hades,-one-of-2020’s-best-games,-is-coming-to-xbox-and-playstation-on-august-13th

Hades, one of 2020’s best games, is coming to Xbox and PlayStation on August 13th

Supergiant Games’ excellent roguelike Hades, which was one of the best games of 2020, is coming to Xbox and PlayStation consoles on August 13th. It will be available for Xbox One, Xbox Series X / S, PS4, and PS5. And if you’re an Xbox Game Pass subscriber, you’ll have access to the game on August 13th as well.

Supergiant is also offering physical editions of the game in partnership with Private Division. The Xbox physical edition will work on both Xbox One and Xbox Series consoles, and there will be separate physical versions for PS4 and PS5. But if you pick up the physical or digital PS4 version of the game, you’ll be entitled to a free upgrade to the PS5 version.

The upcoming physical versions of Hades.
Image: Supergiant Games

The PS5 version of the game will also take advantage of some of the DualSense controller’s special features such as haptic feedback and adaptive triggers, Supergiant Games creative director Greg Kasavin said on the PlayStation blog.

As for performance, “the Xbox One and PlayStation 4 versions of Hades run at 1080p at a target 60 frames per second,” Supergiant Games said on its blog. “The Xbox Series X/S and PlayStation 5 versions run at 4K at a target 60 frames per second.” The Xbox and PlayStation versions of the game won’t support the PC cross-save feature that the Nintendo Switch version has, however.

audeze-penrose-headset-review:-top-grade-sound-with-a-price-to-match

Audeze Penrose headset review: Top-grade sound with a price to match

(Pocket-lint) – Audeze is a big name in high-end audio – it specialises in planar magnetic headphones that get up to eye-watering prices. However, it’s also recently been making strides in gaming, with more and more headsets coming to its line-up.

  • Best PS5 and PS4 headset: Superb Playstation gaming headphones

The company’s first wireless console headset comes in the form of the Penrose, available in two versions for PlayStation or Xbox users, and we’ve been using it day in, day out for a number of weeks to see if it lives up to Audeze’s lofty reputation.

Design

  • Removable microphone
  • Memory foam pads
  • 320g weight

The Penrose might come from a premium heritage, but it’s actually fairly unremarkable to look at – calling it generic would be far too harsh, but there’s not much here to catch your eye. That could also be spun as subtlety, of course.

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We’ve been using the PlayStation version, which features blue accents around each earcup – the the only splash of colour on an otherwise grey and black design. If you pick the Xbox model then these are bright green instead. It’s all very on brand. 

Still, there’s nothing wrong with a headset that doesn’t look over-the-top. The Penrose also has plenty of neat touches up its sleeve. For one, the all-important microphone can be removed when you’re not using it. That’s not quite as helpful as a retractable or stowable microphone that you can’t therefore lose, but it’s still appreciated. 

  • Best Xbox headsets: Superb headphones for Xbox Series X, Series S and Xbox One

There’s also a manual mute switch on one earcup, positioned just above the main power button, in case you want to remove your voice from a chat that way. Holding this button turns the Penrose on, and it’ll quickly connect to the included dongle if its plugged into your console or PC. This connection is solid and reliable even if you wander off to grab a drink in a next-door room – although its range isn’t endless. 

One the same earcup you also find two dials: one for the master volume; another to adjust your microphone’s pickup – which is a good pairing for on-the-fly adjustments if you’re in party chat while you game. It’s a little hard to be sure which one you’re touching at first, but you’ll get used to it. 

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A huge part of any headset’s success is in the wearing, though, and here the Penrose doesn’t quite excel. It’s not the lightest headset we’ve used, and has a noticeably tight fit that can feel a little clamp-like on your head. After a few dozen hours of wearing it, though, this has abated somewhat, and we’re now finding it comfortable to wear for hours at a time. That’s most likely helped by the memory foam in its cushioning. 

While it might not look particularly astonishing, then, the Penrose is obviously built to a high standard, and feels really sturdy, too. Fragile headsets are a menace on your wallet, so it’s good to know that you’re paying for quality. We just wish it was a little more comfortable from the off.

Sound quality 

  • 100mm planar magnetic drivers
  • Dual 2.4GHz and Bluetooth connectivity
  • Wired connection also available

If its design is straightforward, Audeze is extremely proud of its headset’s raw sound quality. It’s here the Penrose does a solid job of matching the hype once you drop into a game. 



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The drivers Audeze use are planar magnetic ones – which makes for lightning-fast reponse times and little to no distortion. That means whether you’re caught in a huge bassy explosion or if a soundtrack is full of intricate high-end notes you’ll find it easy to pick it all out accurately. 

In more mundane terms, it means that the Penrose is in the top grade of headsets we’ve tried when it comes to competitive environments – for example, being able to pick out the famously inconsistent footstep sounds in Call of Duty: Warzone. Its sound is clear and doesn’t rely on too much bass, making for a really enjoyable experience.

When you use it in a native PS5 game, this is all the more impressive. Resident Evil Village, for example, was frankly a bit too terrifying, with the Penrose reproducing the game’s 3D audio absolutely brilliantly. 

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Another key facet in this performance is the closed-back design, which is one of the most isolating we’ve tried on a gaming headset – even with no sound playing, you’re kind-of ‘closed in’ nicely. There’s no active noise cancellation (ANC) to be found, but we nonetheless felt entirely immersed. 

You have the option to connect via Bluetooth to other devices, too, if you prefer, and there’s also a 3.5mm jack in case you run out of battery and need to go old-school, which is again a useful fall-back.

Battery life is stated at 15 hours, but we found that we struggled to make it that far before running into the need to charge via USB-C. That’s not a terrible standard, but it’s equally outclassed by plenty of more affordable options. 

Finally, we turn to the microphone – a key feature for anyone looking to play online with friends. The good news is that it’s an impressive one, with clear and accurate pickup. 

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The included wind-muffler is an extra that helps with ensuring your breathing isn’t picked up, but even without it you should be fine. That said, you might find that you hear your own breath, even if the headset isn’t transmitting that through to your chat, which can occasionally be distracting – but is also fixable by tweaking your pickup level manually. 

Verdict

If your core concern is sound quality, at the expense of anything else, the Audeze Penrose is mightily persuasive and will make a great investment.

However, on factors like comfort and battery life it’s outclassed by a lot of other headsets that we’ve tried, including many that are around half of its price – and these options don’t exactly sound terrible either.

So while the Penrose has offered some of the best sound we’ve experience from a console – especially over a wireless connection and with 3D audio truly immersing us – that makes it one to think hard about before you take the pluge.

Also consider

Pocket-lint

Steelseries Arctis 7P

If you want a PlayStation headset that’s extremely comfortable to wear and still sounds extremely solid (though it can’t compete with the Penrose), this option from Steelseries is a winner. It’s nearly half the price of Audeze’s effort, but we prefer its design and it’s like a cloud to wear over multiple hours. 

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Pocket-lint

EPOS GSP 370

Alternatively, if you want to bring the budget down even further but your main concern is having enormous battery life, this option from EPOS is almost baffling on the battery front. It offers a mind-boggling 80 hours between charges, which is perfect for forgetful types who don’t want to charge after every session. 

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Writing by Max Freeman-Mills. Editing by Mike Lowe.

far-cry-6’s-new-trailer-is-an-intense-introduction-to-a-terrifying-giancarlo-esposito

Far Cry 6’s new trailer is an intense introduction to a terrifying Giancarlo Esposito

After introducing the guerrilla freedom fighter protagonist for Far Cry 6, Ubisoft’s new trailer pivots back to the highlight of any new installment: its villain, Antón Castillo.

Played by Giancarlo Esposito, the despotic leader of the fictional island nation of Yara is seen making his terrifying entrance onboard a boat where the protagonist Dani is attempting to flee with a group, one of them who turns out to be Diego, Castillo’s son.

The cinematic is a chilling introduction as he chews the scenery with his charisma before unleashing his brutality, which is surely the turning point for what making Dani join the resistance to overthrow the Yaran tyrant.

The Far Cry series is of course known for its iconic villains, and Ubisoft were keen to leverage this by announcing post-launch plans for Far Cry 6 that will actually let players see the other side of the story from past games.

In the Far Cry 6 season pass, you’ll get to play as Vaas Montenegro (Far Cry 3), Pagan Min (Far Cry 4), and Joseph Seed (Far Cry 5) in three unique episodes as you delve inside these legendary villains’ minds to uncover their backstories and experience what it’s like to be the villain. Of course, as Esposito had said in an interview with Geoff Keighley during the Summer Game Fest Kickoff Live stream, none of them think they’re the bad guy.

Michael Mando, Troy Baker, and Greg Bryk, also return to reprise the voice roles of Vaas, Pagan Min, and Joseph Seed respectively.

As an added bonus, the season pass will also include the cyberpunk-themed Far Cry 3: Blood Dragon.

Far Cry 6 launches on October 7th on Xbox Series X/S, Xbox One, PS5, PS4, PC, Stadia, and Amazon Luna.

watch-the-first-trailer-for-ubisoft’s-gorgeous-avatar-game

Watch the first trailer for Ubisoft’s gorgeous Avatar game

Ubisoft capped off its E3 keynote with a big surprise: a first look at Avatar: Frontiers of Pandora. The next-gen take on James Cameron’s world looks gorgeous, and Ubisoft says it’s being built with its own Snowdrop engine at internal studio Massive.

Here’s the story premise:

In this new, standalone story, play as a Na’vi and embark on a journey across the Western Frontier, a never-before-seen part of Pandora. Explore a living and reactive world inhabited by unique creatures and new characters, and push back the formidable RDA forces that threaten it.

The game appears to be built with next-gen hardware in mind. Frontiers of Pandora is slated for release on PC, PS5, and Xbox Series X / S, along with cloud services Google Stadia and Amazon Luna.

It also isn’t the only sci-fi universe Ubisoft is exploring: the publisher previously revealed that it was making an open-world Star Wars game, which is also been made by Massive.

ubisoft’s-extreme-sports-mmo-riders-republic-is-launching-in-september

Ubisoft’s extreme sports MMO Riders Republic is launching in September

Ubisoft’s upcoming extreme sports MMO, Riders Republic, will launch on September 2nd, the company announced at its Ubisoft Forward show on Saturday.

In a nearly five-minute trailer, Ubisoft showed off some of the sports that you can play, including biking, snowboarding, and even wing suiting. The game will have a variety of modes, including mass races (with more than 50 players on next-gen consoles) and six vs. six trick battles. And you’ll also be able to customize your player with all sorts of gear — in the trailer, I think I spotted a biker with a built-in ice cream stand on their bike, for example.

Riders Republic will be available on PS4, PS5, Xbox One, Xbox Series X / S, Google Stadia, Amazon Luna, and PC when it launches in September, and the game will support crossplay and cross-save across all platforms, Ubisoft says. You can register now for the chance to participate in upcoming betas for the game ahead of launch.

microsoft-is-launching-an-xbox-tv-app-and-streaming-devices

Microsoft is launching an Xbox TV app and streaming devices

(Image credit: Microsoft)

Soon the Xbox experience will come baked right into your TV. That’s thanks to an Xbox TV app that Microsoft is launching that will bring games directly to your big screen with no console required.

Don’t have a smart TV? No problem. Microsoft has streaming devices in the works, too, which will bring Xbox gaming to any set with an HDMI port.

Microsoft made the announcement ahead of the E3 games conference, which kicks off tomorrow.

“We’re working with global TV manufacturers to embed the Game Pass experience directly into internet-connected TVs so all you’ll need to play is a controller,” the blog post reads.

There’s no word on when the app will launch, nor which TV makers will offer it. There’s also no mention of which games will be available, although the suggestion appears to be that it will tied into Microsoft’s Game Pass Ultimate service, which gives subscribers unlimited access to over 100 top-tier games (including all first-party Microsoft titles) for £10.99 ($14.99, AU$15.95) a month.

The spec of your TV will likely matter a bit, too, but the speed of your internet connection will likely be a bigger factor. Both the Xbox Series X and S are powerhouse consoles, so with no dedicated games machine in the equation, all that processing grunt will have to be handled somewhere.

“We’re also developing standalone streaming devices that you can plug into a TV or monitor, so if you have a strong internet connection, you can stream your Xbox experience,” the post goes on. These could be a streaming stick or dongle along the lines of the Google Chromecast with Google TV and Amazon Fire TV Stick 4K, or it could be a bigger, Apple TV 4K-sized device.

The Verge describes it specifically as an xCloud streaming stick, but this appears to be an assumption on their part as Microsoft hasn’t confirmed this in the announcement.

Microsoft is also opening up cloud gaming to more devices by enabling it through the Microsoft Edge, Google Chrome and Apple Safari web browsers. According to Microsoft, “players will be a click away from gaming on almost any device.” Again, there’s no word on hardware or internet requirements.

Xbox’s Phil Spencer has previously hinted at these developments, saying in November that he would expect the TV app to land within a year. So it could be a Christmas treat for anyone still unable to lay their hands on a new Xbox.

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