little more expensive than the Samsung Galaxy Z Fold 2, the M Mix Fold is cheaper.
On a spec-by-spec comparison, these three devices are similar and while the Xiaomi Mi Mix Fold tips the scales in several areas, the other two devices have their fair share of wins too.
The Xiaomi Mi Mix Fold has larger displays both interior and exterior than both the Huawei and Samsung. It also offers the most advanced Qualcomm chipset, the largest battery of the three devices, the fastest wired charging capabilities and it has an interesting camera setup with its liquid lens.
The Mate X2 arguably has a more streamlined design, an extra camera on the rear and a wide-angle front camera. It also has only fractionally smaller displays than the Mi Mix Fold.
The Galaxy Z Fold 2 has more RAM than the Mate X2 but the same as the Mi Mix Fold. It also has a higher refresh rate on the internal display though and it offers a more user-friendly software experience, as well as supporting Google services – the latter of which the Mate X2 does not offer. The Z Fold 2 has less cameras than Huawei but the triple rear camera does offer great results.
The Samsung is more widely available than both the Mate X2 and the Mi Mix Fold so while the Mi Mix 2 and Mate X2 might win on some specification areas, you’ll need to live in China to get your hands on them for now. It’s also worth remembering the Galaxy Z Fold 3 is tipped for a July 2021 launch.
Great news for high-end audio lovers and gamers alike: Bang & Olufsen has just announced its first-ever wireless gaming headphones, the Beoplay Portal. The high-end Danish firm promises that the Beoplay Portal brings the hallmarks of its design to a gaming headset.
Whether you plan on using them for gameplay, watching movies or enjoying music, Beoplay Portal offers an impressive set of features, including low-latency surround sound, Adaptive Active Noise Cancellation, Transparency Mode, Dolby Atmos for Headphones support, and on-ear touch controls (for volume, ANC, transparency, playback and call-handling).
Beoplay Portal was developed as part of the ‘Designed for Xbox’program, and it’s not the first time a collaboration between B&O and Microsoft has been touted. As such, the headphones connect seamlessly to Xbox Series X/S and Xbox One consoles via Xbox Wireless protocol for a high-bandwidth, low-latency connection. The Beoplay Portal headphones are also compatible with PC and mobile devices via Bluetooth 5.1, aptX Adaptive, and USB-C, allowing gamers to take their immersive audio experience on the go.
They sport two custom-designed 40mm drivers with neodynium magnets, with support for Dolby Atmos for Headphones processing adding virtual surround sound and texture to compatible games, movies and music.
There’s a new generation of the company’s adaptive active noise cancellation technology, plus something B&O is calling Own Voice. Thanks to the four voice mics and four mics for ANC (two per earcup), users should be able to hear their own voices while simultaneously cancelling out extraneous sounds.
In terms of design, the earcups feature touch-sensitive aluminium discs; the jaw-supporting earpads are crafted from lambskin-wrapped memory foam; and there is a subtle protrusion on the rear of each cushion that conforms to the shape of the user’s head and promises to minimise sound leakage. The inner headband features offset padding designed to relieve pressure on the top of the head and it is covered with a high-quality bamboo fibre textile, chosen for its durability and breathability.
And at 282g, the Beoplay Portal headphones are quite light for the category, helped no doubt by a feature B&O calls an “all-new virtual boom arm”, which the company claims eliminates the need for the traditional (read: actual) boom arm found on most gaming headsets. Using Directional Beamforming technology, the array of microphones promises to isolate and amplify the user’s voice while eliminating background noise, allowing for clear conversations – whether calling out objectives to teammates or talking on the phone to friends.
The claimed battery life is strong, too, at up to 24 hours of continuous playtime using Bluetooth and ANC, or 12 hours of playtime using Xbox Wireless, Bluetooth and active noise cancellation.
Beoplay Portal will be available in three colourways – Black Anthracite, Grey Mist and Navy – from 29th April, priced at £449 (€499, $499, 3749 DKK), however a Black Anthracite finish is launching in the United States and Canada from today (30th March) exclusively at Bang & Olufsen, Best Buy and the Microsoft Store for a limited time.
MORE:
See our Sony PlayStation Pulse 3D Wireless Headset review
Read up on the best wireless noise-cancelling headphones 2021
Looking for a PlayStation 5? See PS5 stock and where to buy: latest PS5 restock details
(Pocket-lint) – The Google Nest Hub (second gen) updates Google’s first smart display, which originally launched as the Google Home Hub.
Sporting a 7-inch display, it rivals Amazon’s Echo Show models, looking to bring a visual experience to Google Assistant, and slot the Mountain View company into the centre of your home.
This time around, however, Google has eyes on your bedroom.
Design and build
120.4 x 177.4 x 69.5mm, 558g
Four colours
Floating display design
Glance and you’ll miss it. The design of the second-gen Nest Hub is essentially the same as the old, but there are some minor differences on the spec sheet – not that you’ll really spot that from across the room.
The new Nest Hub remains a cute smart display and we’ve always liked this design. It fits in with the mesh covered designs we’ve seen from other Google devices over the past few years, using safe fabric colours to help it blend into your home décor.
It’s a 7-inch display, so not huge – but glance at the offering from Amazon and you’ll find it sandwiched by the likes of the Echo Show 5 and the Echo Show 8, although we do think it looks a little more sophisticated.
There’s some bezel to the display – now incorporating a range of expanded sensors and mics – while there’s a volume rocker on the rear right and a physical mute switch on the centre rear, within easy reach.
It’s still a great looking device and while some might think that a 7-inch display is too big to have on your bedside table, that’s exactly where Google wants you to put it.
Setup and introducing sleep sensing
Google Home app
Sleep tracking calibration
Setting up the Nest Hub is easy. You’ll need to have the Google Home app on your smartphone, as this serves to control the device and gets setup underway. Once plugged in, it’s a few simple steps to get the Nest Hub up and running – the important part being connecting to your Wi-Fi and logging in with your Google account.
If you’ve used any Google devices before, this will now be familiar – and like Amazon’s Echo devices, signing in gets Google Assistant ready and so you’re quickly connected with everything that you have setup without Assistant already.
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That’s great, because it means that all your connected smart home devices will now work from your Nest Hub, if you have Voice Match in Google Assistant active then it will know who you are and tailor results to you, so you’re good to go.
That would be just about it for a regular Google device, but sleep sensing brings with it some additional requirement: calibration.
Sleep sensing on the Nest Hub uses a range of sensors, including temperature, light, sound and the Soli radar chip we previously saw in the Pixel 4 phones. Together, these sensors will be able to give you a complete picture of how you slept and the conditions you were sleeping it.
But first and foremost you need to make sure that the Soli radar will be able to see you. It sends out low power short-range electromagnetic waves allowing it to detect motion. It’s important to understand that it’s not using cameras for this, so it’s not visually spying on your while you’re asleep.
This means that positioning is important and there’s a calibration process you’ll have to run through to get the Nest Hub in the right position so it will work. It doesn’t take long and all you have to do is basically lie in bed with the device on your bedside table and it will do its stuff. If it’s in the wrong position, it will ask you to adjust it.
There’s a few things you need to know here: firstly, it needs to be focused towards your upper body and secondly, it actually needs to be about level with you. If it’s too low, it won’t be able to detect anything because it’s looking at the side of the bed, so it’s no good putting it on the floor or on a bookcase a metre higher than you.
For most, it should be simple and within a few minutes it was all setup – but you have to remember you can’t then move it too much and you can’t put things in front of it, like a glass of water, because you’ll block the view.
Sleep tracking and bedside performance
Sensors to detect sleep
Personalised sleep summary
Syncing to Google Fit
Using all the sensors, the Nest Hub gathers data and, using an algorithm, can understand what’s going on.
From this data it can tell when you get into bed, when you go to sleep, when you’re disturbed during the night and when you get up. It also knows when you’re awake but lounging in bed refusing to get up.
This is the first converged device to offer sleep tracking that doesn’t require any physical touch. We’ve seen and used sleep tracking from the likes of Apple, Fitbit and Garmin where you need to wear a watch. We’ve used systems like ResMed SleepScore and Withings Sleep Analyzer – but the Nest Hub is likely to be more popular.
The problem with wearing something is that it can disturb you as you move around – and you’re sweating into it all day and all night. The problem with some of the other detection devices is that they only do one thing – whereas Nest Hub is your familiar Google-based smart display and your sleep tracking buddy.
We’ve been sleeping with the Nest Hub over the last week and found the sleep tracking to be pretty accurate. But first of all, there’s no need to be concerned about having a 7-inch LCD display next to the bed – it dims really well so it’s not glowing at the side of the bed and keeping you awake.
Detection on getting into bed appears to happen at any point that you get into bed. Come back from a run and flop onto the bed while you check your Strava stats and you’ll see the on-screen notification telling you that it has detected you.
But the Nest Hub is smart enough to figure out what’s happening when. Because there’s processing to be done there are moments when you’ll be told that it’s processing – for example when you wake up. That’s mostly because it’s waiting to see when you leave bed so that it can report on how long it took you to get up and so on.
Data is available to tap though on the display in the morning or you can ask Google Assistant. The results also sync to Google Fit so you can examine them on your phone, but again, these will vary and might change slightly depending on when you look at Google Fit and how that corresponds with any processing that the Nest Hub is doing.
The results are interesting and certainly accurate, but there’s no breakdown of heavy or light sleep like you’ll get from Fitbit. It also won’t think you’re asleep on the sofa when you’re watching a movie like Garmin sometimes does, but there are limits.
For example, on a disturbed night, you might try to sleep, then do some reading, toss and turn a bit and as a last resort, attempt to get to sleep by putting yourself into a meditative state. Anyone reading who suffers from insomnia will know what it’s like to clear your mind, calm your breathing and just lie still, hoping that you’ll get to sleep – and it’s here that Google thinks you are asleep, when you’re not.
Otherwise, on normal sleeping days, we’ve found the reports to be accurate, detecting those middle of the night toilet breaks, and knowing when you’ve woken up earlier than you wanted to. It also detects snoring and coughing, which can be a bit thing that disturbs sleep.
Google’s analysis then attempts to give you feedback to improve your habits. For us, our average sleep time has been a little short and the Nest Hub tells us that we’re sometimes going to bed too early and staying in bed awake when we should be getting up in the morning. It’s trying to establish a better routine.
It all makes sense too: those days where we’re told sleep is “fairly restful” we’re awaking feeling refreshed; on the days when it’s been “restless”, we can feel that too. The thing is, we don’t need telling that. Whether this information is useful will be a personal decision.
What Google doesn’t seem to be doing is putting this into context with anything else. There’s no relationship between sleeping and activity like you get from Garmin’s Body Battery. It’s also unclear what you might have to pay for this data in the future.
That’s right – it’s a free preview through to the end of 2021, but then Google says: “After the preview ends, paid subscription may be required.” Currently we don’t know what that cost might be. We also don’t know how this data might integrate with Fitbit, but Google has said it’s looking at how that might work.
Of course, if everything above fills you with horror, it’s an opt-in service. You don’t have to have sleep tracking at all.
Display, interface and sound quality
7-inch 1024 x 600 pixels
3 mics, 1.7-inch speaker driver
Google Assistant
There’s a 7-inch display on the front of the Nest Hub, with a 1024 x 600 pixel resolution. That’s not hugely high in terms of resolution, but we’ve nothing to complain about when it comes to quality.
There’s a visually engaging interface presented by Google and we think it’s better than Amazon’s equivalent on the Echo Show models: it just looks and feels a little more useful. Much of that comes down to the fact that Google has more information to pull in to serve you content you like, like relevant news.
You can swipe through the screens to access various sections – wellness, home control, media, communication, including the discover section. The media option will already be connected to your Spotify account (if you’ve linked the two) while YouTube is front and centre.
Google can also take advantage of Chromecast support, allowing you to cast content to the Nest Hub too – so it can be a little more dynamic than Amazon’s device.
Google Assistant remains as smart as ever and has progressive developed over the past few years. We’ve one criticism and that’s the hiss that accompanies spoken replies. That was detectable on the Nest Audio too – something that Google really should fix to increase the overall offering – it’s not something that Alexa does.
Of the two, we’d say that Google is a little smarter, often being able to give smarter replies, but there are some services better optimised for Echo devices – like requesting the BBC news: it’s just better when Alexa serves that up.
When it comes to speaker quality, the Nest Hub has a single 1.7-inch driver. It has boosted bass over the previous version for a richer overall sound and we think it’s great as a bedside unit, perhaps a little weak if you’re planning to use it as a main speaker in a room – you’d want the Nest Hub Max for that instead.
Comparing that to Alexa briefly and the Echo Show 8 – slightly larger than this model – does have a bigger sound too. The smallest Echo Show 5 also has a 1.7-inch driver, giving you an idea of how these devices compare.
Smart home and expanded functions
Thread, Bluetooth, Wi-Fi
Chromecast built in
There’s no camera by design on the Nest Hub and Google had to opportunity to put one on this refreshed version and decided not to. For some people that will be a major downside, for others, a significant advantage.
There are a range of other connectivity technologies however and we’ve covered most already – Wi-Fi for the connection to the internet, Chromecast via the same route, Bluetooth to use your Nest Hub as a speaker or to connect it to a Bluetooth speaker.
Then there’s Thread. Thread is a relatively new wireless smart home protocol which works on a mesh network. The Nest Hub can be part of a Thread system, just as the Apple HomePod Mini can be – very much working in the same was a Zigbee on the Echo models.
As this is a technology that’s just starting to establish itself, we haven’t tested it. We did test the Nest Hub with the wider set of smart home devices we’ve already linked to Google Assistant via the Home app and found no problems – and in the future, if you are buying Thread-equipped devices, the idea will be that you can control those directly from the Nest Hub without the need to a dedicated hub for whatever those devices are.
All in, the Nest Hub is still a super-connected device, able to play its part as the centre of your smart home, just as the name suggests.
Verdict
This new version of the Nest Hub only makes a couple of changes from the previous version: indeed, if you’re not interested in the sleep tracking, then you might be better off trying to find the older model at a discounted price, because you’re not missing out.
The sleep tracking adds a new dimension. As people are increasingly turning to technologies to track wellbeing, and sleep being a growing area. While the technology works, uncertainty about future subscription costs might give pause for though – or you might want to try it and cross that bridge in 2022.
Fundamentally, the Nest Hub 2021 is a good device. It’s connected, good quality, a refreshingly simple interface and offers the best voice assistant in the business. If you want your home to be smarter, this is a great place to start.
Alternatives to consider
Lenovo Smart Clock
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The Lenovo is a compact bedside device that gives you all the advantages of Google Assistant in a small package.
Read the full Lenovo Smart Clock review
Amazon Echo Show 8
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The Echo Show 8 is larger, but features a camera as well as the full skills of Alexa.
Pretty much the only wireless headset you should consider if you’re a PS5 gamer
For
Punchy and exciting sound
Convincing 3D audio
Comfortable over long sessions
Against
Mic picks up background noise
Extravagant design
One of the best features of the Sony PlayStation 5 is its support for 3D audio. Sony’s so-called Tempest Engine does all of the hard work so that any standard pair of wired headphones can deliver immersive 3D sound when plugged into the DualSense controller.
But what if you want to go fully wireless? Currently, the only wireless headset compatible with the PS5’s 3D audio feature is this, the official PlayStation Pulse 3D Wireless Headset.
Having just one option is rarely a good thing, but the Pulse 3D headset comes from good stock – its predecessor on the PS4 combined excellent core sound quality, excellent comfort and (limited) 3D audio to the tune of a five-star rating.
Comfort
Sony has decided to visually tie the Pulse 3D headset to the controversial design of the PS5, opting for the same white finish for the headband as on the faceplates of the console. It is instantly clear that the two products are related, but the headset’s design may be too attention-grabbing to consider using it as a standard pair of headphones when out of the house.
The plastic band also feels a bit cheaper than the brushed metal of the Platinum Wireless Headset, but that can be forgiven because the Pulse 3D headset genuinely is cheaper by some margin. Besides, having now used the headset for several months, there’s no sign of the slightly cheap feel translating into flimsiness. We have no reason to believe that the headset won’t last for many years.
It feels comfortable, too. The earcups are firmer than some headphones, but they create a good seal around the ears and the headband provides just the right amount of pressure. There’s no obvious heat generated around the ears in use, either.
Build
The Pulse 3D headset’s controls are located around the edge of the left cup. They include a rocker to adjust the balance between game audio and chat, a switch for turning monitor mode on or off (useful for ensuring you don’t speak too loudly), volume, mute and power on/off. Most button presses are accompanied by an on-screen notification, something you won’t get from third-party headsets.
Sony PS5 Pulse 3D Wireless Headset tech specs
Compatibility PS5, PS4 and PC (wireless), Xbox One, Xbox Series X and Xbox Series S (wired)
Wired Yes
Wireless Yes
Surround sound Yes
Battery life 12 hours
Weight 295g
There’s no button to enable or disable the 3D audio feature as there was with the Platinum Wireless Headset, but that’s because the tech is built in more at a system level.
Using the headset wirelessly involves plugging a dongle-like USB transmitter into your PS5 (you can use the socket on the front or rear) and from that point, the console will automatically output sound to the headset whenever you switch it on. Battery life is 12 hours, which isn’t huge by Bluetooth headphone standards but should cover even the longest of gaming sessions. Charging is via USB-C.
As well as the PS5, you can also use the Pulse 3D headset wirelessly with a PC or PS4, and there’s also an included 3.5mm cable for when you run out of batteries or want to use the headset with an Xbox, phone or tablet. The microphone works in wired mode, too, but you only get 3D audio when wirelessly connected to a PS5 or PS4.
The microphone picks up and projects your voice clearly, but it’s also prone to picking up background noise more than most, which will be of concern to anyone who plays online while there are others in the room. We understand why Sony would opt for a slick and minimalist appearance, but an optional stalk mic would be a nice touch.
Sound
While you probably won’t be using the Pulse 3D headset primarily as a standard pair of wired stereo headphones, there’s value in benchmarking against models in this class to get a sense of the core sound quality of the headset.
Surprisingly, despite all of the additional tech on board, the Pulse 3D headset more than stands its ground against sub-£100 wired headphones in most areas. There’s energy, enthusiasm and a crispness to the delivery that’s foot-tappingly enjoyable. While some go deeper, there’s still more than enough bass here and it’s punchy and tuneful.
The treble, meanwhile, has a sparkle and zing that never veers into brightness, and the midrange is textured and clear, with vocals delivered directly. Dynamics are decent, too, with the headset able to convey subtle shifts as well as epic crescendos, and there’s more than enough detail for a pair of headphones costing this much.
But they fall down slightly on timing. When music tracks become particularly busy, the Pulse 3D headset struggles to maintain a complete grip on each strand, and that can make these sections a little hard to follow. Luckily, though, this timing issue isn’t apparent when gaming and the generally strong core sound quality translates well when you use the Pulse 3D headset for its intended purpose.
Of course, the quality of the 3D effect depends on the way it has been implemented into the game, but opt for Spider-Man: Miles Morales or even PS4 game Ghost Of Tsushima and you get not only a sense of the direction that each sound is coming from, but also how far away it is. The sonic presentation becomes all-enveloping and it’s easy to audibly pinpoint effects.
Switch to Call Of Duty: Black Ops Cold War and the 3D audio gives a real sense of the cavernous nature of the CIA safehouse, the distance of each character as they speak and the echo as their voices hit the interior walls of the warehouse. You get none of this when listening in standard stereo.
Though you can get 3D audio by plugging a pair of standard wired headphones into the DualSense controller, the crispness and precision of the Pulse 3D headset makes for a more engaging and exciting experience than is offered by most similarly-priced wired headphones. It feels as though the 3D audio delivery has been tailored for the official headset – there’s every chance that in some cases it has been – which is a benefit of having just one product on the market.
That’s not to say that the Pulse 3D headset is an adequate replacement for your surround sound speaker package. The Pulse headset is surprisingly accomplished at creating a 3D soundfield, but the placement of effects is even better with a properly calibrated home cinema system. Effects placed directly in front of or behind the listening position are a particular struggle for 3D audio via headphones, which is no issue with physical speakers in those positions.
Verdict
The Pulse 3D Wireless Headset is really the only option here, but it’s also particularly good at what it does. Those slight timing issues aside, it boasts an accomplished core audio performance that can take your gaming to new levels when combined with the PS5’s 3D audio processing.
If you don’t have the money, space or circumstances for a home cinema system, this is pretty much the next best thing as far as PS5 gaming is concerned, and that makes it a great buy.
SCORES
Sound 5
Comfort 5
Build 4
MORE:
Read our guide to the best gaming headsets
Read our Sony PlayStation Platinum Wireless Headset review
Google is announcing a bunch of new features planned for Google Maps, including a new tool to help with indoor navigation and suggestions for eco-friendly driving routes. The features announced today aren’t rolling out all at once, though; many aren’t available just yet, and it’s unclear when some will be available in some parts of the world.
One of the biggest announcements is that Google is bringing its Live View augmented reality directions to airports, transit stations, and malls. Live View directions let you hold your phone up, point your camera at the world around you, and see arrows and icons pointing you where you need to go, and previously, they only worked outdoors.
Disappointingly, though, these indoor AR directions aren’t being rolled out very widely yet: they’re only available in some malls in Chicago, Long Island, Los Angeles, Newark, San Francisco, San Jose, and Seattle right now. Google will launch indoor Live View directions in select transit stations, airports, and malls in Tokyo and Zurich in the coming months, however, and more cities are “on the way,” the company says.
Google is also planning to revamp the interface for picking your mode of transportation for directions on Android and iOS. Right now, you have to toggle through different tabs to see more detail about different transportation options, but with this new interface, you’ll just scroll through a list. The company says Maps will even be able to prioritize the modes you prefer and put those that are popular in certain cities (the subway in New York City, for example) higher up the list. This new interface is set to roll out globally in the coming months.
In addition to the directions interface, Google is adding a new type of driving route that’s optimized for lower fuel consumption. If the eco-friendly route has about the same ETA as the fastest route to a location, Google Maps will default to the fuel-efficient route, though you can change this in settings if you’d like. Google plans to make these new fuel-efficient routes available on Android and iOS in the US later this year and globally at an unspecified time in the future.
The fuel-efficient routes aren’t the only eco-friendly updates for Maps: Google also plans to introduce alerts that will tell you when you’ll be navigating through low-emissions zones, which don’t allow some vehicles with certain levels of emissions to enter. Google says these alerts will launch in France, Germany, the Netherlands, Spain, and the UK on Android and iOS this June. More countries will get the alerts soon, according to Google.
Google is also making new map layers for weather and air quality that are set to roll out in the coming months on Android and iOS. Google plans to launch the weather layer globally and launch the air quality layer first in Australia, India, and the US.
Google also plans to pilot a new grocery pickup tool this summer with select Portland, Oregon-based locations of Kroger-owned grocery store Fred Meyer. The tool lets you share your location and ETA with the store via Google Maps so that your grocery order can be ready when you arrive.
Getting an Apple product repaired often involves going directly to the (expensive) source — an Apple Store — or a big third-party firm. If you live somewhere with limited choices, Apple’s recently announced expansion of its Independent Repair Provider program might change that. The company plans to expand its repair program to “nearly every country where Apple products are sold,” meaning someone near you could soon be using official Apple parts to fix your cracked phone.
Right now, the program is only available in the US, Canada and Europe, but according to Apple’s announcement, repair providers from countries including Australia, Japan, and Korea will be able to join this week, with providers from even more countries including China joining the program later this year.
Providers have to apply to participate, but once approved, they can only buy a limited variety of first-party materials like batteries, screens, and diagnostic tools. So while your local repair person will be able to fix the most common issues with official parts, anything more more exotic will have to go through Apple, one of its authorized service providers, or risk voiding a warranty or becoming unsupported down the line.
If you actually do the hard work of repairing devices, there’s other things to be aware of, too. Joining the program comes with a contract that reportedly gives Apple the right to both inspect repair shops and fine them if it finds something amiss. Apple can charge $1,000 per transaction for any shop it catches using knockoff parts in more than two percent of repairs, according to a Motherboard report.
Apple generally only seems to be supportive of third-party repairs if it can find a way to make money off of them, and this repair program doesn’t seem to be any different. This is the company that routinely attempts to kill right-to-repair bills and has devised methods to make iPhones non-functional if they use third-party batteries, after all.
You can read the full list of participating countries and regions on Apple’s website.
We were warned. But as is so often the case, our feeble minds couldn’t fully grasp it until it was staring us in the face. We saw the Xiaomi Mi 11 Ultra’s camera bump in a pre-announcement unboxing video, so we knew what was likely in store: an absolutely massive bump with three rear-facing cameras next to a 1-inch screen. But now that the phone has officially launched and we’ve seen it from more angles, we can confirm that it is actually the Death Star of camera bumps.
What’s most striking is the bump’s unapologetic thickness. This isn’t a design that tries to minimize its appearance or meld it into other elements of the phone, a la the Galaxy S21 Ultra. Instead, it’s a major contributor to the device’s overall 8.38mm thickness. It’s practically halfway to a 2008 Sony Cybershot point-and-shoot glued to the back of your phone.
The bump’s standout feature — that little 1-inch OLED — no doubt requires a thicker design than your average display-less array. And let’s not forget the cameras themselves, starting with a 50-megapixel wide angle with a very large 1/1.2-inch sensor that’s just a shade smaller than the 1-inch sensor you’ll find in dedicated cameras like the Sony RX100 VII. That big sensor potentially offers better light-gathering capabilities than a more conventionally sized one, especially considering it’s combined with a relatively fast f/1.95 lens.
There’s also a 48-megapixel f/2.2 ultrawide and a 48-megapixel f/4.1 periscope-style 5x optical zoom. That’s not on quite the same level as the S21 Ultra’s four rear-facing cameras (plus an autofocus sensor), but it’s still plenty of hardware to house.
The camera bump is, without question, enormous. But it’s not just big for the sake of being big, though. Its screen and uncommonly large main camera are potentially really useful. Will we ever see a more mainstream device with a camera bump this, for lack of a better term, chonky? Probably not. This 6.8-inch device is probably the best venue to debut these features since users already know they’re getting a big device. The rest of us can just marvel at what an astonishing technological feat it is. Truly more machine than man.
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