“cyberpunk-2077”:-buyers-of-the-last-gen-versions-can-claim-money-back

“Cyberpunk 2077”: Buyers of the last-gen versions can claim money back

CD Projekt Red has apologized on Twitter for the technical condition of the last-gen versions of “Cyberpunk 2077”. The versions for PS4 and Xbox One run with poor frame rates and low resolutions. “We should have paid more attention to the fact that these versions can be played better”, write CD project managers now in the statement.

The state of the game should improve in the coming months: In January and February, two major patches are to be released, which together should fix the biggest problems of the last-gen versions. CD Projekt plans to provide more information on the content of these patches before they are released.

If you don’t want to wait that long, you have the opportunity to return your game: Buyers of a digital copy can get the refund directly from Sony or Microsoft request, disk buyers should ask the seller. If this is not the case, buyers can also contact CD Projekt Red directly. Purchased and already played video games cannot usually be easily returned on Xbox and Playstation – CD Projekt has apparently reached an agreement with Sony and Microsoft here.

Last-gen version not shown in advance CD Projekt also apologizes for missing information in advance: Before the release, the development studio had no gameplay material for Playstation 4 and Xbox One shown. Only the game version for the newer systems PS4 Pro and Xbox One X was shown in a video. In the run-up to the publication, CD Projekt also only issued PC keys to the press, console versions were only sent on the eve of the publication.

In the Twitter CD Projekt, on the other hand, is open about the prospects for PS4 and Xbox One: Even after the patches in January and February, this game version will therefore differ significantly from the version for high-end PCs. But it should at least look more like it than the current console version: On PS4, the resolution sometimes drops to up to 720 p, the frame rate even drops in places on below 20 FPS.

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The PC version of Cyberpunk 2077 also has performance -Fight problems and bugs. CD Projekt promises that it will also be provided with updates in the coming months.

(dahe)

sony-playstation-5-will-receive-support-for-variable-refresh-rate

Sony PlayStation 5 will receive support for Variable Refresh Rate

Owners of TVs with HDMI 2.1 were certainly not happy to learn that Variable Refresh Rate support would not be available at the launch of the PlayStation 5, despite that it technically supports said image transmission system. The bitterness is filled with the fact that competing Microsoft has been adding support for variable refresh rates since the launch of the Xbox One X. Fortunately, Sony has just officially confirmed that it plans to introduce an update in the future that will support VRR. Unfortunately, it is still not known when this update is to come. All that’s left is to wait patiently …

Variable refresh rate allows the display to be synchronized with the current frame rate generated by the GPU from the PC (or, in this case, the console) . Even though PS5 does not currently support VRR, Sony has confirmed that I plan to upgrade with tech support.

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Variable Refresh Rate is also a guarantee of no tearing of the image, in addition to the input delay compared to the classic V-Sync technique. This is one of the biggest advantages of Microsoft’s Xbox Series X over the PS5, as demonstrated by Digital Foundry in a recent analysis of Assassin’s Creed: Valhalla. However, there is nothing bad that would not turn out to be good. The FAQ on the official PlayStation blog says that a future software update will indeed enable Variable Refresh Rate support in compatible games.

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PS5 hardware supports Variable Refresh Rate (VRR) over HDMI 2.1. With a future system software update, PS5 owners will be able to use VRR features on compatible TVs while playing games that support VRR. – we read on the PS5 blog. Sony could have a bit of a mess here, because it looks like the PS5 will only support VRR via HDMI 2.1. It has not been officially confirmed yet. Xbox One X and Xbox Series X support VRR over both HDMI 2.1 (4K @ 120 fps) and HDMI 2.0 (4K @ 60 fps). 4K support at 120 fps via HDMI 2.1 is possible only for games that support 120 FPS. PlayStation 4 (Pro) games will not be able to use such high frame rates without studio creating a full (separate) game port.

Source: WCCFTech, FlatpanelsHD