If you want another shot at trying to buy either an Xbox Series X or a PlayStation 5, you’re in luck. A Walmart spokesperson told The Verge that the retailer will be restocking the consoles online today, March 18th.
Walmart plans to have inventory for the PS5, the PS5 Digital Edition, Xbox Series X, and Xbox Series S gaming consoles, with prices ranging from $300 to $500 depending on the model you purchase. The retailer told me that restocks for Xbox Series X / S will begin at 2:30PM ET, while PS5s will be up for purchase beginning at 3PM ET.
For those looking to buy a next-gen Xbox console, you may want to consider picking up some other accessories to get the most out of your console. An additional controller is likely a good purchase. And unlike the PS5, you can purchase a 1TB SSD expansion to add to the Xbox’s base storage (512GB on the Series S, 1TB on the X), though it is not cheap. If you are having trouble deciding on what games to buy, you can always buy a subscription to Xbox Game Pass Ultimate, which gives you access to a slew of digital games and access to Xbox Live Gold.
Sony PlayStation 5
$400
Prices taken at time of publishing.
Sony’s flagship next-gen console, starting at $399.99. The biggest difference between both models is the Digital Edition can only play digital games, while the $500 PS5 includes a disc drive, allowing you to play both digital and physical games.
$400
at Walmart (Digital Edition)
$500
at Walmart (PS5)
If you plan to buy a PS5 console, there are a few additional items you should pick up to get the most out of your new console. I recommend picking up a second DualSense controller, which is necessary for any in-person multiplayer action. I suggest that early adopters also subscribe to PlayStation Plus, which gives you a few perks, such as free games every month.
AMD Radeon CVP and GM Scott Herkelman said in a video interview with PCWorld that FidelityFX Super Resolution (FSR), the company’s response to Nvidia DLSS, is “progressing very well internally” and that he believes it could debut later this year.
Nvidia introduced DLSS in 2018 and released DLSS 2.0 in 2020, so in some ways, AMD’s response to the technology is coming later than some might have expected. But that can partly be attributed to AMD’s plans to make FSR a cross-platform tool.
DLSS is currently limited to Nvidia graphics cards. FSR is supposed to operate across AMD’s GPUs, including those used in the Xbox Series X|S and PlayStation 5, as well as graphics products made by Intel and Nvidia. That’s a much bigger undertaking.
“Our commitment to the gaming community is [FSR] needs to be open, it needs to work across all things, and our game developers need to adopt it and feel like it’s a good thing,” Herkelman said in the PCWorld interview, which you can watch here:
Herkelman also said that FSR is “probably one of the biggest software initiatives we have internally, because we know how important it is that if you want to turn on ray tracing, you don’t want to […] have your GPU get hit so hard.”
Unfortunately, it seems like foundational aspects of FSR still have to be figured out. Herkelman told PCWorld the tool wouldn’t have to be based on machine learning, and that it’s working with game developers to find the best way to improve performance.
In the meantime, Nvidia said Wednesday that nearly 40 titles currently support DLSS and that “there are many more implementations of these technologies waiting in the wings to be announced and released in the coming weeks and months.”
This could turn out to be a tortoise-and-the-hare situation. An open source, cross-platform solution like FSR could easily appeal to developers more than a proprietary technology like DLSS. The problem is FSR hasn’t even shown up to the race track.
When Microsoft announced that Auto HDR would make its way to the Xbox Series X and S, many wondered if it would also make an appearance on Windows 10. Today, Microsoft has announced that a test build of Windows 10 (21337) is currently available and incorporates Auto HDR.
To give the preview a test drive, you’ll need to be a member of the Windows Insider Program (Dev Channel) to gain access to the Windows 10 21337 build (see also how to get Windows 10 for free or cheap). If you aren’t already a member, you can join and access the proper channel here. You’ll also need a display that’s capable of handling an HDR signal. If you don’t have a monitor, you can also try using a 4K TV if you have one of those.
Auto HDR is a technology developed by Microsoft for use with the Xbox Series family of consoles and Windows. It uses artificial intelligence to convert standard dynamic range (SDR) material to a high dynamic range (HDR) image. This is made possible thanks to Microsoft’s use of machine learning., which then trains the Auto-HDR algorithm on what to look for when converting from SDR to HDR.
In the image below, Microsoft has provided examples of an SDR image (left), Auto HDR image (middle), and one in native HDR (right). As we can see by the heatmap, the lighting or luminance isn’t as pronounced in the Auto HDR example but does provide the benefit of HDR, without the impact that running a title at native HDR image would produce.
(Image credit: Microsoft and Xbox)
As of now, there’s a limited amount of titles that support Auto HDR, but Microsoft says that more PC games, both DirectX 11 and 12, will benefit from Auto HDR. The company says that is working through the process of selecting titles and will announce the selection of games when they become available.
Currently, Auto HDR is a preview/beta build and Microsoft is still working to improve it. If you do enable the preview, you will encounter bugs, and things may not work correctly. So be sure to provide any feedback to Microsoft via its feedback hub app.
Microsoft is planning to automatically add HDR support to more than 1,000 PC games. The software maker is now testing a new Auto HDR feature on Windows 10, which works just like it does on the latest Xbox Series S and X consoles. Enabling Auto HDR will add high dynamic range (HDR) to a large number of DirectX 11 and DirectX 12 games, as long as you have a compatible HDR monitor.
“While some game studios develop for HDR gaming PCs by mastering their game natively for HDR, Auto HDR for PC will take DirectX 11 or DirectX 12 SDR-only games and intelligently expand the color / brightness range up to HDR,” says Hannah Fisher, a DirectX program manager at Microsoft. “It’s a seamless platform feature that will give you an amazing new gaming experience that takes full advantage of your HDR monitor’s capabilities.”
Auto HDR on Gears 5.Image: Microsoft
Auto HDR can be enabled in the latest Windows 10 test build (21337) released to Windows Insiders today. It should be automatically enabled, or you can toggle it in the display part of settings. Auto HDR is just in preview for now, and not all top DirectX 11 / 12 games will support it just yet. Microsoft is also working to optimize performance and fix some issues, and the company does admit “Auto HDR does take some GPU compute power to implement.”
Alongside the Auto HDR feature, the latest test version of Windows 10 also includes improvements to Virtual Desktops, a File Explorer layout update, and even some changes to built-in apps like Notepad.
Windows 10 will soon include custom backgrounds for each Virtual Desktop, with the ability to easily reorder desktops. Microsoft is also adding additional padding between elements in File Explorer. There’s a compact mode now with the classic File Explorer mode, and the new view is a little more touch-optimized.
Notepad also has a new icon now and will be updated via the Microsoft Store. Microsoft is also updating the apps it bundles with Windows 10, to include Windows Terminal and Power Automate Desktop.
EA Play, EA’s games subscription service, will be available as a perk for Xbox Game Pass subscribers on PC beginning Thursday, March 18th, at 5PM ET, Microsoft and EA announced on Wednesday.
EA Play has been included with Xbox Game Pass for consoles since November, and it was originally going to be available for PC subscribers in December. But on the day it was supposed to become accessible, Microsoft announced that EA Play wouldn’t be coming to Xbox Game Pass for PC until 2021.
EA’s subscription service will be available at no additional charge for Xbox Game Pass PC or Ultimate subscribers. If you want to play an EA game through Game Pass once the EA Play perk is available, you’ll need to have the Xbox app for Windows 10 and the EA Desktop app installed. Microsoft has also released a handy video that walks through how to get everything set up.
EA Play includes more than 60 EA games, including Star Wars Jedi: Fallen Order, Titanfall 2, and titles from Madden NFL and The Sims franchises. You can also play 10-hour trials of some EA games like FIFA 21.
Sapphire Radeon RX 6700 XT Nitro+ is the company’s most premium take on AMD’s new RX 6700 XT graphics card that’s debuting today. Positioned bang in the middle of the performance segment, with a starting price under $500, the RX 6700 XT launches AMD’s second, smaller silicon based on the RDNA2 architecture, and brings the full DirectX 12 Ultimate experience from the AMD stable to this segment, including real-time raytracing. Although targeting the GeForce RTX 3060 Ti in performance, AMD claims that the card can trade blows with even the pricier RTX 3070.
The new RDNA2 graphics architecture powers not just AMD’s Radeon RX 6000 series discrete graphics, but also the latest consoles, including the PlayStation 5 and Xbox Series X/S, making it easier for game developers to optimize for the cards. The company has mostly leveled up to NVIDIA on the features front, thanks to DirectX 12 Ultimate. Its approach to real-time raytracing involves using special hardware called Ray Accelerators to calculate ray intersections; and a hefty compute muscle for everything else, including de-noising.
The Radeon RX 6700 XT maxes out the new 7 nm Navi 22 silicon, which packs 40 RDNA2 compute units, working out to 2,560 stream processors, 40 Ray Accelerators, 160 TMUs, and 64 ROPs. The company went with 12 GB as the standard memory amount, and uses fast 16 Gbps GDDR6 memory chips, however the memory bus width is narrowed to 192-bit. The card now only needs six 16 Gbit memory chips. This bandwidth deficit over the previous-gen RX 5700 XT is claimed to be overcome by the Infinity Cache technology—a fast 96 MB scratchpad directly on the die, operating at over five times the speed and much lower latencies, than even the GDDR6 memory.
The Sapphire RX 6700 XT Nitro+ comes with the slimmest iteration of the company’s Nitro+ cooling solution that has many innovations, such as dedicated memory/VRM heatsinks with aluminium fins, wave-shaped aluminium fins that add turbulence to improve heat-dissipation, double ball-bearing fans, and a generous amount of addressable RGB bling. Sapphire has given this card its highest factory-overclock, with the maximum boost frequency set at 2.65 GHz (compared to 2.58 GHz reference). Sapphire is pricing the card at USD $579, a $100 premium over the $479 baseline price.
Our Radeon RX 6700 XT launch-day coverage includes six articles including this one. Do check them out! AMD Radeon RX 6700 XT (reference) | MSI Radeon RX 6700 XT Gaming X | ASUS ROG Strix Radeon RX 6700 XT OC | PowerColor Radeon RX 6700 XT Red Devil | XFX Radeon RX 6700 XT Speedster Merc 319
Microsoft has once again reiterated that VR support for Xbox was not a focus for the company, following reports earlier today that hinted it was working on a VR headset compatible with the Xbox Series X / S.
The rumor first surfaced after IGN Italy reported that some Italian Xbox users received messages, which translated to “[a]n update for the VR headset is available” and “[u]pdate VR headset,” when connecting the recently released Xbox Wireless Headset to their Xbox Series X or Series S consoles. My colleague, Cameron Faulkner, reviewed the Xbox Wireless headset and did not encounter this pop-up message while using the headset on an Xbox Series X console in the US.
A Microsoft representative told The Verge that “the copy in this error message is inaccurate due to a localization bug,” while again reiterating that “VR for console is not a focus for us at this time.”
Microsoft has yet to explore the VR space for its Xbox consoles. In 2018, the company pulled back on plans to support virtual reality headsets for Xbox in 2018, explaining that it wanted to focus “primarily on experiences you would play on your TV.” In late 2019, Xbox boss Phil Spencer tweeted out that although he played “some great VR games” such as Half-Life: Alyx, console VR was not Xbox’s focus ahead of the Xbox Series X / S release.
Xbox is announcing the next round of games coming to Game Pass, and it’s a pretty stacked deck with games like Undertale and Octopath Traveler, both of which are coming to Xbox for the first time.
Coming to all the Game Pass platforms (cloud, console, and PC) are:
Undertale (available today)
Empire of Sin (Available March 18th)
Yakuza 6: The Song of Life (March 25th)
Narita Boy (March 30th)
Coming to just cloud and console is Outriders (April 1st), and coming to just console and PC are Octopath Traveler and Genesis Noir, both on March 25th.
The PC is also getting some love, with a few of games being added to the platform that were previously not available to PC Game Pass subscribers:
Nier: Automata (March 18th)
Torchlight III (March 18th)
Pillars of Eternity II: Deadfire – Ultimate Edition (March 25th)
Supraland (March 25th)
And finally, as if there weren’t enough games, Star Wars: Squadrons will be available on EA Play for console players starting on March 18th. Game Pass Ultimate subscribers will have access to the game through the included EA Play subscription.
Overall, there are some great games in here if you’re a Game Pass subscriber, whether you stream your games, play them on console or PC, or some of each. Undertale coming to the service (and platform) feels like a finally, given the game’s incredible popularity and the fact that it’s been available on most platforms for a while now (it was released on the PlayStation Vita almost three years ago). The game was first released in 2015.
Of course, many of these games are also becoming available for purchase on the Xbox as well, for those who prefer owning their games. And, as always, there must be some sort of balance in the universe, so three games will be leaving Game Pass on March 31st: HyperDot, Journey to the Savage Planet, and Machinarium. If you’ve been meaning to play any of those titles, it’s probably time to hop on it!
Corsair is the latest company to introduce a 60-percent wired mechanical keyboard of its own, lopping off the arrow keys and other functions for a more compact design. The K65 RGB Mini costs $110 and has a design that is about as subtle as Corsair has ever produced. It connects via its included, detachable USB-C-to-USB-A braided cable to your PC, macOS computer, or Xbox One. This keyboard joins the ranks of Razer’s $120 Huntsman Mini, HyperX’s $100 Alloy Origins 60, and Ducky’s One 2 Mini, among others.
Like other 60-percent models, many of the function keys are embedded as secondary functions you can execute by holding the “FN” key. As a result, it lacks about several keys you might be accustomed to seeing on a keyboard. If you primarily use a PC for gaming, or are able to quickly learn a new keyboard layout, the transition to a 60-percent keyboard shouldn’t be too difficult.
Image: Corsair
The K65 RGB Mini that I briefly tested is equipped with Cherry MX Speed linear switches, which have the signature mechanical “thock” sound. Unlike some other switch types, these are very easy to press and have short, smooth travel. You can also choose between Cherry MX Silent or Red switches, depending on your region.
This keyboard also has per-key RGB backlighting that you can tweak in Corsair’s iCue software (available on Windows 10 and macOS Catalina and later). The keys are removable, and there’s a key removal tool included in the box, along with a different space key. The bottom row is the standard layout, so you can equip it with custom key caps if you prefer.
The K65 RGB Mini supports up to an 8,000Hz polling rate through its iCue software. In other words, it can report new presses up to 8,000 times per second, or once every 0.125 milliseconds (on macOS and Xbox One, it tops out at 1,000Hz). No one can type that fast and it might not bear any impact on your gaming, but it ensures this model is far more responsive to fast key presses than other keyboards. Other notable features include full N-key rollover and support for up to 50 custom mapping profiles saved to its onboard storage.
As I mentioned earlier, the design of this keyboard is subtle, clean, and subdued. Aside from its RGB backlighting, it’s light on logos and other details, which makes sense. Corsair knows it needs to appeal to gamers who prefer a minimalist design, since that’s the whole appeal of opting for a 60-percent keyboard anyway.
Microsoft Teams is currently down worldwide. Microsoft says it’s attempting to bring the service back online after “a recent change to an authentication system” took some Microsoft 365 services down. “We’re rolling back the update to mitigate impact,” says Microsoft’s 365 status account, but the roll back is “taking longer than expected.”
The issues started around 3:30PM ET, and Microsoft quickly confirmed they are affecting users worldwide. This is the first major Microsoft Teams outage since the service went down back in September, alongside other Microsoft 365 services like Office 365 and Outlook. Microsoft also blamed its previous outage on a configuration change.
Azure Active Directory also appears to be experiencing issues as part of this outage, and Microsoft’s Xbox prepaid codes aren’t working right now, either.
The process to roll back the change is taking longer than expected. We’ll provide an ETA as soon as one becomes available. Additional information can be found at https://t.co/AEUj8uAGXl or under MO244568 if available.
— Microsoft 365 Status (@MSFT365Status) March 15, 2021
Microsoft now has 115 million people using its Microsoft Teams communications app every day. The service has grown rapidly during the pandemic, as students and businesses moved online for remote working and learning. As a result, a worldwide outage like this will now affect millions of people trying to use Microsoft Teams to communicate with co-workers, teachers, or fellow students.
Update, March 15th 4:50PM ET: Article updated with latest information from Microsoft.
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Microsoft’s new $99 Xbox Wireless headset isn’t perfect, but it’s the best attempt at being an Xbox gaming headset and an everyday set of wireless headphones I’ve tried yet. It’s compatible with the Xbox Wireless protocol, making it easy to pair with any Xbox One or Xbox Series X / S console. It’s also compatible with Bluetooth (version 4.2, SBC codec), and better yet, it can connect through both protocols simultaneously. So you can take a call or have audio from any app come through from a phone, tablet, or a PC mixed in with the sound coming from your Xbox console.
This is far from the first gaming headset to do this, or even do it well. Microsoft’s latest headset just stands out as being particularly impressive for the number of things it gets right for $99. Its design is stellar, a logical fit in the company’s headphone lineup. Next to the Series X, it looks the part with a touch of glossy green detailing around the ear cup dials, covered in matte black plastic. The little holes in the recessed areas between the faux leather ear pads and the dials seem to be there just for cosmetic reasons, but it looks fantastic nevertheless.
Crucially, these are comfortable, even though my head size nearly pushes them to their size limits. The sidearms require two hands to make adjustments, which I like. There’s no worry that they’ll resize just from being moved around. And while I wish this model had a bungee-style headband and swiveling ear cups like most SteelSeries headsets, not having these features didn’t equate to comfort issues here.
In addition to how the headset looks, its functionality is similar to the Surface Headphones, with twistable dials on the outside of each ear cup for adjusting elements of the audio. Unlike the company’s more premium headphones, there’s no active noise cancellation here (I’d complain, but they’re $99), though the passive noise isolation is better than average for this price. The left dial acts as a chat and game audio mixer, so you can tune your playmates down a bit during a dialogue-heavy cutscene or vice versa. I appreciate that Microsoft put it front and center. On the other dial is the volume control. Twist to increase or decrease, nice and simple — no buttons necessary.
Over on the right ear cup, there’s a USB-C port for charging. Microsoft includes a USB-C to USB Type-A cable to charge it, but you’ll get all of the same headset features if you plug into a Windows 10 machine with your own USB-C to USB-C cable. That’s not the case when plugged into a MacBook Pro, which won’t work over a wired connection with the headset. You can still connect to a macOS device and use the headset over Bluetooth, though.
There are only two buttons on the headset: one to manually mute the bendable microphone (an LED on the inner section of the boom microphone angled toward your face is illuminated when the mic is hot), and another that serves as the all-in-one pairing and power button, both of which reside on the left ear cup. Most gaming headsets require days of continued use to fully learn their respective button layouts, but this one’s dead simple. I would have taken one more button if it served as a multifunction button to control my device over Bluetooth, but Microsoft has limited the headset to just two buttons. There’s no way to independently control, say, a phone outside of just adjusting the volume.
The sound performance from this headset is better than I expected. During my tests, I listened to Spotify, and the music sounded good enough to stick with this headset instead of automatically reaching for my Sony 1000XM3s. People with a knack for stellar audio quality will find quibbles, like that the sound can come off as muddled at times, and the soundstage isn’t as expansive as you’d find in a more expensive set of headphones. But again, these are $99 and meant for gaming first. And for that price, I’m pleased.
Hopping over to gaming, I instantly booted up Doom (2016) on the Series X. The soundtrack and all of the various hellish sound effects have an adequate amount of crunch and punch, and I was head-banging to the music while I played. It sounded as it was intended to sound, though, again, the same nitpicks apply here as they do for music. When there’s a lot happening in the mid and high frequencies, the sound can lack clarity if you’re listening closely. I didn’t notice that as much in Yakuza: Like a Dragon, for instance. This headset works with the Dolby Atmos (Microsoft is giving buyers a trial of Dolby Atmos with purchase that will last until the end of September) and DTS: X paid apps available for Xbox and PC, which might enhance the sound. But for the purposes of this review, I tested just the out-of-the-box experience.
The battery life and range are competitive with other gaming headsets I’ve tested in this price range. Microsoft claims 15 hours per charge, and both times I ran the non-replaceable battery down during testing, it lasted for about that long. I was able to roam about my studio apartment, straying about 25 feet or so from the Xbox without experiencing any drop-outs. It started cutting out when the signal had to go through multiple walls, but that’s to be expected. As for charge speeds, Microsoft says it can gain four hours of use out of a 30-minute charge, or a full charge in three hours. In case you were wondering, you can use the Xbox Wireless headset while it’s being charged, but obviously, it’ll then take longer to recharge.
To give you a sense of how this headset handles connections, I first paired the Xbox Wireless headset to my PC with Microsoft’s USB Wireless Adapter (not included with this headset, but it operates on the same Xbox Wireless protocol as the consoles) for music and to take some video calls. Pairing the headset required pressing and holding the pair button for four seconds and doing the same to the Wireless Adapter. To use them on the Xbox Series X, I had to run through the same process. Frustratingly, the headset can’t handle juggling between two previously paired devices that use the Xbox Wireless protocol, so I had to manually re-pair it when I wanted to hop between my PC and the Xbox. I don’t want to overblow this issue, though. Microsoft’s pairing process for Xbox accessories is very simple. This won’t be a problem at all if you connect to your PC via Bluetooth (as I imagine most people will) since the headset can connect to both concurrently.
If you’re someone who’s likely to lean heavily on the concurrent wireless connection feature, I like that this headset automatically lowers the audio streaming from the Xbox Wireless protocol device when a call is incoming so you can hear it. You can adjust the volume of just your Bluetooth device with its own controls, but not from the headset itself. Cranking the volume with the dial makes it louder for both devices you’re connected to.
The Xbox Accessories app on PC and Xbox lets you fine-tune adjustments.
The level of customization this headset allows is also impressive for the price. Through the Xbox Accessories app for Windows 10 or Xbox, you can adjust the equalizer (movie, music, game, heavy bass, and speech are the presets, or make your own) and boost the bass. Additionally, there’s an auto-mute feature that can mute noises happening in your surroundings. There are three levels (low, medium, and high), and Microsoft says each step up will increase how aggressively the mic mutes things that aren’t your voice. During a video call, it seemed to work as intended, if not better than I expected. The person on the other end said that my speech wasn’t getting cut off, which is something that can happen with these kinds of features, and that happenings in the background weren’t noticeable. Of course, the effectiveness of this auto-mute feature can vary depending on your household situation. If you’re skeptical, it’s easy enough to just tap the mute button to avoid potential embarrassment.
Two other small but cool features in the Xbox Accessories app let you tweak how bright the mute light is, making it easier to see in your peripheral vision. You can also customize the level of mic monitoring or how much outside sound is fed through the mics and then funneled into your ears.
Up until now, the $150 Razer Kaira Pro was the Xbox-specific headset I told people to get because it’s comfortable, and it supports Bluetooth in addition to the Xbox Wireless protocol. Microsoft’s new Xbox Wireless headset is well ahead of that model in terms of design, ease of use, and functionality — all in a more affordable package.
If it fits my head and can also fit around the Series X, it should fit you fine.
If Microsoft is to be judged compared to Sony on how well it designed a headset to accompany its latest consoles — as it inevitably will be — this one handily edges out the Pulse 3D even though they’re the same price. Sony’s model is comfortable and looks equally dashing next to the console it was made for, and it has a 3.5mm headphone jack and 3D Audio support in its court. But it’s tough to compete with the Bluetooth support and button-lite design built into Microsoft’s model. I would have loved it if a USB dongle was included for more support with devices, like the Nintendo Switch. But by design, it can’t connect to other gaming consoles. Microsoft is keeping this one in the family. If you’re in the family, though, you’re in for a treat.
Photography by Cameron Faulkner / The Verge
Correction: The Xbox Wireless headset can get four hours of use from a 30-minute charge. This review incorrectly stated that a 15-minute charge could get you three hours of use. We regret this error.
(Pocket-lint) – Xbox Game Pass has been a huge change to the way we pay for games over the last couple of years – it’s the ace in Microsoft’s sleeve, and can be absolutely astounding value if you want to play through loads of great games.
What is Xbox Game Pass, what games do you get and how much does it cost?
However, it’s expanding all the time and the huge roster of titles can actually be a bit overwhelming, especially now that it includes EA Play, and a load of Bethesda’s games have been added. So, what are some particular highlights of Xbox Game Pass that you should check out for your Xbox Series X/S or Xbox One? Read on to find out.
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Outer Wilds
A space exploration game with a mystery at its heart, the less you know about Outer Wilds before playing, the better. It’s one of the most memorable experiences of recent years to slowly explore its star system, figuring out what’s causing a baffling time loop, and working out how you can get further each time you reset.
If you want something out of the ordinary, and a mystery game that truly rewards players’ creativity and ingenuity, this is it. If only we could play it again for the first time!
Gears 5
Looking more to the mainstream, you can play every Gears game on Game Pass but we think the latest entry will suit most people best. It’s a great continuation of the series, bringing in ever more mobility and options, and tells its story well.
Multiplayer is a brutal affair but one that’s great fun to jump into, and it all looks brilliant regardless of your hardware, making it an easy recommendation.
Forza Horizon 4
If you want a racing game, this is the default choice on Game Pass – Forza Horizon 4 is just so insanely fun, and has oodles of content for you to plough through, alongside breathtaking visuals.
It’s great for multiplayer and singleplayer alike, and gives you loads of control over how realistic you want its racing to be, making for a brilliant overall offering.
Hollow Knight: Voidheart edition
This stunning indie platformer completely captured our hearts and is a must-play if you’ve ever enjoyed a Metroidvania title. Its brilliant hand-drawn art is a charming throughout, and a melancholy tone strikes tender chords as you explore an underground city piece by piece.
Celeste
If you want even more challenge in a platformer, Celeste is a great choice – it’s a lovely tale of perseverence with almost insanely tight mechanics. You’ll become an expert jumper, booster and climber over time, but can scale the challenge to your level really simply, making for a surprisingly welcoming game.
Halo: The Master Chief Collection
Play multiple absolutely classic Halo titles in one place with this quintessentially “Xbox” bundle, and enjoy some of the most memorable campaigns and multiplayer suites ever created. The Master Chief’s tale will carry on, but the story so far lives in amber thanks to the Master Chief Collection.
The Witcher 3: Wild Hunt
A sprawling roleplaying game that might just be the best one ever created, The Witcher 3 is perfect for sinking a few weeks into, with gritty stories to explore and a vivid world to slowly learn your place in. It’s a brilliant game that RPG fans simply have to play.
Dishonored 2
Arkane’s Dishonored series offers some of the most free-ranging levels in gaming, letting you tackle your sneaky objectives in countless ways, and both full titles are on Game Pass. We think the second is about as good as stealth gaming can get!
The Elder Scrolls IV: Oblivion
Game Pass has some great titles from older generations, and while everyone and their nan has played Skyrim, we have a particular fondness for its predecessor Oblivion, with its beautiful, forested open world and some really memorable quest lines. If you like Skyrim, try it out for a history lesson, then go even further back and play Morrowind, too.
Carrion
If you’re looking for a game that will only take a few hours to beat, and that’ll be super-satisfying along the way, biomutant breakout sim Carrion is a great choice. You play the horrifying monster in a typical monster movie, slowly breaking out of a huge facility with countless casualties along the way.
Battlefield V
For multiplayer FPS action it doesn’t get much better than Battlefield V, and we heartily recommend the experience of getting a squad together to play some Conquest on its huge maps. Between vehicles and infantry action there’s loads to get to grips with, and it all looks absolutely beautiful on both recent generations of Xbox console.
Star Wars Jedi: Fallen Order
For some lightsaber goodness, try out Jedi: Fallen Order, which nicely expands upon the Star Wars universe and gives you a great combat system to get to grips with. The story is nicely told, and it’s great to get some Force powers to play with again.
What Remains of Edith Finch
Another short titled, and another game that’s better the less you know about it before playing. What Remains of Edith Finch is perhaps one of the most consistently inventive story-driven games ever created, a gorgeous tale of family ties that’ll have you blown away by the end – it’s an absolute stunner that everyone should play.
Control
An eery third-person thriller, Control brings paranormal freakiness to frightening life as you explore a fictional government agency’s headquarters to root out the source of an alien corruption. It’s a game that builds momentum brilliantly and gives you some superb tools of destruction, and looks simply beautiful, too.
Microsoft’s Xbox Game Pass platform just got a huge boost with the addition of 20 new Bethesda Softworks titles starting today, and now a quarter of those games will be getting performance boosts on the next-gen Xbox consoles in an upcoming update. The performance gains are in frame rate thanks to an appropriately named new feature Microsoft revealed last month called FPS Boost, which can roughly double frame rates of older games using new Xbox hardware without requiring developers do any manual work.
The games that will see performance boosts with frame rate jumps up to 60 frames per second include Arkane Studios’ Dishonored: Definitive Edition and Prey and Bethesda Game Studios’ The Elder Scrolls V: Skyrim Special Edition, Fallout 4, and Fallout 76.
The announcement was made during a YouTube live stream on Friday between Xbox Live programming director Larry Hryb (aka “Major Nelson”) and comms chief Jeff Rubenstein, in which Rubenstein discussed the benefits the new Xbox Series X/S can bring to older Bethesda titles. The games, while available now, don’t yet have the FPS Boost mode enabled currently, but Microsoft intends to add it as an optional toggle some time soon.
Microsoft said in its announcement yesterday that “a handful of these games will also benefit from FPS Boost on Xbox Series X / S,” though it did not specify which at the time. it also said 16 of the 20 Bethesda games coming to Xbox Game Pass would be available across PC and xCloud in addition to Xbox consoles. You can find a list of which platforms which games are available on here.
Filing taxes can be daunting, especially if you’re a professional streamer. Every penny that you make via Twitch, YouTube, or any other content creation platform needs to be reported. I’ve spoken to various CPAs, Tax Auditors, and tax filing companies to find some best practices when filing taxes as content creators.
Editor’s Note: We contacted a number of tax professionals and researched several sources for this story. But it is meant to be general guidance, not professional legal advice. Please speak to a tax professional about these and other filing concerns before submitting your tax return.
You’ll notice that, when you level up to Affiliate status with Twitch, the company asks you to fill out a tax form. Once you do so from any business you are responsible for reporting that income. At the end of the year, these companies will send you a 1099/ W9 if you’ve made $600 or more.
Twitch Yearly Payout Less Than $600
If you have not made at least $600 on their platform, Twitch is not obligated to send you a 1099 form, but you are still obligated to keep track of your earnings and report them to the IRS on a Schedule C.
If you agree to Twitch’s Affiliate/Partnership program but do not fill out a W9 to specify how much taxes should be withheld, the company automatically withholds up to 30%, as stated on Twitch.tv.
Non-U.S. residents are also subject to U.S. income taxes. “In most cases, a foreign person is subject to U.S. tax on its U.S. source income. Most types of U.S. source income received by a foreign person are subject to U.S. tax of 30%”, the IRS website states.
Hobbyist vs Self Employed
If you are planning to make money as a content creator, freelancer, or streamer you are self-employed and run your own business as a freelancer. According to IRS.gov, if you earn more than $400 in a year, you are subject to self-employment taxes of 15.3%, which go into retirement and medicare and must file 1040 or 1040-SR forms.
Also, you must determine if your streaming income is classified as a business or a hobby. If it’s a business, you can deduct expenses. The IRS lists nine criteria for determining whether something classifies as a business, including:
“Whether you were successful in making a profit in similar activities in the past.
Whether the activity makes a profit in some years and how much profit it makes.
Whether you can expect to make a future profit from the appreciation of the assets used in the activity.”
Kari Brummond, Tax Preparer with Tax Debt Help said, “When you have self-employment income, the IRS considers you to be a small business owner and lets you write off your business expenses. This includes everything you purchase to support your streaming business — microphones, PCs, cameras, and streaming software are all deductible…”
If you constantly are losing money year after year as a content creator, the IRS will automatically determine you to be a hobbyist instead of a business. If you are spending more money on equipment than you are earning, it is a sign that you are losing money as a creator.
Turbo Tax suggests keeping copies of receipts throughout the year and, if possible, using a business credit card to differentiate between content creator purchases and everyday purchases. Get oil changes at the beginning of the year so you can have proof of your mileage. These bookkeeping tips will help you determine if you are losing money and your yearly expenses.
Deductible Expenses for Streamers
Ms. ZaCorra Bronson, a Tax Professional with W.E.B.S. Tax Preparation & Bookkeeping Services states, “[Since passage of] the Tax Cuts and Job Act, it is harder to deduct expenses because it increased the standard deduction by almost half but eliminated many previous eligible deductions as well. Fees for tax preparation or investment management are no longer eligible deductibles.”
According to the IRS, deductible expenses for any business include rent, travel and assets (which could include equipment).
CPA Travis Guterman said that, as a content creator, your expenses can include internet services, Xbox subscriptions, games bought, computer equipment, gaming hardware and video equipment. Guterman offered a few tips to help you calculate how much of your internet and computer equipment you use for business.
“Claiming you use your home internet or telephone for 100% business use is not accurate,” Guterman said. “You’re going to use it for personal matters such as streaming Netflix, communicating with friends and family, and etc.”
If you’re trying to calculate how much is used for personal or business, think about how long you stream or edit videos. If you’re streaming 70 hours a week, there are 168 hours in a week, you use about 40% of your internet for business a week. If you only stream two hours for income, you use less than 10% of your internet for a business in a week. Calculating how much you use an Xbox subscription requires the same calculations.
Writing Off Purchases
(Image credit: Shutterstock)
If you’re using a car for streaming purposes, you can keep track of the miles and deduct them on your taxes. Your business expenses can be write-offs up to a certain amount.
“As a general rule of thumb, you write off the entire cost of small purchases and routine expenses (office rent, electricity software subscription fees) in the year of purchase, and you deduct large expenses such as computers incrementally over time,” Brummond said. “However, the Section 179 deduction lets you claim the full cost of many equipment expenses in the year of purchase.”
Using an EIN Instead of an SSN
If you are in the early stages of creating content you don’t have to file for an LLC just yet, suggests Guterman. If you’d like to acquire a free EIN, you can do so via the IRS.gov website.
Having an EIN doesn’t mean you have to file separate taxes for your business; it just means that you don’t want to give out your social security number to every company you work with. Everything made is added or subtracted from your overall annual income.
Tips and Donations Count as Income
You have to count donations sent to your PayPal, CashApp, or Venmo because those aren’t just gifts; they are part of your income. Ms. Bronson and TurboTax both suggest you subtract the service fees from platforms like PayPal. If someone gives you $30, Paypal charges you three cents per donation, which leaves you with $29.97.
What if You Spent More Than You Made?
I spoke with Guterman about losses and how to calculate them into your income. He gave me this formula. If you buy a new camera that costs $300 but only made $400 from Twitch, your income from that platform would be $100. Or, if you buy a $300 camera, but only make $200 on the platform you’ve lost money and can subtract $100 from your overall income, but you need to itemize those expenses on your Schedule C.
Finding and speaking with an accountant is going to be in your best interest. Using tax preparation software can help you prepare your taxes as well.
Annie M. Yang, Accountant Manager suggests using FreeTaxUSA.com as the cheapest option to file your taxes.
“If you use any other tax software company, they charge around $100 to file a tax return with Schedule C, which is way too much money for someone who earned less than $600 last year from their business,” she said.
The IRS site is a great resource that will also help you file your taxes. You can call 1-800-829-1040 to get answers to your federal tax questions 24 hours a day. The deadline for filing is April 15th. If you need an extension visit IRS.gov.
PmsProxy, a partnered Twitch streamer who has 147,000 followers, was tired. Tired of streaming Grand Theft Auto roleplay, and of streaming herself playing games more generally — something she’d been doing nearly every day for around six years. “I didn’t just want to sit and play games all day, I realized,” she says when I reach her by Discord. “I want to either tell a story through roleplay or just do something that made it feel fulfilling, and roleplay wasn’t that.” So she decided to make a change: instead of streaming herself playing games, she’d stream herself making things for her business.
That business was leatherworking. Proxy made the jump from full-time game streamer to full-time crafting streamer at the beginning of this year; it was a nerve-wracking but ultimately necessary step. “It’s been unbelievably different in the best way possible,” she says. “My viewers have gone up, my subs have gone up. And I think a lot of it has to do with the fact that my community members are seeing me be happy, right? They’re seeing me do something that I love.” The people who stayed, she says, want to buy her work and learn how she makes it.
Twitch is usually thought of as a place for streaming video games. And while that reputation is deserved — yes, a lot of people stream their gaming on Twitch — the site also has a surprising breadth of channels. Makers & Crafting is one of them; the category was created in 2018, after Twitch renamed “Hobbies & Crafts” to better represent the many pros who streamed in it (in their words). According to Twitch Tracker, a website that logs Twitch statistics, the category averaged 520 viewers in September 2018, the month it was created. As of January 2021, Makers & Crafting was averaging 1,520 viewers, or about three times more.
The people who stream in the category do everything from embroidery to woodworking; it’s mesmerizing to bounce among them. Makers & Crafting is a warm, welcoming category that feels a little intimate. The streams can run long — I mean, they’re making physical goods — but every streamer I’ve seen seems to vibrate at a slightly different frequency than the people who stream on the rest of the site. They’re calmer. Less frenetic. The vibe is aggressively wholesome. In other words: it’s about as close to an oasis as you can get online.
Streaming anything is difficult. In every broadcast you have to be a host, producer, audio engineer, and video technician — all at the same time. Streaming your crafts, however, is harder: making things for an audience is a special kind of difficult, especially if the products you’re making are eventually going to be sold. What’s perhaps more interesting is how learning crafts has changed with the accessibility of the internet. Proxy and another streamer and woodworker I spoke to, WorkedLettuce3 — whose handle was chosen by the Xbox gamertag gods — both learned their crafts from the internet.
“I watched a lot of YouTube videos,” he says. “I just never thought it would be something I would take up. Because, you know, a lot of woodworking YouTubers in particular, they like to flex their shop, they like to flex all the hundreds of thousands of dollars they spent on their tools, right? And, yeah, I mean, that was never gonna be me.” Even so, he found a channel that he says motivated him to be a woodworker — one that emphasized that you didn’t need tons of gear to pick it up as a hobby. “I’m very, very glad I found it because I’ve been loving just messing around woodworking, hanging out with people in the garage like we’ve been doing now,” he says.
Proxy also learned some of the tools of her leatherworking trade from the internet. Her foray into the Makers & Crafting section coincided with the first time she tried her hand at leatherworking. “I started leather crafting January of this year. Like my first time really getting my hands on my own stuff was in January,” she says. “But I spent the last year researching. So starting in 2019 and all through 2020, I did nothing but watch YouTube videos and Instagram videos. I did tons of research.” Proxy says she’s always been gifted in working with her hands. Leatherworking is just the most recent outlet. (She also went to art school.)
Lettuce is in a similar position; before six months ago, he’d never sawn a board in half.
He’d never streamed before, either. His first streaming setup was just streaming directly to Twitch from his phone; these days, he’s got a dedicated PC in his garage, a couple webcams, and the TV from his living room to read chat on. And his chat is important: among his viewers are veteran woodworkers and other crafters, along with people who’ve just stopped by to watch. The woodworkers help him when he’s stuck; he says there are people there who have coached him through his entire woodworking career. That kind of interaction is unique to Twitch, and to the Makers & Crafting section in particular.
Even so, he says he finds woodworking on stream scary sometimes. “Like, before the first time I turned my table saw on, I was terrified. Before I turned my router on for the first time, I was terrified. Before I ran a circular saw for the first time, I was terrified,” he says. And he did fall into some bad habits — like reading chat from his phone while working on things. “My chat would see me reading the chat from my phone. And a couple people in there just like stepped in and they were like, ‘Yo, like, for real. You can’t be doing that.’” He credits chat with keeping him honest.
“No one is coming in to backseat you,” says Proxy. “They’re not like, ‘Oh, you should go here and you should do this. And oh, you didn’t kill my favorite boss.’” Viewers are there to watch someone make something, and maybe learn a little in the process.
Proxy also makes just about everything in her store live on stream. Which she says is intimidating but also rewarding — because viewers (who are also buyers) can see exactly how much labor goes into making what they’ve bought. “They get to see what work is actually being put into this,” she says. “It’s not just, you know, a quick two hours, and it’s done. It’s a grueling two hours. Like everything is hand cut, and hand stitched and glued and stamped.”
Not everyone sells what they make on stream. Another crafter I spoke to, LaserGeekCreations, says that he doesn’t usually create the things that show up in his shop on stream. “Mainly because a lot of the stuff that’s on my Etsy shop is like, quick and easy to make,” he says. “It’s kind of boring to make a lot of the time.” (He assuages this boredom by creating things like a giant wooden dinosaur, which he also destroyed on stream.) LaserGeekCreations also happens to be the streamer who raided Lettuce when he was just starting out — which gave Lettuce his first real start on Twitch.
It’s not all fun and games on Twitch. The larger viewer community can sometimes be brutally toxic to people who don’t fit its notions of who can and can’t be a streamer; recently, Twitch partner Negaoryx lamented, at Twitch’s 2020 Participation Ceremony event, that the chat was targeting presenters with tons of hate speech.
There’s more than 42,000+ viewers watching the Twitch Participation Ceremony on the offical @Twitch channel now. Users in chat are spewing hate speech & harassing the guest streamers. 3 mod names in the chat list but since I’ve been watching, have seen ZERO messages get deleted.
— negaoryx (@negaoryx) January 23, 2021
Makers & Crafting feels different, though. It’s smaller, for one thing. But all the people I’ve spoken to who’ve been involved with the category think it’s a uniquely welcoming space nestled within the larger Twitch community. “It was almost like — it’s gonna sound fucking hilarious — but it was almost like walking into a warm hug,” says Proxy. “It was just like everyone was so welcome.” During her first week in the section, Proxy says she went from getting around 100 viewers to getting more than 500. They were leatherworkers and other crafters; they dropped tips and ideas and support.
Lettuce had a similarly warm experience. “The Makers & Crafting community is — I’m gonna say in my opinion, but I’m pretty sure it’s a fact — that they’re the most welcoming and loving community-minded community I’ve ever seen in my entire life.” Once the pandemic is over, Lettuce says, he’s considering driving from Las Vegas, where he lives, to New Jersey, where his parents are, and visiting his friends from Twitch on the way.
“I don’t think I’ll ever leave Twitch. I mean, live-streaming and the community in general,” he says. “The stream will still be a thing, but I think interpersonal communication and hanging out and, you know, giving someone a firm handshake is my end goal.”
LaserGeekCreations has been streaming crafting for longer than Lettuce and Proxy, and he confirms their assessments of the community. “The makers community is such an amazing community. I think you’ve probably heard that from other people already,” he says. “Because it doesn’t matter what you’re making. We’re all makers, we all like seeing what other people are doing. Everyone’s so supportive of each other.”
That kind of supportive community feeling can be invaluable if you’re trying to finish something. As anyone who’s tried to make anything knows, creating things is hard because going from idea to reality requires a number of steps, which sometimes aren’t particularly obvious. On Twitch, the Makers & Crafting community makes it just a little easier.
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