Cyberpunk 2077: PS4 and Xbox One versions are the main cause of the downturn
Source: Pure PC added 29th Oct 2020Yesterday there was news about Cyberpunk delay 2077. A news that virtually no one expected, even developers from CD Projekt RED studio. Even employees found out about the slide at the same time as the rest of the world, according to reports by Jason Schreier, the normally well-informed Bloomberg journalist. This was also confirmed by Game Informer. This is a very special situation as I don’t remember a game that achieved a “gold” status, the completion of the (basic) work on it and sending the master CD to the pressing plant, and was delayed shortly thereafter. Shortly before the upcoming premiere – by all means, but after the “gilding”? However, we live in a pandemic, which undoubtedly has a negative impact on any work, including CD Projekt RED. If Cyberpunk 2077 was “completed”, why was the game’s release delayed?
Main reason for postponing Cyberpunk 2077 to December 2020 of the year there are versions for PlayStation 4 and Xbox They still need to be refined.
Cyberpunk 2077 postponed again! But we will play before Christmas …
In the official press release, Adam Badowiski and Marcin Iwiński from CD Projekt RED explained that he was slipping Cyberpunk 2077 is associated with the requirement to conduct more thorough testing of all nine versions of the game. Adam Kiciński, president of the board of CD Projekt, clarified during the conference that “we have a PC game ready and it is good to play on new generation consoles. We are finalizing the process for the current generation consoles ”, which suggests that the PlayStation 4 and Xbox One versions still need some extra work. No wonder, since Cyberpunk 2077 – even according to CD Projekt RED – bears the hallmarks of a “new generation” production and must certainly pass tedious optimization process to make it work well and look good on current generation hardware as well.
Full confirmation!
– Cyberpunk 2077 (@CyberpunkGame) October 26, 2020
This is also confirmed by sources reached by Game Informer. According to them, the decision to overdrive was made after seeing differences in quality between the versions for old and new consoles. By the way, the additional days will help in eliminating all bugs and technical problems, which will probably not be missing after the premiere, when the game will receive a comprehensive update and will be, like The Witcher 3, “patched” for a long time. With such large productions, it is difficult to create a work that is perfectly refined – as long as there are no critical defects.
Cyberpunk 2077 – style above all else? Here are the vehicles and mods in the game
There are plans to introduce organizational changes in the studio due to the slippage. It cannot be denied that the news about it did not cause shouts of joy in many players (maybe, for example, except for those who are waiting for their GeForce RTX cards 3080 and 3090, wanting to play Cyberpunk 2077). The delay is not significant, as it is only three weeks, but it is additional, long weeks of work for CD Projekt RED employees (according to Schreier, some of them even work 100 hours per week). The whole situation is unusual, because despite the “gold” status, the release date, set on 10 December 2020 of the year, does not seem sure. After all, the producer said a few days ago that there would be no next shift (which one time?) …
Cyberpunk 2077 – premiere ray tracing on GeForce RTX only
Source: PAP Biznes, Game Informer