apple’s-first-gen-m1-chips-have-already-upended-our-concept-of-laptop-performance

Apple’s first-gen M1 chips have already upended our concept of laptop performance

Apple’s first M1 MacBooks are here, and the world of laptops has changed overnight.

When Apple first announced that it would be transitioning its computers — specifically, the MacBook Air and entry-level 13-inch MacBook Pro, its most popular PCs — to a new and wildly different type of processor, there were plenty of reasons to be skeptical. Apple was making huge claims for battery life and performance, things that the first wave of Arm-based laptops from Qualcomm and Microsoft failed to deliver.

But deliver Apple did, with computers powered by a new M1 processor that aren’t just close to their previous Intel counterparts, but crush them in nearly every respect — and not just the base model Intel chips that the M1 purports to replace, either. In both early benchmarks and head-to-head comparisons for compiling code, Apple’s M1 chip appears to hold its own against even Intel’s most powerful Core i9 chip for laptops.

Keep in mind this comparison is deeply unfair: my 16-inch MacBook Pro was literally maxed out just a year ago – 8 cores, 64GB RAM, and much more, costing $6000.

In comparison the M1 costs just $2000 and manages to hammer the Intel machine with a quarter of the RAM.

— Paul Hudson (@twostraws) November 17, 2020

The conversation has flipped instantly: it’s no longer “why would you take a gamble on Apple’s new, unproven processor” but “how will competitors like Intel, AMD, and Qualcomm respond?”

For years, Intel and AMD have been playing a chess match, sniping back and forth with improvements in CPU performance, battery life, and onboard graphics. Apple appears to be playing an entirely different game on an entirely different level. The same interplay between hardware and software that has led to such huge successes on the iPhone and iPad has now come to the Mac.

It’s not just that Apple’s hardware is faster (although straight benchmarks would indicate that it is); it’s that Apple’s software is designed to make the most of that hardware, in a way that even the best optimization of macOS on an x86 system wasn’t. As John Gruber notes (citing Apple engineer David Smith) the new chips handle fundamental low-level macOS app tasks up to five times faster on the M1 than they do on Intel because Apple was able to design a chip from the ground up to specifically be good at those tasks. It’s why the new M1 Macs (and the existing iPhone and iPad lineups) are able to do more with comparatively less RAM than their Intel (and Android) counterparts.

Apple has also done incredible work with Rosetta 2, its translation layer for running legacy x86 applications on the M1. It’s another key part of how Apple’s software strategy pays off big dividends for the new hardware by making it seamless to run older software on the new Mac without any real hits to performance. Apple almost certainly has factored Rosetta 2 optimization into the M1’s design, benefiting from the same parallel development as the rest of the hardware. The result is that M1 laptops don’t make users choose between great performance on Arm-optimized apps at the expense of legacy x86 performance; instead, they run old apps well and new optimized apps even better.

Photo by Vjeran Pavic / The Verge

The most exciting — or frightening, if you’re a traditional PC chip company — part of Apple’s new chips is that the M1 is just the starting point. It’s Apple’s first-generation processor, designed to replace the chips in Apple’s weakest, cheapest laptops and desktops. Imagine what Apple’s laptops might do if the company can replicate that success on its high-end laptops and desktops or after a few more years of maturation for the M-series lineup.

Right now, the saving grace for traditional x86 laptops is that it’s only Apple, with its near-complete control over its hardware and software stack, that’s managed to accomplish this level of speed, software performance, and battery life on Arm.

It’s an open question whether companies like Qualcomm and Microsoft will be able to emulate Apple’s success with the next wave of Arm-based Windows machines. Certainly, it would take a much bigger restructuring of Windows, one that would impact a far greater number of customers than Apple’s changes. And while Microsoft does design its own Surface laptops — and even worked with Qualcomm on building Arm-based SQ1 and SQ2 chips for its Surface Pro X lineup — it’s still a far cry from the level of control that Apple maintains over its software / hardware ecosystem that allows so much of the M1’s success.

The new MacBook Air and MacBook Pro won’t be the perfect laptops for everyone, especially if you rely on huge, GPU-intensive tasks or specific developer tools. But when a $1,000 M1 laptop can outdo a maxed-out, $6,000 MacBook Pro with quadruple the RAM and Intel’s best chip, while also running cooler and quieter in a smaller and lighter form factor and with twice the battery life, where do competitors even go from here?

intel’s-new-laptop-is-designed-to-help-small-companies-take-on-hp-and-dell

Intel’s new laptop is designed to help small companies take on HP and Dell

Intel NUC M15 laptop.

The NUC M15 is a premium productivity laptop meant to compete with the XPS and Spectre computers of the world

Intel is launching a new laptop. Yes, that’s right, Intel itself has a new laptop that it designed in-house and will be selling through various partners early in 2021. The NUC M15 is the latest computer in the company’s expanding Next Unit of Computing line, which is best known for making tiny desktop PCs.

You won’t actually see Intel’s name stamped on the lid, however. That’s because Intel is essentially supplying this laptop to boutique shops that will equip it with various storage configurations and brand it themselves (a process known in the industry as “white labeling”). This isn’t the first time Intel has done this: a little over a year ago, it produced the MAG-15, a gaming laptop that was sold by a number of smaller brands across the world, including Schenker in Europe and Eluktronics and Maingear in the US.

The NUC M15 is a different beast, however. Instead of targeting a gaming enthusiast crowd that is looking for impressive performance and cooling for an attractive price, the M15 is very much a premium productivity laptop. It’s got a 15.6-inch, 1080p IPS display (available with or without touch), a 73 watt-hour battery that Intel claims is good for up to 16 hours of use, and Intel’s 11th Gen Core i5-1135G7 or i7-1165G7 quad-core processor. Instead of a discrete graphics card from Nvidia, the M15 uses Intel’s Iris Xe integrated graphics. You’ll be able to get it with 8 or 16GB of RAM (soldered, so not upgradeable after purchase) and a variety of storage configurations, depending on which brand is selling it.

The M15 has an aluminum unibody and a 15.6-inch screen.

All of that is packed into an aluminum unibody that’s 14.9mm thick (0.59 in) and a stout 3.64 pounds (1.65 kg). The fit and finish are right up there with what you’d expect from a premium laptop, even if the visuals are a bit boring. (Intel says is it using Tongfeng as its manufacturing partner for the M15, the same one it used with the MAG-15.)

A standard, well-spaced chiclet keyboard is centered under the display with a large glass Windows Precision trackpad just below it. There are two Thunderbolt 4 / USB 4 Type-C ports, two USB-A 10Gbps ports, a 3.5mm headphone jack, and a full-size HDMI port along the sides. The two USB-C ports are on opposite sides, and you can charge from either one of them, which is convenient. The only thing that’s missing is an SD card slot.

If those specs sound familiar, it’s because they are effectively the same as the Asus ZenBook 14 and Dell XPS 13 we recently reviewed, plus countless other thin-and-light productivity laptops released this fall. The major difference with the M15 is that it has a 15-inch display; most productivity laptops have 13- or 14-inch screens on them, while 15-inch models tend to be costlier and more performance-oriented.

There are some other slight differences, such as an LED light bar in the front that works with the Alexa app for Windows. The light bar will glow blue when it hears you say the Alexa voice command, just like an Echo smart speaker. Four microphones installed along the top edge of the lid help the M15 pick up your voice from across the room.

The M15 also has a Windows Hello-compatible webcam for facial login, plus presence detection that will wake the computer up as you approach it and log you in automatically. It will also keep the computer unlocked so long as you’re sitting in front of it. It’s similar to what we saw on the Dell Latitude 7400 last year.

Intel says its goal with this computer is to provide a premium-level laptop to smaller companies so that they can compete with the Dells and HPs of the world without having to invest in the level of R&D that those companies have. The company described the M15 to me as “a premium product above the mainstream, but still targeted towards the average user” and that it is “optimized for a variety of use cases.” It says it saw “an opportunity for higher end premium laptop with a larger screen, thin and light with unbelievable battery life” in the market, and it designed the M15 to fit that.

The M15 technically isn’t labeled with Evo branding, which denotes a certain level of performance and features, including over nine hours of battery life, fast charging, Thunderbolt 4, Wi-Fi 6, and instant wake. But it is built to meet that specification, and Intel expects its partners to submit their finalized, branded machines for Evo certification. As for driver support, Intel says its goal is to provide support for anything it is involved in, which takes another burden off of small companies with limited support resources.

The company also tells me that it plans to bring more NUC laptops to market in the future and that it won’t become a once-per-year type of thing. But it also says that it doesn’t expect to have a full-range product stack like Dell or HP and that any models it does design and sell will be targeted to specific use cases.

Intel isn’t divulging the brands that will eventually sell the M15 early next year, but it’s likely that many of the companies that sold last year’s gaming laptop will participate, and Intel has hinted that it expects even more boutique brands to carry the M15. Intel also says its partners will ultimately determine the selling price, but it expects prices for the M15 to range between $999 and $1,499, depending on configuration.

That pricing is important because, unlike last year’s gaming-focused laptop, there really isn’t much that makes the M15 stand out from the extremely crowded productivity laptop field. The design is best described as a reference model, with a heavy-handed influence from the 2012–2015 MacBook Pro; the specs are not any different from what you can get from countless other brands; and it can’t lay claim to the thinnest or lightest package you can get, an important quality for many laptop buyers in this segment. In some respects, such as its 16:9 display, the M15 already feels behind the curve, as many companies have shifted to taller 16:10 or 3:2 screens that are easier to work with tall documents or webpages on. It also has two fans, unlike Apple’s new MacBook Air that can handle professional work in complete silence.

Last year’s MAG-15 was far from perfect, and it had an equally generic design. But it was interesting to gaming enthusiasts because it had an advanced cooling system, excellent performance, great build quality, a light chassis, and shockingly good battery life for a gaming laptop. It’s hard to find that exact mix of qualities from the name brands in the gaming space. As a result, many enthusiasts were able to get past the fact that it wasn’t made by a known brand, such as Alienware or Razer, because they could get a unique mix of features and top-tier performance at a discount. (I should know; I personally bought a MAG-15 last year for this very reason.)

XPG is one of the brands that’s likely to sell the M15 once it hits retail. Schenker, Eluktronics, and Maingear are other likely candidates.

The productivity laptop market is wildly different from the enthusiast gaming world, though, and without any standout performance qualities aside from its slightly larger screen, it’s hard to see why anyone would buy the M15 from a brand they never heard of instead of just getting a tried-and-true Dell XPS 13 or HP Spectre x360. The M15 is likely to be a perfectly competent laptop — there are no glaring faults that I can see from the list of specs and features, and the pre-production unit I was able to try out ahead of today’s announcement seems mostly fine — but that’s not likely to make the average person choose it over another model.

The pricing that Intel has set expectations for is premium level, but it is a little lower than similar configurations from the big names. It’s definitely lower than you typically pay for a premium 15-inch laptop, though those generally come with higher-end processors, discrete GPUs, and higher resolution screens than the M15 has.

We should have a better idea of how well the M15 fares in the near future, once we have the ability to put a unit through its paces. Until then, this will be something to watch.

Photography by Dan Seifert / The Verge

best-vr-headsets-for-pc-2020

Best VR Headsets for PC 2020



(Image credit: Shutterstock)

Hopeful enthusiasts waited years for virtual reality (VR) to become accessible enough for the home. And with many of us suddenly stuck at home more, the idea of ‘leaving’ and entering a world of VR has become much more appealing.

But it’s not just boredom that’s made VR more enticing; it’s the tech too. Many things had to come together before at-home VR was plausible. Vendors needed to improve head-mounted displays (HMDs) so that VR gaming didn’t lead to nausea. We also needed headsets that were somewhat affordable. Of course, games and apps that make the next-gen tech worthwhile, like Half-Life: Alyx, are crucial. Today, it’s fair to say that VR gaming has all but arrived. We’re here to help you find the best VR headset for you so you can enjoy incredible, immersive games and experiences right at home.

VR has grown so much that there are various ways you to get into VR gaming. There are HMDs that connect to gaming desktops / gaming laptops, smartphones, as well as the PlayStation VR (PSVR), which connects to a gaming console. There are even standalone headsets, or HMDs that don’t need to connect to anything at all. Just strap it on, and you’re in VR. Plus, with distance learning growing, adding VR into the mix can help keep lessons immersive and engaging (Microsoft Flight Simulator counts, right?). 

Below are the best VR headsets for PC and gaming that are actually worth escaping reality to enjoy. And if the VR headset you’re after doesn’t include a great set of headphones, be sure to check out our Best Gaming Headsets page so that sound quality and isolation isn’t the weakest link in your VR immersion.

When looking for the best VR headset for gaming, consider the following:

  • PC-connected VR has the best experience but requires an expensive system. The best VR gaming comes from headsets that you tether to a PC. But a VR-ready gaming PC starts at around $900 for a laptop, or a couple hundred less if you build your own PC. For more wallet-friendly VR, consider standalone HMDs that don’t connect to any system or alternatives that  connect to your smartphone. 
  • Is your PC / smartphone powerful enough for VR? Before buying a VR headset that relies on a PC or smartphone connection, you should ensure your device meets the headset’s minimum requirements. Steam has a free test for checking if your PC can handle VR, and we also test this in our gaming laptop reviews. If your PC or smartphone doesn’t meet the headset’s requirements, you might want to increase your budget or buy a standalone HMD instead.
  • When it comes to specs, bigger is better. In general, the greater the headset’s refresh rate, field of view (FOV), total resolution and pixel density (measured in pixels per inch or PPI), the smoother and sharper games will look.
  • Make sure your home has enough square footage. Depending on the headset, you may need a notable amount of physical space to properly game. For example, the Oculus Rift S recommends a 3 x 3-foot space minimum, and the PSVR recommends a 10 x 10-foot area.
  • Mind your glasses. You can usually wear glasses in VR, but some HMDs make this more comfortable than others. Check the headset’s IPD (interpupillary distance, the distance between the pupils in millimeters), which may be adjustable. Better yet, opt for an headset with a glasses spacer, like the Oculus Go or Rift S.
  • More options are coming. The HP Reverb G2  and XRSpace Mova are coming out this year. At CES 2020 in January, we saw upcoming HMDs hardcore enthusiasts may want to consider. The $450 Pimax Artisan is finally available, and we’re waiting on more news on the enterprise-focused, but incredibly interesting, Pico VR Glasses. And if you’re eagerly anticipating the PlayStation 5, note that the PSVR will work on the console, as Road to VR reported. 

Best VR Headsets You Can Buy Today

The Oculus Quest 2 is the best VR headset for most gamers today.  (Image credit: Tom’s Hardware)

1. Oculus Quest 2

Best VR Headset

Connectivity: None | Display: 1x Fast-switch LCD | Per-eye Resolution: 1832 x 1920 | PPI: ? | Refresh Rate: 72 Hz or 90 Hz | FOV: ? | Weight: 1.1 pounds (503g)

Amazing resolution

Much more powerful than original Quest

White picks up dirt and grime

Poor controller ergonomics

Officially available for purchase today at $399, the Oculus Quest 2 is the best VR headset for most, offering a great upgrade over the original Oculus Quest. Qualcomm’s modern Snapdragon XR2 (Snapdragon 865) SoC proved to be a powerful chip bringing a fantastic VR experience even without any tethering to a powerful PC or even a smartphone. If you want, however, you can buy an Oculus Link cable for a PC connection 

Oculus bumped the Quest 2’s resolution up to 1832 x 1920 per eye compared to the Quest’s 1440 x 1600 per eye. There’s also a unified panel here instead of one for each eye, as well as the ability to hit up to a 90 Hz refresh rate once the apps arrive.

But while the HMD is an upgrade over the last generation, the new Touch controllers accompanying the Quest 2 are not. Due to their bulky shape, these Touch controllers are hard to grip and lack balance. Additionally, the Quest 2 is sporting a brand new color, but unfortunately that white gets dirty easily. 

Oculus is so sold on standalone VR that it’s discontinuing the Rift lineup of PC-only HMDs, including the Oculus RIft S. So if you want to get into VR, the Quest 2 is the easiest and best way to do it — and at a good price too.

Read: Oculus Quest 2 review

The best VR headset for PC gaming is the Valve Index. (Image credit: Valve)

2. Valve Index

Best VR Headset for PC

Connectivity: PC | Display: 2x LCD, canted | Per-eye Resolution: 1440×1600 | PPI: ? | Refresh Rate: 80, 90, 120 or 144 Hz (experimental) | FOV: Up to 130 degrees | Weight: 1.78 pounds (807.4g)

RGB subpixel array eliminates screen-door effect

Wider FOV than comparable headsets

Excellent audio quality

Very heavy

Less comfortable than the HTC Vive Pro

Cushions are glued on

If you’re looking for the best possible VR experience at home, you should get a HMD that tethers to a PC. Today, the best VR headset for PC is the Valve Index. It comes from Valve, the company behind Steam and the Lighthouse tracking system used by the HTC Vive Pro and HTC Vive. The Index also uses Lighthouse base stations (including those Vive owners would already have), but is a step up for consumers from the Vive Pro.

The Index experience is quite customizable with canted lenses that allow for FOV adjustments of up to 10 degrees. There’s also mechanical IPD control. But the Index is less comfortable than the Vive Pro due to a less balanced distribution of its slightly heavier weight (1.8 pounds versus 1.7 pounds) and a bulky data cable. 

Gaming on the Index offers your choice of refresh rate, allowing for up to 144 Hz as an experimental feature. This means you can pick your refresh rate based on your system’s capabilities, but you’ll need a pretty powerful graphics card to surpass 90 Hz. The most exciting part of the kit is the long-anticipated Index controllers, which secure to your hand with various adjustments and allow open-hand movements for in-game actions like picking something up. Additionally, the Index controllers have capacitive touch sensors for finger movements and pressure sensors that can tell a game how firm or light your grip is.

Read: Valve Index review

The Oculus Go is the best VR headset for entry-level VR. 

3. Oculus Go

Best Budget VR Headset

Connectivity: Smartphone | Display: 1x 5.5-inch low-persistence LCD | Per-eye Resolution: 1280×1440 | PPI: 538 | Refresh Rate: 60-75Hz (depending on the app) | FOV: ~100 degrees | Weight: 485g

Great priceLightweight

Tons of content

High-quality build

No spatial tracking

Longer charge time than run time

While this is still a great headset, Oculus recently announced that it’s discontinuing the Oculus Go. Since the Go won’t be getting any new features or apps after December 4, it’s remaining life is limited. However, Oculus will keep providing this budget-friendly headset with security updates until 2022. If you’re looking to futureproof, the Oculus Quest listed above is your next best option for more affordable VR. Sadly, any Oculus headset will require a Facebook login soon. 

A quick, easy and affordable way to get into VR, the Oculus Go is the best VR headset for maintaining your budget. Like the Oculus Quest, the Go doesn’t need to connect to a PC or smartphone to work. Bonus: it’s great for glasses-wearers too.

On the other hand, the Go is the only headset here that has only 3-degrees of freedom (3-DoF) instead of 6-DoF. That means you’re not meant to walk around with  it. In other words, don’t expect the same quality or level of immersion as you’d get from a PC-connected headset, like the Go’s more capable sibling the Rift S.

Read: Oculus Go review

Best Windows Mixed Reality Headset: HP Reverb G2   (Image credit: Tom’s Hardware)

4. HP Reverb G2

Best Windows Mixed Reality Headset

Connectivity: PC | Display: 2x 2.89-inch LCD with RGB sub-pixels | Per-eye resolution: 2160 x 2160 | PPI: ? | Refresh Rate: 90Hz | FOV: ? | Weight: 1.2 pounds (544.3g)

Lightweight

Incredible display resolution

Tracking is a huge letdown

Narrow field of view

The HP Reverb G2 is the best Windows Mixed Reality (MR) headset for most; however, it struggles to compete with the other headsets on this page.

HP’s Reverb G2 does boast some nice improvements over the original HP Reverb, such as the move to antimicrobial materials and a boost in audio quality, thanks to HP using the same speakers found in the Valve Index. However, Windows MR tracking is still lacking. HP upgraded the HMD with two more cameras, but it still can’t match the tracking on other PC-connected HMDs, such as the Oculus Rift S. During testing, the headset would lose sight of our controllers if they were close to our chest or moving rapidly. 

The plus side is that the Reverb G2 has fantastic image quality with very high per-eye resolution that makes things from games to text easy to enjoy. If image quality is top of mind, the Reverb G2 tops the list.But for gaming and other apps where the ability to track controllers is imperative, you’ll want to look at other headsets on this list.

Read: HP Reverb G2 review 

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