ASUS has announced that the company will be rolling out its own capture device, the ASUS TUF Gaming CUK430. While the company hasn’t nailed down a release window, it plans for a late Q1 / early Q2 launch, but those plans aren’t concrete as of yet. Pricing also has yet to be mentioned.
The capture device is one of the smaller ones I’ve seen on the market and even looks smaller than Avermedia’s Live Gamer Mini. It features two HDMI connections, a USB 3.0 connection, metal chassis with passive cooling, rubberized feet to stop the device from sliding while in use, and RGB lighting. The RGB lighting isn’t just for looks, as it will also serve as an indicator for various functions, and you can also assign different colors to connected devices.
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Like other capture cards on the market, the CUK430 will support past and current gaming consoles such as the Xbox Series X|S, PlayStation 5, and Nintendo Switch and connect to other accessories like webcams, DLSR cameras, and PCs. It will also support existing capture software like OBS and XSplit.
While ASUS hasn’t released the specifics, we know that the ASUS TUF Gaming CUK430 will support up to 1080p 240 fps, 4K, and passthrough support. The capture device will support Nvidia, AMD, and Intel encoding technologies, along with CPU encoding.
The device itself will not include a built-in encoder as Asus did not want to introduce latency. It’s worth mentioning that ASUS is aware that capture devices that aren’t actively cooled are prone to heating up, and they have confirmed that the ASUS TUF Gaming CUK430 is rated up to 100 degrees Fahrenheit.
ASUS says it will release more info about the ASUS TUF Gaming CUK430 before the device launches.
Although Microsoft and Sony may have launched consoles in roughly the same timeframe, and the Xbox Series X is technically the more powerful console, Sony’s pulling ahead in the sales figures. In 2020, the company sold a mighty 4.5 million units, which is an impressive accomplishment if you consider that the console was only out for a month and a half before the year was up. It’s unclear where the tally stands now, but it will likely be double that soon enough.
However, despite these surprisingly high sales figures, Sony isn’t making any money on them. In fact, Sony is taking a loss. The company’s earnings documents show that sony has two issues with the PS5 regarding the financials.
The most notable is that the company is taking a “loss resulting from strategic price points for PS5 hardware that were set lower than the manufacturing costs.” Next to that, Sony also had higher costs for selling, general, and administrative expenses related to the launch that it had anticipated.
Was a Loss Really Necessary?
Of course, taking a loss on console hardware, especially early in their lifecycle, is nothing new. In fact, it would be surprising if Sony wasn’t making a loss. It’s a common strategy to price the console hardware low in order to obtain mass adoption, which in turn leads to higher sales of PS5 games and PlayStation Plus subscriptions — because that’s where the money is made.
Yet, despite all that, I feel the elephant in the room does need to be addressed: Did Sony really need to make a loss?
The PS5, along with practically every other bit of gaming-related hardware, is currently in short supply, and scalping isn’t an uncommon practise. We’re still seeing PS5 consoles being sold for well over twice their $499 (disc edition) and $399 (digital edition) MSRPs by scalpers — profiteers who buy the consoles in masses at retail MSRP prices and then sell them for far higher figures because they’re out of stock everywhere. And people are willing to pay these prices.
Part of me would rather have seen a two-step pricing model. Give us a higher price today, with the promise of lower prices a year from now. I’d rather people put more money into Sony’s pockets than the scalpers’ (and eBay’s) wallets. At least Sony is the company actually making the product.
Could Sony Not Just Have Built More?
Not really. Nobody could see this pandemic coming, and the resulting extreme demand from it. Sony’s PS5 contains AMD hardware, which is manufactured by foundry TSMC — and TSMC is fully at capacity and cannot turn out any more chips. Considering that TSMC also makes the Xbox Series X’s hardware, along with CPUs and GPUs for AMD, and lots of chips in the mobile and automotive space… there’s not much capacity left to go around.
And by “not much” we mean there’s zero capacity. TSMC is literally selling every wafer it can possibly make, at premium prices. TSMC is investing billions into new chip foundries around the world, anticipating even higher demand for its services in the coming years. However, each new fab takes years to build, so it will be a while before fabless companies (like AMD, Nvidia, Apple, and more) can start getting more wafers.
For more details, check out our full PlayStation 5 review.
Sony shipped 4.5 million PlayStation 5 units worldwide in 2020, as revealed by information published alongside the company’s latest earnings report. The number highlights Sony’s current ability to mass-produce the console, which has been extremely difficult to buy since its launch in November.
Demand for the PlayStation 4 dropped dramatically year-on-year, with 1.4 million units shipped in the October-December quarter — a 77 percent decrease from the previous year. Sony actually managed to sell fewer PS4s in the holiday quarter than it did from July to September.
Sony’s gaming business overall performed much better than a year ago, with 40 percent higher revenue of 883.2 billion yen ($8.4 billion) partly driven by PS5 sales. Operating profit was up by 50 percent to 80.2 billion yen ($763.3 million) because of higher game sales, PlayStation Plus subscriptions, and better margins on PS4 hardware.
Sony does note, however, that expenses related to the PS5 launch offset some of its profit gains, and also confirms that the PS5 hardware itself is being sold for less than it costs to make. A loss was incurred due to “strategic price points for PS5 hardware that were set lower than the manufacturing costs,” the company says.
There’s not much to read into PS5 sales numbers until people who want to buy one are actually able to do so. But at the very least, the console’s launch seems to be broadly comparable in size to the PS4’s; the PS4 also shipped 4.5 million units in its launch quarter.
Microsoft didn’t release specific sales figures for the Xbox Series X or Series S with its earnings report last week, but the company did say that Xbox hardware revenue was up 86 percent year-on-year.
Today’s review is of the PowerColor Radeon RX 6800 Red Dragon graphics card. The Red Dragon brand by PowerColor strikes a balance between the enthusiast-focused Red Devil brand and the vanilla reference-design, and the new Fighter series. Competition in this segment comes from the likes of the Sapphire Pulse and ASUS TUF Gaming. The Radeon RX 6800 is the most affordable of AMD’s “Big Navi” GPU family so far, and at a starting price of $580 for the reference-version, AMD is confident that it beats the GeForce RTX 3070. This should mean maxed out gaming with raytracing at 1440p, while the card is fairly capable of 4K UHD gaming with high settings.
If you’re gaming at 1440p or below, the Radeon RX 6800 has an interesting proposition—maxed out gaming, perhaps even at higher refresh rates while offering more future-proofing than an RTX 3070 on account of its 16 GB of faster video memory. Like the RX 6800 XT and RX 6900 XT, the RX 6800 is based on the new RDNA2 graphics architecture, which meets the full DirectX 12 Ultimate feature set, including real-time raytracing, variable-rate shading, mesh shaders, and sampler feedback. This is also the same architecture powering both the PlayStation 5 and Xbox Series X/S, which means it’s easy for game developers to optimize for this architecture on the PC. Raytracing requires an enormous amount of compute power, which AMD has nearly doubled over the previous generation. A by-product of all this compute power is a dramatic increase in conventional raster 3D performance, which enables AMD to finally compete with NVIDIA in the high-end segment.
The Radeon RX 6800 is based on the same 7 nm “Navi 21” silicon as the RX 6900 XT, but is heavily cut down. 60 out of 80 RDNA2 compute units physically present on the silicon are enabled, working out to 3,840 stream processors and 60 Ray Accelerators. There are proportionate reductions to other components, such as the TMU count being down to 240, and the ROP count down to 96 (from 128). However, what hasn’t changed is the memory sub-system. You get 16 GB of memory using the fastest JEDEC-standard 16 Gbps memory chips across a 256-bit wide memory bus—the same configuration as the RX 6900 XT. This is faster than the 14 Gbps GDDR6 setup on the RTX 3070, and AMD takes things a step further by deploying a fast on-die L3 cache it calls Infinity Cache. This is a 128 MB scratchpad for the GPU that operates at 2 TB/s in concert with the GDDR6 memory.
As we mentioned earlier, the PowerColor Radeon RX 6800 Red Dragon can still be considered a premium custom-design product even though it’s not as loaded as the flagship Red Devil. You still get a triple-slot cooling solution that uses a large aluminium fin-stack heatsink, a triple fan setup with idle fan stop, and an all-metal shroud and backplate design that looks good in a case. The card is factory overclocked, with its faster OC BIOS running the card at up to 2170 MHz boost (vs. 2105 MHz reference) and a quieter BIOS running it at up to 2140 MHz. The card is currently out of stock everywhere. We did a bit of research and found that it can be found online for $950, which actually makes it one of the most affordable RX 6800 cards out there.
Tesla’s all-new Model S not only offers a higher peak power, longer range, and faster acceleration, but in a tweet from Patrick Schur spotted by PC Gamer it is rumored that the Model S also features an infotainment system with a combined compute horsepower of around 10 FP32 TFLOPS, which is powerful enough to play Cyberpunk 2077 and The Witcher 3. But can it mine cryptocurrency like this BMW i8 with six RTX 3080 in the trunk?
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The new car uses an all-new infotainment system that uses a computer featuring 10 presumably FP32 TFLOPS of compute power, which is comparable to that of Sony’s PlayStation 5. That horsepower is presumably shared between all three displays, so one user cannot have access to all that performance. The infotainment system is still good enough to play such games as Cyberpunk 2077 as well as The Witcher 3. To make the gaming experience better, the new Tesla S features a 22-speaker, 960-Watt audio system with active noise cancelling.
What is unclear is which hardware Tesla uses for the new Model S. Historically, Tesla used SoCs designed by Nvidia, but we have no idea what SoCs power 2020 Model S’s infotainment system.
The new Model S Long Range starts at $79,990, whereas the new Model S Plaid starts at $119,900. The car maker will start delivering its latest vehicles this March.
(Pocket-lint) – Feeling all nostalgic? Well, if you want to dabble in a bit of old-school gaming then there’s no need to go digging the PS1 or Dreamcast out of the attic – so many of those machines’ older games have been lovingly picked up and remastered by developers. No scratched CD nightmares or cartridge-blowing attempts required.
Top Xbox Series X and Series S games: Superb next-gen titles
Best PS5 games: Amazing PlayStation 5 titles to pick up
Here, we round up 10 stone-cold classics that have been given a proper update, bringing those early PlayStation, Xbox, SNES, Dreamcast and Saturn crackers into the modern era. If you’re looking for some throwback fun, why not head straight into the past through modern technology, eh?
Demon’s Souls
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Demon’s Souls is probably the best-looking launch game for next-gen, making the most of the PS5 with amazing environments and graphics. Its sound design is unrivaled, and there’s a thrill of discovery throughout whether you’re a returning player or a first-time explorer.
It’s also a perfect remake of a classic game, which launched the Souls-like genre and introduced the world to its challenging combat and unforgiving mechanics. If you have a PS5, you owe it to yourself to try this one out.
The Legend of Zelda: Link’s Awakening
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It’s hard to believe that the original Link’s Awakening released some 27 years ago on the SNES. Nintendo has really dug deep for the Switch remaster, ramping up the graphics to ultra-cute levels, while maintaining the original game’s isometric viewpoint. The thing that will really take you, though, is just how darn good this game still plays – it’s got the story down to keep you hooked and feels like it could have been made yesterday, rather than decades ago.
Read our review
Call of Duty: Modern Warfare 2
Just over a decade ago one of the most controversial first-person shooters to ever arrive on the shelves caused all kinds of outrage due to one specific airport mission. And now it’s back, fully intact, and without quite so much fanfare about its questionable level. The graphics have been dragged kicking and screaming into the modern era, giving what was arguably one of the best COD titles ever a remaster that will make you relive the action all over again.
The Last of Us Remastered
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We can think of no other game before it that brought storytelling to Hollywood levels, seamlessly integrated into a wonderfully deep and engrossing action-adventure. The original game appeared on the PlayStation 3 at the very end of its life, so when the PS4 launched soon after this one was a no-brainer to bring back to life (just like a zombie, albeit far more appealing) with all the new hardware could throw at it. Still one of the best games of all time.
Read our review
Halo: The Master Chief Collection
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When Halo arrived as an Xbox exclusive almost two decades ago it gave Microsoft the stamp of approval it needed to become a console-selling winner. It was the title to redefine first-person shooters for a new generation, before Call of Duty and the like got their claws in. Throughout the Xbox and Xbox 360’s lifespan we saw Halo, Halo 2, Halo 3, and Halo 4 – all with awe-inspiring titles, we’re sure you’ll agree – which is what makes up this extensive package, in remastered glory.
Read our review
Resident Evil 2
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We know, we know, the remastered Resident Evil 3 is also out now. But there’s just something about the second title in that series that really gets us; something altogether more classic about it. And after 22 years its debut, the remastered Resi almost feels more applicable than ever. In times of lockdown and social isolation there’s something all the more terrifying about this one.
Read our review
Uncharted Trilogy: The Nathan Drake Collection
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Developed by Naughty Dog, Nathan Drake’s escapades throughout the trio of Uncharted games titillated gamers in a series of releases equally spaced over six years. The action-adventure game brought what Naughty Dog does so well: integrating story into really fun video-gaming. Knowing that Uncharted 4 was coming to PS4, Sony did a clever thing in releasing the original trio for that console back in 2015. Even now these games are a step-by-step masterclass in structure, well worth a revisit.
Shadow of the Colossus
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This is an unusual one. The original PS2 went against the grain, delivering an open-world with not a huge amount of direction, places to visit or interaction. Which sounds like a mirror of the lockdown world of today, eh? The goal in Shadow is to take down huge colossi, making it more of a puzzler than many games of the era. And reimagined for PS4 everything looks altogether more, um, colossal in the graphics department.
Crash Bandicoot N Sane Trilogy
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The first three Crash Bandicoot games were a breath of fresh air in an era that took platform games into three-dimensions. Even in the 90s these were immense fun, but if you were to look at the originals now your jaw would drop for the lack of fidelity. Thankfully, Sony has brought the trio right back up to date with N Sane Trilogy – you wouldn’t even know these were over two decades old. And if this is up your street, don’t forget about Spyro Reignited too.
Read our review
Panzer Dragoon
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Some will love it, some will hate it. We’re very much in the former camp, as this classic was the game to introduce us to next-gen playing as it was back in Sega Saturn era 1995. Sure, the PlayStation stomped all over the 3D rendering capabilities, but as Japan-style shooters went, this one always made us think of Star Fox, Sega style. And now you can pick it up, reworked, for the Nintendo Switch. Lovely.
Writing by Mike Lowe. Editing by Max Freeman-Mills.
(Pocket-lint) – The PlayStation 5 and Xbox Series X/S have been out for a little while now, not that getting hold of one is getting any easier than it was at launch. Still, if you’re the proud owner of a new console, or know your TV is a little old, you might want to upgrade your display to go with it.
Xbox Series X vs PS5: Battle of the powerhouses
But which TV should you go for? The new consoles bring a bunch of interesting new (and less new) features to the table that depend on your TV, from HDR to Ultra HD 4K resolutions and high refresh-rates. Some of these depend on your hardware, so picking the right TV can be a minefield.
We’ve selected some of the very best options, though, to help guide you to a stellar gaming experience for years to come.
Our pick of the best Ultra HD TVs for PS5 and Xbox
LG
LG CX series
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LG’s CX line of TVs comes in a few sizes, and is quite simply the standout choice of basically everyone in the industry when it comes to next-gen gaming, with good reason.
It’s one of the few TVs that brings all the bells and whistles that Sony and Microsoft have been mentioning, including high-refresh rates, HDMI 2.1, HDR and stunning OLED picture quality. That said, you’ll pay for it all – these are mighty pricey sets, and their prices really haven’t come down much at all since release.
This is one of very few widely available TVs out there that ticks every box, so jump on it if it fits your budget!
Sony
Sony Bravia KD-XH9005
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You’d hope that Sony would be able to make a TV that can maximise the power of the PS5, and it’s popped up with the KD55XH9005 to show what it can do.
It’s a gorgeous TV, that’s for sure, an LED panel that’s still got great blacks and crystal-sharp 4K to boot, with HDMI 2.1 on board. However, the TV will only be able to handle faster refresh rates once an incoming software update lands, which is something to bear in mind if that’s a high priority for you.
Samsung
Samsung QEQ90T
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Samsung’s right up there with the best when it comes to picture quality, its QLED tech making for gorgeous detail and great colour, with impressive blacks that perhaps don’t quite match an OLED.
Still, the Q90T is a beauty that caters to high refresh rates and embraces HDMI 2.1, making for a brilliant package, albeit one that’s still pretty expensive. Samsung’s Tizen OS is also nice and simple to use, and its game mode is a reliable automated little wonder. It all adds up to a superb option.
Samsung
Samsung TU8500
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You don’t normally associate Samsung with lower-cost options, and it’s fair to say this is still on the pricier end of the whole market, but if you want a TV that’s got some next-gen features without breaking the bank completely, it’s a good choice.
You’re getting Samsung’s Crystal UHD display rather than QLED, which is the big cost-saver, but the picture is still superb and 4K games look excellent. You also miss out on 120Hz compatibility, but we genuinely think that many people won’t mind that at all when they can have 60FPS gaming that looks this good.
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Samsung Q950TS
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Returning to the other end of the affordability spectrum, if you really want to feel like you’re living in the future you could opt for an 8K TV – the next-gen consoles can output at that level technically, although we don’t think you’ll see many games that actually do so.
This mammoth Samsung set is still great for 4K content, though, and upscales really nicely to make for crisp and gorgeous images. It’ll cost you an arm and a leg, but 8K will probably roll out to be normal eventually, so you could choose to jump aboard now, if you like.
Writing by Max Freeman-Mills. Editing by Dan Grabham.
CD Projekt Red has released its first Cyberpunk 2077 patch of 2021, bringing a slew of stability improvements and bug fixes for all platforms. This is the first of two updates that CD Projekt Red promised towards the end of 2020. However, it’s definitely not the massive patch that many were expecting and it isn’t the magic “fix everything” update that many were hoping for.
Patch 1.1 is out on PC, consoles and Stadia!In this update, which lays the groundwork for the upcoming patches, we focused on various stability improvements and bugfixes. List of changes: https://t.co/NlSEKjsax7 pic.twitter.com/WjLcD0SaZkJanuary 22, 2021
“In this update, we focused on various stability improvements, which you can find outlined in the patch notes below. We will continue this work in patch 1.2 and other upcoming updates. At the same time, we will keep fixing the bugs you encounter and listening to your feedback on how to improve the overall game experience.”
You can read the full list of patch notes by heading over to the Cyberpunk 2077 website. However, it’s worth pointing out a couple of key points. First are the PlayStation-specific updates that address the rampant crashing on the PlayStation 4 while also providing some much needed PlayStation 4 optimization that addresses the crowds on the PS4 Pro and PlayStation 5. The Xbox wasn’t left out as CD Projekt Red has done some optimization to memory utilization, which is sorely needed. Even the Stadia version gets some love, though nothing appears to help the title’s performance.
This update weighs in at roughly 5.4GB on Steam and considerably smaller at 1.1GB on GOG. While the patch is a step in the right direction, it still doesn’t address the number of outstanding issues, such as the buggy AI, missing content, and a large number of quests that are still broken. Here’s hoping that the upcoming patch 1.2 will address those concerns and more.
Following the initial blockbuster sales of Cyberpunk 2077, CD Projekt Red faced a massive backlash due to performance issues that impacted gameplay on PlayStation 4, Xbox One, and the PC. This eventually led to refunds being offered to consumers not happy with the title’s performance, prompting PlayStation to remove the title from its PlayStation Online and Xbox to apply a warning to anyone looking forward to purchasing the game. The company is also facing multiple lawsuits from investors who felt misled by CD Projekt Red.
Microsoft’s flagship Xbox Series X is one of the most powerful gaming consoles available right now. If you are having difficulty finding it, Target has restocked the Xbox Series X today, so you may want to check it out while supplies last. Given the challenge it has been to secure a unit, inventory will likely not last long.
Although no walk-in purchases are available, you will have the option to either have it shipped to your home or request an in-store pickup.
Like every major hardware launch, the demand for the Xbox Series X and its competitor, the PlayStation 5, is through the roof, and the usual problems of supply and demand are exacerbated by the fact that both next-gen consoles launched during a pandemic. Many retailers have sold the console exclusively online. The biggest struggle has been trying to guess when and where the next PS5 or Xbox Series X / S restock will happen, and there is no clear indication of when they will resume in-store walk-in purchases.
Xbox Series X
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Prices taken at time of publishing.
The Xbox Series X is Microsoft’s flagship console, serving as its most powerful (and biggest) option.
Cyberpunk 2077’s first big update is available now, and it’s packed with bug fixes for the notoriously buggy game. In a tweet, developer CD Projekt Red also said that the update “lays the groundwork” for future patches.
The 1.1 patch arrives more than a month after Cyberpunk 2077’s rocky launch. The game has been plagued with bugs and issues, particularly on older consoles, though CD Projekt Red has released three hotfixes to try to shore up some of the problems. Sony yanked the game from the PlayStation Store and began offering full refunds on December 17th, but the game still hasn’t returned to the store.
CD Projekt Red has already announced another major patch would follow this one, and the studio described it as a “larger, more significant update” that will arrive “in the weeks after” patch 1.1. The studio is also aiming to release a free update to optimize the game for the PlayStation 5 and Xbox Series X in the second half of 2021.
Capcom dedicated a substantial presentation to Resident Evil Village, the latest iteration of the survival horror series. We finally have a release date, much closer than expected, as well as two new trailers and a free demo for PlayStation 5 users.
by Pasquale Fusco published on 22 January 2021 , at 11: 21 in the Videogames channel Capcom Resident Evil
On the occasion of a showcase entirely dedicated to the new survival horror, Capcom announced an avalanche of news for Resident Evil Village . The event allowed us to watch a couple of unreleased footage, including a gameplay trailer, and the presentation of Re: Verse , free multiplayer experience celebrating the 25 th anniversary of the series .
Among the other announcements there was the confirmation of the launch date of Village, the arrival of the game on old-gen consoles and the reveal of an exclusive PS5 demo downloadable from today.
Resident Evil Village will be released on 7 May 2021, not only on next-gen
It’s official: the eighth chapter of Resident Evil will be available from 7 May .
The latest iteration of the historic horror saga will not only land on PC and on new generation consoles (PS5, Xbox Series X | S), but also on PlayStation 4 and Xbox One , complete with a cross-buy. PS4 users will receive a free upgrade to the digital copy for PS5, while Xbox users will rely on Smart Delivery for the transition from ‘old’ to next-gen.
Capcom’s announcement comes with a sensational trailer dedicated to the story of Resident Evil Village . The last chapter will see again Ethan Winters protagonist , character introduced in RE7: this time Ethan is on the trail of daughter, kidnapped and taken to a mysterious village populated by unclean beings – and which recalls the atmosphere of the most famous Resident Evil 4 and her daughters, capable of transforming themselves into lethal swarms of insects. It certainly can’t be called a cheerful outing.
It seems that the next Resident Evil will return to offer a greater dose of action, judging by the new videos presented by Capcom. In the gameplay trailer commented by producer Peter Fabiano we can enjoy six minutes of unreleased gameplay , in which we witness a remarkable evolution of the combat system – with the possibility of parrying melee attacks – and an increase in the number of enemies on the screen, which will make every situation even more excited.
With the latest presentation we also have met “The Duke”, a merchant who will allow us to buy new equipment and sell objects found in Lady Dimitrescu’s village and castle. There will be a crafting system based on the use of consumables, with which we can create new resources and ammunition for our weapons.
Owners of PlayStation 5 can already access an exclusive preview of Resident Evil Village via the demo Maiden . As Fabiano himself states, we are not talking about a simple excerpt from the game’s campaign, but about a stand-alone experience in which we will play the role of another protagonist. We will take the opportunity to explore part of the setting and to savor the technical goodness of the always performing RE Engine on Sony’s next-gen console.
Resident Evil Re: Verse, a 6 player deathmatch included in Village
Among the “surprises” of the showcase there was also the announcement of Resident Evil Re: Verse , multiplayer title that represents an experience in its own right, but which will be included for free in the Village offer. It will be Capcom’s gift for fans to celebrate together the 25 th anniversary of the franchise – scheduled for March.
Re: Verse offers a series of battles deathmatches for four to six players , in which each participant will take on the role of a character from the series, each equipped with a unique set of skills. The roster will consist of the protagonists and villains encountered in the last four episodes, which include the two remakes (RE2 and RE3: Nemesis) and the seventh chapter. When a player is defeated during the fight, his character will regenerate and transform into a biological weapon , acquiring an important tactical advantage over the opponents.
Resident Evil Re: Verse matches will feature an original graphic style – “cartoonish”, one could say – chosen with the obvious intention of lightening the impact on performance. We remind you, moreover, that Re: Verse will land on PS4, Xbox One and PC and will be available on PlayStation 5, Xbox Series X and Series S through backwards compatibility.
I pre-order of Resident Evil Village are already open for the standard editions, in physical and digital version, for the Deluxe Edition and the richest Collector’s Edition . The Deluxe Edition includes the Trauma Pack add-on to offer a number of exclusive benefits, including instant access to a higher difficulty level. The Collector’s Edition offers a Chris Redfield figurine, a SteelBook, an artbook, a fabric map of the village and a key art of the game.
Last year, Capcon announced the game Resident Evil Village, which will be a direct continuation of Resident Evil 7. We will play the well-known Ethan again, although we will receive a completely different place of action, namely a European village. We know from previous materials that this time werewolves and witches will play an important role in the game. Changing the location of the action to a more winter location should not negatively affect the climate and the level of fear. Capcon has just presented a new trailer and gameplay, which confirms that Resident Evil Village is definitely worth waiting for. In addition, owners of the Sony PlayStation 5 console can now check a sample of the possibilities of the new Japanese title. The MAIDEN demo has been made available, which we have already checked.
Capcom has released a new trailer and gameplay from the long-awaited Resident Evil Village game. The game will debut on PC, PlayStation 4/5 and Xbox One / Series S / X on May 7 670 year. In addition, PlayStation 5 owners received an exclusive MAIDEN demo, which we have also checked.
In the published third trailer, the main character of the game went to a huge castle, inhabited by several witches (vampires?). We can expect, among others combat with the use of firearms, frequent puzzles to solve or blocking attacks, which is to be one of the pillars of the new version. The trailer also shows a mysterious man with a huge hammer, Chris and a werewolf. Our task will be to solve the mystery of the town and why it has become so dangerous. In terms of visuals, however, we expect a graphical jump in relation to Resident Evil 7. The released MAIDEN demo shows, however, that we should not count on a completely new generation.
It is absolutely not that the game is looks bad. Ba! It looks really good, because Resident Evil Village uses HDR and a wide range of colors in a fantastic way, which we will not see in the screenshots below taken directly from PlayStation 5. The game offers, above all, great quality of lighting and a great atmosphere. Although the MAIDEN demo is short (depending on the tempo from 10 to 30 minutes with a single pass), it cannot be denied a very good climate through which we feel constant anxiety. We start in the dungeons, then free ourselves from them and traverse the corridors of the huge castle. The demo ends at the point where you can only say “What ?! It’s over ?! I want more!” The RE Engine has been even more refined, and the audio-visual setting is again high-end. In addition, the demo is rendered in native 4K resolution (although the quality of textures at close range could be better) and while maintaining smooth 60 FPS. The demo itself, however, says very little about the storyline, so here we have to wait for the game’s debut. And this one will come soon. Capcon confirmed the premiere prepared for May 7 2021. Resident Evil Village will appear on PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series S and Xbox Series X. In the case of PlayStation, purchasing the PS4 edition guarantees access to the PS5 version. For Xbox, the Smart Delivery feature will be available.
Owners of a Playstation 5 can download a demo of the upcoming horror game “Resident Evil 8”. According to the developer, the free demo is independent of the main game. So you don’t slip into the role of Ethan Winters, who will be the protagonist in the full “Resident Evil 8”.
Instead, you play as a mysterious character called “the Maiden” who has to escape from a fortress unarmed. The developers describe the demo for “Resident Evil 8” as a kind of short story in the game world of the upcoming horror title.
Cross-platform demo in spring A cross-platform version of the “Resident Evil 8” demo will follow in the spring – it is still unclear whether this will be the same experience as on the PS5. In a Twitter post, Capcom only writes of “a demo” that owners of other platforms expect.
Developer Capcom has good news for owners of last-gen consoles: “RE8” will also be available on Playstation 4 and Xbox One appear. Previously only versions for PC, Xbox Series X / S and PS5 had been confirmed. Capcom now specifies May 7th as the release date 2021.
Follows “Biohazard” “Resident Evil 8” is the new part of the cult horror series from Japan. A close collaboration with Sony had already emerged when the announcement was made: “RE8” was unveiled at a Playstation event last June. The eighth main part of the horror series takes place after part 7: Protagonist Ethan and his wife Mia live together in idyll after the events of “Biohazard”.
Trailer for “Resident Evil 8 “on the Playstation 5
(Source: Capcom) The game should mainly take place in the eponymous “village” and the surrounding forests. Ethan is controlled from the first person perspective again, compared to its predecessor, Capcom wants to put more emphasis on the fights.
If you’ve got a PlayStation 5, you probably know there’s not a lot to play right now — particularly if you’ve already finished the likes of Miles Morales, Demon’s Souls and Astro’s Playroom. But here’s something to (very briefly) tide you over: you can now download the Resident Evil Village “Maiden”demo ahead of the full game’s just-announced May 7th release date. It wasn’t available in the PS Store at first, but it’s been there for about an hour now.
In the PlayStation Store on my PS5, the game was featured front and center in the “What’s hot” section for me, and I was able to start the download with a couple button presses. But if you’re away from your PS5 and want to remotely download the demo so it’s ready to play later, there’s a few ways to go about that, too.
If you’re using a browser, here’s the link to Maiden’s listing on the PlayStation Store, where you should be able to add the game to your library.
If you’re using the PlayStation mobile app, tap the magnifying glass at the bottom of the screen and search for “maiden.” For me, Maiden was the fourth search result. Tap on that, and you should be able to start the download from there.
On the mobile app, you can also access the Maiden page from the Resident Evil Village listing by tapping the box above the preorder button and selecting Maiden from the list of editions for Village.
Here’s where to find the demo in the app. Click on that “PS5 Standard Edition” option to change it to “Maiden.”
Maiden is a separate experience from Resident Evil Village whereyou play as a character known as “the maiden” instead of Village’s protagonist, Ethan Winters. If you want to learn more about the demo before downloading, check out this post on the PlayStation Blog.
Resident Evil Village will launch on PS5, PS4, Xbox Series X / S, Xbox One, and PC on May 7th. Capcom says a “multiplatform demo” for the game will be available this spring.
The eighth mainline Resident Evil game now has a release date. Today at a live-streamed event, developer Capcom announced that Resident Evil Village will be coming to the PlayStation 5, Xbox Series X, and PC on May 7th, 2021 — as well as current-generation consoles, the PS4 and Xbox One. The company also announced that a demo will be available for PS5 owners later today.
The event also provided a first proper look at the game with a new, rather unsettling trailer, which you can see above. It gives a good look at the disturbing castle where Village takes place, along with glimpse at pure gameplay. Like the last Resident Evil, the new title is a first-person survival horror experience.
In addition to the single-player RE game, Capcom revealed Re:Verse, a multiplayer title featuring major characters from the Resident Evil universe. It’ll be available for free for anyone who buys Village.
Village was first announced during a PS5 reveal event last year, and it comes at a time when the Resident Evil series is at a high point creatively. 2017’s Resident Evil 7 reinvigorated the franchise with a renewed focus on horror, and it was followed by two well-received remakes in Resident Evil 2 and 3. Outside of the games, there’s also a new live-action TV series in the works at Netflix.
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