Tesla is starting to use the camera above the rear-view mirror in the Model 3 and Model Y to help make sure people pay attention to the road while using Autopilot, the company’s advanced driver assistance system.
Until now, the main way Tesla’s cars measure driver attention is through torque sensors in the steering wheel that look for resistance — a crude way of ensuring drivers keep their hands on the wheel. If it doesn’t register enough feedback, the car performs a series of escalating visual and audible warnings.
The change comes after regulators and safety experts spent years begging Tesla to add better driver monitoring to its cars. Tesla CEO Elon Musk has even admitted that crashes involving Autopilot stem from complacency. But he previously rejected his own engineers’ calls to add more robust driver monitoring to the company’s cars. Musk said at the time that the tech was “ineffective.” Companies like General Motors and Ford currently sell cars with camera-based eye-tracking systems that are meant to make sure drivers pay attention while using hands-free driving features.
A Twitter user who says they just took delivery of a new Model Y posted an image Thursday that shows software release notes describing the new safety feature:
The cabin camera above your rearview mirror can now detect and alert driver inattentiveness while Autopilot is engaged. Camera data does not leave the car itself, which means the system cannot save or transmit information unless data sharing is enabled.
In subsequent tweets, the Model Y owner said the steering wheel sensor alerts were still active.
Electrek has also seen the release notes.
Model S and Model X vehicles made before 2021 do not have a cabin camera, though the redesigned versions announced in January (which have still not shipped) are supposed to have them.
Tesla doesn’t define the term “driver inattentiveness” that it uses in the release notes, or what happens if it decides someone isn’t paying sufficient attention. Earlier this year, hacker @greentheonly and an accomplice were able to tease out what a work-in-progress version of the camera-based driver monitoring system could see. It was particularly good at noticing when the driver looked down at a phone, though it struggled in low light.
The in-car camera was pretty much benign in the early going with the Model 3 and Model Y, though Tesla started using it to make sure that drivers in the beta test of its “Full Self-Driving” version of Autopilot were paying attention to the road. Musk said in March that Tesla removed some beta testers from the program because they “did not pay sufficient attention.”
The addition of camera-based driver monitoring feature also follows a fresh wave of scrutiny on Autopilot, which rose up after a pair of fatal crashes where it initially appeared the driver assistance system may have been involved — though, in one case, officials walked back the claim that Autopilot was active, and in the other, an early report from the National Transportation Safety Board made it seem unlikely that the system was in use. There have also been a number of recently documented cases of social media users posting videos that show them fooling Autopilot into thinking someone is still in the driver’s seat.
(Pocket-lint) – The ‘Style Edition’ edition of Acer’s Predator Triton series returns in a 16-inch format, bringing gaming/creator levels of performance into an altogether more discreet, less flashy clamshell than the ‘gaming norm’.
The Predator Triton 500 SE arrives hot on the heels of the smaller-scale Triton 300 SE becoming available to buy. So if the smaller model doesn’t quite pack enough of a punch then is the larger device worth waiting for – and worth saving up for?
Design & Display
16-inch Mini LED panel
2560 x 1600 resolution (WQXGA)
1600 nits brightness maximum
240Hz refresh rate
16:10 aspect ratio
Built-in fingerprint sensor
Thickness: 19.9mm
DTS:X Ultra audio
The 500 SE is, as its 16-inch diagonal panel would dictate, a larger machine than the original 14-inch 300 SE. Not only that, the 500 SE is a rather more developed device, its screen embodying the latest Mini LED technology for a much brighter experience.
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Mini LED – a technology used by some high-end TVs – houses multiple LEDs behind the surface for a more intense brightness, because there are literally more of the illuminators than earlier technologies could cram into place.
In the case of the Predator Triton 500 SE that means a maximum of 1600 nits – which is as bright as you’ll see the most flagship of mobile phone achieve. It’s better than most high-end OLED tellies, too, so this panel has got the guns to really deliver a strong image to the eyes.
Not only that, it’s a WQXGA resolution, bringing greater sharpness potential to your games, movies and content. All across a 16:10 aspect ratio, which is versatile for all kinds of content and not ‘tall’ like some older laptops.
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The screen, then, is the Triton 500 SE’s main event, no doubt. But the sell of this laptop is in its design – the idea being that its silvery colour is subtle enough to not scream ‘gaming laptop!‘. The lid has a simple raised Predator symbol logo to the top corner, but no in-your-face text or other logo prints anywhere else to be seen.
However, just as we said of the smaller-scale Style Edition original, the Triton 500 SE’s panel just feels a bit, well, flimsy. There’s too much flex to it; the lid looks and feels too plasticky – when it really shouldn’t at this end of the market.
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It’s all pretty discreet, although switch on the RGB lighting under the keyboard and there’s no hiding it. And you only need to look at the large vents to the rear to know that it’s ready to pass a lot of air through for the sake of cooling. Still, at 19.9mm thick, it’s really not that massive for such a device.
11th Gen Intel Core i7 / Core i9 processor options
Nvidia RTX 3070 / 3080 GPU options
Up to 4GB PCIe storage / 64GB RAM
5th Gen AeroBlade fan cooling tech
Turbo button for overclocking
Killer Wi-Fi 6 (AX1650i)
Predator Sense
In terms of power available the Triton 500 SE delivers a lot more than the 300 SE can muster. The 16-inch model packs in 11th Gen Intel Core i7 and Nvidia RTX 3070 for its circa two-grand asking price (£1,999 in the UK). That’s nearer three-grand (£2,999 in the UK) if you opt for the Core i9 and RTX 3080. No small chunk of change, more just a big chunk of awesome power.
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All of that obviously requires more cooling than your average, hence those big vents to the back and side of the device. But we’ve found the fans do kick in with little fuss, meaning there’s quite a bit of potential noise. There are additional fan controls within Predator Sense software – which has its own dedicated activation button – to take extra command, including maxxing them during gaming sessions.
Even the dedicated Turbo button to the top left area above the keyboard, can push overclocking – and that’ll send those fans into a frenzy. The cooling setup is called AeroBlade 3D – now in its fifth generation – a system that uses the fans to pull air in over the most heat capacitive components (CPU, GPU, RAM) and hold air in chambers to aid with this cooling process.
We’ve not had the time to test this laptop under full pressure, merely see it at a pre-launch Acer event to gauge some of how well it will handle serious tasks. Being a gaming laptop with Intel architecture we wouldn’t assume the battery will last especially long – and you’re going to need it plugged into the wall to get maximum potential anyway – but Acer does claim it can manage up to 12 hours in altogether more work-like conditions.
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Interestingly there’s some pretty serious ports built into the design, from the dedicated Ethernet port for best connectivity, to the full-size SD card reader – which is a really rare sight these days on laptops. As for speeds, the USB-C ports are Thunderbolt 4, so there’s certainly no slack there – a bit like the Predator Triton 500 SE’s overall ethos really.
First Impressions
If Acer’s original 14-inch ‘Style Edition’ Predator Triton didn’t quite deliver on scale or power, then the Predator Triton 500 SE is here to up the ante. It’s got a bigger, brighter and meaner screen, plus power options that are far more considerable – but then so is the price tag, so you’ll need to get saving.
The design – pretty much pitched as ‘gaming laptop for the business person’ – is more discreet than your gaming laptop average, but there’s still all the RGB lighting, cooling vents, ports and Turbo overclocking that you could want.
It’s good to see something a bit different to diversify the gaming laptop and creators market. Although, as we said of the original SE model, the 500 SE ought to up its game when it comes to screen sturdiness – especially at this price point.
(Pocket-lint) – When ZTE told us the Axon 30 Ultra 5G was en route for review, we got that fuzzy feeling inside. That’s because the older Axon 20 5G was the first device we’d ever seen with an under-display selfie camera – so surely the Axon 30 Ultra would take this technology to the next level?
Um, nope. Instead the Axon 30 Ultra instead has a more traditional punch-hole selfie camera front and centre, so that fuzzy feeling quickly dissipated. Without such a ‘magic camera’ on board what then is the appeal of this flagship?
The Axon 30 Ultra is all about power and affordability. It crams a top-tier Qualcomm Snapdragon 888 processor into a slender body with a 6.67-inch AMOLED display that can push its refresh rate to a class-leading 144Hz. All for just £649 in the UK and $749 in the USA. So is that as exceptional value as it sounds or are there hidden compromises?
Having moved out of the gigantic Xiaomi Mi 11 Ultra, the ZTE’s more slender frame and trim 20:9 aspect ratio felt like a revelation by comparison. It’s not that the Axon 30 Ultra is small, per se, but it’s a well balanced scale.
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The model we have in review is apparently black – that’s what the box says anyway – but the phone’s rear has a much softer metallic appearance about it, with some degree of blue to its colour balance. Really we’d call it a metallic grey. It looks pleasant, while fingerprint smears aren’t a massive problem thanks to the soft-touch material.
The camera unit on the rear is a fairly chunky protrusion, but that’s because there’s a 5x zoom periscope housed within that frame. It’s a relatively elegant block of cameras, though, and even with the phone flat against a desk it doesn’t rock about unwantedly.
The screen is the big selling point though. It’s a 6.67-inch AMOLED panel, the kind we’ve seen in the Redmi Note 10 Pro, for example, except the ZTE goes all-out when it comes to refresh rate by offering up to 144Hz. You can pick from 60Hz/90Hz/120Hz too, with the option to display the refresh rate in the upper left corner.
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Having a faster refresh rate means smoother visuals, especially when it comes to moving content. You’re more likely to notice it when scrolling through emails than much else, though, so we’ve found our preference for balancing rate to battery life has meant settling on 90Hz. A more dynamic software approach would be better, or the option to designate specific apps to function at specific frame rates – especially games.
Are you really going to tell the difference between 144Hz and 120Hz? No. But the simple fact the Axon 30 Ultra can do this is to show its worth; to show that it’s got more power credentials than many less adept phones at this price point.
Otherwise the screen hits all the right notes. It’s got ample resolution. Colours pop. Blacks are rich thanks to the AMOLED technology. It’s slightly curved to the edges too, but only subtly to help hide away the edge bezel from direct view – and we haven’t found this to adversely affect use due to accidental touches and such like.
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There’s also an under-display fingerprint scanner tucked beneath the screen’s surface, which we’ve found to be suitably responsive for sign-ins. Or you can sign-up to face unlock instead to make things even easier.
Having that scanner in such a position, rather than over the power button, leaves the Axon 30 Ultra’s edges to be rather neat. Other than the on/off and volume up/down rocker to the one side, and USB-C port, single speaker and SIM tray to the bottom edge, there’s nothing to disrupt the phone’s form. That keeps it looking neat and tidy. It also means no 3.5mm headphone jack, but that’s hardly a surprise.
Performance & Battery
Processor: Qualcomm Snapdragon 888, 8GB/12GB RAM
Storage: 128GB/256GB/1TB, no microSD card slot
Battery: 4600mAh, 66W fast-charging
Software: ZTE MyOS 11 (Android 11)
Elegant looks complement an elegant operation, too, largely down to the power that’s available on tap. With Qualcomm’s Snapdragon 888 processor on board, couple with 8GB RAM, there’s little else more powerful that you can buy. Indeed, the Axon 30 Ultra is knocking on the door of gaming phone territory given that 144Hz refresh rate screen.
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Navigating around the interface is super smooth and speedy, apps open quickly, and there’s no downturn in performance if you happen to open a whole bunch. Games are a breeze, too, as you’d expect from this kind of hardware – although we’d like a game centre to prevent over-screen notifications and such like.
But it’s not perfectly smooth sailing on account of ZTE’s own software, which here is MyOS 11 over the top of Google’s Android 11 operating system. It’s a common problem among Chinese makers, so we probably sound like a broken record, but there are definitely issues with notifications. WhatsApp might take a couple of hours to notify you of a message, for example, but there’s never a fixed period of time – and other times it’s immediate. The mail app Outlook rarely to never notified of new mails in the inbox either.
A lot of this is down to software management. Because there’s rather a lot of it in MyOS. Under battery settings is an ‘Apps AI-control’, which is said to intelligently manage apps to save power. Except, as we’ve highlighted above, this can stifle some apps inappropriately. It can be turned off for manual control, where individual apps can have their auto-start and background running characteristics specified.
All of this is an attempt to aid the overall battery life. Because, as you can imagine, cranking out gaming sessions using the 144Hz and top-end engine from Qualcomm’s SD888 definitely eats away at the supply pretty rapidly. The 4,600mAh cell on board isn’t as capacious as some competitors we’ve seen and that, as a result, can see a heavy use day only just about scrape through a 15 hours day. It’ll manage, but only just.
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Another oddity we’ve experienced with the Axon 30 Ultra is Wi-Fi connectivity seems to be a little up and down. With less strong signal our Zwift Companion app was very choppy in its updating of data – something that hasn’t been an issue with other phones we’ve compared in the same environment. We suspect that’s because the ‘a/b/g/n/ac/6e’ designation is catering for higher frequencies (‘ac’ is 5GHz only, for example, whereas ‘ax’ caters for both 2.6GHz and 5GHz, while the newly adopted ‘6e’, i.e. 6GHz, isn’t widely supported yet).
On the rear the Axon 30 Ultra houses an apparent four lenses: a 64-megapixel main; a 0.5x ultra-wide (also 64MP); a 5x periscope zoom lens (just 8MP); and what we would call a ‘portrait lens’ with 2x zoom (also 64MP).
It’s a bit of a mish-mash when it comes to results though. The main camera, at its best, is really great. It snaps into focus quickly, reveals heaps of detail – as you can see from the main flower shot below – but isn’t the most subtle when you look in detail, as images are over-sharpened.
The ability to zoom in the camera app is actioned on a slider to the side, but you don’t really ever know which lens you’re using – until there’s a clear ‘jump’ between one visualisation and the next, because, for example, the 5x periscope zoom is far poorer in its delivery. It’s only 8-megapixels, for starters, so there’s not nearly the same clarity revealed in its images. Plus the colour balance looks far out of sync with the main lens. Really this periscope is overoptimistic.
The 2x portrait zoom lens we also can’t really work out. Sometimes zoom shots are great, sometimes they’re quite the opposite – all mushy and, again, over-sharpened. It seems to depend which sensor/lens the camera is using at that particular moment – because the image of a horse in a field that we captured (within gallery above) looks fine, whereas the sheep in a field (shown in our wide-to-main-to-zoom-to-periscope gallery, below) is miles off the mark.
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: Ultra-wide lensUltra-wide lens
There’s potential here overall. The specifications read rather well, but somehow the Axon 30 Ultra gets away from itself a little. It needs to rein in the offering really, simplify things, and deliver a more detailed app that explains specifically what kit you’re shooting with. That said, the main lens will please plenty, while close-up macro work – with the artificial intelligence ‘AI’ activated – snaps into focus really well.
Verdict
To answer our opening question: what compromises do you have to accept if looking to buy the ZTE Axon 30 Ultra 5G? Relatively few at this price point. There are some irks, though, such as the software causing notification problems (by which we mean absences), the battery being a little stretched, and the cameras get away from their potential somewhat – despite the main lens being perfectly decent.
Otherwise ZTE has crammed one heck of a lot into the Axon 30 Ultra. Its screen is commendable and having that headline-grabbing 144Hz refresh rate is sure to bring attention. The subtlety of the design is elegant, too, delivering a well-balanced scale that’s comfortable to hold and fairly fingerprint-resistant on the rear. And there’s bundles of power from the top-end Qualcomm Snapdragon 888 platform, ensuring apps and games run a treat.
There might be less ‘wow factor’ than if there was an under-display front-facing camera to captivate prospective customers (like there was in the Axon 20), but given the Axon 30 Ultra 5G’s price point undercuts the big-dog Samsung, that’ll be enough of a lure to many.
Also consider
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Samsung Galaxy S20 FE
The ‘Fan Edition’ Galaxy might be a year older than the ZTE, but it’s a similar price, has more stable software in our experience – and that makes all the difference to everyday use.
It’s been a couple of years now since Acer overhauled its big-screen Helios 500 desktop replacement rig. But the laptop is back in a 17-inch shell that’s a bit of a departure from
the 2018 model
. As expected, it brings current top-end 11th Gen Intel/Nvidia components, plus perhaps more RGB than I’ve ever seen on a portable PC. Aside from the per-key RGB keyboard, there are light bars that run along all four edges of the laptop (yes, even the back). And the light show can be set to dynamically react to sound playing from the system’s speakers, or even what’s on the screen.
Acer sent us a pre-production sample in the days before its announcement to get some hands-on time with the new gaming flagship. Sadly, one of the most intriguing options of the new laptop wasn’t included in the sample they shipped. There will be an optional Mini LED 4K panel with a 120 Hz refresh rate and full-array local dimming, which Acer says is “comparable to VESA Display HDR 1000.” If you’re a top-end competitive gamer, the crazy-fast 360 Hz 1080p screen that came with our unit is undoubtedly the better option. But my slow reflexes and HDR-happy eyeballs would love to see what a bright, pixel-dense display with 512 backlight zones looks like on a laptop.
Design of the Acer Predator Helios 500 (2021)
First off, Acer would probably like me to reiterate that what it sent us was a pre-production unit, and some things will change. For instance, the Predator logo on the lid will be RGB-lit, rather than the basic blue seen here. And while the light bar at the back will remain, there are lights in the rear exhaust that will go away (which is good because they’re very bright). Also, as this was a pre-production unit, we were not allowed to test performance or battery life. The laptop is expected to arrive in August, with a starting price of $2,499.
Also note that, as this is a configuration with both a Core i9-11980HK and an Nvidia RTX 3080, the laptop does ship with two large power bricks. You’ll want to keep both plugged in for long gaming sessions, but with the system asleep or while doing basic productivity, one brick was more than enough to keep the laptop charged.
If you’re expecting something approaching a thin-and-light gaming experience, you should look elsewhere (and expect less performance). At 8.59 pounds and approximately 12.6 x 15.75 x 1.75 inches, the Helios 500 is unapologetically a high-end desktop replacement.
And the black metal shell with silver and blue accents back up the ‘gaming’ looks–accented nicely by the blue-metal heatsinks that can be seen from the rear sides and back of the laptop.
As noted earlier, the stand-out visual element here is the sheer abundance of RGB, in the form of diffused light bars that run along most of the front, about two-thirds of both sides, and nearly the entire back edge. The Helios 500 is a light show in a box, if ever there was one.
And if you’re into light shows, the laptop makes good use of all the RGB here. Aside from being able to choose from the usual number of presets or individually select the color of each key, the company’s PredatorSense software’s Pulsar Lighting tab has an Interactive section, which lets you set the keyboard and bars to react to audio being piped through the laptop. You can choose between four presets for this, and there’s also a Screen Sync feature that tends to mimic what’s on the lower portion of the screen.
The Screen Sync option is a bit crude. For instance, when I went to YouTube and an ad for YouTube Premium popped up in the bottom-left corner, the keys below it turned red and a purplish-white, mirroring the ad. But when watching trailers (and ads) for action movies, the flashing keys echoing gunshots did add something to the effect–I’m just not sure it’s something I like.
Having the lights and keyboard echoing what’s on the screen is distracting when you’re trying to watch a TV show or movie, but it could add to the level of immersion when gaming in the dark. And for music, the light show that the Helios 500 kicks out is almost like a party in and of itself. That said, I was not impressed with the sound output of the laptop, at least for music.
Acer bills the Helios 500 as having “True 5.1 channel surround sound” with a subwoofer, and licensed DTS X software is included for audio tweaking. But out of the box, highs and mids sounded harsh, while lows were minimized and there was little in the way of bass, especially for a laptop that literally says Subwoofer on the bottom. To be fair, this audio may be pre-tweaked for gaming, bringing key strategic elements up in the mix, but it certainly doesn’t make music sound good.
It’s possible that audio will improve with final units, but a few minutes playing with the various DTS presets, first choosing the music preset and then fiddling with the manual EQ, didn’t yield the kind of pleasing sound output I’d like from a laptop this big and expensive.
Unlike the version of the Helios 500 we looked at back in 2018, there are no ports on the back, save for the power connections. The left edge has a pair of tightly packed Thunderbolt/USB-C ports, as well as a USB 3 Type-A, a full-size HDMI port, and an anachronistic Mini Displayport.
The right edge houses separate headphone and mic jacks, two more USB 3 Type-A ports, and a Killer Ethernet E3100G jack. Wi-Fi 6 is also included. Note that Acer has yet to provide us with full specs, so we are unsure of the exact port speeds/specs.
Display on the Acer Predator Helios 500 (2021)
We weren’t able to test the 1080p 360 Hz display (or any other aspect) of our pre-production sample. But elite gamers will no-doubt appreciate the speed. And in casual use and gaming, we didn’t find it to be particularly dull or dim. Acer says it will also offer a 2560 x 1440 display option with a 165 Hz refresh rate.
But the most interesting screen option will be the 3840 x 2160 (4K) IPS screen that supports 120 Hz refresh and has a Mini LED matrix, giving it 512 backlight zones, plus what should be high-brightness HDR support. In short, that should be one dynamic display, with bright lights and dark blacks, which should be great for both AAA gaming and movies. But we’ll have to await a final review unit to say for sure. And we’re very curious to hear how much that panel adds to the laptop’s cost.
Keyboard and Touchpad of the Acer Predator Helios 500 (2021)
The input devices on the Acer Predator Helios 500 are nothing if not colorful and roomy. With nearly 16 inches of width to play with, the keys are reasonably large, with lots of separation between them. And aside from the per-key backlighting, there’s also an RGB ring that runs around the touchpad, which is about 4.8 inches on the diagonal.
There’s also plenty of travel, in both the keys and touchpad buttons, likely thanks in part to the fact that Acer clearly wasn’t aiming for slimness here. And the WASD keys, apart from being visually offset in translucent blue, also have a stiffer feel than the surrounding keys, helping your fingers find them in the event that you were grabbing a snack and suddenly find yourself in the heat of battle.
All that said, personally I’ve never been a huge fan of these kind of flat keycaps on a gaming keyboard, and the white edges of the keys, while they help the RGB lighting shine through, look a bit garish in the daylight, against the darkness of the rest of the laptop’s design. I really hope more laptop makers shift back to offering mechanical switch options,
like Alienware has recently
.
Gaming on the Acer Predator Helios 500 (2021)
With the limited time I had with the new Acer Predator Helios 500, I didn’t have the luxury of long nights lost in raids and quests. But I did take the laptop through a few rounds of Doom Eternal and the decidedly less-demanding strategy title, Becastled. At the high frame rates that come with an RTX 3080 and an Intel Core i9 on a 1080p display, the 360 Hz screen was buttery smooth, and I found the roomy keyboard a bit more enjoyable for executing the games sometimes complicated jumps that I did for typing.
And while the cartoonish graphics of Becastled weren’t quite as colorful on the Helios’ display as they are on the Sony HDR TV that I use as my primary monitor, things didn’t exactly look dull eiter. Again, I’d love to see what these games (and frankly everything else) would look like on the 4K, 120 Hz HDR display option with localized dimming. And I’m curious to hear how much that screen will add to the price of the laptop.
As far as cooling goes, the Acer Predator Helios 500 was far from silent under load, but we wouldn’t expect that given its pairing of top-end components. But it also didn’t get overtly loud either. And the fans didn’t often fluctuate up and down, which can be more noticeable than a higher-decibel, but more constant whir. We’d need more time with the laptop (and the ability to test temps) to pass final judgement on the cooling system here, but nothing stood out as problematic or bad on that front, not that the laptop was quieter than we’d expect, either.
Final Thoughts
Given that every gaming laptop maker is using the same current core high-end components (though there is more more variety these days, with AMD’s CPUs more in the mix), and those parts have the same thermal requirements, there are only so many ways for a high-end gaming laptop to stand out.
Acer makes an attempt here by tossing in extra RGBs so that the Predator Helios 500 is as much a light show as it is a gaming powerhouse. It also doesn’t look or feel cheap or flimsy, as we’ve seem from some gaming portables in the past, when the aim was to keep costs as low as possible, or keep the chassis as slim as can be.
But really this Predator’s most striking trick might just be its Mini LED 4K display with full-array local dimming and 120 Hz refresh. Sadly, we’ll have to wait for a final version to get our eyes on that impressive-sounding display. The 360 Hz 1080p panel in our sample is certainly impressive in its own right, but its wow factor isn’t apparent unless you spend your time with highly competitive esports titles.
Acer is joining the likes of Razer and Corsair in pushing gaming peripherals that changes the rate at which your mouse sends data to your PC. Most gaming mice offer polling rates of 1,000 Hz max, meaning it sends a report to your PC telling it of your mouse’s position 1,000 times per second. But the Acer Predator Cestus 335 announced today goes up to 2,000 Hz. While most gamers are still happy with 1,000 Hz, the Predator Cestus 335 may be introducing a happy middle ground for extreme gamers.
Let’s do some (painless) math. When a mouse has a 1,000 Hz polling rate, it can take as little as 0.001 second — or 1ms — to send a report. 1 second divided by 1,000 reports equals 0.001 second per report. With 2,000 Hz, the Cestus 335’s expected delay decreases to 0.5ms (1 second divided by 2,000 reports equals 0.0005 second).
The Predator Cestus 335 is extreme in its attempt to deliver twice the number of reports per second than most of the best gaming mouse options today. But there are already more extreme options. This year, the Razer Viper 8K Hz and Corsair Sabre RGB Pro mice came out, as well as the Corsair K70 RGB TKL and Corsair K65 RGB Mini keyboards. Each has an 8,000 Hz polling rate (yes, some of the best gaming keyboards are getting pulled into the trend too) and, therefore, have input delays as low as 0.125ms compared to the Cestus 335’s 0.5ms.
Of course, the question becomes do you really need those extra Hz? In action, I did find the Viper 8K Hz to bring an improvement in tracking. For example, when I moved my mouse around in an oval, I saw more instances of the pointer with the 8,000 Hz mice compared to when using a couple 1,000 Hz mice. I also fared slightly better in anecdotal tests such as the Human Benchmark reaction time test, although mouse comfort and buttons are also a factor. When gaming, however, there was so much going on that I didn’t notice any obvious visual gains or gaming advantages.
According to Razer, the increased polling rate might have been more effective if I had a more powerful PC and a display with a faster refresh rate. Acer hasn’t confirmed yet, but it’s possible that the Predator Cestus 335 will also come with recommended PC and/or monitor specs.
That will be a big factor in if the polling rate race takes off among gamers. When we tested the Corsair Sabre RGB Pro, we noticed a roughly 6-10% spike in CPU usage when using an AMD Ryzen 7 3700X. But we’d expect the 2,000 Hz Predator Cestus 335 to be less taxing than an 8,000 Hz mouse.
Besides a high polling rate, the Predator Cestus 335 is packing a PixArt 3370 sensor with the ability to hit up to 19,000 CPI sensitivity.
The mouse should also make it easy to toggle through 5 preset CPI levels and profiles, all customizable via Acer’s QuarterMaster software. That’s also where gamers will be able to program the mouse’s 10 programmable buttons. Photos Acer shared with the press show three side buttons, dedicated macro, CPI and profile buttons and a scroll wheel that can also move left and right. Of course, there’s also a fair amount of RGB here.
Ultimately, the Predator Cestus 335 seems to have a decent featureset here, and eSports-level players may jump at the opportunity at cutting input delay — even if by a hair. 2,000 Hz should, hopefully, call for less extreme PC specs, but we’ll have to wait until testing the mouse to know for sure.
Acer doesn’t have a price or release date for the Predator Cestus 335 yet.
Raspberry Pi Compute Modules are all very well, but by design they lack a few things usually found on a single-board computer, such as video output, or any other ports for that matter. This is because they’re designed for use in industrial applications and are to be plugged into custom designed PCBs, such as this new carrier board that’s surfaced out of Thailand, as noticed by CNX Software.
The CatsPi Industrial Lite from QwaveSystems sports Gigabit ethernet, USB 2.0, Micro HDMI, the usual 40-pin Raspberry Pi GPIO header, a watchdog timer based upon an ATTiny85 8-bit MCU, and perhaps most interestingly an RS-485 port. Like an RS-232 on steroids, RS-485 is a serial communications port used in industrial control applications. It can support speeds of up to 10Mbps or a cable length of 4,000ft, though not at the same time, and is useful anywhere that requires low-speed data communications with minimal wiring. RS-485 is used in aviation, theaters and in building automation.
As well as dropping the ports, the Compute Module 4 replaces the Pi 4’s whole USB 3.0 subsystem with PCIe Gen 2 (which the Raspberry Pi Foundation’s own carrier board exposes with a 1x slot), adds a configurable amount of eMMC flash storage, and is available in 32 different versions, with varying amounts of RAM, storage, and wireless connectivity. The boards can be used for all manner of DIY projects.
As CNX Software notes, the board can only be purchased online from Thailand, though shipping to other countries can be arranged by email. As the board doesn’t contain a Micro SD interface, you’ll need one of the Compute Modules with eMMC flash, and will probably want to add some cooling too, depending on the operating conditions and computing load. Another version of the board is in the works, with a Mini PCIe slot, Micro SD, Micro SIM/eSIM for WAN connectivity, and a bit more besides.
Acer has announced SpatialLabs, a new 3D technology that will debut on the company’s ConceptD laptops. I got a chance to try it. It’s not something we’ll realistically see on a consumer device anytime soon — but it’s pretty dang cool nonetheless.
SpatialLabs is, according to Acer, “a suite of experiences empowered by cutting-edge optical solutions.” Plainly, it’s a set of tools that makes 3D work look very realistic and cool without requiring special glasses to see it. It delivers content in Stereoscopic 3D, which presents a pair of nearly-but-not-quite-identical 2D images (one to each eye) that combine in your brain to look like one 3D picture. (It’s essentially imitating what your eyes already do.)
SpatialLabs uses a combination of three things to do this. There’s a stereo camera, consisting of two image sensors, in the laptop’s top bezel, which tracks the position of your eyes and head. There’s an optical lens bonded to the top of the display; the images for each eye are projected through this lens, then refracted to your eyes. And there’s real-time rendering technology inside, which allows you to rotate and move 3D models in certain applications.
That means there are some limitations to how SpatialLabs can be used. For one, only one person can use it at a time; Acer emphasized that I couldn’t have anyone behind me during my demo. You also can’t have a mask on during use and can’t have strong light behind you. And needless to say, you need a powerful system to run this stuff well: Acer sent me a ConceptD 7 Pro with an eight-core Core i7-10875H, an Nvidia Quadro RTX 3000, and 32GB of RAM to test the tech. One of these would cost $2,899.99 without the SpatialLabs features, and Acer didn’t specify how much the extra stuff would add to the cost. Regardless, I’m sure it’ll be well outside of my price range, but I can dream.
Acer showed me SpatialLabs at work in both proprietary and third-party software. In SpatialLabs Model Viewer, which professionals would use to showcase 3D models, I was able to play around with some animated 3D objects. The light and shadows change as the objects move, and you can adjust the light’s intensity and the direction it’s coming from. The very neat thing, though, is that you can move the objects along the Z-axis (that is, pull them toward you and push them away from you), and it looks surprisingly realistic.
The experience that really blew me away, though, was SpatialLabs Player, where you can play videos in stereoscopic 3D. You can swap between 3D mode and 2D mode (where you’ll see two images side by side). What I saw wasn’t seamless — there was visible ghosting, especially right after I moved my head — but things really looked like they were popping out of the screen at me. I ducked as a flurry of baseballs was thrown my way. I reached out and tried to touch a flying alien because it looked very real, and I am 12 years old.
This isn’t the first time we’ve seen glasses-free 3D on a portable device, of course. All kinds of devices have tried it in the past, from smartphones to Nintendo’s 3DS. But this was the first iteration I’ve ever seen where turning my head an inch to the left didn’t ruin the entire thing. It was quite impressive.
You can also edit content in 2D on an external display while viewing it in real-time stereoscopic 3D on the ConceptD, using Maya through PiStage (which allows you to quickly present projects with Unreal Engine) or Blender through SpatialLabs Go. You can also use the latter to view YouTube content that was created for VR or 3D TV.
Finally, SpatialLabs supports Unreal Engine through Acer’s XR Runtime. You could use these to create and present 3D “experiences” (such as virtual showrooms). Acer is running a beta program for Unreal Engine developers and will loan admitted participants a free ConceptD SpatialLabs notebook for three months.
I saw a demo of a game, with all kinds of battle debris flying out of the screen at me, and one of a virtual furniture showroom, which I could wander around in. The ConceptD had trouble with both of these on the first run; the game was stuttery, and the showroom froze and wouldn’t close. Acer says that’s not uncommon due to how demanding the programs are, and restarting the system would do the trick. It did, and they worked fine the second time. But Acer does still have a kink or two to work out, it seems.
These were all quite fun for me to experience as a layperson. But the main benefit of this technology, of course, would be for users who actually work with 3D. So I asked The Verge’s senior motion designer, Grayson Blackmon, whether something like this would actually be useful for his workflow.
Blackmon was largely dubious. While he finds the idea of editing models in 3D intriguing, he’s not sure what the practical benefit would be for creators like him. “A lot of times, we’re creating for people who don’t have these technologies who are viewing a 2D image,” he told me. Blackmon also can’t see himself doing these kinds of tasks on a laptop. “If I’m getting into serious work, I’m usually sitting at a desktop,” he says. He’d be more interested if SpatialLabs were built into a bigger monitor.
But designers like Blackmon are also used to new technologies not holding up to their promises. His team usually holds off on updating to new versions of Adobe, for example, because they bring new bugs, and novel fancy-looking features tend not to be as helpful as they appear. For that reason, Blackmon doesn’t see himself being an early adopter of this kind of tech. “I might do it for my own personal enjoyment, but I’m not going to rely on it for production,” he says.
So that’s where we are. There are a number of caveats to SpatialLabs. It may be a while before we see professionals adopting it in full force and even longer before consumers can realistically try it out. (Acer is shooting to have SpatialLabs on the market sometime later this year.)
But hey, Acer does have a working product. And it’s very cool to witness. If nothing else, like so many other laptop technologies out there, it’s a possible glimpse of the future.
OnePlus’ new Digital WellPaper app turns your app usage into one of three live wallpapers on Android. Apps are simplified into six categories — social, lifestyle and communication, entertainment, gaming, information and business, and tools — which translate to six colors within each wallpaper that become more or less prominent as you use the apps.
Both iOS and Android already have the ability to track app usage at a system level, but generally you have to go into a dedicated menu to actually see the information. The advantage with Digital WellPaper is that it puts this usage information — albeit in an abstract form — front and center, so you’re aware of it every time you look at your home or lock screen. OnePlus says it hopes this will help Android users “visualize and better understand their day-to-day digital habits.”
Google has experimented with similar initiatives in the past. In 2019 it released a series of experimental Digital Wellbeing apps in the Play Store, including Unlock Clock, a live wallpaper that shows a tally of how many times you’ve unlocked your phone that day.
OnePlus says the new app, which was “curated” by its internal experimental software team OneLab, should work without consuming too much of your phone’s battery. It’s just generating a new image once when you unlock your phone, rather than constantly updating in the background. More details on individual app usage can be found within the Digital WellPaper app.
Digital WellPaper is now available from the Google Play Store, and works on devices running Android 7.0 and above.
(Pocket-lint) – Your computer’s microphone or Airpods might be good enough for Zoom calls or chats to your friends on the other side of the world, but for organizing coordinated attacks against online foes, you’re going to need something more dedicated. Gaming microphones take all the expertise from the recording studios and bring it right to your desktop.
Most of the options are USB based, so can quickly and easily be used with your current setup. If your work setup is based around your voice and screen, then these mics are a must-have. They’re not only good for gaming but double-up delivering clear vocals for podcasts, videos, or streamers.
Depending on what you’re looking for, there’s a mic for every setup. If you have space and need a mic directly in your face, there’s a boom for that. If you like a stylish, small mic that sits nicely on your desk, there are loads of those. And don’t forget about the different types of mics: uni-directional, omnidirectional, and bidirectional, depending on what you need the mic to pick up.
Take a look below at some of the best gaming microphones you can buy, and for any budget too.
Best gaming microphones to buy today
HyperX
HyperX QuadCast – USB Condenser Gaming Microphone
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The HyperX QuadCast – USB Condenser Gaming Microphone is super popular for good reason. It offers fantastic sound for its price, even though it’s on the higher end of the spectrum.
The red LED aesthetic may not be for everyone, but we like it, and its shock mount means it won’t badly be affected by vibration from the tabletop.
It’s a condenser mic that has gain adjust and a cool tap-to-mute function on the top. It’s very adaptable too, offering omnidirectional, cardioid, stereo, and bidirectional settings.
Audio-Technica isn’t new to the microphone market and their AT2035 Cardioid Condenser Microphone is a perfect example of the quality it’s well known to produce.
It’s made for a boom stand, and there’s an option to buy it with one, but it does include a custom shock mount in case you have one already.
If you want the quality of this Audio-Technica mic, then you’ll also need somewhere to plug in the XLR cable, such as a sound card, because this isn’t a USB mic. If you’re serious about sound then this probably isn’t an issue.
Shure
Shure MV5 Digital Condenser Microphone
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The Shure MV5 Digital Condenser Microphone blends attractive styling with a great sound. The round design has a lovely simplicity to it with a metal base that doesn’t complicate it.
It has both USB and Lightning cable connections, so you can even connect it straight into your iPhone, iPad, or iPod.
The base is stout and features a cool counterweight below the mic for extra stability.
It has 3 DSP Preset Modes for vocals, flat, or instruments, and the internal foam protects from any extra gusts of air.
Rode
Rode NT-USB Microphone
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Rode claims that its NT-USB Microphone is a “Studio in a box”, and it’s easy to see why. It comes with everything you need to start recording immediately – just plug it into the USB port and away you go.
To keep the package clean, it uses an internal shock mounting It comes with a neat tripod, but can easily be attached to a stand if that’s what you want. The pop-up shield is super clean too, protecting the mic from gusty voices.
The Rode NT-USB Microphone has a Cardioid pickup pattern for simple single-direction use.
CMTECK
CMTECK USB Computer Microphone
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If all you need is a dedicated microphone for organizing your digital troops, then have a look at the CMTECK USB Computer Microphone.
It’s a no-nonsense USB mic that makes you sound loud and clear. It has an omnidirectional pattern, and a Smart Chip that focuses on blocking out background noise.
The adjustable neck is super useful to get it pointed in the right direction, while a mute button gives a bit more control.
For an affordable mic, it’s hard to beat.
Samson
SAMSON Meteor Mic USB Studio Condenser Microphone
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The SAMSON Meteor Mic USB Studio Condenser Microphone is a portable gaming or streaming mic that produces excellent quality audio and is stylish to boot.
There’s a stereo headphone output on the mic with level control for ease of use.
The foldable legs act as a stand and also help protect the mic when transporting it, which is well thought out design feature.
To maximize the right input it uses a cardioid or unidirectional pickup pattern, which helps prevent unwanted noise from reaching your viewer’s ears.
Blue Microphones
Blue Microphones Yeti
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There are few gaming mics that can hold a candle to the Blue Microphones Yeti in terms of popularity. But that popularity comes for good reason: this is a superbly built mic that offers a wide range of versatility and excellent quality audio.
You can easily change between four different audio patterns via a dial on the mic: cardioid, bidirectional, omnidirectional, and stereo.
The mic comes with PreSonus Studio One and iZotope Ozone Elements professional mastering software for recording tracks and getting them sounding their best.
What’s great about the Yeti, though, is that as much as it’s a professional-level mic, it’s also a simple plug-and-play mic too.
It comes standard with a sturdy stand, but no shock mount. It is compatible with a boom, and there is a range of accessories available for it.
SOONHUA
SOONHUA Condenser Microphone
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It’s nice to have an affordable option sometimes, and the SOONHUA Condenser Microphone offers just that.
It has an omnidirectional audio pattern, great for a single person’s use. It uses an AUX jack to connect to your computer, so is very plug-and-play.
If you’re not recording your audio but just need an enhanced mic, better than the one on your headphones, then it’s a budget option worth a look.
XIIVIO
XIIVIO Computer Microphone
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The XIIVIO Computer Microphone offers high-level features in an affordable package.
It uses a foldable tripod stand, and the shock mount makes sure there are no unwanted vibrations.
This simple USB plug-and-play mic uses a cardioid audio pattern for versatile recording options.
TrophyRak
TrophyRak TR-PRO-057 USB Microphone
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Nothing says professional gaming like a boom-stand mic. The TrophyRak TR-PRO-057 USB Microphone offers a full package to get started with that pro look.
The flexible boom stand means you can get the mic wherever you need it. It’s got a shock mount to avoid unwanted vibrations getting in the way of the sound, and a wind protector in case you start shouting.
It’s a solid mic that offers a load of accessories for a reasonable price.
Founded in 1999, Thermaltake is a PC case, power supply, and peripherals company based in Taiwan. The ARGENT M5 RGB is part of an entire line of products consisting of a mouse bungee, mouse pad, headphones, headphone stand, and a wireless variant of the M5 RGB. The ARGENT M5 RGB is symmetrical, which means it has side buttons on both sides, and its button layout can be reversed in the software, enabling left-handers to use it normally. Through the software, several RGB lighting effects can be set up and synchronized with other ARGENT devices, including Razer Chroma enabled ones. The sensor is PixArt’s PMW3389 capable of 16,000 CPI, and the scroll wheel is made out of aluminium for better durability and grip. Though listed in the specifications, 2000 Hz polling rate is not supported by the ARGENT M5 RGB.
In a recent blog post by AMD, the company announced that Epic Game’s Unreal Engine 5, which is now in early access mode and will power a new generation of games, is now fully optimized for compilation work with Ryzen Threadripper CPUs. Epic Games VP Nick Penwarden notes that using Threadripper CPUs has allowed developers to compile code in Unreal Engine 5 much quicker than ever before.
“Using Threadripper CPUs, we’re able to compile the engine much more quickly than we could previously. That’s a huge efficiency boost for all the engineers on the team. The less time they’re spending compiling code, the more time they can spend actually developing features, testing functionality, and improving Unreal Engine 5.” – Nick Penwarden, VP of Engineering at Epic Games.
It’s good to remember that Epic refers to compilation performance alone, which is completely different from actual core utilization in real gameplay. For example, Unreal Engine 4 can already utilize far more than 8-12 cores for compilation tasks, but most games running on Unreal Engine 4 can only use eight cores when it comes to actual gameplay performance.
AMD is a direct partner with Epic Games, so it isn’t surprising that the company has helped enable the full Ryzen Threadripper optimizations for Unreal Engine 5 code compilation tasks. These optimizations could include CCX awareness or spanning processor groups with the Threadripper 3990X, the latter of which has caused quite the challenge with existing software that doesn’t fully utilize all 64 threads.
Perhaps we could even see Unreal Engine 5 supporting core counts a full 64 cores for real gameplay. For instance, space sim Star Citizen is already being developed to utilize more than eight CPU cores. The developers of Star Citizen, CIG, have stated that the game will utilize “all available cores” once the game has been updated to a new render engine (codenamed ‘Gen12’) and swapped to the Vulkan API. The game already utilizes eight cores to the max in certain areas (on the rather old DX11 API).
In conjunction with lower-level APIs such as DX12 and Vulkan becoming widely adopted, there is a lot of opportunity for higher core count support in real gameplay. Still, AMD and Epic haven’t shared that level of detail about the new engine yet.
Founded in 1999, Thermaltake is a PC case, power supply, and peripherals company based in Taiwan. The ARGENT M5 RGB is part of an entire line of products consisting of a mouse bungee, mouse pad, headphones, headphone stand, and a wireless variant of the M5 RGB. The ARGENT M5 RGB is symmetrical, which means it has side buttons on both sides, and its button layout can be reversed in the software, enabling left-handers to use it normally. Through the software, several RGB lighting effects can be set up and synchronized with other ARGENT devices, including Razer Chroma enabled ones. The sensor is PixArt’s PMW3389 capable of 16,000 CPI, and the scroll wheel is made out of aluminium for better durability and grip. Though listed in the specifications, 2000 Hz polling rate is not supported by the ARGENT M5 RGB.
The Vengeance RGB Pro SL DDR4-3600 C18 is a great memory kit for AMD owners that don’t have the luxury of a lot of clearance space under their CPU air coolers.
For
+ Great performance on AMD platforms
+ Competitive pricing
+ Only 44.8mm tall
Against
– Disappointing overclocking headroom
– Poor performance on Intel platforms
Products don’t always go through modifications because there’s a defect; sometimes manufacturers revamp successful products because they see an opportunity for improvement. That was probably the idea behind Corsair’s reworking of its thriving Vengeance RGB Pro memory, which already holds a spot on our Best RAM list. For those that aren’t fans of the brand, the Vengeance RGB Pro SL will look like a brand piece of memory, but Corsair aficionados, on the other hand, will likely spot the differences right off the bat.
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The Vengeance RGB Pro SL retains a similar design as the normal Vengeance RGB Pro. The memory modules still feature a black PCB with a matching black, anodized aluminum heat spreader. The small aesthetic changes include the small triangle cutouts and a different selection of logos.
The biggest difference between the SL and non-SL versions is the height. The original Vengeance RGB Pro memory modules are 51mm (2 inches) tall, while the SL variant checks in at 44.8mm (1.76 inches) tall. Corsair basically reduced the height by 12.2%, which should be sufficient to make the Vengeance RGB Pro SL fit under the most CPU air coolers and compact cases.
Despite the height reduction, the RGB diffuser remains intact on the Vengeance RGB Pro SL. There are 10 individually addressable onboard RGB LEDs inside the diffuser to provide bright and vibrant lighting. You’ll have to use Corsair’s iCUE software to take full advantage of the Vengeance RGB Pro SL’s illumination, which means installing another piece of software on your system.
The Vengeance RGB Pro SL consists of an eight-layer custom PCB with Samsung K4A8G085WB-BCPB (B-die) integrated circuits (ICs). The memory kit is comprised of a pair of 8GB memory modules with a single-rank design.
Out of the box, the memory operates at DDR4-2666 with dull primary timings fixed at 18-18-18-43. The Vengeance RGB Pro SL has a single XMP profile for DDR4-3600, so you can’t really go wrong. It configures the timings to 18-22-22-42 and the DRAM voltage up to 1.35V. For more on timings and frequency considerations, see our PC Memory 101 feature, as well as our How to Shop for RAM story.
Comparison Hardware
Memory Kit
Part Number
Capacity
Data Rate
Primary Timings
Voltage
Warranty
G.Skill Trident Z Neo
F4-3600C14D-16GTZNB
2 x 8GB
DDR4-3600 (XMP)
14-15-15-35 (2T)
1.45 Volts
Lifetime
Adata XPG Spectrix D60G
AX4U360038G14C-DT60
2 x 8GB
DDR4-3600 (XMP)
14-15-15-35 (2T)
1.45 Volts
Lifetime
TeamGroup T-Force Xtreem ARGB
TF10D416G3600HC14CDC01
2 x 8GB
DDR4-3600 (XMP)
14-15-15-35 (2T)
1.45 Volts
Lifetime
Gigabyte Aorus RGB Memory
GP-AR36C18S8K2HU416R
2 x 8GB
DDR4-3600 (XMP)
18-19-19-39 (2T)
1.35 Volts
Lifetime
HP V8
7EH92AA#ABM x 2
2 x 8GB
DDR4-3600 (XMP)
18-20-20-40 (2T)
1.35 Volts
5 Years
Adata XPG Spectrix D50
AX4U360038G18A-DT50
2 x 8GB
DDR4-3600 (XMP)
18-20-20-42 (2T)
1.35 Volts
Lifetime
Predator Talos
BL.9BWWR.215
2 x 8GB
DDR4-3600 (XMP)
18-20-20-42 (2T)
1.35 Volts
Lifetime
Corsair Vengeance RGB Pro SL
CMH16GX4M2Z3600C18
2 x 8GB
DDR4-3600 (XMP)
18-22-22-42 (2T)
1.35 Volts
Lifetime
GeIL Orion AMD Edition
GAOR416GB3600C18BDC
2 x 8GB
DDR4-3600 (XMP)
18-22-22-42 (2T)
1.35 Volts
Lifetime
Our Intel test system consists of an Intel Core i9-10900K and Asus ROG Maximus XII Apex on the 0901 firmware. On the opposite end, the AMD testbed for RAM benchmarks leverages an AMD Ryzen 9 5900X and Gigabyte B550 Aorus Master with the F13e firmware. The MSI GeForce RTX 2080 Ti Gaming Trio handles the gaming workloads on both platforms.
Intel Performance
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The Vengeance RGB Pro SL placed at the bottom of the charts on our Intel platform. The memory’s strongest showing came in the 7-Zip compression workload, where it ranked second and outperformed the slowest memory kit by up to 7.3%. As for gaming performance, the Vengeance RGB Pro SL’s standing didn’t change.
AMD Performance
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The competition was tight on the AMD platform. Nevertheless, the Vengeance RGB Pro SL outperformed some of the faster rivals and came in at the second position on the performance charts. Once again, the memory performed the best in 7-Zip compression, beating the slowest memory kit by up to 6.8%.
Overclocking and Latency Tuning
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Despite employing Samsung B-die ICs, the Vengeance RGB Pro SL doesn’t have any fuel left in the tank. Increasing the DRAM voltage to 1.45V only got us to DDR4-3866, and we also had to sacrifice timings to get there. The memory wasn’t stable with any value below 19-22-22-40.
Lowest Stable Timings
Memory Kit
DDR4-3600 (1.45V)
DDR4-3733 (1.45V)
DDR4-3866 (1.45v)
DDR4-3900 (1.45V)
DDR4-4000 (1.45V)
DDR4-4133 (1.45V)
DDR4-4200 (1.45V)
G.Skill Trident Z Neo
13-16-16-36 (2T)
N/A
N/A
N/A
N/A
N/A
19-19-19-39 (2T)
Adata XPG Spectrix D60G
13-15-15-35 (2T)
N/A
N/A
N/A
N/A
N/A
20-19-19-39 (2T)
Team Group T-Force Xtreem ARGB
13-14-14-35 (2T)
N/A
N/A
N/A
N/A
N/A
19-19-19-39 (2T)
HP V8
14-19-19-39 (2T)
N/A
N/A
N/A
N/A
18-22-22-42 (2T)
N/A
Adata XPG Spectrix D50
14-19-19-39 (2T)
N/A
N/A
N/A
18-22-22-42 (2T)
N/A
N/A
Gigabyte Aorus RGB Memory
16-19-19-39 (2T)
N/A
N/A
20-20-20-40 (2T)
N/A
N/A
N/A
Corsair Vengeance RGB Pro SL
16-20-20-40 (2t)
N/A
19-22-22-40
N/A
N/A
N/A
N/A
GeIL Orion AMD Edition
16-20-20-40 (2T)
19-22-22-42 (2T)
N/A
N/A
N/A
N/A
N/A
The Vengeance RGB Pro SL’s default XMP timings are 18-22-22-42 at 1.35V. A small voltage bump up to 1.45V allowed the memory to run at 16-20-20-40, making it a lot more attractive.
Bottom Line
Corsair markets the RAM as having a compact form factor. It’s shorter than the previous revision, but it’s not exactly considered low-profile, either. Even at 44.8mm, the memory shouldn’t cause any conflicts with CPU air coolers, but it wouldn’t hurt to measure the clearance space before picking up the Vengeance RGB Pro SL if you have an overly large cooler.
You shouldn’t have any qualms with the Vengeance RGB Pro SL’s design as the memory looks good, just like its predecessors. Performance, however, is another case. Evidently, the Vengeance RGB Pro SL performs better on AMD systems than Intel systems, so that’s one point to take into account. The Vengeance RGB Pro SL DDR4-3600 C18 retails for $109.99, and it’s not a bad price considering there are equal or slower competitors out there that cost more than Corsair’s kit.
Dell’s Summer Sale Event is officially underway, and if you’re looking for a 1440p panel to support your newfound gaming habits, the Dell 27 S2721DGF Gaming Monitor is an excellent bet. The 27-inch peripheral is currently on sale at Dell for $380 — more than $200 off the initial list price — and it touts a 165Hz refresh rate, HDR, and support for both FreeSync and G-Sync, helping to smooth gameplay and reduce unwanted tearing. A 1ms response time and decent port selection round out the monitor’s feature set alongside the sleek accent lighting on the back, which, like it or not, will douse your wall in a subtle shade of blue.
Dell 27 S2721DGF Gaming Monitor
$380
$610
38% off
Prices taken at time of publishing.
A 27-inch 1440p gaming monitor with a design that looks like a blend of Dell’s Alienware and XPS styles on the rear. This monitor is also compatible with Nvidia’s G-Sync software.
$380
at Dell
Mass Effect’s legendary starship may be available to No Man’s Sky for a limited time, but if you truly want to experience the heydey of Mass Effect on your PC, there’s no better way than with Mass Effect Legendary Edition. On sale at Eneba for $40 with offer code MASSEFFECTLEG, the remastered collection contains all three titles in Shepard’s original trilogy, as well Mass Effect 3’s extended cut and the 40-odd DLC packs released throughout the series’s run. With BioWare’s beloved sci-fi series set to return in the (hopefully) not-so-distant future, now might be the perfect time to revisit the classic saga.
Mass Effect Legendary Edition
$40
$60
34% off
Prices taken at time of publishing.
A compilation of the first three Mass Effect games repackaged and optimized for 4K with reduced load times, improved performance, and various gameplay tweaks.
$40
at Eneba
Microsoft’s Surface Headphones are a generation old at this point, but they still provide a comfortable fit, pleasant sound, and active noise cancellation. They also have a very intuitive dial control system on each cup for adjusting volume or the strength of the noise cancellation. Originally $350, Woot is selling brand-new Surface Headphones for just $80 today, making them one of the best values in noise-canceling headphones right now.
The 2020 Roku Ultra may not be considered our favorite streaming device, however, it’s also not one to scoff at. It’s the most capable device in the Roku lineup, equipped with both a USB port for external media and an ethernet port for those times when your Wi-Fi is acting up or overloaded. It also supports a range of content, from 4K to HDR to Dolby Vision, and features quick performance, thanks to its quad-core processor. Better yet, it’s currently available at Amazon and Walmart for $69 or $70 at Best Buy, the lowest price we’ve seen on Roku’s premium device. If you’re looking for bells and whistles, the Roku Ultra has them in spades.
Roku Ultra (2020)
$69
$100
31% off
Prices taken at time of publishing.
The Roku Ultra is the most capable of Roku’s streaming devices. It features support for 4K, HDR, and Dolby Vision, while offering up a host of other unique incentives, including a programmable remote and both a USB and ethernet port.
App developer and scam app hunter Kosta Eleftheriou’s latest discovery is a real doozy, an iOS app that refuses to function before you give it at least a 3-star review in the App Store. Although the UPNP Xtreme app — which claimed to let users stream video to their TVs — now appears to have been pulled, we were able to verify that it generates the App Store rating box the second it opens. You can’t dismiss the ratings box, nor can you tap the 1 or 2-star ratings, Eleftheriou said. We verified this behavior, but some other users report they were able to dismiss the dialog box or leave a lower rating.
This is just the latest scammy app to have been unearthed by Elefheriou, who’s been waging a war against them after his own Apple Watch keyboard app, FlickType, was overtaken by expensive apps with fake reviews. Eleftheriou says Apple has removed over 100 apps as a result of his reports, but it’s concerning that the multi-billion dollar company isn’t catching these scams during its App Store review process.
If you think you can trust App Store ratings, you haven’t been paying enough attention.
This is the iOS *system* rating prompt, not a custom look-alike one.
The worst part? This trick is EXTREMELY easy for any developer to do, and not limited to this app.
— Kosta Eleftheriou (@keleftheriou) May 25, 2021
The UPNP Xtreme app’s behavior directly contradicts one of the best practices Apple lists on its developer site, which states that developers should “avoid showing a request for a review immediately when a user launches your app.” Generally, developers are allowed to prompt for a rating up to there times in a 365-day period.
Apple’s review process has been under particularly intense scrutiny recently because of Epic Games’ lawsuit against the company. Central to the dispute is the 30 percent commission Apple takes on many App Store payments and in-app purchases. Apple argues it needs the commission to run the App Store and create a safe environment for users. But that argument gets undermined pretty quickly if obvious scammy apps are able to slip through Apple’s review process.
Apps like the ones discovered by Eleftheriou not only harm customers who end up downloading scammy software and can get tricked into paying for difficult-to-cancel recurring subscriptions. It also harms legitimate developers who have to contend with apps that are willing to play dirty to get the good reviews needed to rise up the App Store’s rankings.
Eleftheriou filed a lawsuit against Apple earlier this year, arguing it exploits its monopoly power over iOS app to make money at the expense of app developers and consumers.
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