nasa-is-set-for-its-most-daring-attempt-to-land-on-mars-in-a-search-for-ancient-life

NASA is set for its most daring attempt to land on Mars in a search for ancient life

On February 18th, NASA will make a daring attempt to land a car-sized rover on Mars in its most complex mission yet to hunt for ancient extraterrestrial life. If it survives the plunge through the Red Planet’s atmosphere, the Perseverance rover will kick off the first leg of a grand relay race to capture humanity’s first cache of pristine Martian soil samples, among many other scientific objectives it hopes to score along the way.

What time will NASA’s Perseverance rover land on Mars?

Having traveled 293 million miles since its launch in July last year, the rover is now gearing up to execute the Solar System’s most grueling parking job ever. At around 3:48PM ET, Perseverance will begin its wicked seven-minute descent toward the Martian surface, hitting the planet’s atmosphere at speeds of roughly 12,100 miles per hour before being calmly deposited in a messy jungle of cliffs, massive boulders, and dangerously sandy pits at Mars’ Jezero Crater.

This illustration shows NASA’s Perseverance rover and its descent stage executing a “skycrane” maneuver for a safe touchdown at Mars’ Jezero Crater.
Image: NASA / JPL

In that fully autonomous landing sequence, the spacecraft carrying Perseverance will endure blazing heat, ditch its protective shell, and deploy a set of parachutes. As it approaches the surface, the spacecraft’s descent stage will fire onboard thrusters to slow itself down to a sedate 2 mph and hover some 66 feet above the surface. Then comes the “skycrane” technique: the descent stage, still firing its six mini rocket thrusters, will gently lower Perseverance on cables the rest of the way to the surface. Once the rover touches down, it’ll snip its cables, prompting the descent stage to take off, eventually landing far away from Perseverance.

How to watch Perseverance’s “seven minutes of terror”

To virtually join engineers at NASA’s Jet Propulsion Laboratory as they track Perseverance’s plunge into Mars, the agency will have live streams of NASA coverage and video and audio of mission control beginning at 2:15PM ET. Actual footage of the spacecraft’s landing will take about a week to beam back to Earth, but it’ll be worth the wait. Perseverance has 19 on-board cameras, and its landing gear has four, promising views of parachute deployment and other steps of its rapid descent.

If the landing choreography goes as planned, NASA would become the third spacefaring power this month to reach Mars after the United Arab Emirates and China. NASA has said some of the rover’s onboard instruments, like a tool that will try to convert Martian carbon dioxide to oxygen, are being tested to inform future astronaut missions to Mars under the agency’s Artemis program.

A high-stakes landing

Dozens of mission engineers at NASA’s Jet Propulsion Laboratory in California have spent years planning, troubleshooting, mapping, and stressing over the seven-minute landing sequence. “Everything’s come down to that,” Al Chen, NASA’s entry, descent, and landing lead, said in an interview with The Verge. He calls his team of about 30 engineers working this week “glorified delivery guys.” But with a $2.7 billion rover, the stakes are much higher than your average drone-delivered Amazon package.

“We know that the rest of the mission, the surface mission and everything that comes afterward and the rest of the campaign, is depending on us. So we wanna make sure we don’t let anybody down,” Chen said. Making it even more nerve-wracking, an 11-minute communications delay between Mars and Earth means Perseverance will have to carry out its descent and landing all by itself.

Comparatively, NASA’s past Mars rovers had it easy. They also had to endure the infamous “seven minutes of terror,” but they got easier landing zones. NASA’s Opportunity rover was greeted by a flat, wide-open desert of the Martian Eagle Crater when it touched down in 2004. The Spirit rover’s Gusev Crater landing site and Curiosity’s site at the Gale Crater were similarly flat, dotted only with small rocks. A wholly different extraterrestrial landscape awaits Perseverance at the Jezero Crater, the site of an ancient river delta believed to bear traces of past life.

“We have this big 200-foot cliff wall going right through the middle” of the crater, Chen said. “There are a bunch of craters around the site that are full of sand, that even if we landed there it wouldn’t be safe to drive out of. And there are rocks in a lot of different places that we definitely don’t want to come down on.”

What will Perseverance do on Mars?

Why would NASA pick such a difficult region to land in? It’s “because the geology on Jezero crater is so exceptionally well-preserved,” said Briony Horgan, a scientist at Purdue University working on Mars Perseverance. Jezero’s 28-mile-wide diameter could be a goldmine for fossilized microorganisms, and its mix of different rock formations offers researchers a smorgasbord of potential samples. What’s more, scientists believe Jezero hosted a river delta about 3.5 billion years ago, preserving organic matter in muds long after it dried out.

“We think, based on looking at orbital data of the delta, that those muds that could contain signs of organic materials and life are actually preserved at the base of the delta at the cliffs,” Horgan said.

This is key for Perseverance’s primary mission: packing about 43 soil samples in cigar-sized tubes and depositing them across 5–10 different sites at Jezero. Those tubes will sit on the surface for years until a future “fetch” mission planned jointly by NASA and the European Space Agency arrives for pickup. That mission’s turn in the relay race will come in the late 2020s, when a fleet of four spacecraft and robots will work in concert to land on Mars, gather the sample tubes, and shoot a soccer ball-sized sample canister back into space for a journey home to Earth.

Perseverance’s secondary objectives include a mini-helicopter named Ingenuity. Detaching from the rover’s belly, the $85 million craft will attempt to fly in Mars’ ultrathin atmosphere up to five times during a month-long window that will begin a month or two after Perseverance lands. Using helicopter blades to traverse a planet with a much thinner atmosphere than Earth’s requires extra power and speed for the craft’s four-foot-wide propellers. If the flight demo succeeds as engineers hope, it would mark the first demonstration of vertical rotorcraft on another world and could unlock access to more volatile extraterrestrial regions that are too rough or slippery for more traditional grounded rovers.

An illustration showing NASA’s little Ingenuity helicopter carrying out its flight demonstration above the surface of Mars.
Image: NASA / JPL

Ingenuity, while weighing about as much as a half-gallon of milk, will have solar panels for power, its own communications hardware, and two cameras (one to record Martian landscapes during flight and another to help with navigation). Perseverance is also decked out with 19 cameras plus a few microphones that promise high-def audio of Martian wind. For engineers, the audio-visuals provide a means to monitor the rover’s instruments and make sure everything looks and sounds normal. A so-called SuperCam sticking out of the top of the rover — basically looking like Perseverance’s robot head — will fixate on Martian rocks, zap them with a laser beam, and analyze the cloud of vapor produced as a result.

Locating “tiny parking lots” on Mars

All that wild science and engineering hinges on a successful landing on Thursday.

Perseverance has 4.8 miles of cushion for its landing zone. For a mission millions of miles away to Mars, 4.8 miles is a tiny bull’s-eye, one that’s 10 times smaller than the flat surface the Curiosity rover landed on in 2012, and 300 times smaller than that of NASA’s first Mars rover, Sojourner, in 1997. Such tactical precision is made possible by two pieces of tech the other rovers didn’t have: a “Range Trigger” that will accurately shoot out Perseverance’s parachutes when it decelerates to 940mph during its descent, and an enhanced navigation system that links up with a Mars orbiter to calculate exactly where in Jezero the rover will land.

“It’s kinda like what people used to use in the car, looking out the car window and seeing what you see and then trying to figure out where you are by looking at your map,” Chen said. “We no longer need the entire [landing zone] to be a flat and boring parking lot of a runway, we just need tiny little parking lots that are interspersed that we can reach.”

benq-zowie-xl2546k-240-hz-monitor-review:-brilliant-blur-reduction

BenQ Zowie XL2546K 240 Hz Monitor Review: Brilliant Blur Reduction

Our Verdict

The BenQ Zowie XL2546K leaves out HDR and extended color but has DyAc+, which is the best blur reduction feature we’ve ever seen. The monitor delivers smooth and responsive gameplay. With a few tweaks, it delivers excellent color too. It’s definitely worth a look if a 240 Hz monitor is on your radar.

For

  • Saturated color with calibration
  • Low input lag
  • Excellent blur reduction

Against

  • Below-average contrast
  • Poor color and gamma out of the box
  • No HDR
  • No extended color

Features and Specifications

In the early days of video gaming, competition took place in computer labs, and the prizes were things like magazine subscriptions or special parking privileges at the local university. Today, eSports is a major spectator sport with millions of loyal fans and professional players who earn a living competing in virtual arenas. With that meteoric rise in skill level comes a need for better tools and that’s where the best gaming monitors come in.

Once, 144 Hz was enough to earn a monitor eSports status, but 240 Hz is quickly becoming the new standard for gaming monitors and is no longer an exclusive refresh rate. You’ll still pay a premium to go that fast though, case in point, BenQ’s Zowie XL2546K. It sells for around $500, which is a median price in this category. 

For that price, you get a 25-inch (24.5-inch viewable) TN panel with 1080p resolution and AMD FreeSync Premium. Though its out-of-the-box image quality could be better, the BenQ Zowie XL2546K offers a strong gaming experience with minimal input lag and fantastic blur reduction. 

(Image credit: BenQ)

BenQ Zowie XL2546K Specs 

Brand & Model BenQ Zowie XL2546K
Panel Type & Backlight TN / W-LED, edge array
Screen Size & Aspect Ratio 24.5 inches / 16:9
Max Resolution & Refresh 1920×1080 @ 240 Hz
FreeSync: 48-240Hz
G-Sync compatible
Native Color Depth & Gamut 8-bit (6-bit+FRC) / sRGB
Response Time (GTG) 0.5 ms
Brightness (mfr) 320 nits
Contrast (mfr) 1000:1
Speakers
Video Inputs 1x DisplayPort 1.2
3x HDMI 2.0
Audio 3.5mm headphone output
USB 3.0
Power Consumption 19.4w, brightness @ 200 nits
Panel Dimensions WxHxD w/base 22.5 x 14.5-20.7 x 7.9 inches (572 x 368-526 x 191mm)
Panel Thickness 2.2 inches (55mm)
Bezel Width Top/sides: 0.5 inch (13mm)
Bottom: 0.7 inch (17mm)
Weight 13.7lbs (6.2kg)
Warranty Three years
Panel Type / Backlight TN / W-LED, edge array
Screen Size & Aspect Ratio 24.5 inches / 16:9
Max Resolution & Refresh 1920×1080 @ 240 Hz
AMD FreeSync Premium: 48-240 Hz
Native Color Depth & Gamut 8-bit (6-bit+FRC) / sRGB
Response Time (GTG) 0.5 ms
Brightness 320 nits
Contrast 1,000:1
Speakers None 
Video Inputs 1x DisplayPort 1.2
3x HDMI 2.0
Audio 3.5mm headphone output
USB 3.0 None
Power Consumption 19.4w, brightness @ 200 nits
Panel Dimensions 22.5 x 14.5-20.7 x 7.9 inches
WxHxD w/base (572 x 368-526 x 191mm)
Panel Thickness 2.2 inches (55mm)
Bezel Width Top/sides: 0.5 inch (13mm)
Bottom: 0.7 inch (17mm)
Weight 13.7 pounds (6.2kg)
Warranty 3 years

The BenQ Zowie XL2546K is somewhat old school with a TN panel running at FHD resolution. The pixel count isn’t unusual for this class, but the TN screen is. It’s no longer necessary for a fast monitor to be TN. IPS has evolved to 240 Hz and beyond. Witness the two 360 Hz IPS monitors we recently covered, Asus’ ROG Swift PG259QN and Alienware’s AW2521H. While they both sell for over $700, they’re proof that you don’t need TN to go fast.

BenQ offers the XL2546K as a no-frills gaming monitor by leaving out HDR and extended color. While these things are not necessary in a competition gaming tool, they are nice to have for the rest of us. Granted, this category doesn’t see a lot of DCI-P3 color gamuts, but our recent experience with the AW2521H also demonstrated that good HDR is possible with a fast display.

AMD FreeSync Premium is the featured Adaptive-Sync tech. Compared to standard FreeSync, it includes low framerate compensation (LFC). The XL2546K isn’t Nvidia-certified, but we got it to run Nvidia G-Sync too. See our How to Run G-Sync on a FreeSync Monitor article for instructions.  

Assembly and Accessories of BenQ Zowie XL2546K

After bolting the upright and base together, the XL2546K’s panel snaps in place. If you’d rather use a monitor arm, a 100mm VESA pattern is included with large-head bolts already installed. 

The stand is completely wobble-free once assembled. Rigid shades click in place on the sides, but there is no light blocking piece for the top. The controller for the on-screen display (OSD) comes out of its own little box and connects to a special Mini-USB port. You also get a DisplayPort cable and an IEC power cord. Everything is neatly and carefully packed as a premium product should be.

Product 360

Image 1 of 4

(Image credit: BenQ)

Image 2 of 4

(Image credit: BenQ)

Image 3 of 4

(Image credit: BenQ)

Image 4 of 4

(Image credit: BenQ)

BenQ bakes in its usual solid build quality and functionality with a wired OSD controller and light blocking shades for the panel’s sides. Along with a beefy stand, the XL2546K is ready for competition or just to satisfy a casual enthusiast’s lust for speed.

The XL2546K is the first monitor in our recent memory to be devoid of any logos or graphics on the front. The base and upright are similarly unadorned, but around back, you’ll find a Zowie logo in red. The same symbol is molded into the hinged light shutters. Red trim lines a large hole in the upright through which you can pass cables. 

The OSD puck controller, BenQ calls it the S Switch, has five buttons and a scroll wheel that makes menu navigation quick and intuitive. The bezels are always visible but aren’t too thick at 13mm on the top and sides and 17mm at the bottom.

In case you need to lug the screen about, the XL2546K features a metal handle that’s more than up to the task of moving the XL2546K around. To the side is a flip-out headphone hook, and at the bottom are OSD controls, namely a joystick and two buttons. The third key there is a power toggle.

From the side, you can see that there are no USB ports. The input panel underneath doesn’t have them either. The stand has a small red arrow that you slide into your preferred position to recall the height setting. A similar feature is in evidence on the base via tick marks indicating swivel angle. Adjustments include 6 inches of height, 45-degree swivel to either side, -5/23-degree tilt and a portrait mode. Movements exude the quality of a premium display.

The input panel features three HDMI 2.0 ports and a single DisplayPort 1.2. A 3.5mm jack accommodates headphones or external audio. There are no internal speakers, but you can adjust volume in the OSD. The HDMI ports will accommodate the 120 Hz refresh rate from the new Xbox Series X and PS5 consoles. 

OSD Features of BenQ Zowie XL2546K

(Image credit: Tom’s Hardware)

A quick menu appears when you press any key on the BenQ Zowie XL2546K’s panel or on the S Switch puck controller. The S switch is very handy, particularly since you can program four of its functions. This means you can change settings quickly and conveniently without going through the OSD’s full menu. 

(Image credit: Tom’s Hardware)

Once you get into the OSD, you’ll find many options to tailor both image and performance. There are eight picture modes, all of which are fully adjustable. Settings save to each mode individually and by input. The number of possible combinations is, therefore, vast. The default mode is FPS1, which takes some less than attractive liberties with color and gamma. We’ll show you its effects in the image tests. Standard is the better choice, as it comes close to the mark without calibration. 

(Image credit: Tom’s Hardware)

To tweak the Zowie XL2546K’s image, BenQ provides three color temps, plus a user mode with RGB sliders. They work extremely well and deliver very accurate color in the sRGB gamut. You also get five gamma presets, black equalizer for enhancing shadow detail, color vibrance, which adjusts overall saturation, low blue light for reading and a color weakness feature for color blind users deficient in either red or green. 

(Image credit: Tom’s Hardware)

The Picture menu has the brightness and contrast sliders along with DyAc+ (more on this in the Hands-on section), BenQ’s name for its blur reducing backlight strobe. DyAc+ has two settings, which vary the LED pulse width. The lesser of the two is called High and is enough to remove any visible blur. 

BenQ also offers overdrive, which it calls AMA. This option is best left turned off because it produced visible ringing when we played games using Adaptive-Sync. The artifact isn’t as obvious with DyAc+ but doesn’t improve the image either.

BenQ Zowie XL2546K Calibration Settings 

If you do nothing else, we strongly recommend switching your BenQ Zowie XL2546K to Standard mode. The default, FPS1, alters color and gamma in unattractively. Accurate color is always the best choice. 

You don’t absolutely need to calibrate the Standard mode, but a few changes resulted in a visible improvement. We improved grayscale with adjustments to the RGB sliders. Perceived contrast also increased with a change from gamma 3 to gamma 4, and we reduced the contrast control by 18 steps to fix a color clipping issue which bumped up the color saturation. We’ll talk about all of that on page three. 

Our recommended settings for the BenQ Zowie XL2546K are below.

Picture Mode Standard
Brightness 200 nits 67
Brightness 120 nits 32
Brightness 100 nits 23
Brightness 80 nits 15
Brightness 50 nits 3 (min. 45 nits)
Contrast 32
Gamma 4
Color Temp User Red 96, Green 100, Blue 97

Gaming and Hands-on with BenQ Zowie XL2546K

The BenQ Zowie XL2546K gave us a few surprises when we sat down for some gaming. After our calibration (see our recommended settings above), we wondered how our contrast setting, which seemed extreme, would look. The answer is very good. Though the panel doesn’t show great native contrast, changing the gamma from 3 to 4 and lowering the contrast slider makes a huge difference in color saturation and shadow depth. Those tweaks made the BenQ equal to the better IPS screens we’ve reviewed.

The second, and greater, surprise came via the XL2546K’s blur reduction feature that BenQ calls DyAc+. Blur reduction usually means a brightness reduction, but BenQ managed to avoid this pitfall with some clever engineering. We measured the two DyAc+ settings (High and Premium) with the brightness control set to the same value, and light output did not change. This is a first in our experience. 

This is the first monitor we’ve played on where the backlight strobe produced better motion resolution and video processing quality than Adaptive-Sync. FreeSync and G-Sync both worked perfectly with two systems: one equipped with a GeForce RTX 3090 and the other a Radeon RX 5700 XT. Frame rates were maxed at 240 frames per second (fps) in all the games we played, so tearing did not occur, even with Adaptive-Sync off. Since there’s no reduction in brightness, we recommend using DyAc+ instead of Adaptive-Sync. And that’s something we thought we’d never say.

In either case, input lag was a complete non-issue. There are gamers who prefer using backlight strobes instead of Adaptive-Sync because they believe input lag is lower. We can’t confirm this with testing, but at 240 Hz, but no one is going to perceive a 1ms or 2ms difference. When you think about a control input, the BenQ Zowie XL2546K responds. It is certainly fast and responsive enough for competitive gaming. And DyAc+ is the best implemented backlight strobe we’ve seen yet.

Color and contrast are excellent for gaming. With a little bonus saturation in the primary colors, on-screen environments are vibrant and three-dimensional. There is plenty of light output to compliment the darker gamma we chose, and the resulting picture is much better than the test numbers suggest. This is also an unusual thing in our experience, but there’s no denying that the BenQ Zowie XL2546K plays games well and looks great doing it.

It also looks great performing workday tasks. Some might prefer higher pixel density but at 25 inches, there are 89 pixels per square inch, which is enough to resolve small fonts and details. Photo editing isn’t this monitor’s strong suit, but its accuracy is sufficient for the demands of color-critical work. The XL2546K is a solid all-around display.

Current page:

Features and Specifications

Next Page Brightness and Contrast