Google just finished its live Google I/O 2021 keynote, where the company unveiled a huge number of announcements, including a new look coming to Android, a bunch of features coming to its Google Workspace productivity suite, and even a new AI that talked as if it were Pluto.
Nilay Patel and Dieter Bohn followed the whole thing in real time right here on our live blog.But if you just want to get caught up on the biggest news from the show, read on for our recap.
Android 12 has a radical and bubbly new look
Image: Google
Google revealed that Android 12 will have a brand-new “Material You” design with a whole lot of new changes. It offers a lot of color and customization, and the new mobile OS will even be able to change system colors to be able to better match your wallpaper. It also offers some new privacy features, including a new privacy dashboard. A beta will be available today, and it works with phones from 11 device makers.
Google is making Workspace more interconnected
Google announced “smart canvas,” a new initiative for its Workspace office software that will make it easier to work between products. Features include “smart chips” that let you link to other Workspace apps and the ability to start a Meet video call right from Google Doc, Sheet, or Slide.
Google showed off its new LaMDA AI language model and demoed conversations with Pluto and a paper airplane
Image: Google
Google CEO Sundar Pichai showed off some impressive (but pre-recorded) demos of someone having a conversation with an AI powered by its new LaMDA conversation technology. In the demos, the AI “talked” as Pluto and a paper airplane.
Google and Samsung are merging Wear OS and Tizen
Google announced Wear OS (now called just Wear) and Samsung’s Tizen will be combined into a unified platform. That should lead to apps launching faster and longer battery life.
Project Starline creates a 3D model of a person sitting across from you
Image: Google
Google demonstrated Project Starline, which uses high-resolution cameras and depth sensors to create a real-time 3D model of a person who is “sitting” across you to re-create the feeling of having a face-to-face meeting.
Google is building a camera that’s more inclusive of skin tone
Image: Google
Google is working on updates to its camera and imaging products to make them better at capturing and reproducing skin tones accurately in images.
Google Photos will be able to make animated photos from still shots
GIF: Google
Google Photos is getting impressive new “cinematic moments” that use two photos to create a moving image. You can see what they look like in the GIF above. Google is also adding new types of Memories, including ones based on visual patterns in your photos.
Google Photos will let you store photos in a locked folder
Image: Google
Google is adding a feature in Google Photos to let you store photos in a password-protected space on your phone. These photos won’t appear when you’re scrolling in the app. It’s launching first on Google Pixel and coming to more Android devices “throughout the year.”
Google will let you change a site’s password right from inside its password manager
GIF: Google
Google announced that it’s adding a way to change a stored password for a website right from inside Google’s password manager. It’s rolling out gradually to Chrome on Android in the US and will be widely available in the coming months.
Google Maps’ AR Live View tool will show more information
Google is making some changes to Google Maps, including rolling out new features for its Live View augmented reality tool. Google is also adding features to make maps more informative, such as showing different restaurants at different times of day, pointing out local landmarks if you’re visiting a new city, and showing how busy a certain area is.
Google is adding a privacy-friendly sandbox for machine learning data in Android
Google is adding a number of privacy-focused features to Android, including a sandbox in Android, the Private Compute Core, that will securely store data used for machine learning.
There are now 3 billion active Android devices globally
Google announced that there are now more than 3 billion active Android devices. That’s a lot!
Android will support digital car keys so you can unlock your car with your phone
Image: Google
Google will let “select Pixel and Samsung Galaxy phones” work as digital car keys starting with Android 12. The feature supports UWB and NFC, though BMW is the only automaker confirmed to support Android’s digital car key so far.
Google debuts new health tool to identify skin conditions using your camera
Image: Google
Google revealed a new health tool that lets you take a photo of a problem skin area and answer questions about their skin type and symptoms to help you better identify skin conditions. Google aims to launch a pilot of the tool this year.
In yet another sign of the growing alliance between Google and Samsung, today both companies announced that they are essentially combining Wear OS — Google’s operating system — and the Tizen-based software platform that has been foundational to Samsung’s wearables for many years. The resulting platform is currently being referred to simply as “Wear,” though that might not be the final name.
Benefits of the joint effort include significant improvements to battery life, 30 percent faster loading times for apps, and smoother animations. It also simplifies life for developers and will create one central smartwatch OS for the Android platform. Google is also promising a greater selection of apps and watch faces than ever before.
“All device makers will be able to add a customized user experience on top of the platform, and developers will be able to use the Android tools they already know and love to build for one platform and ecosystem,” Google’s Bjorn Kilburn wrote in a blog post.
Wired has more details on what’s to come, including the tidbit that Samsung will stick with its popular rotating bezel on future devices — but it’s finished making Tizen-only smartwatches. There will also be a version of Google Maps that works standalone (meaning without your phone nearby) and a YouTube Music app that supports offline downloads.
Wear will make it easier to multitask across smartwatch widgets and apps.Image: Google
Samsung confirmed that its next Galaxy Watch will run on this unified platform. And future Fitbit devices will also run the software. Aside from merging the technologies of both platforms, the new Wear OS will include improvements that make it easier to multitask between wrist apps. And some of Fitbit’s “most popular” fitness tracking features will also be included.
Nearly a year after Apple announced the iPhone would become your digital car key, Google is doing the same. Android 12 will officially let “select Pixel and Samsung Galaxy phones” natively double as a car key later this year, the company just announced at its Google I/O 2021 developer conference today.
It’s not like Google is exactly late to the party, though, because automakers are taking their sweet time rolling out the technology, too. In fact, Google’s announcement only names a single brand — BMW — which already announced it would work with Samsung earlier this year. And last we checked, BMW has only committed a single car to support the seemingly “best” version of the digital car key technology.
The end goal here is to replace your bulky key fob — which already lets you enter a car without removing it from your pocket — with your phone instead, using new ultra-wideband (UWB) radios to securely tell your car you’re actually standing right in front of it. Apple’s quietly slipped those radios into (almost) all of its new iPhones and its latest Apple Watch Series 6, and presumably today’s announcement means the next Google Pixel will have them as well. (They could also let you locate your car in a crowded parking lot, something Samsung plans to take advantage of.)
But… whether for backwards compatibility’s sake or because they’re pinching pennies, both Google’s and Apple’s technology also supports near-field communication (NFC), which requires you to physically pull your phone out of your pocket and tap it to a car like the 2021 BMW 5 Series. In some ways, that’s actually a step backward from the humble radio key fob.
Now, BMW likely isn’t the only automaker interested in the potential of UWB: Hyundai, at least, is a member of the FiRa Consortium that’s pushing for UWB specifically, and both Hyundai and Kia are members of the UWB Alliance as well.
(Apple, Google, Samsung, LG, BMW, GM, Honda, Hyundai, and Volkswagen are all on the board of the Car Connectivity Consortium as well, though that group’s promoting both NFC and UWB in its digital car key standard.)
No matter what automakers pick, it seems likely that participation in standards bodies and global Android support will let you use (and share) your digital car key across smartphone brands. Samsung announced as much earlier this year at its Galaxy S21 event. Google says it’ll share more on standards when it launches later this year.
In other Android / automotive news, Google says that cars from BMW and Ford will soon support Bluetooth Fast Pair to pair your Android phone with a single tap. Android Auto itself — the smartphone-based infotainment system that’s been around for six years and directly competes with Apple’s CarPlay — has now made it into 100 million cars, the company says.
Google also promises that going forward, the “vast majority of new vehicles” from GM, Ford, Honda, and other automakers will support Android Auto wirelessly, no need to pull your phone out of your pocket and plug it in. That’s a feature that’s been rolling out rather slowly since its introduction in 2016, partially because it wasn’t native to Android phones until last August, partially because automakers had been holding out on Google-powered infotainment systems, and perhaps because Android Auto has been methodically rolling out across the world instead of launching everywhere simultaneously.
There are new features, but it’s the biggest design update in years
Google is announcing the latest beta for Android 12 today at Google I/O. It has an entirely new design based on a system called “Material You,” featuring big, bubbly buttons, shifting colors, and smoother animations. It is “the biggest design change in Android’s history,” according to Sameer Samat, VP of product management, Android and Google Play.
That might be a bit of hyperbole, especially considering how many design iterations Android has seen over the past decade, but it’s justified. Android 12 exudes confidence in its design, unafraid to make everything much larger and a little more playful. Every big design change can be polarizing, and I expect Android users who prefer information density in their UI may find it a little off-putting. But in just a few days, it has already grown on me.
There are a few other functional features being tossed in beyond what’s already been announced for the developer betas, but they’re fairly minor. The new design is what matters. It looks new, but Android by and large works the same — though, of course, Google can’t help itself and again shuffled around a few system-level features.
I’ve spent a couple of hours demoing all of the new features and the subsequent few days previewing some of the new designs in the beta that’s being released today. Here’s what to expect in Android 12 when it is officially released later this year.
Android 12’s new design includes a lot of color and customizationImage: Google
Material You design and better widgets
Android 12 is one implementation of a new design system Google is debuting called Material You. Cue the jokes about UX versus UI versus… You, I suppose. Unlike the first version of Material Design, this new system is meant to mainly be a set of principles for creating interfaces — one that goes well beyond the original paper metaphor. Google says it will be applied across all of its products, from the web to apps to hardware to Android. Though as before, it’s likely going to take a long time for that to happen.
In any case, the point is that the new elements in Android 12 are Google’s specific implementations of those principles on Pixel phones. Which is to say: other phones might implement those principles differently or maybe even not at all. I can tell you what Google’s version of Android 12 is going to look and act like, but only Samsung can tell you what Samsung’s version will do (and, of course, when it will arrive).
The feature Google will be crowing the most about is that when you change your wallpaper, you’ll have the option to automatically change your system colors as well. Android 12 will pull out both dominant and complementary colors from your wallpaper automatically and apply those colors to buttons and sliders and the like. It’s neat, but I’m not personally a fan of changing button colors that much.
You can customize the system colors to match your wallpaper in Android 12.GIF: Google
The lock screen is also set for some changes: the clock is huge and centered if you have no notifications and slightly smaller but still more prominent if you do. It also picks up an accent color based on the theming system. I especially love the giant clock on the always-on display.
Android’s widget system has developed a well-deserved bad reputation. Many apps don’t bother with them, and many more haven’t updated their widget’s look since they first made one in days of yore. The result is a huge swath of ugly, broken, and inconsistent widgets for the home screen.
New widget designs in Android 12.GIF: Google
Google is hoping to fix all of that with its new widget system. As with everything else in Android 12, the widgets Google has designed for its own apps are big and bubbly, with a playful design that’s not in keeping with how most people might think of Android. One clever feature is that when you move a widget around on your wallpaper, it subtly changes its background color to be closer to the part of the image it’s set upon.
I don’t have especially high hopes that Android developers will rush to adopt this new widget system, so I hope Google has a plan to encourage the most-used apps to get on it. Apple came very late to the home screen widget game on the iPhone, but it’s already surpassed most of the crufty widget abandonware you’ll find from most Android apps.
Bigger buttons and more animation
As you’ve no doubt gathered already from the photos, the most noticeable change in Android 12 is that all of the design elements are big, bubbly, and much more liberal in their use of animation. It certainly makes the entire system more legible and perhaps more accessible, but it also means you’re just going to get fewer buttons and menu items visible on a single screen.
That tradeoff is worth it, I think. Simple things like brightness and volume sliders are just easier to adjust now, for example. As for the animations, so far, I like them. But they definitely involve more visual flourish than before. When you unlock or plug in your phone, waves of shadow and light play across the screen. Apps expand out clearly from their icon’s position, and drawers and other elements slide in and out with fade effects.
More animations mean more resources and potentially more jitter, but Samat says the Android team has optimized how Android displays core elements. The windows and package manager use 22 percent less CPU time, the system server uses 15 percent less of the big (read: more powerful and battery-intensive) core on the processor, and interrupts have been reduced, too.
Android has another reputation: solving for jitter and jank by just throwing ever-more-powerful hardware at the problem: faster chips, higher refresh rate screens, and the like. Hopefully none of that will be necessary to keep these animations smooth on lower-end devices. On my Pixel 5, they’ve been quite good.
One last bit: there’s a new “overscroll” animation — the thing the screen does when you scroll to the end of a page. Now, everything on the screen will sort of stretch a bit when you can’t scroll any further. Maybe an Apple patent expired.
Shuffling system spaces around
It wouldn’t be a new version of Android without Google mucking about with notifications, Google Assistant, or what happens when you press the power button. With Android 12, we’ve hit the trifecta. Luckily, the changes Google has made mostly represent walking back some of the changes it made in Android 11.
The combined Quick Settings / notifications shade remains mostly the same — though the huge buttons mean you’re going to see fewer of them in either collapsed or expanded views. The main difference in notifications is mostly aesthetic. Like everything else, they’re big and bubbly. There’s a big, easy-to-hit down arrow for expanding them, and groups of notifications are put together into one bigger bubble. There’s even a nice little visual flourish when you begin to swipe a notification away: it forms its own roundrect, indicating that it has become a discrete object.
The quick settings and notification shade have gotten a facelift in Android 12.GIF: Google
The thing that will please a lot of Android users is that after just a year, Google has bailed on its idea of creating a whole new power button menu with Google Wallet and smart home controls. Instead, both of those things are just buttons inside the quick settings shade, similar to Samsung’s solution.
Holding down the power button now just brings up Google Assistant. Samat says it was a necessary change because Google Assistant is going to begin to offer more contextually aware features based on whatever screen you’re looking at. I say the diagonal swipe-in from the corner to launch Assistant was terrible, and I wouldn’t be surprised if it seriously reduced how much people used it.
I also have to point out that it’s a case of Google adopting gestures already popular on other phones: the iPhone’s button power brings up Siri, and a Galaxy’s button brings up Bixby.
New privacy features in Android 12.Image: Google
New privacy features for camera, mic, and location
Google is doing a few things with privacy in Android 12, mostly focused on three key sensors it sees as trigger points for people: location, camera, and microphone.
The camera and mic will now flip on a little green dot in the upper-right of the screen, indicating that they’re on. There are also now two optional toggles in Quick Settings for turning them off entirely at a system level.
When an app tries to use one of them, Android will pop up a box asking if you want to turn it back on. If you choose not to, the app thinks it has access to the camera or mic, but all Android gives it is a black nothingness and silence. It’s a mood.
For location, Google is adding another option for what kind of access you can grant an app. Alongside the options to limit access to one time or just when the app is open, there are settings for granting either “approximate” or “precise” locations. Approximate will let the app know your location with less precision, so it theoretically can’t guess your exact address. Google suggests it could be useful for things like weather apps. (Note that any permissions you’ve already granted will be grandfathered in, so you’ll need to dig into settings to switch them to approximate.)
Google is also creating a new “Privacy Dashboard” specifically focused on location, mic, and camera. It presents a pie chart of how many times each has been accessed in the last 24 hours along with a timeline of each time it was used. You can tap in and get to the settings for any app from there.
The Android Private Compute Core
Another new privacy feature is the unfortunately named “Android Private Compute Core.” Unfortunately, because when most people think of a “core,” they assume there’s an actual physical chip involved. Instead, think of the APCC as a sandboxed part of Android 12 for doing AI stuff.
Essentially, a bunch of Android machine learning functions are going to be run inside the APCC. It is walled-off from the rest of the OS, and the functions inside it are specifically not allowed any kind of network access. It literally cannot send or receive data from the cloud, Google says. The only way to communicate with the functions inside it is via specific APIs, which Google emphasizes are “open source” as some kind of talisman of security.
Talisman or no, it’s a good idea. The operations that run inside the APCC include Android’s feature for ambiently identifying playing music. That needs to have the microphone listening on a very regular basis, so it’s the sort of thing you’d want to keep local. The APCC also hands the “smart chips” for auto-reply buttons based on your own language usage.
An easier way to think of it is if there’s an AI function you might think is creepy, Google is running it inside the APCC so its powers are limited. And it’s also a sure sign that Google intends to introduce more AI features into Android in the future.
No news on app tracking — yet
Location, camera, mic, and machine learning are all privacy vectors to lock down, but they’re not the kind of privacy that’s on everybody’s mind right now. The more urgent concern in the last few months is app tracking for ad purposes. Apple has just locked all of that down with its App Tracking Transparency feature. Google itself is still planning on blocking third-party cookies in Chrome and replacing them with anonymizing technology.
What about Android? There have been rumors that Google is considering some kind of system similar to Apple’s, but there won’t be any announcements about it at Google I/O. However, Samat confirmed to me that his team is working on something:
There’s obviously a lot changing in the ecosystem. One thing about Google is it is a platform company. It’s also a company that is deep in the advertising space. So we’re thinking very deeply about how we should evolve the advertising system. You see what we’re doing on Chrome. From our standpoint on Android, we don’t have anything to announce at the moment, but we are taking a position that privacy and advertising don’t need to be directly opposed to each other. That, we don’t believe, is healthy for the overall ecosystem as a company. So we’re thinking about that working with our developer partners and we’ll be sharing more later this year.
The Android TV remote in Android 12.Image: Google
A few other features
Google has already announced a bunch of features in earlier developer betas, most of which are under-the-hood kind of features. There are “improved accessibility features for people with impaired vision, scrolling screenshots, conversation widgets that bring your favorite people to the home screen” and the already-announced improved support for third-party app stores. On top of those, there are a few neat little additions to mention today.
First, Android 12 will (finally) have a built-in remote that will work with Android TV systems like the Chromecast with Google TV or Sony TVs. Google is also promising to work with partners to get car unlocking working via NFC and (if a phone supports it) UWB. It will be available on “select Pixel and Samsung Galaxy phones” later this year, and BMW is on board to support it in future vehicles.
Android 12 will add some new integrations between Android phones and Chromebooks.GIF: Google
For people with Chromebooks, Google is continuing the trend of making them work better with Android phones. Later this year, Chrome OS devices will be able to immediately access new photos in an Android phone’s photo library over Wi-Fi Direct instead of waiting for them to sync up to the Google Photos cloud. Google still doesn’t have anything as good as AirDrop for quickly sending files across multiple kinds of devices, but it’s a good step.
Android already has fast pairing for quickly setting up Bluetooth devices, but it’s not built into the Bluetooth spec. Instead, Google has to work with individual manufacturers to enable it. A new one is coming on board today: Beats, which is owned by Apple. (Huh!) Ford and BMW cars will also support one-tap pairing.
Android Updates
As always, no story about a new version of Android would be complete without pointing out that the only phones guaranteed to get it in a timely manner are Google’s own Pixel phones. However, Google has made some strides in the past few years. Samat says that there has been a year-over-year improvement in the “speed of updates” to the tune of 30 percent.
A few years ago, Google changed the architecture of Android with something called Project Treble. It made the system a little more modular, which, in turn, made it easier for Android manufacturers to apply their custom versions of Android without mucking about in the core of it. That should mean faster updates.
Some companies have improved slightly, including the most important one, Samsung. However, it’s still slow going, especially for older devices. As JR Raphael has pointed out, most companies are not getting updates out in what should be a perfectly reasonable timeframe.
Beyond Treble, there may be some behind-the-scenes pressure happening. More and more companies are committing to providing updates for longer. Google also is working directly with Qualcomm to speed up updates. Since Qualcomm is, for all intents and purposes, the monopoly chip provider for Android phones in the US, that should make a big difference, too.
That’s all heartening, but it’s important to set expectations appropriately. Android will never match iOS in terms of providing timely near-universal updates as soon as a new version of the OS is available. There will always be a gap between the Android release and its availability for non-Pixel phones. That’s just the way the Android ecosystem works.
Android 12.Photo composite by Amelia Holowaty Krales and Vjeran Pavic / The Verge
That’s Android 12. It may not be the biggest feature drop in years, but it is easily the biggest visual overhaul in some time. And Android needed it. Over time and over multiple iterations, lots of corners of the OS were getting a little crufty as new ideas piled on top of each other. Android 12 doesn’t completely wipe the slate clean and start over, but it’s a significant and ambitious attempt to make the whole system feel more coherent and consistent.
The beta that’s available this week won’t get there — the version I’m using lacks the theming features, widgets, and plenty more. Those features should get layered in as we approach the official release later this year. Assuming that Google can get this fresh paint into all of the corners, it will make Google’s version of Android a much more enjoyable thing to use.
Google is introducing a new feature to Google Photos that lets you hide specific pictures so they won’t show up in your photo feed or in other apps. The feature, called Locked Folder, will put whatever sensitive pictures you’d rather not share behind a password.
In its I/O presentation, Google used the example of parents trying to keep a puppy purchase secret from their kids — though the feature should be useful for any sensitive images that you don’t want to share with others. It’s easy to see how this feature could be useful: who hasn’t handed their phone to someone to show off one or two pictures, then suddenly realized, “Wow, I hope they don’t scroll too far to the left or right”? Locked Folder will help Photos users avoid that fear by keeping whatever sensitive pictures you’ve got on the service out of your main photos feed.
With Locked Folder in @googlephotos, you can add photos to a passcode protected space and they won’t show up as you scroll through Photos or other apps on your phone. Locked Folder is launching first on Google Pixel, and more Android devices throughout the year. #GoogleIO pic.twitter.com/yGNoQ8vLdq
— Google (@Google) May 18, 2021
Google says the feature will launch first on Pixels but will be coming to more Android phones “throughout the year.” Similar features have been available through third-party apps already, and many Samsung users already have access to a Secure Folder feature included on some Galaxy phones.
Astell & Kern’s digital expertise comes good in this entertaining USB-C cable DAC
For
Notable improvement to audio
Clean, precise character
Nicely made
Against
No iOS device compatibility
No MQA support
For a relatively simple product, Astell & Kern’s first portable DAC has a rather convoluted moniker. ‘Astell & Kern AK USB-C Dual DAC Cable’ isn’t something you’d want to say out loud (or type) often but, to the company’s credit, it sums up the product perfectly: it’s a USB-C cable with two DACs inside.
Thankfully, the name doesn’t attempt to further explain its purpose, so let us fill in the gaps.
Features
(Image credit: Astell & Kern)
Portable DACs – compact DACs that don’t rely on mains power – have arrived in force in recent years with the mission of conveniently improving the sound quality between your phone or computer and wired headphones. That’s because the digital-to-analogue converters and analogue output stages of these do-all devices are generally pretty poor.
Though wireless headphones connected to a device may be the portable audio preference of many nowadays, a wired set-up generally still offers the best performance-per-pound value, particularly if you want to play hi-res audio.
Astell & Kern AK USB-C Dual DAC Cable tech specs
(Image credit: Astell & Kern)
Input USB-C
Output 3.5mm
Hi-res audio PCM 32-bit/384kHz, DSD256
Weight 27g
While there are a number of traditional box or USB stick portable DACs in existence, the AK USB-C Dual DAC Cable is one of an increasingly common group of DACs designed to enhance on-the-go or desktop sound quality in cable form. This Astell & Kern, like the Zorloo Ztella and THX Onyx, is essentially an extension of your headphones cable; the discreet middleman between them and your source device.
At one end is a 3.5mm output, and at the other is a USB-C connection for plugging into any device with that output, such as an Android phone, Windows 10 PC, tablet or MacOS computer. For the bulk of our testing, we use it with a Samsung Galaxy S21 and Apple MacBook Pro.
Some portable DACs, such as the multi-Award-winning Audioquest DragonFly Red, have a USB-A connection instead, but now that USB-C is becoming more prevalent it makes sense for a portable DAC like this one to adopt it. You can always buy a USB-C-to-USB-A adapter to cater for devices with such ports.
Portable DACs can often be used with Apple’s camera adapter to make them compatible with iPhones and iPads, but Astell & Kern says that isn’t the case here “due to the dual DAC incompatibility and power restrictions of iOS devices”. So iPhone users will have to look elsewhere.
The dual DACs (specifically, two Cirrus Logic CS43198 MasterHIFi chips) support native high-resolution audio playback of PCM files up to 32-bit/384kHz and DSD256. However, due to the AK USB-C Dual DAC Cable’s lack of MQA file support, Tidal HiFi subscribers won’t be able to benefit from the (MQA-encoded) hi-res Tidal Masters that are part of the tier’s offering. It’s also worth noting that the DAC has been built for sound output only, so it won’t work with headphones with an in-line remote.
A portable cable DAC is new territory for Astell & Kern – the company is most renowned for its portable music players but also makes headphones and desktop audio systems. But digital-to-analogue conversion technology is something the company is well versed in. And that shows.
For the AK USB-C Dual DAC Cable, Astell & Kern says it developed a circuit chip on a six-layer PCB just 14 x 41mm in size, featuring bespoke capacitors found in its music players, and optimised to prevent power fluctuations. The analogue amplifier (with a 2Vrms output level), meanwhile, is designed to drive even power-hungry and high-impedance headphones.
Sound
(Image credit: Astell & Kern)
We use a range of headphones, from high-end Grados to more modest Beyerdynamic on-ears and Sennheiser Momentum earbuds – and the Astell & Kern doesn’t struggle to power any of them. However, we would be wary of your playback device’s volume output level when you first connect the DAC and plug in your headphones (especially if you’re using more than one pair) to avoid getting an unexpected earful. It’s something Astell & Kern advises in the manual, too.
Adding the AK USB-C Dual DAC Cable between these headphones and our source devices (which provide power to the DAC) makes the world of difference. As the likes of the Zorloo Ztella and Audioquest DragonFly Black have shown, even a modest outlay can make a significant improvement to your portable sound.
The Samsung Galaxy S21 is by no means the worst-sounding smartphone out there, and yet the Astell & Kern makes music come through our wired headphones much clearer, cleaner and punchier than with just a standard USB-C-to-3.5mm dongle. This little DAC doesn’t just do the basics by amplifying the sound and beefing up its tone, it also goes the extra mile to open up music and let you in on more of its detail.
Considering the increasing competition in the portable DAC market, you could say it’s a necessary mile. One of our favourite portable DACs, the Audioquest DragonFly Red, proves to be a notably more insightful and rhythmically entertaining performer – but then it is significantly pricier at £169 ($200, AU$280). For this modest amount of money, the AK USB-C Dual DAC Cable is a very attractive proposition indeed.
We play Lesley by Dave ft Ruelle and the rapper’s poignant storytelling is all the more compelling for the boost in clarity and vocal insight delivered by the DAC. The melodious synth chords, which twinkle with clarity against the contrasting backdrop, are planted with precision on either side.
It’s a similar story as we plug the Astell & Kern into our MacBook Pro and settle into Big Thief’s Shoulder, the presentation pleasantly opened up and generously populated with definition aplenty around Adrianne Lenker’s pleading vocal delivery and the warm textures of the band’s hallmark folksy guitar licks.
Build
(Image credit: Astell & Kern)
So, it sounds good. But what’s it like to live with? After all, this is an everyday device that’s likely to sit in your pocket or on your desktop during the 9 to 5. Perhaps most crucially for a device of this nature, the AK USB-C Dual DAC Cable is compact, lightweight (27g) and well made – to the extent that we feel comfortable tossing it in a bag or shoving it down trouser pockets before long.
The twisted cable between the USB-C output and main body – made up of Technora aramid fibre at its core, wrapped by copper layers and finished with shielding treatment – makes it easy to manipulate the device into a jeans pocket when connected to a phone, and feels built to last. It also helps absorb the shock of accidental knocks, unlike USB stick designs.
While we would expect a device like this to last years, in the weeks we spend in its company we feel confident of its durability. Even when we accidentally yank the device out of our playback source with the cable a number of times, it proves hardy enough to withstand it.
While made to fit nicely into a pocket, some consideration has also clearly been taken to make the AK USB-C Dual DAC Cable look nice when it’s not hidden away – when it’s on a desktop, for example.
The metal casing at the end of the cable – comparable with one of the more compact USB sticks in our collection – has a polished finish and angled surface that resonate with the aesthetic of the company’s premium music players. Design niceties on products like these are only ever going to be the small touches, but they’re here at least.
Verdict
Before Astell & Kern announced its AK USB-C Dual DAC Cable, it wouldn’t have been a stretch to imagine the company making such a product. It has been in the portable digital audio game for years and enjoyed much success.
That know-how has been put to good use in offering USB-C device owners an affordable, practical way to soup up their smartphone or desktop sound through wired headphones. It’s such an appealing option that we can almost forgive the unwieldy name.
Apple is working on a new pair of Beats true wireless earbuds, according to images found in the latest tvOS and iOS beta codes by MacRumours and 9to5Mac.
Referenced as ‘Beats Studio Buds’ in the tvOS 14.6 and iOS 14.6 codes, they will reportedly feature noise cancellation and, courtesy of an Apple chip, “Hey, Siri” voice control.
As suggested by a MacRumours mock-up image (above) and an animation of the earbuds tweeted by the publication’s Steve Moser (below), they embrace the more familiar rounded form as adopted by the likes of the Samsung Galaxy Pro Buds, Google Pixel Buds and Sennheiser Momentum True Wireless 2, without the fitness-friendly ear hooks of the Beats Powerbeats Pro. We can expect them to stick with silicone eartips and come in a choice of black, white and red finishes.
Animations of Beats Studio Buds: 🧵 pic.twitter.com/XYVvYP7ez3May 17, 2021
See more
Rumours have been circling the launch of the AirPods 3 is imminent. That may still be the case, however Apple has already dropped a bombshell this week by announcing it is adding lossless audio and Dolby Atmos-powered Spatial Audio tracks to Apple Music for free next month.
Could the Beats Studio Buds be released before the next-generation AirPods? Considering that iOS 14.6 is expected to arrive in the coming weeks alongside the new Apple Music features, we should expect the launch of the new wireless earbuds to coincide with, or shortly follow, that.
MORE:
All the AirPods 3 leaks: release date, price, design and news
The lowdown on the heavily rumoured Google Pixel Buds A-Series earbuds
Check out our pick of the best true wireless earbuds you can buy
Apple Music Dolby Atmos will work with all headphones
We’ve gotten through the expert witnesses of Epic v. Apple, and as a reward, Phil Schiller — currently an “Apple Fellow,” whatever that is, and previously the senior vice president of worldwide marketing — took the stand like a twinkly App Store St. Nick. To hear him tell it, Apple is a wonderful partner to developers, selflessly improving dev tools and responding to their needs. At times the testimony feels like a prolonged ad for iOS.
The goal of the testimony is to paint the App Store as a part of the iPhone that can’t be removed or replaced by a competing alternative. To this end, we heard in exhaustive detail about the improvements made to the iPhone that benefit the developers in the App Store. The chips. The Retina display. The accelerometer. The wireless upgrades. It’s practically an Apple event on the stand.
Among the exhaustive list, Schiller identified Metal, one of the developer tools Apple created. (Metal is a play on “close to the metal,” or writing code that’s close to the computer’s guts.) Apple’s counsel says the lawyer version of “roll tape!” and we’re treated to a 20 second clip of Tim Sweeney on stage at WWDC, praising Metal as a wonderful tool that will allow developers like Epic Games to create the next generation of improvements. Solid burn!
The overall impression I get from the list of improvements is, essentially, that Fortnite absolutely could not have launched on the first generation of iPhones — the hardware and chips couldn’t have handled the game. That is true! Also: Fortnite didn’t exist yet, so that’s a pretty good reason it couldn’t have been on those early iPhones. But there is another reason a time-traveling Fortnite couldn’t have launched on the first iPhones in 2007: the App Store didn’t exist yet, either. This particular fact is somewhat inconvenient for Apple’s argument that the iPhone and the App Store are inseparable.
Schiller’s testimony spends some quality time back in 2007, to explain the origin of the App Store. When the iPhone launched, the only apps on it were Apple’s own; all other apps were web apps. In response, there was a spate of “jailbreaking” — essentially, hacking the iPhone so you could put your own apps on it. This was the genesis of the App Store: Apple realizing that people were going to put their own apps on the iPhone no matter what it did. If it wanted control of the process, it was going to have to create an official route.
From the jump, security was going to be a concern, Schiller said. After all, the point of the phone was that you could carry it around — which involved collecting location data. So iOS was built from the ground up with this in mind, Schiller says. (This line of testimony is a rebuttal to Epic’s argument that MacOS allows side-loading, and it is therefore anticompetitive that iOS does not.) To put a stop to the jailbreaking, Apple did something unusual: rather than showing the world a finished product, it announced it was working on something. That something was the App Store.
The Steve Jobs line that Epic has touted — ”We don’t intend to make money off the App Store” — comes from these early days. At the time of this announcement, Apple didn’t know if it would make money, Schiller testified. He also suggests that the line was not a promise that Apple would not make money. The App Store was a “huge” risk, Schiller said. “We’re taking our hot new product and putting something we’ve never done before on it, and we have no apps yet! So we have no idea how this is going to do.” This is credible. What is less convincing is Schiller’s attempt to redefine what it means to “lock customers into our ecosystem,” a phrase that comes from a Jobs email entered into evidence earlier in the trial.
Look, “locked in” has an accepted meaning, and it’s not a very friendly one: prisoners, for example, are locked in. Schiller gives this the old college try anyhow, telling the court that the idea behind “locked in” was just to make services more attractive, so that customers wouldn’t want to leave. Later in the email, Jobs talks about making the ecosystem even more “sticky,” which is less menacing, but — glue traps are sticky. So are flystrips. When was the last time that being stuck to something was positive for you?
But hey, Schiller’s a marketer. He was Apple’s marketing guy for actual decades! Always be closing, baby. And so if it at times seemed like he presented Apple as though it were a selfless do-gooder, responding to devs’ requests for in-app payments — which was a then-nascent business — by building capability for that into the store, well, that’s his job. Still, presenting one of the most ruthlessly efficient cash machines in tech as a helpful friend of small developers is kind of like painting a whale shark orange and calling it a goldfish who feeds other goldfish.
Despite Schiller’s friendly demeanor, some of his testimony is a stretch. For instance, he says he doesn’t see mobile as a duopoly. He lists Samsung, Microsoft, Google, and Amazon as competition. The Amazon Fire phone was discontinued in 2015, as was the Windows Phone. Perhaps they haunt his dreams, but they certainly don’t haunt the market.
But Schiller mostly does what he needs to do for Apple — as I suppose he has for 30-odd years. He’s cheerful, pleasant to listen to, and at times, very convincing. The question in this case, though, is if marketing to a judge is as easy as marketing to Apple customers.
This year has seen no shortage of rollable display demos from manufacturers, and now Samsung Display is the latest company to show off new concepts for folding and sliding screens. SamMobile spotted the concepts being showcased as part of a virtual Display Week exhibition (if you forgot to mail out your Happy Display Week cards, there’s still time since it runs through Friday) including a “multi-foldable” mobile display and a large 17-inch folding screen.
The company calls its first concept S-foldable, with a bi-fold design that opens up to a maximum screen size of 7.2 inches. It’s similar to the Galaxy Z Fold 2 except, well, plus one fold. There’s also a sliding mobile display similar to the ill-fated rollable concept LG showed off earlier this year before leaving the smartphone space altogether.
Slidable OLED concept.
Image: Samsung Display
17-inch foldable OLED.
Image: Samsung Display
OLED with UPC (Under Panel Camera).
Image: Samsung Display
Samsung Display is also showing two concepts for bigger panels, including a 17-inch foldable OLED that’s tablet-sized when folded and can function as a monitor when unfolded. Finally, there’s a more traditional-looking laptop display; it doesn’t fold or flex, but it does include an under-display camera — hopefully it’s better than the last one we used.
Samsung Display is a division of Samsung Electronics, and it produces OLED panels for use by Samsung and other consumer tech manufacturers. So while these concepts may end up in future Samsung products, it’s certainly not guaranteed. The company as a whole hasn’t been shy about embracing foldable technology, getting into the foldable device market early. It may have more company soon; display OEM TCL has shown off its own concepts and says it will bring one to market this year. Until then, we’ll be watching and filling out our foldable concept bingo cards.
Google patent describes in detail how the search engine giant wants to implement an under-screen camera in future Google Pixel smartphones.
Smartphone manufacturers have invested heavily in reducing the bezels in recent years, in order to create a beautiful edge-to-edge display. However, this poses some challenges, in particular because there is too little space left to integrate the front camera and sensors in the bezel. Currently, a punch-hole camera system is widely used, a small hole is made in the screen to accommodate the selfie camera.
The next step is the under-screen camera, as ZTE has already implemented with the Axon 20. It is expected that several phone manufacturers will release their first smartphone with a under-screen camera this year, including Samsung, Xiaomi and Oppo. Nevertheless, this new technology is not so easy to apply, without compromising image quality. Google has come up with an ingeniously solution, according to a new patent.
Google smartphone with under-display selfie camera
In mid-September 2020, Google LLC filed for a patent with the World Intellectual Property Organization (WIPO). The 23-page documentation entitled “Full-screen display with sub-display camera” was released on May 6, 2021 and describes a Google Pixel smartphone with a front camera embedded under the screen.
The documentation makes mention of a Google phone with an OLED display panel. The front camera is placed under the screen. To make this possible, an extra display panel is integrated, an OLED panel with the same pixel density will be used for this.
It is not the first time that we report on the integration of a sub-display to support the under-screen camera technology. At the beginning of this year, Samsung filed a similar patent. However, Google wants to integrate this auxiliary display in a different way.
The camera sensor and lens are placed under the screen. The second screen is placed directly opposite the camera, it is located under the main screen. A prism or mirror is placed between the camera and the auxiliary display – as illustrated in the patent image above.
When the camera is not in use, the content displayed on the second screen is reflected through the prism on the main display. As soon as the camera is activated, the prism rotates in such a way that incoming light can reach the camera, enabling the user to take high-quality photo and video recordings. The optical module is shielded by a window that is about 2 to 3 mm in size, according to the documentation.
The small auxiliary display also contains three sensors. The type of sensor can be further determined, such as an ambient sensor, a proximity sensor and / or an IR sensor. The latter can be used to enable 3D face detection.
With the Google Pixel 5, Face Unlock was omitted to make way for a fingerprint sensor. Nevertheless, it was indicated at the time that Face Unlock may return in future models.
Google Pixel 7 may be first model to feature a camera under the screen
For the time being, it remains unclear when the first Google smartphone with an under-display camera will be announced. It was briefly assumed that the Google Pixel 6 (Pro), which is expected in the second half of 2021, will have such a new type of selfie camera.
Recently, however, the first product renders of this device appeared online, showing a punch-hole camera system. This may mean that we have to be patient until 2022 when the Google Pixel 7 series will be introduced.
However, there is another option. In December last year, display analyst Ross Young reported via Twitter that Google will present its first foldable smartphone in the second half of 2021. Details about this device are still very scarce, but Google may see an opportunity to equip its folding phone with this new camera technology. Just as it is expected that the Samsung Galaxy Z Fold 3 will also have an under-display camera, this foldable phone is expected around August 2021. In any case, it doesn’t seem to be the question as to whether Google will launch an under-screen camera smartphone, but when …
Here you can take a look at the documentation of the Google smartphone with under-screen camera.
Ilse is a Dutch journalist and joined LetsGoDigital more than 15 years ago. She is highly educated and speaks four languages. Ilse is a true tech-girl and loves to write about the future of consumer electronics. She has a special interest for smartphones, digital cameras, gaming and VR.
According to a Reuters report, a group of four U.S. senators might unveil their $52-billion microelectronics industry backing proposal on Friday or early next week. The chip industry support plan is set to include funding of R&D and production and the establishment of national programs. The $52 billion five-year plan pales in comparison to South Korea’s intention to support its semiconductor industry with $450 billion over the next 10 years. Still, the real question is if we can compare the plans directly.
$52 Billion U.S. Semiconductor Bill
Various companies in the U.S. design the vast majority of chips used globally, yet only 12% of semiconductors are produced on American soil. The microelectronics industry funding bill is designed to at least partially change that and bring more chip production back to the USA.
(Image credit: GlobalFoundries)
The U.S. semiconductor industry funding law is developed by senators Mark Kelly, John Cornyn, Mark Warner, and Tom Cotton. According to a draft document seen by Reuters, the plan is expected to include $39 billion in production and R&D incentives and $10.5 billion to implement various national programs over a five-year period. Among the government-supported R&D initiatives are the National Semiconductor Technology Center and National Advanced Packaging Manufacturing Program.
The chip industry supporting bill will be a part of a bigger $110 billion effort to fund U.S. technology research in a bid to better compete with China. The same bill is also set to include semiconductor requirements of this year’s National Defense Authorization Act, which will obviously somewhat help the American microelectronics industry, too.
“There is an urgent need for our economic and national security to provide funding to swiftly implement these critical programs,” the summary of the bill seen by Reuters reportedly reads. “The Chinese Communist Party is aggressively investing over $150 billion in semiconductor manufacturing so they can control this key technology.”
Typically, when a semiconductor company builds a fab in the U.S. and Europe, it gets incentives from federal and local governments. As a result, expect states to provide incentives to companies like Intel, so in the end, these chipmakers will get considerably more than $39 billion. Yet, even when federal and state chip funding initiatives are combined, the total sum will be considerably lower than South Korea’s planned spending on its microelectronics industry.
$450 Billion South Korean Chip Plan
Earlier this week South Korea unveiled an intention to support its local chip industry with $450 billion over the next 10 years.
(Image credit: Panasonic)
Historically, automotive and chemical/petrochemical products were South Korea’s main export items. Today, semiconductor sales account for around 14.6% of Korea’s exports and represent the largest exports category. Furthermore, since chips enable the vast majority of today’s products, from mice to TVs and from smartphones to vehicles, the importance of the semiconductor industry is hard to overestimate, especially for South Korea.
There is a catch, though. Samsung and SK Hynix — Korea’s largest chip companies — mostly export commodity DRAM and 3D NAND memory chips, not advanced logic chips, like CPUs and SoCs. Samsung, of course, has leading-edge process technologies, yet it produces chips developed by others and in different parts of the world. In fact, there aren’t many designers of sophisticated processors in South Korea – even parts of Samsung’s Exynos SoCs are designed in the USA.
The multifaceted $450 billion plan is set to change this. In a bid to revamp its domestic semiconductor industry, South Korea intends to help train 36,000 engineers between 2022 and 2031 and contribute $133 billion (1.5 trillion won) to semiconductor R&D programs. Furthermore, the country will help chip designers, manufacturers, and suppliers with tax breaks, lower interest rates, eased regulations, and strengthened infrastructure (which includes ensuring adequate water and power supply for chip makers), reports Bloomberg. South Korea has already gained endorsements from ASML and LAM Research that announced plans to expand their presence in the country.
In general, South Korea wants to build a vertically integrated semiconductor industry that will include leading-edge R&D operations, the development of world-class processors, and the production of chips using the most advanced fabrication technologies.
Different Goals
While the U.S. and South Korean semiconductor industry supporting plans are both unveiled in May and are aimed at the same industry, they are designed for different purposes, and to that end should not be compared directly as they pursue different goals.
(Image credit: TSMC)
American companies like AMD and Nvidia are focused on developing advanced logic chips that they can sell for thousands of U.S. dollars per unit and earn great margins. Some other U.S.-based companies like Apple and Tesla design chips so they could add unique capabilities to their products, such as smartphones, PCs, and automobiles. Manufacturing in the USA is something that these companies might prefer, yet their business efforts are focused on the development of products (which includes hardware and software) that they actually sell, not on the production of microelectronics.
For the U.S. as a country, manufacturing advanced semiconductors at home makes a lot of sense both from commercial and national security points of view. The USA already has the world’s leading developers of CPUs, GPUs, SoCs, and process technologies. Hence, the $52 billion bill is mostly designed to support domestic manufacturing, perhaps not the most lucrative (yet crucially important) portion of the global semiconductor supply chain. Considering that companies like TSMC and Samsung spend around $30 billion a year on capital expenditures (i.e., building new fabs and upgrading existing ones), $39 billion planned to help U.S. chip production over a five-year period is not much, though.
South Korea is the world’s leading producer of commodity memory chips. In contrast, it is not known for leading-edge microprocessors and system-on-chips. Refocusing the industry from commodities to premium products requires investments in education, the attraction of foreign companies and talent, and stimulating local chip designers, all while helping Samsung and SK Hynix to remain the world’s leading makers of memory and logic chips.
South Korea’s plan is much more ambitious and much more complex than the one U.S. senators are about to announce, which is why it costs a lot more money.
There are two big questions here. Can the U.S. remain on top of the global semiconductor supply chain now that other countries are pouring in hundreds of billions in their microelectronics industries? Can South Korea buy its way into the major league with money? Only time will tell.
A new batch of leaked images shows what could become Samsung’s least expensive 5G phone yet: the Galaxy A22 5G. The Galaxy A32 5G currently holds that title at an already low $279. The images come from 91mobiles and match up with previous leaks hinting that the phone might be on its way with a 200,000 KRW price (~$180), though it may be only destined for India and parts of Asia in the immediate future.
The leaked images show two variants — 5G and 4G versions — with two slightly varied sets of specs. The 5G model will allegedly have a 6.4-inch LCD and a rear triple-camera array (probably a 48-megapixel main / macro / depth sensor combo). A MediaTek Dimensity 700 chipset looks likely, thanks to a previous Geekbench leak, plus a substantial 6GB of RAM. The 4G model includes one additional rear camera and an OLED rather than LCD. They’re both expected to offer large 5,000mAh batteries.
Leaks suggest that the A22 5G will offer a 6.4-inch LCD, rear triple-camera array, and 5,000mAh battery.Image: 91mobiles
There are a few other budget phones between the $200 and $300 mark offering 5G, including the Realme 8 5G for €199 (~$240) and the OnePlus Nord N10 5G for $300, but the A22 5G stands to become one of the first in the sub-$200 range, depending on how things shake out. In the US, 5G is still in a sorry state, but wireless carriers are racing to improve their networks and may be eager to stock their shelves with more aggressively priced 5G devices like the A22 5G soon.
Samsung spent tens of billions of dollars annually on its various chip businesses for several years now. On Thursday the company announced that its renewed semiconductor investment plan includes spending $150 billion on R&D and CapEx for its LSI and foundry businesses by 2030.
$15 Billion per Year
About two years ago Samsung announced plans to spend $115 billion through 2030 (i.e., $9.51 billion a year) on its LSI and foundry businesses, which includes R&D of new process technologies and materials, chip design, and actual fabs. $9.51 billion a year is a lot of money, but from now on the company is committed to spending $15 billion a year on its LSI and semiconductor production operations. The increase is motivated by the growing demand for chips and semiconductor fabrication services driven by megatrends like 5G, AI, and HPC.
Samsung Electronics has been outspending all other semiconductor producers in the world in recent years. Just last year it invested around $28.1 billion in production facilities that are used by its Samsung Foundry and memory (3D NAND, DRAM) businesses. With an increased commitment to foundry business, Samsung will almost certainly increase the general CapEx of its semiconductor division to well beyond $30 billion a year.
“The entire semiconductor industry is facing a watershed moment and now is the time to chart out a plan for long-term strategy and investment,” said Dr. Kinam Kim, Vice Chairman and Head of Device Solutions Division at Samsung Electronics.
Samsung P3: A Fab for DRAM and Logic
In an interesting turn of events, Samsung also announced that it had begun construction of its new P3 fab near Pyeongtaek, South Korea, that will be used to produce both DRAM and logic chips using process technologies that rely on extreme ultraviolet (EUV) lithography. Normally, Samsung uses different fabs to make DRAM and logic chips, but it looks like with next-generation EUV tools it makes sense to use one fab for both types of products.
Samsung’s P3 is expected to be completed in the second half of 2022. Initially, it will produce chips using Samsung’s 14 nm technology for DRAMs as well as 5 nm node for SoCs. Looks like leading-edge fabrication technologies, including 4nm and 3nm, will continue to be initially used at Samsung Foundry’s V1 fab near Hwaseong, South Korea.
“For the memory business, where Samsung has maintained its undisputed leadership position, the company will continue to make preemptive investments to lead the industry,” said Dr. Kinam Kim.
AMD’s Radeon RX 6900XT has once again broken the world record for the highest frequency possibly on a GPU. Overclocking group OG managed to squeeze a whopping 3.3 GHz out of the 6900XT, one of the best graphics cards with liquid nitrogen, breaking the current 3.2 GHz GPU clock speed record held by OCer Der8auer on the same RX 6900XT GPU.
OGS tested the 6900XT in Fire Strike Extreme, where the GPU managed a score of 37618 points. That’s an excellent score for a single GPU, and you’ll need a multi-GPU setup to beat that score if you aren’t using liquid nitrogen.
3.3 GHz is an amazing achievement for AMD’s TSMC fabricated RDNA2 GPUs. When AMD’s RX 6000 series GPUs first launched, they were already hitting frequencies well above 2.5GHz, something Nvidia’s latest Ampere GPUs (built on Samsung 8nm) simply cannot compete with (without exotic cooling, Ampere’s clock speeds barely hit 2 GHz).
What’s most interesting is that AMD’s RDNA2 architecture could have much more headroom than even 3.3GHz. Overclocker Der8auer, in a video showcasing his 3.2GHz 6900XT overclock, mentioned AMD’s use of an artificial clock limiter on most of the AIB partner cards and reference cards, which limits the cards to around 3 GHz.
However, the PowerColor RX 6900XT Liquid Devil Ultimate card Der8auer used (and presumably OGS, too) has an artificial clock limit of 4.0 GHz. That means we could see even higher frequencies in the future from the RX 6000 series.
These artificial clock limiters from AMD could also hint at what the future holds for AMD’s RDNA3 and future product lines as well. If RDNA2 can already scale to 3.3 GHz on liquid nitrogen, who knows how quickly we’ll reach the 4.0GHz barrier on future nodes and architecture, whether that be from AMD or Nvidia.
Samsung has released a number of Galaxy Books in the last few years. Despite generally being good devices with a recognizable brand name, most of them have remained Samsung-enthusiast purchases; none have truly entered the mainstream conversation.
So it seems fitting that the Galaxy Book Pro 360 isn’t a direct sequel to any preexisting Galaxy Books. Instead, it’s an attempt to combine the best features of Samsung’s previous PCs and create a device that Samsung knows it can do really well.
It worked. The Galaxy Book Pro 360 is targeting a fairly specific audience, but in two areas — its OLED screen and its three-pound weight — it’s a groundbreaking device that has little significant competition across the market. But what’s really exceptional is that you don’t have to sacrifice much to get those standout features. It’s solid in the other areas that matter, it comes with some neat software and has few significant problems. If there’s a device that could bring the Galaxy Book out of the territory of Samsung super-fans and into the mainstream market, this is it.
The 15-inch Galaxy Book Pro 360 starts at $1,299. For the base price, you get a Core i7-1165G7, 8GB of RAM, and 512GB of storage. For $200 you can upgrade to the model I’m reviewing, which has 16GB of RAM and 1TB of storage. The only other difference between these configurations is that the base only comes in “mystic navy” (the color of the unit I have), while the pricier one also comes in “mystic bronze.” There’s also a 13-inch model, starting at $1,399.99, that will support 5G at some point (though it doesn’t yet).
That’s competitive pricing. The Galaxy Book Flex, Samsung’s most recent ultraportable touchscreen convertible, has an MSRP of $1,399 for an 8GB / 512GB model (though it’s often on sale now). Comparable Surface Laptop 4 and Surface Pro 7 Plus models start at $1,499 at the lowest. All Galaxy Book Pro 360 models also ship with an S Pen, which is just like the S Pen on the Galaxy Book Flex except that it’s 2.5 times thicker. As I noted in my initial look at the Book 360, it really does feel like a real pen (especially compared to the S Pens that you get with Galaxy Note phones, which feel like toys in comparison), though I wish there were somewhere in the chassis to store it.
The quad-core Core i7-1165G7 is the same processor that powers a number of the best consumer laptops on the market. The Pro 360 was just fine for the large load of Chrome tabs and apps that I pushed it through during each day of testing. Performance was snappy, and I rarely heard the fans spin up (though I occasionally heard coil whine from the processor). Note that there’s no discrete GPU option, but Iris Xe graphics can lend a hand in some lightweight gaming and graphic work.
Then, there are a number of customization features that you can tweak in the Samsung Settings app. You can swap between cooling profiles, including a “no fan” mode if you want total silence. You can toggle “Studio Mode,” which is supposed to enhance your video quality on calls — while it wasn’t night and day, I did find that this made me look a bit better in low-light settings. One feature I didn’t love was Secret Screen, which purports to be a privacy screen but really just makes the app you’re using either translucent or darker (and it doesn’t work with every app). Maybe this makes it slightly harder to snoop, but it also makes work an odd experience, and you could achieve a similar effect by just dimming your screen. I’d invest in a laptop with a real privacy shield (such as HP’s Elite Dragonfly) if you’ll be viewing highly sensitive material.
And then there are some bonuses for folks who are already Samsung devotees: you can expand your display onto a Galaxy Tab S7 or S7 Plus and quickly move files between Galaxy devices with Samsung’s Quick Share function. And the Pro 360 comes preloaded with some Samsung software, including Samsung Notes (which can sync between devices) and SmartThings.
Most of my (very few) quibbles with the device come from the outside. For one, the blue chassis is a fingerprint magnet (the lid was all smudged up after half a day of use). I also experienced some occasional palm-rejection issues with the touchpad, which improved but didn’t disappear when I bumped it down to the lowest sensitivity. And I know some people like flat keyboards, but this one is too flat for my taste, with just 1mm of travel.
But there are a couple reasons why the Galaxy Book Pro 360 really stands out, and they easily make up for those quibbles. The first is the screen. The 13-inch Galaxy Book Pro 360 will be one of very few 13-inch OLED laptops on the market. OLED is more common in the 15-inch tier, but it’s unusual to see outside of creator-focused workstations with discrete GPUs. The most obvious use for this 15.6-inch OLED panel is likely entertainment, rather than on-the-go creative work. (That’s especially true because it’s just 1920 x 1080 resolution, not 4K.)
The screen is quite sharp, with vibrant colors. (It maxed out our colorimeter, covering 100 percent of the DCI-P3 color gamut and 100 percent of the sRGB color gamut). As we’d expect from an OLED panel, it delivers bright whites and unparalleled blacks. If you’re looking for a 15.6-inch laptop with an OLED display, you’re unlikely to find one at a lower price.
That said, there are a few things to note. First, it doesn’t get super bright, maxing out at just 276 nits in my testing. It kicked back some glare outdoors, though I was still able to use it. Second, it’s 16:9, which is an aspect ratio I’ve sworn off forever because it’s cramped for multitasking. And third, there’s some wobble when you type or use the touchscreen. It’s not the worst wobble I’ve ever seen, but it’s there.
Tent mode.
Pretty darn thin.
The touchscreen is glossy, but bright enough.
It’s responsive and generally smooth.
Another standout feature: the Galaxy Book Pro 360 is really darn portable. It’s just a few millimeters thicker than the Galaxy Note 20 Ultra (0.46 inches). And at three pounds, it’s easily one of the lightest 15-inch laptops you can buy. The 15-inch Surface Laptop 4 and Galaxy Book Flex, both of which are also known for their lightweight builds, are almost half a pound heavier. I’ve never considered buying a 15-inch laptop myself, due to how much they tend to weigh; this is the first 15-incher I’ve reviewed that I can actually see myself carrying around all day.
The third benefit is one I wasn’t expecting: battery life. This laptop has a 68Wh battery, which isn’t huge for 15-inchers (though it’s bigger than you often see for a 15W processor with integrated graphics). It also has a display that could be a battery suck. Samsung’s last attempt at an OLED laptop had disappointing battery results. So I was pleasantly surprised by how long the Galaxy Book Pro 360 lasted. I averaged 10 hours and 23 minutes to a charge during my testing, which included using around a dozen Chrome tabs and some apps on the side with the screen around 200 nits of brightness. If you’re just using this for entertainment, and not as a primary work driver, you’ll likely get even more.
I’m a fan of the 15-inch Galaxy Book Pro 360, though I do think its audience is fairly specific. This is a laptop worth considering if you’re looking for an excellent big-screen entertainment experience while you’re out and about, and maybe also need to take notes for class or make artwork in your spare time. Bonus points if you’re already plugged into the Samsung ecosystem. Not everyone needs that kind of laptop — but if you do, this is a good one to look at.
The device’s weight is a huge benefit, but what’s even more impressive is that you’re not sacrificing a lot to achieve that weight. You also get a premium build, a capable processor with plenty of RAM and storage, a decent port selection, a nice screen with stylus support, and all-day battery life, all for a competitive price. What ultimately makes this laptop worth its price is that the lightweight chassis is icing on the cake — it’s not a feature you have to compromise on a ton of other things to get.
If you’re a Samsung fan who hasn’t been sold on the Galaxy Book lineup so far, I’d say this is the one to get. I wish the hinge were sturdier, I wish the keyboard wasn’t quite so flat, and I wish the screen got a tad bit brighter. But I don’t see any of those things significantly hindering the overall experience. For once, Samsung has made a tough 2-in-1 to beat.
We use cookies on our website to give you the most relevant experience. By clicking “Accept”, you consent to the use of ALL the cookies.
This website uses cookies to improve your experience while you navigate through the website. Out of these, the cookies that are categorized as necessary are stored on your browser as they are essential for the working of basic functionalities of the website. We also use third-party cookies that help us analyze and understand how you use this website. These cookies will be stored in your browser only with your consent. You also have the option to opt-out of these cookies. But opting out of some of these cookies may affect your browsing experience.
Necessary cookies are absolutely essential for the website to function properly. This category only includes cookies that ensures basic functionalities and security features of the website. These cookies do not store any personal information.
Any cookies that may not be particularly necessary for the website to function and is used specifically to collect user personal data via analytics, ads, other embedded contents are termed as non-necessary cookies. It is mandatory to procure user consent prior to running these cookies on your website.