sony-announces-the-xperia-1-iii-and-xperia-5-iii-with-variable-telephoto-lenses

Sony announces the Xperia 1 III and Xperia 5 III with variable telephoto lenses

Sony is announcing two new phones today, the Xperia 1 III and the Xperia 5 III. Both are the latest in Sony’s campaign to redefine the Xperia brand as a kind of sibling to its well-regarded Alpha digital cameras. As such, the camera system is once again the main focus, and Sony specifically is touting the “world’s first smartphone with a variable telephoto lens paired with a Dual PD sensor” and improvements to its already fast and accurate autofocus system.

Pricing was not announced, but they should both be available in the US “this summer.”

Each phone has the basic specs you’d expect on a top-flight Android phone: three cameras on the rear, a Snapdragon 888 processor, and support for 5G. Actually, the 5G support is worth noting because these Xperia phones will be able to work on 5G networks in the US, something weirdly lacking on the last models. However, they’ll only work on the regular sub-6 networks on Verizon and T-Mobile, without support for AT&T’s 5G network. As is fairly usual for Sony, these will be sold directly rather than via carriers.

The phone also keep the Xperia design language Sony landed on with the original Xperia 1. They’re tall and narrow, with lots of glossy black and small curves on all the angles, giving them the most monolithic look of a smartphone today. I think they look great, but I’m also aware that they’re likely to cost a lot of money when Sony gets around to announcing the price.

In order to establish the Xperia brand, Sony has also been pushing a lot of other nice specs that are relatively hard to come by on other Android phones. The Xperia 1 III has a 4K OLED screen that now supports a fast (though locked) 120Hz refresh rate. There are dual speakers that are 40 percent louder and will work with Sony’s 360 Reality Audio format.

Sony is also enabling a special mode for the USB-C port that allows you to use a special cable to take an HD-resolution video signal from an SLR camera so you can use it as a monitor – much like the Xperia Pro can do with HDMI. That could also make them an interesting option for live streaming.

They’ll come in both dual-SIM and SIM+microSD variants. And there’s even a good ol’ headphone jack and a shutter button.


  • The Sony Xperia 1 III


  • Sony Xperia 1 III


  • Sony Xperia 1 III


  • Sony Xperia 1 III


  • Sony Xperia 1 III


    Sony Xperia 1 III


  • Sony Xperia 1 III


    Sony Xperia 1 III


  • Sony Xperia 1 III


    Sony Xperia 1 III


  • Sony Xperia 1 III


    Sony Xperia 1 III


  • Sony Xperia 1 III


    Sony Xperia 1 III

There’s also the more standard fare, like wireless charging and a 4,500mAh battery. When plugged in and gaming the phones can redirect power away from the battery to reduce heat. Both phones will ship with Android 11, but as of right now there’s no clear commitment to future software updates.

If you step down from the Xperia 1 III to the Xperia 5 III, you’ll get a very similar set of specs with a few exceptions. It’ll be smaller, of course. The larger phone has a 6.5-inch 21:9 display while the 5 has a 6.1-inch 21:9 display — at 1080p resolution instead of 4K. But it still has support for the periscope-style variable lens.

But again, the big push is on the cameras and here Sony has done quite a bit to improve the hardware. Sony is using three 12-megapixel sensors on the back, and both the main and telephoto lenses support OIS. (The Xperia 1 III also gets a time-of-flight sensor.)

Sony says it has lenses that are the equivalent to 16mm (f/2.2 ultrawide), 24mm (f/1.7 wide), and 70mm (f/2.3 telephoto), but that the telephoto can also reach to an f/2.8 105mm equivalent. That extra telephoto zoom comes thanks to a folded periscope lens design, and the Xperia is physically moving the lens elements to get different focal lengths.

The idea is that photographers will mostly stick to those focal lengths, but should they want to zoom further or use a zoom level in between the Xperia phones will utilize digital zoom.


  • Sony Xperia 5 III


  • Sony Xperia 5 III


  • Sony Xperia 5 III


  • Sony Xperia 5 III


  • Sony Xperia 5 III


  • Sony Xperia 5 III

Beyond the fancy hardware, Sony has iterated on its software. Unlike Google, Apple, and even Samsung, Sony is putting its emphasis on technical features rather than computational photography. It is claiming some improved low-light performance in some situations, but really the main emphasis is on features like autofocus and shooting speed.

These phones can take photos at up to 20fps with focus/exposure readings happening at 60fps. They also support 120FPS 4K in HDR. There’s still eye-tracking autofocus, but this year there’s real-time tracking for that autofocus. In a demo, Sony showed a subject turning around and when their eye was visible again, the camera adjusted.

Sony is finally integrating its pro camera app with the main camera app. There’s the “basic” mode like any smartphone, but it’s now quicker to get to the pro mode. Sony’s pro mode really is angled towards people who use Sony’s cameras, too: the interface is very similar.

On paper, all of this sounds really great. We’ll need to review them to see if these specs can translate to great experiences. Previous Sony Xperia phones have also had great camera hardware specs, but for taking quick shots they have often missed the mark. Treating a smartphone camera as a pro SLR-style camera could limit their appeal.

Sony’s tack with the Xperia line is to pack them to the gills with specs and features that will appeal to photographers and even videographers (there’s an excellent workflow-based video app included). In reality, however, Sony has struggled mightily to gain any measurable marketshare in the US. A lot of that has come down to higher prices than is the norm for even flagship Android phones, but some of it also comes down to availability. Without carrier partnerships or massive marketing budgets, these Xperia phones are more likely to appeal to camera enthusiasts than mainstream Android buyers.

antec-dark-cube-review

Antec Dark Cube Review

Introduction

I would like to thank Antec for supplying the review sample.

These days many brands have gone the route of buying OEM frames and adjusting the tooling slightly to accommodate their needs. This is actually not bad since OEMs have really stepped up their game in recent years, and many of the enclosures offered by well-known brands are actually quite solid as a result. Thus, seeing a unique chassis is getting rarer. The Antec Dark Cube is a unique chassis from the brand that tries to walk a line most other brands avoid for fear of doing wrong: an upside, custom-tooled ITX chassis, which is a challenging prospect in any case regardless of size because the potent air-cooling of GPUs usually isn’t purpose-built for it as their fans push air into the heatsink. On top of that, Antec made the Dark Cube spacious enough to even handle an M-ATX motherboard as well.

Specifications

Antec Dark Cube
Case Type: Mid-Cube
Material: Steel, plastic, aluminium alloy, and glass
Weight: 10.2 kg
Slots: 4
Drive Bays: 1x Internal 3.5″

1x Internal 2.5″
Motherboard

Form Factors:
Mini-ITX or Micro-ATX
Dimensions: 512 x 240 x 406 mm
Front Door/Cover: Air cover or glass cover
Front Fans: 2x 120 or 140 mm (optional)
Rear Fans: 1x 120 mm (optional)
Top Fans: N/A
Bottom Fans: N/A
Side Fans: N/A
Front Radiator: 240 mm
Rear Radiator: 120 mm
Top Radiator: N/A
Bottom Radiator: N/A
Side Radiator: N/A
I/O: 1x USB 3.2 Gen2 Type-C

2x USB 3.0

1x Headphone

1x Microphone
Fan/LED Controller: Built-in LED controller and fan hub
Compatibility: CPU Cooler: 175 mm

GPU: 330 mm

PSU: 220 mm
partners-prepping-faster-radeon-rx-6900-xt-gpus-with-higher-binned-navi-21-dies?

Partners Prepping Faster Radeon RX 6900 XT GPUs With Higher-Binned Navi 21 Dies?

Navi 21 Silicon
(Image credit: AMD)

In its review of PowerColor’s Radeon RX 6900 XT Red Devil Ultimate, French publication Overclocking.com discovered that the graphics card is based on a new variant of the Navi 21 (Big Navi) silicon. The review brought to light the possibility that other vendors may also be preparing faster custom Radeon RX 6900 XT graphics cards.

There are currently three variations of the Navi 21 die on the market. The XL version is used in the Radeon RX 6800, the XT in the Radeon RX 6800 XT and lastly, the XTX in the Radeon RX 6900 XT. As exposed in the review, the Radeon RX 6900 XT Red Devil Ultimate leverages the Navi 21 XTXH die, which is why even the latest version of GPU-Z doesn’t recognize the die. Through the help of PowerColor, Overclocking.com got its hands on the latest version of AMDVbFlash, a utility to flash firmware on Radeon graphics cards. The tool effectively confirms the existence of the Navi 21 XTXH silicon on the RX 6900 XT Red Devil Ultimate.

The Radeon RX 6900 XT already utilizes the full Navi 21 die, which brings 5,120 shading units and 80 ray tracing acceleration cores. Therefore, the XTXH variant in all likelihood is just a higher-binned die with improved clock speeds and a more generous power limit. Since AMD provides the dies to its partners, it’s reasonable to think that the XTXH is AMD’s idea rather than the partners doing their own binning.

PowerColor Radeon RX 6900 XT Red Devil Ultimate (Image credit: Overclocking.com)

Coming back to the Radeon RX 6900 XT Red Devil Ultimate, the RDNA 2 graphics card comes with two modes of operation. The silent profile limits the game and boost clocks to 2,135 MHz and 2,335 MHz, respectively, while the OC profile cranks them up to 2,235 MHz and 2,425 MHz, respectively. Basically, we’re looking at a 10.9% and 7.8% higher game and boost clock speeds, respectively, in comparison to the vanilla Radeon RX 6900 XT. Does the increase warrant a new die revision? Apparently AMD (or at least PowerColor) thinks so.

Overclocking.com noticed that with the Radeon RX 6900 XT Red Devil Ultimate the core and memory frequency sliders were unlocked in AMD’s Radeon software. It’s uncertain if the newly lifted limits are a product of the Navi 21 XTXH’s firmware. The power limit option is still locked though. But the Radeon RX 6900 XT Red Devil Ultimate has a 330W power restriction, so there is enough thermal headroom for overclocking. Overclocking.com got its sample to 2,750 MHz on air and up to 2,850 MHz under liquid nitrogen.

The Radeon RX 6900 XT Red Devil Ultimate is probably just one of many custom Radeon RX 6900 XT iterations that will leverage the Navi 21 XTXH silicon. Given the timing of the review, we wouldn’t be surprised if vendors announce these higher-binned Radeon RX 6900 XT graphics cards in the next couple of days. But with the current situation for graphics cards, we fear the announcements might as well be vaporware.