you-ever-think-about-how-asus-put-out-like-40-models-of-a-laptop-called-the-“eee-pc”

You ever think about how Asus put out like 40 models of a laptop called the “Eee PC”

There’s an Apple event next week, and it’s looking fairly likely that we’ll see updated models of the iPad Pro and perhaps the iPad Mini.

Which is great, because it made me think about the Eee PC, which was either one of the greatest short-lived success stories in tech history or a collective delusion shared by a handful of late 2000s tech bloggers that never actually happened.

The Eee PC 701SDX. It had an SD card slot, and an X.

There were two products that arrived in 2007 that fundamentally changed computing: one, of course, was the iPhone. The second, obviously more important product was the $399 Eee PC 701. It originally ran a custom Linux operating system that reviewers loved (Laptop Mag’s Mark Spoonauer said it was “ten times simpler to use than any Windows notebook”) and was generally heralded as a new kind of computer with tremendous mass appeal. Spoonauer: “Pound for pound, the best value-priced notebook on the planet.”

Again, this was a weirdo little two-pound plastic laptop that ran a custom Linux distro that was basically a front for various websites. (We hadn’t invented the phrase “cloud services” yet.)

Windows getting shown up by Linux was not allowed, so Microsoft did some Microsoft maneuvering, and by January 2008 the Eee PC was running Windows XP instead. It was also part of a larger category called “netbooks,” and we were all made to know what netbooks were.

This Eee PC ran a “Pine Trail” processor so Joanna photographed it with pine branches. This was state-of-the-art tech blogging in 2009.

A little later, Microsoft created something called Windows 7 Starter, which was a hilarious cut-down version of Windows just for netbooks — you weren’t even allowed to change the desktop background! — and the netbook explosion was unstoppable. My friend (and Verge co-founder) Joanna Stern built the early part of her career obsessively covering netbooks, first at Laptop Mag, then Gizmodo, and then with me at Engadget.

And there was a lot to cover: at one point Joanna noted that Asus had put out at least 20 different models of Eee PC in 2008 alone. And that was just Asus! Dell, HP, Lenovo and others all chased after the netbook idea furiously. Do you remember when the Nokia Booklet 3G was going to reinvent Nokia? You do not, because it didn’t. It was very pretty, though. I asked Joanna about this moment in time, and this is what she sent me:

“I was basically Bono in this ‘I Still Haven’t Found What I’m Looking For’ video. Eee PC after Eee PC. MSI Wind after MSI Wind. Toshiba whatever it was called after Toshiba whatever it was called. I was constantly looking for a netbook that had a keyboard that didn’t require doll hands, a trackpad that didn’t leave a blister on my thumb, a hard drive that didn’t take three days to open Microsoft Word. It was a constant search for the perfect blend of price, portability and power.”

Joanna then demanded I embed the actual YouTube video of U2’s “I Still Haven’t Found What I’m Looking For,” which is exactly the sort of “wow that was really important once” energy this blog post needed.

The netbook explosion was all the more odd because every netbook had the same basic specs, as Microsoft charged more for a standard non-Starter Windows license if a computer had anything more than a 1.6GHz Intel Atom processor, 1GB of RAM, and a 160GB hard drive. So it was all colors and screen sizes, really. All to run a deeply-annoying version of Windows, on a computer that no one was even remotely claiming could replace a primary PC. By the end of it all, as the chips inevitably got more powerful, enough laptop vendors were telling Joanna that their new netbook-like computers weren’t netbooks that she started calling them “notbooks.”

And then the iPad came out in 2010, and netbooks were inexplicably such a part of the computing vocabulary that Steve Jobs introduced the iPad by explicitly saying that netbooks were bad. “The problem is netbooks aren’t better at anything,” is a real thing Steve Jobs said on stage, in order to clearly distinguish the then-new iPad from netbooks. It was important to him!

Steve Jobs looking forlorn about netbooks while announcing the iPad in 2010

Did any of this even happen? Is this real? I remember it all, but I can’t tell if it meant anything, or if we all just believed Microsoft and Intel were so mysteriously powerful that we had to live in their product frameworks and 160GB of maximum hard drive space. Did anyone actually buy a netbook? The only people I ever met who had netbooks were other tech writers; at one memorable trade show my colleague Adi Robertson showed up with both a gigantic gaming laptop and a tiny netbook, two laptops both perfectly ill-suited for the tasks at hand.

I asked Joanna, who is now a senior personal technology columnist at the WSJ, about all this, who replied: “Let’s be clear here. Apple’s coming event this week is actually about netbooks. The iPad Pro is an outgrowth of the netbook movement a decade ago.” Was she joking? I don’t know, and she wouldn’t tell me.

Now, of course, there aren’t any netbooks, but everything is a netbook. The iPad is the iPad, with multiple models at various sizes and price points, and a furious ongoing debate about whether it can replace a laptop. (See? It’s a netbook.) We are surrounded by appliance-like cheap computers that run goofy custom interfaces to cloud services on top of open-source operating systems — that’s an Echo Show, or a Google Chromecast, or even an Oculus Quest 2. Netbooks. Intel is badly in need of a reinvention and Windows itself is diminished; Microsoft would happily call its operating system “Azure Edge” if anyone would go along for that kind of ride.

Did netbooks ever happen? Did netbooks… win?

Eee, PC. Eee.

tesla-settles-with-ex-engineer-accused-of-stealing-autopilot-source-code

Tesla settles with ex-engineer accused of stealing Autopilot source code

Tesla and former Tesla engineer Cao Guangzhi have come to a settlement after the electric car company accused Cao of stealing the Autopilot source code. Cao, an engineer focused on autonomous driving, told Reuters that the source code has never been used since he parted ways with Tesla.

In 2019 Tesla sued Cao after the engineer left Tesla to work at its rival, the Chinese carmaker XMotors. Tesla accused Cao of stealing trade secrets — specifically the source code for its Autopilot driver-assistance software. In the initial filing, Tesla referred to it as the “crown jewel of Tesla’s intellectual property portfolio.” While Tesla and its fans often liken it to autonomous driving, it’s really more a sophisticated form of cruise control and Tesla has previously come under fire for misrepresenting its capabilities.

Cao left Tesla to work on automated driving technology at Xmotors. He later admitted that he uploaded multiple zip files containing the source code to his iCloud account in 2018 while he still worked for Tesla. Yet he insisted he never used the source code in his work at Xmotors, and continues to insist the same today.

XMotors confirmed to Reuters that Cao is no longer with the company, and says it respects intellectual property rights. Cao is on the hook with Tesla and per the terms of the settlement must pay the company. The details of the settlement have not been disclosed, so it’s unclear how much he owes Tesla.

As a reminder, never upload sensitive company materials to your personal cloud. You might have the best of intentions, but your employers probably won’t assume the same.

why-does-amazon-hate-its-most-enthusiastic-smart-home-fans? 

Why does Amazon hate its most enthusiastic smart home fans? 

Blink’s cheap wireless cameras have seen better days.
Photo by Thomas Ricker / The Verge

Blink, the Kickstarter success bought by Amazon in 2017, has long been synonymous with inexpensive battery-powered home video cameras that don’t require a monthly contract for cloud recordings. Open-source projects like Homebridge, Home Assistant, and HOOBS have made the cameras even more extensible by allowing Blink’s temperature and motion sensors to work with smart home platforms like HomeKit and act as triggers for various automations. This combination of price and functionality led many smart home enthusiasts to buy Blink cameras in bulk for whole-home monitoring, especially those who don’t want to be beholden to a corporate overlord (and its requisite subscription fees). But instead of embracing its most passionate fans, Amazon has turned against them, threatening to terminate Blink accounts while challenging the very concept of ownership.

To set the stage, I recently set up a Raspberry Pi running Homebridge with the goal of creating a single iPhone dashboard to tie my smart home together. I started automating my home about 12 years ago, long before you could buy into complete ecosystems from Amazon, Google, and Apple. Now it’s a devil’s brew of Z-Wave and Zigbee devices, some controllable with Siri, some with Alexa, and a few with Google Assistant. It’s held together with a smattering of IFTTT recipes and four disparate hubs from Ikea, Aqara, Philips Hue, and Vera. It works, kind of, but requires several different apps, many interfaces, and lots of patience, especially from my family.

Homebridge turns this Blink XT outdoor camera into a temperature and motion trigger for other automations in Apple’s Home app.

Over most of a weekend, I was able to configure Homebridge to link every one of my 50+ smart devices to HomeKit and each other in the Apple Home app. This allowed me to create rules that were previously impossible, like using the Blink XT camera’s motion sensor in my garden to trigger a Z-Wave siren and Hue lightbulbs at night. Nerdvana unlocked!

My sense of delight and intense pride lasted exactly one week before my Blink cameras suddenly went dead. The reason was delivered in an email from Amazon the next morning:

“My name is Tori and I am with the Blink team. While doing a routine server audit, your account was flagged and subsequently disabled due to unsupported scripts or apps running on your system. The only automation that is permitted for use with the Blink system is through Alexa and/or IFTTT. Please disable these scripts or apps and reach back out to me so that I can re-enable your account.”

After a brief WTF exchange whereby I explained that Alexa and / or IFTTT are wholly inferior to the capabilities of Homebridge, Tori helpfully directed me to the exact paragraph of the Blink Terms of Service that I had violated. Terms which, admittedly, I was now reading for the first time (emphasis mine):

“We may terminate the Agreement or restrict, suspend, or terminate your use of Blink Services at our discretion without notice at any time, including if we determine that your use violates the Agreement, is improper, substantially exceeds or differs from normal use by other users, or otherwise involves fraud or misuse of Blink Services or harms our interests or those of another user of Blink Services. If your use of Blink Services is restricted, suspended, or terminated, you may be unable to access your video clips and you will not receive any refund or any other compensation. In case of termination, Blink may immediately revoke your access to Blink Services without refund.”

It turns out that Amazon’s crackdown on Blink automators has been a known issue in the community for at least a year. My question is: why does Amazon bother?

My Homebridge integration may well be in violation of Blink’s terms and conditions, even if the terms seem unduly restrictive. But why is Amazon, owner of those massive AWS server farms that earned nearly $50 billion in 2020, resorting to such draconian measures in response to my meager deployment of five Blink cameras? I could see a crackdown on large-scale corporate installations hammering away at the Blink API, but why me and other small-time enthusiasts?

According to Colin Bendell, developer of the Blink camera plugin for Homebridge, there are at most 4,000 homes using open-source plugins like his. “Even if we round up to 10,000 users, I think this is probably small potatoes for Amazon,” says Bendell, who should know. Not only did he reverse engineer the Blink app to mimic its behavior, but the O’Reilly author and self-proclaimed IoT hobbyist is also the director of performance engineering at Shopify.

Blink could easily look the other way for small home deployments like mine without waving its rights. It says so right in the T&Cs it sent me:

“Blink’s failure to insist upon or enforce your strict compliance with this Agreement will not constitute a waiver of any of its rights.”

But that’d be a cop out. Really, Amazon should be embracing Blink hobbyists. Homebridge is, after all, a project that extends Apple HomeKit to work with a wide variety of uncertified devices including cameras and doorbells from Amazon-owned Ring. And study after study have concluded that Apple device owners love to spend money. Surely this is a community Amazon should encourage, not vilify.

At the risk of saying too much (please don’t shut me down, Amazon!), why is it that my two Ring cameras aren’t raising any red flags during “server audits”? I certainly check them more frequently as one is my doorbell. Perhaps it’s because I already pay a monthly subscription to Amazon for Ring and pay nothing to Blink. (Although sadly, even that early benefit has come to an end. As of March 18th, Amazon requires owners of newer Blink cameras to pay a subscription fee to unlock every feature.)

When I reached out to Amazon with the questions I raise above, and asked if enthusiast initiatives like Homebridge would be officially (or unofficially, wink) supported, I was given this boilerplate response:

“Blink customers can control their cameras through the Blink Home Monitor app, and customize their experience using the If This Then That (IFTTT) service. We are always looking for ways to improve the customer experience, including supporting select third-party integrations for our devices.”

Gee, thanks.

One of Blink’s biggest advantages has come to an end.
Image: Blink

We kid ourselves about ownership all the time. I say I own my house, but, in fact, the bank owns more of it than I do. I listen to my music on Spotify, but those Premium playlists I’ve so carefully curated for years will be plucked from my phone just as soon as payments lapse. But somehow, Blink cameras were supposed to be different. They were for people drawn to Blink on the strength of that “no monthly contract” pitch. These were devices you were supposed to own without limitations or tithes.

How things have changed.

In 2017, Blink stood alone in the field; today there’s Wyze, Eufy, TP-Link / Kasa, Imou, and Ezviz to name just a few of the companies making inexpensive wired and wireless cameras for every smart home ecosystem, including Amazon’s, often with better features and value.

I’ve been a smart home evangelist for more than a decade, doling out advice to friends, often solicited, often not. Blink used to be an easy pitch: cheap and dead simple to install for normies, and highly extensible if you’re willing to put in the effort. But Amazon’s heavy-handed enforcement of T&Cs alongside the introduction of subscription fees have negated any advantage Blink once held over its camera competitors. While Blink sales will undoubtedly benefit from Amazon’s promotion machine, longtime Blink enthusiasts like myself will be taking their allegiances elsewhere.

epic’s-tool-that-lets-you-make-realistic-digital-humans-is-now-in-early-access

Epic’s tool that lets you make realistic digital humans is now in early access

Last February, Epic Games wowed us with the MetaHuman Creator, a new cloud-based app that lets people make highly realistic digital humans that can be rigged and animated in Unreal Engine. At the time, the tool wasn’t out yet, but today, Epic is opening it up in early access. It won’t be available for everyone to use right away, though — you have to register your interest first, and then Epic has to grant you access, though the company says it will move quickly to let everyone in.

If you didn’t catch the announcement of MetaHuman Creator in February, I strongly recommend that you watch this video of two MetaHumans talking about themselves to see them in action. The digital avatars move in a stunningly realistic way.

You can also get an idea of how the MetaHuman Creator tool works in this new video from Epic. The app looks to offer an impressive level of customizability.

And if you want to take a look at some still images of MetaHumans, take a look at this gallery with some examples from Epic — there’s an incredible level on these avatars. I’m particularly impressed by the way hair looks.

the-overwatch-league-is-bringing-back-some-live-matches-with-a-trio-of-events-in-china

The Overwatch League is bringing back some live matches with a trio of events in China

The Overwatch League kicks off its fourth season this week, and while the majority of matches will be played remotely, today the league announced plans to hold multiple live events in China.

There will be three events spread across three cities — Hangzhou in June, Shanghai in July, and Guangzhou in August — and the league says they will take place in venues with reduced capacity “in order to comply with local safety requirements.” The events will be something of a hybrid between online and in-person competition. Here’s how OWL describes it:

The five China-based teams — Hunters, Charge, Spark, Valiant, and Dragons — plan to travel to each of the events to compete onstage, while the three Korea-based teams — NYXL, Fusion, and Dynasty — are not expected to travel. Matches taking place between a China-based team and a Korea-based team will feature the Chinese team competing onstage while their opponent competes from Korea remotely on our cloud tournament server.

Like most esports leagues, OWL was forced to pivot last year to online competition due to the ongoing pandemic; even the championship match featured pro teams playing remotely. The change was particularly big for OWL, as the league — which features 20 squads based in 19 cities across North America, Europe, and Asia — was preparing for its first season where teams would play matches in home venues. While the majority of the 2021 season is still expected to take place remotely, today’s news is an important step for OWL getting back to its original goal.

The Overwatch League’s 2021 season begins on April 16th, with a huge slate of matches throughout the weekend.

nvidia-q1-revenue-exceeds-expectations.-cites-demand-for-datacenter,-gaming,-mining-cards

Nvidia Q1 Revenue Exceeds Expectations. Cites Demand for Datacenter, Gaming, Mining Cards

(Image credit: Nvidia)

Nvidia on Monday said first quarter revenue would exceed the previously expected $5.30 billion, citing strong demand for its GPUs for datacenters, gaming, and cryptocurrency mining. The company says that demand for its products exceeds supply and will continue to throughout the rest of the year. 

“While our fiscal 2022 first quarter is not yet complete, Q1 total revenue is tracking above the $5.30 billion outlook provided during our fiscal year-end earnings call,” said Colette Kress, executive vice president and chief financial officer of Nvidia. “Within Data Center we have good visibility, and we expect another strong year. Industries are increasingly using AI to improve their products and services. We expect this will lead to increased consumption of our platform through cloud service providers, resulting in more purchases as we go through the year.” 

Sales of Nvidia’s GeForce RTX GPUs are on the rise as people staying home during the pandemic, buy them to play games. Meanwhile, modern graphics cards cost significantly more than they used to several years ago, which is why Nvidia’s revenues increase even though volume sales drop.  

Nvidia’s datacenter solutions nowadays include much more than compute cards or modules that are sold with huge margins, but also complete machines for AI and HPC workloads. Therefore, average selling prices are increasing on this front as well. 

This quarter Nvidia started to sell its CMP-branded cards for cryptocurrency mining and since crypto is on the rise, demand for these products exceeded Nvidia’s expectations by three times. Originally, Nvidia projected to get $50 million selling these GPUs in Q1 FY2022, but now it expects to get $150 million. 

While Nvidia’s sales will be higher than it planned, the company says that they could have been even higher if it could meet demand. At this point the company sells everything it can build and it expects demand to exceed its supply going forward. 

“Overall demand remains very strong and continues to exceed supply while our channel inventories remain quite lean,” said Kress. “We expect demand to continue to exceed supply for much of this year. We believe we will have sufficient supply to support sequential growth beyond Q1.”