Three years after Chrome OS first started offering support for Linux apps, the feature is leaving beta, the search giant announced during a Google I/O 2021 developer session. It’s happening in Chrome OS’s “next release,” which Android Central notes is version 91, due to enter the stable channel in the next couple of weeks.
Chrome OS as an operating system has always been based on Linux, but since 2018 its Linux development environment has offered access to a Linux terminal, which developers can use to run command line tools. The feature also allows full-fledged Linux apps to be installed and launched alongside your other apps. In addition to Linux apps, Chrome OS also supports Android apps.
As well as announcing the end of the beta, Google developer advocate Emilie Roberts touted a number of improvements Google has made to the Linux functionality in Chrome OS over the past year. These include a new terminal app, a faster update process that updates the Linux container at the same time as Chrome OS itself, as well as better support for USB devices.
Google’s announcement came exactly a year after Microsoft announced support for Linux GUI apps in Windows 10. Microsoft recently started testing Linux GUI apps on Windows, and the feature is expected to launch to all users later this year. It’s part of an initiative to better support developers that Microsoft kicked off in 2016.
As well as announcing that its Linux development environment is coming out of beta, Google shared a couple of additional updates about Chrome OS. It’s rolling out Android 11 to more machines, which will bring new features like better Android app optimization and a new dark theme. Fifty new Chromebooks are due to launch later this year, Google added.
Yesterday brought the momentous news that Google and Samsung will merge together their Wear OS and Tizen-based smartwatch platforms into a single operating system. The new software is currently being referred to as Wear, but that name could change as we get closer to the first devices that will ship with it.
The unified platform is intended to give Android smartwatches a huge boost and much simpler strategy. It will also allow developers to create apps and widgets for a single OS instead of splitting their efforts between Wear OS and Tizen. A lot of this is spelled out in more detail in the below video, but let’s also focus on the big highlights.
It’s going to be faster than Wear OS
Speed and responsiveness were one of the major talking points when Google and Samsung made this announcement during the I/O 2021 keynote. The companies are claiming that apps open up to 30 percent faster than they currently do on Wear OS. Google also promises “smooth user interface animations and motion,” which hasn’t always been a strength of Wear OS.
Battery life will be a step up, too
Samsung’s smartwatches were already routinely outlasting Wear OS products, so this doesn’t come as a surprise. The company is lending Google some hardware expertise to ensure better stamina. “Samsung implemented our best technology to provide optimized performances, and advanced sensor batching and low power display technology to ensure an efficient and long-lasting battery,” Samsung’sJanghyun Yoon wrote after Tuesday’s news. Google’s Bjorn Kilburn said customers can expect “handy optimizations like the ability to run the heart rate sensor continuously during the day, track your sleep overnight and still have battery for the next day.”
The next Samsung Galaxy Watch will run Wear
Samsung has confirmed that its next smartwatch — and all others in the pipeline — will run the unified Wear platform. But the company made sure to note that it will bring over some of its popular hardware elements, like the rotating bezel mechanism.
A standalone Google Maps app will do turn-by-turn directions
In a report from Wired, we learned that there are plans for a Google Maps app on Wear that features “a new user interface that will also work even if your phone is not with you.” That hints at cellular data support on the new unified platform.
Spotify and YouTube Music apps will support offline downloads
Spotify already allows owners of Samsung smartwatches to download songs for offline listening, and now that same convenience will be extended to Wear. That’s one thing Spotify for the Apple Watch still doesn’t do.
Google also confirmed that YouTube Music will be available on Wear. Like Spotify, it’ll include full support for offline listening.
Fitbit activity tracking will be built into the platform
Having completed its acquisition of Fitbit at the start of this year, Google will now integrate some of the brand’s health and activity tracking features into Wear. Future premium Fitbit wearables will also run the unified platform.
Device makers will be able to customize the look and feel
Google tried to emphasize on Tuesday that this platform isn’t just intended for itself and Samsung. “All device makers will be able to add a customized user experience on top of the platform,” Kilburn said. That’s going to prove important if Google wants to keep companies like Garmin on board with the new platform. And we can’t forget about the many traditional watchmakers — Fossil, Citizen, TAG Heuer, and others — that have gotten behind Wear OS in recent years in the absence of a flagship smartwatch from Google.
Apps should be faster and easier to develop with new APIs
Wear’s apps will use the latest Android development techniques like Jetpack and Kotlin to help reach the best possible performance. Google is also promising to make life easier for app makers with new APIs that cover Tiles, health services, watchfaces, complications, and more. And an activity indicator will show when certain functions are running in the background.
Some Wear OS smartwatches might get upgraded to Wear
There aren’t any firm promises yet, but Google at least didn’t outright say existing products won’t be updated to the new OS. The company told 9to5Google, “we will have more updates to share on timelines once the new version launches later this year.”
Samsung will not update Galaxy Watch models to Wear
Samsung will not be updating its Galaxy Watch line to Wear, but says it has no intention of leaving its current customers in the dust once it starts releasing Wear hardware. “For customers who already own the Tizen OS based Galaxy smartwatches, we are continuing to provide at least three years of software support after the product launch,” the company said Tuesday. However, it seems plausible there will be more than a few features and new Wear tricks that will never make their way to older Galaxy smartwatches.
Samsung will bring over its watchface designer tool
Some people out there really care about having a good watchface selection on a pricey smartwatch. Google and Samsung are promising a wide mix of styles, and Samsung told Wired its design tool — and many of the company’s own signature watchfaces — will be available on Wear.
The unknowns
Google and Samsung shared a decent chunk of information on day one, but we’re still left without answers to a few important questions. We should learn more details over the summer as we head into fall hardware season.
When will the first Wear smartwatch be available?
Is the underlying operating system closer to Wear OS or closer to Tizen? (Considering that developers will be using Android tools to build apps, it seems like the former.)
Will there be required helper apps like some of Samsung’s watches have needed?
Is Wear going to continue offering some semblance of iOS support?
What’s going to happen to Samsung Pay and Bixby? Are they both goners on the wrist?
If you buy something from a Verge link, Vox Media may earn a commission. See our ethics statement.
How much do you care about having a great screen?
That, really, is the only question that matters with the new 12.9-inch iPad Pro. It has a new kind of display so good I think it is the best thing for watching movies that isn’t a high-end television. It starts at $1,099 for a 128GB version, but increased storage and accessories like a keyboard or the Apple Pencil can shoot the price up fairly quickly.
Both the 12.9 and the smaller 11-inch iPad Pro (which starts at $799) feature Apple’s M1 processor and some other updated specs, all of which are excellent. But even that fancy processor — the same as you’ll find in the new iMac, MacBook Air, MacBook Pro, and Mac mini — doesn’t fundamentally change the story of what the iPad Pro is and what it can do.
It is an iPad, after all.
But the 12.9-inch version of the iPad Pro is an iPad with a very beautiful display. And so again, the question is what that screen means to the experience of using an iPad, especially since the price has jumped $100 compared to the last model. How much do you care about having a great screen?
Here is a very brief, wildly incomplete, and necessarily oversimplified education on flat panel screen technology. (Chris Welch has a longer one.)
There are two basic types you usually see, LCD and OLED. Both have pixels that combine red, green, and blue subpixels to create colors, but in order for you to actually see those colors the display pixels need to be lit up. OLED pixels are self-lit; LCD panels light up the display pixels by putting one, several, or many LED backlights behind them.
The benefit of LCD panels with LED backlighting is that they’re relatively inexpensive, long-lasting, bright, and unlikely to burn in. The benefit of OLED is that the black pixels are not lit at all, meaning you get superb contrast, but they are relatively expensive and don’t get as bright. Each technology’s strength is the other’s weakness.
Mini LED, the technology powering the 12.9-inch iPad Pro display, is designed to bring the LCD panel as close as possible to OLED’s contrast and black levels. Its display pixels are not self-lit, but instead lit from behind. The trick is that they’re lit by 10,000 tiny LED lights split up by software into 2,500 local dimming zones. It’s almost like the backlight itself is a lower-resolution screen behind the screen, tracking the image and making sure the black parts of the picture aren’t lit up.
I would never call the display on the 11-inch iPad Pro bad, because it’s a stellar display. But because it uses a more traditional LCD backlight system with fewer dimming zones, you can see that the blacks are actually just a little gray. On the 12.9-inch version, Mini LED lets blacks be truly black, offers a high contrast ratio, and can also get very bright.
Apple is calling this screen the “Liquid Retina XDR display.” And it has all the benefits of Apple’s previous iPad Pro displays: it’s very high resolution, color-accurate, and it has fairly good viewing angles. It supports ProMotion, Apple’s term for a variable refresh rate to increase smoothness and match the frame rate of videos. (“Liquid Retina,” as far as Apple has ever told us, refers to the Apple-specific method of making round corners on an LCD.)
The funny thing about the 12.9-inch iPad is that it is very easy to miss the benefits of Mini LED in normal day-to-day use. At first you don’t see it.
Sure, there’s great contrast when you’re browsing the web, texting, playing games, and so on, but really it’s not very different from any other iPad. Apple still limits the max brightness in most scenarios to 600 nits, which is bright enough but not eye-popping (the iPad and iPad Air max out at 500 nits).
The magic kicks in when you are viewing videos or photos in full-screen. When you do that, the iPad Pro kicks into a different HDR mode (or in Apple’s parlance, XDR, for “Extreme Dynamic Range”) that really is stunning. The overall max brightness of the screen jumps up to a powerful 1,000 nits and peak brightness for certain lighting can hit 1,600 nits.
You don’t see it until you see it — but then you see it.
The joke I’ve been telling people is that the display is so good that Tenet actually makes sense when you watch it on this iPad Pro. HDR content is incredible on this screen. I am not a display quality enthusiast, but this screen is functionally equivalent to a high-end OLED TV to my eyes, especially in a dark room.
If you are also not a display quality enthusiast, you might be left unimpressed with descriptions of nits and contrast ratios. I get it, but there are intangibles to the screen that I struggle to describe and have struggled even harder to capture in photos and video. For example, some colors just look better and more accurate to me, especially textured yellows. It just does a better job showing fine detail in situations where dark and light elements get mixed together, like with hair or a building reflecting sunlight.
The display isn’t perfect, of course. If you run a local dimming test you will see blooming on brightly lit pixels against a black background. I only noticed this when running tests that are specifically designed to surface blooming, though. In regular use, everything looked great, sharp, and evenly lit across the entire screen.
There was one odd bug I experienced. Putting either the Kindle app or Apple Books into dark mode and viewing them in a near-pitch black room, I noticed a strange gray haze around all of the text blocks. It’s too big to be blooming; it’s more like the local dimming algorithms got a little confused. It’s a minor thing that I hope gets fixed.
For me, the quality of the display when watching video on the 12.9-inch iPad Pro is impressive, but it’s also not at the top of my list of priorities when picking a computer. I care a little more about portability, weight, and — yes — functionality.
So let’s talk about that M1 chip.
What does it really mean that the iPad Pro now has the same chip that powers Apple’s latest Mac computers?
It does not mean that iPads will be able to run Mac apps now. While Apple is happy to let the Mac run iPad apps and generally let you do whatever you want on it (except touch the screen), the iPad Pro continues to be a more, shall we say, curated experience.
One interesting consequence of the M1 is that for the first time in the history of iOS devices, Apple is publicly disclosing how much RAM these devices have. It’s 8GB on models with 512GB or fewer of storage and 16GB on models with 1TB or more. Whether or not that’s actionable information is another matter.
The M1 is obviously fast, and in benchmarks it’s faster than the last A12Z Bionic that Apple put in the previous iPad Pro models. But in my usage, I didn’t actually perceive any speed improvements in any of the apps that I use — because everything was already very fast on the iPad Pro. I got the exact same export speeds in Premiere Rush on the brand new 12.9-inch iPad Pro with the M1 as on my 2018 iPad Pro.
Both the RAM and the M1 processor are specs that won’t make an appreciable difference to the vast majority of iPad users. They’re specs that will matter to certain “pro” users who have found specific apps and workflows that push the limit of what an iPad can do.
Apple touts soon-to-be released capabilities in apps like LumaFusion and AR effects, and I have no doubt that there are benefits for power users of those apps. For the rest of us, the reasons to get an iPad Pro are less about speeds and feeds and more about the overall experience.
Another consequence of the M1 is that the USB-C port now supports Thunderbolt accessories. In theory, that’s great. I plugged my iPad into my very fancy CalDigit TS3 Plus Thunderbolt dock and was gratified to see my monitor light up right away. From there, though, I ran into the same old iPad problems.
I have a USB microphone interface hooked into the dock, and for whatever reason I was unable to get any audio out of it on the iPad, just silence. I also tested out some admittedly old LaCie Thunderbolt 2 drives with an adapter and couldn’t get them to show up in the Files app. Oh and just to remind you: the monitor still can only mirror the iPad Pro — it can’t serve as a second display.
Similarly, the dock has an audio-out so it shows up as a speaker. On the Mac, I can easily change settings to let my computer know to play audio out of its own speakers since I don’t have anything hooked up to the dock for sound. Nothing doing on the iPad Pro — if there’s a setting that would let me move the audio back to the iPad’s own excellent speakers, I couldn’t find it. (Long pressing on the AirPlay icon in Control Center only listed the dock as an option.)
Seemingly every new iPad Pro inspires an admittedly exhausting but also necessary discussion about whether or not iPadOS is actually capable enough to justify the price of the hardware that runs it.
The M1 processor sharpens that discussion. To me, the biggest difference between the Mac and the iPad at this point isn’t the touchscreen, it’s Apple’s approach to the operating system. On the iPad, Apple would rather not offer a feature than have it work in a non-iPad way. That’s noble, but it means the company has committed itself to reinventing a lot of wheels in computing: files, peripheral support, multi-window interfaces, and all the rest have to be re-thought and re-done.
Sometimes that reinvention results in some genuinely great features. The iPad’s “windowing” system takes some getting used to and has its limitations, but it can be a joy to use and makes organizing your digital stuff a bit easier. The problem is that all that reinvention is taking a very long time — it’s been six years since the original iPad Pro.
One new invention I love is the Center Stage feature. It zooms and follows human faces to keep them centered in the frame of the iPad’s wide-angle front facing camera. It works in any video conferencing app without the need for setup and it performs very well, better than similar features on smart displays like the Echo Show or Facebook Portal.
I’d love it even more if the front-facing cameras on the iPad Pro weren’t still in the wrong spot when attached to a keyboard — off to the side instead of centered on top. It’s great that the camera can keep my face centered in frame, it’s not so great that I am literally giving my coworkers the side-eye because I’m looking off to the right of where the cameras are to see their faces.
One more note: Apple has said that the original 12.9-inch Magic Keyboard “may not precisely fit when closed” as the new iPad Pro is slightly thicker. But when I tested it, I couldn’t discern any difference between the fit on the original and the new, white Magic Keyboard. Both worked — and closed — fine.
In any case, set aside the “What’s a computer” argument and let’s be more pragmatic. A 256GB 12.9-inch iPad Pro with a Magic Keyboard costs $1,548. A 256GB MacBook Air with the same processor costs $999. And just to be realistic: most people can get more done on the Mac than on the iPad. Taken strictly as a work machine, the Mac wins out on both price and functionality.
That includes battery life, by the way. Both iPad Pros have good battery life, but it’s not significantly improved over previous iPads. And as many people have discovered during the pandemic, if you actually use the iPad for work all day (especially if you do a lot of Zoom calls), the iPad Pro can conk out in eight hours or less. The MacBook Air edges it out.
Last and certainly not least, Apple’s refusal to offer multi-user support on the iPad has gone from being mystifying to obstinate. The company clearly intends this to be a single-user device, despite the fact that it would theoretically make for an even more compelling family computer than the pastel-colored iMacs that share the same processor.
But to give Apple the benefit of the doubt here, if you’re looking strictly at the iPad Pro as a work machine, you’re probably missing the point. The iPad Pro is simply a more beautiful, more premium object than even Apple’s own laptops.
It’s easy to take for granted, but the hardware in this tablet really is amazing: Face ID, dual rear cameras that are quite good and paired with LiDAR, quad speakers with superb sound and decent volume, excellent microphones, support for the Apple Pencil, the best screen you can get on a portable device, and on and on.
The reason to get the iPad Pro 12.9 (or even the 11) is simply to get the best, nicest iPad. Unless you can specifically answer right now which app in your workflow is slowed down by the specs on a lesser iPad, the $599 iPad Air or even the $329 base iPad offer the same core features that most people really use.
Except for a slim minority of people, the justification for getting an iPad Pro isn’t its feature set, it’s the experience of using a well-made, high-end object. Until I hit the limits of iPadOS (which I hit regularly), I enjoy using an iPad Pro more than I do any other computer.
The wonderful Mini LED display on the 12.9-inch iPad Pro doesn’t change any of those equations, it just makes the nicest iPad Pro even nicer. And so my yearly refrain about the iPad Pro remains. If you want the very best iPad, this is the very best iPad.
The foldable computer is almost here, and there will be a version of Windows 10 for it. But maybe not exactly the one you know. It’s called Windows 10X, and it is the operating system that will power dual-screen laptops and folding PCs.
Update, May 18, 2021: Microsoft has officially shelved Windows 10X, with plans to integrate some of its features into Windows 10. Microsoft mentioned the change in a blog post following reports of the change in early May.
The operating system, which was codenamed Santorini internally, is based on the little-spoken of Windows Core OS. The brief version of Core OS is that it’s a stripped-down, simplified version of Windows that can be expanded or shrunk down to meet the needs of different devices.
Is Windows 10X like Windows 10 S?
No. Additions can be made to that Core, and Windows 10X offers “newly implemented support for running Win32 applications in a container.” wrote Windows and education corporate vice president Eran Meggido in a blog post.
That means that with Windows 10X, you won’t be limited to Universal Windows Platform (UWP) apps. What we don’t know yet is if there are further limitations to a stripped down version of Windows 10.
When will Windows 10X be available? What devices will it be on?
Windows 10X was put on the back burner in May 2021 to integrate some of its features into Windows 10.
Windows 10X was at one point scheduled to launch in the fall 2020. It will power Microsoft’s own Surface Neo, as well as computers from partners including Lenovo, Dell, Asus and HP. Each of the devices were to be powered by Intel (Surface Neo, specifically, will use one of Intel’s Lakefield chips).
Lenovo confirmed to Tom’s Hardware that its foldable ThinkPad X1 device would use Windows 10X, though it launched with Windows 10 Pro prior to Microsoft changing its plans.. Asus would neither confirm nor deny if it planned to use Windows 10X for Project Precog. We have seen Concept Ori and Concept Duet — one with a foldable OLED panel and one with a hinge.
What can Windows 10X do?
Editors’ note: It’s unclear which Windows 10X features will be brought to Windows 10. The below summarizes what we knew about Windows 10X as its own operating system.
Frankly, we’re still in the dark on many of the specifics, though at its October event, Microsoft showed off some neat features that should make using a dual-screen device easier.
One of them was easy access to search. Another was that programs that are opened will show up on the side of the device in which it was invoked. And if you want it on two screens, you can pinch it and drag it to the center, which Microsoft referred to as “spanning.”
With the a Bluetooth keyboard (the Surface Neo has a magnetic one that covers part of one display), the “WonderBar” is invoked, with room for a touchbar, emojis, smaller screens or other menus.
Additionally, the extra space can be put to good use, like having Outlook in one window and opening new calendar invites or emails in the other without having to switch back and forth.
Microsoft has said that updates to Windows 10X will download and install in 90 seconds, which would be far faster than regular Windows 10.
There may be a little more we know. At Computex, Microsoft corporate vice president of operating systems Roanne Sones detailed a vision for a more modern Windows. That included seamless updates, security, 5G and LTE and sustained performance. She also discussed cloud connectivity, the ability to fit on several form factors, and inputs from pens, touch and even gaze.
Per leaks, the Start Menu will be referred to as the “Launcher,” which sounds more like a phone. Additionally, facial recognition with Windows Hello may be faster, with users skipping the step to dismiss the lock screen before going to the desktop.
Other leaked features include a modernized File Explorer, a quicker Action Center and a focus on Win32 apps and Progressive Web App (PWA) version of Office rather than UWP from its own store.
When will developers get their hands on Windows 10X?
Windows 10X is currently available through emulation with the Microsoft Emulator. You can see our hands-on with it here. You can get the emulator and image from the Microsoft Store. It requires Windows 10 Pro and the latest version of the Windows Insider build.
Microsoft chief product Panos Panay said that part of the reason for debuting the Surface Neo early was to empower developers to build experiences for its two screens. Perhaps we’ll hear more about it at the next Microsoft Build, which will take place between May 19 and May 21 in Seattle in 2020.
Photo Credits: Microsoft
This article is part of the Tom’s Hardware Glossary.
Microsoft has pulled the trigger on the May 2021 update and the patch is available to download right now. The update comes with a couple of new features like Windows hello multicamera support, the removal of the legacy Microsoft Edge browser, and a ton of bug fixes and other quality of life improvements to Windows 10.
If you want to download the update, you can either use Microsoft’s Update Assistant/Media Creation Tool or manually “check for updates” through Windows Update (in Settings). However, not every PC will have 21H1 available if you use the Windows Update method. This is perfectly normal as Microsoft releases new updates in ‘waves’ to ensure the reliability of the product.
If you use your PC for work or you need a stable system, we recommend waiting until Windows Update automatically installs 21H1, instead of manually updating to it. While this new May update does have a lot of bugs and improvements, plenty of Microsoft’s updates in the past have had major problems upon the first release.
Microsoft’s focus on bug fixes and quality of life for the 21H1 update makes a lot of sense, as the companies next big feature update for Windows 10 codenamed ‘Sun Valley’ is supposed to be the largest update to Windows 10 we’ve ever seen. Sun Valley plans to give Windows 10 a big overhaul to its user interface and also bring in features from its now canceled Windows 10X operating system.
Microsoft finally addressed the state of Windows 10X in a blog post about the May 2021 update. Reports of Windows 10X being shelved started showing earlier this month.
“Following a year-long exploration and engaging in conversations with customers, we realized that the technology of Windows 10X could be useful in more ways and serve more customers than we originally imagined. We concluded that the 10X technology shouldn’t just be confined to a subset of customers,” vice president of program management John Cable wrote.
“Instead of bringing a product called Windows 10X to market in 2021 like we originally intended, we are leveraging learnings from our journey thus far and accelerating the integration of key foundational 10X technology into other parts of Windows and products at the company.”
We’re unlikely to see too much of that here, but the upcoming 21H2 update may have a far bigger redesign.
In yet another sign of the growing alliance between Google and Samsung, today both companies announced that they are essentially combining Wear OS — Google’s operating system — and the Tizen-based software platform that has been foundational to Samsung’s wearables for many years. The resulting platform is currently being referred to simply as “Wear,” though that might not be the final name.
Benefits of the joint effort include significant improvements to battery life, 30 percent faster loading times for apps, and smoother animations. It also simplifies life for developers and will create one central smartwatch OS for the Android platform. Google is also promising a greater selection of apps and watch faces than ever before.
“All device makers will be able to add a customized user experience on top of the platform, and developers will be able to use the Android tools they already know and love to build for one platform and ecosystem,” Google’s Bjorn Kilburn wrote in a blog post.
Wired has more details on what’s to come, including the tidbit that Samsung will stick with its popular rotating bezel on future devices — but it’s finished making Tizen-only smartwatches. There will also be a version of Google Maps that works standalone (meaning without your phone nearby) and a YouTube Music app that supports offline downloads.
Samsung confirmed that its next Galaxy Watch will run on this unified platform. And future Fitbit devices will also run the software. Aside from merging the technologies of both platforms, the new Wear OS will include improvements that make it easier to multitask between wrist apps. And some of Fitbit’s “most popular” fitness tracking features will also be included.
At the I/O developer conference on Tuesday, Google announced a range of new privacy measures, including a new partition within Android to manage machine learning data more securely.
Android’s new Private Compute Core will be a privileged space within the operating system, similar to the partitions used for passwords or sensitive biometric data. But instead of holding credentials, the computing core will hold data for use in machine learning, like the data used for the Smart Reply text message feature or the Now Playing feature for identifying songs.
While neither feature is sensitive in itself, they both draw on sensitive data like personal texts and real-time audio. The partition will make it easier for the operating system to protect that data, while still keeping it available for system-level functions.
“This means that all sensitive audio and language processing happens exclusively on your device and isolated from the network to preserve your privacy,” Google explained in a post announcing the feature.
Despite the name, the Android Private Compute Core is not a separate hardware chip; the partition exists entirely in software. While that lowers the absolute level of data protection, it should also make the system easier to deploy across a range of devices.
The new system was announced alongside a range of other privacy features for Android, including a new privacy dashboard and a new setting for approximate location sharing.
Developing… we’re adding more to this post, but you can follow along with our Google I/O 2021 live blog to get the news even faster.
It’s been over a year since Google last held I/O thanks to the pandemic, but with the COVID-19 outlook slightly more positive in 2021, the company is making its triumphant return to the (virtual) stage with an entirely online Google I/O developer conference. And with a year and some change between I/O 2019 and now, there’s plenty of room for interesting announcements when everything kicks off at 10AM PT (1PM ET) today.
Android 12 is expected to make its official debut, with rumors swirling that the new update will shake up the visual style of the mobile operating system, among other improvements. We’re also hoping to hear more about a less expensive version of the Pixel Buds and maybe more information about the Pixel 5A, after both products leaked in the lead-up to the event. There’s also a good chance there’ll be improvements to Google Assistant and possibly an introduction to the custom system on a chip Whitechapel that Google is rumored to be developing to compete with Apple’s A-series chips.
To stay on top of I/O’s exciting news, we’ve got all the ways you can watch and read alongside us below.
WHAT TIME IS THE GOOGLE I/O 2021 KEYNOTE?
The live stream starts at 10AM PT / 1PMET on Tuesday May 18th or at the following times outside the US: London: 6PM / Berlin: 7PM / Moscow: 8PM / New Delhi: 10:30PM / Beijing: 1AM (May 19th) / Tokyo: 2AM (May 19th) / Melbourne: 3AM (May 19th)
Google will replay the keynote on its YouTube channel and the Google I/O website. If the last years are any indication, you’ll also be able to watch a recording of the event once it’s ended to catch anything you may have missed.
WHERE CAN I WATCH THE GOOGLE I/O 2021 KEYNOTE?
You’ll be able to watch the keynote live on YouTube and the Google I/O 2021 website. We’ll also embed the live stream at the top of the page if you want to stick around here.
Developer talks and more detailed walkthroughs of everything coming to Android, Chrome, and all of Google’s other products will also be available on the dedicated I/O 2021 site.
Follow @verge on Twitter
Read our live blog for up-to-date commentary and bad puns
Keep an eye on @verge on Instagram for live updates
If you buy something from a Verge link, Vox Media may earn a commission. See our ethics statement.
After a couple of generations making phones with flip-out cameras and increasingly large displays, Asus has taken the ZenFone 8 in a totally different direction: small.
The flipping camera concept lives on in the also-new ZenFone 8 Flip, but it’s no longer a standard feature across this year’s ZenFone lineup. Instead, priced at €599 (about $730), the ZenFone 8 lands in the upper-midrange class with a conventional rear camera bump and a much smaller 5.9-inch display. As a side note, final US pricing is TBD — Asus says somewhere between $599 and $799 — but it will be coming to North America, unlike last year’s model.
Rather than an attention-grabbing camera feature, the focus of this design has been to create a smaller phone that’s comfortable to use in one hand, which Asus has done without skimping on processing power or higher-end features.
It’s an Android iPhone mini, and it’s fantastic.
Asus ZenFone 8 screen and design
The ZenFone 8 may be small, but that hasn’t kept it from offering the latest flagship processor: a Snapdragon 888 chipset, coupled with 6, 8, or 16GB of RAM (my review unit has 16GB). I can’t find fault with this phone’s performance. It feels responsive, animations and interactions are smooth, and it keeps up with demanding use and rapid app switching. This is performance fitting of a flagship device.
The display is a 5.9-inch 1080p OLED panel with a fast 120Hz refresh rate that makes routine interactions with the phone — swiping, scrolling, animations — look much more smooth and polished than a standard 60Hz screen or even a 90Hz panel. By default, the phone will automatically switch between 120 / 90 / 60Hz depending on the application to save battery life, but you can manually select any of those three refresh rates if you prefer.
The display’s 20:9 aspect ratio was carefully considered by Asus. The company says it settled on this slightly narrower format so the phone would fit more easily into a pocket, and it does. I can’t get it all the way into a back jeans pocket, but it mostly fits. More importantly, it fits well inside a jacket pocket and doesn’t feel like it’s going to flop out if I sit down on the floor to tie my shoes. The ZenFone 8 is rated IP68 for dust protection and some water submersion.
The front panel is protected by Gorilla Glass Victus and houses an in-display fingerprint sensor, while the back uses Gorilla Glass 3 with a frosted finish that’s on the matte side of the matte / glossy spectrum. The front panel is flat, but the rear features a slight curve on the long edges for an easier fit in the hand. At 169 grams (5.9 ounces), it’s heavy for its size, and it feels surprisingly dense when you first pick it up. The phone’s frame is aluminum, giving the whole package a high-end look and feel. There’s even a headphone jack on the top edge as a treat.
The power button (an exciting shade of blue!) is well-positioned so my right thumb falls on it naturally with the phone in my hand. Same for the in-screen fingerprint sensor: the target appears to be positioned higher on the screen than usual, but that actually puts it within a comfortable reach of my thumb.
I’ll admit up front that I have a personal bias toward smaller phones, but the ZenFone 8 just feels great in my hand. I’ve spent a lot of time using big devices over the last six months, and I’ve gotten used to it. But the ZenFone 8 is the first device that feels like it was adapted to me, not something I’ve had to adapt to using.
Asus ZenFone 8 battery and software
The phone’s small size makes a smaller battery a necessity — 4,000mAh in this case, much smaller than the ZenFone 6 and 7’s 5,000mAh. I felt the difference in using this phone versus a battery-for-days budget or midrange phone, but I had no problem getting through a full day of moderate use. I even left Strava running for 20 hours by accident, and the battery still had some life in it the next morning. The ZenFone 8 supports 30W wired charging with the included power adapter, which takes an empty battery to 100 percent in a bit more than an hour. Wireless charging isn’t supported, which makes the ZenFone 8 a bit of an outlier in the flagship class.
Asus offers a ton of options to help stretch day-to-day battery life as well as the overall lifespan of your battery. There are no fewer than five battery modes to optimize phone performance or battery longevity on a daily basis, and different charging modes let you set a custom charging limit or stagger charging overnight so it reaches 100 percent around the time of your alarm for better battery health. You won’t find class-leading battery capacity here, but rest assured if you need to stretch the ZenFone 8’s battery, there are plenty of options.
The ZenFone 8 ships with Android 11, and Asus says it will provide “at least” two major OS with security updates for the same timeframe. That’s on the low side of what we’d expect for a flagship phone, especially compared to Apple’s typical four- or five-year support schedule. An important note for US shoppers is that the ZenFone 8 will only work with AT&T and T-Mobile’s LTE and Sub-6GHz 5G networks; you can’t use this phone on Verizon, and there’s no support for the fast, but extremely limited, millimeter-wave 5G networks.
Asus ZenFone 8 camera
There are just two cameras on the ZenFone 8’s rear camera bump, and they are both worth your time. Rather than cram in a depth sensor, macro, or some monochrome nonsense, Asus just went with a 64-megapixel main camera with OIS and a 12-megapixel ultrawide. They’re borrowed from last year’s model, minus a telephoto camera and the flipping mechanism.
As in the ZenFone 7 Pro, the 8’s main camera produces 16-megapixel images with vibrant color and plenty of detail in good light. Images can lean a little too far into unnatural-looking territory, and some high-contrast scenes look a little too HDR-y for my liking. But overall, this camera does fine: it handles moderately low-light conditions like a dim store interior well, and Night Mode does an okay job in very low light, provided you can hold the phone still for a few seconds and your subject isn’t moving.
Ultrawide camera
Ultrawide camera
Ultrawide camera
A skin-smoothing beauty mode is on by default when you use portrait mode, and it is not good. Skin looks over-smoothed, unnaturally flat, and brightened, like your subject is wearing a couple of layers of stage makeup. Turning this off improves things significantly.
The ultrawide camera also turns in good performance. Asus calls it a “flagship” grade sensor, and while that might have been true in 2018, it’s at least a step up from the smaller, cheaper sensors often found in ultrawide cameras. Likewise, the front-facing 12-megapixel camera does fine. Beauty mode is turned off by default when you switch to the selfie camera, and thank goodness for that.
There’s no telephoto camera here, just digital zoom. On the camera shooting screen, there’s an icon to jump to a 2x 16-megapixel “lossless” digital zoom to crop in quickly, which works okay, but it isn’t much reach, and it just makes the limitations of the small sensor and lens more obvious.
On the whole, the camera system is good but not great. The lack of true optical zoom or a telephoto camera is a disappointment, but you can’t have everything on such a small device, and I’d personally take an ultrawide before a telephoto any day.
The ZenFone 8 fills a void in the Android market for a full-specced, small-sized device. The Google Pixel 4A is around the same size, but it’s decidedly a budget device with a step-down processor, plastic chassis, and fewer niceties like an IP rating or a fast-refresh screen. Aside from battery life, which is manageable, you give up very little in the way of flagship features to get the ZenFone 8’s small form factor.
You have to look to iOS for this phone’s most direct competition: the iPhone 12 mini, which it matches almost spec-for-spec from the IP rating down to the camera configuration. The 12 mini is actually a little smaller than the ZenFone 8, and when you factor in storage capacity, it’s likely to be the more expensive choice at $829 for 256GB. However, when you consider that the 12 mini will probably get a couple more years of OS and security support, it may be the better buy in the long run, if you’re flexible in your choice of operating system.
I like the ZenFone 8 a lot, but I’m not sure it’ll find a big audience, at least in the US. Apple is having trouble selling the iPhone 12 mini, and if there’s one thing Apple is good at, it’s selling phones to US customers. As much as I hate to entertain the idea, maybe we’ve gotten used to giant phones. I love how the ZenFone 8 feels in my hand and in my pocket, but I do notice how much smaller the screen and everything on it seems compared to the bigger phones I’ve used recently.
There are also a few important considerations, like the lack of compatibility with Verizon and the comparatively short support lifespan of the phone. If you need the absolute best in battery life the ZenFone 8 can’t offer that, and if you want a class-leading camera, you’ll need to look elsewhere.
All that said, the ZenFone 8 will be the right fit for a specific type of person, and I can heartily recommend it to my fellow small phone fans. You’ll get flagship-level build quality and performance quite literally in the palm of your hand.
Your PC is nothing without its operating system, and for most devices (about 1 billion to be more precise), that OS is Windows 10. Windows has been around for so long that even the technologically inept should be able to find their way around the latest version. But if you’re a tech enthusiast, you don’t just want to be able to just use Windows 10; you want to master it. Only then can you enjoy the performance your system was built for and make the most out of what both your computer, the ubiquitous OS and you as a user can do.
We’ve been detailing some of the handiest Windows 10 tips and tricks so you can maximize your PC’s relationship with the OS and make sure it works the way you want it to with your device. This means tips on maximizing Windows 10’s productivity software, momentous Windows 10 hacks that are sure to boost your productivity, Windows 10 troubleshooting tutorials to keep in your back pocket and even answers to questions you’re too scared to ask.
Windows 10 Productivity Tips
If you got the basics of Windows 10 down ages ago, you might be wondering what we have to offer you. The following are some of our favorite hacks for boosting productivity while working with Windows 10. Between ways to capture screenshots you may not have thought of and instructions for a DIY SSD, these should help you learn something you didn’t know before.
How to Get Windows 10 for Free (or Under $30)
15 Windows Tips to Help You Work Faster and Smarter
How to Share Your Internet Connection in Windows Using Ethernet or Wi-Fi
How to Free Up Space in Windows 10 and macOS
How to Turn a Windows 10 PC Into a Wireless Display
How to Use the Same Keyboard and Mouse With 3 or More PCs at Once
How to Map a Network Drive in Windows 10
Five Easy Ways To Capture a Screenshot in Windows 10 (also see: How to Take a Screenshot on a Mac)
How to Get Microsoft Office for Free (or Under $50)
How to Use XLOOKUP in Excel
How to Delete Blank Cells in Excel / Google Sheets
How to Shade Every Other Row in Excel / Google Sheets
How to Use an External Drive for Internal Storage
How to Build Your Own SSD
Simple RAM Overclocking With a Few Clicks: How to Enable XMP
Windows 10 Troubleshooting Tips
If you’re the kind of person who people call when they can’t get their system to work properly, you’ll want to get a firm grasp of all the following Windows 10 troubleshooting tutorials.
How to Use a Minidump File to Fix Your Windows BSOD
How to Factory Reset a Windows 10 PC
How to Boot Windows 10 in Safe Mode
How to Find a MAC Address in Windows 10
How to Monitor Your CPU Temperature
How to Test RAM: Making Sure Bad Memory Isn’t Crashing Your PC
How to Pause Windows 10 Updates
How to Fix the ‘Page Fault In Nonpaged Area’ Error in Windows 10
Windows 10 Security Tips
Windows security isn’t just something that enterprises need to worry about. Not only do everyday users need to think about their security on the web, security at home or in the office can also be an issue if you share a device. For all those things on the family computer no one else needs to see, the following how-tos should help you out.
How to Password Protect a Folder in Windows 10
How to Change Your Password in Windows 10
Windows 10 Tips and Tricks: Make It Yours
Microsoft doesn’t have the final word on how you experience Windows 10. We have step-by-step instructions for tweaking the OS to your preference. Maybe bright apps make your eyes weary, you want to change how your system boots or just don’t want to make a Microsoft account. Look to these Windows 10 tips and tricks for assistance.
New PC? Change These 13 Windows Settings Right Away
How to Enter the BIOS on any PC: Access Keys by Manufacturer
How to Create a Local Account in Windows 10
How to Hide the Taskbar in Windows 10
How to Format a Hard Drive Using the Command Prompt
Paint It Black: 15 Ways to Dark Mode Your PC
How to Change the Lock Screen Photos on Windows 10
Basic Windows 10 Tips and Tricks
In the tech world, it seems everyone knows it all, but the truth is no one does. Whether you’re a macOS converter (welcome), coming to Windows 10 from an older version of Windows, looking for a refresher or just plain don’t know how to do some basic or introductory tasks on Windows 10, we’ve got you covered.
How to Disable Notifications in Windows 10
How to Use Focus Assist to Control Notifications in Windows 10
(Pocket-lint) – Gaming phones have become something of a fixture in the Android space; while many flagship devices push their gaming prowess, for a select few, gaming is their raison d’être, their everything.
The ROG Phone is one such device, pushing Asus’ Republic of Gamers brand and weaving into that the experience Asus has gained from its regular phones. And in the fourth-generation of this phone Asus is more ambitious than ever.
Here’s why the Asus ROG Phone 5 is not only a great gaming phone, it’s a great phone outside of that too.
Design & Build
Dimensions: 173 x 77 x 9.9mm / Weight: 239g
Under-display optical fingerprint scanner
3.5mm headphone jack
ROG Vision rear display
Gaming phones often show their colours when it comes to the design. Aside from being large – which the ROG Phone 5 definitely is – you’ll often find more overt graphics and emotive finishes rather than just being a safe black or grey.
Pocket-lint
The ROG Phone 5 doesn’t go to an extreme though: from the front it just looks like a normal phone. Flip it over and you’re treated to subtle design touches etched into the rear glass, which also gives some indicator of where the touch points are for the AirTriggers (which Asus describes as “ultrasonic sensor zones that can be customised to perform different functions, such as reproducing actions in specific games and launching specific apps”. We touch upon these in more detail in the last section of this review).
The thing that gives the game away is the ROG Vision display on the rear of the phone. There are two different versions of the display, with a dot display on the regular ROG Phone models and a slightly smaller but more sophisticated display panel on the Pro and Ultimate models – the Pro is shown in this review.
ROG Phone 5 comes in regular, Pro and Ultimate editions
Pocket-lint
That blows the subtlety out of the water, allowing you to have RBG illumination on the back of the phone – with the Pro and Ultimate models offering a wider range of graphics and animations – all of which can be controlled through the Armoury Crate app on the phone, just like Asus PC components.
That control includes turning the Vision display off if you don’t want it – but you’ll soon forget it’s there until people mention it. It’s on the back of the phone and it’s rare to be looking at the back of the phone when you’re doing something, so let’s not dwell on it.
There are a couple of other quirks around the body: The USB-C on the base of the phone is offset to one side rather than central (and we don’t know exactly why), while there’s a secondary USB-C on the side of the phone. This secondary USB sits alongside the contact point to power the AeroActive Cooler 5 – the clip-on fan – and both have a rubber seal that presses into the side to keep out dust.
Pocket-lint
This cover is probably the worst piece of design implementation on the ROG Phone 5. The fact that there are a couple of spares in the box tell you everything you need to know: you’re going to lose this cover, because it’s a separate piece of rubber.
Motorola’s new Moto G9 Plus is a stunner of a phone – find out why, right here
By Pocket-lint Promotion
·
We’ve found it flapping off when pulling the phone from a pocket, and just when handling the device. We’re constantly pushing it back into place and a couple of times we’ve found it missing and then located it in the bottom of a pocket.
An out of box experience all phones can learn from
One of the great things about gaming phones is what you get for your money. There are a whole range of phones on offer and none are really expensive compared to flagships from brands like Samsung and Apple. The ROG Phone 5 starts at £799 in the UK – and that’s for a 12GB RAM model with 256GB storage, not the bottom of the range loadout.
Pocket-lint
But it’s not just about the core device, it’s about the rest of the experience. Lavishly packaged, opening the ROG Phone 5 is an event. From the cool comic book graphics of inside of the box, that flow through into the startup process for the phone, there’s a sense of theatre. It’s a reward for your custom and it’s so much better than just sliding a phone out of a box.
You also get more in the box: the 65W charger that will deliver a fast charge; the case that brings some grip to what is, admittedly, a slippery phone given its massive size; and the clip-on AeroActive Cooler 5 fan, which integrates a kickstand, two physical buttons, and another RGB logo.
Pocket-lint
Some might baulk at this as more landfill, but some companies will make you pay for the charger – and here you’re getting a powerful charger you can use with your other devices too.
Display
6.78-inch AMOLED panel
Up to 144Hz refresh rate
2448 x 1080 resolution
There’s a 6.78-inch display in the ROG Phone 5. It’s big by any standard, with Asus hanging onto the bezels top and bottom. The top bezel integrates the front-facing camera, so there’s no need for a notch or punch-hole.
It’s also a flat display, all practical design decisions made to give you the best gaming experience, ensuring that you get as much visual space as possible. Given how problematic we found the Xiaomi Mi 11 Ultra’s display, we’re just fine with the ROG Phone 5 going flat.
Pocket-lint
The ROG Phone 5 models all stick to a Full HD resolution and while devices like the Samsung Galaxy S21 Ultra can technically produce finer detail, generally speaking that makes little difference. We can’t fault the ROG Phone’s display for detail.
It also offers refresh rates up to 144Hz (if you have any games that support that, there’s a full list on the ROG website), with options to select 60 or 120Hz – or Auto, which will pick the refresh rate based on the content.
HDR 10+ is supported to bring pop to the visuals for high dynamic range content, while that AMOLED panel provides rich colour visuals, with the option to tune that to your preferences.
It’s a great display and about the only thing that separates it from the best displays on the market is the peak brightness. It offers 800 nits, which is still bright enough for most, but Samsung’s top-end offerings will outshine this model – most notable when outside in sunny conditions.
Pocket-lint
Flanking the display top and bottom are dual stereo speakers, while there’s also a 3.5mm headphone socket for those wanting to go wired. The speaker performance is stellar, amongst the best you’ll find on a smartphone. It’s rich and immersive, with substantial bass and volume that means you don’t need headphones to get the most from your content.
Hardware & Performance
Qualcomm Snapdragon 888 platform
8GB-18GB RAM, 128GB-512GB storage
6000mAh battery, dual USB-C 65W wired charging
The fact the ROG Phone 5 houses Qualcomm’s Snapdragon 888 platform makes it especially good value for money – as you’re getting the latest flagship hardware that will embarrass some other phones.
Of course it comes in at different price points, with RAM and storage leveraging the price, although not all models will be available in all regions. We actually tested the 16GB/512GB model (the ROG Phone 5 Pro – a model that isn’t planned for the UK; although there’s a 16GB/512GB version of the standard ROG Phone 5, the only difference being the type of display you get on the back of the phone).
The performance is also exemplary. There are a number of elements to this. It’s got that great hardware and, as a result, we’ve found the gaming performance to be outstanding.
Pocket-lint
This is a phone that eats hours of Call of Duty Mobile or PUBG Mobile, giving solid gameplay, combined with those design elements and some software enhancements that feel like they give you edge, or at least give you the opportunity to establish new preferences thanks to the bespoke gaming options offered.
We also didn’t find the ROG Phone 5 to get excessively hot under load, despite the option of the clip-on fan.
But the important point about performance is that the ROG Phone 5 also runs fast and smooth outside of gaming. We’ve seen gaming phones that drop the ball when it comes to simple tasks, because of poor software. The ROG Phone 5 is stable, which makes for a great experience.
There’s a huge 6000mAh battery, which is fitting for a phone of this size, again with Asus splitting the battery and enabling 65W wired charging. That makes for really fast charging, with the option to bypass charging – and just have the power used for the system rather than recharging the battery.
Again, this is an option for gamers, so you’re not charging (which produces heat) and loading the system (which produces heat) and could potentially lead to a drop in performance.
Pocket-lint
A big battery means big battery life. In regular use the ROG Phone 5 will easily see you through the day and into the next. It’s not a charge every night type of phone. Even with a couple of hours of gaming thrown in – at top brightness and max settings – battery life isn’t a worry. That’s a great position not just for a gaming phone, but any smartphone.
There are power modes available, with X Mode firing up full power to let things rip, and a Dynamic Mode to keep things balanced. You can customise the power modes to suit your preferences with things like network, display, performance, and other controls all selectable.
There’s an under-display fingerprint scanner that’s fast to unlock, while calls comes through loud and clear too – with no detected problems with Wi-Fi or 5G connectivity.
The camera on any gaming phone is often something of an afterthought. The focus is on the experience of gaming – so the camera is seen as less of a focus. Despite that, Asus is pushing the ROG Phone 5 as having a triple camera system.
Pocket-lint
The main camera is a 64-megapixel sensor, using pixel combining to produce a 16-megapixel image as standard. You can shoot in full resolution, but you have to dig into the menu to find that option, which no one is ever going to do.
There’s an ultra-wide lens, giving the equivalent of 0.6x, although the quality isn’t great, with visible blurring around the edges if there’s any detail there – but fine for open shots of expansive landscapes.
Pocket-lint
1.0X MAIN CAMERA
The final camera is a macro camera, which we’re generally non-plussed about. As on other devices, macro cameras seem to be thrown in to make up the numbers – and that’s what it feels like here too.
So back the main camera and the performance is reasonable, producing naturally balanced pictures, although perhaps not getting the most out of scenes and not showing as much pop as other cameras we’ve seen can offer.
Low-light shooting offers that slow exposure so you can watch the image get lighter, which we like – and it will take those shots automatically in low light, which means people will actually use it.
There’s a portrait mode for blurring the background that works well enough, although it seems to soften the background with over-exposure which makes results look a little clumsy.
Portrait works on the front and back cameras and we generally prefer the results without portrait mode – and you can’t adjust the levels of blur after the fact, so it’s worth taking a few photos and figuring out what gives you pleasing results so you can change the settings before you take the picture. The selfie camera is generally good, although images quickly get softer in lower light conditions and aren’t good when it gets dark.
There’s no optical zoom on offer here, although you can pinch-to-zoom from the main camera out to 8x. It’s not an especially elegant system and the results are typical of digital zoom, with quality dropping as you increase the “magnification”.
Pocket-lint
One of the reasons for the high-resolution sensor – apart from for the benefit of the spec sheet – is to allow 8K video capture, on top of the 4K 60fps option.
The important thing about the camera is that it gets the job done: while other phones will sell themselves on camera features above all else, that’s not really the ethos behind the ROG Phone 5. This phone is all about the power and the gaming experience. So, yes, there are more engaging cameras elsewhere, but at the same time, this Asus will give you perfectly good results in most situations.
Software and custom gaming options
Android 11
Armoury Crate
Custom gaming controls
As we’ve said previously, the software on the ROG Phone 5 runs smooth and fast. We’ve experienced no problems with the tweaks and changes that Asus has made over Google’s Android operating system, and it’s easy to swing in with Google versions of apps rather than supplied alternatives.
It’s running Android 11 too, so the latest version of Google’s OS – although Asus doesn’t quite have the update record that a company like Samsung now offers, so there’s no telling how long it would be before it moves to Android 12 once that’s released later down the line.
Pocket-lint
What’s more relevant here is the gaming software and the options that controls. We’ve mentioned Armoury Crate, which will let you control things like the ROG Vision display on the back of the phone, and act as a launch pad for your games.
Within each game you can see how long you’ve spent playing that game, but more usefully you have a record of profiles for that game. You can, for example, restrict background CPU usage when playing a particular game, change the touch performance, turn off background network syncing – all designed to ensure you have the optimal gaming experience.
That you can customise this to each game is great. For something like a shooter where connection and touch matters more, you might want to restrict everything else. For something casual like Pokemon Go, you might be happy to have everything else on your phone happening. It’s freedom to choose, rather than one gaming mode fits all.
Pocket-lint
Within games you have access to the Game Genie dashboard too, allowing you to perform essential things, like tweak the brightness, turn off alerts or calls, speed up your phone – and block navigation gestures so you don’t accidentally exit the game.
There’s the option to have stats always showing – CPU and GPU usage, battery, temperature, fps – and you can drag these to anywhere on the screen so they are out of the way.
But it’s the AirTriggers that are the biggest differentiator from other phones, giving you a range of touch zones around the body of the phone that you can customise. That also includes two physical buttons on the AeroActive Cooler accessory too – which might convince some people to use it, as those buttons feel more positive than the touch areas of the phone’s casing.
Pocket-lint
The Cooler buttons are great for things like dropshotting in shooters, because you can hit the deck while still firing, and get back to your feet, all without having to touch anything on the screen – which is a real advantage during games.
There are two ultrasonic buttons on the top of the phone, like shoulder buttons, with haptic feedback. These can offer a full range of programmable options – taps, swipes, slides – and they can be divided into two buttons each side, or you can programme and assign a macro to that button for a sequence you might use in a game.
Then there’s motion support, which you can assign to controls in the game – like forward tilt to reload, or whatever you like.
There’s also (on the Pro and Ultimate models only) rear touch zones you can use for slide input for your fingers on the rear of the phone.
Pocket-lint
The challenge is how you incorporate all these tools to make things easier for you during games – although setting them up is easy enough and each setup is unique to each game.
Even if you just find one thing that’s useful, then you’re a step ahead. That might be using an additional AirTrigger for an on-screen control you find hard to hit – or that you can then remove from the display so you have less UI in the way of the game.
Verdict
The thing that really hits home about the Asus ROG Phone 5 is that it’s not just a great gaming phone: it’s a great phone full stop.
Yes, you can’t avoid the fact that the majority of phones are now based around the camera experience – and that’s one area that the ROG Phone 5 doesn’t really go to town on. But with huge battery and display, this is a great media phone in addition to a gaming delight.
For keen gamers, there’s a market of phone choices out there – and the ROG Phone 5 should definitely be high up your shortlist. For everyone else, if you can accept that this Asus is designed for gamers first, it’s still an awful lot of phone for the money.
Also consider
Pocket-lint
Nubia Red Magic 6
This gaming phone attempts to steal the show with a 165Hz display. Despite being a powerful device that’s good value for money, it does oversell the cameras and also brings with it some software quirks you’ll need to work around.
Linux Torvalds has announced availability of Linux kernel 5.13 release candidate that adds preliminary support for Apple’s M1 system-on-chip along with a number of improvements to the operating system itself, reports 9to5Linux.com.
The most interesting addition to Linux kernel 5.13 is preliminary support for Apple’s M1 SoC, something that developers have been working on for months now. While Linux does support Arm and can run on various SoCs such as the Raspberry Pi, Apple’s M1 is considerably different from other processors, so making Linux run on this chip was a tough challenge.
At this point Linux 5.13-RC1 can boot on an M1-based system, but does not support all features of the SoC. For example, GPU support is still not even half-baked.
“This is just basic bring-up, but it lays a solid foundation and is probably the most challenging up-streaming step we’ll have to do, at lease until the GPU stuff is done,” said Hector Martin, a software developer, reports The Register.
Availability of Linux kernel 5.13-RC1 means that the Linux development community finds that the new build is almost ready for release, with an anticipated final release due in June / July.
“This was – as expected – a fairly big merge window, but things seem to have proceeded fairly smoothly,” wrote Torvalds in a description of the new Linux kernel version. “There’s a lot in there. […] It’s all over the place, although GPU and networking stands out. […] Outside of drivers, it’s a bit of everything: arch updates (Arm, x86 and PowerPC dominate), documentation, tooling, and obviously all the expected core kernel stuff: file systems, process handling, VM, and core networking.”
In addition to Apple’s M1, the new Linux kernel 5.13-RC1 features improved support for Arm’s Zen 3 microarchitecture, the latest Arm-based SoCs for servers, and the RISC-V architecture.
The cyberattack that forced the Colonial Pipeline offline is just one failure to address existing weaknesses and an escalating “ransomware pandemic,” experts tell The Verge. That leaves the nation’s energy infrastructure especially vulnerable, even though there are basic steps that could have been taken to prevent the crisis that’s unfolding now.
“Honestly, I think for anyone who’s been tracking ransomware closely, this really shouldn’t be a surprise,” says Philip Reiner, CEO of the nonprofit Institute for Security and Technology. “This is yet another example of what is really a ransomware pandemic that needs to be addressed at the highest level.”
An escalating threat from bad actors, like the criminal group DarkSide that’s believed to be behind the attack on Colonial Pipeline, is coinciding with more potential weak points in the energy sector’s cyber infrastructure. Reiner says ransomware poses growing risks to critical infrastructure beyond energy, including health care and financial systems. Hackers have targeted tech, too. A subcontractor for Apple was hit with a $50 million ransomware attack just last month. But the energy sector seems particularly vulnerable to all kinds of cyber threats.
“This is the kind of thing that keeps folks like us awake at night,” says Tucker Bailey, a partner and cybersecurity expert at consultancy McKinsey & Company. “We’ve known that the [vulnerabilities] have been there for a while.
Almost half of all the East Coast’s fuel typically travels through the Colonial Pipeline, which has been shuttered since May 7th. The pipeline company’s IT system fell victim to ransomware, a type of cyber attack in which hackers demand payment to bring systems back online. DarkSide also stole data from the company and threatened to publish it online, Bloomberg reported.
The frequency and severity of attacks against utility systems is on the rise, according to the National Regulatory Research Institute. Fifty-six percent of utility professionals surveyed by Siemens in 2019 said they had experienced at least one attack over the previous year that led to an outage or a loss of private information. More than a third of the 796 “cyber incidents” reported to the Department of Homeland Security between 2013 and 2015 took place in the energy sector.
A collision of a couple key factors could drive those numbers up. First, there are more state actors, cybercriminals, and hacktivists targeting critical infrastructure, according to experts. Second, an increasingly digital power sector opens up more opportunities for hackers to attack.
“As everything is becoming more computerized, the controls for our critical infrastructure are also more computerized and steps need to be taken to ensure that they are protected from cyber attacks,” says Leslie Gordon, acting director for homeland security and justice at the watchdog Government Accountability Office (GAO). She says what happened to Colonial Pipeline is “an example of a failure to protect critical infrastructure.”
Companies are regularly failing to practice even basic security hygiene, which leaves critical infrastructure open to attack. Good security hygiene can include relatively simple things like requiring multi-factor authentication, having response plans ready, and keeping backup systems in place. With Colonial Pipeline, failing to keep its network segmented — so that bad actors can’t easily hop from one piece of the system to the next — was a big problem that shows a lack of cyber hygiene, according to Reiner. Colonial’s IT system was attacked, but that was connected to the company’s operating system, so it shut that down, too.
“One of the things we see here is another example of basic steps not being taken in order to secure your systems,” Reiner says. “Cyber hygiene, or the lack thereof, is really one of the greatest causes of cyber crime. It’s not so much that these guys are so good. It’s just people leave very basic things undone.”
President Joe Biden is expected to announce an executive order that could require contractors the federal government works with to take those kinds of safety measures, and last month, the administration launched a 100-day plan to tackle “increasing cyber threats” to the US electric system. It includes working with utilities to build up their capacity to stop, detect, and respond to attacks. The Department of Energy also launched new research programs in March to make the energy sector more resilient to hazards, both physical and cyber.
But a workforce shortage is another lingering problem for the energy sector that could jeopardize those plans. There’s an estimated shortage of 498,480 cybersecurity workers in the US, a 2019 report found. The Transportation Security Administration, which oversees pipeline security, is short on inspectors and lacks a strategic workforce development plan to help it “carry out its pipeline security responsibilities,” a 2018 report by the GAO found. Three years after the agency recommended that the TSA fill that gap, the GAO says that has yet to happen (although the TSA reports that it’s in the middle of completing a workforce plan).
Until these basic problems are solved, the threat of cyberattacks will loom large over the energy system and other critical infrastructure. And while the attacks are virtual, the consequences can be quickly felt on the ground. The longer the Colonial Pipeline stays out of commission, the bigger the risk of gas stations, jet fuel, and even home heating oil running dry. The pipeline company did not respond to The Verge by time of publication but said in a statement that it’s bringing parts of its pipeline online in stages — with hopes that most operations will be restored by the end of the week.
It’s a little-known fact that you can sling a PS5 or PS4 to another room of your house, streaming your games to a Mac or Windows PC, iOS or Android device, or even an old PS4 with Sony’s PS Remote Play app. But until recently, you could only remotely control your shiny new PlayStation 5 with the old DualShock 4 gamepad.
That’s now changing, as Sony has just announced the PS5’s new DualShock controller is supported across every Apple platform running the latest operating system, including iPhones, iPads, iPod touches, and Apple TVs running 14.5 and Macs running macOS Big Sur 11.3.
I just gave it a quick try myself with an iPhone 12 mini and a recent iPad Pro, and I have some thoughts!
The good news: if the only controller you own is a DualSense controller, it totally works — and your awesome adaptive triggers come along for the ride.
Here is some bad news:
There’s no haptic feedback. Absolutely zero. It feels extremely weird.
Each time you want to switch devices (to your iPhone or back to your PS5), you’ll have to manually pair your DualSense again. That was true of previous pads as well, but I was hoping they’d fix it.
The built-in microphone, headphone jack, and speaker don’t work. The speaker is a serious loss — games like Returnaluse it in combination with haptic feedback to add some serious immersion.
The streaming quality, as always, will depend heavily on your home wireless network. Give it a try, though; it’s free!
You’ll have to decide whether these things defeat the purpose of pairing a DualSense with an Apple device. As far as I’m concerned, I’ll keep my DualSense hooked up to the PS5 where it can actually help me sense things, and use a DualShock 4 (or third-party pad) when I want to stream.
It’s also more ammunition for the argument that we should be able to play PS5 games on our PS5 with a PS4 pad. This is the second time Sony has shown that limitation is totally arbitrary: first when it allowed us to control PS5 games with the PS4 controller over Remote Play to start, and now again with this signal that the DualSense’s sensing abilities are optional when streaming games over a network.
Voice control isn’t the sole preserve of wireless smart speakers, you know. Barking “Alexa, open Just Eat” at your Echo Dot (or other Alexa speaker), or “Hey Google, what’s in my calendar for today” to your Google Assistant speaker just for the joy of hearing that your schedule is clear, is now commonplace. But using spoken word to command the main music system in your home – your serious, great-sounding hi-fi setup – may not seem so natural. It may be a jump many audio enthusiasts are reluctant to take, even. But give this a moment’s thought, music lover, because verbal control over your hi-fi might be just what your household needs.
Here, we explain the various ways in which you can have voice control as part of a hi-fi system, whether you are keen to use Amazon’s Alexa, Google’s Assistant or Apple’s Siri platforms, and whether you want to bring your a traditional ‘dumb’ system into 2021 or are looking to invest in a new set-up with virtual voice assistance at its core…
Add voice control by connecting a smart speaker
One of the easiest routes to giving your vintage hi-fi system a voice is by connecting an external smart speaker to it.
Add Alexa The Amazon Echo Dot smart speaker comes with its own built-in driver under its little spherical fabric jackets, but you can beef up its audio by making it play through the speakers in your sound system instead. (Amazon launched a speaker-less Echo Input device a few years ago for this very purpose, but it’s now been discontinued.) This may be handy, but note that audio quality will be limited here.
The Echo Dot offers wired and wireless connectivity, and will work with just about any integrated amp, receiver, soundbar or pair of active speakers with a 3.5mm aux input or Bluetooth connection. With either connection, all of the audio – including Alexa’s verbal answers – will play through the connected speakers in your system.
The diminutive, cheap and cheerful Amazon Echo Dot has a 3.5mm output, which means you can wire it to any receiver, integrated amp or powered speaker with a 3.5mm input. Alternatively, it features built-in Advanced Audio Distribution Profile (A2DP) Bluetooth, meaning you can connect it wirelessly to any Bluetooth-enabled receiver, speaker or soundbar.
Best Alexa speakers 2021
Add Google Assistant Want Google Assistant to run the show instead? Similarly, you can pair a Google Nest Mini* (Google’s version of the Echo Dot) over Bluetooth for voice commands and music to play through your Bluetooth-toting system. However, it does not have a 3.5mm output.
*Older Google smart speakers, such as the Home Mini, can also do this.
Best Google Assistant speakers 2021
How about hi-fi with Alexa or Google Assistant integrated?
As we’ve explained, almost any receiver, integrated amp or powered speaker with a 3.5mm input or Bluetooth connection will essentially ‘work’ with Alexa (or Google Assistant, for that matter), if you’ve already got an Alexa- (or Google-) powered device to physically or wirelessly connect it to.
Products with Alexa and*/or Google Assistant baked in, however, do not require you to already own and connect a third-party smart device. These products – ‘smart’ themselves – have integrated microphones to pick up your commands, and run Amazon’s voice software internally, rather than simply being able to work with the technology. These are, for now, more or less limited to wireless ‘smart’ speakers, though.
*Some wireless speakers are platform agnostic and support both Alexa and Google Assistant, such as the Sonos One.
How about the Amazon Echo Link/Amp or Sonos Amp?
If it’s an Amazon Echo device, that means Alexa must be built in, right? Wrong. The Echo Link and Echo Link Amp – Amazon’s music streamer and music streaming amplifier respectively – don’t have integrated microphones so still need a third-party Alexa device, such as an Echo Dot, connected to be obey commands and be part of voice-controlled music groups throughout your home.
Similarly, the Sonos Amp – which you may well think would be voice controllable – doesn’t have an in-built microphone for voice control. It will, however, respond to voice commands issued to connected Alexa-, Google- and Siri-powered devices, including, naturally, the Sonos One.
Sonos: everything you need to know
Multi-room hi-fi platforms with Alexa support
If you’ve yet to buy a hi-fi system and want to get one that puts voice assistant friendliness at its core, there are now several hi-fi and home cinema components that have Alexa-friendly multi-room platforms built in. These include those based on Yamaha’s MusicCast, HEOS by Denon, and BluOS, all of which offer an enhanced Alexa experience when a third-party Alexa device (like an Amazon Echo) is connected to them through specific Alexa ‘skills’.
MusicCast MusicCast is a wireless multi-room audio system built into several Yamaha AV receivers, soundbars and wireless speakers. It allows these devices to be connected together through your home wi-fi network and controlled by an app on your smartphone or tablet. By adding Alexa through a third-party Alexa speaker, you can kick back on the sofa and simply ask for music on your MusicCast AV receiver.
In case you didn’t know, Alexa provides capabilities (called ‘Alexa Skills’) that enable us to create a more personalised experience according to the kit we own, which can be downloaded from the Alexa Skills store, or simply by saying “Alexa, enable [skill name].” Since said skills are cloud-based, they don’t take up space on your device, so there’s no limit to the amount you can enable. There are two Alexa skills that work with MusicCast: the MusicCast Smart Home skill and the MusicCast skill.
The MusicCast Smart Home skill brings standard Alexa commands such as power on/off, volume control and play/pause/skip to the party. To turn on the AV receiver in your living room, you just say, “Alexa, turn on the Living Room.”
The MusicCast skill goes beyond the basics, giving you control of unique MusicCast functions, like linking/unlinking rooms and direct access to playlists and favourites. In order to access the MusicCast skills, you need to add “ask MusicCast to” after the “Alexa” wake word (or whatever your wake word is): for example, “Alexa, ask MusicCast to link the Living Room to the Kitchen.”
BluOS
An operating system developed by NAD Electronics and its sister brand Bluesound, BluOS sits at the core of connected products from those two brands, plus Dali and Monitor Audio.
To add Alexa voice control to your BluOS multi-room system, simply download the BluOS Voice Control skill in the Alexa app and link your BluOS-enabled products. You can then tell Alexa to play songs or playlists from subscribed services like Amazon Music, Tidal and Deezer, adjust volume levels or pause what’s playing with a single voice command.
BluVoice is the voice-control interface (or trigger word) that acts as the intermediary between BluOS and a compatible voice assistant, so BluOS owners can ask their Echo device: “Alexa, ask BluVoice to play new songs on Tidal”.
DTS Play-Fi Similarly, to use Alexa with DTS Play-Fi hi-fi products, you’ll need to ask a connected Alexa-supporting speaker to play music, which it can then do across the rest of your compatible Play-Fi products.
HEOS When it comes to the HEOS platform, we’d point you towards the What Hi-Fi? 2020 Award-winning Denon AVC-X3700H (above). It’s an 8K-ready home cinema amplifier, but those intending to use it for music playback can also take advantage of the AVC-X3700H’s hi-res audio decoding of files up to 24bit/192kHz and double-speed DSD. Most importantly – in regards to voice control, at least – there’s a HEOS Home Entertainment skill to enable in the Alexa app, which means you can control all of your HEOS-enabled devices by conversing with Alexa through.
HEOS-based Denon and Marantz kit that supports AirPlay 2 can also benefit from Siri voice control when controlled by an iOS (iOS 11.4 and later) device, too. Which leads us to…
Can I voice control my system using Siri?
In a word, yes – as long as something in your system supports AirPlay 2.
While Apple’s Siri voice assistant is integrated into the Apple HomePod or HomePod Mini smart speakers, other speakers (such as the Sonos One) and streaming systems (such as the Bluesound Powernode 2i and KEF LSX) rely on AirPlay 2’s connection to your iOS device to speak to Siri. You simply have to Open the Apple Home App on your iPhone or iPad and select ‘Add Accessory’ to add, group and then voice control your device over Siri.
However, Siri’s usefulness is more limited than Alexa’s and Google Assistant’s, only allowing you to directly ask to play music that’s either on Apple Music or stored locally on your iOS device. You can ask to play from Spotify too, but you’ll need to say “on Spotify” after your request.
MORE:
See our pick of the best smart speakers 2021
Or the best multi-room systems 2021
Starting from scratch? Read up on the best hi-fi systems 2021
We use cookies on our website to give you the most relevant experience. By clicking “Accept”, you consent to the use of ALL the cookies.
This website uses cookies to improve your experience while you navigate through the website. Out of these, the cookies that are categorized as necessary are stored on your browser as they are essential for the working of basic functionalities of the website. We also use third-party cookies that help us analyze and understand how you use this website. These cookies will be stored in your browser only with your consent. You also have the option to opt-out of these cookies. But opting out of some of these cookies may affect your browsing experience.
Necessary cookies are absolutely essential for the website to function properly. This category only includes cookies that ensures basic functionalities and security features of the website. These cookies do not store any personal information.
Any cookies that may not be particularly necessary for the website to function and is used specifically to collect user personal data via analytics, ads, other embedded contents are termed as non-necessary cookies. It is mandatory to procure user consent prior to running these cookies on your website.