Microsoft is planning to automatically add HDR support to more than 1,000 PC games. The software maker is now testing a new Auto HDR feature on Windows 10, which works just like it does on the latest Xbox Series S and X consoles. Enabling Auto HDR will add high dynamic range (HDR) to a large number of DirectX 11 and DirectX 12 games, as long as you have a compatible HDR monitor.
“While some game studios develop for HDR gaming PCs by mastering their game natively for HDR, Auto HDR for PC will take DirectX 11 or DirectX 12 SDR-only games and intelligently expand the color / brightness range up to HDR,” says Hannah Fisher, a DirectX program manager at Microsoft. “It’s a seamless platform feature that will give you an amazing new gaming experience that takes full advantage of your HDR monitor’s capabilities.”
Auto HDR can be enabled in the latest Windows 10 test build (21337) released to Windows Insiders today. It should be automatically enabled, or you can toggle it in the display part of settings. Auto HDR is just in preview for now, and not all top DirectX 11 / 12 games will support it just yet. Microsoft is also working to optimize performance and fix some issues, and the company does admit “Auto HDR does take some GPU compute power to implement.”
Alongside the Auto HDR feature, the latest test version of Windows 10 also includes improvements to Virtual Desktops, a File Explorer layout update, and even some changes to built-in apps like Notepad.
Windows 10 will soon include custom backgrounds for each Virtual Desktop, with the ability to easily reorder desktops. Microsoft is also adding additional padding between elements in File Explorer. There’s a compact mode now with the classic File Explorer mode, and the new view is a little more touch-optimized.
Notepad also has a new icon now and will be updated via the Microsoft Store. Microsoft is also updating the apps it bundles with Windows 10, to include Windows Terminal and Power Automate Desktop.
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If you’ve used a ThinkPad before, you probably know 90 percent of what to expect from the ThinkPad X1 Nano. All of the staples are here. It’s got the black carbon fiber chassis, the discrete buttons on top of the touchpad, the mechanical privacy shutter, the ThinkPad logo on the palm rest, and (of course) the red pointer nub in the middle of the keyboard.
But one thing is unique about the X1 Nano: it’s the lightest ThinkPad Lenovo has ever made. Starting at just 1.99 pounds, the Nano isn’t technically the lightest laptop on the market. But it’s still one of the best combinations of portability, build quality, and performance that you can buy.
Lenovo has made a few other useful tweaks as well, though they’re not tweaks you’ll necessarily notice when you’re looking at the machine. There’s not much to overthink here: it’s a smaller, lighter ThinkPad. Lenovo didn’t reinvent the wheel, but the updates it made succeed in keeping the Nano current among its rapidly innovating peers.
Here’s what’s new with the Nano, in addition to its lightweight build. It has a 16:10 screen, a feature that a number of this year’s ThinkPads are adopting for the first time. It has a new 11th Gen Intel processor, and it’s certified through Intel’s Evo program (which is the chipmaker’s way of verifying that a laptop includes its latest features like Thunderbolt 4, Wi-Fi 6, instant wake, and fast charging). And there are a few enhanced security features, including a match-on-chip fingerprint reader and a dTPM 2.0 chip, which will mostly be notable for business users.
What looms over that verdict, of course, is the Nano’s price. Technically, it starts at $2,499 and maxes out at $3,719. The good news is that Lenovo’s products are very often heavily discounted, and the current sale prices at the time of publish range from $1,149 to $2,231.
The Nano is highly customizable. It comes with a Core i5-1130G7, a Core i5-1140G7, a Core i7-1160G7, or a Core i7-1180G7, all of which support Intel’s vPro. You can also select 8GB or 16GB of RAM, 256GB through 1TB of SSD storage, and a touchscreen or non-touch screen (both with 2160 x 1350 resolution). There’s even a Linux option. My review model (which runs Windows 10 Pro) is in the middle, with a quad-core Core i7-1160G7, 16GB of memory, 512GB of storage, and the non-touch display. Folks interested in the touchscreen should note that those models are heavier (2.14 pounds) and a bit thicker as well.
You’re paying a premium for the Nano’s weight and the extra business features. A comparable Dell XPS 13 to my test model, for example, is $1,599.99 and 2.64 pounds (over half a pound heavier than this unit).
That said, the Nano’s weight is astounding. I feel like I’m carrying nothing while I’m holding it, even one-handed. I’d easily haul it in my purse or throw it into my backpack and forget that it’s there. For a few comparisons: it’s half a pound lighter than the ThinkPad X1 Carbon Gen 9. It’s close to a pound lighter than the ThinkPad X13, as well as the latest MacBook Air. These are already laptops known for their portability, and the Nano is noticeably slimmer.
The laptop achieves this without sacrificing durability, which is often a concern with ultra-light devices. The chassis feels sturdy — there’s just a tiny bit of flex in the keyboard and screen, and I’d be very comfortable jerking it around in a briefcase. Lenovo says the Nano has been “tested against 12 military-grade certification methods,” so there’s also that.
I’m also very happy with the 16:10 display, which is about the same height as a typical 14-inch 16:9 screen. In addition to the extra vertical space it provides, it’s sharper than a 1080p display, and it delivers a nice picture.
There’s also a Dolby Atmos speaker system, which includes two upward-firing and two downward-firing woofers. The laptop comes preloaded with Dolby Access, which is one of my favorite audio apps. You can swap between presets for Movies, Music, and other scenarios (as well as custom profiles), and the settings make an audible difference. You can also personalize the four-microphone array for different uses, including conference calls and voice recognition.
My one quip with the chassis is the keyboard. It’s a fine keyboard, and the little red nub is there if you want to use it. But the Fn and Ctrl keys are swapped from the locations where you’ll find them on other laptop keyboards — every time I meant to hit Ctrl, I hit Fn. After a week of use, I have not yet adjusted to this.
Now, I want to be very clear: I know this is the way ThinkPad keyboards have been laid out since the dawn of time. I also know you can swap the two keys in BIOS. Still, if you’re not currently a ThinkPad user, you should note that you’ll either need some time to get used to this keyboard layout or you’ll be using mislabeled keys.
The port selection is also limited, though that’s not unique among thin devices. You get two USB-C ports and an audio jack, and they’re all on the left side.
Performance-wise, the X1 Nano did an excellent job. It’s not what you’d want to buy for demanding tasks like heavy gaming or video editing, but it kept up with my gaggles of Chrome tabs, spreadsheets, and streaming apps without a stutter. I never heard any noise out of the machine or felt noticeable heat, even when I was running fairly taxing loads.
As mentioned earlier, the Nano has a number of new security features that are coming to 2021 ThinkPads across the line. The one I found most useful was the presence-sensing tool, which automatically locks the device when you’re not in front of it and unlocks it when you’re back. ThinkPads aren’t the only business laptops to adopt this technology, but it is convenient and worked well in my testing. You can also turn it off if it creeps you out. Elsewhere, there’s a match-on-sensor fingerprint sensor next to the touchpad (the qualifier means that fingerprint enrollment, pattern storage, and biometric matching all happens directly within the sensor). The sensor also uses AI to distinguish between real and fake fingers, in case that was a concern of yours.
The one feature that isn’t quite stellar here is the battery life. I averaged 6 hours and 38 minutes between charges with my daily workflow (around a dozen Chrome tabs with office stuff like emailing, Slack, Google Docs and Sheets, occasional Spotify and YouTube streaming, with brightness around 200 nits). That’s fine, and not unexpected since the Nano only has a 48Whr battery, but I often see over seven hours out of machines at this price. It means that if your workload is similar to mine, you may not make it through a full workday on a charge. The 65W charger took 43 minutes to juice the device up to 60 percent.
In the ThinkPad X1 Nano, Lenovo is playing to its strengths. You’re getting a comfortable keyboard and touchpad, a red nub, and a capable processor in a sturdy system that’s built to last. The Nano brings a new factor to the table — a chassis that’s (just) under two pounds. The target audience here is clear: business users who like the traditional ThinkPad look and feel and are willing to pay more for an ultralight machine.
The main compromises you’re making are the battery life and port selection. Neither of these is an absolute disaster for the Nano, but they mean that a chunk of users may find competing business laptops more practical. There are a number of ultraportable business laptops with superb battery life, more useful ports, and comparable weight (such as Asus’ ExpertBook B9450 and HP’s Elite Dragonfly). That said, for users who are attached to the ThinkPad brand and want the lightest of the light, the X1 Nano will deliver.
EA Play, EA’s games subscription service, will be available as a perk for Xbox Game Pass subscribers on PC beginning Thursday, March 18th, at 5PM ET, Microsoft and EA announced on Wednesday.
EA Play has been included with Xbox Game Pass for consoles since November, and it was originally going to be available for PC subscribers in December. But on the day it was supposed to become accessible, Microsoft announced that EA Play wouldn’t be coming to Xbox Game Pass for PC until 2021.
EA’s subscription service will be available at no additional charge for Xbox Game Pass PC or Ultimate subscribers. If you want to play an EA game through Game Pass once the EA Play perk is available, you’ll need to have the Xbox app for Windows 10 and the EA Desktop app installed. Microsoft has also released a handy video that walks through how to get everything set up.
EA Play includes more than 60 EA games, including Star Wars Jedi: Fallen Order, Titanfall 2, and titles from Madden NFL and The Sims franchises. You can also play 10-hour trials of some EA games like FIFA 21.
Corsair is the latest company to introduce a 60-percent wired mechanical keyboard of its own, lopping off the arrow keys and other functions for a more compact design. The K65 RGB Mini costs $110 and has a design that is about as subtle as Corsair has ever produced. It connects via its included, detachable USB-C-to-USB-A braided cable to your PC, macOS computer, or Xbox One. This keyboard joins the ranks of Razer’s $120 Huntsman Mini, HyperX’s $100 Alloy Origins 60, and Ducky’s One 2 Mini, among others.
Like other 60-percent models, many of the function keys are embedded as secondary functions you can execute by holding the “FN” key. As a result, it lacks about several keys you might be accustomed to seeing on a keyboard. If you primarily use a PC for gaming, or are able to quickly learn a new keyboard layout, the transition to a 60-percent keyboard shouldn’t be too difficult.
The K65 RGB Mini that I briefly tested is equipped with Cherry MX Speed linear switches, which have the signature mechanical “thock” sound. Unlike some other switch types, these are very easy to press and have short, smooth travel. You can also choose between Cherry MX Silent or Red switches, depending on your region.
This keyboard also has per-key RGB backlighting that you can tweak in Corsair’s iCue software (available on Windows 10 and macOS Catalina and later). The keys are removable, and there’s a key removal tool included in the box, along with a different space key. The bottom row is the standard layout, so you can equip it with custom key caps if you prefer.
The K65 RGB Mini supports up to an 8,000Hz polling rate through its iCue software. In other words, it can report new presses up to 8,000 times per second, or once every 0.125 milliseconds (on macOS and Xbox One, it tops out at 1,000Hz). No one can type that fast and it might not bear any impact on your gaming, but it ensures this model is far more responsive to fast key presses than other keyboards. Other notable features include full N-key rollover and support for up to 50 custom mapping profiles saved to its onboard storage.
As I mentioned earlier, the design of this keyboard is subtle, clean, and subdued. Aside from its RGB backlighting, it’s light on logos and other details, which makes sense. Corsair knows it needs to appeal to gamers who prefer a minimalist design, since that’s the whole appeal of opting for a 60-percent keyboard anyway.
Dropbox is adding a new feature on top of its usual offerings of storage and file sharing for free Basic accounts. Dropbox Passwords, the password management feature the company introduced for paying customers in 2020, will be free for Dropbox Basic accounts in April — with a new, arbitrary limit of 50 passwords that makes it seem suspiciously like a way to upsell you on a paid Dropbox account.
Now that LastPass is putting a device limit on its free plans, many are looking for a free alternative, and Dropbox Passwords will indeed allow you to sync your passwords across three devices for free. Like other password managers, it exists as a web browser extension, a mobile app on iOS and Android, and desktop applications on MacOS, Windows, and Linux. But other free password managers, like Bitwarden, offer unlimited passwords for free.
The 50-password limit might only make sense if you don’t have a lot of online accounts (grandparents come to mind). I think it would be very hard to find someone who both uses Dropbox and doesn’t have a stack of passwords numbering in the hundreds, and it’s not like it costs Dropbox more money to store double, triple or quadruple the number of passwords. We’re talking about text, not multi-gigabyte videos. If you’re already using a free Dropbox account for other files, you’re probably storing things that are already far larger than all the passwords you’ll ever use in your lifetime.
Still, it might be a worthy introduction to better password security for existing Dropbox users, and if you’re already paying Dropbox $11.99 per month for a Plus account or $19.99 per month for a Professional account, though, here’s a good reminder that Dropbox Passwords exists and you can easily give it a try. Dropbox plans to allow users to securely share passwords to other accounts at some point in the future, too.
When asked about the choice of 50 passwords, Dropbox said “We’re confident that 50 passwords will suit most users on our Dropbox Basic plan. For those who need more, we have a number of other plan options to suit various needs and individual, family or professional situations.”
Dropbox Passwords is available on free Basic accounts in April, but you should read The Verge’s list for some equally free, more fully-featured alternatives.
The Corsair K65 RGB Mini is a well-performing highly customizable keyboard that should help raise awareness for the 60% form factor despite a few (mostly cosmetic) flaws.
For
+ Bounty of customization options
+ Polling rates up to 8,000 Hz
+ Doubleshot PBT keycaps
+ Custom spacebar, Esc key
Against
– Pinging on common keys
– Cosmetic problems with many keycaps
– 8,000 Hz polling rate may not be useful
Corsair today announced that it’s entering the 60% keyboard market with the Corsair K65 RGB Mini ($109.99). This diminutive board ditches the number pad, arrow cluster and other keys so it can occupy as little desk space as possible without compromising on the stuff that matters most to gamers. Mechanical switches? Present. RGB lighting? Accounted for. True love? Never say never.
This keyboard also shows that the 60% form factor is becoming mainstream among the best gaming keyboards. Other manufacturers have offered 60% keyboards for years, of course, and enthusiasts have designed even smaller boards for personal use. But the K65 RGB Mini’s arrival means Corsair has joined Razer, HyperX, and other prominent gaming manufacturers in embracing the form factor. And it looks to stand out with a unique custom spacebar and whopping 8,000 Hz polling rate that you probably won’t notice.
Corsair K65 RGB Mini Specs
Switches
Cherry MX RGB Red (tested), Cherry MX Silent Red or Cherry MX Speed Silver
The most important aspect of the K65 RGB Mini is its size. It measures in at 11.6 inches long, 4.1 inches wide and 1.7 inches tall at its peak, making it similar to the HyperX Alloy Origins 60 (11.5 x 4 x 1.5 inches). Although, Corsair’s 60% keyboard will feel slightly lighter than HyperX’s (1.6 pounds versus 1.3 pounds). The bad news for those who like some extra height (perhaps due to an extra thick wrist rest), the K65 RGB Mini’s height isn’t adjustable, as it doesn’t have any adjustable feet.
Corsair achieved those measurements by paring the keyboard down to the most essential keys, most of which pull double duty when they’re pressed at the same time as the Fn key. Many of those dual functions make sense. The Backspace key is also used as Delete, for example, and the number row serves as a de facto function row as well. But there are many other combinations besides: several keys have been assigned media functions Z to B’s secondary functions control lighting aspects of the keyboard, and the keys above them perform mouse functions. These functions are all reprogrammable if you download the keyboard’s software. We’ll talk more about that later.
For now, let’s get back to the basics. The K65 RGB Mini boasts a braided, detachable USB-C to USB-A cable that should make travel easier. Corsair makes the keyboard stand out a little more by including an extra Esc keycap with the Corsair logo on it and a fancy spacebar. These are a cheaper form of plastic, ABS, than the rest of the keycaps.
The custom spacebar looks cool, even if I prefer the topographic design HyperX used for the Alloy Origins 60. Its light texturing adds a bit of flair without becoming a distraction every time the key is pressed. And it probably would’ve been enough to help the K65 RGB Mini stand out. Corsair didn’t stop there, however. The company also used a custom finish on the standard keycaps that makes it look like someone with severe dandruff scratched their scalp over the keyboard.
The keycaps also suffer from a lack of clarity on their legends that can make it hard to see the RGB backlighting and make the keys seem a bit messy even when the lighting is off. This problem is most noticeable in the number row, but it affects other keycaps as well. That doesn’t really matter while the keyboard’s actually in use, of course, but it does undermine Corsair’s other efforts to make the K65 RGB Mini aesthetically pleasing.
It’s a shame, too, because the standard keycaps are doubleshot PBT plastic that should be able to withstand all sorts of abuse. (Not that any of us have ever been anything but totally gentle with a keyboard, of course.) Doubleshot PBT is typically more durable than ABS. And these succeed in preventing that shiny look. Beneath those 1.5mm-thick keycaps lies your choice of one of three Cherry MX switches rated for between 50 million and 100 million keystrokes, so the K65 RGB Mini should prove fairly durable, despite its plastic exterior.
Typing Experience
In an attempt to appeal to gamers who want switches that are easy to depress, the K65 RGB Mini comes with a range of linear switch options: Cherry’s MX Silent Red, MX Speed Silver or MX RGB Red. We tested the keyboard with the latter, essentially standard MX Red with a transparent casing meant to help the LEDs underneath them shine through. Cherry’s official website puts the MX RGB Reds at requiring 30 cN initial force and 45 cN actuation force with 2mm pretravel and 4mm total travel. It’s a solid linear switch that offers very little resistance throughout a smooth keypress.
After about a week with the K65 RGB Mini, I averaged 125.6 words per minute (wpm) with 97.7% accuracy on the 10fastfingers.com typing test. That’s faster than I was with the Alloy Origins 60 (117 wpm) but equally accurate. Some of that speed boost may have more to do with me getting more familiar with the test and 60% keyboards though.
While appropriate for gaming, I find Red switches a bit light to depress for heavy typing. Your experience may vary, but I find that any hesitation when pressing a key can result in an accidental keypress. Tactile mechanical switches would come in handy in that regard, but, again, the K65 RGB Mini is only available with linear ones. The 60% layout also takes some getting used to. People who need a number pad balk at tenkeyless keyboards; I bet they gasp in horror upon sight of a 60% board.
That’s all just a matter of acclimation, though, even if Corsair decided to put the arrow keys all the way on the “UHJK” cluster instead of somewhere closer to where they’d be on a larger keyboard. Buying a 60% keyboard is making a commitment to learning how to perform everyday functions on that particular board, and I don’t recommend switching between various models.
But the biggest problems with typing on the K65 RGB Mini are its noise levels and lack of ergonomic control. In a side-by-side comparison, the keyboard was louder than the Alloy Origins 60, the full-sized Asus ROG Strix Scope RX with optical mechanical switches and other boards I’ve reviewed lately, with notable pinging on certain keys. Every time I hit the “Shift” key or the spacebar it sounds like I’m operating an old-timey cash register.
The lack of feet on the bottom of the keyboard also means the K65 RGB Mini is limited to just one height. That might not bother some people, but it’s nice to have more control over a keyboard’s positioning.
Gaming Experience
When gaming, the K65 RGB Mini feels a lot like other keyboards with linear mechanical switches but with the added bonus of leaving more desk space available to the mousepad. Its keys feel responsive, which is exactly what people expect from linear switches. Sometimes that led to mis-presses for me but not as often as when I’m just typing.
None of these traits are exclusive to the K65 RGB Mini. By now we’ve come to expect that a gaming keyboard will offer reliable inputs, responsive switches,and features like n-key rollover; their absence would be more notable than their presence.
The K65 RGB Mini’s standout features are similarly hard to notice. It features the Corsair Axon Hyper-Processing Technology that was introduced in October 2020. Corsair said the feature is enabled by a 32-bit Arm Cortex SoC running a “purpose-engineered real-time operating system.” It’s supposed to offer up to an 8,000 Hz polling rate and key scanning at a rate of 4,000 Hz. Most gaming keyboards offer 1,000 Hz polling rates, so the K65 RGB Mini is eight times as fast, in theory.
Here’s how the math breaks down: A 1,000 Hz polling rate leads to a 1ms delay between a key being pressed and a PC registering a keypress. The K65 RGB Mini’s maximum 8,000 Hz polling rate reduces that to a 0.125ms delay. Corsair has strayed from the 1,000 Hz standard before with the Corsair K100 RGB, but that much pricier keyboard’s maximum polling rate is 4,000 Hz.
That would all be something to celebrate, if only human eyes could perceive the 0.875ms of time Corsair Axon is saving. Estimates vary—Tobii claims we react to visual stimuli in about 80ms, while MIT has said we can recognize images that appear for just 13ms—but the consensus is that we can’t detect the kind of sub-millisecond difference Corsair is enabling with the greater-than-1,000 Hz polling rates.
In-game I didn’t notice any improvements either. I was still lumbering around the generations-old landscapes of Halo: Reach and accidentally using my utility before the round even starts in Valorant at exactly the same speeds that I was with other keyboards. That doesn’t make Corsair Axon a detriment to the K65 RGB Mini, though. It just means that it’s another spec that sounds impressive on paper but isn’t noticeable in-game.
To use the K65 RGB Mini’s 8,000 Hz polling rate, you must have the iCue software installed, as well as a USB 3.0 Type-A port and Windows 10 or macOS 10.15 or later. iCue warns that higher rates are limited based on system performance but doesn’t offer minimum specs, and there is an option to enable the Corsair Axon-afforded polling rates despite those warnings. (We’ve reached out to Corsair about recommended system specs for 8,000 Hz and will update this review if we hear back.)
Software and Features
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The K65 RGB Mini offers a bevy of customization features via Corsair’s iCue software. Most settings can be saved directly to the keyboard, and Corsair claimed the 8MB of onboard storage has capacity for between 50 and 200 profiles. (We’ve reached out to the company for clarification; our reviewer’s guide claims 50 but the keyboard’s packaging claims 200.)
Settings that have been saved to the K65 RGB Mini’s onboard storage are easy to cycle through using various modifier keys. The default layout has profile settings, brightness levels, and lighting effects assigned to the “Z” to “B” keys. Keyboard shortcuts can also be used to record, assign, and delete macros without having to venture into iCue beforehand.
iCue splits its settings into six categories: Key Assignments, Hardware Key Assignments, Lighting Effects, Hardware Lighting, Performance and Device Settings. Changes made via Key Assignments and Lighting Effects are only effective when the software is running; changes made to the other categories persist, as long as they’re saved to onboard storage first.
The Key Assignment categories at their most basic enable remapping, the ability to switch between languages with a keypress and simulate mouse input. You can also set them to perform more sophisticated actions, such as inserting predetermined text, launching specific programs, controlling media playback and running macros.
Each key offers two levels of customization. The first is activated when the key is pressed by itself, so I wouldn’t recommend it for keys that see a lot of use. If you don’t use the right Shift key a lot, however, it might make sense to have it perform another function instead. The second level of customization performs the specified action when the key is pressed alongside the Fn and Menu modifier buttons, and Corsair said additional modifier keys will be available soon.
RGB lighting categories perform as expected. The K65 RGB Mini offers per-key RGB backlighting that you can modify with iCue’s built-in lighting effects. Each of those effects offers at least some level of customization as well, including the ability to control how bright they are, what colors they include, what areas of the keyboard they affect and how they behave.
Performance mostly offers control over how the Windows Lock feature activated by pressing Fn + Win functions: It also controls the indicator colors shown when a key is locked, a profile is activated or a macro is being recorded.
Device Settings is used to update the K65 RGB Mini’s firmware, manage profiles saved to its onboard storage, control the brightness of its lighting, and change the active keyboard layout. It also offers a choice of polling rate: 125, 250, 500, 1,000, 2,000, 4,000, or 8,000 Hz.
Bottom Line
The Corsair K65 RGB Mini is a niche product. It’s a 60% form factor keyboard from Corsair that’s only available with linear switches. It’s also Corsair’s first attempt at a lot of things: The company said this is its first keyboard with a 60% form factor, detachable USB C-to-A cable, function layers on each key and the ability to hit polling rates up to 8,000 Hz.
The K65 RGB Mini isn’t cheap either, but that cost is justified by the doubleshot PBT keycaps, braided cable and per-key RGB backlighting, as well as all the extensive gaming features enabled by iCue. Opting for Cherry MX switches instead of their more affordable counterparts also helps to explain Corsair’s pricing.
That doesn’t mean the K65 RGB Mini is perfect. The pinging on some keys is frustrating, the all-plastic build could raise questions about the keyboard’s durability and the cosmetic flaws in the keycaps take some getting used to.
It will be interesting to see how Corsair improves upon the 60% form factor in the future. But the K65 RGB Mini is still an exciting first attempt at a 60% keyboard;
(Pocket-lint) – For 2021 it seems like Asus is going after competitive gamers with the 2021 versions of the ROG Strix G15 and G17. The G15 is now not only more compact than the previous model, but also boasts Nvidia’s RTX 3000 series graphics cards. Something that’s notoriously hard to get hold of in the desktop world.
On paper, the ROG Strix G15 (G513) is a gaming beast with some great options, whether you favour fast screens or stunning visuals. That’s because not only is there a lot of power under the hood, it’s also specced with a choice of Full HD 300Hz or a WQHD 165Hz panel.
The aim to create either gaming powerhouses or the ultimate portable e-sport machines depending on your preference. Or maybe both? We’ve been living with, working with, and gaming with the Strix G15 for a couple of weeks to see how it all stacks up.
Power and prowess
Up to an Nvidia GeForce RTX 3070 Max Q 8GB GDDR6 GPU
Up to AMD Ryzen 9 5900HX CPU
Up to 32GB DDR4 3200MHz SDRAM
Up to 1TB M2 NVMe storage
Don’t be fooled by the compact-yet-snazzy frame of Asus ROG Strix G15 – this is still a powerhouse of a gaming machine. It needs to be as well, in order to reach the lofty goals Asus is aiming for and, of course, to make the most of the 300Hz refresh rate screen (as specified for this review).
On the outside, the Strix G15 retains the usual Asus ROG aesthetic. It boasts an aluminium chassis, a textured finish with ROG logo etching, and a backlit keyboard with RGB underlighting. It’s compact and stylish – but beauty is more than skin deep as the goodness continues when you open the lid and turn the device on.
As you’d expect, the G15 uses NVMe storage, so it boots to Windows in the blink of an eye when you press that power button. Your experience is going to vary depending on whether you go for the WQHD (1440p) model or the Full HD (1080p) one, but even at 1080p we were struck by just how easy-on-the-eye the panel is.
It’s rich and vivid. But more importantly, it’s fast and accurate. With Armoury Crate, you can also adjust the visuals and switch between several pre-programmed settings including Vivid, Cinema, RTS, FPS, and Eye Care. That last one is our favourite for working during the day as it reduces the blue light and makes the screen easier on the eye while you’re beavering away.
Gaming goodness
Display options: Full HD 1080p 300Hz IPS // WQHD 1440p 165Hz, 3ms response
62.5% sRGB, 47.34% Adobe RGB, Adaptive Sync
Benchmarks: PC Mark, TimeSpy, TimeSpy Extreme, Port Royale, FireStrike Ultra, FireStrike Extreme
The screen really shines when you get into a good gaming session of course. If you opt for the 300Hz panel, you can push competitive games to their limit and theoretically make the most of the display’s nifty fast refresh rate.
We played Rainbow Six Siege at around 200fps on Max settings. We managed 66fps average on Dirt 5, 80fps on Far Cry 5, 60-70fps on Assassin’s Creed Odyessy. Even outputting to a 32-inch Samsung Odyssey G7, the G15 still did the business with comparable frame rates.
Other games, including CS:Go and Apex Legends, are bound to make the most of this panel too.
Connection options and downfalls
3x USB 3.2 Gen 1 Type-A, 1x USB 3.2 Gen2 Type-C (support Display Port & 100w PD Charger)
1x LAN RJ-45 Ethernet jack, 1x HDMI 2.0b, 1x audio combo jack
Wi-Fi 6 802.11ax (2×2), Bluetooth w/ support for Range Boost
One of our niggles with the Strix G15 is the connection options. While there are some highlights – there’s an Ethernet port, for example – it lacks a Display Port or Display Port Mini connection unless you have a DP to USB-C adapter.
It also doesn’t have a webcam as standard. We begrudge that in a world where everyone’s on Zoom calls or Microsoft Teams meetings. Yes, it could be countered by simply buying an external webcam but that’s more expense. It also means you’d be using up one of the precious few USB ports as well. Plug in a mouse (no right-minded gamer would use a trackpad), headset and external keyboard and you’ve barely got any ports left.
That said, a nice amount of thought has been put into the overall design. The USB ports are located on the left and rear, meaning if you do plug in a gaming mouse you won’t find cables getting in the way while you play.
Great sound and positional audio too
Up to Twin 4W Smart Amp speakers
Built-in array microphone
Dolby Atmos compatibility
AI microphone noise cancellation
Compact and thin gaming laptops usually run hot and loud in our experience. Sometimes painfully so. The Strix G15 is intelligently designed with excellent cooling vents that seem to keep it running cool under pressure.
It has various different fan modes too, all of which can be switched to from within the Armoury Crate software. Choose from Windows, Silent, Performance and Turbo modes. Under general use, the Strix G15 is pleasantly quiet and barely ramps up when watching video, surfing the web or working away.
Under gaming load it remains fairly quiet too. This is in part thanks to Nvidia’s Whisper Mode technology, which uses AI-powered analysis to adjust cooling to keep things quiet as well as cool. Of course, if you need power for the best performance then you can ramp things up with Turbo and Performance modes. These bring more frames per second potential – but also more fan noise.
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We’re happy to report that even under pressure the Strix G15 is not only quieter than other gaming laptops we’ve tried, but the speakers also do a great job of overpowering any noise from the fan sufficiently enough to not spoil your gaming fun.
Those speakers are also smashing in other ways. They’re great sounding and deliver satisfying audio whatever you’re doing. A two-way AI-noise cancellation mic also removes fan noise and background noise from your chat as well – whether you’re on a work call or gaming with friends.
Battery longevity
90WHr 4-cell li-ion battery
240W AC adapter, 100W PD Charger via USB-C
Despite its compact frame, the G15 packs in some neat battery charging tech that includes the ability to fast-charge for as much as 50 per cent power in just 30 minutes at the plug.
But the highlight for us is under standard, everyday load – browsing and working – we managed to get between five to six hours out of it before it needed charging. That’s great capacity and pleasing if you’re away from a plug or just want to work wire-free around the home.
Unlike other models we’ve tried, the Strix G15 is also capable of playing games when not plugged in with semi-decent performance. We managed to play Rainbow Six Siege at between 30-60fps while unplugged and other casual or less taxing games like Valheim will run nicely too.
Verdict
The Asus ROG Strix G15 is a great bit of kit that’s solidly built and powerful enough to make light work of modern games.
It doesn’t annoy with excessive fan noise, instead delighting with visual pleasures and audible goodness. The battery life means you can happily work all day too. Indeed, about the only irks are the limited connections and lack of webcam.
All told, the ROG Strix G15 is a great gaming device with far more delights than downfalls. It’s one of the best gaming laptops we’ve seen to date.
Also consider
Asus ROG Zephyrus Duo 15
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If you want something even slimmer and with extra screens then look no further than Zephyrus Duo 15. It runs a bit hotter but it’s also a really pleasing laptop whether you’re working or trying to be gaming productive.
Asus ROG Zephyrus Duo 15 (GX550) review: Too hot to handle?
Gigabyte Aorus 17X
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If you don’t mind your laptop being a bit fatter, then the Gigabyte Aorus 17X is an interesting choice as well. It’s designed as a desktop replacement with some serious power under the hood. It also has great highlights including a mechanical keyboard and AI designed to help tune performance.
Tightly curved monitors like the MSI MPG Artymis 343CQR can really enhance gameplay, especially in first-person environments. With class-leading contrast, accurate out-of-box color and superb HDR, the 343CQR should be on everyone’s curved screen short list.
For
High contrast
Accurate out-of-box color
Solid gaming performance
1000R curve
Against
Slightly light gamma
Blur reduction feature makes the screen too bright
Higher input lag than some 144 Hz screens
Features and Specifications
In the world of curved monitors, there are more things to consider than just screen size. Not only are there three different aspect ratios, 16:9, 21:9 and 32:9, they also come in a wide variety of curve radii. This number is expressed in millimeters like 1500R or 1800R. Larger numbers indicate less curvature. When you see 1000R, you know the curve is as extreme as it gets
MSI has jumped on the 1000R train with its MPG Artymis 343CQR. In addition to that tight curve, it sports a high-contrast VA panel running at 3440×1440 resolution with USB-C, HDR support, Adaptive-Sync and an impressive 165 Hz refresh rate worthy of competing with the best gaming monitors. Selling for a premium price ($900 as of writing), the 343CQR is a sharply focused display that is at its best when gaming — going even as far as to include an aim magnifier for shooters.
MSI MPG Artymis 343CQR Specs
Panel Type / Backlight
VA / W-LED, edge array
Screen Size, Aspect Ratio & Curve
34 inches / 21:9
Curve radius: 1000mm
Max Resolution & Refresh
3440×1440 @ 165 Hz
FreeSync: 48-165 Hz
Native Color Depth & Gamut
10-bit (8-bit+FRC) / DCI-P3
DisplayHDR 400, HDR10
Response Time (MPRT)
1ms
Brightness (mfr)
SDR: 350 nits
HDR: 550 nits
Contrast (mfr)
3,000:1
Speakers
None
Video Inputs
1x DisplayPort 1.4
2x HDMI 2.0
1x USB-C
Audio
3.5mm headphone output
USB 3.2
1x up, 2x down
Power Consumption
32.6w, brightness @ 200 nits
Panel Dimensions WxHxD w/base
31.3 x 16.5-20.5 x 12.4 inches (795 x 419-521 x 315mm)
Panel Thickness
6.5 inches (165mm)
Bezel Width
Top/sides: 0.4 inch (9mm)
Bottom: 0.9 inch (22mm)
Weight
20.2 pounds (9.2kg)
Warranty
3 years
The 343CQR is all about gaming with support for AMD FreeSync from 48-165 Hz. It’s not G-Sync Compatible-certified, but we still got Nvidia G-Sync to work (see our How to Run G-Sync on a FreeSync Monitor article for instructions).
MSI’s specs sheet includes nearly 85% coverage of the DCI-P3 color gamut. You’ll be using that gamut for all content, SDR and HDR alike, because there is no sRGB mode available.
MSI designed the 343CQR with consoles in mind too. It will accept 4K resolution signals and down-convert them to 3440 x 1440 resolution. The 343CQR is also the first monitor we’ve seen with HDMI CEC (Consumer Electronics Control). Originally developed to support universal remotes, the CEC implementation in this monitor is designed to sense whether the incoming signal is coming from a PC or a console and adjust its picture mode based on designated profiles. The feature supports both PlayStation and Nintendo Switch.
Assembly and Accessories of MSI MPG Artymis 343CQR
To assemble the MSI MPG Artymis 343CQR, the panel and upright are mated with four fasteners, so you’ll need to have a Phillip’s head screwdriver handy. Next, you attach the base with a captive bolt. The resulting package is rock-solid and shows impressive build quality. It certainly meets the standard one expects for the price.
Bundled cables include IEC for the internal power supply, DisplayPort, HDMI and USB. A small snap-on cover hides the panel’s mounting hardware. And if you’d rather use a monitor arm, the bolt holes are in a 100mm VESA pattern with large-head bolts included. In a nice touch, a small hook snaps onto the bottom of the panel to help manage your best gaming mouse’s cable.
MSI MPG Artymis Product 360
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From the front, the MSI MPG Artymis 343CQR is all business with a thin flush bezel around the top and sides and a molded strip across the bottom adorned only with a small MSI logo. A tiny LED appears red in standby mode and white when the power’s on. Around the back right is a joystick and two buttons. One activates the Gaming OSD (on-screen display) app, and the other toggles power.
The upright is very solid with a stiff-moving 4-inch height adjustment. You also get 30 degrees swivel to both sides and 5/20 degrees tilt. There isn’t even a hint of slop or wobble. A small hole helps tidy up cables. The base is solid metal with thin legs that go more than 1 foot deep. That, combined with the fact that the panel’s 6.5-inch thick means you’ll need a bit of extra desktop space to accommodate the 343CQR.
From the top, you can see the 1000R curvature clearly. That radius means that if you made a circle from 343CQRs, it would be just two meters in diameter. If you have the room for three of them, they’ll wrap around almost 180 degrees. They would make a great flight simulator or, perhaps, a solid solution for a Zwift (cycling virtual training app) setup.
The back of the MSI MPG Artymis 343CQR is styled nicely with a variety of different textures and an RGB effect that shows as a strip and MSI shield graphic with a dragon. The color breaths gently through different shades. You can turn it on and off in the OSD and control it ever further with the Gaming OSD app. You can also sync up the lighting effect with that of other MSI products that support the vendor’s Mystic Light-branded RGB. That way, you can create a custom light show with everything working in concert.
The input panel includes two HDMI 2.0 ports that support refresh rates up to 100 Hz with Adaptive-Sync and HDR. Meanwhile, the DisplayPort 1.4 and USB-C inputs accept 165 Hz signals, also with HDR and Adaptive-Sync. There are no built-in speakers, but you get a 3.5mm audio port for headphones.
OSD Features of MSI MPG Artymis
Pressing the joystick brings up the MSI MPG Artymis 343CQR’s OSD,which is divided into seven sub-menus. There are plenty of gaming features as well as most of what you’ll need for calibration.
The Gaming menu offers five picture modes. Four are game genre-specific, and there’s also the default mode, User. User’s the mode to pick because it delivers solid accuracy with no need for calibration. There are a few minor flaws, but the 343CQR definitely makes our Calibration Not Required list.
The Night Vision option is a shadow detail enhancer. We didn’t need it because the monitor’s black levels are both deep and richly detailed. Response Time is a three-level overdrive. Fast, the middle setting, is best. Next, MPRT is a backlight strobe that reduces motion blur and cancels out Adaptive-Sync.
It also pegs the brightness at over 860 nits, which is unusual. You can reduce this with the contrast control, but that removes much of the picture’s depth and quality. We recommend sticking with Adaptive-Sync and leaving MPRT off. Finally, Zero Latency should always be turned on for the lowest possible input lag.
Additional features include a frame rate indicator, alarm clock, aiming points and an Optix Scope feature. This is geared at fans of first-person shooters and lets you magnify the area underneath your crosshair in multiple levels using hot keys. As this will take some finessing to execute smoothly and without slowing down your gameplay, it won’t be for everyone.
The OSD will always show you the MSI MPG Artymis 343CQR’s signal status at the top with resolution, refresh rate, HDR status, FreeSync status and the active video input.
The Image menu offers three color temperature presets, plus a User mode. Normal is the default and best choice. We were unable to make a visual improvement to the color temp with calibration. The test numbers show a tiny gain but not one that can be seen with the naked eye. The only thing we wished for was a gamma control. The default luminance curve is a tad light, though that’s somewhat mitigated by the 343CQR’s extremely high contrast.
Calibration Settings of MSI MPG Artymis 343CQR
You can simply unpack the MSI MPG Artymis 343CQR, plug it in and enjoy. The image is very accurate by default — even the brightness is already set close to 200 nits in the User picture mode. We attempted a calibration and made no visible improvement.
Our settings are below if you want to try them. Note that in the User color temp, the RGB sliders start at 50%, which reduces brightness by roughly that amount. We turned them all up to 100%, then adjusted from there to achieve maximum dynamic range.
Picture Mode
User
Brightness 200 nits
49
Brightness 120 nits
6 (min. 109 nits)
Contrast
70
Color Temp User
Red 100, Green 93, Blue 93
HDR signals lock out all picture controls. You can still access the modes, but changing them does not affect the image. HDR grayscale runs a tad red, but the EOTF is spot-on, as is the color tracking. The 343CQR also uses dynamic contrast to achieve tremendous contrast for HDR content.
Gaming and Hands-on with MSI MPG Artymis 343CQR
At 1000R, the MSI MPG Artymis 343CQR is as curvy as a gaming monitor gets today. At first, we noticed a little image distortion when working in productivity apps, like word processors and spreadsheets. However, we got used to the look after a short time.
When browsing the web, that distortion became unnoticeable. The monitor’s image is sharp and contrast-y enough to overshadow any horizontal line curvature. It’s best to set the panel exactly vertical with no back or forward tilt. By adjusting the height so our eyes were centered, it made all parts of the screen equidistant from the body. The 343CQR is perfectly usable for workday tasks.
Color was nicely balanced with slightly more than sRGB saturation but not so much that it looked unnatural. MSI has tuned the gamut so it renders SDR content more accurately without the need to switch color spaces, a capability the MSI MPG Artymis 343CQR lacks. When HDR was on, color looked far more vibrant, as it should. This is one of the few monitors that you could leave in HDR mode all the time for Windows apps. Brightness is reasonable with the highest levels reserved only for small highlights.
The monitor also supports 10-bit color, though the panel uses Frame Rate Conversion to achieve this. Despite the internal upconversion, we didn’t see any banding artifacts.
Gaming tests started with our usual trip through Tomb Raider, which clipped along at a sprightly 165 fps on a Radeon RX 5700 XT and GeForce RTX 3090. Both FreeSync and G-Sync worked without a hitch. The MSI MPG Artymis 343CQR’s middle overdrive setting, Fast, struck the best balance between ghosting and blur reduction. The MPRT backlight strobe feature also worked well at reducing blur without artifacts but at the cost of a very bright and overly harsh image. Playing games at over 800 nits peak grew tiring after a short time.
Engaging HDR for a few hours of Call of Duty: WWII proved to be a singular experience. The MSI MPG Artymis 343CQR nears equalling a FALD display when it comes to HDR contrast and color. Every hue, down to the murkiest greens and browns, leapt from the screen. Black levels seemed almost OLED-like in their depth and detail, offset by perfectly balanced highlight areas. Color accuracy was also top-notch. Though we noted a slight red tint during the grayscale tests, it did not affect games or movies we played. This is one of the best HDR monitors we’ve seen in a while.
If you download MSI’s Dragon Center software, you can also use the 343CQR’s Sound Tune feature which uses “AI calculations” to block out background noise coming through a plugged in headset. Since it requires software and many of the best gaming headsets include similar tech on their own, its usefulness will vary depending on the gamer.
Another unique feature comes in what MSI calls Mobile Projector. It lets you display your phone’s screen in a 5:9 column on the side of the monitor. Although having your phone on your computer screen could generally be distracting, if you have a specific task that requires using both your smartphone and PC, this could come in handy.
Leading workstation vendors offer Linux-based machines with the latest hardware inside, but those PCs are expensive and are not exactly home-friendly due to their expansive design. Meanwhile, buying a boutique desktop PC with Linux is somewhat tricky. Fortunately for Linux users, there are companies like System76, which just launched its Thelio Mira midrange system that can be equipped with a 16-core Ryzen 9 5950X processor and a leading-edge Nvidia Quadro RTX graphics card.
System76 doesn’t label the Thelio Mira as a workstation; instead, the company brands it as a professional desktop system. Yet the PC can pack an AMD Ryzen 5000-series processor with up to 16 CPU cores, one or two Nvidia’s Quadro RTX graphics cards (up to the RTX 8000 model), up to 128GB of DDR4 RAM with ECC memory, up to 4TB of PCIe 4.0 NVMe storage (using two M.2 drives), and up to 36 TB of HDD storage. Obviously, all the connectivity features that you would expect from a 2021 desktop are all there, too: Wi-Fi 6, Bluetooth 5.0, 2.5 GbE, USB 3.2 Gen 2, USB Type-C, and audio connectors.
Measuring 436.35 × 253 × 331mm (17.18″ × 9.96″ × 13.03″), the System76 Thelio Mira is smaller than most high-end workstations by major vendors and is more compact than the company’s top-of-the-line Thelio Major box. While the system isn’t large, it can still support two graphics cards and loads of DRAM, which is something you usually don’t find in midrange machines.
One thing to note about the System76 Thelio Mir is that it does not look as utilitarian as machines from the big suppliers. With a choice of five different wooden finishes, it can actually fit almost any home design.
System76’s Thelio Mir stats at $1,499 and comes with Pop!OS 20.10 (64-bit), Pop!OS 20.04 LTS (64-bit), or Ubuntu 20.04 LTS (64-bit) operating systems. Meanwhile, nothing is stopping you from installing Windows 10 on these PCs.
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Microsoft’s new $99 Xbox Wireless headset isn’t perfect, but it’s the best attempt at being an Xbox gaming headset and an everyday set of wireless headphones I’ve tried yet. It’s compatible with the Xbox Wireless protocol, making it easy to pair with any Xbox One or Xbox Series X / S console. It’s also compatible with Bluetooth (version 4.2, SBC codec), and better yet, it can connect through both protocols simultaneously. So you can take a call or have audio from any app come through from a phone, tablet, or a PC mixed in with the sound coming from your Xbox console.
This is far from the first gaming headset to do this, or even do it well. Microsoft’s latest headset just stands out as being particularly impressive for the number of things it gets right for $99. Its design is stellar, a logical fit in the company’s headphone lineup. Next to the Series X, it looks the part with a touch of glossy green detailing around the ear cup dials, covered in matte black plastic. The little holes in the recessed areas between the faux leather ear pads and the dials seem to be there just for cosmetic reasons, but it looks fantastic nevertheless.
Crucially, these are comfortable, even though my head size nearly pushes them to their size limits. The sidearms require two hands to make adjustments, which I like. There’s no worry that they’ll resize just from being moved around. And while I wish this model had a bungee-style headband and swiveling ear cups like most SteelSeries headsets, not having these features didn’t equate to comfort issues here.
In addition to how the headset looks, its functionality is similar to the Surface Headphones, with twistable dials on the outside of each ear cup for adjusting elements of the audio. Unlike the company’s more premium headphones, there’s no active noise cancellation here (I’d complain, but they’re $99), though the passive noise isolation is better than average for this price. The left dial acts as a chat and game audio mixer, so you can tune your playmates down a bit during a dialogue-heavy cutscene or vice versa. I appreciate that Microsoft put it front and center. On the other dial is the volume control. Twist to increase or decrease, nice and simple — no buttons necessary.
Over on the right ear cup, there’s a USB-C port for charging. Microsoft includes a USB-C to USB Type-A cable to charge it, but you’ll get all of the same headset features if you plug into a Windows 10 machine with your own USB-C to USB-C cable. That’s not the case when plugged into a MacBook Pro, which won’t work over a wired connection with the headset. You can still connect to a macOS device and use the headset over Bluetooth, though.
There are only two buttons on the headset: one to manually mute the bendable microphone (an LED on the inner section of the boom microphone angled toward your face is illuminated when the mic is hot), and another that serves as the all-in-one pairing and power button, both of which reside on the left ear cup. Most gaming headsets require days of continued use to fully learn their respective button layouts, but this one’s dead simple. I would have taken one more button if it served as a multifunction button to control my device over Bluetooth, but Microsoft has limited the headset to just two buttons. There’s no way to independently control, say, a phone outside of just adjusting the volume.
The sound performance from this headset is better than I expected. During my tests, I listened to Spotify, and the music sounded good enough to stick with this headset instead of automatically reaching for my Sony 1000XM3s. People with a knack for stellar audio quality will find quibbles, like that the sound can come off as muddled at times, and the soundstage isn’t as expansive as you’d find in a more expensive set of headphones. But again, these are $99 and meant for gaming first. And for that price, I’m pleased.
Hopping over to gaming, I instantly booted up Doom (2016) on the Series X. The soundtrack and all of the various hellish sound effects have an adequate amount of crunch and punch, and I was head-banging to the music while I played. It sounded as it was intended to sound, though, again, the same nitpicks apply here as they do for music. When there’s a lot happening in the mid and high frequencies, the sound can lack clarity if you’re listening closely. I didn’t notice that as much in Yakuza: Like a Dragon, for instance. This headset works with the Dolby Atmos (Microsoft is giving buyers a trial of Dolby Atmos with purchase that will last until the end of September) and DTS: X paid apps available for Xbox and PC, which might enhance the sound. But for the purposes of this review, I tested just the out-of-the-box experience.
The battery life and range are competitive with other gaming headsets I’ve tested in this price range. Microsoft claims 15 hours per charge, and both times I ran the non-replaceable battery down during testing, it lasted for about that long. I was able to roam about my studio apartment, straying about 25 feet or so from the Xbox without experiencing any drop-outs. It started cutting out when the signal had to go through multiple walls, but that’s to be expected. As for charge speeds, Microsoft says it can gain four hours of use out of a 30-minute charge, or a full charge in three hours. In case you were wondering, you can use the Xbox Wireless headset while it’s being charged, but obviously, it’ll then take longer to recharge.
To give you a sense of how this headset handles connections, I first paired the Xbox Wireless headset to my PC with Microsoft’s USB Wireless Adapter (not included with this headset, but it operates on the same Xbox Wireless protocol as the consoles) for music and to take some video calls. Pairing the headset required pressing and holding the pair button for four seconds and doing the same to the Wireless Adapter. To use them on the Xbox Series X, I had to run through the same process. Frustratingly, the headset can’t handle juggling between two previously paired devices that use the Xbox Wireless protocol, so I had to manually re-pair it when I wanted to hop between my PC and the Xbox. I don’t want to overblow this issue, though. Microsoft’s pairing process for Xbox accessories is very simple. This won’t be a problem at all if you connect to your PC via Bluetooth (as I imagine most people will) since the headset can connect to both concurrently.
If you’re someone who’s likely to lean heavily on the concurrent wireless connection feature, I like that this headset automatically lowers the audio streaming from the Xbox Wireless protocol device when a call is incoming so you can hear it. You can adjust the volume of just your Bluetooth device with its own controls, but not from the headset itself. Cranking the volume with the dial makes it louder for both devices you’re connected to.
The level of customization this headset allows is also impressive for the price. Through the Xbox Accessories app for Windows 10 or Xbox, you can adjust the equalizer (movie, music, game, heavy bass, and speech are the presets, or make your own) and boost the bass. Additionally, there’s an auto-mute feature that can mute noises happening in your surroundings. There are three levels (low, medium, and high), and Microsoft says each step up will increase how aggressively the mic mutes things that aren’t your voice. During a video call, it seemed to work as intended, if not better than I expected. The person on the other end said that my speech wasn’t getting cut off, which is something that can happen with these kinds of features, and that happenings in the background weren’t noticeable. Of course, the effectiveness of this auto-mute feature can vary depending on your household situation. If you’re skeptical, it’s easy enough to just tap the mute button to avoid potential embarrassment.
Two other small but cool features in the Xbox Accessories app let you tweak how bright the mute light is, making it easier to see in your peripheral vision. You can also customize the level of mic monitoring or how much outside sound is fed through the mics and then funneled into your ears.
Up until now, the $150 Razer Kaira Pro was the Xbox-specific headset I told people to get because it’s comfortable, and it supports Bluetooth in addition to the Xbox Wireless protocol. Microsoft’s new Xbox Wireless headset is well ahead of that model in terms of design, ease of use, and functionality — all in a more affordable package.
If Microsoft is to be judged compared to Sony on how well it designed a headset to accompany its latest consoles — as it inevitably will be — this one handily edges out the Pulse 3D even though they’re the same price. Sony’s model is comfortable and looks equally dashing next to the console it was made for, and it has a 3.5mm headphone jack and 3D Audio support in its court. But it’s tough to compete with the Bluetooth support and button-lite design built into Microsoft’s model. I would have loved it if a USB dongle was included for more support with devices, like the Nintendo Switch. But by design, it can’t connect to other gaming consoles. Microsoft is keeping this one in the family. If you’re in the family, though, you’re in for a treat.
Photography by Cameron Faulkner / The Verge
Correction: The Xbox Wireless headset can get four hours of use from a 30-minute charge. This review incorrectly stated that a 15-minute charge could get you three hours of use. We regret this error.
Google has detailed the efficiency improvements it made with Chrome 89, the latest version of its browser released earlier this month. Depending on whether you’re using the browser on Windows, macOS, or Android, Google says the browser should use less resources, launch quicker, and feel more responsive to use. There’s no mention of any improvements specifically for users on iOS.
The exact benefits vary by OS. Across platforms, Google says Chrome is able to reclaim as much as 100MiB (or over 20 percent on some sites) by using foreground tab memory more efficiently, and on macOS it’s saving up to 8 percent of its memory usage based on how it handles background tabs (something which Chrome already does on other platforms). Google says these improvements on macOS have benefited the browser’s Energy Impact score by as much as 65 percent, “keeping your Mac cooler and those fans quiet.”
On Windows and Android, the browser is also using a more advanced memory allocator across more areas to further reduce memory usage, and increase browser responsiveness. On Windows, Google says it’s seeing “significant memory” savings of up to 22 percent in the “browser process,” 8 percent in the renderer, 3 percent in the GPU, and that overall browser responsiveness is improved by up to 9 percent.
There are also a host of improvements specific to Android, which google says result in 5 percent less memory usage, fewer crashes, 7.5 percent faster startup, 2 percent faster page loads, and a 13 percent faster startup. High-end Android devices running on Android 10 and newer with at least 8GB of RAM should also load pages 8.5 percent faster, and be 28 percent smoother to use.
Google has made similar promises about previous Chrome releases. For example it said Chrome 87, released at the end of last year, was “the largest gain in Chrome performance in years.” Under-the-hood performance improvements were said to improve everything from CPU usage, power efficiency, and startup times.
The latest Windows update has been causing problems for some printer owners, according to a report from Windows Latest(via Gizmodo). Users are reporting that they’re getting a blue screen when they try to open the print dialogue from Notepad, Office, or other programs. (You know that annoyingly ambiguous error message that’s like “Your PC ran into a problem and needs to restart”? It’s that one.)
Microsoft is aware that attempting to print in certain circumstances can blue screen your PC, and has listed the bug on the Windows 10 Support page. The company doesn’t appear to have issued a fix at this time. “We are presently investigating and will provide an update when more information is available,” that website currently reads.
It’s not clear how widespread the issue is, but Windows Latest says it has “seen numerous reports of error popping up here and there.” The bug appears to impact multiple printer brands including Kyocera, Ricoh, and Zebra. “Have had at least 20 confirmed cases from 4 different clients already and it’s only been an hour into the day,” one reader told the publication.
Windows users are complaining across Reddit as well. “This issue was confirmed across four computers,” said one Reddit user. “We just got 3 calls from clients all experiencing this same issue,” another commenter said.
If you’re encountering this problem, the easiest fix is to roll back the latest Windows update. To do this, open Settings > Update & Security > Windows Update > View Update History > Uninstall Updates > Uninstall, or remove the patch manually in Command Prompt. Some Reddit users confirmed that this fixed their problem.
A user claiming to be a Microsoft employee has also posted two temporary workarounds on Reddit, which commenters have confirmed to work. You can enable direct printing in the Command Prompt, or you can use the Compatibility Administrator tool to apply a fix, depending on the application you’re running. Both processes are complicated, so your best bet is to go read that Reddit comment closely if you want to try them.
Even before the COVID-19 pandemic closed most offices, more and more official papers were being turned into PDF documents. (PDF stands for Portable Document Format; it is a standard created by Adobe in the early 1990s that allows paper documents to be turned into exact digital copies.) These days, hard copy paperwork is fast becoming the exception rather than the rule. However, even digital documents have to be signed. You can do it the long way — print those documents out, sign them, and then scan them back into your computer — or you can create a digital signature and place it directly on the PDF.
Unfortunately, while Windows doesn’t offer a built-in PDF signing feature the way a Mac does, there are third-party apps you can download that will give you the same ability. In this case, I’m using Adobe Acrobat Reader DC, which is Adobe’s free PDF reader. Here’s how to set it up and use it to sign your PDF documents.
Download Adobe Acrobat Reader DC. Adobe has the unfortunate tendency to encourage people to download excess apps, so make sure you uncheck all the additional installations that may pop up on the page: in my case, it was two McAfee apps and Acrobat’s Chrome extension. (You can install this last one later if you think it might be useful.)
After you click on “Download Adobe Reader,” you can start the install by clicking on the downloaded .EXE file.
At the end of the installation, Acrobat Reader DC will ask if you want to make Adobe Acrobat Reader your default PDF application. Up to you.
Once it’s installed, Acrobat Reader will open. Look for “Fill & Sign” in the main window. Click on that and then click on “Select a File” to choose a PDF file to work on.
Alternatively, you can open the file first (by going to “File” > “Open”) and then select the “Fill & Sign” feature from the app’s right-hand column. (If you don’t see any labels under the icons, it’s the one that looks like a pen in the act of writing.)
A new window will ask “What do you want to do?” Click on the “Fill and sign” button under the left-hand picture.
Your document will come up in Acrobat. Click on the “Sign” icon (another pen) in the top line.
Click on “Add Signature.” (If you already have added a signature, you can use the “Add Initials” choice to save a second signature, if you wish.)
A pop-up window will give you three ways to sign your document: type your name (Adobe supplies you with several handwritten-looking fonts), draw your signature (either using your touchpad or directly on a touchscreen), or upload an image of your signature.
However you create your signature, if you will want to use it in the future, make sure the “Save signature” box is checked. Then click on “Apply.”
Once you’ve hit “Apply,” your PDF document will be back. Place your new signature where you want it on the document and left-click. You can then change the size or placement of the signature if you wish.
And you’re done! Now, if you want to add your signature to a PDF, just open your document using Adobe Acrobat Reader and click on the “Sign” icon. You can then select your saved signature and place it where you need it on your PDF document.
Adobe Acrobat Reader DC is, of course, not the only app that you can use to read and / or edit a PDF document. There are a variety of other apps out there with free versions that will let you do basic PDF work, such as HelloSign, Smallpdf, and Docsketch. However, most of those free versions come with limitations — for example, both HelloSign and Docsketch let you sign up to three documents a month, while Smallpdf lets you process up to two documents per day. Adobe Reader doesn’t have any limitations on your ability to sign documents, but if you want to create a PDF, or export it to another format, you’ll have to get the Pro version.
The Asus ROG Strix Scope RX is a compelling keyboard with optical switches, per-key RGB lighting and many gaming-focused features. It’s only limited by its size and keycaps.
For
+ Switches deliver pleasant typing, gaming
+ Sturdy construction bolstered by dust, water resistance
+ On-keyboard controls for lighting, profile switching and more
Against
– Keycaps can feel unpleasant
– Thick, obtrusive rubber cable
– Switches feel stiffer than expected
Most gaming keyboards only use lighting to look pretty. You watch as the keys illuminate with a dazzling array of 16.8 million colors and a variety of effects. Gaming keyboards with optical mechanical switches do the same thing, sure, but they’re also built around the idea that light offers the best way to register a key press. RGB lighting is essentially a decoration; the lighting used by optical switches are foundational.
It’s taken a while for optical keyboards to go mainstream, but they’re slowing becoming increasingly common among vendors claiming to make the best gaming keyboards. Razer, Corsairand Roccat all released keyboards with optical switches in late 2020, and Asus joins the optical trend with the introduction of the $130 Asus ROG Strix Scope RX. Could this finally be the keyboard that convinces gamers to flock to optical switches?
Asus ROG Strix Scope RX Specs
Switches
Asus ROG RX Red optical mechanical
Lighting
Per-key RGB
Onboard Storage
5 customizable profiles
Media Keys
With FN
Interface
USB 2.0 Type-A
Cable
Attached, rubber
Additional Ports
USB 2.0
Keycaps
Plastic
Construction
Aluminum top plate, plastic base
Software
Asus Armoury Crate
Dimensions (LxWxH)
17.3 in x 5.4 in x 1.5 in (440 x 137 x 39 mm)
Weight
2.4 pounds (1.07kg)
Design of the Asus ROG Strix Scope RX
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The ROG Strix Scope RX is a full-size keyboard that features a few design changes to the standard layout meant to help it appeal to gamers. The most notable of those changes are the double-width left Ctrl key, which is supposed to make it easier to find the “crouch” button in most shooters, and the Stealth key that sits in the function row (we’ll talk more about what that key does next). Otherwise, the ROG Strix Scope RX looks like a standard gaming keyboard.
The ROG Strix Scope RX’s Stealth key lets you quickly hide all open apps and mute the system’s audio. Like I said in my Asus ROG Strix Scope TKL Electro Punk review, that feature doesn’t feel particularly necessary while working from home. For those who disagree, well, that hoodie-clad keycap is just waiting for you to press it.
It features a black and gray color scheme accented by per-key RGB backlighting and a rather conspicuous ROG logo in the top-right corner. The lighting appears to shine evenly through the keycaps, and the aluminum top plate’s treatment allows it to reflect those lights without coming off as shiny.
There are no dedicated media keys, unfortunately, but Asus did give media controls top priority when it printed the function row’s legends. The “F5” to “F12” labels are all printed on the front of their respective keycaps instead of the top, which is a nice touch. A similar labeling approach is also used for the secondary functions (changing profiles, controlling lighting, et cetera) of other keys.
The ROG Strix Scope RX offers USB 2.0 passthrough, which some will find useful as it brings a USB Type-A port closer to you. But that does mean the keyboard’s stuck with a thick cable — in this keyboard’s case, a rubberized one — that ends with two different USB connectors. That isn’t uncommon for keyboards that offer USB passthrough, but it’s still disappointing after reviewing the HyperX Alloy Origins 60mini keyboard with a detachable braided cable. Comparatively, the ROG Strix Scope RX is a beast.
I suppose portability isn’t as much of a concern for a full-size keyboard. The ROG Strix Scope RX measures in at 17.3 inches long, 5.4 inches wide, and 1.5 inches tall before the feet are extended from underneath its top corners. It weighs 2.4 pounds. At that point having a sleeker, more travel-friendly cable probably wouldn’t change much. For comparison against other optical gaming keyboards, the Razer Huntsman, is 17.5 x 5.5 x 1.4 inches, and the Corsair K100 RGB, with many media and macro keys, is 18.5 x 6.5 x 1.5 inches.
Luckily, it seems like Asus was prepared for the ROG Strix Scope RX to sit in one place for extended periods. The company said the keyboard offers IP56 dust and water resistance, which means it should be able to withstand any reasonable accumulation of dust or spills.
Typing Experience on the Asus ROG Strix Scope RX
Most important is the ROG Strix Scope RX’s status as the first keyboard to feature Asus’ proprietary ROG RX Red optical mechanical Switches. These linear switches are supposed to be able to withstand up to 100 million keystrokes, feature a 1.5mm actuation point, require 40g of force to actuation and 55g of force to bottom out and a have total travel of 4mm. These specs are similar to the linear Cherry MX Red standard mechanical switches, but they require less force to bottom out (55g versus over 60g) and a shorter actuation point (1.5mm versus 2mm). They also require less initial force for the spring to start compressing (45g compared to about 30g ). More details are on Asus’ website.
The ROG RX Red switches performed surprisingly well during everyday use. I’ve been fairly vocal about my preference for tactile keys, especially when I’m typing, but the first time I pressed a key on the ROG Strix Scope RX, I double-checked the packaging to make sure I wasn’t sent the wrong keyboard by mistake. These don’t feel like any other linear switches I’ve used before. While they are linear, meaning they don’t have a bump along its travel, such as Cherry MX Browns, they feel stiffer than other linear switches, like Cherry MX Reds. And that stiffness persisted after I used the keyboard for days.
Whether that’s a virtue or vice is a matter of perspective. For me, it meant I got the advantages of linear switches — namely their responsiveness and relatively quiet operation — without the disadvantage of having to edit out a bunch of accidental keypresses. But it’s not hard to imagine that someone expecting a linear switch to be easier to press might be a little frustrated.
A keyboard is more than just the sum of its switches, however, and in that regard the ROG Strix Scope RX left something to be desired. The keycaps feel oddly grippy and grimy even though my house is (almost unbearably) dry because of the extended New York winter. It almost felt like I had to pull my fingertips away from the keycaps any time I wanted to punch at another one.
But those are just qualitative impressions. The quantitative impressions are more favorable: I scored an average 122.3 words per minute (wpm) with 97.3% accuracy on the 10fastfingers.com typing test. That’s faster than I typed on any other keyboard, including my daily drivers, with only a slight decrease in accuracy, (which varied; I was 99.5% accurate in one of the tests.
It was also nice to have some of the keyboard back after using a 60% board. Providing easy access to media controls, arrow keys, and important tools like Home and End was a point in the ROG Strix Scope RX’s favor. Do I still find the number pad unnecessary? Yeah, especially since I have a fairly large mouse pad. But having those others keys available helped during everyday use.
Gaming Experience on the Asus ROG Strix Scope RX
Gaming is where the ROG Strix Scope RX is supposed to shine. Optical switches aren’t just meant to be more durable than their strictly mechanical counterparts, since they actuate when the stem passes through a light beam, rather than via metallic contact. They’re also said to be more responsive. Nothing travels faster than light, right? That is just an illusion, though, and the reality is that I wasn’t able to tell that I was gaming on optical switches rather than standard mechanical ones.
I will say the way Asus designed the ROX RX Red switches lends to my play style. I like to keep my fingers on important keys (the WASD cluster, left Ctrl, etc.) when I play my go-to competitive titles, like Valorant and Counter-Strike: Global Offensive. Some linear switches interpret that hovering as a key press, which can lead to disaster if it results in me peeking at a bad time.
That doesn’t happen with this keyboard, however, because of the ROG RX Red Optical Mechanical Switches’ initial resistance. That means the switch will probably be even more polarizing when it comes to gaming —many linear switches are popular specifically because they can be activated by a baby’s breath from halfway across the room— but it worked for me.
The grippy quality of the keycaps also proved to be a boon rather than a hindrance when it came to gaming. Typing requires me to find a bunch of different keys in rapid succession, while gaming mostly requires me to keep my hands on the same keys for extended periods. That’s easier (if not more pleasant) when those keys are slightly grippy.
A word to the wise: if you’re going with a full-size keyboard like this, you should get a mouse pad that’s either small enough to sit next to it or large enough for it to sit on. Mine, the Razer Gigantus V2 in large, was caught in a no-man’s-land that forced me to move everything around when I switched from writing to gaming. Those minor inconveniences add up. (For some recommendations, see our Best RGB Mouse Pads list.)
Software and Features on the Asus ROG Strix Scope RX
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The ROG Strix Scope RX uses the same Armoury Crate software as other Asus peripherals to handle key settings, basic RGB lighting management and firmware updates. It’s also compatible with Asus Aura Sync, which helps the company’s products shine their pretty lights in unison, but people who haven’t invested in that ecosystem can just stick with Armoury Crate.
You can save settings to the keyboard’s onboard storage. It offers five user-managed profiles, as well as a default profile that can all be accessed via the F1-F6 keys. This will mostly be used to swap between specific key assignments and lighting effects based on the game being played, and Armoury Crate can switch profiles automatically when games are launched.
Much of the keyboard’s additional functionality can be managed right on-keyboard, too, which is a welcome feature. The arrow cluster can be used to manage the lighting’s brightness and effects, a quick-toggle switch immediately switches the function row to media playback controls, holding down Fn while pressing the Windows key can “lock” it to prevent accidental presses.
The keyboard’s on-the-fly macro recording makes it easy to record and assign macros without ever having to launch Armoury Crate too. It’s nice not to be totally reliant on the software for basic functionality, such as managing different lighting presets or switching between profiles saved to onboard storage. Armoury Crate is a bonus, not a necessity, as it should be.
The ROG Strix Scope RX also boasts 100% anti-ghosting, N-key rollover, and a 1,000Hz response rate.
Bottom Line
The ROG Strix Scope RX was a surprise. I expected the linear optical switches to respond to a feather landing on top of them, but instead they met me with resistance similar to that of a tactile key. I expected to use Armoury Crate for everything, because it’s been a while since I reviewed an Asus keyboard, but instead I was reminded that most features can be managed on-keyboard. I expected it to look exactly like a stereotypical gaming keyboard, but… well, yeah, I was right there.
There’s a lot to like about the ROG Strix Scope RX. It feels sturdy and offers per-key RGB lighting, and a wide array of features that should allow it to appeal to a diverse audience. Not everything feels like a must-have, though, and Asus’ decision to opt for a more resistive linear switch for its first optical keyboard might confound people who expect more responsiveness.
There are some downsides too. Nobody likes grimy keycaps, and I suspect that’s exactly what the ROG Strix Scope RX would have if there were a single additional drop of moisture in my home. Its rubber cable is massive and looks bent after just a little over a week of use. Travel doesn’t even feel like an option with this keyboard; it’s simply too big to easily take anywhere.
For those seeking a sturdy full-size keyboard with optical linear switches that aren’t as sensitive as the titular character in “Bubble Boy,” then, the ROG Strix Scope RX should fit the bill. Anyone looking for something a little more responsive or portable should consider something else.
TechPowerUp is one of the most highly cited graphics card review sources on the web, and we strive to keep our testing methods, game selection, and, most importantly, test bench up to date. Today, I am pleased to announce our newest March 2021 VGA test system, which has one of many firsts for TechPowerUp. This is our first graphics card test bed powered by an AMD CPU. We are using the Ryzen 7 5800X 8-core processor based on the “Zen 3” architecture. The new test setup fully supports the PCI-Express 4.0 x16 bus interface to maximize performance of the latest generation of graphics cards by both NVIDIA and AMD. The platform also enables the Resizable BAR feature by PCI-SIG, allowing the processor to see the whole video memory as a single addressable block, which could potentially improve performance.
A new test system heralds completely re-testing every single graphics card used in our performance graphs. It allows us to kick out some of the older graphics cards and game tests to make room for newer cards and games. It also allows us to refresh our OS, testing tools, update games to the latest version, and explore new game settings, such as real-time raytracing, and newer APIs.
A VGA rebench is a monumental task for TechPowerUp. This time, I’m testing 26 graphics cards in 22 games at 3 resolutions, or 66 game tests per card, which works out to 1,716 benchmark runs in total. In addition, we have doubled our raytracing testing from two to four titles. We also made some changes to our power consumption testing, which is now more detailed and more in-depth than ever.
In this article, I’ll share some thoughts on what was changed and why, while giving you a first look at the performance numbers obtained on the new test system.
Hardware
Below are the hardware specifications of the new March 2021 VGA test system.
Windows 10 Professional 64-bit Version 20H2 (October 2020 Update)
Drivers:
AMD: 21.2.3 Beta NVIDIA: 461.72 WHQL
The AMD Ryzen 7 5800X has emerged as the fastest processor we can recommend to gamers for play at any resolution. We could have gone with the 12-core Ryzen 9 5900X or even maxed out this platform with the 16-core 5950X, but neither would be faster at gaming, and both would be significantly more expensive. AMD certainly wants to sell you the more expensive (overpriced?) CPU, but the Ryzen 7 5800X is actually the fastest option because of its single CCD architecture. Our goal with GPU test systems over the past decade has consistently been to use the fastest mainstream-desktop processor. Over the years, this meant a $300-something Core i7 K-series LGA115x chip making room for the $500 i9-9900K. The 5900X doesn’t sell for anywhere close to this mark, and we’d rather not use an overpriced processor just because we can. You’ll also notice that we skipped upgrading to the 10-core “Comet Lake” Core i9-10900K processor from the older i9-9900K because we saw no significant increases and negligible gaming performance gains, especially considering the large overclock on the i9-9900K. The additional two cores do squat for nearly all gaming situations, which is the second reason besides pricing that had us decide against the Ryzen 9 5900X.
We continue using our trusted Thermaltake TOUGHRAM 16 GB dual-channel memory kit that served us well for many years. 32 GB isn’t anywhere close to needed for gaming, so I didn’t want to hint at that, especially to less experienced readers checking out the test system. We’re running at the most desirable memory configuration for Zen 3 to reduce latencies inside the processor: Infinity Fabric at 2000 MHz, memory clocked at DDR4-4000, in 1:1 sync with the Infinity Fabric clock. Timings are at a standard CL19 configuration that’s easily found on affordable memory modules—spending extra for super-tight timings usually is overkill and not worth it for the added performance.
The MSI B550-A PRO was an easy choice for a motherboard. We wanted a cost-effective motherboard for the Ryzen 9 5800X and don’t care at all about RGB or other bling. The board can handle the CPU and memory settings we wanted for this test bed, the VRM barely gets warm. It also doesn’t come with any PCIe gymnastics—a simple PCI-Express 4.0 x16 slot wired to the CPU without any lane switches along the way. The slot is metal-reinforced and looks like it can take quite some abuse over time. Even though I admittedly swap cards hundreds of times each year, probably even 1000+ times, it has never been any issue—insertion force just gets a bit softer, which I actually find nice.
Software and Games
Windows 10 was updated to 20H2
The AMD graphics driver used for all testing is now 21.2.3 Beta
All NVIDIA cards use 461.72 WHQL
All existing games have been updated to their latest available version
The following titles were removed:
Anno 1800: old, not that popular, CPU limited
Assassin’s Creed Odyssey: old, DX11, replaced by Assassin’s Creed Valhalla
Hitman 2: old, replaced by Hitman 3
Project Cars 3: not very popular, DX11
Star Wars: Jedi Fallen Order: horrible EA Denuvo makes hardware changes a major pain, DX11 only, Unreal Engine 4, of which we have several other titles
Strange Brigade: old, not popular at all
The following titles were added:
Assassin’s Creed Valhalla
Cyberpunk 2077
Hitman 3
Star Wars Squadrons
Watch Dogs: Legion
I considered Horizon Zero Dawn, but rejected it because it uses the same game engine as Death Stranding. World of Warcraft or Call of Duty won’t be tested because of their always-online nature, which enforces game patches that mess with performance—at any time. Godfall is a bad game, Epic exclusive, and commercial flop.
The full list of games now consists of Assassin’s Creed Valhalla, Battlefield V, Borderlands 3, Civilization VI, Control, Cyberpunk 2077, Death Stranding, Detroit Become Human, Devil May Cry 5, Divinity Original Sin 2, DOOM Eternal, F1 2020, Far Cry 5, Gears 5, Hitman 3, Metro Exodus, Red Dead Redemption 2, Sekiro, Shadow of the Tomb Raider, Star Wars Squadrons, The Witcher 3, and Watch Dogs: Legion.
Raytracing
We previously tested raytracing using Metro Exodus and Control. For this round of retesting, I added Cyberpunk 2077 and Watch Dogs Legion. While Cyberpunk 2077 does not support raytracing on AMD, I still felt it’s one of the most important titles to test raytracing with.
While Godfall and DIRT 5 support raytracing, too, neither has had sufficient commercial success to warrant inclusion in the test suite.
Power Consumption Testing
The power consumption testing changes have been live for a couple of reviews already, but I still wanted to detail them a bit more in this article.
After our first Big Navi reviews I realized that something was odd about the power consumption testing method I’ve been using for years without issue. It seemed the Radeon RX 6800 XT was just SO much more energy efficient than NVIDIA’s RTX 3080. It definitely is more efficient because of the 7 nm process and AMD’s monumental improvements in the architecture, but the lead just didn’t look right. After further investigation, I realized that the RX 6800 XT was getting CPU bottlenecked in Metro: Last Light at even the higher resolutions, whereas the NVIDIA card ran without a bottleneck. This of course meant NVIDIA’s card consumed more power in this test because it could run faster.
The problem here is that I used the power consumption numbers from Metro for the “Performance per Watt” results under the assumption that the test loaded the card to the max. The underlying reason for the discrepancy is AMD’s higher DirectX 11 overhead, which only manifested itself enough to make a difference once AMD actually had cards able to compete in the high-end segment.
While our previous physical measurement setup was better than what most other reviewers use, I always wanted something with a higher sampling rate, better data recording, and a more flexible analysis pipeline. Previously, we recorded at 12 samples per second, but could only store minimum, maximum, and average. Starting and stopping the measurement process was a manual operation, too.
The new data acquisition system also uses professional lab equipment and collects data at 40 samples per second, which is four times faster than even NVIDIA’s PCAT. Every single data point is recorded digitally and stashed away for analysis. Just like before, all our graphics card power measurement is “card only”, not the “whole system” or “GPU chip only” (the number displayed in the AMD Radeon Settings control panel).
Having all data recorded means we can finally chart power consumption over time, which makes for a nice overview. Below is an example data set for the RTX 3080.
The “Performance per Watt” chart has been simplified to “Energy Efficiency” and is now based on the actual power and FPS achieved during our “Gaming” power consumption testing run (Cyberpunk 2077 at 1440p, see below).
The individual power tests have also been refined:
“Idle” testing is now measuring at 1440p, whereas it used 1080p previously. This is to follow the increasing adoption rates of high-res monitors.
“Multi-monitor” is now 2560×1440 over DP + 1920×1080 over HDMI—to test how well power management works with mixed resolutions over mixed outputs.
“Video Playback” records power usage of a 4K30 FPS video that’s encoded with H.264 AVC at 64 Mbps bitrate—similar enough to most streaming services. I considered using something like madVR to further improve video quality, but rejected it because I felt it to be too niche.
“Gaming” power consumption is now using Cyberpunk 2077 at 1440p with Ultra settings—this definitely won’t be CPU bottlenecked. Raytracing is off, and we made sure to heat up the card properly before taking data. This is very important for all GPU benchmarking—in the first seconds, you will get unrealistic boost rates, and the lower temperature has the silicon operating at higher efficiency, which screws with the power consumption numbers.
“Maximum” uses Furmark at 1080p, which pushes all cards into its power limiter—another important data point.
Somewhat as a bonus, and I really wasn’t sure if it’s as useful, I added another run of Cyberpunk at 1080p, capped to 60 FPS, to simulate a “V-Sync” usage scenario. Running at V-Sync not only removes tearing, but also reduces the power consumption of the graphics card, which is perfect for slower single-player titles where you don’t need the highest FPS and would rather conserve some energy and have less heat dumped into your room. Just to clarify, we’re technically running a 60 FPS soft cap so that weaker cards that can’t hit 60 FPS (GTX 1650S and GTX 1660) won’t run 60/30/20 FPS V-Sync, but go as high as able.
Last but not least, a “Spikes” measurement was added, which reports the highest 20 ms spike recorded in this whole test sequence. This spike usually appears at the start of Furmark, before the card’s power limiting circuitry can react to the new conditions. On RX 6900 XT, I measured well above 600 W, which can trigger the protections of certain power supplies, resulting in the machine suddenly turning off. This happened to me several times with a different PSU than the Seasonic, so it’s not a theoretical test.
Radeon VII Fail
Since we’re running with Resizable BAR enabled, we also have to boot with UEFI instead of CSM. When it was time to retest the Radeon VII, I got no POST, and it seemed the card was dead. Since there’s plenty of drama around Radeon VII cards suddenly dying, I already started looking for a replacement, but wanted to give it another chance in another machine, which had it working perfectly fine. WTF?
After some googling, I found our article detailing the lack of UEFI support on the Radeon VII. So that was the problem, the card simply didn’t have the BIOS update AMD released after our article. Well, FML, the page with the BIOS update no longer exists on AMD’s website.
Really? Someone on their web team made the decision to just delete the pages that contain an important fix to get the product working, a product that’s not even two years old? (launched Feb 7 2019, page was removed no later than Nov 8 2020).
Luckily, I found the updated BIOS in our VGA BIOS collection, and the card is working perfectly now.
Performance results are on the next page. If you have more questions, please do let us know in the comments section of this article.
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